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- #include <windows.h>
- #include <iostream>
- using namespace std;
- typedef bool (__fastcall *ExtraWorkProc)(void *);
- enum GameType {
- Diablo2 = 1,
- Warcraft3 = 2,
- Starcraft = 3,
- WorldOfWarcraft = 4
- };
- struct EXTRAWORK {
- WORD GameType;
- WORD Length;
- char OutBuffer[1024];
- };
- int main() {
- HINSTANCE hLib;
- ExtraWorkProc lpfnExtraWork;
- BOOL bReturn;
- EXTRAWORK ew;
- hLib = LoadLibrary("IX86ExtraWork.dll");
- bool success = false;
- if (hLib) {
- lpfnExtraWork = (ExtraWorkProc)GetProcAddress(hLib, "ExtraWork");
- if (lpfnExtraWork) {
- bReturn = (*lpfnExtraWork)(&ew);
- cout << "ExtraWork returned " << (bReturn?"TRUE":"FALSE") << endl;
- cout << "GameType: " << ew.GameType << "\t\t" << "Length: " << ew.Length << endl << endl;
- cout << "Message: " << ew.OutBuffer << endl;
- success = true;
- }
- FreeLibrary(hLib);
- }
- if (!success)
- cout << "Could not load " << "IX86ExtraWork.dll" << endl;
- return 0;
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