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- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new string[128];
- if(dialogid == DIALOG_CATEGORY)
- {
- if(!response)
- {
- SendClientMessage(playerid, COLOR_WHITE, "You cancelled the process of buying a vehicle.");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- ShowPlayerDialog(playerid,DIALOG_AIRCRAFTS,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Leviathan - $10,000,000\nSparrow - $7,500,000\nMaverick - $9,500,000","Next","Cancel");
- }
- case 1:
- {
- ShowPlayerDialog(playerid,DIALOG_BIKES,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Bike - $5,000\nBMX - $10,000\nMountain Bike - $7,500\nFaggio - $25,000\nBF-400 - $200,000\nNRG-500 - $1,000,000\nPCJ-600 - $800,000\nFCR-900 - $975,000\nFreeway - $600,000\nWayfarer - $250,000\nSanchez - $200,000\nQuad - $100,000","Next","Cancel");
- }
- case 2:
- {
- ShowPlayerDialog(playerid,DIALOG_CONVERTIBLES,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Comet - $7,500,000\nBlista Compact - $500,000\nFeltzer $6,000,000\nStallion $750,000\nWindsor $4,000,000","Next","Cancel");
- }
- case 3:
- {
- ShowPlayerDialog(playerid,DIALOG_INDUSTRIAL,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Bobcat - $300,000\nBurrito - $2,000,000\nBoxville - $150,000\nMule - $100,000\nPicador - $300,000\nPony - $95,000\nRumpo - $90,000\nSadler - $100,000\nTopfun $130,000\nWalton - $150,000\nYosemite - $300,000","Next","Cancel");
- }
- case 4:
- {
- ShowPlayerDialog(playerid,DIALOG_LOWRIDERS,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Blade - $2,000,000\nBroadway - $1,000,000\nRemington $1,500,000\nSavanna - $1,750,000\nSlamvan - $2,000,000\nTahoma - $1,750,000\nTornado - $750,000\nVoodoo - $700,000","Next","Cancel");
- }
- case 5:
- {
- ShowPlayerDialog(playerid,DIALOG_OFFROAD,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Bandito - $7,500,000\nBF Injection - $500,000\nHuntley - $2,000,000\nLandstalker - $200,000\nMesa - $1,000,000\nRancher - $2,500,000\nSandking - $5,000,000","Next","Cancel");
- }
- case 6:
- {
- ShowPlayerDialog(playerid,DIALOG_SALOONS,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Admiral - $500,000\nBravura - $400,000\nBuccaneer - $750,000\nElegant - $1,000,000\nEsperanto - $850,000\nGreenwood - $600,000\nHermes - $750,000\nIntruder - $600,000\nMajestic - $500,000\nManana - $350,000\nMerit - $1,000,000\nPremier - $2,000,000\nSentinel - $2,500,000\nStafford - $3,000,000\nSunrise - $400,000\nVincent - $350,000\nVirgo - $250,000\nWillard - $1,200,000\nWashington - $2,000,000","Next","Cancel");
- }
- case 7:
- {
- ShowPlayerDialog(playerid,DIALOG_SPORTVEHICLES,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Alpha - $3,000,000\nBanshee - $8,950,000\nBuffalo - $8,000,000\nBullet - $9,750,000\nCheetah - $7,000,000\nEuros - $850,000\nElegy - $6,500,000\nFlash - $4,000,000\nInfernus - $20,000,000\nJester - $6,000,000\nPhoenix - $3,000,000\nSabre - $2,500,000\nSultan - $8,500,000\nSuper GT - $8,000,000\nTurismo $9,000,000\nUranus - $5,000,000","Next","Cancel");
- }
- case 8:
- {
- ShowPlayerDialog(playerid,DIALOG_STATIONWAGONS,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Moonbeam - $165,000\nPerennail - $150,000\nClub - $650,000\nRegina - $225,000\nSolair - $175,000\nStratum - $175,000","Next","Cancel");
- }
- case 9:
- {
- ShowPlayerDialog(playerid,DIALOG_BOATS,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Dinghy - $750,000\nJetmax - $5,000,000\nLaunch - $3,000,000\nMarquis - $2,000,000\nReefer - $2,500,000\nSpeeder - $6,000,000\nSquallo - $8,500,000\nTropic - $1,500,000","Next","Cancel");
- }
- case 10:
- {
- ShowPlayerDialog(playerid,DIALOG_UNIQUEVEHICLES,DIALOG_STYLE_LIST ,"2. Choose a vehicle","Stretch - $5,000,000\nMr Whoopee - $500,000\nHotknife - $4,000,000\nRomero - $1,000,000\nCaddy - $50,000\nCamper - $300,000\nVortex - $10,000,000\nKart - $5,000,000\nHotdog - $500,000\nHotring Racer A - $50,000,000\nHoting Racer B - $50,000,000\nHotring Racer C - $50,000,000","Next","Cancel");
- }
- }
- }
- if(dialogid == DIALOG_UNIQUEVEHICLES)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stretch, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 409;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- PlayerInfo[playerid][pVehicle1Value] = 5000000;
- personalcar1[playerid] = CreateVehicle(409,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stretch, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 409;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- PlayerInfo[playerid][pVehicle2Value] = 5000000;
- personalcar2[playerid] = CreateVehicle(409,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stretch, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 409;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- PlayerInfo[playerid][pVehicle3Value] = 5000000;
- personalcar3[playerid] = CreateVehicle(409,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mr Whoopee, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 423;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- PlayerInfo[playerid][pVehicle1Value] = 500000;
- personalcar1[playerid] = CreateVehicle(423,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mr Whoopee, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 423;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- PlayerInfo[playerid][pVehicle2Value] = 500000;
- personalcar2[playerid] = CreateVehicle(423,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mr Whoopee, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 423;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- PlayerInfo[playerid][pVehicle2Value] = 500000;
- personalcar3[playerid] = CreateVehicle(423,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 4000000)
- {
- GivePlayerMoney(playerid, -4000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotknife, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 434;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(434,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 4000000)
- {
- GivePlayerMoney(playerid, -4000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotknife, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 434;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(434,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 4000000)
- {
- GivePlayerMoney(playerid, -4000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotknife, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 434;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(434,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 3:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Romero, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 442;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(442,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Romero, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 442;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(442,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Romero, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 442;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(442,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 4:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 50000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000)
- {
- GivePlayerMoney(playerid, -50000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Caddy, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 457;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(457,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 50000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000)
- {
- GivePlayerMoney(playerid, -50000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Caddy, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 457;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(457,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 50000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000)
- {
- GivePlayerMoney(playerid, -50000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Caddy, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 457;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(457,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 5:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Camper, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 483;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(483,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Camper, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 483;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(483,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Camper, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 483;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(483,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 6:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 10000000)
- {
- GivePlayerMoney(playerid, -10000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Vortex, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 539;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(539,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 10000000)
- {
- GivePlayerMoney(playerid, -10000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Vortex, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 539;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(539,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 10000000)
- {
- GivePlayerMoney(playerid, -10000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Vortex, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 539;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(539,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 7:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Kart, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 571;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(571,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Kart, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 571;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(571,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Kart, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 571;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(571,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 8:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotdog, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 588;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(588,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotdog, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 588;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(588,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotdog, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 588;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(588,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 9:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000000)
- {
- GivePlayerMoney(playerid, -50000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer A, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 494;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(494,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000000)
- {
- GivePlayerMoney(playerid, -50000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer A, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 494;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(494,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000000)
- {
- GivePlayerMoney(playerid, -50000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer A, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 494;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(494,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 10:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000000)
- {
- GivePlayerMoney(playerid, -50000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer B, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 502;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(502,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000000)
- {
- GivePlayerMoney(playerid, -50000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer B, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 502;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(502,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000000)
- {
