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  1. LogInit: Build: ++UE4+Release-4.25-CL-0
  2. LogInit: Engine Version: 4.25.3-0+++UE4+Release-4.25
  3. LogInit: Compatible Engine Version: 4.25.0-0+++UE4+Release-4.25
  4. LogInit: Net CL: 0
  5. LogInit: OS: Windows Server 2019 (Release 1809) (), CPU: Intel(R) Xeon(R) CPU E5-2670 v2 @ 2.50GHz, GPU: Microsoft Basic Render Driver
  6. LogInit: Compiled (64-bit): Aug 29 2020 03:36:45
  7. LogInit: Compiled with Visual C++: 19.27.29111.00
  8. LogInit: Build Configuration: Shipping
  9. LogInit: Branch Name: ++UE4+Release-4.25
  10. LogInit: Command Line: -USEALLAVAILABLECORES -log
  11. LogInit: Base Directory: C:/GameServers/DeadMatter/deadmatter/Binaries/Win64/
  12. LogInit: Allocator: binned2
  13. LogInit: Installed Engine Build: 0
  14. LogInit: Presizing for max 2000000 objects, including 10000 objects not considered by GC, pre-allocating 524288000 bytes for permanent pool.
  15. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../deadmatter/Saved/Config/WindowsServer/Engine.ini]
  16. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  17. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
  18. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  19. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  20. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  21. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  22. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  23. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:10.000000]]
  24. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.000000]]
  25. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.000000]]
  26. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  27. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.500000]]
  28. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  29. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  30. LogConfig: Setting CVar [[s.AsyncLoadingTimeLimit:5.000000]]
  31. LogConfig: Setting CVar [[s.AsyncLoadingUseFullTimeLimit:0]]
  32. LogConfig: Setting CVar [[s.ForceGCAfterLevelStreamedOut:1]]
  33. LogConfig: Setting CVar [[s.ContinuouslyIncrementalGCWhileLevelsPendingPurge:0]]
  34. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false
  35. LogInit: Object subsystem initialized
  36. LogConfig: Setting CVar [[net.ShareShadowState:0]]
  37. LogConfig: Setting CVar [[r.setres:1280x720]]
  38. LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  39. [2020.08.31-14.18.34:536][ 0]LogConfig: Setting CVar [[net.ShareShadowState:0]]
  40. [2020.08.31-14.18.34:536][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
  41. [2020.08.31-14.18.34:536][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  42. [2020.08.31-14.18.34:568][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../deadmatter/Saved/Config/WindowsServer/Engine.ini]
  43. [2020.08.31-14.18.34:568][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  44. [2020.08.31-14.18.34:568][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:1]]
  45. [2020.08.31-14.18.34:568][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.090000]]
  46. [2020.08.31-14.18.34:568][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.090000]]
  47. [2020.08.31-14.18.34:568][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.090000]]
  48. [2020.08.31-14.18.34:568][ 0]LogConfig: Setting CVar [[r.DBuffer:0]]
  49. [2020.08.31-14.18.34:568][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
  50. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
  51. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.CustomDepth:0]]
  52. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]]
  53. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
  54. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
  55. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]]
  56. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
  57. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
  58. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
  59. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
  60. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:256]]
  61. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:1]]
  62. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
  63. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
  64. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
  65. [2020.08.31-14.18.34:583][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
  66. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  67. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]]
  68. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
  69. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
  70. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
  71. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:0]]
  72. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:1]]
  73. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.RayTracing:0]]
  74. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
  75. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:1]]
  76. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:1]]
  77. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:0]]
  78. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
  79. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:0]]
  80. [2020.08.31-14.18.34:614][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]]
  81. [2020.08.31-14.18.34:630][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:0]]
  82. [2020.08.31-14.18.34:630][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
  83. [2020.08.31-14.18.34:630][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:0]]
  84. [2020.08.31-14.18.34:630][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:0]]
  85. [2020.08.31-14.18.34:630][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
  86. [2020.08.31-14.18.34:630][ 0]LogConfig: Setting CVar [[r.SSGI.HalfRes:1]]
  87. [2020.08.31-14.18.34:630][ 0]LogConfig: Setting CVar [[r.hzbocclusion:1]]
  88. [2020.08.31-14.18.34:630][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:256.000000]]
  89. [2020.08.31-14.18.34:630][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:1]]
  90. [2020.08.31-14.18.34:630][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]]
  91. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:0]]
  92. [2020.08.31-14.18.34:646][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../deadmatter/Saved/Config/WindowsServer/Engine.ini]
  93. [2020.08.31-14.18.34:646][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../deadmatter/Saved/Config/WindowsServer/Engine.ini]
  94. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  95. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
  96. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  97. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  98. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  99. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  100. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  101. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:10.000000]]
  102. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.000000]]
  103. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.000000]]
  104. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  105. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.500000]]
  106. [2020.08.31-14.18.34:646][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  107. [2020.08.31-14.18.34:661][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  108. [2020.08.31-14.18.34:661][ 0]LogConfig: Setting CVar [[s.AsyncLoadingTimeLimit:5.000000]]
  109. [2020.08.31-14.18.34:661][ 0]LogConfig: Setting CVar [[s.AsyncLoadingUseFullTimeLimit:0]]
  110. [2020.08.31-14.18.34:661][ 0]LogConfig: Setting CVar [[s.ForceGCAfterLevelStreamedOut:1]]
  111. [2020.08.31-14.18.34:661][ 0]LogConfig: Setting CVar [[s.ContinuouslyIncrementalGCWhileLevelsPendingPurge:0]]
  112. [2020.08.31-14.18.34:661][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../deadmatter/Saved/Config/WindowsServer/Engine.ini]
  113. [2020.08.31-14.18.34:661][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:10000]]
  114. [2020.08.31-14.18.34:661][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:524288000]]
  115. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  116. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:0]]
  117. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  118. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:30.000000]]
  119. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
  120. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  121. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  122. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  123. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]]
  124. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]]
  125. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  126. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInGame:2000000]]
  127. [2020.08.31-14.18.34:677][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
  128. [2020.08.31-14.18.34:677][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../deadmatter/Saved/Config/WindowsServer/Engine.ini]
  129. [2020.08.31-14.18.34:693][ 0]LogConfig: Setting CVar [[p.EnableMultiplayerWorldOriginRebasing:1]]
