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Stylish login screen.

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May 22nd, 2014
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  1. // Login screen by Charlie Sanchez
  2.  
  3. // you must add this at onplayerconnect , so it shows or anyway you like !
  4. //  TextDrawShowForPlayer(playerid,Textdraw0);
  5. //  TextDrawShowForPlayer(playerid,Textdraw1);
  6. //  TextDrawShowForPlayer(playerid,Textdraw2);
  7. //  TextDrawShowForPlayer(playerid,Textdraw3);
  8. //  TextDrawShowForPlayer(playerid,Textdraw4);
  9. //  TextDrawShowForPlayer(playerid,Textdraw5);
  10. //  TextDrawShowForPlayer(playerid,Textdraw6);
  11. //  TextDrawShowForPlayer(playerid,Textdraw7);
  12.  
  13. // Commands are /screen and /screenoff
  14.  
  15.  
  16. #define FILTERSCRIPT
  17.  
  18. #include <a_samp>
  19. #include <zcmd>
  20.  
  21.  
  22. //Global Textdraws:
  23. // you can edit this as you wish !
  24.  
  25.  
  26. new Text:Textdraw0;
  27. new Text:Textdraw1;
  28. new Text:Textdraw2;
  29. new Text:Textdraw3;
  30. new Text:Textdraw4;
  31. new Text:Textdraw5;
  32. new Text:Textdraw6;
  33. new Text:Textdraw7;
  34.  
  35.  
  36.  
  37.  
  38. public OnFilterScriptInit()
  39. {
  40.     print("\n--------------------------------------");
  41.     print(" Login screen by Charlie Sanchez");
  42.     print("--------------------------------------\n");
  43.  
  44.     Textdraw0 = TextDrawCreate(641.375000, 1.500000, "usebox");
  45.     TextDrawLetterSize(Textdraw0, 0.000000, 12.711111);
  46.     TextDrawTextSize(Textdraw0, -2.000000, 0.000000);
  47.     TextDrawAlignment(Textdraw0, 3);
  48.     TextDrawColor(Textdraw0, 0);
  49.     TextDrawUseBox(Textdraw0, true);
  50.     TextDrawBoxColor(Textdraw0, 102);
  51.     TextDrawSetShadow(Textdraw0, 0);
  52.     TextDrawSetOutline(Textdraw0, -315);
  53.     TextDrawFont(Textdraw0, 0);
  54.  
  55.     Textdraw1 = TextDrawCreate(186.875000, 88.666793, "Your Server Name Here");
  56.     TextDrawLetterSize(Textdraw1, 0.613124, 2.731662);
  57.     TextDrawAlignment(Textdraw1, 1);
  58.     TextDrawColor(Textdraw1, -1);
  59.     TextDrawSetShadow(Textdraw1, 0);
  60.     TextDrawSetOutline(Textdraw1, 1);
  61.     TextDrawBackgroundColor(Textdraw1, 51);
  62.     TextDrawFont(Textdraw1, 3);
  63.     TextDrawSetProportional(Textdraw1, 1);
  64.  
  65.     Textdraw2 = TextDrawCreate(641.375000, 314.166687, "usebox");
  66.     TextDrawLetterSize(Textdraw2, 0.000000, 14.655550);
  67.     TextDrawTextSize(Textdraw2, -2.000000, 0.000000);
  68.     TextDrawAlignment(Textdraw2, 3);
  69.     TextDrawColor(Textdraw2, 0);
  70.     TextDrawUseBox(Textdraw2, true);
  71.     TextDrawBoxColor(Textdraw2, 102);
  72.     TextDrawSetShadow(Textdraw2, 0);
  73.     TextDrawSetOutline(Textdraw2, 0);
  74.     TextDrawFont(Textdraw2, 1);
  75.  
  76.     Textdraw3 = TextDrawCreate(231.875000, 323.750518, "www.website.net");
  77.     TextDrawLetterSize(Textdraw3, 0.744997, 1.903331);
  78.     TextDrawAlignment(Textdraw3, 1);
  79.     TextDrawColor(Textdraw3, -1);
  80.     TextDrawSetShadow(Textdraw3, 0);
  81.     TextDrawSetOutline(Textdraw3, 2);
  82.     TextDrawBackgroundColor(Textdraw3, 51);
  83.     TextDrawFont(Textdraw3, 0);
  84.     TextDrawSetProportional(Textdraw3, 1);
  85.  