- GivePlayerMoney(playerid, -50000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer B, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 502;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(502,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 11:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000000)
- {
- GivePlayerMoney(playerid, -50000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer C, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 503;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(503,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000000)
- {
- GivePlayerMoney(playerid, -50000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer C, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 503;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(503,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 50000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 50000000)
- {
- GivePlayerMoney(playerid, -50000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hotring Racer C, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 503;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(503,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- if(dialogid == DIALOG_BOATS)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Dinghy, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 473;
- PlayerInfo[playerid][pVehicle1X] = 719.9528;
- PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle1Z] = -0.5057;
- PlayerInfo[playerid][pVehicle1C] = 358.0891;
- personalcar1[playerid] = CreateVehicle(473,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Dinghy, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 473;
- PlayerInfo[playerid][pVehicle2X] = 719.9528;
- PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle2Z] = -0.5057;
- PlayerInfo[playerid][pVehicle2C] = 358.0891;
- personalcar2[playerid] = CreateVehicle(473,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Dinghy, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 473;
- PlayerInfo[playerid][pVehicle3X] = 719.9528;
- PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle3Z] = -0.5057;
- PlayerInfo[playerid][pVehicle3C] = 358.0891;
- personalcar3[playerid] = CreateVehicle(473,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Jetmax, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 493;
- PlayerInfo[playerid][pVehicle1X] = 719.9528;
- PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle1Z] = -0.5057;
- PlayerInfo[playerid][pVehicle1C] = 358.0891;
- personalcar1[playerid] = CreateVehicle(493,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Jetmax, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 493;
- PlayerInfo[playerid][pVehicle2X] = 719.9528;
- PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle2Z] = -0.5057;
- PlayerInfo[playerid][pVehicle2C] = 358.0891;
- personalcar2[playerid] = CreateVehicle(493,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Jetmax, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 493;
- PlayerInfo[playerid][pVehicle3X] = 719.9528;
- PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle3Z] = -0.5057;
- PlayerInfo[playerid][pVehicle3C] = 358.0891;
- personalcar3[playerid] = CreateVehicle(493,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Launch, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 595;
- PlayerInfo[playerid][pVehicle1X] = 719.9528;
- PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle1Z] = -0.5057;
- PlayerInfo[playerid][pVehicle1C] = 358.0891;
- personalcar1[playerid] = CreateVehicle(595,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Launch, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 595;
- PlayerInfo[playerid][pVehicle2X] = 719.9528;
- PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle2Z] = -0.5057;
- PlayerInfo[playerid][pVehicle2C] = 358.0891;
- personalcar2[playerid] = CreateVehicle(595,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Launch, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 595;
- PlayerInfo[playerid][pVehicle3X] = 719.9528;
- PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle3Z] = -0.5057;
- PlayerInfo[playerid][pVehicle3C] = 358.0891;
- personalcar3[playerid] = CreateVehicle(595,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 3:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Marquis, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 484;
- PlayerInfo[playerid][pVehicle1X] = 719.9528;
- PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle1Z] = -0.5057;
- PlayerInfo[playerid][pVehicle1C] = 358.0891;
- personalcar1[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Marquis, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 484;
- PlayerInfo[playerid][pVehicle2X] = 719.9528;
- PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle2Z] = -0.5057;
- PlayerInfo[playerid][pVehicle2C] = 358.0891;
- personalcar2[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Marquis, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 484;
- PlayerInfo[playerid][pVehicle3X] = 719.9528;
- PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle3Z] = -0.5057;
- PlayerInfo[playerid][pVehicle3C] = 358.0891;
- personalcar3[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 4:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Reefer, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 484;
- PlayerInfo[playerid][pVehicle1X] = 719.9528;
- PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle1Z] = -0.5057;
- PlayerInfo[playerid][pVehicle1C] = 358.0891;
- personalcar1[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Reefer, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 484;
- PlayerInfo[playerid][pVehicle2X] = 719.9528;
- PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle2Z] = -0.5057;
- PlayerInfo[playerid][pVehicle2C] = 358.0891;
- personalcar2[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Reefer, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 484;
- PlayerInfo[playerid][pVehicle3X] = 719.9528;
- PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle3Z] = -0.5057;
- PlayerInfo[playerid][pVehicle3C] = 358.0891;
- personalcar3[playerid] = CreateVehicle(484,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 5:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6000000)
- {
- GivePlayerMoney(playerid, -6000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Speeder, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 452;
- PlayerInfo[playerid][pVehicle1X] = 719.9528;
- PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle1Z] = -0.5057;
- PlayerInfo[playerid][pVehicle1C] = 358.0891;
- personalcar1[playerid] = CreateVehicle(452,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6000000)
- {
- GivePlayerMoney(playerid, -6000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Speeder, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 452;
- PlayerInfo[playerid][pVehicle2X] = 719.9528;
- PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle2Z] = -0.5057;
- PlayerInfo[playerid][pVehicle2C] = 358.0891;
- personalcar2[playerid] = CreateVehicle(452,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6000000)
- {
- GivePlayerMoney(playerid, -6000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Speeder, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 452;
- PlayerInfo[playerid][pVehicle3X] = 719.9528;
- PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle3Z] = -0.5057;
- PlayerInfo[playerid][pVehicle3C] = 358.0891;
- personalcar3[playerid] = CreateVehicle(452,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 6:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8500000)
- {
- GivePlayerMoney(playerid, -8500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Squallo, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 446;
- PlayerInfo[playerid][pVehicle1X] = 719.9528;
- PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle1Z] = -0.5057;
- PlayerInfo[playerid][pVehicle1C] = 358.0891;
- personalcar1[playerid] = CreateVehicle(446,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8500000)
- {
- GivePlayerMoney(playerid, -8500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Squallo, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 446;
- PlayerInfo[playerid][pVehicle2X] = 719.9528;
- PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle2Z] = -0.5057;
- PlayerInfo[playerid][pVehicle2C] = 358.0891;
- personalcar2[playerid] = CreateVehicle(446,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8500000)
- {
- GivePlayerMoney(playerid, -8500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Squallo, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 446;
- PlayerInfo[playerid][pVehicle3X] = 719.9528;
- PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle3Z] = -0.5057;
- PlayerInfo[playerid][pVehicle3C] = 358.0891;
- personalcar3[playerid] = CreateVehicle(446,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 7:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1500000)
- {
- GivePlayerMoney(playerid, -1500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Tropic, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 454;
- PlayerInfo[playerid][pVehicle1X] = 719.9528;
- PlayerInfo[playerid][pVehicle1Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle1Z] = -0.5057;
- PlayerInfo[playerid][pVehicle1C] = 358.0891;
- personalcar1[playerid] = CreateVehicle(454,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1500000)
- {
- GivePlayerMoney(playerid, -1500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Tropic, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 454;
- PlayerInfo[playerid][pVehicle2X] = 719.9528;
- PlayerInfo[playerid][pVehicle2Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle2Z] = -0.5057;
- PlayerInfo[playerid][pVehicle2C] = 358.0891;
- personalcar2[playerid] = CreateVehicle(454,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1500000)
- {
- GivePlayerMoney(playerid, -1500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Tropic, it has been spawned near the sea, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 454;
- PlayerInfo[playerid][pVehicle3X] = 719.9528;
- PlayerInfo[playerid][pVehicle3Y] = -1698.8413;
- PlayerInfo[playerid][pVehicle3Z] = -0.5057;
- PlayerInfo[playerid][pVehicle3C] = 358.0891;
- personalcar3[playerid] = CreateVehicle(454,719.9528,-1698.8413,-0.5057,358.0891, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- if(dialogid == DIALOG_STATIONWAGONS)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 165000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 165000)
- {
- GivePlayerMoney(playerid, -165000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Moonbeam, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 418;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(418,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 165000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 165000)
- {
- GivePlayerMoney(playerid, -165000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Moonbeam, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 418;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(418,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 165000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 165000)
- {
- GivePlayerMoney(playerid, -165000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Moonbeam, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 418;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(418,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 150000)
- {
- GivePlayerMoney(playerid, -150000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Perennail, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 404;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(404,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 150000)
- {
- GivePlayerMoney(playerid, -150000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Perennail, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 404;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(404,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 150000)
- {
- GivePlayerMoney(playerid, -150000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Perennail, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 404;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(404,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 650000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 650000)
- {
