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  1. Name: /co/nrad
  2.  
  3. Affiliations:
  4. Solo - d10
  5. Buddy - d8
  6. Team - d6
  7.  
  8. Distinctions: (d8, or d4 + 1PP)
  9. -Identity Crisis
  10. Plus two others:
  11. Infinity /co/nrad
  12. -Comics and Cartoons Fan
  13. -/co/'s Greatest Detective
  14. 90s Extreme /co/nrad
  15. -Disgruntled and Short-Tempered
  16. -A Penchant for Violence
  17. Bos/co/
  18. -Look! A Talking Bear!
  19. -Socially Awkward
  20.  
  21. Use Infinity /co/nrad Distinctions as default. When /co/nrad switches power-sets (and personalities), switch to the appropriate Distinctions (90s Extreme /co/nrad for the 90s CYBORG SUPER-SOLDIER power set, Bos/co/ for the CARTOON BEAR power set).
  22.  
  23. Power Sets:
  24. -Universal Limit: Make It Stop! Step up emotional stress or complications brought about by bad comics and/or animation to gain 1 PP.
  25. -Universal Limit: Mutually Exclusive. /co/nrad may only use a single power set at a time, beginning play with THE INFINITY-CHAN GAUNTLET active by default and with his other two power sets shutdown. Shutdown a currently-active power set to recover one inactive power set.
  26. -Universal Limit: Yet Another /co/ Board-Tan Argument. When /co/nrad's Mutually-Exclusive limit is activated, take d6 Emotional stress to gain 1 PP.
  27.  
  28. THE INFINITY-CHAN GAUNTLET
  29. Cosmic Blast - d12
  30. Cosmic Senses - d8
  31. Cosmic Supremacy - d12
  32. Teleportation - d12
  33. Transmutation - d12
  34. -SFX: Cosmic Defenses. Spend 1 PP to ignore physical stress and complications, unless caused by cosmic power.
  35. -SFX: Infinite Power. When creating an asset or complication with THE INFINITY-CHAN GAUNTLET, add a d6 and step up the effect die.
  36. -SFX: Limited Omnipotence. While THE INFINITY-CHAN GAUNTLET is activated, change all three of your affiliations to 2d8. Only use your Buddy or Team Affiliation dice when working with other cosmically-empowered beings.
  37. -SFX: Limited Omnipresence. When using THE INFINITY-CHAN GAUNTLET against multiple targets, add a d6 and keep an additional effect die for each additional target.
  38. -SFX: Limited Omniscience. Step up or double one THE INFINITY-CHAN GAUNTLET power trait die. Remove the highest-rolling die and add 3 dice for your total.
  39. -SFX: Versatile. Split any d12 THE INFINITY-CHAN GAUNTLET power into 2d10 or 3d8.
  40. -Limit: How Do I Work This Thing? Change any THE INFINITY-CHAN GAUNTLET power or SFX into a complication (SFX become d8 complications) to gain 1 PP. Remove the complication to recover the power.
  41. -Limit: Infinity Has Its Price. When using THE INFINITY-CHAN GAUNTLET as part of a dicepool, any die that is not a d8 counts both 1s and 2s as opportunities.
  42.  
  43. 90s CYBORG SUPER-SOLDIER
  44. Cybernetic Senses - d8
  45. Enhanced Strength - d8
  46. Superhuman Durability - d10
  47. Weapons - d8
  48. -SFX: Explosives. Against multiple targets, for every additional target add a d6 and keep an additional effect die. For each complication you create using your effect dice, step up that effect die and add d6 to the doom pool.
  49. -SFX: Full Auto. Against a single target, step up or double your Weapons die. Remove the highest-rolling die and use three dice for your total.
  50. -SFX: Infinity Arsenal. Add a d6 to the doom pool to step up a Combat or Vehicles-related resource.
  51. -SFX: To the Extreme. Spend 1 PP or take d6 physical stress to step up or double a 90s CYBORG SUPER-SOLDIER die.
  52. -SFX: Welcome Back, /co/mrade. Step up your physical stress die and move it to the doom pool. Spend 1 PP to do the same to physical trauma.
  53. -Limit: State of the Art (in 1998). Shutdown a 90s CYBORG SUPER-SOLDIER power or SFX to gain 1 PP. Take an action vs the doom pool to recover.
  54.  
  55. CARTOON BEAR
  56. Enhanced Senses - d8
  57. Enhanced Strength - d8
  58. Godlike Durability - d12
  59. Godlike Stamina - d12
  60. Tooth and Claw - d8
  61. -SFX: Cartoon Physics. You may step back any doom die used in an opposing roll, or spend 1 PP to step it back twice. After the roll, that die returns to the doom pool at its new stepped-back size.
  62. -SFX: Everybody Loves Bos/co/. When one of your opportunities is activated to add a d6 to the doom pool, replace it with a d4. Spend 1 PP to do this to an existing d6 in the doom pool.
  63. -SFX: Don't Poke the Bear. Add a d6 to your dice pool for an attack action and step back the highest die in the pool by -1. Step up Physical Stress inflicted by +1.
  64. -SFX: Rapid Recovery. Spend 1 PP to recover your own physical stress and step back physical trauma.
  65. -Limit: Exhausted. Shutdown any CARTOON BEAR power to gain 1 PP. Activate an opportunity or participate in a Transition Scene to recover that power.
  66.  
  67. Specialties:
  68. Combat Expert - d8
  69. Cosmic Expert - d8
  70. Covert Expert - d8
  71. Crime Expert - d8
  72. Menace Expert - d8
  73. Vehicles Expert - d8
  74.  
  75. Milestones:
  76. MILESTONE NAME
  77. -1 XP when
  78. -3 XP when
  79. -10 XP when
  80.  
  81. MILESTONE NAME
  82. -1 XP when
  83. -3 XP when
  84. -10 XP when
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