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- /*
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- | Sehr geehrter Benutzer, hiermit veröffentliche ich POSEID0N, mein DRIFT - CITY Script, wenn irgendwelche Probleme auftauchen sollten, |
- | dann bitte ich diese in dem Forum forum.sa-mp.de zu melden. Desweiteren ist zu beachten, dass dies mein erstes Script war.HTTP |
- | Gemacht wurde das Script mit der Hilfe von BlackAce an manchen stellen, hiermit bedanke ich mich recht herzlich bei ihm! |
- | |
- | ANMERKUNG: Es ist verboten, diese Anmerkung zu entfernen und aus dem Script etwas zu klauen, das Copyright |
- | besitze ich, POSEID0N. Bei Fragen oder weiteres im Forum melden. |
- | |
- | Mit freundlichen Grüßen, |
- | POSEID0N |
- | |
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- */
- #include <a_samp>
- #include <Dini>
- #include <ocmd>
- #include <sscanf2>
- #include <dudb>
- #include <md5>
- #include <dutils>
- #pragma unused vehName
- #pragma unused ret_memcpy
- #pragma unused strtok
- #define SPECIAL_ACTION_PISSING 68
- #define COLOR_BASIC 0x0066FFAA
- #define COLOR_RED 0xCC0000AA
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_BLUE 0x0000BBAA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define COLOR_ORANGE 0xFF9900AA
- #define COLOR_LIME 0x10F441AA
- #define COLOR_MAGENTA 0xFF00FFFF
- #define COLOR_NAVY 0x000080AA
- #define COLOR_AQUA 0xF0F8FFAA
- #define COLOR_CRIMSON 0xDC143CAA
- #define COLOR_FLBLUE 0x6495EDAA
- #define COLOR_BISQUE 0xFFE4C4AA
- #define COLOR_BLACK 0x000000AA
- #define COLOR_CHARTREUSE 0x7FFF00AA
- #define COLOR_BROWN 0xA52A2AAA
- #define COLOR_CORAL 0xFF7F50AA
- #define COLOR_GOLD 0xB8860BAA
- #define COLOR_GREENYELLOW 0xADFF2FAA
- #define COLOR_INDIGO 0x4B00B0AA
- #define COLOR_IVORY 0xFFFF82AA
- #define COLOR_LAWNGREEN 0x7CFC00AA
- #define COLOR_SEAGREEN 0x20B2AAAA
- #define COLOR_LIMEGREEN 0x32CD32AA
- #define COLOR_MIDNIGHTBLUE 0x191970AA
- #define COLOR_MAROON 0x800000AA
- #define COLOR_OLIVE 0x808000AA
- #define COLOR_ORANGERED 0xFF4500AA
- #define COLOR_PINK 0xFFC0CBAA
- #define COLOR_SPRINGGREEN 0x00FF7FAA
- #define COLOR_TOMATO 0xFF6347AA
- #define COLOR_YELLOWGREEN 0x9ACD32AA
- #define COLOR_MEDIUMAQUA 0x83BFBFAA
- #define COLOR_MEDIUMMAGENTA 0x8B008BAA
- #define COLOR_WATER 0x33AAAA33
- #define DIALOG_LOGIN 1
- #define DIALOG_REGISTER 2
- #define DIALOG_COMMANDS 3
- #define DIALOG_TELEPORT 4
- #define DIALOGID 6969
- #define FILTERSCRIPT
- forward RandMessagesx();
- forward TuneCar();
- forward InfiniteNitro();
- new ADMIN[MAX_PLAYERS];
- new Text: Textdraw0;
- new Flash1;
- new Sultan1;
- new Sultan2;
- new Elegy1;
- new Elegy2;
- new Uranus1;
- new Uranus2;
- enum PlayerDA
- {
- Admin
- }
- new Spieler[MAX_PLAYERS][PlayerDA];
- main()
- {
- print("\n-----------------------------------------");
- print(" DRIFT - CITY SERVER v1.0");
- print("-----------------------------------------\n");
- }
- new vehName[][] =
- {
- "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection", "Hunter", "Premier",
- "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy",
- "Solair", "Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic", "Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick",
- "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking", "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster",
- "Stunt", "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune", "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent", "Bullet", "Clover",
- "Sadler", "Firetruck", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite", "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratum", "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune",
- "Sweeper", "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club", "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car", "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix",
- "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville", "Tiller", "Utility Trailer"
- };
- new RandMessages[][] =
- {
- "Besuchen Sie uns unter: http://www.deineseite.com",
- "Benutzen Sie /autos um ein belibiges Fahrzeug zu kaufen.",
- "Danke das Sie auf dem Server spielen!",
- "Wir suchen noch Administratoren!",
- "Fügen Sie den Server zu Ihren Favoriten hinzu!",
- "Dieser Server wurde von POSEID0N gescriptet"
- };
- public OnGameModeInit()
- {
- SetGameModeText("DRIFT - CITY");
- EnableStuntBonusForAll(1);
- UsePlayerPedAnims();
- SetTimer("RandMessagesx",95000,1);
- SetTimer("InfiniteNitro",1000,1);
- AddStaticVehicleEx(429,1244.5918,-2044.0123,59.4385,269.5728,3,8,30);
- AddStaticVehicleEx(429,1244.4556,-2039.0112,59.4530,269.5737,3,8,30);
- AddStaticVehicleEx(429,1244.3218,-2034.0103,59.4569,269.5735,3,8,30);
- AddStaticVehicleEx(429,1244.1880,-2029.0093,59.4598,269.5735,3,8,30);
- AddStaticVehicleEx(429,1244.0435,-2024.0083,59.5090,269.5708,3,8,30);
- AddStaticVehicleEx(429,1244.4020,-2019.0110,59.4543,269.5735,3,8,30);
- AddStaticVehicleEx(429,1244.2681,-2014.0100,59.4581,269.5736,3,8,30);
- AddStaticVehicleEx(429,1244.1344,-2009.0090,59.4586,269.5736,3,8,30);
- AddStaticVehicleEx(562,1277.2325,-2008.8496,58.6537,90.9820,80,1,30);
- AddStaticVehicleEx(562,1277.2898,-2013.8459,58.6799,90.9880,80,1,30);
- AddStaticVehicleEx(562,1277.3527,-2018.8459,58.6532,90.9999,80,1,30);
- AddStaticVehicleEx(562,1277.1606,-2023.8486,58.6727,91.0445,80,1,30);
- AddStaticVehicleEx(562,1277.2394,-2028.8505,58.6903,91.0443,80,1,30);
- AddStaticVehicleEx(562,1277.3176,-2033.8517,58.7078,91.0446,80,1,30);
- AddStaticVehicleEx(562,1277.5691,-2038.5188,58.7298,89.9342,80,1,30);
- AddStaticVehicleEx(562,1277.5576,-2043.5189,58.7753,89.9388,80,1,30);
- AddStaticVehicleEx(411,-314.8287,1514.7446,75.0528,1.3532,64,1,30);
- AddStaticVehicleEx(411,-317.7801,1515.4036,75.0402,0.2407,64,1,30);
- AddStaticVehicleEx(562,-321.1545,1515.1018,75.0316,1.0602,36,1,30);
- AddStaticVehicleEx(562,-324.1783,1515.1737,75.0190,359.2409,36,1,30);
- AddStaticVehicleEx(603,-327.2997,1514.8605,75.2209,0.4270,32,1,30);
- AddStaticVehicleEx(603,-330.2702,1515.1918,75.1976,0.0379,32,1,30);
- AddStaticVehicleEx(451,-333.5902,1515.0868,75.0659,358.1462,36,36,30);
- AddStaticVehicleEx(451,-336.5558,1515.6045,75.0652,359.4702,36,36,30);
- AddStaticVehicleEx(602,-339.7686,1515.3315,75.0475,359.4720,69,1,30);
- AddStaticVehicleEx(602,-342.9582,1515.2747,75.0470,0.7727,69,1,30);
- AddStaticVehicleEx(602,-1040.8020,-1350.3877,130.0764,104.3700,69,1,30);
- AddStaticVehicleEx(429,-1045.5331,-1348.4998,129.9614,97.8369,13,13,30);
- AddStaticVehicleEx(562,-1048.5942,-1345.7634,129.9555,98.7577,17,1,30);
- AddStaticVehicleEx(411,1091.6051,2298.4656,10.5255,269.1693,123,1,30);
- AddStaticVehicleEx(411,1091.4738,2288.5093,10.5334,269.1803,123,1,30);
- AddStaticVehicleEx(451,1084.8191,2288.6338,10.4702,268.4966,61,61,30);
- AddStaticVehicleEx(451,1085.0681,2298.5449,10.4603,268.4279,61,61,30);
- AddStaticVehicleEx(451,-784.5894,2752.4451,45.3542,272.8446,61,61,30);
- AddStaticPickup(1239, 1, 1222.5375,-2036.8712,65.2266);
- Textdraw0 = TextDrawCreate(415.000000, 2.000000, "http://www.deineseite.de");
- TextDrawBackgroundColor(Textdraw0, 255);
- TextDrawFont(Textdraw0, 2);
- TextDrawLetterSize(Textdraw0, 0.370000, 2.099999);
