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Advanced Vehicle Ownership & Dealership & Commands

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Aug 29th, 2013
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  1. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  2. {
  3.     new string[128];
  4.     if(dialogid == DIALOG_CATEGORY)
  5.     {
  6.         if(!response)
  7.         {
  8.             SendClientMessage(playerid, COLOR_WHITE, "You cancelled the process of buying a vehicle.");
  9.             return 1;
  10.         }
  11.         switch(listitem)
  12.         {
  13.             case 0:
  14.             {
  15.                 ShowPlayerDialog(playerid,DIALOG_AIRCRAFTS,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Leviathan - $10,000,000\nSparrow - $7,500,000\nMaverick - $9,500,000","Next","Cancel");
  16.             }
  17.             case 1:
  18.             {
  19.                 ShowPlayerDialog(playerid,DIALOG_BIKES,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Bike - $5,000\nBMX - $10,000\nMountain Bike - $7,500\nFaggio - $25,000\nBF-400 - $200,000\nNRG-500 - $1,000,000\nPCJ-600 - $800,000\nFCR-900 - $975,000\nFreeway - $600,000\nWayfarer - $250,000\nSanchez - $200,000\nQuad - $100,000","Next","Cancel");
  20.             }
  21.             case 2:
  22.             {
  23.                 ShowPlayerDialog(playerid,DIALOG_CONVERTIBLES,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Comet - $7,500,000\nBlista Compact - $500,000\nFeltzer $6,000,000\nStallion $750,000\nWindsor $4,000,000","Next","Cancel");
  24.             }
  25.             case 3:
  26.             {
  27.                 ShowPlayerDialog(playerid,DIALOG_INDUSTRIAL,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Bobcat - $300,000\nBurrito - $2,000,000\nBoxville - $150,000\nMule - $100,000\nPicador - $300,000\nPony - $95,000\nRumpo - $90,000\nSadler - $100,000\nTopfun $130,000\nWalton - $150,000\nYosemite - $300,000","Next","Cancel");
  28.             }
  29.             case 4:
  30.             {
  31.                 ShowPlayerDialog(playerid,DIALOG_LOWRIDERS,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Blade - $2,000,000\nBroadway - $1,000,000\nRemington $1,500,000\nSavanna - $1,750,000\nSlamvan - $2,000,000\nTahoma - $1,750,000\nTornado - $750,000\nVoodoo - $700,000","Next","Cancel");
  32.             }
  33.             case 5:
  34.             {
  35.                 ShowPlayerDialog(playerid,DIALOG_OFFROAD,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Bandito - $7,500,000\nBF Injection - $500,000\nHuntley - $2,000,000\nLandstalker - $200,000\nMesa - $1,000,000\nRancher - $2,500,000\nSandking - $5,000,000","Next","Cancel");
  36.             }
  37.             case 6:
  38.             {
  39.                 ShowPlayerDialog(playerid,DIALOG_SALOONS,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Admiral - $500,000\nBravura - $400,000\nBuccaneer - $750,000\nElegant - $1,000,000\nEsperanto - $850,000\nGreenwood - $600,000\nHermes - $750,000\nIntruder - $600,000\nMajestic - $500,000\nManana - $350,000\nMerit - $1,000,000\nPremier - $2,000,000\nSentinel - $2,500,000\nStafford - $3,000,000\nSunrise - $400,000\nVincent - $350,000\nVirgo - $250,000\nWillard - $1,200,000\nWashington - $2,000,000","Next","Cancel");
  40.             }
  41.             case 7:
  42.             {
  43.                 ShowPlayerDialog(playerid,DIALOG_SPORTVEHICLES,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Alpha - $3,000,000\nBanshee - $8,950,000\nBuffalo - $8,000,000\nBullet - $9,750,000\nCheetah - $7,000,000\nEuros - $850,000\nElegy - $6,500,000\nFlash - $4,000,000\nInfernus - $20,000,000\nJester - $6,000,000\nPhoenix - $3,000,000\nSabre - $2,500,000\nSultan - $8,500,000\nSuper GT - $8,000,000\nTurismo $9,000,000\nUranus - $5,000,000","Next","Cancel");
  44.             }
  45.             case 8:
  46.             {
  47.                 ShowPlayerDialog(playerid,DIALOG_STATIONWAGONS,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Moonbeam - $165,000\nPerennail - $150,000\nClub - $650,000\nRegina - $225,000\nSolair - $175,000\nStratum - $175,000","Next","Cancel");
  48.             }
  49.             case 9:
  50.             {
  51.                 ShowPlayerDialog(playerid,DIALOG_BOATS,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Dinghy - $750,000\nJetmax - $5,000,000\nLaunch - $3,000,000\nMarquis - $2,000,000\nReefer - $2,500,000\nSpeeder - $6,000,000\nSquallo - $8,500,000\nTropic - $1,500,000","Next","Cancel");
  52.             }
  53.             case 10:
  54.             {
  55.                 ShowPlayerDialog(playerid,DIALOG_UNIQUEVEHICLES,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Stretch - $5,000,000\nMr Whoopee - $500,000\nHotknife - $4,000,000\nRomero - $1,000,000\nCaddy - $50,000\nCamper - $300,000\nVortex - $10,000,000\nKart - $5,000,000\nHotdog - $500,000\nHotring Racer A - $50,000,000\nHoting Racer B - $50,000,000\nHotring Racer C - $50,000,000","Next","Cancel");
  56.             }
  57.         }
  58.     }
  59.     if(dialogid == DIALOG_UNIQUEVEHICLES)
  60.     {
  61.         new money = GetPlayerCash(playerid);
  62.         if(!response)
  63.         {
  64.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  65.             return 1;
  66.         }
  67.         switch(listitem)
  68.         {
  69.             case 0:
  70.             {
  71.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  72.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  73.                 if(PlayerInfo[playerid][pVehicle1] != 1)
  74.                 {
  75.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  76.                     if(money > 5000000)
  77.                     {
  78.                         GivePlayerMoney(playerid, -5000000)
  79.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stretch, it has been spawned here, use [/locateveh] to find it.");
  80.                         PlayerInfo[playerid][pVehicle1] = 1;
  81.                         PlayerInfo[playerid][pVehicle1Model] = 409;
  82.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  83.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  84.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  85.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  86.                         PlayerInfo[playerid][pVehicle1Value] = 5000000;
  87.                         personalcar1[playerid] = CreateVehicle(409,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  88.                         OnPlayerUpdateEx(playerid);
  89.                         return 1;
  90.                     }
  91.                 }
  92.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  93.                 {
  94.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  95.                     if(money > 5000000)
  96.                     {
  97.                         GivePlayerMoney(playerid, -5000000);
  98.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stretch, it has been spawned here, use [/locateveh] to find it.");
  99.                         PlayerInfo[playerid][pVehicle2] = 1;
  100.                         PlayerInfo[playerid][pVehicle2Model] = 409;
  101.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  102.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  103.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  104.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  105.                         PlayerInfo[playerid][pVehicle2Value] = 5000000;
  106.                         personalcar2[playerid] = CreateVehicle(409,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  107.                         OnPlayerUpdateEx(playerid);
  108.                         return 1;
  109.                     }
  110.                 }
  111.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  112.                 {
  113.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  114.                     if(money > 5000000)
  115.                     {
  116.                         GivePlayerMoney(playerid, -5000000);
  117.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stretch, it has been spawned here, use [/locateveh] to find it.");
  118.                         PlayerInfo[playerid][pVehicle3] = 1;
  119.                         PlayerInfo[playerid][pVehicle3Model] = 409;
  120.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  121.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  122.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  123.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  124.                         PlayerInfo[playerid][pVehicle3Value] = 5000000;
  125.                         personalcar3[playerid] = CreateVehicle(409,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  126.                         OnPlayerUpdateEx(playerid);
  127.                         return 1;
  128.                     }
  129.                 }
  130.             }
  131.             case 1:
  132.             {
  133.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  134.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  135.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  136.                 {
  137.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  138.                     if(money > 500000)
  139.                     {
  140.                         GivePlayerMoney(playerid, -500000)
  141.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mr Whoopee, it has been spawned here, use [/locateveh] to find it.");
  142.                         PlayerInfo[playerid][pVehicle1] = 1;
  143.                         PlayerInfo[playerid][pVehicle1Model] = 423;
  144.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  145.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  146.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  147.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  148.                         PlayerInfo[playerid][pVehicle1Value] = 500000;
  149.                         personalcar1[playerid] = CreateVehicle(423,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  150.                         OnPlayerUpdateEx(playerid);
  151.                         return 1;
  152.                     }
  153.                 }
  154.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  155.                 {
  156.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  157.                     if(money > 500000)
  158.                     {
  159.                         GivePlayerMoney(playerid, -500000);
  160.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mr Whoopee, it has been spawned here, use [/locateveh] to find it.");
  161.                         PlayerInfo[playerid][pVehicle2] = 1;
  162.                         PlayerInfo[playerid][pVehicle2Model] = 423;
  163.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  164.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  165.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  166.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  167.                         PlayerInfo[playerid][pVehicle2Value] = 500000;
  168.                         personalcar2[playerid] = CreateVehicle(423,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  169.                         OnPlayerUpdateEx(playerid);
  170.                         return 1;
  171.                     }
  172.                 }
  173.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  174.                 {
  175.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  176.                     if(money > 500000)
  177.                     {
  178.                         GivePlayerMoney(playerid, -500000);
  179.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mr Whoopee, it has been spawned here, use [/locateveh] to find it.");
  180.                         PlayerInfo[playerid][pVehicle3] = 1;
  181.                         PlayerInfo[playerid][pVehicle3Model] = 423;
  182.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  183.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  184.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  185.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  186.                         PlayerInfo[playerid][pVehicle2Value] = 500000;
  187.                         personalcar3[playerid] = CreateVehicle(423,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  188.                         OnPlayerUpdateEx(playerid);
  189.                         return 1;
  190.                     }
  191.                 }
  192.             }
  193.             case 2:
  194.             {
  195.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  196.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  197.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  198.                 {
  199.                     if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  200.                     if(money > 4000000)
  201.                     {
  202.                         GivePlayerMoney(playerid, -4000000)
  203.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotknife, it has been spawned here, use [/locateveh] to find it.");
  204.                         PlayerInfo[playerid][pVehicle1] = 1;
  205.                         PlayerInfo[playerid][pVehicle1Model] = 434;
  206.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  207.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  208.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  209.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  210.                         personalcar1[playerid] = CreateVehicle(434,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  211.                         OnPlayerUpdateEx(playerid);
  212.                         return 1;
  213.                     }
  214.                 }
  215.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  216.                 {
  217.                     if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  218.                     if(money > 4000000)
  219.                     {
  220.                         GivePlayerMoney(playerid, -4000000);
  221.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotknife, it has been spawned here, use [/locateveh] to find it.");
  222.                         PlayerInfo[playerid][pVehicle2] = 1;
  223.                         PlayerInfo[playerid][pVehicle2Model] = 434;
  224.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  225.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  226.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  227.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  228.                         personalcar2[playerid] = CreateVehicle(434,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  229.                         OnPlayerUpdateEx(playerid);
  230.                         return 1;
  231.                     }
  232.                 }
  233.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  234.                 {
  235.                     if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  236.                     if(money > 4000000)
  237.                     {
  238.                         GivePlayerMoney(playerid, -4000000);
  239.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotknife, it has been spawned here, use [/locateveh] to find it.");
  240.                         PlayerInfo[playerid][pVehicle3] = 1;
  241.                         PlayerInfo[playerid][pVehicle3Model] = 434;
  242.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  243.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  244.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  245.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  246.                         personalcar3[playerid] = CreateVehicle(434,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  247.                         OnPlayerUpdateEx(playerid);
  248.                         return 1;
  249.                     }
  250.                 }
  251.             }
  252.             case 3:
  253.             {
  254.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  255.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  256.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  257.                 {
  258.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  259.                     if(money > 1000000)
  260.                     {
  261.                         GivePlayerMoney(playerid, -1000000)
  262.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Romero, it has been spawned here, use [/locateveh] to find it.");
  263.                         PlayerInfo[playerid][pVehicle1] = 1;
  264.                         PlayerInfo[playerid][pVehicle1Model] = 442;
  265.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  266.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  267.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  268.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  269.                         personalcar1[playerid] = CreateVehicle(442,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  270.                         OnPlayerUpdateEx(playerid);
  271.                         return 1;
  272.                     }
  273.                 }
  274.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  275.                 {
  276.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  277.                     if(money > 1000000)
  278.                     {
  279.                         GivePlayerMoney(playerid, -1000000);
  280.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Romero, it has been spawned here, use [/locateveh] to find it.");
  281.                         PlayerInfo[playerid][pVehicle2] = 1;
  282.                         PlayerInfo[playerid][pVehicle2Model] = 442;
  283.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  284.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  285.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  286.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  287.                         personalcar2[playerid] = CreateVehicle(442,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  288.                         OnPlayerUpdateEx(playerid);
  289.                         return 1;
  290.                     }
  291.                 }
  292.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  293.                 {
  294.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  295.                     if(money > 1000000)
  296.                     {
  297.                         GivePlayerMoney(playerid, -1000000);
  298.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Romero, it has been spawned here, use [/locateveh] to find it.");
  299.                         PlayerInfo[playerid][pVehicle3] = 1;
  300.                         PlayerInfo[playerid][pVehicle3Model] = 442;
  301.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  302.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  303.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  304.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  305.                         personalcar3[playerid] = CreateVehicle(442,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  306.                         OnPlayerUpdateEx(playerid);
  307.                         return 1;
  308.                     }
  309.                 }
  310.             }
  311.             case 4:
  312.             {
  313.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  314.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  315.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  316.                 {
  317.                     if(money < 50000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  318.                     if(money > 50000)
  319.                     {
  320.                         GivePlayerMoney(playerid, -50000)
  321.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Caddy, it has been spawned here, use [/locateveh] to find it.");
  322.                         PlayerInfo[playerid][pVehicle1] = 1;
  323.                         PlayerInfo[playerid][pVehicle1Model] = 457;
  324.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  325.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  326.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  327.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  328.                         personalcar1[playerid] = CreateVehicle(457,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  329.                         OnPlayerUpdateEx(playerid);
  330.                         return 1;
  331.                     }
  332.                 }
  333.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  334.                 {
  335.                     if(money < 50000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  336.                     if(money > 50000)
  337.                     {
  338.                         GivePlayerMoney(playerid, -50000);
  339.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Caddy, it has been spawned here, use [/locateveh] to find it.");
  340.                         PlayerInfo[playerid][pVehicle2] = 1;
  341.                         PlayerInfo[playerid][pVehicle2Model] = 457;
  342.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  343.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  344.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  345.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  346.                         personalcar2[playerid] = CreateVehicle(457,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  347.                         OnPlayerUpdateEx(playerid);
  348.                         return 1;
  349.                     }
  350.                 }
  351.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  352.                 {
  353.                     if(money < 50000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  354.                     if(money > 50000)
  355.                     {
  356.                         GivePlayerMoney(playerid, -50000);
  357.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Caddy, it has been spawned here, use [/locateveh] to find it.");
  358.                         PlayerInfo[playerid][pVehicle3] = 1;
  359.                         PlayerInfo[playerid][pVehicle3Model] = 457;
  360.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  361.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  362.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  363.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  364.                         personalcar3[playerid] = CreateVehicle(457,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  365.                         OnPlayerUpdateEx(playerid);
  366.                         return 1;
  367.                     }
  368.                 }
  369.             }
  370.             case 5:
  371.             {
  372.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  373.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  374.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  375.                 {
  376.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  377.                     if(money > 300000)
  378.                     {
  379.                         GivePlayerMoney(playerid, -300000)
  380.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Camper, it has been spawned here, use [/locateveh] to find it.");
  381.                         PlayerInfo[playerid][pVehicle1] = 1;
  382.                         PlayerInfo[playerid][pVehicle1Model] = 483;
  383.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  384.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  385.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  386.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  387.                         personalcar1[playerid] = CreateVehicle(483,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  388.                         OnPlayerUpdateEx(playerid);
  389.                         return 1;
  390.                     }
  391.                 }
  392.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  393.                 {
  394.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  395.                     if(money > 300000)
  396.                     {
  397.                         GivePlayerMoney(playerid, -300000);
  398.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Camper, it has been spawned here, use [/locateveh] to find it.");
  399.                         PlayerInfo[playerid][pVehicle2] = 1;
  400.                         PlayerInfo[playerid][pVehicle2Model] = 483;
  401.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  402.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  403.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  404.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  405.                         personalcar2[playerid] = CreateVehicle(483,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  406.                         OnPlayerUpdateEx(playerid);
  407.                         return 1;
  408.                     }
  409.                 }
  410.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  411.                 {
  412.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  413.                     if(money > 300000)
  414.                     {
  415.                         GivePlayerMoney(playerid, -300000);
  416.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Camper, it has been spawned here, use [/locateveh] to find it.");
  417.                         PlayerInfo[playerid][pVehicle3] = 1;
  418.                         PlayerInfo[playerid][pVehicle3Model] = 483;
  419.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  420.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  421.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  422.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  423.                         personalcar3[playerid] = CreateVehicle(483,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  424.                         OnPlayerUpdateEx(playerid);
  425.                         return 1;
  426.                     }
  427.                 }
  428.             }
  429.             case 6:
  430.             {
  431.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  432.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  433.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  434.                 {
  435.                     if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  436.                     if(money > 10000000)
  437.                     {
  438.                         GivePlayerMoney(playerid, -10000000)
  439.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Vortex, it has been spawned here, use [/locateveh] to find it.");
  440.                         PlayerInfo[playerid][pVehicle1] = 1;
  441.                         PlayerInfo[playerid][pVehicle1Model] = 539;
  442.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  443.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  444.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  445.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  446.                         personalcar1[playerid] = CreateVehicle(539,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  447.                         OnPlayerUpdateEx(playerid);
  448.                         return 1;
  449.                     }
  450.                 }
  451.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  452.                 {
  453.                     if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  454.                     if(money > 10000000)
  455.                     {
  456.                         GivePlayerMoney(playerid, -10000000);
  457.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Vortex, it has been spawned here, use [/locateveh] to find it.");
  458.                         PlayerInfo[playerid][pVehicle2] = 1;
  459.                         PlayerInfo[playerid][pVehicle2Model] = 539;
  460.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  461.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  462.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  463.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  464.                         personalcar2[playerid] = CreateVehicle(539,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  465.                         OnPlayerUpdateEx(playerid);
  466.                         return 1;
  467.                     }
  468.                 }
  469.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  470.                 {
  471.                     if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  472.                     if(money > 10000000)
  473.                     {
  474.                         GivePlayerMoney(playerid, -10000000);
  475.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Vortex, it has been spawned here, use [/locateveh] to find it.");
  476.                         PlayerInfo[playerid][pVehicle3] = 1;
  477.                         PlayerInfo[playerid][pVehicle3Model] = 539;
  478.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  479.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  480.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  481.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  482.                         personalcar3[playerid] = CreateVehicle(539,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  483.                         OnPlayerUpdateEx(playerid);
  484.                         return 1;
  485.                     }
  486.                 }
  487.             }
  488.             case 7:
  489.             {
  490.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  491.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  492.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  493.                 {
  494.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  495.                     if(money > 5000000)
  496.                     {
  497.                         GivePlayerMoney(playerid, -5000000)
  498.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Kart, it has been spawned here, use [/locateveh] to find it.");
  499.                         PlayerInfo[playerid][pVehicle1] = 1;
  500.                         PlayerInfo[playerid][pVehicle1Model] = 571;
  501.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  502.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  503.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  504.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  505.                         personalcar1[playerid] = CreateVehicle(571,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  506.                         OnPlayerUpdateEx(playerid);
  507.                         return 1;
  508.                     }
  509.                 }
  510.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  511.                 {
  512.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  513.                     if(money > 5000000)
  514.                     {
  515.                         GivePlayerMoney(playerid, -5000000);
  516.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Kart, it has been spawned here, use [/locateveh] to find it.");
  517.                         PlayerInfo[playerid][pVehicle2] = 1;
  518.                         PlayerInfo[playerid][pVehicle2Model] = 571;
  519.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  520.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  521.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  522.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  523.                         personalcar2[playerid] = CreateVehicle(571,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  524.                         OnPlayerUpdateEx(playerid);
  525.                         return 1;
  526.                     }
  527.                 }
  528.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  529.                 {
  530.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  531.                     if(money > 5000000)
  532.                     {
  533.                         GivePlayerMoney(playerid, -5000000);
  534.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Kart, it has been spawned here, use [/locateveh] to find it.");
  535.                         PlayerInfo[playerid][pVehicle3] = 1;
  536.                         PlayerInfo[playerid][pVehicle3Model] = 571;
  537.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  538.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  539.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  540.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  541.                         personalcar3[playerid] = CreateVehicle(571,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  542.                         OnPlayerUpdateEx(playerid);
  543.                         return 1;
  544.                     }
  545.                 }
  546.             }
  547.             case 8:
  548.             {
  549.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  550.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  551.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  552.                 {
  553.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  554.                     if(money > 500000)
  555.                     {
  556.                         GivePlayerMoney(playerid, -500000)
  557.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotdog, it has been spawned here, use [/locateveh] to find it.");
  558.                         PlayerInfo[playerid][pVehicle1] = 1;
  559.                         PlayerInfo[playerid][pVehicle1Model] = 588;
  560.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  561.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  562.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  563.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  564.                         personalcar1[playerid] = CreateVehicle(588,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  565.                         OnPlayerUpdateEx(playerid);
  566.                         return 1;
  567.                     }
  568.                 }
  569.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  570.                 {
  571.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  572.                     if(money > 500000)
  573.                     {
  574.                         GivePlayerMoney(playerid, -500000);
  575.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotdog, it has been spawned here, use [/locateveh] to find it.");
  576.                         PlayerInfo[playerid][pVehicle2] = 1;
  577.                         PlayerInfo[playerid][pVehicle2Model] = 588;
  578.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  579.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  580.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  581.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  582.                         personalcar2[playerid] = CreateVehicle(588,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  583.                         OnPlayerUpdateEx(playerid);
  584.                         return 1;
  585.                     }
  586.                 }
  587.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  588.                 {
  589.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  590.                     if(money > 500000)
  591.                     {
  592.                         GivePlayerMoney(playerid, -500000);
  593.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotdog, it has been spawned here, use [/locateveh] to find it.");
  594.                         PlayerInfo[playerid][pVehicle3] = 1;
  595.                         PlayerInfo[playerid][pVehicle3Model] = 588;
  596.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  597.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  598.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  599.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  600.                         personalcar3[playerid] = CreateVehicle(588,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  601.                         OnPlayerUpdateEx(playerid);
  602.                         return 1;
  603.                     }
  604.                 }
  605.             }
  606.             case 9:
  607.             {
  608.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  609.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  610.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  611.                 {
  612.                     if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  613.                     if(money > 50000000)
  614.                     {
  615.                         GivePlayerMoney(playerid, -50000000)
  616.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer A, it has been spawned here, use [/locateveh] to find it.");
  617.                         PlayerInfo[playerid][pVehicle1] = 1;
  618.                         PlayerInfo[playerid][pVehicle1Model] = 494;
  619.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  620.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  621.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  622.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  623.                         personalcar1[playerid] = CreateVehicle(494,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  624.                         OnPlayerUpdateEx(playerid);
  625.                         return 1;
  626.                     }
  627.                 }
  628.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  629.                 {
  630.                     if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  631.                     if(money > 50000000)
  632.                     {
  633.                         GivePlayerMoney(playerid, -50000000);
  634.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer A, it has been spawned here, use [/locateveh] to find it.");
  635.                         PlayerInfo[playerid][pVehicle2] = 1;
  636.                         PlayerInfo[playerid][pVehicle2Model] = 494;
  637.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  638.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  639.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  640.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  641.                         personalcar2[playerid] = CreateVehicle(494,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  642.                         OnPlayerUpdateEx(playerid);
  643.                         return 1;
  644.                     }
  645.                 }
  646.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  647.                 {
  648.                     if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  649.                     if(money > 50000000)
  650.                     {
  651.                         GivePlayerMoney(playerid, -50000000);
  652.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer A, it has been spawned here, use [/locateveh] to find it.");
  653.                         PlayerInfo[playerid][pVehicle3] = 1;
  654.                         PlayerInfo[playerid][pVehicle3Model] = 494;
  655.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  656.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  657.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  658.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  659.                         personalcar3[playerid] = CreateVehicle(494,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  660.                         OnPlayerUpdateEx(playerid);
  661.                         return 1;
  662.                     }
  663.                 }
  664.             }
  665.             case 10:
  666.             {
  667.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  668.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  669.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  670.                 {
  671.                     if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  672.                     if(money > 50000000)
  673.                     {
  674.                         GivePlayerMoney(playerid, -50000000)
  675.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer B, it has been spawned here, use [/locateveh] to find it.");
  676.                         PlayerInfo[playerid][pVehicle1] = 1;
  677.                         PlayerInfo[playerid][pVehicle1Model] = 502;
  678.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  679.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  680.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  681.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  682.                         personalcar1[playerid] = CreateVehicle(502,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  683.                         OnPlayerUpdateEx(playerid);
  684.                         return 1;
  685.                     }
  686.                 }
  687.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  688.                 {
  689.                     if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  690.                     if(money > 50000000)
  691.                     {
  692.                         GivePlayerMoney(playerid, -50000000);
  693.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer B, it has been spawned here, use [/locateveh] to find it.");
  694.                         PlayerInfo[playerid][pVehicle2] = 1;
  695.                         PlayerInfo[playerid][pVehicle2Model] = 502;
  696.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  697.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  698.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  699.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  700.                         personalcar2[playerid] = CreateVehicle(502,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  701.                         OnPlayerUpdateEx(playerid);
  702.                         return 1;
  703.                     }
  704.                 }
  705.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  706.                 {
  707.                     if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  708.                     if(money > 50000000)
  709.                     {
  710.                         GivePlayerMoney(playerid, -50000000);
  711.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer B, it has been spawned here, use [/locateveh] to find it.");
  712.                         PlayerInfo[playerid][pVehicle3] = 1;
  713.                         PlayerInfo[playerid][pVehicle3Model] = 502;
  714.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  715.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  716.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  717.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  718.                         personalcar3[playerid] = CreateVehicle(502,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  719.                         OnPlayerUpdateEx(playerid);
  720.                         return 1;
  721.                     }
  722.                 }
  723.             }
  724.             case 11:
  725.             {
  726.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  727.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  728.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  729.                 {
  730.                     if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  731.                     if(money > 50000000)
  732.                     {
  733.                         GivePlayerMoney(playerid, -50000000)
  734.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer C, it has been spawned here, use [/locateveh] to find it.");
  735.                         PlayerInfo[playerid][pVehicle1] = 1;
  736.                         PlayerInfo[playerid][pVehicle1Model] = 503;
  737.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  738.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  739.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  740.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  741.                         personalcar1[playerid] = CreateVehicle(503,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  742.                         OnPlayerUpdateEx(playerid);
  743.                         return 1;
  744.                     }
  745.                 }
  746.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  747.                 {
  748.                     if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  749.                     if(money > 50000000)
  750.                     {
  751.                         GivePlayerMoney(playerid, -50000000);
  752.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer C, it has been spawned here, use [/locateveh] to find it.");
  753.                         PlayerInfo[playerid][pVehicle2] = 1;
  754.                         PlayerInfo[playerid][pVehicle2Model] = 503;
  755.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  756.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  757.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  758.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  759.                         personalcar2[playerid] = CreateVehicle(503,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  760.                         OnPlayerUpdateEx(playerid);
  761.                         return 1;
  762.                     }
  763.                 }
  764.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  765.                 {
  766.                     if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  767.                     if(money > 50000000)
  768.                     {
  769.                         GivePlayerMoney(playerid, -50000000);
  770.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer C, it has been spawned here, use [/locateveh] to find it.");
  771.                         PlayerInfo[playerid][pVehicle3] = 1;
  772.                         PlayerInfo[playerid][pVehicle3Model] = 503;
  773.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  774.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  775.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  776.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  777.                         personalcar3[playerid] = CreateVehicle(503,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  778.                         OnPlayerUpdateEx(playerid);
  779.                         return 1;
  780.                     }
  781.                 }
  782.             }
  783.         }
  784.     }
  785.     if(dialogid == DIALOG_BOATS)
  786.     {
  787.         new money = GetPlayerCash(playerid);
  788.         if(!response)
  789.         {
  790.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  791.             return 1;
  792.         }
  793.         switch(listitem)
  794.         {
  795.             case 0:
  796.             {
  797.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  798.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  799.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  800.                 {
  801.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  802.                     if(money > 750000)
  803.                     {
  804.                         GivePlayerMoney(playerid, -750000)
  805.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Dinghy, it has been spawned near the sea, use [/locateveh] to find it.");