  130. [2020.08.31-14.18.34:693][ 0]LogConfig: Setting CVar [[net.MaxRepArraySize:65535]]
  131. [2020.08.31-14.18.34:693][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  132. [2020.08.31-14.18.34:693][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  133. [2020.08.31-14.18.34:693][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  134. [2020.08.31-14.18.34:693][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  135. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  136. [2020.08.31-14.18.34:708][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  137. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  138. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  139. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  140. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  141. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  142. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  143. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  144. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  145. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  146. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  147. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  148. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  149. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  150. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  151. [2020.08.31-14.18.34:708][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  152. [2020.08.31-14.18.34:724][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  153. [2020.08.31-14.18.34:724][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  154. [2020.08.31-14.18.34:724][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  155. [2020.08.31-14.18.34:724][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  156. [2020.08.31-14.18.34:724][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  157. [2020.08.31-14.18.34:724][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  158. [2020.08.31-14.18.34:724][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  159. [2020.08.31-14.18.34:724][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  160. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  161. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  162. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  163. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  164. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  165. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  166. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  167. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  168. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  169. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  170. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  171. [2020.08.31-14.18.34:739][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  172. [2020.08.31-14.18.34:755][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  173. [2020.08.31-14.18.34:755][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  174. [2020.08.31-14.18.34:755][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  175. [2020.08.31-14.18.34:755][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  176. [2020.08.31-14.18.34:755][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  177. [2020.08.31-14.18.34:755][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  178. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  179. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  180. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  181. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  182. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  183. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  184. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  185. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  186. [2020.08.31-14.18.34:771][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  187. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  188. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  189. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  190. [2020.08.31-14.18.34:771][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  191. [2020.08.31-14.18.34:786][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  192. [2020.08.31-14.18.34:786][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  193. [2020.08.31-14.18.34:786][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  194. [2020.08.31-14.18.34:786][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  195. [2020.08.31-14.18.34:786][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  196. [2020.08.31-14.18.34:786][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  197. [2020.08.31-14.18.34:786][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  198. [2020.08.31-14.18.34:786][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  199. [2020.08.31-14.18.34:786][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  200. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  201. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  202. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  203. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  204. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  205. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  206. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  207. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  208. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  209. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  210. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  211. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  212. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  213. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
  214. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  215. [2020.08.31-14.18.34:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  216. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  217. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  218. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  219. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  220. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  221. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  222. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  223. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
  224. [2020.08.31-14.18.34:818][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  225. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  226. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  227. [2020.08.31-14.18.34:818][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  228. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
  229. [2020.08.31-14.18.34:818][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
  230. [2020.08.31-14.18.34:833][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
  231. [2020.08.31-14.18.34:833][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
  232. [2020.08.31-14.18.34:833][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
  233. [2020.08.31-14.18.34:833][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
  234. [2020.08.31-14.18.34:833][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
  235. [2020.08.31-14.18.34:849][ 0]LogInit: Selected Device Profile: [WindowsServer]
  236. [2020.08.31-14.18.34:849][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
  237. [2020.08.31-14.18.34:849][ 0]LogHAL: Display: Platform has ~ 8 GB [8589377536 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  238. [2020.08.31-14.18.34:849][ 0]LogInit: Going up to parent DeviceProfile [Windows]
  239. [2020.08.31-14.18.34:849][ 0]LogInit: Going up to parent DeviceProfile []
  240. [2020.08.31-14.18.34:849][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  241. [2020.08.31-14.18.34:849][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  242. [2020.08.31-14.18.34:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  243. [2020.08.31-14.18.34:849][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  244. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  245. [2020.08.31-14.18.34:864][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  246. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  247. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  248. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  249. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  250. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  251. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  252. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  253. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  254. