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  1. ################################################
  2. # Survival Games #
  3. # #
  4. # Developed by #
  5. # Beechboy200, Double0negative, Jazed #
  6. # #
  7. # #
  8. # Skitscape.com #
  9. # voidmc.com #
  10. ################################################
  11.  
  12.  
  13. #set how many players are needed for the game
  14. #to auto-start. Once the player limit is reached
  15. #it will wait for x amount of seconds for
  16. #additional players. Auto start vote means that
  17. #x percent of players need to vote with /sg vote
  18. #for the game to begin
  19. auto-start-players: 20
  20. auto-start-time: 20
  21. auto-start-vote: 75
  22.  
  23. #If the player queue is enabled the if a player
  24. #tries to join a game that is not joinable
  25. #(ie ingame) the player will be added to a
  26. #queue line to join the next time the game
  27. #is open
  28. enable-player-queue: true
  29.  
  30. #if set to true, commands not associated with
  31. #the survival games will not be allowed to
  32. #players in-game
  33. disallow-commands: false
  34.  
  35. #set how long each player should
  36. #be invincible for after the start of
  37. #the game in seconds
  38. grace-period: 20
  39.  
  40. #Sets if chest should be restocked on the first
  41. #night. If set to true this will also have the side
  42. #effect of setting the world time to Day at the start
  43. #of the game. This is only temporary until per-arena time
  44. #has been implemented
  45. restock-chest: true
  46.  
  47.  
  48.  
  49. block:
  50. place:
  51. whitelist:
  52. - 18
  53. - 105
  54. - 31
  55. - 37
  56. - 38
  57. - 50
  58. - 103
  59. - 43
  60. - 2
  61. - 5
  62. - 12
  63. - 17
  64. - 18
  65. - 3
  66. - 4
  67. break:
  68. whitelist:
  69. - 18
  70. - 105
  71. - 31
  72. - 37
  73. - 38
  74. - 50
  75. - 103
  76. - 43
  77. - 2
  78. - 5
  79. - 12
  80. - 17
  81. - 18
  82. - 3
  83. - 4
  84. - 1
  85.  
  86.  
  87.  
  88. #if mob-progression is enabled, then the
  89. #difficulty of mobs and amount of mobs
  90. #spawning will increase with a decrease
  91. #of players. The ratio defines how much
  92. #harder it should get for every person
  93. #out. a ratio of 2 whould mean 2x harder
  94. #The mob blacklist definesmobs that should
  95. #not spawn.
  96.  
  97. ##________NOT IMPLEMETED____________
  98. mob-progression:
  99. enabled: true
  100. ratio: 2
  101. mob-blacklist:
  102. - slime
  103.  
  104. #if set to true, the arena will be logged
  105. #and auto rolled back and the end of the
  106. #game
  107.  
  108. #Note: dosent actualy do anything at this
  109. #point. Loggin is always enabled.
  110. logging:
  111. enabled: true
  112.  
  113. #settings for the endgame. This enables
  114. #when there are only x amount of players
  115. #remaining. If place chest is enabled then
  116. #when the player limit is reached, a chest
  117. #will be placed inside the radius of every
  118. #remain player contianing random items for
  119. #that player. If fire-lighting is enabled
  120. #the a lighting strike will be fired at the
  121. #location of each player every x seconds to
  122. #notify the other players of their location
  123.  
  124. endgame:
  125. players: 3
  126. fire-lighting:
  127. enabled: true
  128. interval: 20
  129.  
  130. #settings for connecting to the
  131. #sql server. These settings will
  132. #be used for both the online webstats
  133. #and for logging block changes for the
  134. #automated rollback. Prefix is what all
  135. #tables used for surivalgames will be
  136. #prefixed with. This should stay the same
  137. # for most cases.
  138. sql:
  139. metoknow
  140.  
  141. #Settings for the webstats. If enabled, stats
  142. #such as k/d record, wins, win streaks, kill
  143. #streaks etc will be saved. If webserver is
  144. #enabled then a webserver will be started on the
  145. #<yourserverip>:<port> and allow people to view
  146. #the stats online.
  147.  
  148. ##_______Online webserver not implemented. Use the
  149. #PHP backend instead. ______________
  150. stats:
  151. enabled: false
  152. webserver:
  153. enabled: false
  154. port: 880
  155. points:
  156. kill: 10
  157. win: 100
  158. position: 7
  159. killstreak:
  160. base: 10
  161. multiplier: 2
  162. killstreak:
  163. level1: '&e{player}&7 Double Kill!'
  164. level2: '&e{player}&9 Multi Kill!'
  165. level3: '&e{player}&5 Ultra Kill!'
  166. level4: '&e{player}&4 Unbelievable Kill!'
  167. level5: '&e{player}&a&kii&4&l Unbelievable+!&a&kii'
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