  806.                         PlayerInfo[playerid][pVehicle1] = 1;
  807.                         PlayerInfo[playerid][pVehicle1Model] = 473;
  808.                         PlayerInfo[playerid][pVehicle1X] = 719.9528;
  809.                         PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
  810.                         PlayerInfo[playerid][pVehicle1Z] = -0.5057;
  811.                         PlayerInfo[playerid][pVehicle1C] = 358.0891;
  812.                         personalcar1[playerid] = CreateVehicle(473,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  813.                         OnPlayerUpdateEx(playerid);
  814.                         return 1;
  815.                     }
  816.                 }
  817.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  818.                 {
  819.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  820.                     if(money > 750000)
  821.                     {
  822.                         GivePlayerMoney(playerid, -750000);
  823.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Dinghy, it has been spawned near the sea, use [/locateveh] to find it.");
  824.                         PlayerInfo[playerid][pVehicle2] = 1;
  825.                         PlayerInfo[playerid][pVehicle2Model] = 473;
  826.                         PlayerInfo[playerid][pVehicle2X] = 719.9528;
  827.                         PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
  828.                         PlayerInfo[playerid][pVehicle2Z] = -0.5057;
  829.                         PlayerInfo[playerid][pVehicle2C] = 358.0891;
  830.                         personalcar2[playerid] = CreateVehicle(473,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  831.                         OnPlayerUpdateEx(playerid);
  832.                         return 1;
  833.                     }
  834.                 }
  835.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  836.                 {
  837.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  838.                     if(money > 750000)
  839.                     {
  840.                         GivePlayerMoney(playerid, -750000);
  841.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Dinghy, it has been spawned near the sea, use [/locateveh] to find it.");
  842.                         PlayerInfo[playerid][pVehicle3] = 1;
  843.                         PlayerInfo[playerid][pVehicle3Model] = 473;
  844.                         PlayerInfo[playerid][pVehicle3X] = 719.9528;
  845.                         PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
  846.                         PlayerInfo[playerid][pVehicle3Z] = -0.5057;
  847.                         PlayerInfo[playerid][pVehicle3C] = 358.0891;
  848.                         personalcar3[playerid] = CreateVehicle(473,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  849.                         OnPlayerUpdateEx(playerid);
  850.                         return 1;
  851.                     }
  852.                 }
  853.             }
  854.             case 1:
  855.             {
  856.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  857.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  858.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  859.                 {
  860.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  861.                     if(money > 5000000)
  862.                     {
  863.                         GivePlayerMoney(playerid, -5000000)
  864.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Jetmax, it has been spawned near the sea, use [/locateveh] to find it.");
  865.                         PlayerInfo[playerid][pVehicle1] = 1;
  866.                         PlayerInfo[playerid][pVehicle1Model] = 493;
  867.                         PlayerInfo[playerid][pVehicle1X] = 719.9528;
  868.                         PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
  869.                         PlayerInfo[playerid][pVehicle1Z] = -0.5057;
  870.                         PlayerInfo[playerid][pVehicle1C] = 358.0891;
  871.                         personalcar1[playerid] = CreateVehicle(493,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  872.                         OnPlayerUpdateEx(playerid);
  873.                         return 1;
  874.                     }
  875.                 }
  876.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  877.                 {
  878.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  879.                     if(money > 5000000)
  880.                     {
  881.                         GivePlayerMoney(playerid, -5000000);
  882.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Jetmax, it has been spawned near the sea, use [/locateveh] to find it.");
  883.                         PlayerInfo[playerid][pVehicle2] = 1;
  884.                         PlayerInfo[playerid][pVehicle2Model] = 493;
  885.                         PlayerInfo[playerid][pVehicle2X] = 719.9528;
  886.                         PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
  887.                         PlayerInfo[playerid][pVehicle2Z] = -0.5057;
  888.                         PlayerInfo[playerid][pVehicle2C] = 358.0891;
  889.                         personalcar2[playerid] = CreateVehicle(493,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  890.                         OnPlayerUpdateEx(playerid);
  891.                         return 1;
  892.                     }
  893.                 }
  894.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  895.                 {
  896.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  897.                     if(money > 5000000)
  898.                     {
  899.                         GivePlayerMoney(playerid, -5000000);
  900.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Jetmax, it has been spawned near the sea, use [/locateveh] to find it.");
  901.                         PlayerInfo[playerid][pVehicle3] = 1;
  902.                         PlayerInfo[playerid][pVehicle3Model] = 493;
  903.                         PlayerInfo[playerid][pVehicle3X] = 719.9528;
  904.                         PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
  905.                         PlayerInfo[playerid][pVehicle3Z] = -0.5057;
  906.                         PlayerInfo[playerid][pVehicle3C] = 358.0891;
  907.                         personalcar3[playerid] = CreateVehicle(493,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  908.                         OnPlayerUpdateEx(playerid);
  909.                         return 1;
  910.                     }
  911.                 }
  912.             }
  913.             case 2:
  914.             {
  915.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  916.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  917.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  918.                 {
  919.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  920.                     if(money > 3000000)
  921.                     {
  922.                         GivePlayerMoney(playerid, -3000000)
  923.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Launch, it has been spawned near the sea, use [/locateveh] to find it.");
  924.                         PlayerInfo[playerid][pVehicle1] = 1;
  925.                         PlayerInfo[playerid][pVehicle1Model] = 595;
  926.                         PlayerInfo[playerid][pVehicle1X] = 719.9528;
  927.                         PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
  928.                         PlayerInfo[playerid][pVehicle1Z] = -0.5057;
  929.                         PlayerInfo[playerid][pVehicle1C] = 358.0891;
  930.                         personalcar1[playerid] = CreateVehicle(595,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  931.                         OnPlayerUpdateEx(playerid);
  932.                         return 1;
  933.                     }
  934.                 }
  935.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  936.                 {
  937.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  938.                     if(money > 3000000)
  939.                     {
  940.                         GivePlayerMoney(playerid, -3000000);
  941.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Launch, it has been spawned near the sea, use [/locateveh] to find it.");
  942.                         PlayerInfo[playerid][pVehicle2] = 1;
  943.                         PlayerInfo[playerid][pVehicle2Model] = 595;
  944.                         PlayerInfo[playerid][pVehicle2X] = 719.9528;
  945.                         PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
  946.                         PlayerInfo[playerid][pVehicle2Z] = -0.5057;
  947.                         PlayerInfo[playerid][pVehicle2C] = 358.0891;
  948.                         personalcar2[playerid] = CreateVehicle(595,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  949.                         OnPlayerUpdateEx(playerid);
  950.                         return 1;
  951.                     }
  952.                 }
  953.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  954.                 {
  955.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  956.                     if(money > 3000000)
  957.                     {
  958.                         GivePlayerMoney(playerid, -3000000);
  959.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Launch, it has been spawned near the sea, use [/locateveh] to find it.");
  960.                         PlayerInfo[playerid][pVehicle3] = 1;
  961.                         PlayerInfo[playerid][pVehicle3Model] = 595;
  962.                         PlayerInfo[playerid][pVehicle3X] = 719.9528;
  963.                         PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
  964.                         PlayerInfo[playerid][pVehicle3Z] = -0.5057;
  965.                         PlayerInfo[playerid][pVehicle3C] = 358.0891;
  966.                         personalcar3[playerid] = CreateVehicle(595,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  967.                         OnPlayerUpdateEx(playerid);
  968.                         return 1;
  969.                     }
  970.                 }
  971.             }
  972.             case 3:
  973.             {
  974.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  975.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  976.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  977.                 {
  978.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  979.                     if(money > 2000000)
  980.                     {
  981.                         GivePlayerMoney(playerid, -2000000)
  982.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Marquis, it has been spawned near the sea, use [/locateveh] to find it.");
  983.                         PlayerInfo[playerid][pVehicle1] = 1;
  984.                         PlayerInfo[playerid][pVehicle1Model] = 484;
  985.                         PlayerInfo[playerid][pVehicle1X] = 719.9528;
  986.                         PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
  987.                         PlayerInfo[playerid][pVehicle1Z] = -0.5057;
  988.                         PlayerInfo[playerid][pVehicle1C] = 358.0891;
  989.                         personalcar1[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  990.                         OnPlayerUpdateEx(playerid);
  991.                         return 1;
  992.                     }
  993.                 }
  994.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  995.                 {
  996.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  997.                     if(money > 2000000)
  998.                     {
  999.                         GivePlayerMoney(playerid, -2000000);
  1000.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Marquis, it has been spawned near the sea, use [/locateveh] to find it.");
  1001.                         PlayerInfo[playerid][pVehicle2] = 1;
  1002.                         PlayerInfo[playerid][pVehicle2Model] = 484;
  1003.                         PlayerInfo[playerid][pVehicle2X] = 719.9528;
  1004.                         PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
  1005.                         PlayerInfo[playerid][pVehicle2Z] = -0.5057;
  1006.                         PlayerInfo[playerid][pVehicle2C] = 358.0891;
  1007.                         personalcar2[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1008.                         OnPlayerUpdateEx(playerid);
  1009.                         return 1;
  1010.                     }
  1011.                 }
  1012.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1013.                 {
  1014.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1015.                     if(money > 2000000)
  1016.                     {
  1017.                         GivePlayerMoney(playerid, -2000000);
  1018.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Marquis, it has been spawned near the sea, use [/locateveh] to find it.");
  1019.                         PlayerInfo[playerid][pVehicle3] = 1;
  1020.                         PlayerInfo[playerid][pVehicle3Model] = 484;
  1021.                         PlayerInfo[playerid][pVehicle3X] = 719.9528;
  1022.                         PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
  1023.                         PlayerInfo[playerid][pVehicle3Z] = -0.5057;
  1024.                         PlayerInfo[playerid][pVehicle3C] = 358.0891;
  1025.                         personalcar3[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1026.                         OnPlayerUpdateEx(playerid);
  1027.                         return 1;
  1028.                     }
  1029.                 }
  1030.             }
  1031.             case 4:
  1032.             {
  1033.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1034.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1035.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1036.                 {
  1037.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1038.                     if(money > 2500000)
  1039.                     {
  1040.                         GivePlayerMoney(playerid, -2500000)
  1041.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Reefer, it has been spawned near the sea, use [/locateveh] to find it.");
  1042.                         PlayerInfo[playerid][pVehicle1] = 1;
  1043.                         PlayerInfo[playerid][pVehicle1Model] = 484;
  1044.                         PlayerInfo[playerid][pVehicle1X] = 719.9528;
  1045.                         PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
  1046.                         PlayerInfo[playerid][pVehicle1Z] = -0.5057;
  1047.                         PlayerInfo[playerid][pVehicle1C] = 358.0891;
  1048.                         personalcar1[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1049.                         OnPlayerUpdateEx(playerid);
  1050.                         return 1;
  1051.                     }
  1052.                 }
  1053.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1054.                 {
  1055.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1056.                     if(money > 2500000)
  1057.                     {
  1058.                         GivePlayerMoney(playerid, -2500000);
  1059.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Reefer, it has been spawned near the sea, use [/locateveh] to find it.");
  1060.                         PlayerInfo[playerid][pVehicle2] = 1;
  1061.                         PlayerInfo[playerid][pVehicle2Model] = 484;
  1062.                         PlayerInfo[playerid][pVehicle2X] = 719.9528;
  1063.                         PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
  1064.                         PlayerInfo[playerid][pVehicle2Z] = -0.5057;
  1065.                         PlayerInfo[playerid][pVehicle2C] = 358.0891;
  1066.                         personalcar2[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1067.                         OnPlayerUpdateEx(playerid);
  1068.                         return 1;
  1069.                     }
  1070.                 }
  1071.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1072.                 {
  1073.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1074.                     if(money > 2500000)
  1075.                     {
  1076.                         GivePlayerMoney(playerid, -2500000);
  1077.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Reefer, it has been spawned near the sea, use [/locateveh] to find it.");
  1078.                         PlayerInfo[playerid][pVehicle3] = 1;
  1079.                         PlayerInfo[playerid][pVehicle3Model] = 484;
  1080.                         PlayerInfo[playerid][pVehicle3X] = 719.9528;
  1081.                         PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
  1082.                         PlayerInfo[playerid][pVehicle3Z] = -0.5057;
  1083.                         PlayerInfo[playerid][pVehicle3C] = 358.0891;
  1084.                         personalcar3[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1085.                         OnPlayerUpdateEx(playerid);
  1086.                         return 1;
  1087.                     }
  1088.                 }
  1089.             }
  1090.             case 5:
  1091.             {
  1092.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1093.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1094.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1095.                 {
  1096.                     if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1097.                     if(money > 6000000)
  1098.                     {
  1099.                         GivePlayerMoney(playerid, -6000000)
  1100.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Speeder, it has been spawned near the sea, use [/locateveh] to find it.");
  1101.                         PlayerInfo[playerid][pVehicle1] = 1;
  1102.                         PlayerInfo[playerid][pVehicle1Model] = 452;
  1103.                         PlayerInfo[playerid][pVehicle1X] = 719.9528;
  1104.                         PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
  1105.                         PlayerInfo[playerid][pVehicle1Z] = -0.5057;
  1106.                         PlayerInfo[playerid][pVehicle1C] = 358.0891;
  1107.                         personalcar1[playerid] = CreateVehicle(452,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1108.                         OnPlayerUpdateEx(playerid);
  1109.                         return 1;
  1110.                     }
  1111.                 }
  1112.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1113.                 {
  1114.                     if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1115.                     if(money > 6000000)
  1116.                     {
  1117.                         GivePlayerMoney(playerid, -6000000);
  1118.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Speeder, it has been spawned near the sea, use [/locateveh] to find it.");
  1119.                         PlayerInfo[playerid][pVehicle2] = 1;
  1120.                         PlayerInfo[playerid][pVehicle2Model] = 452;
  1121.                         PlayerInfo[playerid][pVehicle2X] = 719.9528;
  1122.                         PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
  1123.                         PlayerInfo[playerid][pVehicle2Z] = -0.5057;
  1124.                         PlayerInfo[playerid][pVehicle2C] = 358.0891;
  1125.                         personalcar2[playerid] = CreateVehicle(452,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1126.                         OnPlayerUpdateEx(playerid);
  1127.                         return 1;
  1128.                     }
  1129.                 }
  1130.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1131.                 {
  1132.                     if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1133.                     if(money > 6000000)
  1134.                     {
  1135.                         GivePlayerMoney(playerid, -6000000);
  1136.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Speeder, it has been spawned near the sea, use [/locateveh] to find it.");
  1137.                         PlayerInfo[playerid][pVehicle3] = 1;
  1138.                         PlayerInfo[playerid][pVehicle3Model] = 452;
  1139.                         PlayerInfo[playerid][pVehicle3X] = 719.9528;
  1140.                         PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
  1141.                         PlayerInfo[playerid][pVehicle3Z] = -0.5057;
  1142.                         PlayerInfo[playerid][pVehicle3C] = 358.0891;
  1143.                         personalcar3[playerid] = CreateVehicle(452,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1144.                         OnPlayerUpdateEx(playerid);
  1145.                         return 1;
  1146.                     }
  1147.                 }
  1148.             }
  1149.             case 6:
  1150.             {
  1151.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1152.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1153.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1154.                 {
  1155.                     if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1156.                     if(money > 8500000)
  1157.                     {
  1158.                         GivePlayerMoney(playerid, -8500000)
  1159.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Squallo, it has been spawned near the sea, use [/locateveh] to find it.");
  1160.                         PlayerInfo[playerid][pVehicle1] = 1;
  1161.                         PlayerInfo[playerid][pVehicle1Model] = 446;
  1162.                         PlayerInfo[playerid][pVehicle1X] = 719.9528;
  1163.                         PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
  1164.                         PlayerInfo[playerid][pVehicle1Z] = -0.5057;
  1165.                         PlayerInfo[playerid][pVehicle1C] = 358.0891;
  1166.                         personalcar1[playerid] = CreateVehicle(446,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1167.                         OnPlayerUpdateEx(playerid);
  1168.                         return 1;
  1169.                     }
  1170.                 }
  1171.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1172.                 {
  1173.                     if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1174.                     if(money > 8500000)
  1175.                     {
  1176.                         GivePlayerMoney(playerid, -8500000);
  1177.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Squallo, it has been spawned near the sea, use [/locateveh] to find it.");
  1178.                         PlayerInfo[playerid][pVehicle2] = 1;
  1179.                         PlayerInfo[playerid][pVehicle2Model] = 446;
  1180.                         PlayerInfo[playerid][pVehicle2X] = 719.9528;
  1181.                         PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
  1182.                         PlayerInfo[playerid][pVehicle2Z] = -0.5057;
  1183.                         PlayerInfo[playerid][pVehicle2C] = 358.0891;
  1184.                         personalcar2[playerid] = CreateVehicle(446,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1185.                         OnPlayerUpdateEx(playerid);
  1186.                         return 1;
  1187.                     }
  1188.                 }
  1189.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1190.                 {
  1191.                     if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1192.                     if(money > 8500000)
  1193.                     {
  1194.                         GivePlayerMoney(playerid, -8500000);
  1195.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Squallo, it has been spawned near the sea, use [/locateveh] to find it.");
  1196.                         PlayerInfo[playerid][pVehicle3] = 1;
  1197.                         PlayerInfo[playerid][pVehicle3Model] = 446;
  1198.                         PlayerInfo[playerid][pVehicle3X] = 719.9528;
  1199.                         PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
  1200.                         PlayerInfo[playerid][pVehicle3Z] = -0.5057;
  1201.                         PlayerInfo[playerid][pVehicle3C] = 358.0891;
  1202.                         personalcar3[playerid] = CreateVehicle(446,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1203.                         OnPlayerUpdateEx(playerid);
  1204.                         return 1;
  1205.                     }
  1206.                 }
  1207.             }
  1208.             case 7:
  1209.             {
  1210.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1211.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1212.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1213.                 {
  1214.                     if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1215.                     if(money > 1500000)
  1216.                     {
  1217.                         GivePlayerMoney(playerid, -1500000)
  1218.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Tropic, it has been spawned near the sea, use [/locateveh] to find it.");
  1219.                         PlayerInfo[playerid][pVehicle1] = 1;
  1220.                         PlayerInfo[playerid][pVehicle1Model] = 454;
  1221.                         PlayerInfo[playerid][pVehicle1X] = 719.9528;
  1222.                         PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
  1223.                         PlayerInfo[playerid][pVehicle1Z] = -0.5057;
  1224.                         PlayerInfo[playerid][pVehicle1C] = 358.0891;
  1225.                         personalcar1[playerid] = CreateVehicle(454,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1226.                         OnPlayerUpdateEx(playerid);
  1227.                         return 1;
  1228.                     }
  1229.                 }
  1230.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1231.                 {
  1232.                     if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1233.                     if(money > 1500000)
  1234.                     {
  1235.                         GivePlayerMoney(playerid, -1500000);
  1236.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Tropic, it has been spawned near the sea, use [/locateveh] to find it.");
  1237.                         PlayerInfo[playerid][pVehicle2] = 1;
  1238.                         PlayerInfo[playerid][pVehicle2Model] = 454;
  1239.                         PlayerInfo[playerid][pVehicle2X] = 719.9528;
  1240.                         PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
  1241.                         PlayerInfo[playerid][pVehicle2Z] = -0.5057;
  1242.                         PlayerInfo[playerid][pVehicle2C] = 358.0891;
  1243.                         personalcar2[playerid] = CreateVehicle(454,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1244.                         OnPlayerUpdateEx(playerid);
  1245.                         return 1;
  1246.                     }
  1247.                 }
  1248.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1249.                 {
  1250.                     if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1251.                     if(money > 1500000)
  1252.                     {
  1253.                         GivePlayerMoney(playerid, -1500000);
  1254.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Tropic, it has been spawned near the sea, use [/locateveh] to find it.");
  1255.                         PlayerInfo[playerid][pVehicle3] = 1;
  1256.                         PlayerInfo[playerid][pVehicle3Model] = 454;
  1257.                         PlayerInfo[playerid][pVehicle3X] = 719.9528;
  1258.                         PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
  1259.                         PlayerInfo[playerid][pVehicle3Z] = -0.5057;
  1260.                         PlayerInfo[playerid][pVehicle3C] = 358.0891;
  1261.                         personalcar3[playerid] = CreateVehicle(454,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
  1262.                         OnPlayerUpdateEx(playerid);
  1263.                         return 1;
  1264.                     }
  1265.                 }
  1266.             }
  1267.         }
  1268.     }
  1269.     if(dialogid == DIALOG_STATIONWAGONS)
  1270.     {
  1271.         new money = GetPlayerCash(playerid);
  1272.         if(!response)
  1273.         {
  1274.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  1275.             return 1;
  1276.         }
  1277.         switch(listitem)
  1278.         {
  1279.             case 0:
  1280.             {
  1281.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1282.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1283.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1284.                 {
  1285.                     if(money < 165000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1286.                     if(money > 165000)
  1287.                     {
  1288.                         GivePlayerMoney(playerid, -165000)
  1289.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Moonbeam, it has been spawned here, use [/locateveh] to find it.");
  1290.                         PlayerInfo[playerid][pVehicle1] = 1;
  1291.                         PlayerInfo[playerid][pVehicle1Model] = 418;
  1292.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1293.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1294.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1295.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1296.                         personalcar1[playerid] = CreateVehicle(418,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1297.                         OnPlayerUpdateEx(playerid);
  1298.                         return 1;
  1299.                     }
  1300.                 }
  1301.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1302.                 {
  1303.                     if(money < 165000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1304.                     if(money > 165000)
  1305.                     {
  1306.                         GivePlayerMoney(playerid, -165000);
  1307.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Moonbeam, it has been spawned here, use [/locateveh] to find it.");
  1308.                         PlayerInfo[playerid][pVehicle2] = 1;
  1309.                         PlayerInfo[playerid][pVehicle2Model] = 418;
  1310.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1311.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1312.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1313.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1314.                         personalcar2[playerid] = CreateVehicle(418,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1315.                         OnPlayerUpdateEx(playerid);
  1316.                         return 1;
  1317.                     }
  1318.                 }
  1319.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1320.                 {
  1321.                     if(money < 165000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1322.                     if(money > 165000)
  1323.                     {
  1324.                         GivePlayerMoney(playerid, -165000);
  1325.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Moonbeam, it has been spawned here, use [/locateveh] to find it.");
  1326.                         PlayerInfo[playerid][pVehicle3] = 1;
  1327.                         PlayerInfo[playerid][pVehicle3Model] = 418;
  1328.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1329.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1330.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1331.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1332.                         personalcar3[playerid] = CreateVehicle(418,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1333.                         OnPlayerUpdateEx(playerid);
  1334.                         return 1;
  1335.                     }
  1336.                 }
  1337.             }
  1338.             case 1:
  1339.             {
  1340.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1341.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1342.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1343.                 {
  1344.                     if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1345.                     if(money > 150000)
  1346.                     {
  1347.                         GivePlayerMoney(playerid, -150000)
  1348.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Perennail, it has been spawned here, use [/locateveh] to find it.");
  1349.                         PlayerInfo[playerid][pVehicle1] = 1;
  1350.                         PlayerInfo[playerid][pVehicle1Model] = 404;
  1351.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1352.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1353.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1354.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1355.                         personalcar1[playerid] = CreateVehicle(404,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1356.                         OnPlayerUpdateEx(playerid);
  1357.                         return 1;
  1358.                     }
  1359.                 }
  1360.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1361.                 {
  1362.                     if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1363.                     if(money > 150000)
  1364.                     {
  1365.                         GivePlayerMoney(playerid, -150000);
  1366.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Perennail, it has been spawned here, use [/locateveh] to find it.");
  1367.                         PlayerInfo[playerid][pVehicle2] = 1;
  1368.                         PlayerInfo[playerid][pVehicle2Model] = 404;
  1369.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1370.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1371.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1372.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1373.                         personalcar2[playerid] = CreateVehicle(404,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1374.                         OnPlayerUpdateEx(playerid);
  1375.                         return 1;
  1376.                     }
  1377.                 }
  1378.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1379.                 {
  1380.                     if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1381.                     if(money > 150000)
  1382.                     {
  1383.                         GivePlayerMoney(playerid, -150000);
  1384.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Perennail, it has been spawned here, use [/locateveh] to find it.");
  1385.                         PlayerInfo[playerid][pVehicle3] = 1;
  1386.                         PlayerInfo[playerid][pVehicle3Model] = 404;
  1387.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1388.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1389.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1390.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1391.                         personalcar3[playerid] = CreateVehicle(404,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1392.                         OnPlayerUpdateEx(playerid);
  1393.                         return 1;
  1394.                     }
  1395.                 }
  1396.             }
  1397.             case 2:
  1398.             {
  1399.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1400.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1401.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1402.                 {
  1403.                     if(money < 650000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1404.                     if(money > 650000)
  1405.                     {
  1406.                         GivePlayerMoney(playerid, -650000)
  1407.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Club, it has been spawned here, use [/locateveh] to find it.");
  1408.                         PlayerInfo[playerid][pVehicle1] = 1;
  1409.                         PlayerInfo[playerid][pVehicle1Model] = 589;
  1410.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1411.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1412.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1413.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1414.                         personalcar1[playerid] = CreateVehicle(589,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1415.                         OnPlayerUpdateEx(playerid);
  1416.                         return 1;
  1417.                     }
  1418.                 }
  1419.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1420.                 {
  1421.                     if(money < 650000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1422.                     if(money > 650000)
  1423.                     {
  1424.                         GivePlayerMoney(playerid, -650000);
  1425.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Club, it has been spawned here, use [/locateveh] to find it.");
  1426.                         PlayerInfo[playerid][pVehicle2] = 1;
  1427.                         PlayerInfo[playerid][pVehicle2Model] = 589;
  1428.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1429.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1430.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1431.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1432.                         personalcar2[playerid] = CreateVehicle(589,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1433.                         OnPlayerUpdateEx(playerid);
  1434.                         return 1;
  1435.                     }
  1436.                 }
  1437.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1438.                 {
  1439.                     if(money < 650000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1440.                     if(money > 650000)
  1441.                     {
  1442.                         GivePlayerMoney(playerid, -650000);
  1443.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Club, it has been spawned here, use [/locateveh] to find it.");
  1444.                         PlayerInfo[playerid][pVehicle3] = 1;
  1445.                         PlayerInfo[playerid][pVehicle3Model] = 589;
  1446.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1447.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1448.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1449.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1450.                         personalcar3[playerid] = CreateVehicle(589,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1451.                         OnPlayerUpdateEx(playerid);
  1452.                         return 1;
  1453.                     }
  1454.                 }
  1455.             }
  1456.             case 3:
  1457.             {
  1458.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1459.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1460.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1461.                 {
  1462.                     if(money < 225000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1463.                     if(money > 225000)
  1464.                     {
  1465.                         GivePlayerMoney(playerid, -225000)
  1466.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Regina, it has been spawned here, use [/locateveh] to find it.");
  1467.                         PlayerInfo[playerid][pVehicle1] = 1;
  1468.                         PlayerInfo[playerid][pVehicle1Model] = 479;
  1469.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1470.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1471.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1472.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1473.                         personalcar1[playerid] = CreateVehicle(479,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1474.                         OnPlayerUpdateEx(playerid);
  1475.                         return 1;
  1476.                     }
  1477.                 }
  1478.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1479.                 {
  1480.                     if(money < 225000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1481.                     if(money > 225000)
  1482.                     {
  1483.                         GivePlayerMoney(playerid, -225000);
  1484.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Regina, it has been spawned here, use [/locateveh] to find it.");
  1485.                         PlayerInfo[playerid][pVehicle2] = 1;
  1486.                         PlayerInfo[playerid][pVehicle2Model] = 479;
  1487.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1488.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1489.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1490.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1491.                         personalcar2[playerid] = CreateVehicle(479,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1492.                         OnPlayerUpdateEx(playerid);
  1493.                         return 1;
  1494.                     }
  1495.                 }
  1496.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1497.                 {
  1498.                     if(money < 225000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1499.                     if(money > 225000)
  1500.                     {
  1501.                         GivePlayerMoney(playerid, -225000);
  1502.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Regina, it has been spawned here, use [/locateveh] to find it.");
  1503.                         PlayerInfo[playerid][pVehicle3] = 1;
  1504.                         PlayerInfo[playerid][pVehicle3Model] = 479;
  1505.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1506.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1507.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1508.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1509.                         personalcar3[playerid] = CreateVehicle(479,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1510.                         OnPlayerUpdateEx(playerid);
  1511.                         return 1;
  1512.                     }
  1513.                 }
  1514.             }
  1515.             case 4:
  1516.             {
  1517.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1518.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1519.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1520.                 {
  1521.                     if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1522.                     if(money > 175000)
  1523.                     {
  1524.                         GivePlayerMoney(playerid, -175000)
  1525.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Solair, it has been spawned here, use [/locateveh] to find it.");
  1526.                         PlayerInfo[playerid][pVehicle1] = 1;
  1527.                         PlayerInfo[playerid][pVehicle1Model] = 458;
  1528.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1529.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1530.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1531.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1532.                         personalcar1[playerid] = CreateVehicle(458,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1533.                         OnPlayerUpdateEx(playerid);
  1534.                         return 1;
  1535.                     }
  1536.                 }
  1537.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1538.                 {
  1539.                     if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1540.                     if(money > 175000)
  1541.                     {
  1542.                         GivePlayerMoney(playerid, -175000);
  1543.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Solair, it has been spawned here, use [/locateveh] to find it.");
  1544.                         PlayerInfo[playerid][pVehicle2] = 1;
  1545.                         PlayerInfo[playerid][pVehicle2Model] = 458;
  1546.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1547.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1548.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1549.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1550.                         personalcar2[playerid] = CreateVehicle(458,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1551.                         OnPlayerUpdateEx(playerid);
  1552.                         return 1;
  1553.                     }
  1554.                 }
  1555.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1556.                 {
  1557.                     if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1558.                     if(money > 175000)
  1559.                     {
  1560.                         GivePlayerMoney(playerid, -175000);
  1561.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Solair, it has been spawned here, use [/locateveh] to find it.");
  1562.                         PlayerInfo[playerid][pVehicle3] = 1;
  1563.                         PlayerInfo[playerid][pVehicle3Model] = 458;
  1564.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1565.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1566.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1567.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1568.                         personalcar3[playerid] = CreateVehicle(458,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1569.                         OnPlayerUpdateEx(playerid);
  1570.                         return 1;
  1571.                     }
  1572.                 }
  1573.             }
  1574.             case 5:
  1575.             {
  1576.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1577.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1578.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1579.                 {
  1580.                     if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1581.                     if(money > 175000)
  1582.                     {
  1583.                         GivePlayerMoney(playerid, -175000)
  1584.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stratum, it has been spawned here, use [/locateveh] to find it.");
  1585.                         PlayerInfo[playerid][pVehicle1] = 1;
  1586.                         PlayerInfo[playerid][pVehicle1Model] = 561;
  1587.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1588.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1589.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1590.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1591.                         personalcar1[playerid] = CreateVehicle(561,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1592.                         OnPlayerUpdateEx(playerid);