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  255. [2020.08.31-14.18.34:864][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  256. [2020.08.31-14.18.34:880][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  257. [2020.08.31-14.18.34:880][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  258. [2020.08.31-14.18.34:880][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  259. [2020.08.31-14.18.34:880][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  260. [2020.08.31-14.18.34:880][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  261. [2020.08.31-14.18.34:880][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  262. [2020.08.31-14.18.34:880][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  263. [2020.08.31-14.18.34:880][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  264. [2020.08.31-14.18.34:880][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  265. [2020.08.31-14.18.34:896][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  266. [2020.08.31-14.18.34:896][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  267. [2020.08.31-14.18.34:896][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  268. [2020.08.31-14.18.34:896][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  269. [2020.08.31-14.18.34:896][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  270. [2020.08.31-14.18.34:896][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  271. [2020.08.31-14.18.34:896][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  272. [2020.08.31-14.18.34:896][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  273. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  274. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  275. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  276. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  277. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  278. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  279. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  280. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  281. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  282. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  283. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  284. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  285. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  286. [2020.08.31-14.18.34:911][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  287. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  288. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  289. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  290. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  291. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  292. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  293. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  294. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  295. [2020.08.31-14.18.34:927][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  296. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  297. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  298. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  299. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  300. [2020.08.31-14.18.34:927][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  301. [2020.08.31-14.18.34:943][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  302. [2020.08.31-14.18.34:943][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  303. [2020.08.31-14.18.34:943][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  304. [2020.08.31-14.18.34:943][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  305. [2020.08.31-14.18.34:943][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  306. [2020.08.31-14.18.34:943][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  307. [2020.08.31-14.18.34:943][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  308. [2020.08.31-14.18.34:943][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  309. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  310. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  311. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  312. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  313. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  314. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  315. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  316. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  317. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  318. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  319. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  320. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  321. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  322. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
  323. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  324. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  325. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  326. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  327. [2020.08.31-14.18.34:958][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  328. [2020.08.31-14.18.34:974][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  329. [2020.08.31-14.18.34:974][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  330. [2020.08.31-14.18.34:974][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  331. [2020.08.31-14.18.34:974][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  332. [2020.08.31-14.18.34:974][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
  333. [2020.08.31-14.18.34:974][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  334. [2020.08.31-14.18.34:974][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  335. [2020.08.31-14.18.34:974][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  336. [2020.08.31-14.18.34:974][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../deadmatter/Saved/Config/WindowsServer/Scalability.ini]
  337. [2020.08.31-14.18.34:974][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
  338. [2020.08.31-14.18.34:989][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
  339. [2020.08.31-14.18.34:989][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
  340. [2020.08.31-14.18.34:989][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
  341. [2020.08.31-14.18.34:989][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
  342. [2020.08.31-14.18.34:989][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
  343. [2020.08.31-14.18.34:989][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
  344. [2020.08.31-14.18.34:989][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../deadmatter/Saved/Config/WindowsServer/Engine.ini]
  345. [2020.08.31-14.18.35:020][ 0]LogInit: Computer: WIN-8LAJQGT0035
  346. [2020.08.31-14.18.35:021][ 0]LogInit: User: Administrator
  347. [2020.08.31-14.18.35:023][ 0]LogInit: CPU Page size=4096, Cores=2
  348. [2020.08.31-14.18.35:023][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  349. [2020.08.31-14.18.35:024][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
  350. [2020.08.31-14.18.35:025][ 0]LogMemory: Platform Memory Stats for WindowsServer
  351. [2020.08.31-14.18.35:026][ 0]LogMemory: Process Physical Memory: 70.40 MB used, 70.41 MB peak
  352. [2020.08.31-14.18.35:027][ 0]LogMemory: Process Virtual Memory: 587.84 MB used, 587.84 MB peak
  353. [2020.08.31-14.18.35:027][ 0]LogMemory: Physical Memory: 1265.59 MB used, 6925.88 MB free, 8191.47 MB total
  354. [2020.08.31-14.18.35:028][ 0]LogMemory: Virtual Memory: 4958.77 MB used, 134212768.00 MB free, 134217728.00 MB total
  355. [2020.08.31-14.18.35:029][ 0]LogWindows: WindowsPlatformFeatures disabled or dedicated server build
  356. [2020.08.31-14.18.36:929][ 0]LogInit: Physics initialised using underlying interface: PhysX
  357. [2020.08.31-14.18.36:931][ 0]LogInit: Using OS detected language (de-DE).
  358. [2020.08.31-14.18.36:932][ 0]LogInit: Using OS detected locale (de-DE).
  359. [2020.08.31-14.18.36:938][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the language.
  360. [2020.08.31-14.18.36:943][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the locale.
  361. [2020.08.31-14.18.37:716][ 0]LogInit: Using OS detected language (de-DE).
  362. [2020.08.31-14.18.37:716][ 0]LogInit: Using OS detected locale (de-DE).
  363. [2020.08.31-14.18.37:721][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the language.
  364. [2020.08.31-14.18.37:724][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the locale.
  365. [2020.08.31-14.18.37:729][ 0]LogTextLocalizationManager: Compacting localization data took 3.67ms
  366. [2020.08.31-14.18.40:168][ 0]LogAssetRegistry: FAssetRegistry took 2.4010 seconds to start up
  367. [2020.08.31-14.18.40:918][ 0]LogStreaming: Display: Flushing async loaders.
  368. [2020.08.31-14.18.40:949][ 0]LogPackageLocalizationCache: Processed 25 localized package path(s) for 1 prioritized culture(s) in 0.017361 seconds
  369. [2020.08.31-14.18.40:950][ 0]LogPakFile: New pak file ../../../deadmatter/Content/Paks/pakchunk0-WindowsServer.pak added to pak precacher.
  370. [2020.08.31-14.18.41:075][ 0]LogInit: Selected Device Profile: [WindowsServer]
  371. [2020.08.31-14.18.41:231][ 0]LogNetVersion: deadmatter 1.0.0, NetCL: 0, EngineNetVer: 14, GameNetVer: 0 (Checksum: 441303383)
  372. [2020.08.31-14.18.41:885][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  373. [2020.08.31-14.18.41:886][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  374. [2020.08.31-14.18.43:185][ 0]LogAISub: UAISubsystem::UAISubsystem AISubsystem (0000017B803F4600), frame # 0
  375. [2020.08.31-14.18.43:185][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (0000017B803F4640), frame # 0
  376. [2020.08.31-14.18.43:208][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (0000017B803F9640), frame # 0
  377. [2020.08.31-14.18.43:554][ 0]LogUObjectArray: 18265 objects as part of root set at end of initial load.
