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Falontani_Ze

Cuyar

Oct 24th, 2015
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  1. Cuyar
  2. 12/6/2 Rogue/Ranger/Cleric
  3. True Neutral Shadar-kai
  4.  
  5.  
  6. Level Order
  7.  
  8. 1. Rogue. . . . . .6. Ranger. . . . .11. Ranger . . . . 16. Rogue
  9. 2. Rogue. . . . . .7. Ranger. . . . .12. Cleric . . . . 17. Rogue
  10. 3. Rogue. . . . . .8. Ranger. . . . .13. Cleric . . . . 18. Rogue
  11. 4. Rogue. . . . . .9. Ranger. . . . .14. Rogue. . . . . 19. Rogue
  12. 5. Rogue. . . . . 10. Ranger. . . . .15. Rogue. . . . . 20. Rogue
  13.  
  14.  
  15. Stats
  16. . . . . . . . .36pt . . Tome. . .Level Up
  17. . . . . . . . .---- . . ----. . .--------
  18. Strength. . . . 10. . . .+4 . . . 4: DEX
  19. Dexterity . . . 20. . . .+4 . . . 8: DEX
  20. Constitution. . 14. . . .+4 . . .12: DEX
  21. Intelligence. . 14. . . .+4 . . .16: DEX
  22. Wisdom. . . . . .8. . . .+5 . . .20: DEX
  23. Charisma. . . . 12. . . .+4 . . .24: DEX
  24. . . . . . . . . . . . . . . . . .28: DEX
  25.  
  26. Skills
  27. . . . . .Rg Rg Rg Rg Rg Rn Rn Rn Rn Rn Rn Cl Cl Rg Rg Rg Rg Rg Rg Rg
  28. . . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
  29. . . . . .------------------------------------------------------------
  30. Heal. . . 2 .½. ½ .½. ½ .1. 1 .1. 1 .1. 1 .1. 1 .1½ 1½ 1½ 1½ 1½ 1½ 2. 23
  31. Disable . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .½. ½ .2. 1 .1. 1 .1. 1 .1. 23
  32. Open Lo . 4 .1. 1 .1. 1 . . . . . . . . . . . . .1. 3 .3. 2 .2. 2 .2. 23
  33. Search. . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
  34. Hide. . . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 . . . .1. 1 .1. 2 .2. 1 .1. 23
  35. Move Si . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 . . . .1. 2 .2. 1 .1. 1 .1. 23
  36. UMD . . . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .½. ½ .2. 1 .1. 1 .1. 1 .1. 23
  37. Jump. . . 4 . . . . . . . . 1 .1. 1 .1. 1 . . . . . . . . . . . . . . .9
  38. Tumble. . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
  39. . . . . .------------------------------------------------------------
  40. . . . . .36 .7. 7 .7. 7 .8. 9 .9. 9 .9. 9 .5. 5 11 12 12 11 11 10 11
  41. . . . . .40 10 10 10 10 .8. 9 .9. 9 .9. 9 .5. 5 11 12 12 12 12 12 12
  42. (really up to you)
  43.  
  44.  
  45. Feats
  46.  
  47. .1. . . . : Dodge
  48. .3. . . . : Mobility
  49. .6. . . . : Precision
  50. .6 Ranger : IDC
  51. .9. . . . : Two Weapon Defense
  52. 10 Ranger : IDC
  53. 12. . . . : Improved Critical: Slashing
  54. 12 Deity. : IDC
  55. 15. . . . : Greater Two Weapon Fighting
  56. 18. . . . : Empower Healing Spell
  57. 18 Rogue. : Opportunist
  58. 21 Epic . : Improved Sneak Attack
  59. 24 Epic . : Overwhelming Critical
  60. 26 Destiny: Perfect Two Weapon Fighting
  61. 27 Epic . : Epic Reflexes
  62. 28 Destiny: Epic Spell Power: Positive
  63.  
  64. With your feats: dodge/mobility are alright here, TWD is +5 PRR (take it or leave it) improved critical choice is up to you, probably change it from pierce to slash near end game as kukri > dagger, epic reflexes for no fail ref saves or epic damage reduction for PRR, again I'm just giving you an idea of what your character can do, not what it is.
  65.  
  66. Enhancements (80 AP)
  67.  
  68. Shadar-kai (10 AP)
  69. . . • Shadar-kai Grit, Dexterity, Shadow Phase, Shadow Jaunt, Empowered Jaunt
  70. . . . . .1. <none>
  71. . . . . .2. Guile
  72.  
  73. Tempest (4 AP)
  74. . . • Shield of Whirling Steel
  75. . . . . .1. Improved Defense III
  76.  
  77. Deepwood Stalker (11 AP)
  78. . . • Far Shot, Sneak Attack, Exposing Strike
  79. . . . . .1. Stealthy III, Increased Empathy III, Versatile Empathy II
  80.  
  81. Assassin (39 AP)
  82. . . • Knife in the Darkness, Dagger in the Back, Assassin's Trick, Nimbleness
  83. . . . . .1. Shiv III, Sneak Attack Training, Stealthy III
  84. . . . . .2. Venomed Blades III, Sneak Attack Training
  85. . . . . .3. Sneak Attack Training, Dexterity
  86. . . . . .4. Execute, Killer III, Sneak Attack Training, Dexterity
  87. . . . . .5. Assassinate, Measure the Foe III, Knife Specialization, Light Armor Mastery III
  88.  
  89. Thief-Acrobat (16 AP)
  90. . . • Staff Control
  91. . . . . .1. Sly Flourish III, Fast Movement
  92. . . . . .2. Subtlety I, Haste Boost III
  93. . . . . .3. Shadow Dodge III
  94.  
  95.  
  96. While leveling to 20 Radiant Servant's Divine Healing is amazing (4d4*heal skill over time healing) costs 11 AP total.
  97. Enhancements are VERY flexible, for most dodge rating you need Shadow Dodge and T5 Assassin, I personally enjoy shadow jaunt from shadar-kai but you can easily drop 11 points there, Exposing Strike used to be amazing, I don't know how powerful or weak it is now due to IC change. You can do so much with your enhancements and your a smart guy that this is just a suggestion. Really experiment at cap with them, other reason for cleric: Empower Heal + magical training.
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