  1593.                         return 1;
  1594.                     }
  1595.                 }
  1596.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1597.                 {
  1598.                     if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1599.                     if(money > 175000)
  1600.                     {
  1601.                         GivePlayerMoney(playerid, -175000);
  1602.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stratum, it has been spawned here, use [/locateveh] to find it.");
  1603.                         PlayerInfo[playerid][pVehicle2] = 1;
  1604.                         PlayerInfo[playerid][pVehicle2Model] = 561;
  1605.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1606.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1607.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1608.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1609.                         personalcar2[playerid] = CreateVehicle(561,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1610.                         OnPlayerUpdateEx(playerid);
  1611.                         return 1;
  1612.                     }
  1613.                 }
  1614.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1615.                 {
  1616.                     if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1617.                     if(money > 175000)
  1618.                     {
  1619.                         GivePlayerMoney(playerid, -175000);
  1620.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stratum, it has been spawned here, use [/locateveh] to find it.");
  1621.                         PlayerInfo[playerid][pVehicle3] = 1;
  1622.                         PlayerInfo[playerid][pVehicle3Model] = 561;
  1623.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1624.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1625.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1626.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1627.                         personalcar3[playerid] = CreateVehicle(561,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1628.                         OnPlayerUpdateEx(playerid);
  1629.                         return 1;
  1630.                     }
  1631.                 }
  1632.             }
  1633.         }
  1634.     }
  1635.     if(dialogid == DIALOG_SPORTVEHICLES)
  1636.     {
  1637.         new money = GetPlayerCash(playerid);
  1638.         if(!response)
  1639.         {
  1640.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  1641.             return 1;
  1642.         }
  1643.         switch(listitem)
  1644.         {
  1645.             case 0:
  1646.             {
  1647.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1648.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1649.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1650.                 {
  1651.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1652.                     if(money > 3000000)
  1653.                     {
  1654.                         GivePlayerMoney(playerid, -3000000)
  1655.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Alpha, it has been spawned here, use [/locateveh] to find it.");
  1656.                         PlayerInfo[playerid][pVehicle1] = 1;
  1657.                         PlayerInfo[playerid][pVehicle1Model] = 602;
  1658.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1659.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1660.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1661.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1662.                         personalcar1[playerid] = CreateVehicle(602,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1663.                         OnPlayerUpdateEx(playerid);
  1664.                         return 1;
  1665.                     }
  1666.                 }
  1667.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1668.                 {
  1669.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1670.                     if(money > 3000000)
  1671.                     {
  1672.                         GivePlayerMoney(playerid, -3000000);
  1673.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Alpha, it has been spawned here, use [/locateveh] to find it.");
  1674.                         PlayerInfo[playerid][pVehicle2] = 1;
  1675.                         PlayerInfo[playerid][pVehicle2Model] = 602;
  1676.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1677.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1678.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1679.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1680.                         personalcar2[playerid] = CreateVehicle(602,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1681.                         OnPlayerUpdateEx(playerid);
  1682.                         return 1;
  1683.                     }
  1684.                 }
  1685.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1686.                 {
  1687.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1688.                     if(money > 3000000)
  1689.                     {
  1690.                         GivePlayerMoney(playerid, -3000000);
  1691.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Alpha, it has been spawned here, use [/locateveh] to find it.");
  1692.                         PlayerInfo[playerid][pVehicle3] = 1;
  1693.                         PlayerInfo[playerid][pVehicle3Model] = 602;
  1694.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1695.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1696.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1697.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1698.                         personalcar3[playerid] = CreateVehicle(602,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1699.                         OnPlayerUpdateEx(playerid);
  1700.                         return 1;
  1701.                     }
  1702.                 }
  1703.             }
  1704.             case 1:
  1705.             {
  1706.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1707.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1708.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1709.                 {
  1710.                     if(money < 8950000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1711.                     if(money > 8950000)
  1712.                     {
  1713.                         GivePlayerMoney(playerid, -8950000)
  1714.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Banshee, it has been spawned here, use [/locateveh] to find it.");
  1715.                         PlayerInfo[playerid][pVehicle1] = 1;
  1716.                         PlayerInfo[playerid][pVehicle1Model] = 429;
  1717.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1718.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1719.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1720.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1721.                         personalcar1[playerid] = CreateVehicle(429,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1722.                         OnPlayerUpdateEx(playerid);
  1723.                         return 1;
  1724.                     }
  1725.                 }
  1726.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1727.                 {
  1728.                     if(money < 8950000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1729.                     if(money > 8950000)
  1730.                     {
  1731.                         GivePlayerMoney(playerid, -8950000);
  1732.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Banshee, it has been spawned here, use [/locateveh] to find it.");
  1733.                         PlayerInfo[playerid][pVehicle2] = 1;
  1734.                         PlayerInfo[playerid][pVehicle2Model] = 429;
  1735.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1736.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1737.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1738.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1739.                         personalcar2[playerid] = CreateVehicle(429,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1740.                         OnPlayerUpdateEx(playerid);
  1741.                         return 1;
  1742.                     }
  1743.                 }
  1744.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1745.                 {
  1746.                     if(money < 8950000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1747.                     if(money > 8950000)
  1748.                     {
  1749.                         GivePlayerMoney(playerid, -8950000);
  1750.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Banshee, it has been spawned here, use [/locateveh] to find it.");
  1751.                         PlayerInfo[playerid][pVehicle3] = 1;
  1752.                         PlayerInfo[playerid][pVehicle3Model] = 429;
  1753.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1754.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1755.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1756.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1757.                         personalcar3[playerid] = CreateVehicle(429,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1758.                         OnPlayerUpdateEx(playerid);
  1759.                         return 1;
  1760.                     }
  1761.                 }
  1762.             }
  1763.             case 2:
  1764.             {
  1765.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1766.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1767.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1768.                 {
  1769.                     if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1770.                     if(money > 8000000)
  1771.                     {
  1772.                         GivePlayerMoney(playerid, -8000000)
  1773.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Buffalo, it has been spawned here, use [/locateveh] to find it.");
  1774.                         PlayerInfo[playerid][pVehicle1] = 1;
  1775.                         PlayerInfo[playerid][pVehicle1Model] = 402;
  1776.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1777.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1778.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1779.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1780.                         personalcar1[playerid] = CreateVehicle(402,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1781.                         OnPlayerUpdateEx(playerid);
  1782.                         return 1;
  1783.                     }
  1784.                 }
  1785.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1786.                 {
  1787.                     if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1788.                     if(money > 8000000)
  1789.                     {
  1790.                         GivePlayerMoney(playerid, -8000000);
  1791.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Buffalo, it has been spawned here, use [/locateveh] to find it.");
  1792.                         PlayerInfo[playerid][pVehicle2] = 1;
  1793.                         PlayerInfo[playerid][pVehicle2Model] = 402;
  1794.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1795.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1796.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1797.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1798.                         personalcar2[playerid] = CreateVehicle(402,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1799.                         OnPlayerUpdateEx(playerid);
  1800.                         return 1;
  1801.                     }
  1802.                 }
  1803.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1804.                 {
  1805.                     if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1806.                     if(money > 8000000)
  1807.                     {
  1808.                         GivePlayerMoney(playerid, -8000000);
  1809.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Buffalo, it has been spawned here, use [/locateveh] to find it.");
  1810.                         PlayerInfo[playerid][pVehicle3] = 1;
  1811.                         PlayerInfo[playerid][pVehicle3Model] = 402;
  1812.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1813.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1814.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1815.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1816.                         personalcar3[playerid] = CreateVehicle(402,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1817.                         OnPlayerUpdateEx(playerid);
  1818.                         return 1;
  1819.                     }
  1820.                 }
  1821.             }
  1822.             case 3:
  1823.             {
  1824.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1825.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1826.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1827.                 {
  1828.                     if(money < 9750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1829.                     if(money > 9750000)
  1830.                     {
  1831.                         GivePlayerMoney(playerid, -9750000)
  1832.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bullet, it has been spawned here, use [/locateveh] to find it.");
  1833.                         PlayerInfo[playerid][pVehicle1] = 1;
  1834.                         PlayerInfo[playerid][pVehicle1Model] = 541;
  1835.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1836.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1837.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1838.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1839.                         personalcar1[playerid] = CreateVehicle(541,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1840.                         OnPlayerUpdateEx(playerid);
  1841.                         return 1;
  1842.                     }
  1843.                 }
  1844.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1845.                 {
  1846.                     if(money < 9750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1847.                     if(money > 9750000)
  1848.                     {
  1849.                         GivePlayerMoney(playerid, -9750000);
  1850.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bullet, it has been spawned here, use [/locateveh] to find it.");
  1851.                         PlayerInfo[playerid][pVehicle2] = 1;
  1852.                         PlayerInfo[playerid][pVehicle2Model] = 541;
  1853.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1854.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1855.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1856.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1857.                         personalcar2[playerid] = CreateVehicle(541,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1858.                         OnPlayerUpdateEx(playerid);
  1859.                         return 1;
  1860.                     }
  1861.                 }
  1862.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1863.                 {
  1864.                     if(money < 9750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1865.                     if(money > 9750000)
  1866.                     {
  1867.                         GivePlayerMoney(playerid, -9750000);
  1868.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bullet, it has been spawned here, use [/locateveh] to find it.");
  1869.                         PlayerInfo[playerid][pVehicle3] = 1;
  1870.                         PlayerInfo[playerid][pVehicle3Model] = 541;
  1871.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1872.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1873.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1874.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1875.                         personalcar3[playerid] = CreateVehicle(541,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1876.                         OnPlayerUpdateEx(playerid);
  1877.                         return 1;
  1878.                     }
  1879.                 }
  1880.             }
  1881.             case 4:
  1882.             {
  1883.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1884.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1885.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1886.                 {
  1887.                     if(money < 7000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1888.                     if(money > 7000000)
  1889.                     {
  1890.                         GivePlayerMoney(playerid, -7000000)
  1891.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Cheetah, it has been spawned here, use [/locateveh] to find it.");
  1892.                         PlayerInfo[playerid][pVehicle1] = 1;
  1893.                         PlayerInfo[playerid][pVehicle1Model] = 415;
  1894.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1895.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1896.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1897.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1898.                         personalcar1[playerid] = CreateVehicle(415,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1899.                         OnPlayerUpdateEx(playerid);
  1900.                         return 1;
  1901.                     }
  1902.                 }
  1903.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1904.                 {
  1905.                     if(money < 7000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1906.                     if(money > 7000000)
  1907.                     {
  1908.                         GivePlayerMoney(playerid, -7000000);
  1909.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Cheetah, it has been spawned here, use [/locateveh] to find it.");
  1910.                         PlayerInfo[playerid][pVehicle2] = 1;
  1911.                         PlayerInfo[playerid][pVehicle2Model] = 415;
  1912.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1913.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1914.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1915.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1916.                         personalcar2[playerid] = CreateVehicle(415,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1917.                         OnPlayerUpdateEx(playerid);
  1918.                         return 1;
  1919.                     }
  1920.                 }
  1921.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1922.                 {
  1923.                     if(money < 7000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1924.                     if(money > 7000000)
  1925.                     {
  1926.                         GivePlayerMoney(playerid, -7000000);
  1927.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Cheetah, it has been spawned here, use [/locateveh] to find it.");
  1928.                         PlayerInfo[playerid][pVehicle3] = 1;
  1929.                         PlayerInfo[playerid][pVehicle3Model] = 415;
  1930.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1931.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1932.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1933.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1934.                         personalcar3[playerid] = CreateVehicle(415,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1935.                         OnPlayerUpdateEx(playerid);
  1936.                         return 1;
  1937.                     }
  1938.                 }
  1939.             }
  1940.             case 5:
  1941.             {
  1942.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  1943.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  1944.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  1945.                 {
  1946.                     if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1947.                     if(money > 850000)
  1948.                     {
  1949.                         GivePlayerMoney(playerid, -850000)
  1950.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Euros, it has been spawned here, use [/locateveh] to find it.");
  1951.                         PlayerInfo[playerid][pVehicle1] = 1;
  1952.                         PlayerInfo[playerid][pVehicle1Model] = 587;
  1953.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  1954.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  1955.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  1956.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  1957.                         personalcar1[playerid] = CreateVehicle(587,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1958.                         OnPlayerUpdateEx(playerid);
  1959.                         return 1;
  1960.                     }
  1961.                 }
  1962.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  1963.                 {
  1964.                     if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1965.                     if(money > 850000)
  1966.                     {
  1967.                         GivePlayerMoney(playerid, -850000);
  1968.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Euros, it has been spawned here, use [/locateveh] to find it.");
  1969.                         PlayerInfo[playerid][pVehicle2] = 1;
  1970.                         PlayerInfo[playerid][pVehicle2Model] = 587;
  1971.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  1972.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  1973.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  1974.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  1975.                         personalcar2[playerid] = CreateVehicle(587,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1976.                         OnPlayerUpdateEx(playerid);
  1977.                         return 1;
  1978.                     }
  1979.                 }
  1980.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  1981.                 {
  1982.                     if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  1983.                     if(money > 850000)
  1984.                     {
  1985.                         GivePlayerMoney(playerid, -850000);
  1986.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Euros, it has been spawned here, use [/locateveh] to find it.");
  1987.                         PlayerInfo[playerid][pVehicle3] = 1;
  1988.                         PlayerInfo[playerid][pVehicle3Model] = 587;
  1989.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  1990.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  1991.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  1992.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  1993.                         personalcar3[playerid] = CreateVehicle(587,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  1994.                         OnPlayerUpdateEx(playerid);
  1995.                         return 1;
  1996.                     }
  1997.                 }
  1998.             }
  1999.             case 6:
  2000.             {
  2001.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2002.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2003.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2004.                 {
  2005.                     if(money < 6500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2006.                     if(money > 6500000)
  2007.                     {
  2008.                         GivePlayerMoney(playerid, -6500000)
  2009.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegy, it has been spawned here, use [/locateveh] to find it.");
  2010.                         PlayerInfo[playerid][pVehicle1] = 1;
  2011.                         PlayerInfo[playerid][pVehicle1Model] = 562;
  2012.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2013.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2014.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2015.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2016.                         personalcar1[playerid] = CreateVehicle(562,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2017.                         OnPlayerUpdateEx(playerid);
  2018.                         return 1;
  2019.                     }
  2020.                 }
  2021.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2022.                 {
  2023.                     if(money < 6500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2024.                     if(money > 6500000)
  2025.                     {
  2026.                         GivePlayerMoney(playerid, -6500000);
  2027.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegy, it has been spawned here, use [/locateveh] to find it.");
  2028.                         PlayerInfo[playerid][pVehicle2] = 1;
  2029.                         PlayerInfo[playerid][pVehicle2Model] = 562;
  2030.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2031.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2032.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2033.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2034.                         personalcar2[playerid] = CreateVehicle(562,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2035.                         OnPlayerUpdateEx(playerid);
  2036.                         return 1;
  2037.                     }
  2038.                 }
  2039.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2040.                 {
  2041.                     if(money < 6500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2042.                     if(money > 6500000)
  2043.                     {
  2044.                         GivePlayerMoney(playerid, -6500000);
  2045.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegy, it has been spawned here, use [/locateveh] to find it.");
  2046.                         PlayerInfo[playerid][pVehicle3] = 1;
  2047.                         PlayerInfo[playerid][pVehicle3Model] = 562;
  2048.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2049.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2050.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2051.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2052.                         personalcar3[playerid] = CreateVehicle(562,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2053.                         OnPlayerUpdateEx(playerid);
  2054.                         return 1;
  2055.                     }
  2056.                 }
  2057.             }
  2058.             case 7:
  2059.             {
  2060.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2061.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2062.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2063.                 {
  2064.                     if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2065.                     if(money > 4000000)
  2066.                     {
  2067.                         GivePlayerMoney(playerid, -4000000)
  2068.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Flash, it has been spawned here, use [/locateveh] to find it.");
  2069.                         PlayerInfo[playerid][pVehicle1] = 1;
  2070.                         PlayerInfo[playerid][pVehicle1Model] = 565;
  2071.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2072.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2073.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2074.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2075.                         personalcar1[playerid] = CreateVehicle(565,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2076.                         OnPlayerUpdateEx(playerid);
  2077.                         return 1;
  2078.                     }
  2079.                 }
  2080.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2081.                 {
  2082.                     if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2083.                     if(money > 4000000)
  2084.                     {
  2085.                         GivePlayerMoney(playerid, -4000000);
  2086.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Flash, it has been spawned here, use [/locateveh] to find it.");
  2087.                         PlayerInfo[playerid][pVehicle2] = 1;
  2088.                         PlayerInfo[playerid][pVehicle2Model] = 565;
  2089.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2090.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2091.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2092.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2093.                         personalcar2[playerid] = CreateVehicle(565,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2094.                         OnPlayerUpdateEx(playerid);
  2095.                         return 1;
  2096.                     }
  2097.                 }
  2098.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2099.                 {
  2100.                     if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2101.                     if(money > 4000000)
  2102.                     {
  2103.                         GivePlayerMoney(playerid, -4000000);
  2104.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Flash, it has been spawned here, use [/locateveh] to find it.");
  2105.                         PlayerInfo[playerid][pVehicle3] = 1;
  2106.                         PlayerInfo[playerid][pVehicle3Model] = 565;
  2107.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2108.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2109.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2110.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2111.                         personalcar3[playerid] = CreateVehicle(565,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2112.                         OnPlayerUpdateEx(playerid);
  2113.                         return 1;
  2114.                     }
  2115.                 }
  2116.             }
  2117.             case 8:
  2118.             {
  2119.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2120.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2121.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2122.                 {
  2123.                     if(money < 20000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2124.                     if(money > 20000000)
  2125.                     {
  2126.                         GivePlayerMoney(playerid, -20000000)
  2127.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Infernus, it has been spawned here, use [/locateveh] to find it.");
  2128.                         PlayerInfo[playerid][pVehicle1] = 1;
  2129.                         PlayerInfo[playerid][pVehicle1Model] = 411;
  2130.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2131.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2132.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2133.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2134.                         personalcar1[playerid] = CreateVehicle(411,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2135.                         OnPlayerUpdateEx(playerid);
  2136.                         return 1;
  2137.                     }
  2138.                 }
  2139.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2140.                 {
  2141.                     if(money < 20000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2142.                     if(money > 20000000)
  2143.                     {
  2144.                         GivePlayerMoney(playerid, -20000000);
  2145.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Infernus, it has been spawned here, use [/locateveh] to find it.");
  2146.                         PlayerInfo[playerid][pVehicle2] = 1;
  2147.                         PlayerInfo[playerid][pVehicle2Model] = 411;
  2148.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2149.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2150.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2151.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2152.                         personalcar2[playerid] = CreateVehicle(411,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2153.                         OnPlayerUpdateEx(playerid);
  2154.                         return 1;
  2155.                     }
  2156.                 }
  2157.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2158.                 {
  2159.                     if(money < 20000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2160.                     if(money > 20000000)
  2161.                     {
  2162.                         GivePlayerMoney(playerid, -20000000);
  2163.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Infernus, it has been spawned here, use [/locateveh] to find it.");
  2164.                         PlayerInfo[playerid][pVehicle3] = 1;
  2165.                         PlayerInfo[playerid][pVehicle3Model] = 411;
  2166.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2167.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2168.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2169.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2170.                         personalcar3[playerid] = CreateVehicle(411,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2171.                         OnPlayerUpdateEx(playerid);
  2172.                         return 1;
  2173.                     }
  2174.                 }
  2175.             }
  2176.             case 9:
  2177.             {
  2178.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2179.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2180.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2181.                 {
  2182.                     if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2183.                     if(money > 6000000)
  2184.                     {
  2185.                         GivePlayerMoney(playerid, -6000000)
  2186.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Jester, it has been spawned here, use [/locateveh] to find it.");
  2187.                         PlayerInfo[playerid][pVehicle1] = 1;
  2188.                         PlayerInfo[playerid][pVehicle1Model] = 559;
  2189.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2190.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2191.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2192.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2193.                         personalcar1[playerid] = CreateVehicle(559,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2194.                         OnPlayerUpdateEx(playerid);
  2195.                         return 1;
  2196.                     }
  2197.                 }
  2198.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2199.                 {
  2200.                     if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2201.                     if(money > 6000000)
  2202.                     {
  2203.                         GivePlayerMoney(playerid, -6000000);
  2204.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Jester, it has been spawned here, use [/locateveh] to find it.");
  2205.                         PlayerInfo[playerid][pVehicle2] = 1;
  2206.                         PlayerInfo[playerid][pVehicle2Model] = 559;
  2207.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2208.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2209.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2210.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2211.                         personalcar2[playerid] = CreateVehicle(559,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2212.                         OnPlayerUpdateEx(playerid);
  2213.                         return 1;
  2214.                     }
  2215.                 }
  2216.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2217.                 {
  2218.                     if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2219.                     if(money > 6000000)
  2220.                     {
  2221.                         GivePlayerMoney(playerid, -6000000);
  2222.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Jester, it has been spawned here, use [/locateveh] to find it.");
  2223.                         PlayerInfo[playerid][pVehicle3] = 1;
  2224.                         PlayerInfo[playerid][pVehicle3Model] = 559;
  2225.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2226.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2227.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2228.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2229.                         personalcar3[playerid] = CreateVehicle(559,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2230.                         OnPlayerUpdateEx(playerid);
  2231.                         return 1;
  2232.                     }
  2233.                 }
  2234.             }
  2235.             case 10:
  2236.             {
  2237.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2238.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2239.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2240.                 {
  2241.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2242.                     if(money > 3000000)
  2243.                     {
  2244.                         GivePlayerMoney(playerid, -3000000)
  2245.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Phoenix, it has been spawned here, use [/locateveh] to find it.");
  2246.                         PlayerInfo[playerid][pVehicle1] = 1;
  2247.                         PlayerInfo[playerid][pVehicle1Model] = 603;
  2248.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2249.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2250.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2251.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2252.                         personalcar1[playerid] = CreateVehicle(603,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2253.                         OnPlayerUpdateEx(playerid);
  2254.                         return 1;
  2255.                     }
  2256.                 }
  2257.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2258.                 {
  2259.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2260.                     if(money > 3000000)
  2261.                     {
  2262.                         GivePlayerMoney(playerid, -3000000);
  2263.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Phoenix, it has been spawned here, use [/locateveh] to find it.");
  2264.                         PlayerInfo[playerid][pVehicle2] = 1;
  2265.                         PlayerInfo[playerid][pVehicle2Model] = 603;
  2266.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2267.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2268.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2269.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2270.                         personalcar2[playerid] = CreateVehicle(603,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2271.                         OnPlayerUpdateEx(playerid);
  2272.                         return 1;
  2273.                     }
  2274.                 }
  2275.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2276.                 {
  2277.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2278.                     if(money > 3000000)
  2279.                     {
  2280.                         GivePlayerMoney(playerid, -3000000);
  2281.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Phoenix, it has been spawned here, use [/locateveh] to find it.");
  2282.                         PlayerInfo[playerid][pVehicle3] = 1;
  2283.                         PlayerInfo[playerid][pVehicle3Model] = 603;
  2284.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2285.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2286.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2287.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2288.                         personalcar3[playerid] = CreateVehicle(603,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2289.                         OnPlayerUpdateEx(playerid);
  2290.                         return 1;
  2291.                     }
  2292.                 }
  2293.             }
  2294.             case 11:
  2295.             {
  2296.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2297.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2298.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2299.                 {
  2300.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2301.                     if(money > 2500000)
  2302.                     {
  2303.                         GivePlayerMoney(playerid, -2500000)
  2304.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sabre, it has been spawned here, use [/locateveh] to find it.");
  2305.                         PlayerInfo[playerid][pVehicle1] = 1;
  2306.                         PlayerInfo[playerid][pVehicle1Model] = 475;
  2307.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2308.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2309.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2310.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2311.                         personalcar1[playerid] = CreateVehicle(475,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2312.                         OnPlayerUpdateEx(playerid);
  2313.                         return 1;
  2314.                     }
  2315.                 }
  2316.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2317.                 {
  2318.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2319.                     if(money > 2500000)
  2320.                     {
  2321.                         GivePlayerMoney(playerid, -2500000);
  2322.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sabre, it has been spawned here, use [/locateveh] to find it.");
  2323.                         PlayerInfo[playerid][pVehicle2] = 1;
  2324.                         PlayerInfo[playerid][pVehicle2Model] = 475;
  2325.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2326.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2327.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2328.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2329.                         personalcar2[playerid] = CreateVehicle(475,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2330.                         OnPlayerUpdateEx(playerid);
  2331.                         return 1;
  2332.                     }
  2333.                 }
  2334.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2335.                 {
  2336.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2337.                     if(money > 2500000)
  2338.                     {
  2339.                         GivePlayerMoney(playerid, -2500000);
  2340.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sabre, it has been spawned here, use [/locateveh] to find it.");
  2341.                         PlayerInfo[playerid][pVehicle3] = 1;
  2342.                         PlayerInfo[playerid][pVehicle3Model] = 475;
  2343.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2344.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2345.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2346.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2347.                         personalcar3[playerid] = CreateVehicle(475,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2348.                         OnPlayerUpdateEx(playerid);
  2349.                         return 1;
  2350.                     }
  2351.                 }
  2352.             }
  2353.             case 12:
  2354.             {
  2355.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2356.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2357.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2358.                 {
  2359.                     if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2360.                     if(money > 8500000)
  2361.                     {
  2362.                         GivePlayerMoney(playerid, -8500000)
  2363.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sultan, it has been spawned here, use [/locateveh] to find it.");
  2364.                         PlayerInfo[playerid][pVehicle1] = 1;
  2365.                         PlayerInfo[playerid][pVehicle1Model] = 560;
  2366.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2367.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2368.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2369.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2370.                         personalcar1[playerid] = CreateVehicle(560,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2371.                         OnPlayerUpdateEx(playerid);
  2372.                         return 1;
  2373.                     }
  2374.                 }
  2375.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2376.                 {
  2377.                     if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2378.                     if(money > 8500000)
  2379.                     {
  2380.                         GivePlayerMoney(playerid, -8500000);
  2381.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sultan, it has been spawned here, use [/locateveh] to find it.");
  2382.                         PlayerInfo[playerid][pVehicle2] = 1;
  2383.                         PlayerInfo[playerid][pVehicle2Model] = 560;
  2384.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2385.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2386.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2387.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2388.                         personalcar2[playerid] = CreateVehicle(560,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2389.                         OnPlayerUpdateEx(playerid);
  2390.                         return 1;
  2391.                     }
  2392.                 }
  2393.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2394.                 {
  2395.                     if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2396.                     if(money > 8500000)
  2397.                     {
  2398.                         GivePlayerMoney(playerid, -8500000);
  2399.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sultan, it has been spawned here, use [/locateveh] to find it.");
  2400.                         PlayerInfo[playerid][pVehicle3] = 1;
  2401.                         PlayerInfo[playerid][pVehicle3Model] = 560;
  2402.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2403.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2404.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2405.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2406.                         personalcar3[playerid] = CreateVehicle(560,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2407.                         OnPlayerUpdateEx(playerid);
  2408.                         return 1;
  2409.                     }
  2410.                 }