  378. [2020.08.31-14.18.43:554][ 0]LogUObjectAllocator: 4234288 out of 524288000 bytes used by permanent object pool.
  379. [2020.08.31-14.18.43:557][ 0]LogUObjectArray: CloseDisregardForGC: 18265/0 objects in disregard for GC pool
  380. [2020.08.31-14.18.44:051][ 0]LogEngine: Initializing Engine...
  381. [2020.08.31-14.18.44:062][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  382. [2020.08.31-14.18.44:182][ 0]LogTemp: Scanned 1 ChatMessage
  383. [2020.08.31-14.18.44:182][ 0]LogTemp: Scanned 4 Emote
  384. [2020.08.31-14.18.44:185][ 0]LogTemp: Scanned 18 ItemCollectionPreset
  385. [2020.08.31-14.18.44:192][ 0]LogTemp: Scanned 966 Item
  386. [2020.08.31-14.18.44:195][ 0]LogTemp: Scanned 23 PhysicsSurfaceData
  387. [2020.08.31-14.18.44:196][ 0]LogTemp: Scanned 12 Recipe
  388. [2020.08.31-14.18.44:196][ 0]LogTemp: Scanned 4 SurvivorContextOption
  389. [2020.08.31-14.18.44:197][ 0]LogTemp: Scanned 3 Vault
  390. [2020.08.31-14.18.44:199][ 0]LogTemp: Scanned 23 Vehicle
  391. [2020.08.31-14.18.44:200][ 0]LogTemp: Scanned 5 AnimalCharacter
  392. [2020.08.31-14.18.44:201][ 0]LogTemp: Scanned 4 HarvestableResourceData
  393. [2020.08.31-14.18.44:202][ 0]LogTemp: Scanned 27 StructureType
  394. [2020.08.31-14.18.44:203][ 0]LogTemp: Scanned 12 StructureCategoryType
  395. [2020.08.31-14.18.44:204][ 0]LogTemp: Scanned 2 StructureAnimationType
  396. [2020.08.31-14.18.44:208][ 0]LogTemp: Scanned 1104 assets.
  397. [2020.08.31-14.18.44:208][ 0]LogInit: Initializing FReadOnlyCVARCache
  398. [2020.08.31-14.18.44:209][ 0]LogNetVersion: Set ProjectVersion to 0.1.4. Version Checksum will be recalculated on next use.
  399. [2020.08.31-14.18.44:210][ 0]LogInit: Texture streaming: Disabled
  400. [2020.08.31-14.18.44:330][ 0]LogConsoleManager: Warning: Setting the console variable 'r.SSGI.Enable' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1'
  401. [2020.08.31-14.18.44:334][ 0]LogConsoleManager: Warning: Setting the console variable 'r.SSGI.HalfRes' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1'
  402. [2020.08.31-14.18.44:335][ 0]LogScript: Warning: Script Msg: A null object was passed as a world context object to UEngine::GetWorldFromContextObject().
  403. [2020.08.31-14.18.44:392][ 0]LogPakFile: New pak file ../../../deadmatter/Content/Paks/pakchunk1-WindowsServer.pak added to pak precacher.
  404. [2020.08.31-14.18.44:867][ 0]LogDMInput: Warning: Binding 'ToggleFireRate' conflicts with 'Binoculars'.
  405. [2020.08.31-14.18.44:870][ 0]LogDMInput: Warning: Binding 'AmmoCheck' conflicts with 'Compass'.
  406. [2020.08.31-14.18.44:871][ 0]LogDMInput: Warning: Binding 'Lower Weapon' conflicts with 'QuickMenu'.
  407. [2020.08.31-14.18.44:872][ 0]LogDMInput: Warning: Binding 'Flashlight' conflicts with 'Quick Grenade'.
  408. [2020.08.31-14.18.44:874][ 0]LogDMInput: Warning: Binding 'Binoculars' conflicts with 'ToggleFireRate'.
  409. [2020.08.31-14.18.44:876][ 0]LogDMInput: Warning: Binding 'Compass' conflicts with 'AmmoCheck'.
  410. [2020.08.31-14.18.44:880][ 0]LogDMInput: Warning: Binding 'QuickMenu' conflicts with 'Lower Weapon'.
  411. [2020.08.31-14.18.44:881][ 0]LogDMInput: Warning: Binding 'Quick Grenade' conflicts with 'Flashlight'.
  412. [2020.08.31-14.18.44:883][ 0]LogDMDebug: Error: [SetDBData: 225] C:/GameServers/DeadMatter/deadmatter/Saved/sqlite3/SaveData_v01.db
  413. [2020.08.31-14.18.44:936][ 0]LogInit: Display: Game Engine Initialized.
  414. [2020.08.31-14.18.45:025][ 0]LogVoiceCapture: Warning: Failed to init DirectSound -2005401480
  415. [2020.08.31-14.18.45:028][ 0]LogVoice: Warning: Failed to initialize voice capture module
  416. [2020.08.31-14.18.45:051][ 0]LogInit: Display: Starting Game.
  417. [2020.08.31-14.18.45:052][ 0]LogNet: Browse: /Game/Maps/Alberta/DM_Alberta?Name=Player
  418. [2020.08.31-14.18.45:074][ 0]LogLoad: LoadMap: /Game/Maps/Alberta/DM_Alberta?Name=Player
  419. [2020.08.31-14.18.45:075][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
  420. [2020.08.31-14.18.45:092][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  421. [2020.08.31-14.18.45:193][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms
  422. [2020.08.31-14.18.45:198][ 0]LogRHI: NullRHI preferably does not allocate memory on the server. Try to change the caller to avoid doing allocs in when FApp::ShouldUseNullRHI() is true.