- GivePlayerMoney(playerid, -650000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Club, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 589;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(589,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 650000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 650000)
- {
- GivePlayerMoney(playerid, -650000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Club, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 589;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(589,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 650000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 650000)
- {
- GivePlayerMoney(playerid, -650000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Club, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 589;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(589,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 3:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 225000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 225000)
- {
- GivePlayerMoney(playerid, -225000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Regina, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 479;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(479,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 225000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 225000)
- {
- GivePlayerMoney(playerid, -225000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Regina, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 479;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(479,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 225000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 225000)
- {
- GivePlayerMoney(playerid, -225000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Regina, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 479;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(479,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 4:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 175000)
- {
- GivePlayerMoney(playerid, -175000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Solair, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 458;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(458,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 175000)
- {
- GivePlayerMoney(playerid, -175000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Solair, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 458;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(458,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 175000)
- {
- GivePlayerMoney(playerid, -175000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Solair, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 458;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(458,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 5:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 175000)
- {
- GivePlayerMoney(playerid, -175000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stratum, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 561;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(561,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 175000)
- {
- GivePlayerMoney(playerid, -175000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stratum, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 561;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(561,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 175000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 175000)
- {
- GivePlayerMoney(playerid, -175000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stratum, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 561;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(561,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- if(dialogid == DIALOG_SPORTVEHICLES)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Alpha, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 602;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(602,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Alpha, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 602;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(602,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Alpha, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 602;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(602,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 8950000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8950000)
- {
- GivePlayerMoney(playerid, -8950000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Banshee, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 429;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(429,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 8950000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8950000)
- {
- GivePlayerMoney(playerid, -8950000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Banshee, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 429;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(429,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 8950000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8950000)
- {
- GivePlayerMoney(playerid, -8950000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Banshee, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 429;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(429,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8000000)
- {
- GivePlayerMoney(playerid, -8000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Buffalo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 402;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(402,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8000000)
- {
- GivePlayerMoney(playerid, -8000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Buffalo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 402;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(402,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8000000)
- {
- GivePlayerMoney(playerid, -8000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Buffalo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 402;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(402,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 3:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 9750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 9750000)
- {
- GivePlayerMoney(playerid, -9750000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bullet, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 541;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(541,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 9750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 9750000)
- {
- GivePlayerMoney(playerid, -9750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bullet, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 541;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(541,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 9750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 9750000)
- {
- GivePlayerMoney(playerid, -9750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bullet, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 541;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(541,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 4:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 7000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7000000)
- {
- GivePlayerMoney(playerid, -7000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Cheetah, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 415;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(415,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 7000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7000000)
- {
- GivePlayerMoney(playerid, -7000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Cheetah, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 415;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(415,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 7000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7000000)
- {
- GivePlayerMoney(playerid, -7000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Cheetah, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 415;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(415,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 5:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 850000)
- {
- GivePlayerMoney(playerid, -850000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Euros, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 587;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(587,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 850000)
- {
- GivePlayerMoney(playerid, -850000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Euros, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 587;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(587,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 850000)
- {
- GivePlayerMoney(playerid, -850000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Euros, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 587;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(587,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 6:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 6500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6500000)
- {
- GivePlayerMoney(playerid, -6500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegy, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 562;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(562,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 6500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6500000)
- {
- GivePlayerMoney(playerid, -6500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegy, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 562;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(562,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 6500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6500000)
- {
- GivePlayerMoney(playerid, -6500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegy, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 562;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(562,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 7:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 4000000)
- {
- GivePlayerMoney(playerid, -4000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Flash, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 565;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(565,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 4000000)
- {
- GivePlayerMoney(playerid, -4000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Flash, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 565;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(565,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 4000000)
- {
- GivePlayerMoney(playerid, -4000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Flash, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 565;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(565,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 8:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 20000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 20000000)
- {
- GivePlayerMoney(playerid, -20000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Infernus, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 411;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(411,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 20000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 20000000)
- {
- GivePlayerMoney(playerid, -20000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Infernus, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 411;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(411,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 20000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 20000000)
- {
- GivePlayerMoney(playerid, -20000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Infernus, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 411;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(411,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 9:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6000000)
- {