- TextDrawColor(Textdraw0, -16711681);
- TextDrawSetOutline(Textdraw0, 1);
- TextDrawSetProportional(Textdraw0, 1);
- {
- for(new i; i != 299; i++)
- {
- AddPlayerClass(i,1222.6610,-2036.8990,65.2266,268.2468,0,0,0,0,0,0);
- }
- }
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, -1954.478027,-811.732727,35.890884);
- SetPlayerCameraPos(playerid, -1954.459228,-806.234497,37.547698);
- SetPlayerCameraLookAt(playerid,-1954.478027,-811.732727,35.890884);
- SetPlayerFacingAngle(playerid,0.0);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- new Playerdatei[128];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Playerdatei,sizeof(Playerdatei),"/Accounts/%s.ini",name);
- if(dini_Exists(Playerdatei))
- {
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Ihr Account wurde in unserer Datenbank gefunden!\n Bitte geben Sie ihr Passwort ein! ","Login","Abbrechen");
- }
- else
- {
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registration","Bitte geben Sie ihr gewünschtes Passwort ein","Registrieren","Abbrechen");
- }
- {
- new pName[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), "%s [ID:%d] hat den Server betreten. [Connected]", pName, playerid);
- SendClientMessageToAll(COLOR_GREY, string);
- }
- {
- SendClientMessage(playerid,COLOR_RED,"Wilkommen auf dem Server!");
- SendClientMessage(playerid,COLOR_GREEN,"Für weitere Informationen schreiben Sie /help");
- SendClientMessage(playerid,COLOR_ORANGE, "Vergessen Sie nicht sich die Regeln anzuschauen /rules");
- SendClientMessage(playerid,COLOR_LIME, "Viel Spaß auf dem Server.");
- }
- {
- Textdraw0 = TextDrawCreate(415.000000, 2.000000, " http://deineseite.de");
- TextDrawBackgroundColor(Textdraw0, 255);
- TextDrawFont(Textdraw0, 2);
- TextDrawLetterSize(Textdraw0, 0.370000, 2.099999);
- TextDrawColor(Textdraw0, COLOR_WHITE);
- TextDrawSetOutline(Textdraw0, 1);
- TextDrawSetProportional(Textdraw0, 1);
- TextDrawShowForAll(Textdraw0);
- }
- return 1;
- }
- public InfiniteNitro()
- {
- new vehicleid;
- for(new i=0;i<MAX_PLAYERS;i++)
- {
- if(IsPlayerConnected(i))
- {
- if(GetPlayerState(i)==2)
- {
- vehicleid=GetPlayerVehicleID(i);
- if(CheckVehicle(vehicleid))
- AddVehicleComponent(vehicleid,1010);
- }
- }
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new pName[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
- GetPlayerName(playerid, pName, sizeof(pName));
- switch(reason)
- {
- case 0: format(string, sizeof(string), "%s [ID:%d] hat den Server verlassen. [Verbindung unterbrochen]", pName, playerid);
- case 1: format(string, sizeof(string), "%s [ID:%d] hat den Server verlassen. [Verlassen]", pName, playerid);
- case 2: format(string, sizeof(string), "%s [ID:%d] hat den Server verlassen. [Kicked/Banned]", pName, playerid);
- }
- SendClientMessageToAll(COLOR_GREY, string);
- {
- if(GetPVarInt(playerid,"Eingeloggt") == 1)
- {
- SpielerSpeichern(playerid);
- }
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- GivePlayerMoney(playerid, 2500000);
- SendClientMessage(playerid, COLOR_GREEN, "Sie wurden spawned!");
- ShowPlayerDialog(playerid, 1337 ,DIALOG_STYLE_MSGBOX, "Wichtige Informationen", "1) Hacks/Cheats werden nicht unterstützt\r\n2) Respektieren Sie Administratoren und Spieler.","Akzeptieren", "");
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- GameTextForPlayer(playerid,"~w~Gestorben",6000,3);
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- SetTimer("TuneCar", 1000, 0);
- return 1;
- }
- public TuneCar()
- {
- AddVehicleComponent(Uranus1,1092);
- AddVehicleComponent(Uranus1,1088);
- AddVehicleComponent(Uranus1,1090);
- AddVehicleComponent(Uranus1,1094);
- AddVehicleComponent(Uranus1,1166);
- AddVehicleComponent(Uranus1,1168);
- AddVehicleComponent(Uranus1,1163);
- AddVehicleComponent(Uranus1,1010);
- ChangeVehiclePaintjob(Uranus1,2);
- AddVehicleComponent(Elegy1,1034);
- AddVehicleComponent(Elegy1,1036);
- AddVehicleComponent(Elegy1,1038);
- AddVehicleComponent(Elegy1,1040);
- AddVehicleComponent(Elegy1,1146);
- AddVehicleComponent(Elegy1,1149);
- AddVehicleComponent(Elegy1,1171);
- AddVehicleComponent(Elegy1,1010);
- ChangeVehiclePaintjob(Elegy1,1);
- AddVehicleComponent(Sultan1,1026);
- AddVehicleComponent(Sultan1,1027);
- AddVehicleComponent(Sultan1,1028);
- AddVehicleComponent(Sultan1,1033);
- AddVehicleComponent(Sultan1,1139);
- AddVehicleComponent(Sultan1,1141);
- AddVehicleComponent(Sultan1,1169);
- AddVehicleComponent(Sultan1,1010);
- ChangeVehiclePaintjob(Sultan1,2);
- AddVehicleComponent(Flash1,1046);
- AddVehicleComponent(Flash1,1047);
- AddVehicleComponent(Flash1,1051);
- AddVehicleComponent(Flash1,1049);
- AddVehicleComponent(Flash1,1053);
- AddVehicleComponent(Flash1,1150);
- AddVehicleComponent(Flash1,1153);
- AddVehicleComponent(Flash1,1010);
- ChangeVehiclePaintjob(Flash1,2);
- AddVehicleComponent(Uranus2,1092);
- AddVehicleComponent(Uranus2,1088);
- AddVehicleComponent(Uranus2,1090);
- AddVehicleComponent(Uranus2,1094);
- AddVehicleComponent(Uranus2,1166);
- AddVehicleComponent(Uranus2,1168);
- AddVehicleComponent(Uranus2,1163);
- AddVehicleComponent(Uranus2,1010);
- ChangeVehiclePaintjob(Uranus2,2);
- AddVehicleComponent(Elegy2,1034);
- AddVehicleComponent(Elegy2,1036);
- AddVehicleComponent(Elegy2,1038);
- AddVehicleComponent(Elegy2,1040);
- AddVehicleComponent(Elegy2,1146);
- AddVehicleComponent(Elegy2,1149);
- AddVehicleComponent(Elegy2,1171);
- AddVehicleComponent(Elegy2,1010);
- ChangeVehiclePaintjob(Elegy2,1);
- AddVehicleComponent(Sultan2,1026);
- AddVehicleComponent(Sultan2,1027);
- AddVehicleComponent(Sultan2,1028);
- AddVehicleComponent(Sultan2,1033);
- AddVehicleComponent(Sultan2,1139);
- AddVehicleComponent(Sultan2,1141);
- AddVehicleComponent(Sultan2,1169);
- AddVehicleComponent(Sultan2,1010);
- ChangeVehiclePaintjob(Sultan2,2);
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public RandMessagesx()
- {
- SendClientMessageToAll(COLOR_RED, RandMessages[random(sizeof(RandMessages))]);
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- new txt[128];
- format(txt,sizeof(txt),"[%d]: %s",playerid, text);
- SendPlayerMessageToAll(playerid, txt);
- return 0;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new string[128];
- new pName[MAX_PLAYER_NAME];
- if(strcmp(cmdtext, "/befehle", true, 10) == 0)
- {
- new Float:x,Float:y,Float:z;
- PlayerPlaySound(playerid,1133,x,y,z);
- new sz_msg [ 900 ];
- strcat( sz_msg, "[BEFEHLE]: /lock /unlock /credits /driftoff /drifton /teleports /help /rules /fix /tune /tune2 /kill\r\n/flip /cmenu /spawn /waffen /anims /shop /autos /stopanim /drift[1-53]\r\n");
- ShowPlayerDialog(playerid, 1337, DIALOG_STYLE_MSGBOX, "Befehle", sz_msg, "Schließen","");
- return 1;
- }
- if(strcmp(cmdtext, "/credits", true, 10) == 0)
- {
- new sz_msg [ 900 ];
- strcat( sz_msg, "Server Administrator(s): Name einfügen!\r\n");
- strcat( sz_msg, "Server Scripter(s): Name einfügen!\r\n");
- strcat( sz_msg, "Server Forum: http://www.deineseite.de\r\n");
- ShowPlayerDialog(playerid, 1337, DIALOG_STYLE_MSGBOX, "Server Credits", sz_msg, "Schließen","");
- return 1;
- }
- new vehicleid = GetPlayerVehicleID(playerid);
- if (strcmp(cmdtext, "/lock", true) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new Stat5 ;
- Stat5=GetPlayerState(playerid);