  423. [2020.08.31-14.19.01:033][ 0]LogPakFile: Precache HighWater 16MB
  424.  
  425. [2020.08.31-14.19.01:033][ 0]LogAIModule: Creating AISystem for world DM_Alberta
  426. [2020.08.31-14.19.01:038][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (0000017BF3FBC2C0), frame # 0
  427. [2020.08.31-14.19.01:039][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (0000017BF3FBFEC0), frame # 0
  428. [2020.08.31-14.19.01:047][ 0]LogPakFile: New pak file ../../../deadmatter/Content/Paks/pakchunk13-WindowsServer.pak added to pak precacher.
  429. [2020.08.31-14.19.01:167][ 0]LogPakFile: New pak file ../../../deadmatter/Content/Paks/pakchunk11-WindowsServer.pak added to pak precacher.
  430. [2020.08.31-14.19.01:611][ 0]LogPakFile: New pak file ../../../deadmatter/Content/Paks/pakchunk17-WindowsServer.pak added to pak precacher.
  431. [2020.08.31-14.19.01:615][ 0]LogPakFile: New pak file ../../../deadmatter/Content/Paks/pakchunk15-WindowsServer.pak added to pak precacher.
  432. [2020.08.31-14.19.01:620][ 0]LogPakFile: New pak file ../../../deadmatter/Content/Paks/pakchunk14-WindowsServer.pak added to pak precacher.
  433. [2020.08.31-14.19.01:648][ 0]LogPakFile: New pak file ../../../deadmatter/Content/Paks/pakchunk12-WindowsServer.pak added to pak precacher.
  434. [2020.08.31-14.19.02:163][ 0]LogLoad: Game class is 'BP_Survival_Gamemode_C'
  435. [2020.08.31-14.19.02:315][ 0]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
  436. [2020.08.31-14.19.02:342][ 0]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072)
  437. [2020.08.31-14.19.02:342][ 0]LogNet: Created socket for bind address: 0.0.0.0 on port 7777
  438. [2020.08.31-14.19.02:346][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  439. [2020.08.31-14.19.02:348][ 0]LogNet: GameNetDriver IpNetDriver_2147482253 IpNetDriver listening on port 7777
  440. [2020.08.31-14.19.02:558][ 0]LogWorld: Bringing World /Game/Maps/Alberta/DM_Alberta.DM_Alberta up for play (max tick rate 30) at 2020.08.31-16.19.02
  441. [2020.08.31-14.19.02:559][ 0]LogDMDebug: [RegisterServer: 15] Starting server registration...
  442. [2020.08.31-14.19.02:563][ 0]LogWorld: Bringing up level for play took: 0.182822
  443. [2020.08.31-14.19.02:894][ 0]LogDMDebug: Error: Couldn't find Global AI spawner in the map! - Zombies and other NPCs will not spawn automatically.
  444. [2020.08.31-14.19.02:899][ 0]LogServerInfo: Initialized Steam query socket.
  445. [2020.08.31-14.19.02:899][ 0]LogDMDebug: [CreateSession: 21] Starting session creation...
  446. [2020.08.31-14.19.02:924][ 0]LogDMDebug: [OnSessionCreated: 166] Created session "GameSession"
  447. [2020.08.31-14.19.02:925][ 0]LogDMDebug: [OnSessionStarted: 183] Started session "GameSession"
  448. [2020.08.31-14.19.02:927][ 0]LogDMDebug: [CreateSession: 50] Done session creation.
  449. [2020.08.31-14.19.02:928][ 0]LogLoad: Took 17.853597 seconds to LoadMap(/Game/Maps/Alberta/DM_Alberta)
  450. [2020.08.31-14.19.02:929][ 0]LogLoad: (Engine Initialization) Total time: 37.83 seconds
  451. [2020.08.31-14.19.03:011][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled
  452. [2020.08.31-14.19.03:012][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_HikingFirewatch01) is flushing async loading
  453. [2020.08.31-14.19.03:843][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_HikingFirewatch02) is flushing async loading
  454. [2020.08.31-14.19.03:870][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_HikingFirewatch03) is flushing async loading
  455. [2020.08.31-14.19.03:928][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_HikingTrail) is flushing async loading
  456. [2020.08.31-14.19.05:254][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x04_y03) is flushing async loading
  457. [2020.08.31-14.19.11:279][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x04_y04) is flushing async loading
  458. [2020.08.31-14.19.20:108][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output_Content/output_x02_y03_Content) is flushing async loading
  459. [2020.08.31-14.19.20:875][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output_Content/output_x02_y04_Content) is flushing async loading
  460. [2020.08.31-14.19.21:240][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output_Content/output_x03_y04_Content) is flushing async loading
  461. [2020.08.31-14.19.21:258][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output_Content/output_x04_y03_Content) is flushing async loading
  462. [2020.08.31-14.19.21:261][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output_Content/output_x04_y04_Content) is flushing async loading
  463. [2020.08.31-14.19.21:362][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output_Content/output_x03_y03_Content) is flushing async loading
  464. [2020.08.31-14.19.23:315][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Canmore_MiscSplines) is flushing async loading
  465. [2020.08.31-14.19.23:495][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/DM_Alberta_ClosedAlphaOuterBorder) is flushing async loading
  466. [2020.08.31-14.19.23:500][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_AbandonedMine01) is flushing async loading
  467. [2020.08.31-14.19.30:398][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_AbandonedMine01_ClosedAlphaBlockOff) is flushing async loading
  468. [2020.08.31-14.19.30:402][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_BVHouses01_QuarantineZone) is flushing async loading