- GivePlayerMoney(playerid, -6000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Jester, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 559;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(559,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6000000)
- {
- GivePlayerMoney(playerid, -6000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Jester, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 559;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(559,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6000000)
- {
- GivePlayerMoney(playerid, -6000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Jester, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 559;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(559,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 10:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Phoenix, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 603;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(603,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Phoenix, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 603;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(603,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Phoenix, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 603;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(603,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 11:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sabre, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 475;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(475,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sabre, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 475;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(475,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sabre, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 475;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(475,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 12:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8500000)
- {
- GivePlayerMoney(playerid, -8500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sultan, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 560;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(560,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8500000)
- {
- GivePlayerMoney(playerid, -8500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sultan, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 560;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(560,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 8500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8500000)
- {
- GivePlayerMoney(playerid, -8500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sultan, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 560;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(560,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 13:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8000000)
- {
- GivePlayerMoney(playerid, -8000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Super GT, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 506;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(506,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8000000)
- {
- GivePlayerMoney(playerid, -8000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Super GT, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 506;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(506,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 8000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 8000000)
- {
- GivePlayerMoney(playerid, -8000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Super GT, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 506;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(506,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 14:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 9000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 9000000)
- {
- GivePlayerMoney(playerid, -9000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Turismo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 451;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(451,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 9000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 9000000)
- {
- GivePlayerMoney(playerid, -9000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Turismo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 451;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(451,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 9000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 9000000)
- {
- GivePlayerMoney(playerid, -9000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Turismo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 451;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(451,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 15:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Uranus, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 558;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(558,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Uranus, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 558;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(558,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Uranus, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 558;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(558,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- if(dialogid == DIALOG_SALOONS)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Admiral, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 445;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(445,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Admiral, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 445;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(445,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Admiral, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 445;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(445,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 400000)
- {
- GivePlayerMoney(playerid, -400000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bravura, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 401;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(401,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 400000)
- {
- GivePlayerMoney(playerid, -400000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bravura, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 401;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(401,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 400000)
- {
- GivePlayerMoney(playerid, -400000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bravura, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 401;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(401,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Buccaneer, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 518;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(518,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Buccaneer, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 518;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(518,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Buccaneer, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 518;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(518,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 3:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegant, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 507;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(507,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegant, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 507;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(507,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Elegant, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 507;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(507,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 4:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 850000)
- {
- GivePlayerMoney(playerid, -850000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Esperanto, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 419;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(419,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 850000)
- {
- GivePlayerMoney(playerid, -850000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Esperanto, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 419;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(419,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 850000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 850000)
- {
- GivePlayerMoney(playerid, -850000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Esperanto, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 419;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(419,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 5:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 600000)
- {
- GivePlayerMoney(playerid, -600000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Greenwood, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 492;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(492,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 600000)
- {
- GivePlayerMoney(playerid, -600000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Greenwood, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 492;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(492,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 600000)
- {
- GivePlayerMoney(playerid, -600000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Greenwood, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 492;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(492,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 6:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hermes, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 474;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(474,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hermes, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 474;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(474,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Hermes, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 474;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(474,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 7:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 600000)
- {
- GivePlayerMoney(playerid, -600000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Intruder, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 546;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(546,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 600000)
- {
- GivePlayerMoney(playerid, -600000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Intruder, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 546;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(546,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 600000)
- {
- GivePlayerMoney(playerid, -600000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an Intruder, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 546;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(546,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 8:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Majestic, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 517;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(517,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Majestic, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 517;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(517,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Majestic, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 517;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(517,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 9:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 350000)
- {
- GivePlayerMoney(playerid, -350000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Manana, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 410;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(410,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 350000)
- {
- GivePlayerMoney(playerid, -350000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Manana, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 410;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(410,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 350000)
