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- package us.xvicario.rpglevel;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.inventory.IInventory;
- import net.minecraft.item.ItemStack;
- import net.minecraft.nbt.NBTTagCompound;
- import net.minecraft.nbt.NBTTagList;
- import net.minecraft.tileentity.TileEntity;
- public class TileEntityLevelUpStation extends TileEntity implements IInventory {
- private ItemStack[] inv;
- public TileEntityLevelUpStation() {
- inv = new ItemStack[9];
- }
- @Override
- public void closeChest() {}
- @Override
- public ItemStack decrStackSize(int i, int j) {
- ItemStack stack = getStackInSlot(i);
- if (stack != null) {
- if (stack.stackSize <= j) {
- setInventorySlotContents(i, null);
- } else {
- stack = stack.splitStack(j);
- if (stack.stackSize == 0) {
- setInventorySlotContents(i,null);
- }
- }
- }
- return stack;
- }
- @Override
- public String getInvName() {
- return "rpglevel.levelUpStation";
- }
- @Override
- public int getInventoryStackLimit() {
- return 1;
- }
- @Override
- public int getSizeInventory() {
- return inv.length;
- }
- @Override
- public ItemStack getStackInSlot(int i) {
- return inv[i];
- }
- @Override
- public ItemStack getStackInSlotOnClosing(int i) {
- ItemStack stack = getStackInSlot(i);
- if (stack != null) {
- setInventorySlotContents(i, null);
- }
- return stack;
- }
- @Override
- public boolean isInvNameLocalized() {
- // TODO Auto-generated method stub
- return false;
- }
- @Override
- public boolean isItemValidForSlot(int i, ItemStack itemstack) {
- // TODO Auto-generated method stub
- return false;
- }
- @Override
- public boolean isUseableByPlayer(EntityPlayer entityplayer) {
- return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this && entityplayer.getDistanceSq(xCoord+0.5, yCoord+0.5, zCoord+0.5) < 64;
- }
- @Override
- public void openChest() {}
- @Override
- public void setInventorySlotContents(int i, ItemStack itemstack) {
- inv[i] = itemstack;
- if (itemstack != null && itemstack.stackSize > getInventoryStackLimit()) {
- itemstack.stackSize = getInventoryStackLimit();
- }
- }
- @Override public void readFromNBT(NBTTagCompound tagCompound) {
- super.readFromNBT(tagCompound);
- NBTTagList tagList = tagCompound.getTagList("Inventory");
- for (int i = 0; i < tagList.tagCount(); i++) {
- NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i);
- byte slot = tag.getByte("Slot");
- if (slot >= 0 && slot < inv.length) {
- inv[slot] = ItemStack.loadItemStackFromNBT(tag);
- }
- }
- }
- @Override public void writeToNBT(NBTTagCompound tagCompound) {
- super.writeToNBT(tagCompound);
- NBTTagList itemList = new NBTTagList();
- for (int i = 0; i < inv.length; i++) {
- ItemStack stack = inv[i];
- if (stack != null) {
- NBTTagCompound tag = new NBTTagCompound();
- tag.setByte("Slot", (byte)i);
- stack.writeToNBT(tag);
- itemList.appendTag(tag);
- }
- }
- tagCompound.setTag("Inventory", itemList);
- }
- }
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