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- #include <natives.h>
- #include <common.h>
- #include <strings.h>
- #include <types.h>
- #include <consts.h>
- #include "functions.c"
- void Print(char *string)
- {
- PRINT_STRING_WITH_LITERAL_STRING_NOW("STRING", string, 5000, 1);
- }
- ped1;
- ped2;
- ped3;
- ped4;
- ped5;
- ped6;
- ped7;
- ped8;
- ped9;
- ped10;
- ped11;
- ped12;
- ped13;
- ped14;
- ped15;
- ped16;
- ped17;
- ped18;
- ped19;
- ped20;
- testBlip1;
- testBlip2;
- testBlip3;
- testBlip4;
- testBlip5;
- testBlip6;
- testBlip7;
- testBlip8;
- testBlip9;
- testBlip10;
- testBlip11;
- testBlip12;
- testBlip13;
- testBlip14;
- testBlip15;
- testBlip16;
- testBlip17;
- testBlip18;
- testBlip19;
- testBlip20;
- float x, y, z;
- bool del_check=0;
- void casino_ped_spawn(void)
- {
- if(IS_GAME_KEYBOARD_KEY_JUST_PRESSED(KEY_F8))
- {
- if (del_check == 0)
- {
- ///// Spawn 1 /////
- x = 2210.72;
- y = 670.046;
- z = 5.33096;
- Ped ped1;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped1);
- Blip testBlip1;
- ADD_BLIP_FOR_CHAR(ped1, &testBlip1);
- CHANGE_BLIP_COLOUR(testBlip1, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip1, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip1, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped1, true);
- TASK_GUARD_CURRENT_POSITION(ped1, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped1, 80);
- GIVE_WEAPON_TO_CHAR(ped1, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped1);
- SET_CHAR_AS_ENEMY(ped1, true);
- ///// Spawn 2 /////
- x = 2202.63;
- y = 675.206;
- z = 5.24037;
- Ped ped2;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped2);
- Blip testBlip2;
- ADD_BLIP_FOR_CHAR(ped2, &testBlip2);
- CHANGE_BLIP_COLOUR(testBlip2, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip2, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip2, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped2, true);
- TASK_GUARD_CURRENT_POSITION(ped2, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped2, 80);
- GIVE_WEAPON_TO_CHAR(ped2, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped2);
- SET_CHAR_AS_ENEMY(ped2, true);
- ///// Spawn 3 /////
- x = 2205.32;
- y = 675.648;
- z = 5.24037;
- Ped ped3;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped3);
- Blip testBlip3;
- ADD_BLIP_FOR_CHAR(ped3, &testBlip3);
- CHANGE_BLIP_COLOUR(testBlip3, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip3, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip3, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped3, true);
- TASK_GUARD_CURRENT_POSITION(ped3, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped3, 80);
- GIVE_WEAPON_TO_CHAR(ped3, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped3);
- SET_CHAR_AS_ENEMY(ped3, true);
- ///// Spawn 4 /////
- x = 2210.52;
- y = 672.334;
- z = 5.24037;
- Ped ped4;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped4);
- Blip testBlip4;
- ADD_BLIP_FOR_CHAR(ped4, &testBlip4);
- CHANGE_BLIP_COLOUR(testBlip4, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip4, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip4, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped4, true);
- TASK_GUARD_CURRENT_POSITION(ped4, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped4, 80);
- GIVE_WEAPON_TO_CHAR(ped4, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped4);
- SET_CHAR_AS_ENEMY(ped4, true);
- ///// Spawn 5 /////
- x = 2343.88;
- y = 507.118;
- z = 5.24037;
- Ped ped5;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped5);
- Blip testBlip5;
- ADD_BLIP_FOR_CHAR(ped5, &testBlip5);
- CHANGE_BLIP_COLOUR(testBlip5, BLIP_COLOR_RED);
- CHANGE_BLIP_DISPLAY(testBlip5, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip5, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped5, true);
- TASK_GUARD_CURRENT_POSITION(ped5, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped5, 80);
- GIVE_WEAPON_TO_CHAR(ped5, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped5);
- SET_CHAR_AS_ENEMY(ped5, true);
- ///// Spawn 6 /////
- x = 2344.07;
- y = 516.869;
- z = 5.24037;
- Ped ped6;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped6);
- Blip testBlip6;
- ADD_BLIP_FOR_CHAR(ped6, &testBlip6);
- CHANGE_BLIP_COLOUR(testBlip6, BLIP_COLOR_RED);
- CHANGE_BLIP_DISPLAY(testBlip6, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip6, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped6, true);
- TASK_GUARD_CURRENT_POSITION(ped6, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped6, 80);