- {
- GivePlayerMoney(playerid, -350000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Manana, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 410;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(410,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 10:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Merit, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 551;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(551,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Merit, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 551;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(551,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Merit, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 551;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(551,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 11:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Premier, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 426;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(426,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Premier, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 426;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(426,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Premier, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 426;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(426,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 12:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sentinel, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 405;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(405,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sentinel, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 405;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(405,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sentinel, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 405;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(405,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 13:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stafford, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 580;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(580,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stafford, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 580;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(580,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 3000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 3000000)
- {
- GivePlayerMoney(playerid, -3000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stafford, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 580;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(580,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 14:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 400000)
- {
- GivePlayerMoney(playerid, -400000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sunrise, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 550;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(550,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 400000)
- {
- GivePlayerMoney(playerid, -400000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sunrise, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 550;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(550,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 400000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 400000)
- {
- GivePlayerMoney(playerid, -400000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sunrise, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 550;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(550,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 15:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 350000)
- {
- GivePlayerMoney(playerid, -350000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Vincent, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 540;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(540,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 350000)
- {
- GivePlayerMoney(playerid, -350000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Vincent, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 540;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(540,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 350000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 350000)
- {
- GivePlayerMoney(playerid, -350000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Vincent, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 540;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(540,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 16:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 250000)
- {
- GivePlayerMoney(playerid, -250000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Virgo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 491;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(491,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 250000)
- {
- GivePlayerMoney(playerid, -250000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Virgo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 491;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(491,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 250000)
- {
- GivePlayerMoney(playerid, -250000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Virgo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 491;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(491,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 17:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1200000)
- {
- GivePlayerMoney(playerid, -1200000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Willard, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 529;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(529,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1200000)
- {
- GivePlayerMoney(playerid, -1200000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Willard, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 529;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(529,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1200000)
- {
- GivePlayerMoney(playerid, -1200000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Willard, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 529;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(529,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 18:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Washington, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 421;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(421,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Washington, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 421;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(421,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Washington, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 421;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(421,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- if(dialogid == DIALOG_OFFROAD)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500000)
- {
- GivePlayerMoney(playerid, -7500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bandito, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 568;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(568,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500000)
- {
- GivePlayerMoney(playerid, -7500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bandito, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 568;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(568,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500000)
- {
- GivePlayerMoney(playerid, -7500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bandito, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 568;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(568,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a BF Injection, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 424;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(424,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a BF Injection, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 424;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(424,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a BF Injection, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 424;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(424,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Huntley, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 579;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(579,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Huntley, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 579;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(579,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Huntley, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 579;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(579,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 3:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 200000)
- {
- GivePlayerMoney(playerid, -200000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Landstalker, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 400;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(400,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 200000)
- {
- GivePlayerMoney(playerid, -200000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Landstalker, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 400;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(400,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 200000)
- {
- GivePlayerMoney(playerid, -200000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Landstalker, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 400;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(400,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 4:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mesa, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 500;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(500,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mesa, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 500;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(500,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mesa, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 500;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(500,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 5:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Rancher, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 505;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(505,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Rancher, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 505;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(505,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2500000)
- {
- GivePlayerMoney(playerid, -2500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Rancher, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 505;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(505,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 6:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sandking, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 495;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(495,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sandking, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 495;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(495,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 5000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000000)
- {
- GivePlayerMoney(playerid, -5000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sandking, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 495;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(495,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- if(dialogid == DIALOG_LOWRIDERS)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Blade, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 536;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Blade, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 536;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Blade, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 536;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Broadway, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 536;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Broadway, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 536;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Broadway, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 536;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(536,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1500000)
