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- package me.YoloSwagg;
- import java.util.Arrays;
- import org.bukkit.Bukkit;
- import org.bukkit.ChatColor;
- import org.bukkit.Material;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.Player;
- import org.bukkit.inventory.Inventory;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.inventory.meta.ItemMeta;
- import org.bukkit.plugin.java.JavaPlugin;
- public class Main extends JavaPlugin{
- @Override
- public void onEnable() {
- }
- public ItemStack createItem(Material material, int damage, String name, String lore){
- ItemStack s = new ItemStack(material, 1,(short) damage);
- ItemMeta m = s.getItemMeta();
- m.setDisplayName(name);
- m.setLore(Arrays.asList(ChatColor.RESET + "" + ChatColor.GRAY + lore + ChatColor.RESET));
- s.setItemMeta(m);
- return s;
- }
- public Inventory openInventory(){
- Inventory inv = Bukkit.createInventory(null, 4*9, "SWAGG POWER");
- ItemStack stack1 = createItem(Material.APPLE, 0, "Super Appel", "Dit is een lore");
- inv.setItem(0, stack1);
- return inv;
- }
- @Override
- public boolean onCommand(CommandSender sender, Command command,
- String label, String[] args) {
- String cmd = command.getName();
- if (cmd.equalsIgnoreCase("testinv")){
- ((Player)sender).openInventory(openInventory());
- }
- return false;
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