  469. [2020.08.31-14.19.32:266][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_CampSite_01) is flushing async loading
  470. [2020.08.31-14.19.33:666][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  471. [2020.08.31-14.19.33:671][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_01.Location_CampSite_01:PersistentLevel.ClaimableZoneVolume_1'
  472. [2020.08.31-14.19.33:673][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  473. [2020.08.31-14.19.33:674][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  474. [2020.08.31-14.19.33:675][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_01.Location_CampSite_01:PersistentLevel.ClaimableZoneVolume2'
  475. [2020.08.31-14.19.33:676][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  476. [2020.08.31-14.19.33:680][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  477. [2020.08.31-14.19.33:682][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_01.Location_CampSite_01:PersistentLevel.ClaimableZoneVolume_3'
  478. [2020.08.31-14.19.33:684][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  479. [2020.08.31-14.19.33:685][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  480. [2020.08.31-14.19.33:687][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_01.Location_CampSite_01:PersistentLevel.ClaimableZoneVolume4'
  481. [2020.08.31-14.19.33:691][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  482. [2020.08.31-14.19.33:693][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  483. [2020.08.31-14.19.33:694][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_01.Location_CampSite_01:PersistentLevel.ClaimableZoneVolume_6'
  484. [2020.08.31-14.19.33:695][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  485. [2020.08.31-14.19.33:697][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  486. [2020.08.31-14.19.33:699][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_01.Location_CampSite_01:PersistentLevel.ClaimableZoneVolume_8'
  487. [2020.08.31-14.19.33:704][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  488. [2020.08.31-14.19.33:705][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  489. [2020.08.31-14.19.33:707][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_01.Location_CampSite_01:PersistentLevel.ClaimableZoneVolume_10'
  490. [2020.08.31-14.19.33:708][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  491. [2020.08.31-14.19.33:709][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_CampSite_02) is flushing async loading
  492. [2020.08.31-14.19.34:062][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  493. [2020.08.31-14.19.34:065][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_02.Location_CampSite_02:PersistentLevel.ClaimableZoneVolume3'
  494. [2020.08.31-14.19.34:066][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  495. [2020.08.31-14.19.34:067][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  496. [2020.08.31-14.19.34:068][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_02.Location_CampSite_02:PersistentLevel.ClaimableZoneVolume6'
  497. [2020.08.31-14.19.34:069][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  498. [2020.08.31-14.19.34:070][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  499. [2020.08.31-14.19.34:071][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_02.Location_CampSite_02:PersistentLevel.ClaimableZoneVolume1'
  500. [2020.08.31-14.19.34:075][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  501. [2020.08.31-14.19.34:076][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_Canmore_NERA_Site_Alpha) is flushing async loading
  502. [2020.08.31-14.19.34:915][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  503. [2020.08.31-14.19.34:918][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_02.Location_CampSite_02:PersistentLevel.ClaimableZoneVolume_1'
  504. [2020.08.31-14.19.34:920][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  505. [2020.08.31-14.19.34:921][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  506. [2020.08.31-14.19.34:922][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_02.Location_CampSite_02:PersistentLevel.ClaimableZoneVolume_4'
  507. [2020.08.31-14.19.34:923][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  508. [2020.08.31-14.19.34:924][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  509. [2020.08.31-14.19.34:925][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_02.Location_CampSite_02:PersistentLevel.ClaimableZoneVolume_6'
  510. [2020.08.31-14.19.34:928][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  511. [2020.08.31-14.19.34:929][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  512. [2020.08.31-14.19.34:930][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_02.Location_CampSite_02:PersistentLevel.ClaimableZoneVolume_8'
  513. [2020.08.31-14.19.34:931][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  514. [2020.08.31-14.19.34:932][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  515. [2020.08.31-14.19.34:933][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_CampSite_02.Location_CampSite_02:PersistentLevel.ClaimableZoneVolume_10'
  516. [2020.08.31-14.19.34:934][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  517. [2020.08.31-14.19.34:935][ 0]LogDMDebug: Error: [BeginPlay: 71] InventoryContainer at V(X=-511989.56, Y=312826.28, Z=-69353.80) is missing a valid inventory class!