- if(Stat5!=PLAYER_STATE_DRIVER)
- {
- SendClientMessage(playerid,0xAA3333AA,"Nur der Fahrer kann das Fahrzeug abschließen!");
- return 1;
- }
- new i;
- for(i=0;i<MAX_PLAYERS;i++)
- {
- if(i != playerid)
- {
- SetVehicleParamsForPlayer(vehicleid,i, 0, 1);
- }
- }
- SendClientMessage(playerid, 0x33AA33AA, "Fahrzeug abgeschlossen!");
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Sie besitzen kein Fahrzeug!");
- }
- return 1;
- }
- if (strcmp(cmdtext, "/unlock", true)==0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new Stat6 ;
- Stat6 = GetPlayerState(playerid);
- if(Stat6!=PLAYER_STATE_DRIVER)
- {
- SendClientMessage(playerid,0xAA3333AA,"Nur der Fahrer kann das Fahrzeug abschließen!");
- return 1;
- }
- new i;
- for(i=0;i<MAX_PLAYERS;i++)
- {
- SetVehicleParamsForPlayer(vehicleid,i, 0, 0);
- }
- SendClientMessage(playerid, 0x33AA33AA, "Fahrzeug abgeschlossen!");
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Sie besitzen kein Fahrzeug!");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/teleports", true, 10) == 0)
- {
- new Float:x,Float:y,Float:z;
- PlayerPlaySound(playerid,1133,x,y,z);
- new sz_msg [ 900 ];
- strcat( sz_msg, "[TELES]: /drift[1-53] /tune /tune2 /spawn\r\n");
- ShowPlayerDialog(playerid,DIALOG_TELEPORT, DIALOG_STYLE_MSGBOX, "Teleportationen", sz_msg, "Schließen","");
- return 1;
- }
- if (strcmp("/help", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid, COLOR_RED, "Um die Befehle aufzulisten, schreiben Sie /befehle");
- return 1;
- }
- if(strcmp(cmdtext, "/rules", true, 10) == 0)
- {
- new Float:x,Float:y,Float:z;
- PlayerPlaySound(playerid,1133,x,y,z);
- new sz_msg [ 900 ];
- strcat( sz_msg, "[RULE 1]: Klauen Sie keine Fahrzeuge.\r\n");
- strcat( sz_msg, "[RULE 2]: Überfahren Sie keine anderen Spieler.\r\n");
- strcat( sz_msg, "[RULE 3]: Fabrizieren Sie kein Spam.\r\n");
- strcat( sz_msg, "[RULE 4]: Hacks/Cheats werden nicht unterstützt\r\n");
- strcat( sz_msg, "[RULE 5]: Respektieren Sie alle Administratoren und Spieler.\r\n");
- ShowPlayerDialog(playerid, 1337, DIALOG_STYLE_MSGBOX, "Regeln", sz_msg, "Schließen","");
- return 1;
- }
- if(strcmp(cmdtext, "/fix", true, 10) == 0)
- {
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "Sie befinden sich in keinem Fahrzeug!");
- RepairVehicle(GetPlayerVehicleID(playerid));
- SendClientMessage(playerid, COLOR_WHITE, "Ihr Fahrzeug wurde erfolgreich repariert!");
- return 1;
- }
- if(strcmp(cmdtext, "/tune", true) == 0){
- if(IsPlayerInAnyVehicle(playerid) == 1) {
- SetPlayerInterior(playerid, 0);
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2721.7175,217.3232,4.1266);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.0000);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- } else {
- RemovePlayerFromVehicle(playerid);
- SetPlayerPos(playerid,-2721.7175,217.3232,4.1266);
- SetPlayerFacingAngle(playerid, 90.0000);
- SetCameraBehindPlayer(playerid);
- }
- } else {
- SetPlayerPos(playerid,-2721.7175,217.3232,4.1266);
- SetPlayerFacingAngle(playerid, 90.0000);
- SetCameraBehindPlayer(playerid);
- SetPlayerInterior(playerid, 0);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/tune2", true) == 0){
- if(IsPlayerInAnyVehicle(playerid) == 1) {
- SetPlayerInterior(playerid, 0);
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1935.7684,236.3854,33.9708);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.3517);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- } else {
- RemovePlayerFromVehicle(playerid);
- SetPlayerPos(playerid,-1935.7684,236.3854,33.9708);
- SetPlayerFacingAngle(playerid, 1.3517);
- SetCameraBehindPlayer(playerid);
- }
- } else {
- SetPlayerPos(playerid,-1935.7684,236.3854,33.9708);
- SetPlayerFacingAngle(playerid, 1.3517);
- SetCameraBehindPlayer(playerid);
- SetPlayerInterior(playerid, 0);
- }
- return 1;
- }
- if (strcmp("/kill", cmdtext, true, 10) == 0){
- SetPlayerHealth(playerid,0.0);
- return 1;
- }
- if(strcmp(cmdtext, "/flip", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new Float:PX, Float:PY, Float:PZ, Float:PA;
- GetPlayerPos(playerid, PX, PY, PZ);
- GetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
- SetVehiclePos(GetPlayerVehicleID(playerid), PX, PY, PZ+1);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
- SendClientMessage(playerid, COLOR_WHITE, "Ihr Fahrzeug wurde erfolgreich umgedreht!!");
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED,"Sie befinden sich in keinem Fahrzeug!");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/cmenu", true, 10) == 0)
- {
- ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Spieler Farben ändern", "Lila\nGeld\nRot\nHellblau\nOrange\nGruen\nIndigo\nPink\nSchwarz", "Auswählen", "Abbrechen");
- return 1;
- }
- if(strcmp(cmdtext, "/spawn", true) == 0){
- if(IsPlayerInAnyVehicle(playerid) == 1) {
- SetPlayerInterior(playerid, 0);
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1222.6610,-2036.8990,65.2266,268.2468);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 310.2000);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- } else {
- RemovePlayerFromVehicle(playerid);
- SetPlayerPos(playerid,1222.6610,-2036.8990,65.2266,268.2468);
- SetPlayerFacingAngle(playerid, 0.0);
- SetCameraBehindPlayer(playerid);
- }
- } else {
- SetPlayerPos(playerid,1222.6610,-2036.8990,65.2266,268.2468);
- SetPlayerFacingAngle(playerid, 0.0);
- SetCameraBehindPlayer(playerid);
- SetPlayerInterior(playerid, 0);
- }
- return 1;
- }
- if (strcmp("/waffen", cmdtext, true, 10) == 0){
- SendClientMessage(playerid, 0x33AA33AA, "================Befehl /waffen================");
- SendClientMessage(playerid, 0xFFFFFFAA, "/sawnoff - Preis 5000$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/m4 - Preis 5600$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/smg - Preis 4500$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/camera - Preis 500$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/molotov - Preis 1500$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/9mm - Preis 2000$");
- SendClientMessage(playerid, 0x33AA33AA, "============================================");
- return 1;
- }
- if (strcmp("/anims", cmdtext, true, 10) == 0){
- SendClientMessage(playerid, 0x33AA33AA, "===================Befehl /anims====================");
- SendClientMessage(playerid, 0xFFFFFFAA, "/lay /robman /masturb /handsup /wave /waterjump /eat");
- SendClientMessage(playerid, 0xFFFFFFAA, "/taichi /cower /sitdown /finger /boxing /talk");
- SendClientMessage(playerid, 0xFFFFFFAA, "/slapass /roll /pee /phone /dances /stopanim");
- SendClientMessage(playerid, 0x33AA33AA, "====================================================");
- return 1;
- }
- if (strcmp("/shop", cmdtext, true, 10) == 0){
- SendClientMessage(playerid, 0x33AA33AA, "=================Befehl /shop===============");
- SendClientMessage(playerid, 0xFFFFFFAA, "Auto Shop - /autos");
- SendClientMessage(playerid, 0xFFFFFFAA, "Waffen Shop - /waffen");
- SendClientMessage(playerid, 0x33AA33AA, "============================================");
- return 1;
- }
- if (strcmp("/autos", cmdtext, true, 10) == 0){
- SendClientMessage(playerid, 0x33AA33AA, "================Befehl /cars===============");