  2411.             }
  2412.             case 13:
  2413.             {
  2414.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2415.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2416.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2417.                 {
  2418.                     if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2419.                     if(money > 8000000)
  2420.                     {
  2421.                         GivePlayerMoney(playerid, -8000000)
  2422.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Super GT, it has been spawned here, use [/locateveh] to find it.");
  2423.                         PlayerInfo[playerid][pVehicle1] = 1;
  2424.                         PlayerInfo[playerid][pVehicle1Model] = 506;
  2425.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2426.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2427.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2428.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2429.                         personalcar1[playerid] = CreateVehicle(506,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2430.                         OnPlayerUpdateEx(playerid);
  2431.                         return 1;
  2432.                     }
  2433.                 }
  2434.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2435.                 {
  2436.                     if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2437.                     if(money > 8000000)
  2438.                     {
  2439.                         GivePlayerMoney(playerid, -8000000);
  2440.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Super GT, it has been spawned here, use [/locateveh] to find it.");
  2441.                         PlayerInfo[playerid][pVehicle2] = 1;
  2442.                         PlayerInfo[playerid][pVehicle2Model] = 506;
  2443.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2444.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2445.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2446.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2447.                         personalcar2[playerid] = CreateVehicle(506,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2448.                         OnPlayerUpdateEx(playerid);
  2449.                         return 1;
  2450.                     }
  2451.                 }
  2452.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2453.                 {
  2454.                     if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2455.                     if(money > 8000000)
  2456.                     {
  2457.                         GivePlayerMoney(playerid, -8000000);
  2458.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Super GT, it has been spawned here, use [/locateveh] to find it.");
  2459.                         PlayerInfo[playerid][pVehicle3] = 1;
  2460.                         PlayerInfo[playerid][pVehicle3Model] = 506;
  2461.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2462.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2463.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2464.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2465.                         personalcar3[playerid] = CreateVehicle(506,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2466.                         OnPlayerUpdateEx(playerid);
  2467.                         return 1;
  2468.                     }
  2469.                 }
  2470.             }
  2471.             case 14:
  2472.             {
  2473.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2474.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2475.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2476.                 {
  2477.                     if(money < 9000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2478.                     if(money > 9000000)
  2479.                     {
  2480.                         GivePlayerMoney(playerid, -9000000)
  2481.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Turismo, it has been spawned here, use [/locateveh] to find it.");
  2482.                         PlayerInfo[playerid][pVehicle1] = 1;
  2483.                         PlayerInfo[playerid][pVehicle1Model] = 451;
  2484.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2485.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2486.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2487.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2488.                         personalcar1[playerid] = CreateVehicle(451,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2489.                         OnPlayerUpdateEx(playerid);
  2490.                         return 1;
  2491.                     }
  2492.                 }
  2493.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2494.                 {
  2495.                     if(money < 9000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2496.                     if(money > 9000000)
  2497.                     {
  2498.                         GivePlayerMoney(playerid, -9000000);
  2499.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Turismo, it has been spawned here, use [/locateveh] to find it.");
  2500.                         PlayerInfo[playerid][pVehicle2] = 1;
  2501.                         PlayerInfo[playerid][pVehicle2Model] = 451;
  2502.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2503.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2504.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2505.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2506.                         personalcar2[playerid] = CreateVehicle(451,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2507.                         OnPlayerUpdateEx(playerid);
  2508.                         return 1;
  2509.                     }
  2510.                 }
  2511.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2512.                 {
  2513.                     if(money < 9000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2514.                     if(money > 9000000)
  2515.                     {
  2516.                         GivePlayerMoney(playerid, -9000000);
  2517.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Turismo, it has been spawned here, use [/locateveh] to find it.");
  2518.                         PlayerInfo[playerid][pVehicle3] = 1;
  2519.                         PlayerInfo[playerid][pVehicle3Model] = 451;
  2520.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2521.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2522.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2523.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2524.                         personalcar3[playerid] = CreateVehicle(451,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2525.                         OnPlayerUpdateEx(playerid);
  2526.                         return 1;
  2527.                     }
  2528.                 }
  2529.             }
  2530.             case 15:
  2531.             {
  2532.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2533.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2534.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2535.                 {
  2536.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2537.                     if(money > 5000000)
  2538.                     {
  2539.                         GivePlayerMoney(playerid, -5000000)
  2540.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Uranus, it has been spawned here, use [/locateveh] to find it.");
  2541.                         PlayerInfo[playerid][pVehicle1] = 1;
  2542.                         PlayerInfo[playerid][pVehicle1Model] = 558;
  2543.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2544.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2545.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2546.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2547.                         personalcar1[playerid] = CreateVehicle(558,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2548.                         OnPlayerUpdateEx(playerid);
  2549.                         return 1;
  2550.                     }
  2551.                 }
  2552.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2553.                 {
  2554.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2555.                     if(money > 5000000)
  2556.                     {
  2557.                         GivePlayerMoney(playerid, -5000000);
  2558.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Uranus, it has been spawned here, use [/locateveh] to find it.");
  2559.                         PlayerInfo[playerid][pVehicle2] = 1;
  2560.                         PlayerInfo[playerid][pVehicle2Model] = 558;
  2561.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2562.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2563.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2564.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2565.                         personalcar2[playerid] = CreateVehicle(558,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2566.                         OnPlayerUpdateEx(playerid);
  2567.                         return 1;
  2568.                     }
  2569.                 }
  2570.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2571.                 {
  2572.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2573.                     if(money > 5000000)
  2574.                     {
  2575.                         GivePlayerMoney(playerid, -5000000);
  2576.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Uranus, it has been spawned here, use [/locateveh] to find it.");
  2577.                         PlayerInfo[playerid][pVehicle3] = 1;
  2578.                         PlayerInfo[playerid][pVehicle3Model] = 558;
  2579.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2580.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2581.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2582.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2583.                         personalcar3[playerid] = CreateVehicle(558,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2584.                         OnPlayerUpdateEx(playerid);
  2585.                         return 1;
  2586.                     }
  2587.                 }
  2588.             }
  2589.         }
  2590.     }
  2591.     if(dialogid == DIALOG_SALOONS)
  2592.     {
  2593.         new money = GetPlayerCash(playerid);
  2594.         if(!response)
  2595.         {
  2596.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  2597.             return 1;
  2598.         }
  2599.         switch(listitem)
  2600.         {
  2601.             case 0:
  2602.             {
  2603.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2604.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2605.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2606.                 {
  2607.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2608.                     if(money > 500000)
  2609.                     {
  2610.                         GivePlayerMoney(playerid, -500000)
  2611.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Admiral, it has been spawned here, use [/locateveh] to find it.");
  2612.                         PlayerInfo[playerid][pVehicle1] = 1;
  2613.                         PlayerInfo[playerid][pVehicle1Model] = 445;
  2614.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2615.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2616.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2617.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2618.                         personalcar1[playerid] = CreateVehicle(445,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2619.                         OnPlayerUpdateEx(playerid);
  2620.                         return 1;
  2621.                     }
  2622.                 }
  2623.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2624.                 {
  2625.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2626.                     if(money > 500000)
  2627.                     {
  2628.                         GivePlayerMoney(playerid, -500000);
  2629.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Admiral, it has been spawned here, use [/locateveh] to find it.");
  2630.                         PlayerInfo[playerid][pVehicle2] = 1;
  2631.                         PlayerInfo[playerid][pVehicle2Model] = 445;
  2632.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2633.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2634.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2635.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2636.                         personalcar2[playerid] = CreateVehicle(445,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2637.                         OnPlayerUpdateEx(playerid);
  2638.                         return 1;
  2639.                     }
  2640.                 }
  2641.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2642.                 {
  2643.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2644.                     if(money > 500000)
  2645.                     {
  2646.                         GivePlayerMoney(playerid, -500000);
  2647.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Admiral, it has been spawned here, use [/locateveh] to find it.");
  2648.                         PlayerInfo[playerid][pVehicle3] = 1;
  2649.                         PlayerInfo[playerid][pVehicle3Model] = 445;
  2650.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2651.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2652.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2653.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2654.                         personalcar3[playerid] = CreateVehicle(445,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2655.                         OnPlayerUpdateEx(playerid);
  2656.                         return 1;
  2657.                     }
  2658.                 }
  2659.             }
  2660.             case 1:
  2661.             {
  2662.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2663.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2664.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2665.                 {
  2666.                     if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2667.                     if(money > 400000)
  2668.                     {
  2669.                         GivePlayerMoney(playerid, -400000)
  2670.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bravura, it has been spawned here, use [/locateveh] to find it.");
  2671.                         PlayerInfo[playerid][pVehicle1] = 1;
  2672.                         PlayerInfo[playerid][pVehicle1Model] = 401;
  2673.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2674.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2675.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2676.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2677.                         personalcar1[playerid] = CreateVehicle(401,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2678.                         OnPlayerUpdateEx(playerid);
  2679.                         return 1;
  2680.                     }
  2681.                 }
  2682.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2683.                 {
  2684.                     if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2685.                     if(money > 400000)
  2686.                     {
  2687.                         GivePlayerMoney(playerid, -400000);
  2688.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bravura, it has been spawned here, use [/locateveh] to find it.");
  2689.                         PlayerInfo[playerid][pVehicle2] = 1;
  2690.                         PlayerInfo[playerid][pVehicle2Model] = 401;
  2691.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2692.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2693.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2694.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2695.                         personalcar2[playerid] = CreateVehicle(401,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2696.                         OnPlayerUpdateEx(playerid);
  2697.                         return 1;
  2698.                     }
  2699.                 }
  2700.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2701.                 {
  2702.                     if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2703.                     if(money > 400000)
  2704.                     {
  2705.                         GivePlayerMoney(playerid, -400000);
  2706.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bravura, it has been spawned here, use [/locateveh] to find it.");
  2707.                         PlayerInfo[playerid][pVehicle3] = 1;
  2708.                         PlayerInfo[playerid][pVehicle3Model] = 401;
  2709.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2710.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2711.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2712.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2713.                         personalcar3[playerid] = CreateVehicle(401,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2714.                         OnPlayerUpdateEx(playerid);
  2715.                         return 1;
  2716.                     }
  2717.                 }
  2718.             }
  2719.             case 2:
  2720.             {
  2721.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2722.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2723.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2724.                 {
  2725.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2726.                     if(money > 750000)
  2727.                     {
  2728.                         GivePlayerMoney(playerid, -750000)
  2729.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Buccaneer, it has been spawned here, use [/locateveh] to find it.");
  2730.                         PlayerInfo[playerid][pVehicle1] = 1;
  2731.                         PlayerInfo[playerid][pVehicle1Model] = 518;
  2732.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2733.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2734.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2735.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2736.                         personalcar1[playerid] = CreateVehicle(518,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2737.                         OnPlayerUpdateEx(playerid);
  2738.                         return 1;
  2739.                     }
  2740.                 }
  2741.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2742.                 {
  2743.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2744.                     if(money > 750000)
  2745.                     {
  2746.                         GivePlayerMoney(playerid, -750000);
  2747.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Buccaneer, it has been spawned here, use [/locateveh] to find it.");
  2748.                         PlayerInfo[playerid][pVehicle2] = 1;
  2749.                         PlayerInfo[playerid][pVehicle2Model] = 518;
  2750.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2751.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2752.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2753.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2754.                         personalcar2[playerid] = CreateVehicle(518,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2755.                         OnPlayerUpdateEx(playerid);
  2756.                         return 1;
  2757.                     }
  2758.                 }
  2759.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2760.                 {
  2761.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2762.                     if(money > 750000)
  2763.                     {
  2764.                         GivePlayerMoney(playerid, -750000);
  2765.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Buccaneer, it has been spawned here, use [/locateveh] to find it.");
  2766.                         PlayerInfo[playerid][pVehicle3] = 1;
  2767.                         PlayerInfo[playerid][pVehicle3Model] = 518;
  2768.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2769.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2770.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2771.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2772.                         personalcar3[playerid] = CreateVehicle(518,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2773.                         OnPlayerUpdateEx(playerid);
  2774.                         return 1;
  2775.                     }
  2776.                 }
  2777.             }
  2778.             case 3:
  2779.             {
  2780.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2781.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2782.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2783.                 {
  2784.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2785.                     if(money > 1000000)
  2786.                     {
  2787.                         GivePlayerMoney(playerid, -1000000)
  2788.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegant, it has been spawned here, use [/locateveh] to find it.");
  2789.                         PlayerInfo[playerid][pVehicle1] = 1;
  2790.                         PlayerInfo[playerid][pVehicle1Model] = 507;
  2791.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2792.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2793.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2794.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2795.                         personalcar1[playerid] = CreateVehicle(507,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2796.                         OnPlayerUpdateEx(playerid);
  2797.                         return 1;
  2798.                     }
  2799.                 }
  2800.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2801.                 {
  2802.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2803.                     if(money > 1000000)
  2804.                     {
  2805.                         GivePlayerMoney(playerid, -1000000);
  2806.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegant, it has been spawned here, use [/locateveh] to find it.");
  2807.                         PlayerInfo[playerid][pVehicle2] = 1;
  2808.                         PlayerInfo[playerid][pVehicle2Model] = 507;
  2809.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2810.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2811.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2812.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2813.                         personalcar2[playerid] = CreateVehicle(507,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2814.                         OnPlayerUpdateEx(playerid);
  2815.                         return 1;
  2816.                     }
  2817.                 }
  2818.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2819.                 {
  2820.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2821.                     if(money > 1000000)
  2822.                     {
  2823.                         GivePlayerMoney(playerid, -1000000);
  2824.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegant, it has been spawned here, use [/locateveh] to find it.");
  2825.                         PlayerInfo[playerid][pVehicle3] = 1;
  2826.                         PlayerInfo[playerid][pVehicle3Model] = 507;
  2827.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2828.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2829.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2830.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2831.                         personalcar3[playerid] = CreateVehicle(507,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2832.                         OnPlayerUpdateEx(playerid);
  2833.                         return 1;
  2834.                     }
  2835.                 }
  2836.             }
  2837.             case 4:
  2838.             {
  2839.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2840.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2841.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2842.                 {
  2843.                     if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2844.                     if(money > 850000)
  2845.                     {
  2846.                         GivePlayerMoney(playerid, -850000)
  2847.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Esperanto, it has been spawned here, use [/locateveh] to find it.");
  2848.                         PlayerInfo[playerid][pVehicle1] = 1;
  2849.                         PlayerInfo[playerid][pVehicle1Model] = 419;
  2850.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2851.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2852.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2853.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2854.                         personalcar1[playerid] = CreateVehicle(419,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2855.                         OnPlayerUpdateEx(playerid);
  2856.                         return 1;
  2857.                     }
  2858.                 }
  2859.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2860.                 {
  2861.                     if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2862.                     if(money > 850000)
  2863.                     {
  2864.                         GivePlayerMoney(playerid, -850000);
  2865.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Esperanto, it has been spawned here, use [/locateveh] to find it.");
  2866.                         PlayerInfo[playerid][pVehicle2] = 1;
  2867.                         PlayerInfo[playerid][pVehicle2Model] = 419;
  2868.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2869.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2870.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2871.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2872.                         personalcar2[playerid] = CreateVehicle(419,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2873.                         OnPlayerUpdateEx(playerid);
  2874.                         return 1;
  2875.                     }
  2876.                 }
  2877.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2878.                 {
  2879.                     if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2880.                     if(money > 850000)
  2881.                     {
  2882.                         GivePlayerMoney(playerid, -850000);
  2883.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Esperanto, it has been spawned here, use [/locateveh] to find it.");
  2884.                         PlayerInfo[playerid][pVehicle3] = 1;
  2885.                         PlayerInfo[playerid][pVehicle3Model] = 419;
  2886.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2887.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2888.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2889.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2890.                         personalcar3[playerid] = CreateVehicle(419,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2891.                         OnPlayerUpdateEx(playerid);
  2892.                         return 1;
  2893.                     }
  2894.                 }
  2895.             }
  2896.             case 5:
  2897.             {
  2898.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2899.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2900.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2901.                 {
  2902.                     if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2903.                     if(money > 600000)
  2904.                     {
  2905.                         GivePlayerMoney(playerid, -600000)
  2906.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Greenwood, it has been spawned here, use [/locateveh] to find it.");
  2907.                         PlayerInfo[playerid][pVehicle1] = 1;
  2908.                         PlayerInfo[playerid][pVehicle1Model] = 492;
  2909.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2910.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2911.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2912.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2913.                         personalcar1[playerid] = CreateVehicle(492,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2914.                         OnPlayerUpdateEx(playerid);
  2915.                         return 1;
  2916.                     }
  2917.                 }
  2918.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2919.                 {
  2920.                     if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2921.                     if(money > 600000)
  2922.                     {
  2923.                         GivePlayerMoney(playerid, -600000);
  2924.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Greenwood, it has been spawned here, use [/locateveh] to find it.");
  2925.                         PlayerInfo[playerid][pVehicle2] = 1;
  2926.                         PlayerInfo[playerid][pVehicle2Model] = 492;
  2927.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2928.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2929.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2930.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2931.                         personalcar2[playerid] = CreateVehicle(492,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2932.                         OnPlayerUpdateEx(playerid);
  2933.                         return 1;
  2934.                     }
  2935.                 }
  2936.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2937.                 {
  2938.                     if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2939.                     if(money > 600000)
  2940.                     {
  2941.                         GivePlayerMoney(playerid, -600000);
  2942.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Greenwood, it has been spawned here, use [/locateveh] to find it.");
  2943.                         PlayerInfo[playerid][pVehicle3] = 1;
  2944.                         PlayerInfo[playerid][pVehicle3Model] = 492;
  2945.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  2946.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  2947.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  2948.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  2949.                         personalcar3[playerid] = CreateVehicle(492,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2950.                         OnPlayerUpdateEx(playerid);
  2951.                         return 1;
  2952.                     }
  2953.                 }
  2954.             }
  2955.             case 6:
  2956.             {
  2957.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  2958.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  2959.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  2960.                 {
  2961.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2962.                     if(money > 750000)
  2963.                     {
  2964.                         GivePlayerMoney(playerid, -750000)
  2965.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hermes, it has been spawned here, use [/locateveh] to find it.");
  2966.                         PlayerInfo[playerid][pVehicle1] = 1;
  2967.                         PlayerInfo[playerid][pVehicle1Model] = 474;
  2968.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  2969.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  2970.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  2971.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  2972.                         personalcar1[playerid] = CreateVehicle(474,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2973.                         OnPlayerUpdateEx(playerid);
  2974.                         return 1;
  2975.                     }
  2976.                 }
  2977.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  2978.                 {
  2979.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2980.                     if(money > 750000)
  2981.                     {
  2982.                         GivePlayerMoney(playerid, -750000);
  2983.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hermes, it has been spawned here, use [/locateveh] to find it.");
  2984.                         PlayerInfo[playerid][pVehicle2] = 1;
  2985.                         PlayerInfo[playerid][pVehicle2Model] = 474;
  2986.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  2987.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  2988.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  2989.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  2990.                         personalcar2[playerid] = CreateVehicle(474,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  2991.                         OnPlayerUpdateEx(playerid);
  2992.                         return 1;
  2993.                     }
  2994.                 }
  2995.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  2996.                 {
  2997.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  2998.                     if(money > 750000)
  2999.                     {
  3000.                         GivePlayerMoney(playerid, -750000);
  3001.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Hermes, it has been spawned here, use [/locateveh] to find it.");
  3002.                         PlayerInfo[playerid][pVehicle3] = 1;
  3003.                         PlayerInfo[playerid][pVehicle3Model] = 474;
  3004.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3005.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3006.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3007.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3008.                         personalcar3[playerid] = CreateVehicle(474,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3009.                         OnPlayerUpdateEx(playerid);
  3010.                         return 1;
  3011.                     }
  3012.                 }
  3013.             }
  3014.             case 7:
  3015.             {
  3016.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3017.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3018.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3019.                 {
  3020.                     if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3021.                     if(money > 600000)
  3022.                     {
  3023.                         GivePlayerMoney(playerid, -600000)
  3024.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Intruder, it has been spawned here, use [/locateveh] to find it.");
  3025.                         PlayerInfo[playerid][pVehicle1] = 1;
  3026.                         PlayerInfo[playerid][pVehicle1Model] = 546;
  3027.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3028.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3029.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3030.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3031.                         personalcar1[playerid] = CreateVehicle(546,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3032.                         OnPlayerUpdateEx(playerid);
  3033.                         return 1;
  3034.                     }
  3035.                 }
  3036.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3037.                 {
  3038.                     if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3039.                     if(money > 600000)
  3040.                     {
  3041.                         GivePlayerMoney(playerid, -600000);
  3042.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Intruder, it has been spawned here, use [/locateveh] to find it.");
  3043.                         PlayerInfo[playerid][pVehicle2] = 1;
  3044.                         PlayerInfo[playerid][pVehicle2Model] = 546;
  3045.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3046.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3047.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3048.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3049.                         personalcar2[playerid] = CreateVehicle(546,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3050.                         OnPlayerUpdateEx(playerid);
  3051.                         return 1;
  3052.                     }
  3053.                 }
  3054.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3055.                 {
  3056.                     if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3057.                     if(money > 600000)
  3058.                     {
  3059.                         GivePlayerMoney(playerid, -600000);
  3060.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an Intruder, it has been spawned here, use [/locateveh] to find it.");
  3061.                         PlayerInfo[playerid][pVehicle3] = 1;
  3062.                         PlayerInfo[playerid][pVehicle3Model] = 546;
  3063.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3064.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3065.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3066.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3067.                         personalcar3[playerid] = CreateVehicle(546,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3068.                         OnPlayerUpdateEx(playerid);
  3069.                         return 1;
  3070.                     }
  3071.                 }
  3072.             }
  3073.             case 8:
  3074.             {
  3075.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3076.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3077.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3078.                 {
  3079.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3080.                     if(money > 500000)
  3081.                     {
  3082.                         GivePlayerMoney(playerid, -500000)
  3083.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Majestic, it has been spawned here, use [/locateveh] to find it.");
  3084.                         PlayerInfo[playerid][pVehicle1] = 1;
  3085.                         PlayerInfo[playerid][pVehicle1Model] = 517;
  3086.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3087.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3088.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3089.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3090.                         personalcar1[playerid] = CreateVehicle(517,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3091.                         OnPlayerUpdateEx(playerid);
  3092.                         return 1;
  3093.                     }
  3094.                 }
  3095.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3096.                 {
  3097.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3098.                     if(money > 500000)
  3099.                     {
  3100.                         GivePlayerMoney(playerid, -500000);
  3101.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Majestic, it has been spawned here, use [/locateveh] to find it.");
  3102.                         PlayerInfo[playerid][pVehicle2] = 1;
  3103.                         PlayerInfo[playerid][pVehicle2Model] = 517;
  3104.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3105.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3106.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3107.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3108.                         personalcar2[playerid] = CreateVehicle(517,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3109.                         OnPlayerUpdateEx(playerid);
  3110.                         return 1;
  3111.                     }
  3112.                 }
  3113.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3114.                 {
  3115.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3116.                     if(money > 500000)
  3117.                     {
  3118.                         GivePlayerMoney(playerid, -500000);
  3119.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Majestic, it has been spawned here, use [/locateveh] to find it.");
  3120.                         PlayerInfo[playerid][pVehicle3] = 1;
  3121.                         PlayerInfo[playerid][pVehicle3Model] = 517;
  3122.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3123.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3124.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3125.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3126.                         personalcar3[playerid] = CreateVehicle(517,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3127.                         OnPlayerUpdateEx(playerid);
  3128.                         return 1;
  3129.                     }
  3130.                 }
  3131.             }
  3132.             case 9:
  3133.             {
  3134.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3135.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3136.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3137.                 {
  3138.                     if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3139.                     if(money > 350000)
  3140.                     {
  3141.                         GivePlayerMoney(playerid, -350000)
  3142.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Manana, it has been spawned here, use [/locateveh] to find it.");
  3143.                         PlayerInfo[playerid][pVehicle1] = 1;
  3144.                         PlayerInfo[playerid][pVehicle1Model] = 410;
  3145.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3146.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3147.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3148.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3149.                         personalcar1[playerid] = CreateVehicle(410,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3150.                         OnPlayerUpdateEx(playerid);
  3151.                         return 1;
  3152.                     }
  3153.                 }
  3154.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3155.                 {
  3156.                     if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3157.                     if(money > 350000)
  3158.                     {
  3159.                         GivePlayerMoney(playerid, -350000);
  3160.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Manana, it has been spawned here, use [/locateveh] to find it.");
  3161.                         PlayerInfo[playerid][pVehicle2] = 1;
  3162.                         PlayerInfo[playerid][pVehicle2Model] = 410;
  3163.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3164.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3165.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3166.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3167.                         personalcar2[playerid] = CreateVehicle(410,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3168.                         OnPlayerUpdateEx(playerid);
  3169.                         return 1;
  3170.                     }
  3171.                 }
  3172.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3173.                 {
  3174.                     if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3175.                     if(money > 350000)
  3176.                     {
  3177.                         GivePlayerMoney(playerid, -350000);
  3178.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Manana, it has been spawned here, use [/locateveh] to find it.");
  3179.                         PlayerInfo[playerid][pVehicle3] = 1;
  3180.                         PlayerInfo[playerid][pVehicle3Model] = 410;
  3181.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3182.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3183.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3184.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3185.                         personalcar3[playerid] = CreateVehicle(410,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3186.                         OnPlayerUpdateEx(playerid);
  3187.                         return 1;
  3188.                     }
  3189.                 }
  3190.             }
  3191.             case 10:
  3192.             {
  3193.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3194.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3195.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3196.                 {
  3197.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3198.                     if(money > 1000000)
  3199.                     {
  3200.                         GivePlayerMoney(playerid, -1000000)
  3201.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Merit, it has been spawned here, use [/locateveh] to find it.");
  3202.                         PlayerInfo[playerid][pVehicle1] = 1;
  3203.                         PlayerInfo[playerid][pVehicle1Model] = 551;
  3204.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3205.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3206.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3207.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3208.                         personalcar1[playerid] = CreateVehicle(551,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3209.                         OnPlayerUpdateEx(playerid);
  3210.                         return 1;
  3211.                     }
  3212.                 }
  3213.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3214.                 {
  3215.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3216.                     if(money > 1000000)
  3217.                     {
  3218.                         GivePlayerMoney(playerid, -1000000);
  3219.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Merit, it has been spawned here, use [/locateveh] to find it.");
  3220.                         PlayerInfo[playerid][pVehicle2] = 1;
  3221.                         PlayerInfo[playerid][pVehicle2Model] = 551;
  3222.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3223.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3224.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3225.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3226.                         personalcar2[playerid] = CreateVehicle(551,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3227.                         OnPlayerUpdateEx(playerid);
  3228.                         return 1;
  3229.                     }
  3230.                 }
  3231.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3232.                 {
  3233.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3234.                     if(money > 1000000)
  3235.                     {
  3236.                         GivePlayerMoney(playerid, -1000000);