  518. [2020.08.31-14.19.34:939][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_DeerStand01) is flushing async loading
  519. [2020.08.31-14.19.34:971][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_DeerStand02) is flushing async loading
  520. [2020.08.31-14.19.34:973][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_DMF_AbandonedVehicles01) is flushing async loading
  521. [2020.08.31-14.19.35:060][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_DMF_AbandonedVehicles02) is flushing async loading
  522. [2020.08.31-14.19.35:107][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_GasStationA) is flushing async loading
  523. [2020.08.31-14.19.35:810][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_GateMountain_Resort) is flushing async loading
  524. [2020.08.31-14.19.37:854][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  525. [2020.08.31-14.19.37:857][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Location_GasStationA.Location_GasStationA:PersistentLevel.ClaimableZoneVolume_1'
  526. [2020.08.31-14.19.37:858][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  527. [2020.08.31-14.19.37:859][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Location_GateMountain_Resort_UtilPoles) is flushing async loading
  528. [2020.08.31-14.19.37:865][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x07_y05) is flushing async loading
  529. [2020.08.31-14.19.38:192][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x07_y06) is flushing async loading
  530. [2020.08.31-14.19.38:447][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x07_y07) is flushing async loading
  531. [2020.08.31-14.19.38:759][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x07_y08) is flushing async loading
  532. [2020.08.31-14.19.38:991][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x07_y09) is flushing async loading
  533. [2020.08.31-14.19.39:188][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x08_y00) is flushing async loading
  534. [2020.08.31-14.19.39:363][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x08_y01) is flushing async loading
  535. [2020.08.31-14.19.39:495][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x08_y02) is flushing async loading
  536. [2020.08.31-14.19.39:683][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x08_y03) is flushing async loading
  537. [2020.08.31-14.19.39:814][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x08_y04) is flushing async loading
  538. [2020.08.31-14.19.39:915][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x08_y05) is flushing async loading
  539. [2020.08.31-14.19.40:037][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x08_y06) is flushing async loading
  540. [2020.08.31-14.19.40:181][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x08_y07) is flushing async loading
  541. [2020.08.31-14.19.40:303][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x08_y08) is flushing async loading
  542. [2020.08.31-14.19.40:474][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x08_y09) is flushing async loading
  543. [2020.08.31-14.19.40:806][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x09_y00) is flushing async loading
  544. [2020.08.31-14.19.40:951][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x09_y01) is flushing async loading
  545. [2020.08.31-14.19.41:032][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x09_y02) is flushing async loading
  546. [2020.08.31-14.19.41:123][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x09_y03) is flushing async loading
  547. [2020.08.31-14.19.41:226][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x09_y04) is flushing async loading
  548. [2020.08.31-14.19.41:372][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x09_y05) is flushing async loading
  549. [2020.08.31-14.19.41:508][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x09_y06) is flushing async loading
  550. [2020.08.31-14.19.41:733][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x09_y07) is flushing async loading
  551. [2020.08.31-14.19.41:954][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x09_y08) is flushing async loading
  552. [2020.08.31-14.19.42:093][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x09_y09) is flushing async loading
  553. [2020.08.31-14.19.42:254][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x02_y03) is flushing async loading
  554. [2020.08.31-14.19.48:361][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x02_y04) is flushing async loading
  555. [2020.08.31-14.19.52:301][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x02_y05) is flushing async loading
  556. [2020.08.31-14.19.53:643][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x03_y02) is flushing async loading
  557. [2020.08.31-14.19.58:020][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x03_y03) is flushing async loading
  558. [2020.08.31-14.20.05:815][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x03_y04) is flushing async loading
  559. [2020.08.31-14.20.13:713][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x03_y05) is flushing async loading
  560. [2020.08.31-14.20.17:731][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x04_y02) is flushing async loading
  561. [2020.08.31-14.20.23:286][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x03_y09) is flushing async loading
  562. [2020.08.31-14.20.23:767][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x04_y00) is flushing async loading
  563. [2020.08.31-14.20.24:029][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x04_y01) is flushing async loading
  564. [2020.08.31-14.20.24:471][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x04_y05) is flushing async loading
  565. [2020.08.31-14.20.24:725][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x04_y06) is flushing async loading
  566. [2020.08.31-14.20.25:005][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x04_y07) is flushing async loading
  567. [2020.08.31-14.20.25:389][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x04_y08) is flushing async loading
  568. [2020.08.31-14.20.25:724][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x04_y09) is flushing async loading
  569. [2020.08.31-14.20.25:961][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x05_y00) is flushing async loading
  570. [2020.08.31-14.20.26:165][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x05_y01) is flushing async loading
  571. [2020.08.31-14.20.26:381][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x05_y02) is flushing async loading
  572. [2020.08.31-14.20.28:185][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x05_y03) is flushing async loading
  573. [2020.08.31-14.20.30:750][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x05_y04) is flushing async loading
  574. [2020.08.31-14.20.31:785][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x05_y05) is flushing async loading
  575. [2020.08.31-14.20.32:152][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x05_y06) is flushing async loading
  576. [2020.08.31-14.20.32:410][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x05_y07) is flushing async loading
  577. [2020.08.31-14.20.32:876][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x05_y08) is flushing async loading
  578. [2020.08.31-14.20.33:233][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x05_y09) is flushing async loading
  579. [2020.08.31-14.20.33:426][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x06_y00) is flushing async loading
  580. [2020.08.31-14.20.33:598][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x06_y01) is flushing async loading
  581. [2020.08.31-14.20.33:748][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x06_y02) is flushing async loading
  582. [2020.08.31-14.20.33:891][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x06_y03) is flushing async loading
  583. [2020.08.31-14.20.34:138][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x06_y04) is flushing async loading