- SendClientMessage(playerid, 0xFFFFFFAA, "/bullet - Preis 10500$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/buffalo - Preis 10000$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/elegy - Preis 8000$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/uranus - Preis 8000$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/sabre - Preis 6000$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/clover - Preis 6000$");
- SendClientMessage(playerid, 0xFFFFFFAA, "/supergt - Preis 3500$");
- SendClientMessage(playerid, 0x33AA33AA, "============================================");
- return 1;
- }
- if (strcmp(cmdtext, "/elegy", true)==0) {
- new Float:X, Float:Y, Float:Z, elegy;
- GetPlayerPos(playerid, X, Y, Z);
- elegy = CreateVehicle(562, X, Y, Z, 0.0, -1, -1, -1);
- PutPlayerInVehicle(playerid, elegy, 0);
- GivePlayerMoney(playerid, -8000);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften einen Elegy");
- return 1;
- }
- if (strcmp(cmdtext, "/uranus", true)==0) {
- new Float:X, Float:Y, Float:Z, uranus;
- GetPlayerPos(playerid, X, Y, Z);
- uranus = CreateVehicle(558, X, Y, Z, 0.0, -1, -1, -1);
- PutPlayerInVehicle(playerid, uranus, 0);
- GivePlayerMoney(playerid, -8000);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften einen Uranus");
- return 1;
- }
- if (strcmp(cmdtext, "/sabre", true)==0) {
- new Float:X, Float:Y, Float:Z, sabre;
- GetPlayerPos(playerid, X, Y, Z);
- sabre = CreateVehicle(475, X, Y, Z, 0.0, -1, -1, -1);
- PutPlayerInVehicle(playerid, sabre, 0);
- GivePlayerMoney(playerid, -6000);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften einen Sabre");
- return 1;
- }
- if (strcmp(cmdtext, "/clover", true)==0) {
- new Float:X, Float:Y, Float:Z, clover;
- GetPlayerPos(playerid, X, Y, Z);
- clover = CreateVehicle(542, X, Y, Z, 0.0, -1, -1, -1);
- PutPlayerInVehicle(playerid, clover, 0);
- GivePlayerMoney(playerid, -6000);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften einen Clover");
- return 1;
- }
- if (strcmp(cmdtext, "/buffalo", true)==0) {
- new Float:X, Float:Y, Float:Z, buffalo;
- GetPlayerPos(playerid, X, Y, Z);
- buffalo = CreateVehicle(402, X, Y, Z, 0.0, -1, -1, -1);
- PutPlayerInVehicle(playerid, buffalo, 0);
- GivePlayerMoney(playerid, -10000);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften einen Buffalo");
- return 1;
- }
- if (strcmp(cmdtext, "/bullet", true)==0) {
- new Float:X, Float:Y, Float:Z, bullet;
- GetPlayerPos(playerid, X, Y, Z);
- bullet = CreateVehicle(541, X, Y, Z, 0.0, -1, -1, -1);
- PutPlayerInVehicle(playerid, bullet, 0);
- GivePlayerMoney(playerid, -10500);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften einen Bullet");
- return 1;
- }
- if (strcmp(cmdtext, "/supergt", true)==0) {
- new Float:X, Float:Y, Float:Z, supergt;
- GetPlayerPos(playerid, X, Y, Z);
- supergt = CreateVehicle(506, X, Y, Z, 0.0, -1, -1, -1);
- PutPlayerInVehicle(playerid, supergt, 0);
- GivePlayerMoney(playerid, -3500);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften einen SuperGT");
- return 1;
- }
- if (strcmp("/sawnoff", cmdtext, true, 10) == 0){
- GivePlayerWeapon(playerid, 26, 40);
- GivePlayerMoney(playerid, -5000);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften eine Sawn-Off");
- return 1;
- }
- if (strcmp("/m4", cmdtext, true, 10) == 0){
- GivePlayerWeapon(playerid, 31, 100);
- GivePlayerMoney(playerid, -5600);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften eine M4");
- return 1;
- }
- if (strcmp("/smg", cmdtext, true, 10) == 0){
- GivePlayerWeapon(playerid, 29, 70);
- GivePlayerMoney(playerid, -4500);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften eine SMG");
- return 1;
- }
- if (strcmp("/camera", cmdtext, true, 10) == 0){
- GivePlayerWeapon(playerid, 43, 70);
- GivePlayerMoney(playerid, -500);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften eine Camera");
- return 1;
- }
- if (strcmp("/molotov", cmdtext, true, 10) == 0){
- GivePlayerWeapon(playerid, 18, 15);
- GivePlayerMoney(playerid, -1500);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften eine Molotov");
- return 1;
- }
- if (strcmp("/9mm", cmdtext, true, 10) == 0){
- GivePlayerWeapon(playerid, 23, 100);
- GivePlayerMoney(playerid, -2000);
- SendClientMessage(playerid, 0x33AA33AA, "Gratulation! Sie kauften eine 9MM");
- return 1;
- }
- if (strcmp(cmdtext, "/lay", true)==0){
- ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- if (strcmp(cmdtext, "/robman", true)==0){
- ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- if (strcmp(cmdtext, "/masturb", true)==0){
- ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
- return 1;
- }
- if (strcmp(cmdtext, "/handsup", true)==0){
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
- return 1;
- }
- if (strcmp(cmdtext, "/wave", true)==0){
- ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- if (strcmp(cmdtext, "/waterjump", true)==0){
- ApplyAnimation(playerid,"DAM_JUMP","DAM_LAUNCH",2,0,1,1,0,0);
- return 1;
- }
- if (strcmp(cmdtext, "/taichi", true)==0){
- ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
- return 1;
- }
- if (strcmp(cmdtext, "/cower", true)==0){
- ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
- return 1;
- }
- if (strcmp(cmdtext, "/sitdown", true)==0){
- ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
- return 1;
- }
- if (strcmp(cmdtext, "/finger", true)==0){
- ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
- return 1;
- }
- if (strcmp(cmdtext, "/boxing", true)==0){
- ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600);
- return 1;
- }
- if (strcmp(cmdtext, "/talk", true)==0){
- ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
- return 1;
- }
- if (strcmp(cmdtext, "/slapass", true)==0){
- ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
- return 1;
- }
- if (strcmp(cmdtext, "/roll", true)==0){
- ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
- return 1;
- }
- if (strcmp(cmdtext, "/pee", true)==0){
- SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);
- return 1;
- }
- if (strcmp(cmdtext, "/phone", true)==0){
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
- return 1;
- }
- if (strcmp(cmdtext, "/eat", true)==0){
- ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
- if (strcmp(cmdtext, "/dance1", true) == 0){
- SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE1);
- return 1;
- }
- if (strcmp(cmdtext, "/dance2", true) == 0){
- SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE2);
- return 1;
- }
- if (strcmp(cmdtext, "/dance3", true) == 0){
- SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE3);
- return 1;
- }
- if (strcmp(cmdtext, "/dance4", true) == 0){
- SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE4);
- return 1;
- }
- if (strcmp(cmdtext, "/dances", true) == 0)
- {
- SendClientMessage(playerid, 0x33AA33AA, "=========Befehl /dances========");
- SendClientMessage(playerid, 0xFFFFFFAA, "/dance1 /dance2 /dance3 /dance4");
- SendClientMessage(playerid, 0x33AA33AA, "===============================");
- return 1;
- }
- if (strcmp(cmdtext, "/stopanim", true) == 0){
- ClearAnimations(playerid);
- return 1;
- }
- if(strcmp(cmdtext, "/drift1", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), -358.1943,1531.2909,75.1698 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 264.7289);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 1 (/drift1)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -329.3348,1536.3771,76.6117 );