  3237.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Merit, it has been spawned here, use [/locateveh] to find it.");
  3238.                         PlayerInfo[playerid][pVehicle3] = 1;
  3239.                         PlayerInfo[playerid][pVehicle3Model] = 551;
  3240.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3241.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3242.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3243.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3244.                         personalcar3[playerid] = CreateVehicle(551,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3245.                         OnPlayerUpdateEx(playerid);
  3246.                         return 1;
  3247.                     }
  3248.                 }
  3249.             }
  3250.             case 11:
  3251.             {
  3252.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3253.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3254.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3255.                 {
  3256.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3257.                     if(money > 2000000)
  3258.                     {
  3259.                         GivePlayerMoney(playerid, -2000000)
  3260.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Premier, it has been spawned here, use [/locateveh] to find it.");
  3261.                         PlayerInfo[playerid][pVehicle1] = 1;
  3262.                         PlayerInfo[playerid][pVehicle1Model] = 426;
  3263.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3264.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3265.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3266.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3267.                         personalcar1[playerid] = CreateVehicle(426,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3268.                         OnPlayerUpdateEx(playerid);
  3269.                         return 1;
  3270.                     }
  3271.                 }
  3272.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3273.                 {
  3274.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3275.                     if(money > 2000000)
  3276.                     {
  3277.                         GivePlayerMoney(playerid, -2000000);
  3278.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Premier, it has been spawned here, use [/locateveh] to find it.");
  3279.                         PlayerInfo[playerid][pVehicle2] = 1;
  3280.                         PlayerInfo[playerid][pVehicle2Model] = 426;
  3281.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3282.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3283.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3284.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3285.                         personalcar2[playerid] = CreateVehicle(426,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3286.                         OnPlayerUpdateEx(playerid);
  3287.                         return 1;
  3288.                     }
  3289.                 }
  3290.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3291.                 {
  3292.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3293.                     if(money > 2000000)
  3294.                     {
  3295.                         GivePlayerMoney(playerid, -2000000);
  3296.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Premier, it has been spawned here, use [/locateveh] to find it.");
  3297.                         PlayerInfo[playerid][pVehicle3] = 1;
  3298.                         PlayerInfo[playerid][pVehicle3Model] = 426;
  3299.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3300.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3301.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3302.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3303.                         personalcar3[playerid] = CreateVehicle(426,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3304.                         OnPlayerUpdateEx(playerid);
  3305.                         return 1;
  3306.                     }
  3307.                 }
  3308.             }
  3309.             case 12:
  3310.             {
  3311.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3312.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3313.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3314.                 {
  3315.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3316.                     if(money > 2500000)
  3317.                     {
  3318.                         GivePlayerMoney(playerid, -2500000)
  3319.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sentinel, it has been spawned here, use [/locateveh] to find it.");
  3320.                         PlayerInfo[playerid][pVehicle1] = 1;
  3321.                         PlayerInfo[playerid][pVehicle1Model] = 405;
  3322.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3323.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3324.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3325.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3326.                         personalcar1[playerid] = CreateVehicle(405,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3327.                         OnPlayerUpdateEx(playerid);
  3328.                         return 1;
  3329.                     }
  3330.                 }
  3331.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3332.                 {
  3333.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3334.                     if(money > 2500000)
  3335.                     {
  3336.                         GivePlayerMoney(playerid, -2500000);
  3337.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sentinel, it has been spawned here, use [/locateveh] to find it.");
  3338.                         PlayerInfo[playerid][pVehicle2] = 1;
  3339.                         PlayerInfo[playerid][pVehicle2Model] = 405;
  3340.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3341.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3342.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3343.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3344.                         personalcar2[playerid] = CreateVehicle(405,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3345.                         OnPlayerUpdateEx(playerid);
  3346.                         return 1;
  3347.                     }
  3348.                 }
  3349.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3350.                 {
  3351.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3352.                     if(money > 2500000)
  3353.                     {
  3354.                         GivePlayerMoney(playerid, -2500000);
  3355.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sentinel, it has been spawned here, use [/locateveh] to find it.");
  3356.                         PlayerInfo[playerid][pVehicle3] = 1;
  3357.                         PlayerInfo[playerid][pVehicle3Model] = 405;
  3358.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3359.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3360.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3361.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3362.                         personalcar3[playerid] = CreateVehicle(405,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3363.                         OnPlayerUpdateEx(playerid);
  3364.                         return 1;
  3365.                     }
  3366.                 }
  3367.             }
  3368.             case 13:
  3369.             {
  3370.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3371.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3372.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3373.                 {
  3374.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3375.                     if(money > 3000000)
  3376.                     {
  3377.                         GivePlayerMoney(playerid, -3000000)
  3378.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stafford, it has been spawned here, use [/locateveh] to find it.");
  3379.                         PlayerInfo[playerid][pVehicle1] = 1;
  3380.                         PlayerInfo[playerid][pVehicle1Model] = 580;
  3381.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3382.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3383.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3384.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3385.                         personalcar1[playerid] = CreateVehicle(580,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3386.                         OnPlayerUpdateEx(playerid);
  3387.                         return 1;
  3388.                     }
  3389.                 }
  3390.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3391.                 {
  3392.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3393.                     if(money > 3000000)
  3394.                     {
  3395.                         GivePlayerMoney(playerid, -3000000);
  3396.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stafford, it has been spawned here, use [/locateveh] to find it.");
  3397.                         PlayerInfo[playerid][pVehicle2] = 1;
  3398.                         PlayerInfo[playerid][pVehicle2Model] = 580;
  3399.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3400.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3401.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3402.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3403.                         personalcar2[playerid] = CreateVehicle(580,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3404.                         OnPlayerUpdateEx(playerid);
  3405.                         return 1;
  3406.                     }
  3407.                 }
  3408.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3409.                 {
  3410.                     if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3411.                     if(money > 3000000)
  3412.                     {
  3413.                         GivePlayerMoney(playerid, -3000000);
  3414.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stafford, it has been spawned here, use [/locateveh] to find it.");
  3415.                         PlayerInfo[playerid][pVehicle3] = 1;
  3416.                         PlayerInfo[playerid][pVehicle3Model] = 580;
  3417.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3418.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3419.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3420.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3421.                         personalcar3[playerid] = CreateVehicle(580,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3422.                         OnPlayerUpdateEx(playerid);
  3423.                         return 1;
  3424.                     }
  3425.                 }
  3426.             }
  3427.             case 14:
  3428.             {
  3429.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3430.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3431.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3432.                 {
  3433.                     if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3434.                     if(money > 400000)
  3435.                     {
  3436.                         GivePlayerMoney(playerid, -400000)
  3437.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sunrise, it has been spawned here, use [/locateveh] to find it.");
  3438.                         PlayerInfo[playerid][pVehicle1] = 1;
  3439.                         PlayerInfo[playerid][pVehicle1Model] = 550;
  3440.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3441.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3442.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3443.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3444.                         personalcar1[playerid] = CreateVehicle(550,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3445.                         OnPlayerUpdateEx(playerid);
  3446.                         return 1;
  3447.                     }
  3448.                 }
  3449.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3450.                 {
  3451.                     if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3452.                     if(money > 400000)
  3453.                     {
  3454.                         GivePlayerMoney(playerid, -400000);
  3455.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sunrise, it has been spawned here, use [/locateveh] to find it.");
  3456.                         PlayerInfo[playerid][pVehicle2] = 1;
  3457.                         PlayerInfo[playerid][pVehicle2Model] = 550;
  3458.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3459.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3460.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3461.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3462.                         personalcar2[playerid] = CreateVehicle(550,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3463.                         OnPlayerUpdateEx(playerid);
  3464.                         return 1;
  3465.                     }
  3466.                 }
  3467.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3468.                 {
  3469.                     if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3470.                     if(money > 400000)
  3471.                     {
  3472.                         GivePlayerMoney(playerid, -400000);
  3473.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sunrise, it has been spawned here, use [/locateveh] to find it.");
  3474.                         PlayerInfo[playerid][pVehicle3] = 1;
  3475.                         PlayerInfo[playerid][pVehicle3Model] = 550;
  3476.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3477.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3478.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3479.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3480.                         personalcar3[playerid] = CreateVehicle(550,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3481.                         OnPlayerUpdateEx(playerid);
  3482.                         return 1;
  3483.                     }
  3484.                 }
  3485.             }
  3486.             case 15:
  3487.             {
  3488.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3489.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3490.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3491.                 {
  3492.                     if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3493.                     if(money > 350000)
  3494.                     {
  3495.                         GivePlayerMoney(playerid, -350000)
  3496.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Vincent, it has been spawned here, use [/locateveh] to find it.");
  3497.                         PlayerInfo[playerid][pVehicle1] = 1;
  3498.                         PlayerInfo[playerid][pVehicle1Model] = 540;
  3499.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3500.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3501.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3502.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3503.                         personalcar1[playerid] = CreateVehicle(540,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3504.                         OnPlayerUpdateEx(playerid);
  3505.                         return 1;
  3506.                     }
  3507.                 }
  3508.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3509.                 {
  3510.                     if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3511.                     if(money > 350000)
  3512.                     {
  3513.                         GivePlayerMoney(playerid, -350000);
  3514.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Vincent, it has been spawned here, use [/locateveh] to find it.");
  3515.                         PlayerInfo[playerid][pVehicle2] = 1;
  3516.                         PlayerInfo[playerid][pVehicle2Model] = 540;
  3517.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3518.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3519.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3520.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3521.                         personalcar2[playerid] = CreateVehicle(540,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3522.                         OnPlayerUpdateEx(playerid);
  3523.                         return 1;
  3524.                     }
  3525.                 }
  3526.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3527.                 {
  3528.                     if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3529.                     if(money > 350000)
  3530.                     {
  3531.                         GivePlayerMoney(playerid, -350000);
  3532.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Vincent, it has been spawned here, use [/locateveh] to find it.");
  3533.                         PlayerInfo[playerid][pVehicle3] = 1;
  3534.                         PlayerInfo[playerid][pVehicle3Model] = 540;
  3535.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3536.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3537.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3538.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3539.                         personalcar3[playerid] = CreateVehicle(540,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3540.                         OnPlayerUpdateEx(playerid);
  3541.                         return 1;
  3542.                     }
  3543.                 }
  3544.             }
  3545.             case 16:
  3546.             {
  3547.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3548.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3549.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3550.                 {
  3551.                     if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3552.                     if(money > 250000)
  3553.                     {
  3554.                         GivePlayerMoney(playerid, -250000)
  3555.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Virgo, it has been spawned here, use [/locateveh] to find it.");
  3556.                         PlayerInfo[playerid][pVehicle1] = 1;
  3557.                         PlayerInfo[playerid][pVehicle1Model] = 491;
  3558.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3559.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3560.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3561.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3562.                         personalcar1[playerid] = CreateVehicle(491,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3563.                         OnPlayerUpdateEx(playerid);
  3564.                         return 1;
  3565.                     }
  3566.                 }
  3567.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3568.                 {
  3569.                     if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3570.                     if(money > 250000)
  3571.                     {
  3572.                         GivePlayerMoney(playerid, -250000);
  3573.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Virgo, it has been spawned here, use [/locateveh] to find it.");
  3574.                         PlayerInfo[playerid][pVehicle2] = 1;
  3575.                         PlayerInfo[playerid][pVehicle2Model] = 491;
  3576.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3577.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3578.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3579.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3580.                         personalcar2[playerid] = CreateVehicle(491,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3581.                         OnPlayerUpdateEx(playerid);
  3582.                         return 1;
  3583.                     }
  3584.                 }
  3585.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3586.                 {
  3587.                     if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3588.                     if(money > 250000)
  3589.                     {
  3590.                         GivePlayerMoney(playerid, -250000);
  3591.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Virgo, it has been spawned here, use [/locateveh] to find it.");
  3592.                         PlayerInfo[playerid][pVehicle3] = 1;
  3593.                         PlayerInfo[playerid][pVehicle3Model] = 491;
  3594.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3595.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3596.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3597.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3598.                         personalcar3[playerid] = CreateVehicle(491,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3599.                         OnPlayerUpdateEx(playerid);
  3600.                         return 1;
  3601.                     }
  3602.                 }
  3603.             }
  3604.             case 17:
  3605.             {
  3606.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3607.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3608.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3609.                 {
  3610.                     if(money < 1200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3611.                     if(money > 1200000)
  3612.                     {
  3613.                         GivePlayerMoney(playerid, -1200000)
  3614.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Willard, it has been spawned here, use [/locateveh] to find it.");
  3615.                         PlayerInfo[playerid][pVehicle1] = 1;
  3616.                         PlayerInfo[playerid][pVehicle1Model] = 529;
  3617.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3618.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3619.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3620.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3621.                         personalcar1[playerid] = CreateVehicle(529,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3622.                         OnPlayerUpdateEx(playerid);
  3623.                         return 1;
  3624.                     }
  3625.                 }
  3626.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3627.                 {
  3628.                     if(money < 1200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3629.                     if(money > 1200000)
  3630.                     {
  3631.                         GivePlayerMoney(playerid, -1200000);
  3632.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Willard, it has been spawned here, use [/locateveh] to find it.");
  3633.                         PlayerInfo[playerid][pVehicle2] = 1;
  3634.                         PlayerInfo[playerid][pVehicle2Model] = 529;
  3635.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3636.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3637.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3638.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3639.                         personalcar2[playerid] = CreateVehicle(529,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3640.                         OnPlayerUpdateEx(playerid);
  3641.                         return 1;
  3642.                     }
  3643.                 }
  3644.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3645.                 {
  3646.                     if(money < 1200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3647.                     if(money > 1200000)
  3648.                     {
  3649.                         GivePlayerMoney(playerid, -1200000);
  3650.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Willard, it has been spawned here, use [/locateveh] to find it.");
  3651.                         PlayerInfo[playerid][pVehicle3] = 1;
  3652.                         PlayerInfo[playerid][pVehicle3Model] = 529;
  3653.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3654.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3655.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3656.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3657.                         personalcar3[playerid] = CreateVehicle(529,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3658.                         OnPlayerUpdateEx(playerid);
  3659.                         return 1;
  3660.                     }
  3661.                 }
  3662.             }
  3663.             case 18:
  3664.             {
  3665.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3666.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3667.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3668.                 {
  3669.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3670.                     if(money > 2000000)
  3671.                     {
  3672.                         GivePlayerMoney(playerid, -2000000)
  3673.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Washington, it has been spawned here, use [/locateveh] to find it.");
  3674.                         PlayerInfo[playerid][pVehicle1] = 1;
  3675.                         PlayerInfo[playerid][pVehicle1Model] = 421;
  3676.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3677.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3678.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3679.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3680.                         personalcar1[playerid] = CreateVehicle(421,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3681.                         OnPlayerUpdateEx(playerid);
  3682.                         return 1;
  3683.                     }
  3684.                 }
  3685.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3686.                 {
  3687.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3688.                     if(money > 2000000)
  3689.                     {
  3690.                         GivePlayerMoney(playerid, -2000000);
  3691.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Washington, it has been spawned here, use [/locateveh] to find it.");
  3692.                         PlayerInfo[playerid][pVehicle2] = 1;
  3693.                         PlayerInfo[playerid][pVehicle2Model] = 421;
  3694.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3695.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3696.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3697.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3698.                         personalcar2[playerid] = CreateVehicle(421,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3699.                         OnPlayerUpdateEx(playerid);
  3700.                         return 1;
  3701.                     }
  3702.                 }
  3703.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3704.                 {
  3705.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3706.                     if(money > 2000000)
  3707.                     {
  3708.                         GivePlayerMoney(playerid, -2000000);
  3709.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Washington, it has been spawned here, use [/locateveh] to find it.");
  3710.                         PlayerInfo[playerid][pVehicle3] = 1;
  3711.                         PlayerInfo[playerid][pVehicle3Model] = 421;
  3712.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3713.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3714.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3715.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3716.                         personalcar3[playerid] = CreateVehicle(421,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3717.                         OnPlayerUpdateEx(playerid);
  3718.                         return 1;
  3719.                     }
  3720.                 }
  3721.             }
  3722.         }
  3723.     }
  3724.     if(dialogid == DIALOG_OFFROAD)
  3725.     {
  3726.         new money = GetPlayerCash(playerid);
  3727.         if(!response)
  3728.         {
  3729.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  3730.             return 1;
  3731.         }
  3732.         switch(listitem)
  3733.         {
  3734.             case 0:
  3735.             {
  3736.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3737.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3738.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3739.                 {
  3740.                     if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3741.                     if(money > 7500000)
  3742.                     {
  3743.                         GivePlayerMoney(playerid, -7500000)
  3744.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bandito, it has been spawned here, use [/locateveh] to find it.");
  3745.                         PlayerInfo[playerid][pVehicle1] = 1;
  3746.                         PlayerInfo[playerid][pVehicle1Model] = 568;
  3747.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3748.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3749.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3750.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3751.                         personalcar1[playerid] = CreateVehicle(568,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3752.                         OnPlayerUpdateEx(playerid);
  3753.                         return 1;
  3754.                     }
  3755.                 }
  3756.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3757.                 {
  3758.                     if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3759.                     if(money > 7500000)
  3760.                     {
  3761.                         GivePlayerMoney(playerid, -7500000);
  3762.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bandito, it has been spawned here, use [/locateveh] to find it.");
  3763.                         PlayerInfo[playerid][pVehicle2] = 1;
  3764.                         PlayerInfo[playerid][pVehicle2Model] = 568;
  3765.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3766.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3767.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3768.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3769.                         personalcar2[playerid] = CreateVehicle(568,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3770.                         OnPlayerUpdateEx(playerid);
  3771.                         return 1;
  3772.                     }
  3773.                 }
  3774.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3775.                 {
  3776.                     if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3777.                     if(money > 7500000)
  3778.                     {
  3779.                         GivePlayerMoney(playerid, -7500000);
  3780.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bandito, it has been spawned here, use [/locateveh] to find it.");
  3781.                         PlayerInfo[playerid][pVehicle3] = 1;
  3782.                         PlayerInfo[playerid][pVehicle3Model] = 568;
  3783.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3784.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3785.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3786.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3787.                         personalcar3[playerid] = CreateVehicle(568,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3788.                         OnPlayerUpdateEx(playerid);
  3789.                         return 1;
  3790.                     }
  3791.                 }
  3792.             }
  3793.             case 1:
  3794.             {
  3795.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3796.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3797.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3798.                 {
  3799.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3800.                     if(money > 500000)
  3801.                     {
  3802.                         GivePlayerMoney(playerid, -500000)
  3803.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a BF Injection, it has been spawned here, use [/locateveh] to find it.");
  3804.                         PlayerInfo[playerid][pVehicle1] = 1;
  3805.                         PlayerInfo[playerid][pVehicle1Model] = 424;
  3806.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3807.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3808.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3809.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3810.                         personalcar1[playerid] = CreateVehicle(424,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3811.                         OnPlayerUpdateEx(playerid);
  3812.                         return 1;
  3813.                     }
  3814.                 }
  3815.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3816.                 {
  3817.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3818.                     if(money > 500000)
  3819.                     {
  3820.                         GivePlayerMoney(playerid, -500000);
  3821.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a BF Injection, it has been spawned here, use [/locateveh] to find it.");
  3822.                         PlayerInfo[playerid][pVehicle2] = 1;
  3823.                         PlayerInfo[playerid][pVehicle2Model] = 424;
  3824.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3825.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3826.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3827.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3828.                         personalcar2[playerid] = CreateVehicle(424,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3829.                         OnPlayerUpdateEx(playerid);
  3830.                         return 1;
  3831.                     }
  3832.                 }
  3833.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3834.                 {
  3835.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3836.                     if(money > 500000)
  3837.                     {
  3838.                         GivePlayerMoney(playerid, -500000);
  3839.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a BF Injection, it has been spawned here, use [/locateveh] to find it.");
  3840.                         PlayerInfo[playerid][pVehicle3] = 1;
  3841.                         PlayerInfo[playerid][pVehicle3Model] = 424;
  3842.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3843.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3844.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3845.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3846.                         personalcar3[playerid] = CreateVehicle(424,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3847.                         OnPlayerUpdateEx(playerid);
  3848.                         return 1;
  3849.                     }
  3850.                 }
  3851.             }
  3852.             case 2:
  3853.             {
  3854.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3855.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3856.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3857.                 {
  3858.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3859.                     if(money > 2000000)
  3860.                     {
  3861.                         GivePlayerMoney(playerid, -2000000)
  3862.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Huntley, it has been spawned here, use [/locateveh] to find it.");
  3863.                         PlayerInfo[playerid][pVehicle1] = 1;
  3864.                         PlayerInfo[playerid][pVehicle1Model] = 579;
  3865.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3866.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3867.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3868.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3869.                         personalcar1[playerid] = CreateVehicle(579,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3870.                         OnPlayerUpdateEx(playerid);
  3871.                         return 1;
  3872.                     }
  3873.                 }
  3874.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3875.                 {
  3876.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3877.                     if(money > 2000000)
  3878.                     {
  3879.                         GivePlayerMoney(playerid, -2000000);
  3880.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Huntley, it has been spawned here, use [/locateveh] to find it.");
  3881.                         PlayerInfo[playerid][pVehicle2] = 1;
  3882.                         PlayerInfo[playerid][pVehicle2Model] = 579;
  3883.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3884.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3885.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3886.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3887.                         personalcar2[playerid] = CreateVehicle(579,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3888.                         OnPlayerUpdateEx(playerid);
  3889.                         return 1;
  3890.                     }
  3891.                 }
  3892.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3893.                 {
  3894.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3895.                     if(money > 2000000)
  3896.                     {
  3897.                         GivePlayerMoney(playerid, -2000000);
  3898.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Huntley, it has been spawned here, use [/locateveh] to find it.");
  3899.                         PlayerInfo[playerid][pVehicle3] = 1;
  3900.                         PlayerInfo[playerid][pVehicle3Model] = 579;
  3901.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3902.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3903.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3904.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3905.                         personalcar3[playerid] = CreateVehicle(579,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3906.                         OnPlayerUpdateEx(playerid);
  3907.                         return 1;
  3908.                     }
  3909.                 }
  3910.             }
  3911.             case 3:
  3912.             {
  3913.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3914.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3915.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3916.                 {
  3917.                     if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3918.                     if(money > 200000)
  3919.                     {
  3920.                         GivePlayerMoney(playerid, -200000)
  3921.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Landstalker, it has been spawned here, use [/locateveh] to find it.");
  3922.                         PlayerInfo[playerid][pVehicle1] = 1;
  3923.                         PlayerInfo[playerid][pVehicle1Model] = 400;
  3924.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3925.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3926.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3927.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3928.                         personalcar1[playerid] = CreateVehicle(400,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3929.                         OnPlayerUpdateEx(playerid);
  3930.                         return 1;
  3931.                     }
  3932.                 }
  3933.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3934.                 {
  3935.                     if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3936.                     if(money > 200000)
  3937.                     {
  3938.                         GivePlayerMoney(playerid, -200000);
  3939.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Landstalker, it has been spawned here, use [/locateveh] to find it.");
  3940.                         PlayerInfo[playerid][pVehicle2] = 1;
  3941.                         PlayerInfo[playerid][pVehicle2Model] = 400;
  3942.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  3943.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  3944.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  3945.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  3946.                         personalcar2[playerid] = CreateVehicle(400,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3947.                         OnPlayerUpdateEx(playerid);
  3948.                         return 1;
  3949.                     }
  3950.                 }
  3951.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  3952.                 {
  3953.                     if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3954.                     if(money > 200000)
  3955.                     {
  3956.                         GivePlayerMoney(playerid, -200000);
  3957.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Landstalker, it has been spawned here, use [/locateveh] to find it.");
  3958.                         PlayerInfo[playerid][pVehicle3] = 1;
  3959.                         PlayerInfo[playerid][pVehicle3Model] = 400;
  3960.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  3961.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  3962.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  3963.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  3964.                         personalcar3[playerid] = CreateVehicle(400,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3965.                         OnPlayerUpdateEx(playerid);
  3966.                         return 1;
  3967.                     }
  3968.                 }
  3969.             }
  3970.             case 4:
  3971.             {
  3972.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  3973.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  3974.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  3975.                 {
  3976.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3977.                     if(money > 1000000)
  3978.                     {
  3979.                         GivePlayerMoney(playerid, -1000000)
  3980.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mesa, it has been spawned here, use [/locateveh] to find it.");
  3981.                         PlayerInfo[playerid][pVehicle1] = 1;
  3982.                         PlayerInfo[playerid][pVehicle1Model] = 500;
  3983.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  3984.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  3985.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  3986.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  3987.                         personalcar1[playerid] = CreateVehicle(500,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  3988.                         OnPlayerUpdateEx(playerid);
  3989.                         return 1;
  3990.                     }
  3991.                 }
  3992.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  3993.                 {
  3994.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  3995.                     if(money > 1000000)
  3996.                     {
  3997.                         GivePlayerMoney(playerid, -1000000);
  3998.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mesa, it has been spawned here, use [/locateveh] to find it.");
  3999.                         PlayerInfo[playerid][pVehicle2] = 1;
  4000.                         PlayerInfo[playerid][pVehicle2Model] = 500;
  4001.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4002.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4003.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4004.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4005.                         personalcar2[playerid] = CreateVehicle(500,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4006.                         OnPlayerUpdateEx(playerid);
  4007.                         return 1;
  4008.                     }
  4009.                 }
  4010.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4011.                 {
  4012.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4013.                     if(money > 1000000)
  4014.                     {
  4015.                         GivePlayerMoney(playerid, -1000000);
  4016.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mesa, it has been spawned here, use [/locateveh] to find it.");
  4017.                         PlayerInfo[playerid][pVehicle3] = 1;
  4018.                         PlayerInfo[playerid][pVehicle3Model] = 500;
  4019.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4020.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4021.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4022.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4023.                         personalcar3[playerid] = CreateVehicle(500,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4024.                         OnPlayerUpdateEx(playerid);
  4025.                         return 1;
  4026.                     }
  4027.                 }
  4028.             }
  4029.             case 5:
  4030.             {
  4031.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4032.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4033.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4034.                 {
  4035.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4036.                     if(money > 2500000)
  4037.                     {
  4038.                         GivePlayerMoney(playerid, -2500000)
  4039.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Rancher, it has been spawned here, use [/locateveh] to find it.");
  4040.                         PlayerInfo[playerid][pVehicle1] = 1;
  4041.                         PlayerInfo[playerid][pVehicle1Model] = 505;
  4042.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4043.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4044.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4045.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4046.                         personalcar1[playerid] = CreateVehicle(505,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4047.                         OnPlayerUpdateEx(playerid);
  4048.                         return 1;
  4049.                     }
  4050.                 }
  4051.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4052.                 {
  4053.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4054.                     if(money > 2500000)
  4055.                     {
  4056.                         GivePlayerMoney(playerid, -2500000);
  4057.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Rancher, it has been spawned here, use [/locateveh] to find it.");
  4058.                         PlayerInfo[playerid][pVehicle2] = 1;
  4059.                         PlayerInfo[playerid][pVehicle2Model] = 505;