- {
- GivePlayerMoney(playerid, -1500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Remington, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 534;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(534,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1500000)
- {
- GivePlayerMoney(playerid, -1500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Remington, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 534;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(534,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1500000)
- {
- GivePlayerMoney(playerid, -1500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Remington, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 534;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(534,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 3:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1750000)
- {
- GivePlayerMoney(playerid, -1750000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Savanna, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 567;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(567,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1750000)
- {
- GivePlayerMoney(playerid, -1750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Savanna, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 567;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(567,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1750000)
- {
- GivePlayerMoney(playerid, -1750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Savanna, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 567;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(567,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 4:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Slamvan, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 535;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(535,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Slamvan, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 535;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(535,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Slamvan, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 535;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(535,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 5:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1750000)
- {
- GivePlayerMoney(playerid, -1750000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Tahoma, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 566;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(566,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1750000)
- {
- GivePlayerMoney(playerid, -1750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Tahoma, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 566;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(566,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1750000)
- {
- GivePlayerMoney(playerid, -1750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Tahoma, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 566;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(566,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 6:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Tornado, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 576;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(576,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Tornado, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 576;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(576,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Tornado, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 576;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(576,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 7:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 700000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 700000)
- {
- GivePlayerMoney(playerid, -700000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Voodoo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 412;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(412,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 700000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 700000)
- {
- GivePlayerMoney(playerid, -700000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Voodoo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 412;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(412,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 700000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 700000)
- {
- GivePlayerMoney(playerid, -700000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Voodoo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 412;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(412,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- if(dialogid == DIALOG_INDUSTRIAL)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bobcat, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 422;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(422,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bobcat, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 422;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(422,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bobcat, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 422;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(422,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Burrito, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 482;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(482,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Burrito, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 482;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(482,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 2000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 2000000)
- {
- GivePlayerMoney(playerid, -2000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Burrito, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 482;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(482,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 150000)
- {
- GivePlayerMoney(playerid, -150000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Boxville, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 498;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(498,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 150000)
- {
- GivePlayerMoney(playerid, -150000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Boxville, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 498;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(498,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 150000)
- {
- GivePlayerMoney(playerid, -150000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Boxville, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 498;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(498,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 3:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 100000)
- {
- GivePlayerMoney(playerid, -100000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mule, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 414;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(414,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 100000)
- {
- GivePlayerMoney(playerid, -100000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mule, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 414;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(414,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 100000)
- {
- GivePlayerMoney(playerid, -100000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mule, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 414;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(414,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 4:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Picador, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 600;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(600,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Picador, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 600;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(600,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Picador, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 600;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(600,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 5:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 95000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 95000)
- {
- GivePlayerMoney(playerid, -95000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Pony, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 413;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(413,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 95000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 95000)
- {
- GivePlayerMoney(playerid, -95000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Pony, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 413;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(413,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 95000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 95000)
- {
- GivePlayerMoney(playerid, -95000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Pony, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 413;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(413,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 6:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 90000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 90000)
- {
- GivePlayerMoney(playerid, -90000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Rumpo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 440;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(440,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 90000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 90000)
- {
- GivePlayerMoney(playerid, -90000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Rumpo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 440;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(440,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 90000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 90000)
- {
- GivePlayerMoney(playerid, -90000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Rumpo, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 440;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(440,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 7:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 100000)
- {
- GivePlayerMoney(playerid, -100000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sadler, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 543;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(543,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 100000)
- {
- GivePlayerMoney(playerid, -100000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sadler, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 543;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(543,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 100000)
- {
- GivePlayerMoney(playerid, -100000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sadler, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 543;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(543,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 8:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 130000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 130000)
- {
- GivePlayerMoney(playerid, -130000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Topfun, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 459;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(459,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 130000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 130000)
- {