- SetPlayerFacingAngle(playerid, 276.8851);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 1 (/drift1)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Wilkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift2", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 2265.3010,1399.5085,42.8203);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.7637);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 2 (/drift2)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2265.3010,1399.5085,42.8203);
- SetPlayerFacingAngle(playerid, 110.5445);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 2 (/drift2)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet 2! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift3", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), -2489.8352,-616.3492,132.5658);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.7448);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 3 (/drift3)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet 3! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -2489.8352,-616.3492,132.5658);
- SetPlayerFacingAngle(playerid, 110.5445);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 3 (/drift3)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift4", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 2243.2185,1963.3853,31.7797);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.7448);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 4 (/drift4)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2243.2185,1963.3853,31.7797);
- SetPlayerFacingAngle(playerid, 110.5445);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 4 (/drift4)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift5", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 1146.2200,2178.7068,10.8203);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.7448);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 5 (/drift5)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1146.2200,2178.7068,10.8203);
- SetPlayerFacingAngle(playerid, 110.5445);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 5 (/drift5)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift6", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 1886.9543,1813.2212,18.9339);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.7448);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 6 (/drift6)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1886.9543,1813.2212,18.9339);
- SetPlayerFacingAngle(playerid, 110.5445);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 6 (/drift6)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift7", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), -766.7427,-1730.1228,95.9759);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 355.3116);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 7 (/drift7)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -766.7427,-1730.1228,95.9759);
- SetPlayerFacingAngle(playerid, 110.5445);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 7 (/drift7)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift8", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 711.8475,2581.5981,25.2460);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.7448);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 8 (/drift8)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 711.8475,2581.5981,25.2460);
- SetPlayerFacingAngle(playerid, 110.5445);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 8 (/drift8)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift9", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), -2418.8452,81.8775,34.6797);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 89.7885);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 9 (/drift9)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -2418.8452,81.8775,34.6797);
- SetPlayerFacingAngle(playerid, 89.7885);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 9 (/drift9)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift10", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 915.9879,-685.1018,116.0321);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 148.8388);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 10 (/drift10)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 915.9879,-685.1018,116.0321);
- SetPlayerFacingAngle(playerid, 148.8388);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 10 (/drift10)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift11", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), -771.1682,-100.2281,64.8293);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 290.6883);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 11 (/drift11)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -771.1682,-100.2281,64.8293);
- SetPlayerFacingAngle(playerid, 290.6883);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 11 (/drift11)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift12", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 2847.8616,-758.0251,10.4511);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 357.8184);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 12 (/drift12)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2847.8616,-758.0251,10.4511);
- SetPlayerFacingAngle(playerid, 357.8184);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 12 (/drift12)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift13", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 1246.2567,-2057.4617,59.5055);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6362);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 13 (/drift13)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1239.8492,-2037.4199,59.9314);
- SetPlayerFacingAngle(playerid, 260.3887);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 13 (/drift13)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift14", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 1636.9423,-1154.2665,23.6056);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 357.5793);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 14 (/drift14)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1636.9423,-1154.2665,23.6056);
- SetPlayerFacingAngle(playerid, 357.5793);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 14 (/drift14)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift15", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1978.7637,2238.7798,26.8968);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.8691);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 15 (/drift15)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1978.7637,2238.7798,26.8968);
- SetPlayerFacingAngle(playerid, 269.8691);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 15 (/drift15)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift16", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-116.2590,819.2222,20.0582);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 199.9199);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 16 (/drift16)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -116.2590,819.2222,20.0582);