  4060.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4061.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4062.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4063.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4064.                         personalcar2[playerid] = CreateVehicle(505,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4065.                         OnPlayerUpdateEx(playerid);
  4066.                         return 1;
  4067.                     }
  4068.                 }
  4069.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4070.                 {
  4071.                     if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4072.                     if(money > 2500000)
  4073.                     {
  4074.                         GivePlayerMoney(playerid, -2500000);
  4075.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Rancher, it has been spawned here, use [/locateveh] to find it.");
  4076.                         PlayerInfo[playerid][pVehicle3] = 1;
  4077.                         PlayerInfo[playerid][pVehicle3Model] = 505;
  4078.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4079.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4080.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4081.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4082.                         personalcar3[playerid] = CreateVehicle(505,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4083.                         OnPlayerUpdateEx(playerid);
  4084.                         return 1;
  4085.                     }
  4086.                 }
  4087.             }
  4088.             case 6:
  4089.             {
  4090.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4091.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4092.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4093.                 {
  4094.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4095.                     if(money > 5000000)
  4096.                     {
  4097.                         GivePlayerMoney(playerid, -5000000)
  4098.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sandking, it has been spawned here, use [/locateveh] to find it.");
  4099.                         PlayerInfo[playerid][pVehicle1] = 1;
  4100.                         PlayerInfo[playerid][pVehicle1Model] = 495;
  4101.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4102.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4103.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4104.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4105.                         personalcar1[playerid] = CreateVehicle(495,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4106.                         OnPlayerUpdateEx(playerid);
  4107.                         return 1;
  4108.                     }
  4109.                 }
  4110.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4111.                 {
  4112.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4113.                     if(money > 5000000)
  4114.                     {
  4115.                         GivePlayerMoney(playerid, -5000000);
  4116.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sandking, it has been spawned here, use [/locateveh] to find it.");
  4117.                         PlayerInfo[playerid][pVehicle2] = 1;
  4118.                         PlayerInfo[playerid][pVehicle2Model] = 495;
  4119.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4120.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4121.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4122.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4123.                         personalcar2[playerid] = CreateVehicle(495,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4124.                         OnPlayerUpdateEx(playerid);
  4125.                         return 1;
  4126.                     }
  4127.                 }
  4128.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4129.                 {
  4130.                     if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4131.                     if(money > 5000000)
  4132.                     {
  4133.                         GivePlayerMoney(playerid, -5000000);
  4134.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sandking, it has been spawned here, use [/locateveh] to find it.");
  4135.                         PlayerInfo[playerid][pVehicle3] = 1;
  4136.                         PlayerInfo[playerid][pVehicle3Model] = 495;
  4137.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4138.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4139.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4140.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4141.                         personalcar3[playerid] = CreateVehicle(495,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4142.                         OnPlayerUpdateEx(playerid);
  4143.                         return 1;
  4144.                     }
  4145.                 }
  4146.             }
  4147.         }
  4148.     }
  4149.     if(dialogid == DIALOG_LOWRIDERS)
  4150.     {
  4151.         new money = GetPlayerCash(playerid);
  4152.         if(!response)
  4153.         {
  4154.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  4155.             return 1;
  4156.         }
  4157.         switch(listitem)
  4158.         {
  4159.             case 0:
  4160.             {
  4161.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4162.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4163.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4164.                 {
  4165.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4166.                     if(money > 2000000)
  4167.                     {
  4168.                         GivePlayerMoney(playerid, -2000000)
  4169.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Blade, it has been spawned here, use [/locateveh] to find it.");
  4170.                         PlayerInfo[playerid][pVehicle1] = 1;
  4171.                         PlayerInfo[playerid][pVehicle1Model] = 536;
  4172.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4173.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4174.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4175.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4176.                         personalcar1[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4177.                         OnPlayerUpdateEx(playerid);
  4178.                         return 1;
  4179.                     }
  4180.                 }
  4181.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4182.                 {
  4183.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4184.                     if(money > 2000000)
  4185.                     {
  4186.                         GivePlayerMoney(playerid, -2000000);
  4187.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Blade, it has been spawned here, use [/locateveh] to find it.");
  4188.                         PlayerInfo[playerid][pVehicle2] = 1;
  4189.                         PlayerInfo[playerid][pVehicle2Model] = 536;
  4190.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4191.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4192.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4193.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4194.                         personalcar2[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4195.                         OnPlayerUpdateEx(playerid);
  4196.                         return 1;
  4197.                     }
  4198.                 }
  4199.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4200.                 {
  4201.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4202.                     if(money > 2000000)
  4203.                     {
  4204.                         GivePlayerMoney(playerid, -2000000);
  4205.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Blade, it has been spawned here, use [/locateveh] to find it.");
  4206.                         PlayerInfo[playerid][pVehicle3] = 1;
  4207.                         PlayerInfo[playerid][pVehicle3Model] = 536;
  4208.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4209.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4210.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4211.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4212.                         personalcar3[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4213.                         OnPlayerUpdateEx(playerid);
  4214.                         return 1;
  4215.                     }
  4216.                 }
  4217.             }
  4218.             case 1:
  4219.             {
  4220.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4221.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4222.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4223.                 {
  4224.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4225.                     if(money > 1000000)
  4226.                     {
  4227.                         GivePlayerMoney(playerid, -1000000)
  4228.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Broadway, it has been spawned here, use [/locateveh] to find it.");
  4229.                         PlayerInfo[playerid][pVehicle1] = 1;
  4230.                         PlayerInfo[playerid][pVehicle1Model] = 536;
  4231.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4232.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4233.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4234.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4235.                         personalcar1[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4236.                         OnPlayerUpdateEx(playerid);
  4237.                         return 1;
  4238.                     }
  4239.                 }
  4240.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4241.                 {
  4242.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4243.                     if(money > 1000000)
  4244.                     {
  4245.                         GivePlayerMoney(playerid, -1000000);
  4246.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Broadway, it has been spawned here, use [/locateveh] to find it.");
  4247.                         PlayerInfo[playerid][pVehicle2] = 1;
  4248.                         PlayerInfo[playerid][pVehicle2Model] = 536;
  4249.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4250.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4251.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4252.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4253.                         personalcar2[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4254.                         OnPlayerUpdateEx(playerid);
  4255.                         return 1;
  4256.                     }
  4257.                 }
  4258.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4259.                 {
  4260.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4261.                     if(money > 1000000)
  4262.                     {
  4263.                         GivePlayerMoney(playerid, -1000000);
  4264.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Broadway, it has been spawned here, use [/locateveh] to find it.");
  4265.                         PlayerInfo[playerid][pVehicle3] = 1;
  4266.                         PlayerInfo[playerid][pVehicle3Model] = 536;
  4267.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4268.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4269.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4270.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4271.                         personalcar3[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4272.                         OnPlayerUpdateEx(playerid);
  4273.                         return 1;
  4274.                     }
  4275.                 }
  4276.             }
  4277.             case 2:
  4278.             {
  4279.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4280.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4281.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4282.                 {
  4283.                     if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4284.                     if(money > 1500000)
  4285.                     {
  4286.                         GivePlayerMoney(playerid, -1500000)
  4287.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Remington, it has been spawned here, use [/locateveh] to find it.");
  4288.                         PlayerInfo[playerid][pVehicle1] = 1;
  4289.                         PlayerInfo[playerid][pVehicle1Model] = 534;
  4290.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4291.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4292.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4293.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4294.                         personalcar1[playerid] = CreateVehicle(534,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4295.                         OnPlayerUpdateEx(playerid);
  4296.                         return 1;
  4297.                     }
  4298.                 }
  4299.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4300.                 {
  4301.                     if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4302.                     if(money > 1500000)
  4303.                     {
  4304.                         GivePlayerMoney(playerid, -1500000);
  4305.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Remington, it has been spawned here, use [/locateveh] to find it.");
  4306.                         PlayerInfo[playerid][pVehicle2] = 1;
  4307.                         PlayerInfo[playerid][pVehicle2Model] = 534;
  4308.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4309.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4310.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4311.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4312.                         personalcar2[playerid] = CreateVehicle(534,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4313.                         OnPlayerUpdateEx(playerid);
  4314.                         return 1;
  4315.                     }
  4316.                 }
  4317.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4318.                 {
  4319.                     if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4320.                     if(money > 1500000)
  4321.                     {
  4322.                         GivePlayerMoney(playerid, -1500000);
  4323.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Remington, it has been spawned here, use [/locateveh] to find it.");
  4324.                         PlayerInfo[playerid][pVehicle3] = 1;
  4325.                         PlayerInfo[playerid][pVehicle3Model] = 534;
  4326.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4327.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4328.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4329.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4330.                         personalcar3[playerid] = CreateVehicle(534,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4331.                         OnPlayerUpdateEx(playerid);
  4332.                         return 1;
  4333.                     }
  4334.                 }
  4335.             }
  4336.             case 3:
  4337.             {
  4338.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4339.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4340.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4341.                 {
  4342.                     if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4343.                     if(money > 1750000)
  4344.                     {
  4345.                         GivePlayerMoney(playerid, -1750000)
  4346.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Savanna, it has been spawned here, use [/locateveh] to find it.");
  4347.                         PlayerInfo[playerid][pVehicle1] = 1;
  4348.                         PlayerInfo[playerid][pVehicle1Model] = 567;
  4349.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4350.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4351.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4352.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4353.                         personalcar1[playerid] = CreateVehicle(567,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4354.                         OnPlayerUpdateEx(playerid);
  4355.                         return 1;
  4356.                     }
  4357.                 }
  4358.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4359.                 {
  4360.                     if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4361.                     if(money > 1750000)
  4362.                     {
  4363.                         GivePlayerMoney(playerid, -1750000);
  4364.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Savanna, it has been spawned here, use [/locateveh] to find it.");
  4365.                         PlayerInfo[playerid][pVehicle2] = 1;
  4366.                         PlayerInfo[playerid][pVehicle2Model] = 567;
  4367.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4368.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4369.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4370.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4371.                         personalcar2[playerid] = CreateVehicle(567,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4372.                         OnPlayerUpdateEx(playerid);
  4373.                         return 1;
  4374.                     }
  4375.                 }
  4376.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4377.                 {
  4378.                     if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4379.                     if(money > 1750000)
  4380.                     {
  4381.                         GivePlayerMoney(playerid, -1750000);
  4382.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Savanna, it has been spawned here, use [/locateveh] to find it.");
  4383.                         PlayerInfo[playerid][pVehicle3] = 1;
  4384.                         PlayerInfo[playerid][pVehicle3Model] = 567;
  4385.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4386.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4387.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4388.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4389.                         personalcar3[playerid] = CreateVehicle(567,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4390.                         OnPlayerUpdateEx(playerid);
  4391.                         return 1;
  4392.                     }
  4393.                 }
  4394.             }
  4395.             case 4:
  4396.             {
  4397.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4398.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4399.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4400.                 {
  4401.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4402.                     if(money > 2000000)
  4403.                     {
  4404.                         GivePlayerMoney(playerid, -2000000)
  4405.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Slamvan, it has been spawned here, use [/locateveh] to find it.");
  4406.                         PlayerInfo[playerid][pVehicle1] = 1;
  4407.                         PlayerInfo[playerid][pVehicle1Model] = 535;
  4408.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4409.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4410.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4411.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4412.                         personalcar1[playerid] = CreateVehicle(535,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4413.                         OnPlayerUpdateEx(playerid);
  4414.                         return 1;
  4415.                     }
  4416.                 }
  4417.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4418.                 {
  4419.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4420.                     if(money > 2000000)
  4421.                     {
  4422.                         GivePlayerMoney(playerid, -2000000);
  4423.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Slamvan, it has been spawned here, use [/locateveh] to find it.");
  4424.                         PlayerInfo[playerid][pVehicle2] = 1;
  4425.                         PlayerInfo[playerid][pVehicle2Model] = 535;
  4426.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4427.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4428.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4429.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4430.                         personalcar2[playerid] = CreateVehicle(535,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4431.                         OnPlayerUpdateEx(playerid);
  4432.                         return 1;
  4433.                     }
  4434.                 }
  4435.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4436.                 {
  4437.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4438.                     if(money > 2000000)
  4439.                     {
  4440.                         GivePlayerMoney(playerid, -2000000);
  4441.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Slamvan, it has been spawned here, use [/locateveh] to find it.");
  4442.                         PlayerInfo[playerid][pVehicle3] = 1;
  4443.                         PlayerInfo[playerid][pVehicle3Model] = 535;
  4444.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4445.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4446.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4447.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4448.                         personalcar3[playerid] = CreateVehicle(535,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4449.                         OnPlayerUpdateEx(playerid);
  4450.                         return 1;
  4451.                     }
  4452.                 }
  4453.             }
  4454.             case 5:
  4455.             {
  4456.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4457.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4458.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4459.                 {
  4460.                     if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4461.                     if(money > 1750000)
  4462.                     {
  4463.                         GivePlayerMoney(playerid, -1750000)
  4464.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Tahoma, it has been spawned here, use [/locateveh] to find it.");
  4465.                         PlayerInfo[playerid][pVehicle1] = 1;
  4466.                         PlayerInfo[playerid][pVehicle1Model] = 566;
  4467.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4468.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4469.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4470.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4471.                         personalcar1[playerid] = CreateVehicle(566,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4472.                         OnPlayerUpdateEx(playerid);
  4473.                         return 1;
  4474.                     }
  4475.                 }
  4476.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4477.                 {
  4478.                     if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4479.                     if(money > 1750000)
  4480.                     {
  4481.                         GivePlayerMoney(playerid, -1750000);
  4482.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Tahoma, it has been spawned here, use [/locateveh] to find it.");
  4483.                         PlayerInfo[playerid][pVehicle2] = 1;
  4484.                         PlayerInfo[playerid][pVehicle2Model] = 566;
  4485.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4486.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4487.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4488.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4489.                         personalcar2[playerid] = CreateVehicle(566,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4490.                         OnPlayerUpdateEx(playerid);
  4491.                         return 1;
  4492.                     }
  4493.                 }
  4494.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4495.                 {
  4496.                     if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4497.                     if(money > 1750000)
  4498.                     {
  4499.                         GivePlayerMoney(playerid, -1750000);
  4500.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Tahoma, it has been spawned here, use [/locateveh] to find it.");
  4501.                         PlayerInfo[playerid][pVehicle3] = 1;
  4502.                         PlayerInfo[playerid][pVehicle3Model] = 566;
  4503.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4504.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4505.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4506.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4507.                         personalcar3[playerid] = CreateVehicle(566,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4508.                         OnPlayerUpdateEx(playerid);
  4509.                         return 1;
  4510.                     }
  4511.                 }
  4512.             }
  4513.             case 6:
  4514.             {
  4515.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4516.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4517.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4518.                 {
  4519.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4520.                     if(money > 750000)
  4521.                     {
  4522.                         GivePlayerMoney(playerid, -750000)
  4523.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Tornado, it has been spawned here, use [/locateveh] to find it.");
  4524.                         PlayerInfo[playerid][pVehicle1] = 1;
  4525.                         PlayerInfo[playerid][pVehicle1Model] = 576;
  4526.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4527.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4528.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4529.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4530.                         personalcar1[playerid] = CreateVehicle(576,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4531.                         OnPlayerUpdateEx(playerid);
  4532.                         return 1;
  4533.                     }
  4534.                 }
  4535.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4536.                 {
  4537.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4538.                     if(money > 750000)
  4539.                     {
  4540.                         GivePlayerMoney(playerid, -750000);
  4541.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Tornado, it has been spawned here, use [/locateveh] to find it.");
  4542.                         PlayerInfo[playerid][pVehicle2] = 1;
  4543.                         PlayerInfo[playerid][pVehicle2Model] = 576;
  4544.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4545.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4546.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4547.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4548.                         personalcar2[playerid] = CreateVehicle(576,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4549.                         OnPlayerUpdateEx(playerid);
  4550.                         return 1;
  4551.                     }
  4552.                 }
  4553.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4554.                 {
  4555.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4556.                     if(money > 750000)
  4557.                     {
  4558.                         GivePlayerMoney(playerid, -750000);
  4559.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Tornado, it has been spawned here, use [/locateveh] to find it.");
  4560.                         PlayerInfo[playerid][pVehicle3] = 1;
  4561.                         PlayerInfo[playerid][pVehicle3Model] = 576;
  4562.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4563.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4564.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4565.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4566.                         personalcar3[playerid] = CreateVehicle(576,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4567.                         OnPlayerUpdateEx(playerid);
  4568.                         return 1;
  4569.                     }
  4570.                 }
  4571.             }
  4572.             case 7:
  4573.             {
  4574.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4575.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4576.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4577.                 {
  4578.                     if(money < 700000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4579.                     if(money > 700000)
  4580.                     {
  4581.                         GivePlayerMoney(playerid, -700000)
  4582.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Voodoo, it has been spawned here, use [/locateveh] to find it.");
  4583.                         PlayerInfo[playerid][pVehicle1] = 1;
  4584.                         PlayerInfo[playerid][pVehicle1Model] = 412;
  4585.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4586.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4587.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4588.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4589.                         personalcar1[playerid] = CreateVehicle(412,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4590.                         OnPlayerUpdateEx(playerid);
  4591.                         return 1;
  4592.                     }
  4593.                 }
  4594.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4595.                 {
  4596.                     if(money < 700000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4597.                     if(money > 700000)
  4598.                     {
  4599.                         GivePlayerMoney(playerid, -700000);
  4600.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Voodoo, it has been spawned here, use [/locateveh] to find it.");
  4601.                         PlayerInfo[playerid][pVehicle2] = 1;
  4602.                         PlayerInfo[playerid][pVehicle2Model] = 412;
  4603.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4604.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4605.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4606.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4607.                         personalcar2[playerid] = CreateVehicle(412,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4608.                         OnPlayerUpdateEx(playerid);
  4609.                         return 1;
  4610.                     }
  4611.                 }
  4612.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4613.                 {
  4614.                     if(money < 700000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4615.                     if(money > 700000)
  4616.                     {
  4617.                         GivePlayerMoney(playerid, -700000);
  4618.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Voodoo, it has been spawned here, use [/locateveh] to find it.");
  4619.                         PlayerInfo[playerid][pVehicle3] = 1;
  4620.                         PlayerInfo[playerid][pVehicle3Model] = 412;
  4621.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4622.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4623.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4624.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4625.                         personalcar3[playerid] = CreateVehicle(412,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4626.                         OnPlayerUpdateEx(playerid);
  4627.                         return 1;
  4628.                     }
  4629.                 }
  4630.             }
  4631.         }
  4632.     }
  4633.     if(dialogid == DIALOG_INDUSTRIAL)
  4634.     {
  4635.         new money = GetPlayerCash(playerid);
  4636.         if(!response)
  4637.         {
  4638.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  4639.             return 1;
  4640.         }
  4641.         switch(listitem)
  4642.         {
  4643.             case 0:
  4644.             {
  4645.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4646.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4647.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4648.                 {
  4649.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4650.                     if(money > 300000)
  4651.                     {
  4652.                         GivePlayerMoney(playerid, -300000)
  4653.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bobcat, it has been spawned here, use [/locateveh] to find it.");
  4654.                         PlayerInfo[playerid][pVehicle1] = 1;
  4655.                         PlayerInfo[playerid][pVehicle1Model] = 422;
  4656.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4657.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4658.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4659.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4660.                         personalcar1[playerid] = CreateVehicle(422,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4661.                         OnPlayerUpdateEx(playerid);
  4662.                         return 1;
  4663.                     }
  4664.                 }
  4665.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4666.                 {
  4667.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4668.                     if(money > 300000)
  4669.                     {
  4670.                         GivePlayerMoney(playerid, -300000);
  4671.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bobcat, it has been spawned here, use [/locateveh] to find it.");
  4672.                         PlayerInfo[playerid][pVehicle2] = 1;
  4673.                         PlayerInfo[playerid][pVehicle2Model] = 422;
  4674.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4675.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4676.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4677.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4678.                         personalcar2[playerid] = CreateVehicle(422,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4679.                         OnPlayerUpdateEx(playerid);
  4680.                         return 1;
  4681.                     }
  4682.                 }
  4683.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4684.                 {
  4685.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4686.                     if(money > 300000)
  4687.                     {
  4688.                         GivePlayerMoney(playerid, -300000);
  4689.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bobcat, it has been spawned here, use [/locateveh] to find it.");
  4690.                         PlayerInfo[playerid][pVehicle3] = 1;
  4691.                         PlayerInfo[playerid][pVehicle3Model] = 422;
  4692.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4693.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4694.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4695.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4696.                         personalcar3[playerid] = CreateVehicle(422,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4697.                         OnPlayerUpdateEx(playerid);
  4698.                         return 1;
  4699.                     }
  4700.                 }
  4701.             }
  4702.             case 1:
  4703.             {
  4704.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4705.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4706.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4707.                 {
  4708.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4709.                     if(money > 2000000)
  4710.                     {
  4711.                         GivePlayerMoney(playerid, -2000000)
  4712.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Burrito, it has been spawned here, use [/locateveh] to find it.");
  4713.                         PlayerInfo[playerid][pVehicle1] = 1;
  4714.                         PlayerInfo[playerid][pVehicle1Model] = 482;
  4715.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4716.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4717.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4718.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4719.                         personalcar1[playerid] = CreateVehicle(482,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4720.                         OnPlayerUpdateEx(playerid);
  4721.                         return 1;
  4722.                     }
  4723.                 }
  4724.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4725.                 {
  4726.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4727.                     if(money > 2000000)
  4728.                     {
  4729.                         GivePlayerMoney(playerid, -2000000);
  4730.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Burrito, it has been spawned here, use [/locateveh] to find it.");
  4731.                         PlayerInfo[playerid][pVehicle2] = 1;
  4732.                         PlayerInfo[playerid][pVehicle2Model] = 482;
  4733.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4734.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4735.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4736.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4737.                         personalcar2[playerid] = CreateVehicle(482,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4738.                         OnPlayerUpdateEx(playerid);
  4739.                         return 1;
  4740.                     }
  4741.                 }
  4742.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4743.                 {
  4744.                     if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4745.                     if(money > 2000000)
  4746.                     {
  4747.                         GivePlayerMoney(playerid, -2000000);
  4748.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Burrito, it has been spawned here, use [/locateveh] to find it.");
  4749.                         PlayerInfo[playerid][pVehicle3] = 1;
  4750.                         PlayerInfo[playerid][pVehicle3Model] = 482;
  4751.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4752.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4753.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4754.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4755.                         personalcar3[playerid] = CreateVehicle(482,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4756.                         OnPlayerUpdateEx(playerid);
  4757.                         return 1;
  4758.                     }
  4759.                 }
  4760.             }
  4761.             case 2:
  4762.             {
  4763.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4764.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4765.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4766.                 {
  4767.                     if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4768.                     if(money > 150000)
  4769.                     {
  4770.                         GivePlayerMoney(playerid, -150000)
  4771.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Boxville, it has been spawned here, use [/locateveh] to find it.");
  4772.                         PlayerInfo[playerid][pVehicle1] = 1;
  4773.                         PlayerInfo[playerid][pVehicle1Model] = 498;
  4774.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4775.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4776.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4777.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4778.                         personalcar1[playerid] = CreateVehicle(498,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4779.                         OnPlayerUpdateEx(playerid);
  4780.                         return 1;
  4781.                     }
  4782.                 }
  4783.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4784.                 {
  4785.                     if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4786.                     if(money > 150000)
  4787.                     {
  4788.                         GivePlayerMoney(playerid, -150000);
  4789.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Boxville, it has been spawned here, use [/locateveh] to find it.");
  4790.                         PlayerInfo[playerid][pVehicle2] = 1;
  4791.                         PlayerInfo[playerid][pVehicle2Model] = 498;
  4792.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4793.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4794.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4795.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4796.                         personalcar2[playerid] = CreateVehicle(498,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4797.                         OnPlayerUpdateEx(playerid);
  4798.                         return 1;
  4799.                     }
  4800.                 }
  4801.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4802.                 {
  4803.                     if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4804.                     if(money > 150000)
  4805.                     {
  4806.                         GivePlayerMoney(playerid, -150000);
  4807.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Boxville, it has been spawned here, use [/locateveh] to find it.");
  4808.                         PlayerInfo[playerid][pVehicle3] = 1;
  4809.                         PlayerInfo[playerid][pVehicle3Model] = 498;
  4810.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4811.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4812.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4813.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4814.                         personalcar3[playerid] = CreateVehicle(498,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4815.                         OnPlayerUpdateEx(playerid);
  4816.                         return 1;
  4817.                     }
  4818.                 }
  4819.             }
  4820.             case 3:
  4821.             {
  4822.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4823.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4824.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4825.                 {
  4826.                     if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4827.                     if(money > 100000)
  4828.                     {
  4829.                         GivePlayerMoney(playerid, -100000)
  4830.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mule, it has been spawned here, use [/locateveh] to find it.");
  4831.                         PlayerInfo[playerid][pVehicle1] = 1;
  4832.                         PlayerInfo[playerid][pVehicle1Model] = 414;
  4833.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4834.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4835.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4836.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4837.                         personalcar1[playerid] = CreateVehicle(414,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4838.                         OnPlayerUpdateEx(playerid);
  4839.                         return 1;
  4840.                     }
  4841.                 }
  4842.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4843.                 {
  4844.                     if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4845.                     if(money > 100000)
  4846.                     {
  4847.                         GivePlayerMoney(playerid, -100000);
  4848.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mule, it has been spawned here, use [/locateveh] to find it.");
  4849.                         PlayerInfo[playerid][pVehicle2] = 1;
  4850.                         PlayerInfo[playerid][pVehicle2Model] = 414;
  4851.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4852.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4853.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4854.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4855.                         personalcar2[playerid] = CreateVehicle(414,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4856.                         OnPlayerUpdateEx(playerid);
  4857.                         return 1;
  4858.                     }
  4859.                 }
  4860.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4861.                 {
  4862.                     if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4863.                     if(money > 100000)
  4864.                     {
  4865.                         GivePlayerMoney(playerid, -100000);
  4866.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mule, it has been spawned here, use [/locateveh] to find it.");
  4867.                         PlayerInfo[playerid][pVehicle3] = 1;
  4868.                         PlayerInfo[playerid][pVehicle3Model] = 414;
  4869.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4870.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4871.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4872.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4873.                         personalcar3[playerid] = CreateVehicle(414,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4874.                         OnPlayerUpdateEx(playerid);
  4875.                         return 1;
  4876.                     }
  4877.                 }
  4878.             }
  4879.             case 4:
  4880.             {
  4881.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4882.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4883.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4884.                 {
  4885.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4886.                     if(money > 300000)
  4887.                     {
  4888.                         GivePlayerMoney(playerid, -300000)
  4889.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Picador, it has been spawned here, use [/locateveh] to find it.");
  4890.                         PlayerInfo[playerid][pVehicle1] = 1;
  4891.                         PlayerInfo[playerid][pVehicle1Model] = 600;
  4892.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4893.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4894.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4895.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4896.                         personalcar1[playerid] = CreateVehicle(600,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4897.                         OnPlayerUpdateEx(playerid);
