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  1. Initializing map from file Caro18 with mods Core, Chemicals & Neutroamine, Craftable Personal-Shields, Disease Plus, Electric Wall Torch Mod V1.0 A15, Improved Surgery, Expanded Prosthetics and Organ Engineering, A Dog Said..., ADgSd + ImprvdSrgry Patch, EPOE + IS Compatibility Patch, FashionRIMsta, Furnace, Hospitality A15, JTSavagePrisoners, Wall Torch Mod V1.1, Trading Spot, Rim Pharmaceutical Drugs, Recycle, Miscellaneous 'CORE', Misc. MapGenerator, Misc. Training, Medieval Times, Medical Training, Less Incident Trolling, Less Rebuff, LT-DoorMat, Turrets Pack, Taiga Creatures, TrueMods - caltrops, TrueMods - grenade launcher, TrueMods - blowgun with poison darts, TrueMods - beds need cloth, TrueMods - nuclear generators, TrueMods - exoskeletons and misc fixes, HaulIT, and Better Pathfinding
  2.  
  3. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  4.  
  5. Could not find class RTMadSkills.MapComponent_RTSkillIncreaser while resolving node li. Trying to use Verse.MapComponent instead. Full node: <li Class="RTMadSkills.MapComponent_RTSkillIncreaser" />
  6.  
  7. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  8.  
  9. Exception getting object with load id Thing_Apparel_IndustrialLightExoskeleton2938821 of type Verse.Pawn. What we loaded was Apparel_IndustrialLightExoskeleton2938821. Exception:
  10. System.InvalidCastException: Cannot cast from source type to destination type.
  11. at (wrapper managed-to-native) object:__icall_wrapper_mono_object_castclass (object,intptr)
  12. at Verse.LoadedObjectDirectory.ObjectWithLoadID[Pawn] (System.String loadID) [0x00000] in <filename unknown>:0
  13.  
  14. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  15.  
  16. LoadIDsWantedBank: Could not get next list because there is none.
  17.  
  18. ###( A couple hundred repetitions of the above two written lines )###
  19.  
  20.  
  21. (Filename: /home/builduser/buildslave/unity/build/artifacts/generatInitializing map from file Caro18 with mods Core, Chemicals & Neutroamine, Craftable Personal-Shields, Disease Plus, Electric Wall Torch Mod V1.0 A15, Improved Surgery, Expanded Prosthetics and Organ Engineering, A Dog Said..., ADgSd + ImprvdSrgry Patch, EPOE + IS Compatibility Patch, FashionRIMsta, Furnace, Hospitality A15, JTSavagePrisoners, Wall Torch Mod V1.1, Trading Spot, Rim Pharmaceutical Drugs, Recycle, Miscellaneous 'CORE', Misc. MapGenerator, Misc. Training, Medieval Times, Medical Training, Less Incident Trolling, Less Rebuff, LT-DoorMat, Turrets Pack, Taiga Creatures, TrueMods - caltrops, TrueMods - grenade launcher, TrueMods - blowgun with poison darts, TrueMods - beds need cloth, TrueMods - nuclear generators, TrueMods - exoskeletons and misc fixes, HaulIT, and Better Pathfinding
  22.  
  23. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  24.  
  25. Could not find class RTMadSkills.MapComponent_RTSkillIncreaser while resolving node li. Trying to use Verse.MapComponent instead. Full node: <li Class="RTMadSkills.MapComponent_RTSkillIncreaser" />
  26.  
  27. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  28.  
  29. Exception getting object with load id Thing_Apparel_IndustrialLightExoskeleton2938821 of type Verse.Pawn. What we loaded was Apparel_IndustrialLightExoskeleton2938821. Exception:
  30. System.InvalidCastException: Cannot cast from source type to destination type.
  31. at (wrapper managed-to-native) object:__icall_wrapper_mono_object_castclass (object,intptr)
  32. at Verse.LoadedObjectDirectory.ObjectWithLoadID[Pawn] (System.String loadID) [0x00000] in <filename unknown>:0
  33.  
  34. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  35.  
  36. LoadIDsWantedBank: Could not get next list because there is none.
  37.  
  38. ###( A couple hundred repetitions of the above two written lines )###
  39.  
  40.  
  41. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  42.  
  43. An exception was thrown during saving to "/home/thirite/.config/unity3d/Ludeon Studios/RimWorld/Saves/CaroTest.rws": System.NullReferenceException: Object reference not set to an instance of an object
  44. at RimWorld.Pawn_TraderTracker.<ExposeData>m__276 (Verse.Pawn x) [0x00000] in <filename unknown>:0
  45. at System.Collections.Generic.List`1[Verse.Pawn].RemoveAll (System.Predicate`1 match) [0x00000] in <filename unknown>:0
  46. at RimWorld.Pawn_TraderTracker.ExposeData () [0x00000] in <filename unknown>:0
  47. at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  48. at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  49. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  50. at Verse.Scribe_Deep.LookDeep[Pawn] (Verse.Pawn& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  51. at Verse.Scribe_Collections.LookList[Pawn] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  52. at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, Boolean saveDestroyedThings, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
  53. at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
  54. at RimWorld.Planet.WorldPawns.ExposeData () [0x00000] in <filename unknown>:0
  55. at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  56. at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  57. at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
  58. at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  59. at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  60. at Verse.Game.ExposeData () [0x00000] in <filename unknown>:0
  61. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  62. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  63. at Verse.GameDataSaveLoader.<SaveGame>m__88F () [0x00000] in <filename unknown>:0
  64. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00000] in <filename unknown>:0
  65.  
  66. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  67.  
  68. Object with load ID Thing_Human960 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  69.  
  70. ###( A couple hundred repetitions of the above two written lines )###
  71.  
  72.  
  73. Object with load ID Thing_Human1868395 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  74.  
  75. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  76. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  77.  
  78. Object with load ID Thing_Human471850 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  79.  
  80. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  81.  
  82. Object with load ID Thing_Human733 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  83.  
  84.  
  85. Exception while saving map: System.NullReferenceException: Object reference not set to an instance of an object
  86. at RimWorld.Pawn_TraderTracker.<ExposeData>m__276 (Verse.Pawn x) [0x00000] in <filename unknown>:0
  87. at System.Collections.Generic.List`1[Verse.Pawn].RemoveAll (System.Predicate`1 match) [0x00000] in <filename unknown>:0
  88. at RimWorld.Pawn_TraderTracker.ExposeData () [0x00000] in <filename unknown>:0
  89. at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  90. at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  91. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  92. at Verse.Scribe_Deep.LookDeep[Pawn] (Verse.Pawn& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  93. at Verse.Scribe_Collections.LookList[Pawn] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  94. at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, Boolean saveDestroyedThings, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
  95. at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
  96. at RimWorld.Planet.WorldPawns.ExposeData () [0x00000] in <filename unknown>:0
  97. at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  98. at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  99. at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
  100. at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  101. at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  102. at Verse.Game.ExposeData () [0x00000] in <filename unknown>:0
  103. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  104. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  105. at Verse.GameDataSaveLoader.<SaveGame>m__88F () [0x00000] in <filename unknown>:0
  106. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00000] in <filename unknown>:0
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