  86.     Textdraw4 = TextDrawCreate(-1.125000, 117.000068, "usebox");
  87.     TextDrawLetterSize(Textdraw4, 0.131870, -0.003611);
  88.     TextDrawTextSize(Textdraw4, 637.375000, 0.000000);
  89.     TextDrawAlignment(Textdraw4, 1);
  90.     TextDrawColor(Textdraw4, 0);
  91.     TextDrawUseBox(Textdraw4, true);
  92.     TextDrawBoxColor(Textdraw4, 102);
  93.     TextDrawSetShadow(Textdraw4, 0);
  94.     TextDrawSetOutline(Textdraw4, 0);
  95.     TextDrawFont(Textdraw4, 0);
  96.  
  97.     Textdraw5 = TextDrawCreate(637.000000, 314.750061, "usebox");
  98.     TextDrawLetterSize(Textdraw5, 0.000000, 0.007402);
  99.     TextDrawTextSize(Textdraw5, -6.375000, 0.000000);
  100.     TextDrawAlignment(Textdraw5, 3);
  101.     TextDrawColor(Textdraw5, 0);
  102.     TextDrawUseBox(Textdraw5, true);
  103.     TextDrawBoxColor(Textdraw5, 102);
  104.     TextDrawSetShadow(Textdraw5, 0);
  105.     TextDrawSetOutline(Textdraw5, 0);
  106.     TextDrawFont(Textdraw5, 0);
  107.  
  108.     Textdraw6 = TextDrawCreate(641.375000, 401.083312, "usebox");
  109.     TextDrawLetterSize(Textdraw6, 0.000000, 4.998147);
  110.     TextDrawTextSize(Textdraw6, -1.375000, 0.000000);
  111.     TextDrawAlignment(Textdraw6, 3);
  112.     TextDrawColor(Textdraw6, 0);
  113.     TextDrawUseBox(Textdraw6, true);
  114.     TextDrawBoxColor(Textdraw6, 255);
  115.     TextDrawSetShadow(Textdraw6, 0);
  116.     TextDrawSetOutline(Textdraw6, 0);
  117.     TextDrawFont(Textdraw6, 0);
  118.  
  119.     Textdraw7 = TextDrawCreate(640.125000, 1.500000, "usebox");
  120.     TextDrawLetterSize(Textdraw7, 0.000000, 4.868515);
  121.     TextDrawTextSize(Textdraw7, -1.375000, 0.000000);
  122.     TextDrawAlignment(Textdraw7, 3);
  123.     TextDrawColor(Textdraw7, 255);
  124.     TextDrawUseBox(Textdraw7, true);
  125.     TextDrawBoxColor(Textdraw7, 255);
  126.     TextDrawSetShadow(Textdraw7, 0);
  127.     TextDrawSetOutline(Textdraw7, 0);
  128.     TextDrawFont(Textdraw7, 0);
  129.     return 1;
  130. }
  131.  
  132. CMD:screen(playerid, params[])
  133. {
  134.     TextDrawShowForPlayer(playerid,Textdraw0);
  135.     TextDrawShowForPlayer(playerid,Textdraw1);
  136.     TextDrawShowForPlayer(playerid,Textdraw2);
  137.     TextDrawShowForPlayer(playerid,Textdraw3);
  138.     TextDrawShowForPlayer(playerid,Textdraw4);
  139.     TextDrawShowForPlayer(playerid,Textdraw5);
  140.     TextDrawShowForPlayer(playerid,Textdraw6);
  141.     TextDrawShowForPlayer(playerid,Textdraw7);
  142.     return 1;
  143. }
  144.  
  145. CMD:screenoff(playerid, params[])
  146. {
  147.     TextDrawHideForPlayer(playerid,Textdraw0);
  148.     TextDrawHideForPlayer(playerid,Textdraw1);
  149.     TextDrawHideForPlayer(playerid,Textdraw2);
  150.     TextDrawHideForPlayer(playerid,Textdraw3);
  151.     TextDrawHideForPlayer(playerid,Textdraw4);
  152.     TextDrawHideForPlayer(playerid,Textdraw5);
  153.     TextDrawHideForPlayer(playerid,Textdraw6);
  154.     TextDrawHideForPlayer(playerid,Textdraw7);
  155.     return 1;
  156. }
  157.  
