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Quest 64: (J) Version Differences

May 22nd, 2013
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  1. Gameplay Changes in Eltale Monsters (Quest 64 Japanese)
  2.  
  3. -Items
  4. Items in Monastery are different
  5. One chest in Boil Hole is different
  6. Enemies may drop items if you have 0-2 of them in Eltale, up from 0 in US
  7.  
  8. -Gameplay
  9. Defense increases twice as fast
  10. Agility increases faster
  11. First boss deals less damage
  12. Staff Double attack
  13. Magic Barrier lasts 2-6 turns, lasts 2-3 turns in US
  14. Enemies can deal 1.5x damage critical hits
  15. Bosses give both HP and MP in Eltale, only HP in US version.
  16. Guilty and Mammon have an element in Eltale, so spells deal full damage, about twice as much.
  17.  
  18. -UI
  19. HP and MP are always displayed on screen in Eltale
  20. Brian glows when your stats/spirits increase
  21. Eltale has a map marker you can place on the overworld maps
  22. Battle ring is more circular in Eltale
  23. Spirit Crystal at bottom left glows when an element is maxed
  24. Changing text speed menu is different to manipulate
  25.  
  26. -Story
  27. Brian is called Jean-Jacques in Eltale
  28. Over 50 new textboxes added to the ending
  29. Translation of ending text: https://docs.google.com/document/d/1K2UsopNWlO-q68A5TQ7d1pI9E3QPJVozdgis-KSkoiA/
  30. Ending has a flyover of all the zones in the game rather than a simple text scroll.
  31.  
  32. -Music
  33. Save menu has new music
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