- SetPlayerFacingAngle(playerid, 199.9199);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 16 (/drfit16)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift17", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),2620.0789,-2406.7498,13.1992);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.8561);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 17 (/drift17)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2620.0789,-2406.7498,13.1992);
- SetPlayerFacingAngle(playerid, 269.8561);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 17 (/drift17)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift18", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-318.4155,2518.4719,34.4178);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 276.3857);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 18 (/drift18)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -318.4155,2518.4719,34.4178);
- SetPlayerFacingAngle(playerid, 276.3857);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 18 (/drift18)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift19", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1994.6610,343.1967,34.7129);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.1237);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 19 (/drift19)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -1994.6610,343.1967,34.7129);
- SetPlayerFacingAngle(playerid, 266.1237);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 19 (/drift19)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift20", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-536.4901,1985.9124,59.8858);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 54.5365);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 20 (/drift20)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -536.4901,1985.9124,59.8858);
- SetPlayerFacingAngle(playerid, 54.5365);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 20 (/drift20)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift21", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),2560.1799,-1054.5699,69.1088);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 174.5037);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 21 (/drift21)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2560.1799,-1054.5699,69.1088);
- SetPlayerFacingAngle(playerid, 174.5037);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 21 (/drift21)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift22", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),2744.8188,-1259.8951,59.2429);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 268.8653);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 22 (/drift22)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2744.8188,-1259.8951,59.2429);
- SetPlayerFacingAngle(playerid, 268.8653);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 22 (/drift22)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift23", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),664.9158,-1317.3036,13.1367);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.9902);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 23 (/drift23)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 664.9158,-1317.3036,13.1367);
- SetPlayerFacingAngle(playerid, 1.9902);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 23 (/drift23)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift24", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),293.9851,-561.8304,40.3055);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 89.1122);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 24 (/drift24)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 293.9851,-561.8304,40.3055);
- SetPlayerFacingAngle(playerid, 89.1122);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 24 (/drift24)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift25", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1257.1068,-1355.8252,119.8318);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 110.5793);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 25 (/drift25)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -1257.1068,-1355.8252,119.8318);
- SetPlayerFacingAngle(playerid, 110.5793);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 25 (/drift25)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift26", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1277.5319,-601.2232,100.9038);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 353.0812);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 26 (/drift26)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1277.5319,-601.2232,100.9038);
- SetPlayerFacingAngle(playerid, 353.0812);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 26 (/drift26)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift27", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1810.9692,2685.8086,55.8367);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 76.9332);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 27 (/drift27)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -1810.9692,2685.8086,55.8367);
- SetPlayerFacingAngle(playerid, 76.9332);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 27 (/drift27)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift28", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1822.0422,2670.2593,54.7437);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 144.0571);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 28 (/drift28)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -1822.0422,2670.2593,54.7437);
- SetPlayerFacingAngle(playerid, 144.0571);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 28 (/drift28)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift29", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1104.5126,815.3459,10.4263);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 305.2941);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 29 (/drift29)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1104.5126,815.3459,10.4263);
- SetPlayerFacingAngle(playerid, 305.2941);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 29 (/drift29)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift30", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),2509.8716,1606.4781,10.4566);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 158.8041);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 30 (/drift30)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2509.8716,1606.4781,10.4566);
- SetPlayerFacingAngle(playerid, 158.8041);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 30 (/drift30)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift31", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1421.2139,-816.0684,80.1159);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 93.0473);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 31 (/drift31)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -1421.2139,-816.0684,80.1159);