- GivePlayerMoney(playerid, -130000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Topfun, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 459;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(459,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 130000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 130000)
- {
- GivePlayerMoney(playerid, -130000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Topfun, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 459;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(459,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 9:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 150000)
- {
- GivePlayerMoney(playerid, -150000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Walton, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 478;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(478,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 150000)
- {
- GivePlayerMoney(playerid, -150000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Walton, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 478;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(478,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 150000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 150000)
- {
- GivePlayerMoney(playerid, -150000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Walton, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 478;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(478,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 10:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Yosemite, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 554;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(554,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Yosemite, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 554;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(554,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 300000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 300000)
- {
- GivePlayerMoney(playerid, -300000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Yosemite, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 554;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(554,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- if(dialogid == DIALOG_CONVERTIBLES)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500000)
- {
- GivePlayerMoney(playerid, -7500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Comet, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 480;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(480,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500000)
- {
- GivePlayerMoney(playerid, -7500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Comet, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 480;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(480,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500000)
- {
- GivePlayerMoney(playerid, -7500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Comet, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 480;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(480,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Blista Compact, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 496;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(496,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Blista Compact, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 496;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(496,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 500000)
- {
- GivePlayerMoney(playerid, -500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Blista Compact, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 496;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(496,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6000000)
- {
- GivePlayerMoney(playerid, -6000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Feltzer, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 533;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(533,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6000000)
- {
- GivePlayerMoney(playerid, -6000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Feltzer, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 533;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(533,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 6000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 6000000)
- {
- GivePlayerMoney(playerid, -6000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Feltzer, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 533;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(533,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 3:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stallion, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 439;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(439,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stallion, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 439;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(439,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 750000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 750000)
- {
- GivePlayerMoney(playerid, -750000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Stallion, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 439;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(439,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 4:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 4000000)
- {
- GivePlayerMoney(playerid, -4000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Windsor, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 555;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(555,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 4000000)
- {
- GivePlayerMoney(playerid, -4000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Windsor, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 555;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(555,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 4000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 4000000)
- {
- GivePlayerMoney(playerid, -4000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Windsor, it has been spawned here, use [/locateveh] to find it.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 555;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(555,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- if(dialogid == DIALOG_BIKES)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 5000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000)
- {
- GivePlayerMoney(playerid, -5000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bike, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 509;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(509,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 5000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000)
- {
- GivePlayerMoney(playerid, -5000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bike, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 509;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(509,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 5000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 5000)
- {
- GivePlayerMoney(playerid, -5000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Bike, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 509;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(509,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 10000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 10000)
- {
- GivePlayerMoney(playerid, -10000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a BMX, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 481;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(481,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 10000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 10000)
- {
- GivePlayerMoney(playerid, -10000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a BMX, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 481;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(481,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 10000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 10000)
- {
- GivePlayerMoney(playerid, -10000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a BMX, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 481;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(481,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 7500) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500)
- {
- GivePlayerMoney(playerid, -7500)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mountain Bike, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 510;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(510,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 7500) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500)
- {
- GivePlayerMoney(playerid, -7500);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mountain Bike, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 510;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(510,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 7500) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500)
- {
- GivePlayerMoney(playerid, -7500);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Mountain Bike, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 510;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(510,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 3:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 25000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 25000)
- {
- GivePlayerMoney(playerid, -25000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Faggio, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 462;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(462,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 25000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 25000)
- {
- GivePlayerMoney(playerid, -25000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Faggio, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 462;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(462,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 25000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 25000)
- {
- GivePlayerMoney(playerid, -25000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Faggio, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 462;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(462,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 4:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 200000)
- {
- GivePlayerMoney(playerid, -200000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a BF-400, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 581;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(581,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 200000)
- {
- GivePlayerMoney(playerid, -200000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a BF-400, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 581;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(581,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 200000)
- {
- GivePlayerMoney(playerid, -200000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a BF-400, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 581;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(581,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 5:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought an NRG-500, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 522;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(522,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an NRG-500, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 522;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(522,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 1000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 1000000)
- {
- GivePlayerMoney(playerid, -1000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought an NRG-500, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 522;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(522,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 6:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 800000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 800000)
- {
