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  1. Mojam General Readme (version 0.5)
  2.  
  3. This is a readme for the games made during the Humble Bundle Mojam.
  4.  
  5. Table Of Contents:
  6. Catacomb Snatch
  7. The Broadside Express
  8. Fists Of Resistance
  9.  
  10.  
  11. ==================================================================
  12. Catacomb Snatch:
  13. ==================================================================
  14.  
  15. OBJECTIVE
  16. ------------------------------------------------------------------------------------------
  17.  
  18. Catacomb Snatch is a 2D top-down shooter/RTS. Your job is to collect 50 batches of treasure from the Treasure Trove located at the center of the map before your opponent.
  19.  
  20. BASIC GAMEPLAY
  21. ------------------------------------------------------------------------------------------
  22.  
  23. Gather money by destroying enemies and collecting the coins that drop out.
  24. Buy automatic turrets, harvesters and bombs from your Base Camp to help you defend and expand your territory, earn money and destroy obstacles.
  25. Build a railway to the Treasure Trove and create Carts to gather batches Treasure.
  26.  
  27. CONTROLS
  28. ------------------------------------------------------------------------------------------
  29.  
  30. Arrows/WASD: Move.
  31. Space/C: Shoot (lock firing angle).
  32. E/Z: Buy/Pick Up.
  33. R/X: Lay/Remove Track.
  34. R/X (while standing on the first rail in your base): Creates a Rail-Droid.
  35.  
  36. ITEMS
  37. ------------------------------------------------------------------------------------------
  38.  
  39. Turret (150 coins): Shoots baddies in general vicinity, even while moving it.
  40. Collector (300 coins): Sucks up coins within a large radius. Pick up the collector to receive the coins. They can also be destroyed by enemies, so protect them!
  41. Bomb (500 coins): Used to destroy purple gemmed walls. Shoot the bomb or have turrets shoot it to detonate it once placed.
  42. Track (10 coins to add, 15 coins to remove): Rail track for gathering batches Treasure.
  43. Rail-Droid (50 coins): Carts can be bought by standing on the first section of track at your Base Camp. These will travel along rails that you lay down and will collect treasure from the Treasure Trove at the center of the map.
  44.  
  45. ENEMIES
  46. ------------------------------------------------------------------------------------------
  47.  
  48. Bats
  49. Mummies
  50. Cobras
  51. Monster Machine (mob spawner)
  52. The other player!
  53.  
  54. MULTIPLAYER
  55. ------------------------------------------------------------------------------------------
  56.  
  57. Play Catacomb Snatch online with your friends! One of you will be hosting the game while the other will join.
  58.  
  59. If you're hosting behind a firewall/router, you'll have to forward Port 3000 to your computer's IP.
  60. If you don't have access to your firewall/router, you might consider using Hamachi.
  61.  
  62. FAQ
  63. ------------------------------------------------------------------------------------------
  64.  
  65. Q: How do I win the game?
  66. A: Get to the center of the map by blowing up walls, and collect the treasure with Rail-Droids (Carts).
  67.  
  68. Q: Will Mojang continue developing the game?
  69. A: Hopefully, but they released the source code so that others can as well.
  70.  
  71. Q: How do we get the source code?
  72. A: By clicking the "Download source code" link in the download page sent to you after you donated.
  73.  
  74. Q: How do I compile the source-code?
  75. A:
  76. Download Eclipse JDT: http://www.eclipse.org/downloads/packages/eclipse-ide-java-developers/indigosr1
  77. Create a new project and copy all the files from the source zip into the project directory (just drag & drop them into eclipse. if it asks to overwrite press yes).
  78. Open the Project properties (right click on the Project) and go to the Java Build Path settings.
  79. In the Source tab add the "res" directory from your project to the build path.
  80. Then select the Libraries Path tab and click Add External Jars and select all 4 libraries in the "lib" directory (also the one you copied from the zip into your project).
  81. Open the com.mojang.mojam.MojamComponent.java class and hit F11. Select Java Application as run configuration when it asks for it.
  82. Q: B... but... that doesn't compile it, per se. How do I make it a .exe or .jar?
  83. A: With com.mojamg.mojam.MojamComponent.java selected (purely for convenience),
  84. select file>export and expand the "Java" folder to get three options. Select "Runnable JAR
  85. file". For launch configuration, make sure it says MojamComponent - [Name you gave your
  86. project] Choose an export destination (make sure to include a filename in the destination)
  87. and leave all other options default. Click finish and you have an executable .jar that should
  88. run much like Minecraft will.
  89.  
  90. KNOWN BUGS
  91. ------------------------------------------------------------------------------------------
  92.  
  93. Wrong victory screen is shown when game is won.
  94. If the Collector is destroyed, the game will most likely crash/freeze.
  95. Some enemies spawn outside of level.
  96. Music stops after some time, should be looped.
  97.  
  98. MISSING FEATURES
  99. ------------------------------------------------------------------------------------------
  100.  
  101. No AI-player in single player.
  102. No Pause option in single player.
  103. Scarab animations are done, but not included in the game.
  104. Sphynx-Mummy not included.
  105. Button graphics are unfinished.
  106.  
  107.  
  108. ==================================================================
  109. The Broadside Express:
  110. ==================================================================
  111.  
  112. Steampunk/Egyptian RTS/Shoot-em-up.
  113. Being worked on by wolfire for several more hours, earlier versions available for download.
  114. Is being developed in Unity.
  115.  
  116. CONTROLS
  117. ------------------------------------------------------------------------------------------
  118.  
  119. W: Accelerate.
  120. A: Turn to the left.
  121. S: Decelerate/Reverse.
  122. D: Turn to the right.
  123. Q: Fire left cannons.
  124. E: Fire right cannons.
  125.  
  126. Note: Currently all that you do is drive around and shoot mechanical scorpions and an enemy train, which attempt to destroy you by blasting you with their flamethrowers and cannons. Your locomotive will get hotter and hotter as it takes more damage, and the game will end if the heat rises enough to kill your engineers! If you can keep moving, your locomotive will cool off on its own. You can attach additional carts to your train by backing into them.
  127.  
  128.  
  129. ==================================================================
  130. Fists of Resistance:
  131. ==================================================================
  132.  
  133. Post-Apocalyptic shoot-em-up set in Nazi-Germany
  134. Currently in development by Oxeye Game Studios, the download is not currently available.
  135. Is being developed in the language Lua.
  136. The main developer was coding using Sublime Text 2.
  137.  
  138. README HISTORY:
  139.  
  140. V0.5 - Initial Readme made by all of us in the Mojam Chat through piratepad!
  141. V0.5a - Fixed up formatting since bullet-points and fixed-width fonts got munged in the transition
  142. V0.5b - Credited sprite animation for CS & FOR to Graphics Gale
  143. V0.5c - Additions to CS Controls, Bugs & Glitches
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