  4898.                         return 1;
  4899.                     }
  4900.                 }
  4901.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4902.                 {
  4903.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4904.                     if(money > 300000)
  4905.                     {
  4906.                         GivePlayerMoney(playerid, -300000);
  4907.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Picador, it has been spawned here, use [/locateveh] to find it.");
  4908.                         PlayerInfo[playerid][pVehicle2] = 1;
  4909.                         PlayerInfo[playerid][pVehicle2Model] = 600;
  4910.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4911.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4912.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4913.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4914.                         personalcar2[playerid] = CreateVehicle(600,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4915.                         OnPlayerUpdateEx(playerid);
  4916.                         return 1;
  4917.                     }
  4918.                 }
  4919.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4920.                 {
  4921.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4922.                     if(money > 300000)
  4923.                     {
  4924.                         GivePlayerMoney(playerid, -300000);
  4925.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Picador, it has been spawned here, use [/locateveh] to find it.");
  4926.                         PlayerInfo[playerid][pVehicle3] = 1;
  4927.                         PlayerInfo[playerid][pVehicle3Model] = 600;
  4928.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4929.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4930.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4931.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4932.                         personalcar3[playerid] = CreateVehicle(600,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4933.                         OnPlayerUpdateEx(playerid);
  4934.                         return 1;
  4935.                     }
  4936.                 }
  4937.             }
  4938.             case 5:
  4939.             {
  4940.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  4941.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  4942.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  4943.                 {
  4944.                     if(money < 95000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4945.                     if(money > 95000)
  4946.                     {
  4947.                         GivePlayerMoney(playerid, -95000)
  4948.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Pony, it has been spawned here, use [/locateveh] to find it.");
  4949.                         PlayerInfo[playerid][pVehicle1] = 1;
  4950.                         PlayerInfo[playerid][pVehicle1Model] = 413;
  4951.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  4952.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  4953.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  4954.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  4955.                         personalcar1[playerid] = CreateVehicle(413,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4956.                         OnPlayerUpdateEx(playerid);
  4957.                         return 1;
  4958.                     }
  4959.                 }
  4960.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  4961.                 {
  4962.                     if(money < 95000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4963.                     if(money > 95000)
  4964.                     {
  4965.                         GivePlayerMoney(playerid, -95000);
  4966.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Pony, it has been spawned here, use [/locateveh] to find it.");
  4967.                         PlayerInfo[playerid][pVehicle2] = 1;
  4968.                         PlayerInfo[playerid][pVehicle2Model] = 413;
  4969.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  4970.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  4971.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  4972.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  4973.                         personalcar2[playerid] = CreateVehicle(413,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4974.                         OnPlayerUpdateEx(playerid);
  4975.                         return 1;
  4976.                     }
  4977.                 }
  4978.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  4979.                 {
  4980.                     if(money < 95000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  4981.                     if(money > 95000)
  4982.                     {
  4983.                         GivePlayerMoney(playerid, -95000);
  4984.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Pony, it has been spawned here, use [/locateveh] to find it.");
  4985.                         PlayerInfo[playerid][pVehicle3] = 1;
  4986.                         PlayerInfo[playerid][pVehicle3Model] = 413;
  4987.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  4988.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  4989.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  4990.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  4991.                         personalcar3[playerid] = CreateVehicle(413,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  4992.                         OnPlayerUpdateEx(playerid);
  4993.                         return 1;
  4994.                     }
  4995.                 }
  4996.             }
  4997.             case 6:
  4998.             {
  4999.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5000.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5001.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5002.                 {
  5003.                     if(money < 90000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5004.                     if(money > 90000)
  5005.                     {
  5006.                         GivePlayerMoney(playerid, -90000)
  5007.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Rumpo, it has been spawned here, use [/locateveh] to find it.");
  5008.                         PlayerInfo[playerid][pVehicle1] = 1;
  5009.                         PlayerInfo[playerid][pVehicle1Model] = 440;
  5010.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5011.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5012.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5013.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5014.                         personalcar1[playerid] = CreateVehicle(440,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5015.                         OnPlayerUpdateEx(playerid);
  5016.                         return 1;
  5017.                     }
  5018.                 }
  5019.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5020.                 {
  5021.                     if(money < 90000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5022.                     if(money > 90000)
  5023.                     {
  5024.                         GivePlayerMoney(playerid, -90000);
  5025.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Rumpo, it has been spawned here, use [/locateveh] to find it.");
  5026.                         PlayerInfo[playerid][pVehicle2] = 1;
  5027.                         PlayerInfo[playerid][pVehicle2Model] = 440;
  5028.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5029.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5030.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5031.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5032.                         personalcar2[playerid] = CreateVehicle(440,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5033.                         OnPlayerUpdateEx(playerid);
  5034.                         return 1;
  5035.                     }
  5036.                 }
  5037.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5038.                 {
  5039.                     if(money < 90000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5040.                     if(money > 90000)
  5041.                     {
  5042.                         GivePlayerMoney(playerid, -90000);
  5043.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Rumpo, it has been spawned here, use [/locateveh] to find it.");
  5044.                         PlayerInfo[playerid][pVehicle3] = 1;
  5045.                         PlayerInfo[playerid][pVehicle3Model] = 440;
  5046.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5047.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5048.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5049.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5050.                         personalcar3[playerid] = CreateVehicle(440,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5051.                         OnPlayerUpdateEx(playerid);
  5052.                         return 1;
  5053.                     }
  5054.                 }
  5055.             }
  5056.             case 7:
  5057.             {
  5058.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5059.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5060.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5061.                 {
  5062.                     if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5063.                     if(money > 100000)
  5064.                     {
  5065.                         GivePlayerMoney(playerid, -100000)
  5066.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sadler, it has been spawned here, use [/locateveh] to find it.");
  5067.                         PlayerInfo[playerid][pVehicle1] = 1;
  5068.                         PlayerInfo[playerid][pVehicle1Model] = 543;
  5069.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5070.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5071.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5072.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5073.                         personalcar1[playerid] = CreateVehicle(543,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5074.                         OnPlayerUpdateEx(playerid);
  5075.                         return 1;
  5076.                     }
  5077.                 }
  5078.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5079.                 {
  5080.                     if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5081.                     if(money > 100000)
  5082.                     {
  5083.                         GivePlayerMoney(playerid, -100000);
  5084.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sadler, it has been spawned here, use [/locateveh] to find it.");
  5085.                         PlayerInfo[playerid][pVehicle2] = 1;
  5086.                         PlayerInfo[playerid][pVehicle2Model] = 543;
  5087.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5088.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5089.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5090.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5091.                         personalcar2[playerid] = CreateVehicle(543,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5092.                         OnPlayerUpdateEx(playerid);
  5093.                         return 1;
  5094.                     }
  5095.                 }
  5096.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5097.                 {
  5098.                     if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5099.                     if(money > 100000)
  5100.                     {
  5101.                         GivePlayerMoney(playerid, -100000);
  5102.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sadler, it has been spawned here, use [/locateveh] to find it.");
  5103.                         PlayerInfo[playerid][pVehicle3] = 1;
  5104.                         PlayerInfo[playerid][pVehicle3Model] = 543;
  5105.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5106.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5107.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5108.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5109.                         personalcar3[playerid] = CreateVehicle(543,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5110.                         OnPlayerUpdateEx(playerid);
  5111.                         return 1;
  5112.                     }
  5113.                 }
  5114.             }
  5115.             case 8:
  5116.             {
  5117.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5118.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5119.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5120.                 {
  5121.                     if(money < 130000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5122.                     if(money > 130000)
  5123.                     {
  5124.                         GivePlayerMoney(playerid, -130000)
  5125.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Topfun, it has been spawned here, use [/locateveh] to find it.");
  5126.                         PlayerInfo[playerid][pVehicle1] = 1;
  5127.                         PlayerInfo[playerid][pVehicle1Model] = 459;
  5128.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5129.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5130.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5131.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5132.                         personalcar1[playerid] = CreateVehicle(459,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5133.                         OnPlayerUpdateEx(playerid);
  5134.                         return 1;
  5135.                     }
  5136.                 }
  5137.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5138.                 {
  5139.                     if(money < 130000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5140.                     if(money > 130000)
  5141.                     {
  5142.                         GivePlayerMoney(playerid, -130000);
  5143.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Topfun, it has been spawned here, use [/locateveh] to find it.");
  5144.                         PlayerInfo[playerid][pVehicle2] = 1;
  5145.                         PlayerInfo[playerid][pVehicle2Model] = 459;
  5146.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5147.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5148.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5149.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5150.                         personalcar2[playerid] = CreateVehicle(459,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5151.                         OnPlayerUpdateEx(playerid);
  5152.                         return 1;
  5153.                     }
  5154.                 }
  5155.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5156.                 {
  5157.                     if(money < 130000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5158.                     if(money > 130000)
  5159.                     {
  5160.                         GivePlayerMoney(playerid, -130000);
  5161.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Topfun, it has been spawned here, use [/locateveh] to find it.");
  5162.                         PlayerInfo[playerid][pVehicle3] = 1;
  5163.                         PlayerInfo[playerid][pVehicle3Model] = 459;
  5164.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5165.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5166.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5167.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5168.                         personalcar3[playerid] = CreateVehicle(459,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5169.                         OnPlayerUpdateEx(playerid);
  5170.                         return 1;
  5171.                     }
  5172.                 }
  5173.             }
  5174.             case 9:
  5175.             {
  5176.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5177.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5178.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5179.                 {
  5180.                     if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5181.                     if(money > 150000)
  5182.                     {
  5183.                         GivePlayerMoney(playerid, -150000)
  5184.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Walton, it has been spawned here, use [/locateveh] to find it.");
  5185.                         PlayerInfo[playerid][pVehicle1] = 1;
  5186.                         PlayerInfo[playerid][pVehicle1Model] = 478;
  5187.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5188.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5189.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5190.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5191.                         personalcar1[playerid] = CreateVehicle(478,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5192.                         OnPlayerUpdateEx(playerid);
  5193.                         return 1;
  5194.                     }
  5195.                 }
  5196.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5197.                 {
  5198.                     if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5199.                     if(money > 150000)
  5200.                     {
  5201.                         GivePlayerMoney(playerid, -150000);
  5202.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Walton, it has been spawned here, use [/locateveh] to find it.");
  5203.                         PlayerInfo[playerid][pVehicle2] = 1;
  5204.                         PlayerInfo[playerid][pVehicle2Model] = 478;
  5205.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5206.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5207.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5208.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5209.                         personalcar2[playerid] = CreateVehicle(478,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5210.                         OnPlayerUpdateEx(playerid);
  5211.                         return 1;
  5212.                     }
  5213.                 }
  5214.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5215.                 {
  5216.                     if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5217.                     if(money > 150000)
  5218.                     {
  5219.                         GivePlayerMoney(playerid, -150000);
  5220.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Walton, it has been spawned here, use [/locateveh] to find it.");
  5221.                         PlayerInfo[playerid][pVehicle3] = 1;
  5222.                         PlayerInfo[playerid][pVehicle3Model] = 478;
  5223.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5224.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5225.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5226.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5227.                         personalcar3[playerid] = CreateVehicle(478,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5228.                         OnPlayerUpdateEx(playerid);
  5229.                         return 1;
  5230.                     }
  5231.                 }
  5232.             }
  5233.             case 10:
  5234.             {
  5235.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5236.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5237.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5238.                 {
  5239.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5240.                     if(money > 300000)
  5241.                     {
  5242.                         GivePlayerMoney(playerid, -300000)
  5243.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Yosemite, it has been spawned here, use [/locateveh] to find it.");
  5244.                         PlayerInfo[playerid][pVehicle1] = 1;
  5245.                         PlayerInfo[playerid][pVehicle1Model] = 554;
  5246.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5247.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5248.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5249.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5250.                         personalcar1[playerid] = CreateVehicle(554,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5251.                         OnPlayerUpdateEx(playerid);
  5252.                         return 1;
  5253.                     }
  5254.                 }
  5255.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5256.                 {
  5257.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5258.                     if(money > 300000)
  5259.                     {
  5260.                         GivePlayerMoney(playerid, -300000);
  5261.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Yosemite, it has been spawned here, use [/locateveh] to find it.");
  5262.                         PlayerInfo[playerid][pVehicle2] = 1;
  5263.                         PlayerInfo[playerid][pVehicle2Model] = 554;
  5264.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5265.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5266.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5267.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5268.                         personalcar2[playerid] = CreateVehicle(554,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5269.                         OnPlayerUpdateEx(playerid);
  5270.                         return 1;
  5271.                     }
  5272.                 }
  5273.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5274.                 {
  5275.                     if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5276.                     if(money > 300000)
  5277.                     {
  5278.                         GivePlayerMoney(playerid, -300000);
  5279.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Yosemite, it has been spawned here, use [/locateveh] to find it.");
  5280.                         PlayerInfo[playerid][pVehicle3] = 1;
  5281.                         PlayerInfo[playerid][pVehicle3Model] = 554;
  5282.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5283.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5284.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5285.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5286.                         personalcar3[playerid] = CreateVehicle(554,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5287.                         OnPlayerUpdateEx(playerid);
  5288.                         return 1;
  5289.                     }
  5290.                 }
  5291.             }
  5292.         }
  5293.     }
  5294.     if(dialogid == DIALOG_CONVERTIBLES)
  5295.     {
  5296.         new money = GetPlayerCash(playerid);
  5297.         if(!response)
  5298.         {
  5299.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  5300.             return 1;
  5301.         }
  5302.         switch(listitem)
  5303.         {
  5304.             case 0:
  5305.             {
  5306.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5307.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5308.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5309.                 {
  5310.                     if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5311.                     if(money > 7500000)
  5312.                     {
  5313.                         GivePlayerMoney(playerid, -7500000)
  5314.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Comet, it has been spawned here, use [/locateveh] to find it.");
  5315.                         PlayerInfo[playerid][pVehicle1] = 1;
  5316.                         PlayerInfo[playerid][pVehicle1Model] = 480;
  5317.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5318.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5319.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5320.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5321.                         personalcar1[playerid] = CreateVehicle(480,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5322.                         OnPlayerUpdateEx(playerid);
  5323.                         return 1;
  5324.                     }
  5325.                 }
  5326.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5327.                 {
  5328.                     if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5329.                     if(money > 7500000)
  5330.                     {
  5331.                         GivePlayerMoney(playerid, -7500000);
  5332.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Comet, it has been spawned here, use [/locateveh] to find it.");
  5333.                         PlayerInfo[playerid][pVehicle2] = 1;
  5334.                         PlayerInfo[playerid][pVehicle2Model] = 480;
  5335.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5336.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5337.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5338.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5339.                         personalcar2[playerid] = CreateVehicle(480,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5340.                         OnPlayerUpdateEx(playerid);
  5341.                         return 1;
  5342.                     }
  5343.                 }
  5344.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5345.                 {
  5346.                     if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5347.                     if(money > 7500000)
  5348.                     {
  5349.                         GivePlayerMoney(playerid, -7500000);
  5350.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Comet, it has been spawned here, use [/locateveh] to find it.");
  5351.                         PlayerInfo[playerid][pVehicle3] = 1;
  5352.                         PlayerInfo[playerid][pVehicle3Model] = 480;
  5353.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5354.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5355.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5356.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5357.                         personalcar3[playerid] = CreateVehicle(480,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5358.                         OnPlayerUpdateEx(playerid);
  5359.                         return 1;
  5360.                     }
  5361.                 }
  5362.             }
  5363.             case 1:
  5364.             {
  5365.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5366.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5367.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5368.                 {
  5369.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5370.                     if(money > 500000)
  5371.                     {
  5372.                         GivePlayerMoney(playerid, -500000)
  5373.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Blista Compact, it has been spawned here, use [/locateveh] to find it.");
  5374.                         PlayerInfo[playerid][pVehicle1] = 1;
  5375.                         PlayerInfo[playerid][pVehicle1Model] = 496;
  5376.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5377.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5378.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5379.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5380.                         personalcar1[playerid] = CreateVehicle(496,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5381.                         OnPlayerUpdateEx(playerid);
  5382.                         return 1;
  5383.                     }
  5384.                 }
  5385.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5386.                 {
  5387.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5388.                     if(money > 500000)
  5389.                     {
  5390.                         GivePlayerMoney(playerid, -500000);
  5391.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Blista Compact, it has been spawned here, use [/locateveh] to find it.");
  5392.                         PlayerInfo[playerid][pVehicle2] = 1;
  5393.                         PlayerInfo[playerid][pVehicle2Model] = 496;
  5394.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5395.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5396.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5397.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5398.                         personalcar2[playerid] = CreateVehicle(496,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5399.                         OnPlayerUpdateEx(playerid);
  5400.                         return 1;
  5401.                     }
  5402.                 }
  5403.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5404.                 {
  5405.                     if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5406.                     if(money > 500000)
  5407.                     {
  5408.                         GivePlayerMoney(playerid, -500000);
  5409.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Blista Compact, it has been spawned here, use [/locateveh] to find it.");
  5410.                         PlayerInfo[playerid][pVehicle3] = 1;
  5411.                         PlayerInfo[playerid][pVehicle3Model] = 496;
  5412.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5413.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5414.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5415.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5416.                         personalcar3[playerid] = CreateVehicle(496,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5417.                         OnPlayerUpdateEx(playerid);
  5418.                         return 1;
  5419.                     }
  5420.                 }
  5421.             }
  5422.             case 2:
  5423.             {
  5424.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5425.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5426.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5427.                 {
  5428.                     if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5429.                     if(money > 6000000)
  5430.                     {
  5431.                         GivePlayerMoney(playerid, -6000000)
  5432.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Feltzer, it has been spawned here, use [/locateveh] to find it.");
  5433.                         PlayerInfo[playerid][pVehicle1] = 1;
  5434.                         PlayerInfo[playerid][pVehicle1Model] = 533;
  5435.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5436.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5437.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5438.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5439.                         personalcar1[playerid] = CreateVehicle(533,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5440.                         OnPlayerUpdateEx(playerid);
  5441.                         return 1;
  5442.                     }
  5443.                 }
  5444.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5445.                 {
  5446.                     if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5447.                     if(money > 6000000)
  5448.                     {
  5449.                         GivePlayerMoney(playerid, -6000000);
  5450.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Feltzer, it has been spawned here, use [/locateveh] to find it.");
  5451.                         PlayerInfo[playerid][pVehicle2] = 1;
  5452.                         PlayerInfo[playerid][pVehicle2Model] = 533;
  5453.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5454.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5455.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5456.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5457.                         personalcar2[playerid] = CreateVehicle(533,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5458.                         OnPlayerUpdateEx(playerid);
  5459.                         return 1;
  5460.                     }
  5461.                 }
  5462.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5463.                 {
  5464.                     if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5465.                     if(money > 6000000)
  5466.                     {
  5467.                         GivePlayerMoney(playerid, -6000000);
  5468.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Feltzer, it has been spawned here, use [/locateveh] to find it.");
  5469.                         PlayerInfo[playerid][pVehicle3] = 1;
  5470.                         PlayerInfo[playerid][pVehicle3Model] = 533;
  5471.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5472.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5473.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5474.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5475.                         personalcar3[playerid] = CreateVehicle(533,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5476.                         OnPlayerUpdateEx(playerid);
  5477.                         return 1;
  5478.                     }
  5479.                 }
  5480.             }
  5481.             case 3:
  5482.             {
  5483.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5484.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5485.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5486.                 {
  5487.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5488.                     if(money > 750000)
  5489.                     {
  5490.                         GivePlayerMoney(playerid, -750000)
  5491.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stallion, it has been spawned here, use [/locateveh] to find it.");
  5492.                         PlayerInfo[playerid][pVehicle1] = 1;
  5493.                         PlayerInfo[playerid][pVehicle1Model] = 439;
  5494.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5495.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5496.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5497.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5498.                         personalcar1[playerid] = CreateVehicle(439,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5499.                         OnPlayerUpdateEx(playerid);
  5500.                         return 1;
  5501.                     }
  5502.                 }
  5503.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5504.                 {
  5505.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5506.                     if(money > 750000)
  5507.                     {
  5508.                         GivePlayerMoney(playerid, -750000);
  5509.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stallion, it has been spawned here, use [/locateveh] to find it.");
  5510.                         PlayerInfo[playerid][pVehicle2] = 1;
  5511.                         PlayerInfo[playerid][pVehicle2Model] = 439;
  5512.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5513.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5514.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5515.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5516.                         personalcar2[playerid] = CreateVehicle(439,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5517.                         OnPlayerUpdateEx(playerid);
  5518.                         return 1;
  5519.                     }
  5520.                 }
  5521.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5522.                 {
  5523.                     if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5524.                     if(money > 750000)
  5525.                     {
  5526.                         GivePlayerMoney(playerid, -750000);
  5527.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Stallion, it has been spawned here, use [/locateveh] to find it.");
  5528.                         PlayerInfo[playerid][pVehicle3] = 1;
  5529.                         PlayerInfo[playerid][pVehicle3Model] = 439;
  5530.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5531.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5532.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5533.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5534.                         personalcar3[playerid] = CreateVehicle(439,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5535.                         OnPlayerUpdateEx(playerid);
  5536.                         return 1;
  5537.                     }
  5538.                 }
  5539.             }
  5540.             case 4:
  5541.             {
  5542.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5543.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5544.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5545.                 {
  5546.                     if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5547.                     if(money > 4000000)
  5548.                     {
  5549.                         GivePlayerMoney(playerid, -4000000)
  5550.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Windsor, it has been spawned here, use [/locateveh] to find it.");
  5551.                         PlayerInfo[playerid][pVehicle1] = 1;
  5552.                         PlayerInfo[playerid][pVehicle1Model] = 555;
  5553.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5554.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5555.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5556.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5557.                         personalcar1[playerid] = CreateVehicle(555,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5558.                         OnPlayerUpdateEx(playerid);
  5559.                         return 1;
  5560.                     }
  5561.                 }
  5562.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5563.                 {
  5564.                     if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5565.                     if(money > 4000000)
  5566.                     {
  5567.                         GivePlayerMoney(playerid, -4000000);
  5568.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Windsor, it has been spawned here, use [/locateveh] to find it.");
  5569.                         PlayerInfo[playerid][pVehicle2] = 1;
  5570.                         PlayerInfo[playerid][pVehicle2Model] = 555;
  5571.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5572.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5573.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5574.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5575.                         personalcar2[playerid] = CreateVehicle(555,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5576.                         OnPlayerUpdateEx(playerid);
  5577.                         return 1;
  5578.                     }
  5579.                 }
  5580.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5581.                 {
  5582.                     if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5583.                     if(money > 4000000)
  5584.                     {
  5585.                         GivePlayerMoney(playerid, -4000000);
  5586.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Windsor, it has been spawned here, use [/locateveh] to find it.");
  5587.                         PlayerInfo[playerid][pVehicle3] = 1;
  5588.                         PlayerInfo[playerid][pVehicle3Model] = 555;
  5589.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5590.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5591.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5592.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5593.                         personalcar3[playerid] = CreateVehicle(555,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5594.                         OnPlayerUpdateEx(playerid);
  5595.                         return 1;
  5596.                     }
  5597.                 }
  5598.             }
  5599.         }
  5600.     }
  5601.     if(dialogid == DIALOG_BIKES)
  5602.     {
  5603.         new money = GetPlayerCash(playerid);
  5604.         if(!response)
  5605.         {
  5606.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  5607.             return 1;
  5608.         }
  5609.         switch(listitem)
  5610.         {
  5611.             case 0:
  5612.             {
  5613.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5614.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5615.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5616.                 {
  5617.                     if(money < 5000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5618.                     if(money > 5000)
  5619.                     {
  5620.                         GivePlayerMoney(playerid, -5000)
  5621.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bike, it has been spawned behind you near the small narrow blue gate.");
  5622.                         PlayerInfo[playerid][pVehicle1] = 1;
  5623.                         PlayerInfo[playerid][pVehicle1Model] = 509;
  5624.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5625.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5626.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5627.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5628.                         personalcar1[playerid] = CreateVehicle(509,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5629.                         OnPlayerUpdateEx(playerid);
  5630.                         return 1;
  5631.                     }
  5632.                 }
  5633.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5634.                 {
  5635.                     if(money < 5000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5636.                     if(money > 5000)
  5637.                     {
  5638.                         GivePlayerMoney(playerid, -5000);
  5639.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bike, it has been spawned behind you near the small narrow blue gate.");
  5640.                         PlayerInfo[playerid][pVehicle2] = 1;
  5641.                         PlayerInfo[playerid][pVehicle2Model] = 509;
  5642.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5643.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5644.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5645.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5646.                         personalcar2[playerid] = CreateVehicle(509,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5647.                         OnPlayerUpdateEx(playerid);
  5648.                         return 1;
  5649.                     }
  5650.                 }
  5651.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5652.                 {
  5653.                     if(money < 5000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5654.                     if(money > 5000)
  5655.                     {
  5656.                         GivePlayerMoney(playerid, -5000);
  5657.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Bike, it has been spawned behind you near the small narrow blue gate.");
  5658.                         PlayerInfo[playerid][pVehicle3] = 1;
  5659.                         PlayerInfo[playerid][pVehicle3Model] = 509;
  5660.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5661.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5662.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5663.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5664.                         personalcar3[playerid] = CreateVehicle(509,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5665.                         OnPlayerUpdateEx(playerid);
  5666.                         return 1;
  5667.                     }
  5668.                 }
  5669.             }
  5670.             case 1:
  5671.             {
  5672.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5673.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5674.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5675.                 {
  5676.                     if(money < 10000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5677.                     if(money > 10000)
  5678.                     {
  5679.                         GivePlayerMoney(playerid, -10000)
  5680.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a BMX, it has been spawned behind you near the small narrow blue gate.");
  5681.                         PlayerInfo[playerid][pVehicle1] = 1;
  5682.                         PlayerInfo[playerid][pVehicle1Model] = 481;
  5683.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5684.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5685.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5686.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5687.                         personalcar1[playerid] = CreateVehicle(481,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5688.                         OnPlayerUpdateEx(playerid);
  5689.                         return 1;
  5690.                     }
  5691.                 }
  5692.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5693.                 {
  5694.                     if(money < 10000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5695.                     if(money > 10000)
  5696.                     {
  5697.                         GivePlayerMoney(playerid, -10000);
  5698.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a BMX, it has been spawned behind you near the small narrow blue gate.");
  5699.                         PlayerInfo[playerid][pVehicle2] = 1;
  5700.                         PlayerInfo[playerid][pVehicle2Model] = 481;
  5701.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5702.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5703.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5704.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5705.                         personalcar2[playerid] = CreateVehicle(481,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5706.                         OnPlayerUpdateEx(playerid);
  5707.                         return 1;
  5708.                     }
  5709.                 }
  5710.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5711.                 {
  5712.                     if(money < 10000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5713.                     if(money > 10000)
  5714.                     {
  5715.                         GivePlayerMoney(playerid, -10000);
  5716.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a BMX, it has been spawned behind you near the small narrow blue gate.");
  5717.                         PlayerInfo[playerid][pVehicle3] = 1;
  5718.                         PlayerInfo[playerid][pVehicle3Model] = 481;
