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- if (not local _this) exitwith {};
- removeAllWeapons _this;
- removeAllItems _this;
- removeAllAssignedItems _this;
- removeUniform _this;
- removeVest _this;
- removeBackpack _this;
- removeHeadgear _this;
- removeGoggles _this;
- _this forceAddUniform 'U_I_CombatUniform';
- for '_i' from 1 to 2 do { _this addItemToUniform '9Rnd_45ACP_Mag';};
- _this addVest 'V_PlateCarrierIA2_dgtl';
- _this addItemToVest '150Rnd_762x54_Box';
- _this addItemToVest '150Rnd_762x54_Box_Tracer';
- _this addItemToVest 'HandGrenade';
- for '_i' from 1 to 2 do { _this addItemToVest 'SmokeShell';};
- _this addBackpack 'B_AssaultPack_dgtl';
- for '_i' from 1 to 2 do { _this addItemToBackpack '150Rnd_762x54_Box';};
- _this addItemToBackpack '150Rnd_762x54_Box_Tracer';
- _this addWeapon 'LMG_Zafir_F';
- _this addPrimaryWeaponItem 'ACE_acc_pointer_green';
- _this addPrimaryWeaponItem 'optic_MRCO';
- _this addWeapon 'hgun_ACPC2_F';
- _this addHeadgear 'H_HelmetIA';
- _this linkItem "ItemMap";
- _this linkItem "ItemCompass";
- _this linkItem "ItemWatch";
- _this linkItem "ItemRadio";
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