- GivePlayerMoney(playerid, -800000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a PCJ-600, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 461;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(461,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 800000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 800000)
- {
- GivePlayerMoney(playerid, -800000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a PCJ-600, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 461;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(461,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 800000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 800000)
- {
- GivePlayerMoney(playerid, -800000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a PCJ-600, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 461;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(461,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 7:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 975000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 975000)
- {
- GivePlayerMoney(playerid, -975000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a FCR-900, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 521;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(521,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 975000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 975000)
- {
- GivePlayerMoney(playerid, -975000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a FCR-900, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 521;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(521,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 975000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 975000)
- {
- GivePlayerMoney(playerid, -975000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a FCR-900, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 521;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(521,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 8:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 600000)
- {
- GivePlayerMoney(playerid, -600000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Freeway, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 463;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(463,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 600000)
- {
- GivePlayerMoney(playerid, -600000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Freeway, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 463;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(463,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 600000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 600000)
- {
- GivePlayerMoney(playerid, -600000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Freeway, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 463;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(463,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 9:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 250000)
- {
- GivePlayerMoney(playerid, -250000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Wayfarer, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 586;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(586,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 250000)
- {
- GivePlayerMoney(playerid, -250000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Wayfarer, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 586;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(586,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 250000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 250000)
- {
- GivePlayerMoney(playerid, -250000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Wayfarer, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 586;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(586,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 10:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 200000)
- {
- GivePlayerMoney(playerid, -200000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sanchez, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 468;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(468,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 200000)
- {
- GivePlayerMoney(playerid, -200000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sanchez, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 468;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(468,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 200000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 200000)
- {
- GivePlayerMoney(playerid, -200000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sanchez, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 468;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(468,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 11:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 100000)
- {
- GivePlayerMoney(playerid, -100000)
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Quad, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 471;
- PlayerInfo[playerid][pVehicle1X] = 865.0856;
- PlayerInfo[playerid][pVehicle1Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle1Z] = 14.6154;
- PlayerInfo[playerid][pVehicle1C] = 269.7281;
- personalcar1[playerid] = CreateVehicle(471,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 100000)
- {
- GivePlayerMoney(playerid, -100000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Quad, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 471;
- PlayerInfo[playerid][pVehicle2X] = 865.0856;
- PlayerInfo[playerid][pVehicle2Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle2Z] = 14.6154;
- PlayerInfo[playerid][pVehicle2C] = 269.7281;
- personalcar2[playerid] = CreateVehicle(471,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 100000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 100000)
- {
- GivePlayerMoney(playerid, -100000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Quad, it has been spawned behind you near the small narrow blue gate.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 471;
- PlayerInfo[playerid][pVehicle3X] = 865.0856;
- PlayerInfo[playerid][pVehicle3Y] = -1255.6744;
- PlayerInfo[playerid][pVehicle3Z] = 14.6154;
- PlayerInfo[playerid][pVehicle3C] = 269.7281;
- personalcar3[playerid] = CreateVehicle(471,865.0856,-1255.6744,14.6154,269.7281, -1, -1, 99999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- if(dialogid == DIALOG_AIRCRAFTS)
- {
- new money = GetPlayerCash(playerid);
- if(!response)
- {
- ShowPlayerDialog(playerid,DIALOG_CATEGORY,DIALOG_STYLE_LIST ,"1. Choose a category","Aircrafts\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nSaloons\nSport Vehicles\nStationWagons\nBoats\nUnique Vehicles","Next","Cancel");
- return 1;
- }
- switch(listitem)
- {
- case 0:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 10000000)
- {
- GivePlayerMoney(playerid, -10000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Leviathan, it has been spawned at the Airport in Los Santos.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 417;
- PlayerInfo[playerid][pVehicle1X] = 1883.1344;
- PlayerInfo[playerid][pVehicle1Y] = -2294.5410;
- PlayerInfo[playerid][pVehicle1Z] = 13.2740;
- PlayerInfo[playerid][pVehicle1C] = 269.1714;
- personalcar1[playerid] = CreateVehicle(417, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 10000000)
- {
- GivePlayerMoney(playerid, -10000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Leviathan, it has been spawned at the Airport in Los Santos.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 417;
- PlayerInfo[playerid][pVehicle2X] = 1883.1344;
- PlayerInfo[playerid][pVehicle2Y] = -2294.5410;
- PlayerInfo[playerid][pVehicle2Z] = 13.2740;
- PlayerInfo[playerid][pVehicle2C] = 269.1714;
- personalcar2[playerid] = CreateVehicle(417, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 10000000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 10000000)
- {
- GivePlayerMoney(playerid, -10000000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Leviathan, it has been spawned at the Airport in Los Santos.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 417;
- PlayerInfo[playerid][pVehicle3X] = 1883.1344;
- PlayerInfo[playerid][pVehicle3Y] = -2294.5410;
- PlayerInfo[playerid][pVehicle3Z] = 13.2740;
- PlayerInfo[playerid][pVehicle3C] = 269.1714;
- personalcar3[playerid] = CreateVehicle(417, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 1:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500000)
- {
- GivePlayerMoney(playerid, -7500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sparrow, it has been spawned at the Airport in Los Santos.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 469;
- PlayerInfo[playerid][pVehicle1X] = 1883.1344;
- PlayerInfo[playerid][pVehicle1Y] = -2294.5410;
- PlayerInfo[playerid][pVehicle1Z] = 13.2740;
- PlayerInfo[playerid][pVehicle1C] = 269.1714;
- personalcar1[playerid] = CreateVehicle(469, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500000)
- {
- GivePlayerMoney(playerid, -7500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sparrow, it has been spawned at the Airport in Los Santos.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 469;
- PlayerInfo[playerid][pVehicle2X] = 1883.1344;
- PlayerInfo[playerid][pVehicle2Y] = -2294.5410;
- PlayerInfo[playerid][pVehicle2Z] = 13.2740;
- PlayerInfo[playerid][pVehicle2C] = 269.1714;
- personalcar2[playerid] = CreateVehicle(469, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 7500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 7500000)
- {
- GivePlayerMoney(playerid, -7500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Sparrow, it has been spawned at the Airport in Los Santos.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 469;
- PlayerInfo[playerid][pVehicle3X] = 1883.1344;
- PlayerInfo[playerid][pVehicle3Y] = -2294.5410;
- PlayerInfo[playerid][pVehicle3Z] = 13.2740;
- PlayerInfo[playerid][pVehicle3C] = 269.1714;
- personalcar3[playerid] = CreateVehicle(469, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- case 2:
- {
- if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
- { SendClientMessage(playerid, COLOR_WHITE, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
- if(PlayerInfo[playerid][pVehicle1] == 0)
- {
- if(money < 9500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 9500000)
- {
- GivePlayerMoney(playerid, -9500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Maverick, it has been spawned at the Airport in Los Santos.");
- PlayerInfo[playerid][pVehicle1] = 1;
- PlayerInfo[playerid][pVehicle1Model] = 487;
- PlayerInfo[playerid][pVehicle1X] = 1883.1344;
- PlayerInfo[playerid][pVehicle1Y] = -2294.5410;
- PlayerInfo[playerid][pVehicle1Z] = 13.2740;
- PlayerInfo[playerid][pVehicle1C] = 269.1714;
- personalcar1[playerid] = CreateVehicle(487, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle2] != 1)
- {
- if(money < 9500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 9500000)
- {
- GivePlayerMoney(playerid, -9500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Maverick, it has been spawned at the Airport in Los Santos.");
- PlayerInfo[playerid][pVehicle2] = 1;
- PlayerInfo[playerid][pVehicle2Model] = 487;
- PlayerInfo[playerid][pVehicle2X] = 1883.1344;
- PlayerInfo[playerid][pVehicle2Y] = -2294.5410;
- PlayerInfo[playerid][pVehicle2Z] = 13.2740;
- PlayerInfo[playerid][pVehicle2C] = 269.1714;
- personalcar2[playerid] = CreateVehicle(487, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- else if(PlayerInfo[playerid][pVehicle3] != 1)
- {
- if(money < 9500000) { SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money to buy that vehicle."); return 1; }
- if(money > 9500000)
- {
- GivePlayerMoney(playerid, -9500000);
- SendClientMessage(playerid, COLOR_WHITE, "You bought a Maverick, it has been spawned at the Airport in Los Santos.");
- PlayerInfo[playerid][pVehicle3] = 1;
- PlayerInfo[playerid][pVehicle3Model] = 487;
- PlayerInfo[playerid][pVehicle3X] = 1883.1344;
- PlayerInfo[playerid][pVehicle3Y] = -2294.5410;
- PlayerInfo[playerid][pVehicle3Z] = 13.2740;
- PlayerInfo[playerid][pVehicle3C] = 269.1714;
- personalcar3[playerid] = CreateVehicle(487, 1883.1344,-2294.5410,13.2740,269.1714, -1, -1, 999999);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- return 1;
- }
- }
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