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- Gameplay Changes in Eltale Monsters (Quest 64 Japanese)
- -Items
- Items in Monastery are different
- One chest in Boil Hole is different
- Enemies may drop items if you have 0-2 of them in Eltale, up from 0 in US
- -Gameplay
- Defense increases twice as fast
- Agility increases faster
- First boss deals less damage
- Staff Double attack
- Magic Barrier lasts 2-6 turns, lasts 2-3 turns in US
- Enemies can deal 1.5x damage critical hits
- Bosses give both HP and MP in Eltale, only HP in US version.
- Guilty and Mammon have an element in Eltale, so spells deal full damage, about twice as much.
- -UI
- HP and MP are always displayed on screen in Eltale
- Brian glows when your stats/spirits increase
- Eltale has a map marker you can place on the overworld maps
- Battle ring is more circular in Eltale
- Spirit Crystal at bottom left glows when an element is maxed
- Changing text speed menu is different to manipulate
- -Story
- Brian is called Jean-Jacques in Eltale
- Over 50 new textboxes added to the ending
- Translation of ending text: https://docs.google.com/document/d/1K2UsopNWlO-q68A5TQ7d1pI9E3QPJVozdgis-KSkoiA/
- Ending has a flyover of all the zones in the game rather than a simple text scroll.
- -Music
- Save menu has new music
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