  5719.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5720.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5721.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5722.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5723.                         personalcar3[playerid] = CreateVehicle(481,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5724.                         OnPlayerUpdateEx(playerid);
  5725.                         return 1;
  5726.                     }
  5727.                 }
  5728.             }
  5729.             case 2:
  5730.             {
  5731.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5732.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5733.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5734.                 {
  5735.                     if(money < 7500) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5736.                     if(money > 7500)
  5737.                     {
  5738.                         GivePlayerMoney(playerid, -7500)
  5739.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mountain Bike, it has been spawned behind you near the small narrow blue gate.");
  5740.                         PlayerInfo[playerid][pVehicle1] = 1;
  5741.                         PlayerInfo[playerid][pVehicle1Model] = 510;
  5742.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5743.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5744.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5745.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5746.                         personalcar1[playerid] = CreateVehicle(510,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5747.                         OnPlayerUpdateEx(playerid);
  5748.                         return 1;
  5749.                     }
  5750.                 }
  5751.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5752.                 {
  5753.                     if(money < 7500) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5754.                     if(money > 7500)
  5755.                     {
  5756.                         GivePlayerMoney(playerid, -7500);
  5757.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mountain Bike, it has been spawned behind you near the small narrow blue gate.");
  5758.                         PlayerInfo[playerid][pVehicle2] = 1;
  5759.                         PlayerInfo[playerid][pVehicle2Model] = 510;
  5760.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5761.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5762.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5763.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5764.                         personalcar2[playerid] = CreateVehicle(510,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5765.                         OnPlayerUpdateEx(playerid);
  5766.                         return 1;
  5767.                     }
  5768.                 }
  5769.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5770.                 {
  5771.                     if(money < 7500) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5772.                     if(money > 7500)
  5773.                     {
  5774.                         GivePlayerMoney(playerid, -7500);
  5775.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Mountain Bike, it has been spawned behind you near the small narrow blue gate.");
  5776.                         PlayerInfo[playerid][pVehicle3] = 1;
  5777.                         PlayerInfo[playerid][pVehicle3Model] = 510;
  5778.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5779.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5780.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5781.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5782.                         personalcar3[playerid] = CreateVehicle(510,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5783.                         OnPlayerUpdateEx(playerid);
  5784.                         return 1;
  5785.                     }
  5786.                 }
  5787.             }
  5788.             case 3:
  5789.             {
  5790.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5791.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5792.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5793.                 {
  5794.                     if(money < 25000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5795.                     if(money > 25000)
  5796.                     {
  5797.                         GivePlayerMoney(playerid, -25000)
  5798.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Faggio, it has been spawned behind you near the small narrow blue gate.");
  5799.                         PlayerInfo[playerid][pVehicle1] = 1;
  5800.                         PlayerInfo[playerid][pVehicle1Model] = 462;
  5801.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5802.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5803.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5804.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5805.                         personalcar1[playerid] = CreateVehicle(462,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5806.                         OnPlayerUpdateEx(playerid);
  5807.                         return 1;
  5808.                     }
  5809.                 }
  5810.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5811.                 {
  5812.                     if(money < 25000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5813.                     if(money > 25000)
  5814.                     {
  5815.                         GivePlayerMoney(playerid, -25000);
  5816.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Faggio, it has been spawned behind you near the small narrow blue gate.");
  5817.                         PlayerInfo[playerid][pVehicle2] = 1;
  5818.                         PlayerInfo[playerid][pVehicle2Model] = 462;
  5819.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5820.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5821.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5822.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5823.                         personalcar2[playerid] = CreateVehicle(462,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5824.                         OnPlayerUpdateEx(playerid);
  5825.                         return 1;
  5826.                     }
  5827.                 }
  5828.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5829.                 {
  5830.                     if(money < 25000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5831.                     if(money > 25000)
  5832.                     {
  5833.                         GivePlayerMoney(playerid, -25000);
  5834.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Faggio, it has been spawned behind you near the small narrow blue gate.");
  5835.                         PlayerInfo[playerid][pVehicle3] = 1;
  5836.                         PlayerInfo[playerid][pVehicle3Model] = 462;
  5837.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5838.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5839.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5840.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5841.                         personalcar3[playerid] = CreateVehicle(462,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5842.                         OnPlayerUpdateEx(playerid);
  5843.                         return 1;
  5844.                     }
  5845.                 }
  5846.             }
  5847.             case 4:
  5848.             {
  5849.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5850.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5851.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5852.                 {
  5853.                     if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5854.                     if(money > 200000)
  5855.                     {
  5856.                         GivePlayerMoney(playerid, -200000)
  5857.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a BF-400, it has been spawned behind you near the small narrow blue gate.");
  5858.                         PlayerInfo[playerid][pVehicle1] = 1;
  5859.                         PlayerInfo[playerid][pVehicle1Model] = 581;
  5860.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5861.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5862.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5863.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5864.                         personalcar1[playerid] = CreateVehicle(581,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5865.                         OnPlayerUpdateEx(playerid);
  5866.                         return 1;
  5867.                     }
  5868.                 }
  5869.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5870.                 {
  5871.                     if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5872.                     if(money > 200000)
  5873.                     {
  5874.                         GivePlayerMoney(playerid, -200000);
  5875.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a BF-400, it has been spawned behind you near the small narrow blue gate.");
  5876.                         PlayerInfo[playerid][pVehicle2] = 1;
  5877.                         PlayerInfo[playerid][pVehicle2Model] = 581;
  5878.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5879.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5880.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5881.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5882.                         personalcar2[playerid] = CreateVehicle(581,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5883.                         OnPlayerUpdateEx(playerid);
  5884.                         return 1;
  5885.                     }
  5886.                 }
  5887.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5888.                 {
  5889.                     if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5890.                     if(money > 200000)
  5891.                     {
  5892.                         GivePlayerMoney(playerid, -200000);
  5893.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a BF-400, it has been spawned behind you near the small narrow blue gate.");
  5894.                         PlayerInfo[playerid][pVehicle3] = 1;
  5895.                         PlayerInfo[playerid][pVehicle3Model] = 581;
  5896.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5897.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5898.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5899.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5900.                         personalcar3[playerid] = CreateVehicle(581,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5901.                         OnPlayerUpdateEx(playerid);
  5902.                         return 1;
  5903.                     }
  5904.                 }
  5905.             }
  5906.             case 5:
  5907.             {
  5908.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5909.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5910.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5911.                 {
  5912.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5913.                     if(money > 1000000)
  5914.                     {
  5915.                         GivePlayerMoney(playerid, -1000000)
  5916.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an NRG-500, it has been spawned behind you near the small narrow blue gate.");
  5917.                         PlayerInfo[playerid][pVehicle1] = 1;
  5918.                         PlayerInfo[playerid][pVehicle1Model] = 522;
  5919.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5920.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5921.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5922.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5923.                         personalcar1[playerid] = CreateVehicle(522,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5924.                         OnPlayerUpdateEx(playerid);
  5925.                         return 1;
  5926.                     }
  5927.                 }
  5928.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5929.                 {
  5930.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5931.                     if(money > 1000000)
  5932.                     {
  5933.                         GivePlayerMoney(playerid, -1000000);
  5934.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an NRG-500, it has been spawned behind you near the small narrow blue gate.");
  5935.                         PlayerInfo[playerid][pVehicle2] = 1;
  5936.                         PlayerInfo[playerid][pVehicle2Model] = 522;
  5937.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5938.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5939.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5940.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  5941.                         personalcar2[playerid] = CreateVehicle(522,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5942.                         OnPlayerUpdateEx(playerid);
  5943.                         return 1;
  5944.                     }
  5945.                 }
  5946.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  5947.                 {
  5948.                     if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5949.                     if(money > 1000000)
  5950.                     {
  5951.                         GivePlayerMoney(playerid, -1000000);
  5952.                         SendClientMessage(playerid, COLOR_WHITE, "You bought an NRG-500, it has been spawned behind you near the small narrow blue gate.");
  5953.                         PlayerInfo[playerid][pVehicle3] = 1;
  5954.                         PlayerInfo[playerid][pVehicle3Model] = 522;
  5955.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  5956.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  5957.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  5958.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  5959.                         personalcar3[playerid] = CreateVehicle(522,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5960.                         OnPlayerUpdateEx(playerid);
  5961.                         return 1;
  5962.                     }
  5963.                 }
  5964.             }
  5965.             case 6:
  5966.             {
  5967.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  5968.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  5969.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  5970.                 {
  5971.                     if(money < 800000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5972.                     if(money > 800000)
  5973.                     {
  5974.                         GivePlayerMoney(playerid, -800000)
  5975.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a PCJ-600, it has been spawned behind you near the small narrow blue gate.");
  5976.                         PlayerInfo[playerid][pVehicle1] = 1;
  5977.                         PlayerInfo[playerid][pVehicle1Model] = 461;
  5978.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  5979.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  5980.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  5981.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  5982.                         personalcar1[playerid] = CreateVehicle(461,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  5983.                         OnPlayerUpdateEx(playerid);
  5984.                         return 1;
  5985.                     }
  5986.                 }
  5987.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  5988.                 {
  5989.                     if(money < 800000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  5990.                     if(money > 800000)
  5991.                     {
  5992.                         GivePlayerMoney(playerid, -800000);
  5993.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a PCJ-600, it has been spawned behind you near the small narrow blue gate.");
  5994.                         PlayerInfo[playerid][pVehicle2] = 1;
  5995.                         PlayerInfo[playerid][pVehicle2Model] = 461;
  5996.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  5997.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  5998.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  5999.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  6000.                         personalcar2[playerid] = CreateVehicle(461,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6001.                         OnPlayerUpdateEx(playerid);
  6002.                         return 1;
  6003.                     }
  6004.                 }
  6005.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  6006.                 {
  6007.                     if(money < 800000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6008.                     if(money > 800000)
  6009.                     {
  6010.                         GivePlayerMoney(playerid, -800000);
  6011.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a PCJ-600, it has been spawned behind you near the small narrow blue gate.");
  6012.                         PlayerInfo[playerid][pVehicle3] = 1;
  6013.                         PlayerInfo[playerid][pVehicle3Model] = 461;
  6014.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  6015.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  6016.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  6017.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  6018.                         personalcar3[playerid] = CreateVehicle(461,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6019.                         OnPlayerUpdateEx(playerid);
  6020.                         return 1;
  6021.                     }
  6022.                 }
  6023.             }
  6024.             case 7:
  6025.             {
  6026.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  6027.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  6028.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  6029.                 {
  6030.                     if(money < 975000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6031.                     if(money > 975000)
  6032.                     {
  6033.                         GivePlayerMoney(playerid, -975000)
  6034.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a FCR-900, it has been spawned behind you near the small narrow blue gate.");
  6035.                         PlayerInfo[playerid][pVehicle1] = 1;
  6036.                         PlayerInfo[playerid][pVehicle1Model] = 521;
  6037.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  6038.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  6039.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  6040.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  6041.                         personalcar1[playerid] = CreateVehicle(521,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6042.                         OnPlayerUpdateEx(playerid);
  6043.                         return 1;
  6044.                     }
  6045.                 }
  6046.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  6047.                 {
  6048.                     if(money < 975000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6049.                     if(money > 975000)
  6050.                     {
  6051.                         GivePlayerMoney(playerid, -975000);
  6052.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a FCR-900, it has been spawned behind you near the small narrow blue gate.");
  6053.                         PlayerInfo[playerid][pVehicle2] = 1;
  6054.                         PlayerInfo[playerid][pVehicle2Model] = 521;
  6055.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  6056.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  6057.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  6058.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  6059.                         personalcar2[playerid] = CreateVehicle(521,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6060.                         OnPlayerUpdateEx(playerid);
  6061.                         return 1;
  6062.                     }
  6063.                 }
  6064.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  6065.                 {
  6066.                     if(money < 975000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6067.                     if(money > 975000)
  6068.                     {
  6069.                         GivePlayerMoney(playerid, -975000);
  6070.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a FCR-900, it has been spawned behind you near the small narrow blue gate.");
  6071.                         PlayerInfo[playerid][pVehicle3] = 1;
  6072.                         PlayerInfo[playerid][pVehicle3Model] = 521;
  6073.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  6074.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  6075.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  6076.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  6077.                         personalcar3[playerid] = CreateVehicle(521,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6078.                         OnPlayerUpdateEx(playerid);
  6079.                         return 1;
  6080.                     }
  6081.                 }
  6082.             }
  6083.             case 8:
  6084.             {
  6085.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  6086.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  6087.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  6088.                 {
  6089.                     if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6090.                     if(money > 600000)
  6091.                     {
  6092.                         GivePlayerMoney(playerid, -600000)
  6093.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Freeway, it has been spawned behind you near the small narrow blue gate.");
  6094.                         PlayerInfo[playerid][pVehicle1] = 1;
  6095.                         PlayerInfo[playerid][pVehicle1Model] = 463;
  6096.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  6097.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  6098.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  6099.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  6100.                         personalcar1[playerid] = CreateVehicle(463,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6101.                         OnPlayerUpdateEx(playerid);
  6102.                         return 1;
  6103.                     }
  6104.                 }
  6105.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  6106.                 {
  6107.                     if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6108.                     if(money > 600000)
  6109.                     {
  6110.                         GivePlayerMoney(playerid, -600000);
  6111.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Freeway, it has been spawned behind you near the small narrow blue gate.");
  6112.                         PlayerInfo[playerid][pVehicle2] = 1;
  6113.                         PlayerInfo[playerid][pVehicle2Model] = 463;
  6114.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  6115.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  6116.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  6117.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  6118.                         personalcar2[playerid] = CreateVehicle(463,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6119.                         OnPlayerUpdateEx(playerid);
  6120.                         return 1;
  6121.                     }
  6122.                 }
  6123.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  6124.                 {
  6125.                     if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6126.                     if(money > 600000)
  6127.                     {
  6128.                         GivePlayerMoney(playerid, -600000);
  6129.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Freeway, it has been spawned behind you near the small narrow blue gate.");
  6130.                         PlayerInfo[playerid][pVehicle3] = 1;
  6131.                         PlayerInfo[playerid][pVehicle3Model] = 463;
  6132.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  6133.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  6134.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  6135.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  6136.                         personalcar3[playerid] = CreateVehicle(463,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6137.                         OnPlayerUpdateEx(playerid);
  6138.                         return 1;
  6139.                     }
  6140.                 }
  6141.             }
  6142.             case 9:
  6143.             {
  6144.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  6145.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  6146.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  6147.                 {
  6148.                     if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6149.                     if(money > 250000)
  6150.                     {
  6151.                         GivePlayerMoney(playerid, -250000)
  6152.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Wayfarer, it has been spawned behind you near the small narrow blue gate.");
  6153.                         PlayerInfo[playerid][pVehicle1] = 1;
  6154.                         PlayerInfo[playerid][pVehicle1Model] = 586;
  6155.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  6156.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  6157.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  6158.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  6159.                         personalcar1[playerid] = CreateVehicle(586,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6160.                         OnPlayerUpdateEx(playerid);
  6161.                         return 1;
  6162.                     }
  6163.                 }
  6164.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  6165.                 {
  6166.                     if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6167.                     if(money > 250000)
  6168.                     {
  6169.                         GivePlayerMoney(playerid, -250000);
  6170.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Wayfarer, it has been spawned behind you near the small narrow blue gate.");
  6171.                         PlayerInfo[playerid][pVehicle2] = 1;
  6172.                         PlayerInfo[playerid][pVehicle2Model] = 586;
  6173.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  6174.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  6175.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  6176.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  6177.                         personalcar2[playerid] = CreateVehicle(586,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6178.                         OnPlayerUpdateEx(playerid);
  6179.                         return 1;
  6180.                     }
  6181.                 }
  6182.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  6183.                 {
  6184.                     if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6185.                     if(money > 250000)
  6186.                     {
  6187.                         GivePlayerMoney(playerid, -250000);
  6188.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Wayfarer, it has been spawned behind you near the small narrow blue gate.");
  6189.                         PlayerInfo[playerid][pVehicle3] = 1;
  6190.                         PlayerInfo[playerid][pVehicle3Model] = 586;
  6191.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  6192.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  6193.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  6194.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  6195.                         personalcar3[playerid] = CreateVehicle(586,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6196.                         OnPlayerUpdateEx(playerid);
  6197.                         return 1;
  6198.                     }
  6199.                 }
  6200.             }
  6201.             case 10:
  6202.             {
  6203.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  6204.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  6205.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  6206.                 {
  6207.                     if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6208.                     if(money > 200000)
  6209.                     {
  6210.                         GivePlayerMoney(playerid, -200000)
  6211.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sanchez, it has been spawned behind you near the small narrow blue gate.");
  6212.                         PlayerInfo[playerid][pVehicle1] = 1;
  6213.                         PlayerInfo[playerid][pVehicle1Model] = 468;
  6214.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  6215.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  6216.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  6217.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  6218.                         personalcar1[playerid] = CreateVehicle(468,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6219.                         OnPlayerUpdateEx(playerid);
  6220.                         return 1;
  6221.                     }
  6222.                 }
  6223.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  6224.                 {
  6225.                     if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6226.                     if(money > 200000)
  6227.                     {
  6228.                         GivePlayerMoney(playerid, -200000);
  6229.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sanchez, it has been spawned behind you near the small narrow blue gate.");
  6230.                         PlayerInfo[playerid][pVehicle2] = 1;
  6231.                         PlayerInfo[playerid][pVehicle2Model] = 468;
  6232.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  6233.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  6234.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  6235.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  6236.                         personalcar2[playerid] = CreateVehicle(468,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6237.                         OnPlayerUpdateEx(playerid);
  6238.                         return 1;
  6239.                     }
  6240.                 }
  6241.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  6242.                 {
  6243.                     if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6244.                     if(money > 200000)
  6245.                     {
  6246.                         GivePlayerMoney(playerid, -200000);
  6247.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sanchez, it has been spawned behind you near the small narrow blue gate.");
  6248.                         PlayerInfo[playerid][pVehicle3] = 1;
  6249.                         PlayerInfo[playerid][pVehicle3Model] = 468;
  6250.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  6251.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  6252.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  6253.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  6254.                         personalcar3[playerid] = CreateVehicle(468,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6255.                         OnPlayerUpdateEx(playerid);
  6256.                         return 1;
  6257.                     }
  6258.                 }
  6259.             }
  6260.             case 11:
  6261.             {
  6262.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  6263.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  6264.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  6265.                 {
  6266.                     if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6267.                     if(money > 100000)
  6268.                     {
  6269.                         GivePlayerMoney(playerid, -100000)
  6270.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Quad, it has been spawned behind you near the small narrow blue gate.");
  6271.                         PlayerInfo[playerid][pVehicle1] = 1;
  6272.                         PlayerInfo[playerid][pVehicle1Model] = 471;
  6273.                         PlayerInfo[playerid][pVehicle1X] = 865.0856;
  6274.                         PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
  6275.                         PlayerInfo[playerid][pVehicle1Z] = 14.6154;
  6276.                         PlayerInfo[playerid][pVehicle1C] = 269.7281;
  6277.                         personalcar1[playerid] = CreateVehicle(471,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6278.                         OnPlayerUpdateEx(playerid);
  6279.                         return 1;
  6280.                     }
  6281.                 }
  6282.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  6283.                 {
  6284.                     if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6285.                     if(money > 100000)
  6286.                     {
  6287.                         GivePlayerMoney(playerid, -100000);
  6288.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Quad, it has been spawned behind you near the small narrow blue gate.");
  6289.                         PlayerInfo[playerid][pVehicle2] = 1;
  6290.                         PlayerInfo[playerid][pVehicle2Model] = 471;
  6291.                         PlayerInfo[playerid][pVehicle2X] = 865.0856;
  6292.                         PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
  6293.                         PlayerInfo[playerid][pVehicle2Z] = 14.6154;
  6294.                         PlayerInfo[playerid][pVehicle2C] = 269.7281;
  6295.                         personalcar2[playerid] = CreateVehicle(471,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6296.                         OnPlayerUpdateEx(playerid);
  6297.                         return 1;
  6298.                     }
  6299.                 }
  6300.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  6301.                 {
  6302.                     if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6303.                     if(money > 100000)
  6304.                     {
  6305.                         GivePlayerMoney(playerid, -100000);
  6306.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Quad, it has been spawned behind you near the small narrow blue gate.");
  6307.                         PlayerInfo[playerid][pVehicle3] = 1;
  6308.                         PlayerInfo[playerid][pVehicle3Model] = 471;
  6309.                         PlayerInfo[playerid][pVehicle3X] = 865.0856;
  6310.                         PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
  6311.                         PlayerInfo[playerid][pVehicle3Z] = 14.6154;
  6312.                         PlayerInfo[playerid][pVehicle3C] = 269.7281;
  6313.                         personalcar3[playerid] = CreateVehicle(471,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
  6314.                         OnPlayerUpdateEx(playerid);
  6315.                         return 1;
  6316.                     }
  6317.                 }
  6318.             }
  6319.         }
  6320.     }
  6321.     if(dialogid == DIALOG_AIRCRAFTS)
  6322.     {
  6323.         new money = GetPlayerCash(playerid);
  6324.         if(!response)
  6325.         {
  6326.             ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
  6327.             return 1;
  6328.         }
  6329.         switch(listitem)
  6330.         {
  6331.             case 0:
  6332.             {
  6333.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  6334.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  6335.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  6336.                 {
  6337.                     if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6338.                     if(money > 10000000)
  6339.                     {
  6340.                         GivePlayerMoney(playerid, -10000000);
  6341.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Leviathan, it has been spawned at the Airport in Los Santos.");
  6342.                         PlayerInfo[playerid][pVehicle1] = 1;
  6343.                         PlayerInfo[playerid][pVehicle1Model] = 417;
  6344.                         PlayerInfo[playerid][pVehicle1X] = 1883.1344;
  6345.                         PlayerInfo[playerid][pVehicle1Y] = -2294.5410;
  6346.                         PlayerInfo[playerid][pVehicle1Z] = 13.2740;
  6347.                         PlayerInfo[playerid][pVehicle1C] = 269.1714;
  6348.                         personalcar1[playerid] = CreateVehicle(417, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
  6349.                         OnPlayerUpdateEx(playerid);
  6350.                         return 1;
  6351.                     }
  6352.                 }
  6353.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  6354.                 {
  6355.                     if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6356.                     if(money > 10000000)
  6357.                     {
  6358.                         GivePlayerMoney(playerid, -10000000);
  6359.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Leviathan, it has been spawned at the Airport in Los Santos.");
  6360.                         PlayerInfo[playerid][pVehicle2] = 1;
  6361.                         PlayerInfo[playerid][pVehicle2Model] = 417;
  6362.                         PlayerInfo[playerid][pVehicle2X] = 1883.1344;
  6363.                         PlayerInfo[playerid][pVehicle2Y] = -2294.5410;
  6364.                         PlayerInfo[playerid][pVehicle2Z] = 13.2740;
  6365.                         PlayerInfo[playerid][pVehicle2C] = 269.1714;
  6366.                         personalcar2[playerid] = CreateVehicle(417, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
  6367.                         OnPlayerUpdateEx(playerid);
  6368.                         return 1;
  6369.                     }
  6370.                 }
  6371.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  6372.                 {
  6373.                     if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6374.                     if(money > 10000000)
  6375.                     {
  6376.                         GivePlayerMoney(playerid, -10000000);
  6377.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Leviathan, it has been spawned at the Airport in Los Santos.");
  6378.                         PlayerInfo[playerid][pVehicle3] = 1;
  6379.                         PlayerInfo[playerid][pVehicle3Model] = 417;
  6380.                         PlayerInfo[playerid][pVehicle3X] = 1883.1344;
  6381.                         PlayerInfo[playerid][pVehicle3Y] = -2294.5410;
  6382.                         PlayerInfo[playerid][pVehicle3Z] = 13.2740;
  6383.                         PlayerInfo[playerid][pVehicle3C] = 269.1714;
  6384.                         personalcar3[playerid] = CreateVehicle(417, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
  6385.                         OnPlayerUpdateEx(playerid);
  6386.                         return 1;
  6387.                     }
  6388.                 }
  6389.             }
  6390.             case 1:
  6391.             {
  6392.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  6393.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  6394.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  6395.                 {
  6396.                     if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6397.                     if(money > 7500000)
  6398.                     {
  6399.                         GivePlayerMoney(playerid, -7500000);
  6400.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sparrow, it has been spawned at the Airport in Los Santos.");
  6401.                         PlayerInfo[playerid][pVehicle1] = 1;
  6402.                         PlayerInfo[playerid][pVehicle1Model] = 469;
  6403.                         PlayerInfo[playerid][pVehicle1X] = 1883.1344;
  6404.                         PlayerInfo[playerid][pVehicle1Y] = -2294.5410;
  6405.                         PlayerInfo[playerid][pVehicle1Z] = 13.2740;
  6406.                         PlayerInfo[playerid][pVehicle1C] = 269.1714;
  6407.                         personalcar1[playerid] = CreateVehicle(469, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
  6408.                         OnPlayerUpdateEx(playerid);
  6409.                         return 1;
  6410.                     }
  6411.                 }
  6412.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  6413.                 {
  6414.                     if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6415.                     if(money > 7500000)
  6416.                     {
  6417.                         GivePlayerMoney(playerid, -7500000);
  6418.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sparrow, it has been spawned at the Airport in Los Santos.");
  6419.                         PlayerInfo[playerid][pVehicle2] = 1;
  6420.                         PlayerInfo[playerid][pVehicle2Model] = 469;
  6421.                         PlayerInfo[playerid][pVehicle2X] = 1883.1344;
  6422.                         PlayerInfo[playerid][pVehicle2Y] = -2294.5410;
  6423.                         PlayerInfo[playerid][pVehicle2Z] = 13.2740;
  6424.                         PlayerInfo[playerid][pVehicle2C] = 269.1714;
  6425.                         personalcar2[playerid] = CreateVehicle(469, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
  6426.                         OnPlayerUpdateEx(playerid);
  6427.                         return 1;
  6428.                     }
  6429.                 }
  6430.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  6431.                 {
  6432.                     if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6433.                     if(money > 7500000)
  6434.                     {
  6435.                         GivePlayerMoney(playerid, -7500000);
  6436.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Sparrow, it has been spawned at the Airport in Los Santos.");
  6437.                         PlayerInfo[playerid][pVehicle3] = 1;
  6438.                         PlayerInfo[playerid][pVehicle3Model] = 469;
  6439.                         PlayerInfo[playerid][pVehicle3X] = 1883.1344;
  6440.                         PlayerInfo[playerid][pVehicle3Y] = -2294.5410;
  6441.                         PlayerInfo[playerid][pVehicle3Z] = 13.2740;
  6442.                         PlayerInfo[playerid][pVehicle3C] = 269.1714;
  6443.                         personalcar3[playerid] = CreateVehicle(469, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
  6444.                         OnPlayerUpdateEx(playerid);
  6445.                         return 1;
  6446.                     }
  6447.                 }
  6448.             }
  6449.             case 2:
  6450.             {
  6451.                 if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
  6452.                 { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
  6453.                 if(PlayerInfo[playerid][pVehicle1] == 0)
  6454.                 {
  6455.                     if(money < 9500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6456.                     if(money > 9500000)
  6457.                     {
  6458.                         GivePlayerMoney(playerid, -9500000);
  6459.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Maverick, it has been spawned at the Airport in Los Santos.");
  6460.                         PlayerInfo[playerid][pVehicle1] = 1;
  6461.                         PlayerInfo[playerid][pVehicle1Model] = 487;
  6462.                         PlayerInfo[playerid][pVehicle1X] = 1883.1344;
  6463.                         PlayerInfo[playerid][pVehicle1Y] = -2294.5410;
  6464.                         PlayerInfo[playerid][pVehicle1Z] = 13.2740;
  6465.                         PlayerInfo[playerid][pVehicle1C] = 269.1714;
  6466.                         personalcar1[playerid] = CreateVehicle(487, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
  6467.                         OnPlayerUpdateEx(playerid);
  6468.                         return 1;
  6469.                     }
  6470.                 }
  6471.                 else if(PlayerInfo[playerid][pVehicle2] != 1)
  6472.                 {
  6473.                     if(money < 9500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6474.                     if(money > 9500000)
  6475.                     {
  6476.                         GivePlayerMoney(playerid, -9500000);
  6477.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Maverick, it has been spawned at the Airport in Los Santos.");
  6478.                         PlayerInfo[playerid][pVehicle2] = 1;
  6479.                         PlayerInfo[playerid][pVehicle2Model] = 487;
  6480.                         PlayerInfo[playerid][pVehicle2X] = 1883.1344;
  6481.                         PlayerInfo[playerid][pVehicle2Y] = -2294.5410;
  6482.                         PlayerInfo[playerid][pVehicle2Z] = 13.2740;
  6483.                         PlayerInfo[playerid][pVehicle2C] = 269.1714;
  6484.                         personalcar2[playerid] = CreateVehicle(487, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
  6485.                         OnPlayerUpdateEx(playerid);
  6486.                         return 1;
  6487.                     }
  6488.                 }
  6489.                 else if(PlayerInfo[playerid][pVehicle3] != 1)
  6490.                 {
  6491.                     if(money < 9500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
  6492.                     if(money > 9500000)
  6493.                     {
  6494.                         GivePlayerMoney(playerid, -9500000);
  6495.                         SendClientMessage(playerid, COLOR_WHITE, "You bought a Maverick, it has been spawned at the Airport in Los Santos.");
  6496.                         PlayerInfo[playerid][pVehicle3] = 1;
  6497.                         PlayerInfo[playerid][pVehicle3Model] = 487;
  6498.                         PlayerInfo[playerid][pVehicle3X] = 1883.1344;
  6499.                         PlayerInfo[playerid][pVehicle3Y] = -2294.5410;
  6500.                         PlayerInfo[playerid][pVehicle3Z] = 13.2740;
  6501.                         PlayerInfo[playerid][pVehicle3C] = 269.1714;
  6502.                         personalcar3[playerid] = CreateVehicle(487, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
  6503.                         OnPlayerUpdateEx(playerid);
  6504.                         return 1;
  6505.                     }
  6506.                 }
  6507.             }
  6508.         }
  6509.         return 1;
  6510.     }
  6511. }
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