  158.  
  159.  
  160. public OnFilterScriptExit()
  161. {
  162.     return 1;
  163. }
  164.  
  165. public OnPlayerRequestClass(playerid, classid)
  166. {
  167.     return 1;
  168. }
  169.  
  170. public OnPlayerConnect(playerid)
  171. {
  172.     return 1;
  173. }
  174.  
  175. public OnPlayerDisconnect(playerid, reason)
  176. {
  177.     return 1;
  178. }
  179.  
  180. public OnPlayerSpawn(playerid)
  181. {
  182.     return 1;
  183. }
  184.  
  185. public OnPlayerDeath(playerid, killerid, reason)
  186. {
  187.     return 1;
  188. }
  189.  
  190. public OnVehicleSpawn(vehicleid)
  191. {
  192.     return 1;
  193. }
  194.  
  195. public OnVehicleDeath(vehicleid, killerid)
  196. {
  197.     return 1;
  198. }
  199.  
  200. public OnPlayerText(playerid, text[])
  201. {
  202.     return 1;
  203. }
  204.  
  205. public OnPlayerCommandText(playerid, cmdtext[])
  206. {
  207.     if (strcmp("/mycommand", cmdtext, true, 10) == 0)
  208.     {
  209.         // Do something here
  210.         return 1;
  211.     }
  212.     return 0;
  213. }
  214.  
  215. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  216. {
  217.     return 1;
  218. }
  219.  
  220. public OnPlayerExitVehicle(playerid, vehicleid)
  221. {
  222.     return 1;
  223. }
  224.  
  225. public OnPlayerStateChange(playerid, newstate, oldstate)
  226. {
  227.     return 1;
  228. }
  229.  
  230. public OnPlayerEnterCheckpoint(playerid)
  231. {
  232.     return 1;
  233. }
  234.  
  235. public OnPlayerLeaveCheckpoint(playerid)
  236. {
  237.     return 1;
  238. }
  239.  
  240. public OnPlayerEnterRaceCheckpoint(playerid)
  241. {
  242.     return 1;
  243. }
  244.  
  245. public OnPlayerLeaveRaceCheckpoint(playerid)
  246. {
  247.     return 1;
  248. }
  249.  
  250. public OnRconCommand(cmd[])
  251. {
  252.     return 1;
  253. }
  254.  
  255. public OnPlayerRequestSpawn(playerid)
  256. {
  257.     return 1;
  258. }
  259.  
  260. public OnObjectMoved(objectid)
  261. {
  262.     return 1;
  263. }
  264.  
  265. public OnPlayerObjectMoved(playerid, objectid)
  266. {
  267.     return 1;
  268. }
  269.  
  270. public OnPlayerPickUpPickup(playerid, pickupid)
  271. {
  272.     return 1;
  273. }
  274.  
  275. public OnVehicleMod(playerid, vehicleid, componentid)
  276. {
  277.     return 1;
  278. }
  279.  
  280. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  281. {
  282.     return 1;
  283. }
  284.  
  285. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  286. {
  287.     return 1;
  288. }
  289.  
  290. public OnPlayerSelectedMenuRow(playerid, row)
  291. {
  292.     return 1;
  293. }
  294.  
  295. public OnPlayerExitedMenu(playerid)
  296. {
  297.     return 1;
  298. }
  299.  
  300. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  301. {
  302.     return 1;
  303. }
  304.  
  305. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  306. {
  307.     return 1;
  308. }
  309.  
  310. public OnRconLoginAttempt(ip[], password[], success)
  311. {
  312.     return 1;
  313. }
  314.  
  315. public OnPlayerUpdate(playerid)
  316. {
  317.     return 1;
  318. }
  319.  
  320. public OnPlayerStreamIn(playerid, forplayerid)
  321. {
  322.     return 1;
  323. }
  324.  
  325. public OnPlayerStreamOut(playerid, forplayerid)
  326. {
  327.     return 1;
  328. }
  329.  
  330. public OnVehicleStreamIn(vehicleid, forplayerid)
  331. {
  332.     return 1;
  333. }
  334.  
  335. public OnVehicleStreamOut(vehicleid, forplayerid)
  336. {
  337.     return 1;
  338. }
  339.  
  340. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  341. {
  342.     return 1;
  343. }
  344.  
  345. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  346. {
  347.     return 1;
  348. }
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