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GRUVincen

Untitled

Feb 26th, 2017
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C++ 1.02 KB | None | 0 0
  1. if (not local _this) exitwith {};
  2.  
  3. removeAllWeapons _this;
  4. removeAllItems _this;
  5. removeAllAssignedItems _this;
  6. removeUniform _this;
  7. removeVest _this;
  8. removeBackpack _this;
  9. removeHeadgear _this;
  10. removeGoggles _this;
  11.  
  12. _this forceAddUniform 'U_I_CombatUniform';
  13. for '_i' from 1 to 2 do { _this addItemToUniform '9Rnd_45ACP_Mag';};
  14. _this addVest 'V_PlateCarrierIA2_dgtl';
  15. _this addItemToVest '150Rnd_762x54_Box';
  16. _this addItemToVest '150Rnd_762x54_Box_Tracer';
  17. _this addItemToVest 'HandGrenade';
  18. for '_i' from 1 to 2 do { _this addItemToVest 'SmokeShell';};
  19. _this addBackpack 'B_AssaultPack_dgtl';
  20. for '_i' from 1 to 2 do { _this addItemToBackpack  '150Rnd_762x54_Box';};
  21. _this addItemToBackpack  '150Rnd_762x54_Box_Tracer';
  22. _this addWeapon 'LMG_Zafir_F';
  23. _this addPrimaryWeaponItem 'ACE_acc_pointer_green';
  24. _this addPrimaryWeaponItem 'optic_MRCO';
  25. _this addWeapon 'hgun_ACPC2_F';
  26. _this addHeadgear 'H_HelmetIA';
  27. _this linkItem "ItemMap";
  28. _this linkItem "ItemCompass";
  29. _this linkItem "ItemWatch";
  30. _this linkItem "ItemRadio";
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