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- task fire2{
- let dir=0;
- let ex = GetPlayerX;
- let ey = GetPlayerY;
- loop{
- SE_Play(shot2, 90);
- loop(16){
- explodingstarbitch(MarisaX,MarisaY,7,dir,STAR_GREEN,10,ex,ey);
- dir+=360/16;
- }
- wait(180);
- ex = GetPlayerX;
- ey = GetPlayerY;
- }
- }
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