  584. [2020.08.31-14.20.34:357][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x06_y05) is flushing async loading
  585. [2020.08.31-14.20.34:539][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x06_y06) is flushing async loading
  586. [2020.08.31-14.20.34:769][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x06_y07) is flushing async loading
  587. [2020.08.31-14.20.35:097][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x06_y08) is flushing async loading
  588. [2020.08.31-14.20.35:307][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x06_y09) is flushing async loading
  589. [2020.08.31-14.20.35:460][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x07_y00) is flushing async loading
  590. [2020.08.31-14.20.35:828][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x07_y01) is flushing async loading
  591. [2020.08.31-14.20.36:204][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x07_y02) is flushing async loading
  592. [2020.08.31-14.20.36:383][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x07_y03) is flushing async loading
  593. [2020.08.31-14.20.36:920][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x07_y04) is flushing async loading
  594. [2020.08.31-14.20.37:133][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x00_y00) is flushing async loading
  595. [2020.08.31-14.20.37:787][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x00_y01) is flushing async loading
  596. [2020.08.31-14.20.37:973][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x00_y02) is flushing async loading
  597. [2020.08.31-14.20.38:146][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x00_y03) is flushing async loading
  598. [2020.08.31-14.20.38:395][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x00_y04) is flushing async loading
  599. [2020.08.31-14.20.38:817][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x00_y05) is flushing async loading
  600. [2020.08.31-14.20.39:358][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x00_y06) is flushing async loading
  601. [2020.08.31-14.20.39:565][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x00_y07) is flushing async loading
  602. [2020.08.31-14.20.39:774][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x00_y08) is flushing async loading
  603. [2020.08.31-14.20.39:950][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x00_y09) is flushing async loading
  604. [2020.08.31-14.20.40:168][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x01_y00) is flushing async loading
  605. [2020.08.31-14.20.40:544][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x01_y01) is flushing async loading
  606. [2020.08.31-14.20.40:983][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x01_y02) is flushing async loading
  607. [2020.08.31-14.20.41:572][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x01_y05) is flushing async loading
  608. [2020.08.31-14.20.42:042][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x01_y06) is flushing async loading
  609. [2020.08.31-14.20.42:819][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x01_y07) is flushing async loading
  610. [2020.08.31-14.20.43:216][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x01_y08) is flushing async loading
  611. [2020.08.31-14.20.43:746][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x01_y09) is flushing async loading
  612. [2020.08.31-14.20.44:079][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x02_y00) is flushing async loading
  613. [2020.08.31-14.20.44:565][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x02_y01) is flushing async loading
  614. [2020.08.31-14.20.45:137][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x02_y02) is flushing async loading
  615. [2020.08.31-14.20.59:367][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x02_y06) is flushing async loading
  616. [2020.08.31-14.21.00:124][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x02_y07) is flushing async loading
  617. [2020.08.31-14.21.00:737][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x02_y08) is flushing async loading
  618. [2020.08.31-14.21.01:112][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x02_y09) is flushing async loading
  619. [2020.08.31-14.21.01:885][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x03_y00) is flushing async loading
  620. [2020.08.31-14.21.02:138][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x03_y01) is flushing async loading
  621. [2020.08.31-14.21.02:425][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x03_y06) is flushing async loading
  622. [2020.08.31-14.21.03:041][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x03_y07) is flushing async loading
  623. [2020.08.31-14.21.03:514][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x03_y08) is flushing async loading
  624. [2020.08.31-14.21.03:902][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/DM_Alberta_Soundscape) is flushing async loading
  625. [2020.08.31-14.21.04:766][ 0]LogPakFile: New pak file ../../../deadmatter/Content/Paks/pakchunk16-WindowsServer.pak added to pak precacher.
  626. [2020.08.31-14.21.45:409][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/DM_Alberta_AI) is flushing async loading
  627. [2020.08.31-14.21.46:675][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x01_y03) is flushing async loading
  628. [2020.08.31-14.21.47:040][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/output/output_x01_y04) is flushing async loading
  629. [2020.08.31-14.21.47:264][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/DM_Alberta_VehicleSpawners) is flushing async loading
  630. [2020.08.31-14.21.47:739][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/Grayboxing/Location_Morley_Blockout) is flushing async loading
  631. [2020.08.31-14.21.47:824][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Towns/Morley/Location_Morley_Safezone01Volume) is flushing async loading
  632. [2020.08.31-14.21.48:040][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Towns/Morley/Location_Morley_Safezone01WaterHub) is flushing async loading
  633. [2020.08.31-14.21.56:504][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Towns/Morley/Location_Morley_Town01) is flushing async loading
  634. [2020.08.31-14.21.57:045][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Towns/Morley/Location_Morley_Town01DicksDiner) is flushing async loading
  635. [2020.08.31-14.22.02:193][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Towns/Morley/Location_Morley_Town01GasStation) is flushing async loading
  636. [2020.08.31-14.22.06:639][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  637. [2020.08.31-14.22.06:661][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Towns/Morley/Location_Morley_Town01DicksDiner.Location_Morley_Town01DicksDiner:PersistentLevel.ClaimableZoneVolume_1'
  638. [2020.08.31-14.22.06:663][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  639. [2020.08.31-14.22.06:664][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  640. [2020.08.31-14.22.06:665][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Towns/Morley/Location_Morley_Town01GasStation.Location_Morley_Town01GasStation:PersistentLevel.ClaimableZoneVolume_1'
  641. [2020.08.31-14.22.06:667][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  642. [2020.08.31-14.22.06:668][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Towns/Morley/Location_Morley_Town01StripMall) is flushing async loading
  643. [2020.08.31-14.22.09:337][ 0]LogDMDebug: Error: [BindProperty: 1004] [SQLITE3] Could not bind string
  644. [2020.08.31-14.22.09:344][ 0]LogDMDebug: Error: [BindProperty: 1005] '/Game/Maps/Alberta/SubLevels/Towns/Morley/Location_Morley_Town01StripMall.Location_Morley_Town01StripMall:PersistentLevel.ClaimableZoneVolume_1'
  645. [2020.08.31-14.22.09:346][ 0]LogDMDebug: Error: [BindProperty: 1006] RETURN CODE: 21
  646. [2020.08.31-14.22.09:347][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Alberta/SubLevels/Towns/Morley/Location_Morley_Town01Warehouse) is flushing async loading
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