- SetPlayerFacingAngle(playerid, 93.0473);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 31 (/drift31)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift32", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1697.0072,991.5380,17.2838);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 357.3751);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 32 (/drift32)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -1697.0072,991.5380,17.2838);
- SetPlayerFacingAngle(playerid, 357.3751);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 32 (/drift32)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift33", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2136.3975,919.4185,79.5486);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 268.2998);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 33 (/drift33)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -2136.3975,919.4185,79.5486);
- SetPlayerFacingAngle(playerid, 268.2998);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 33 (/drift33)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift34", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1400.5747,-291.2898,5.7002);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 353.6805);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 34 (/drift34)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -1400.5747,-291.2898,5.7002);
- SetPlayerFacingAngle(playerid, 353.6805);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 34 (/drift34)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift35", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1615.3378,-1659.0410,13.2405);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 184.4336);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 35 (/drift35)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1615.3378,-1659.0410,13.2405);
- SetPlayerFacingAngle(playerid, 184.4336);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 35 (/drift35)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift36", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1651.2620,-2599.9829,13.2465);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.8469);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 36 (/drift36)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1651.2620,-2599.9829,13.2465);
- SetPlayerFacingAngle(playerid, 269.8469);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 36 (/drift36)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift37", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),291.6453,-1489.1570,32.3365);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 50.8979);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 37 (/drift37)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 291.6453,-1489.1570,32.3365);
- SetPlayerFacingAngle(playerid, 50.8979);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 37 (/drift37)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift38", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1591.4022,-2192.9214,13.0724);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 88.7810);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 38 (/drift38)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1591.4022,-2192.9214,13.0724);
- SetPlayerFacingAngle(playerid, 88.7810);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 38 (/drift38)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift39", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1360.9453,-2465.1997,7.3572);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.3084);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 39 (/drift39)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1360.9453,-2465.1997,7.3572);
- SetPlayerFacingAngle(playerid, 269.3084);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 39 (/drift39)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift40", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2265.7798,1158.4409,57.0986);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.1581);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 40 (/drift40)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -2265.7798,1158.4409,57.0986);
- SetPlayerFacingAngle(playerid, 0.1581);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 40 (/drift40)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift41", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2119.4114,-349.4402,34.8226);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 270.5172);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet (/drift41)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, -2119.4114,-349.4402,34.8226);
- SetPlayerFacingAngle(playerid, 270.5172);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 41 (/drift41)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift42", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1476.5244,1758.5297,10.5100);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 181.3618);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 42 (/drift42)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1476.5244,1758.5297,10.5100);
- SetPlayerFacingAngle(playerid, 181.3618);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 42 (/drift42)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift43", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),137.5619,1946.4087,19.0599);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 181.3618);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 43 (/drift43)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 137.5619,1946.4087,19.0599);
- SetPlayerFacingAngle(playerid, 181.3618);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 43 (/drift43)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift44", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),2589.9761,2800.7749,10.3423);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.1578);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 44 (/drift44)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2589.9761,2800.7749,10.3423);
- SetPlayerFacingAngle(playerid, 90.1578);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 44 (/drift44)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift45", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1000.0231,2545.3728,10.3403);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 235.6451);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 45 (/drift45)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1000.0231,2545.3728,10.3403);
- SetPlayerFacingAngle(playerid, 235.6451);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 45 (/drift45)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift46", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1322.6106,2236.8350,10.4909);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.3974);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 46 (/drift46)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1322.6106,2236.8350,10.4909);
- SetPlayerFacingAngle(playerid, 2.3974);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 46 (/drift46)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift47", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1500.5153,994.9993,10.4639);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.1991);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 47 (/drift47)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1500.5153,994.9993,10.4639);
- SetPlayerFacingAngle(playerid, 90.1991);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 47 (/drift47)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift48", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),2050.2854,864.9113,6.4736);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 182.3646);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 48 (/drift48)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2050.2854,864.9113,6.4736);
- SetPlayerFacingAngle(playerid, 182.3646);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 48 (/drift48)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift49", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),2634.6064,1312.7318,10.4710);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 270.8752);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 49 (/drift49)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2634.6064,1312.7318,10.4710);
- SetPlayerFacingAngle(playerid, 270.8752);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 49 (/drift49)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift50", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1605.4539,2279.6563,10.4743);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.3359);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiett 50 (/drift50)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1605.4539,2279.6563,10.4743);
- SetPlayerFacingAngle(playerid, 1.3359);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 50 (/drift50)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift51", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),2080.7761,-1865.9845,13.0337);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 179.1301);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 51 (/drift51)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 2080.7761,-1865.9845,13.0337);
- SetPlayerFacingAngle(playerid, 179.1301);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 51 (/drift51)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift52", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),1342.4817,-1576.3361,13.0962);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 179.1301);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 52 (/drift52)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 1342.4817,-1576.3361,13.0962);
- SetPlayerFacingAngle(playerid, 179.1301);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 52 (/drift52)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift53", true, 10) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),835.6555,-878.2632,68.0216);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 238.8432);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 53 (/drift53)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "ERROR: Sie müssen der Fahrer sein!");
- }
- }
- else
- {
- SetPlayerPos(playerid, 835.6555,-878.2632,68.0216);
- SetPlayerFacingAngle(playerid, 238.8432);
- SetCameraBehindPlayer(playerid);
- format(string, sizeof(string), "%s [ID:%d] teleportierte sich zu dem Gebiet 53 (/drift53)", pName, playerid);
- SendClientMessageToAll(COLOR_YELLOW, string);
- GameTextForPlayer(playerid, "~w~Willkommen im Gebiet! ~G~", 5000, 5);
- }
- return 1;
- }
- return SendClientMessage(playerid,COLOR_RED,"ERROR: Unbekannter Befehl - benutzen Sie /befehle");
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- SetPlayerScore(playerid, GetPlayerMoney(playerid));
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == DIALOGID)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerColor(playerid, 0x800080AA);
- }
- if(listitem == 1)
- {
- SetPlayerColor(playerid, 0xFFFF00AA);
- }
- if(listitem == 2)
- {
- SetPlayerColor(playerid, 0xff0000ff);
- }
- if(listitem == 3)
- {
- SetPlayerColor(playerid, 0x33CCFFAA);
- }
- if(listitem == 4)
- {
- SetPlayerColor(playerid, 0xFF9900AA);
- }
- if(listitem == 5)
- {
- SetPlayerColor(playerid, 0x33AA33AA);
- }
- if(listitem == 6)
- {
- SetPlayerColor(playerid, 0x4B00B0AA);
- }
- if(listitem == 7)
- {
- SetPlayerColor(playerid, 0xFF66FFAA);
- }
- if(listitem == 8)
- {
- SetPlayerColor(playerid, 0x00000000);
- }
- }
- return 1;
- }
- if(dialogid == DIALOG_LOGIN)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Sie haben den Login Vorgang abgebrochen!");
- Kick(playerid);
- return 1;
- }
- if(response == 1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,COLOR_GREEN,"Ihr eingegebenes Passwort entspricht nicht der Länge!");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Ihr Account wurde in unserer Datenbank gefunden!\n Bitte geben Sie ihr Passwort ein! ","Login", "Abbrechen");
- return 1;
- }
- else
- {
- Login(playerid,MD5_Hash(inputtext));
- return 1;
- }
- }
- }
- if(dialogid == DIALOG_REGISTER)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Sie haben die Registrierung abgebrochen!");
- Kick(playerid);
- return 1;
- }
- if(response == 1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,COLOR_GREEN,"Ihr eingegebenes Passwort entspricht nicht der Länge!");
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_PASSWORD,"Registrierung auf DRIFT - CITY","Willkommen auf DRIFT - CITY!\nBitte geben Sie ihr gewünschtes Passwort ein","Registrieren","Abbrechen");
- return 1;
- }
- else
- {
- Register(playerid,MD5_Hash(inputtext));
- return 1;
- }
- }
- }
- return 0;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- stock CheckVehicle(vehicleid)
- {
- #define MAX_INVALID_NOS_VEHICLES 13
- new InvalidNOSVehicles[MAX_INVALID_NOS_VEHICLES] =
- {
- 522,481,441,468,448,446,513,521,510,430,520,476,463
- };
- for(new i = 0; i < MAX_INVALID_NOS_VEHICLES; i++)
- {
- if(GetVehicleModel(vehicleid) == InvalidNOSVehicles[i]) return false;
- }
- return true;
- }
- stock Register(playerid,key[])
- {
- new Playerdatei[128];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Playerdatei,sizeof(Playerdatei),"/Accounts/%s.ini",name);
- dini_Create(Playerdatei);
- dini_Set(Playerdatei,"Passwort",key);
- SetPlayerScore(playerid,0);
- dini_IntSet(Playerdatei,"Admin",0);
- SetPVarInt(playerid,"Eingeloggt",1);
- return 1;
- }
- stock Login(playerid,key[])
- {
- new Playerdatei[128];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Playerdatei,sizeof(Playerdatei),"/Accounts/%s.ini",name);
- if(!strcmp(key,dini_Get(Playerdatei,"Passwort"),false))
- {
- AccountLaden(playerid);
- }
- else
- {
- SendClientMessage(playerid,COLOR_GREEN,"Sie haben ein falsches Passwort eingebeben!");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Ihr Account wurde in unserer Datenbank gefunden!\n Bitte geben Sie ihr Passwort ein! ","Login", "Abbrechen");
- }
- return 1;
- }
- stock AccountLaden(playerid)
- {
- new Playerdatei[128];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Playerdatei,sizeof(Playerdatei),"/Accounts/%s.ini",name);
- Spieler[playerid][Admin] = dini_Int(Playerdatei,"Admin");
- SetPVarInt(playerid,"Eingeloggt",1);
- return 1;
- }
- stock SpielerSpeichern(playerid)
- {
- if(GetPVarInt(playerid,"Eingeloggt") == 1)
- {
- new Playerdatei[128];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Playerdatei,sizeof(Playerdatei),"/Accounts/%s.ini",name);
- dini_IntSet(Playerdatei, "Admin", Spieler[playerid][Admin]);
- }
- }
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