- GIVE_WEAPON_TO_CHAR(ped6, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped6);
- SET_CHAR_AS_ENEMY(ped6, true);
- ///// Spawn 7 /////
- x = 2340.23;
- y = 519.397;
- z = 5.24037;
- Ped ped7;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped7);
- Blip testBlip7;
- ADD_BLIP_FOR_CHAR(ped7, &testBlip7);
- CHANGE_BLIP_COLOUR(testBlip7, BLIP_COLOR_RED);
- CHANGE_BLIP_DISPLAY(testBlip7, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip7, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped7, true);
- TASK_GUARD_CURRENT_POSITION(ped7, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped7, 80);
- GIVE_WEAPON_TO_CHAR(ped7, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped7);
- SET_CHAR_AS_ENEMY(ped7, true);
- ///// Spawn 8 /////
- x = 2340.35;
- y = 505.107;
- z = 5.24037;
- Ped ped8;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped8);
- Blip testBlip8;
- ADD_BLIP_FOR_CHAR(ped8, &testBlip8);
- CHANGE_BLIP_COLOUR(testBlip8, BLIP_COLOR_RED);
- CHANGE_BLIP_DISPLAY(testBlip8, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip8, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped8, true);
- TASK_GUARD_CURRENT_POSITION(ped8, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped8, 80);
- GIVE_WEAPON_TO_CHAR(ped8, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped8);
- SET_CHAR_AS_ENEMY(ped8, true);
- ///// Spawn 9 /////
- x = 2337.66;
- y = 273.672;
- z = 5.24037;
- Ped ped9;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped9);
- Blip testBlip9;
- ADD_BLIP_FOR_CHAR(ped9, &testBlip9);
- CHANGE_BLIP_COLOUR(testBlip9, BLIP_COLOR_ORANGE);
- CHANGE_BLIP_DISPLAY(testBlip9, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip9, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped9, true);
- TASK_GUARD_CURRENT_POSITION(ped9, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped9, 80);
- GIVE_WEAPON_TO_CHAR(ped9, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped9);
- SET_CHAR_AS_ENEMY(ped9, true);
- ///// Spawn 10 /////
- x = 2343.74;
- y = 261.704;
- z = 5.24037;
- Ped ped10;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped10);
- Blip testBlip10;
- ADD_BLIP_FOR_CHAR(ped10, &testBlip10);
- CHANGE_BLIP_COLOUR(testBlip10, BLIP_COLOR_ORANGE);
- CHANGE_BLIP_DISPLAY(testBlip10, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip10, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped10, true);
- TASK_GUARD_CURRENT_POSITION(ped10, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped10, 80);
- GIVE_WEAPON_TO_CHAR(ped10, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped10);
- SET_CHAR_AS_ENEMY(ped10, true);
- ///// Spawn 11 /////
- x = 2346.63;
- y = 264.339;
- z = 5.24037;
- Ped ped11;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped11);
- Blip testBlip11;
- ADD_BLIP_FOR_CHAR(ped11, &testBlip11);
- CHANGE_BLIP_COLOUR(testBlip11, BLIP_COLOR_ORANGE);
- CHANGE_BLIP_DISPLAY(testBlip11, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip11, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped11, true);
- TASK_GUARD_CURRENT_POSITION(ped11, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped11, 80);
- GIVE_WEAPON_TO_CHAR(ped11, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped11);
- SET_CHAR_AS_ENEMY(ped11, true);
- ///// Spawn 12 /////
- x = 2342.15;
- y = 273.346;
- z = 5.24037;
- Ped ped12;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped12);
- Blip testBlip12;
- ADD_BLIP_FOR_CHAR(ped12, &testBlip12);
- CHANGE_BLIP_COLOUR(testBlip12, BLIP_COLOR_ORANGE);
- CHANGE_BLIP_DISPLAY(testBlip12, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip12, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped12, true);
- TASK_GUARD_CURRENT_POSITION(ped12, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped12, 80);
- GIVE_WEAPON_TO_CHAR(ped12, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped12);
- SET_CHAR_AS_ENEMY(ped12, true);
- ///// Spawn 13 /////
- x = 2243.2;
- y = 183.914;
- z = 5.24037;
- Ped ped13;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped13);
- Blip testBlip13;
- ADD_BLIP_FOR_CHAR(ped13, &testBlip13);
- CHANGE_BLIP_COLOUR(testBlip13, BLIP_COLOR_PURPLE);
- CHANGE_BLIP_DISPLAY(testBlip13, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip13, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped13, true);
- TASK_GUARD_CURRENT_POSITION(ped13, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped13, 80);
- GIVE_WEAPON_TO_CHAR(ped13, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped13);
- SET_CHAR_AS_ENEMY(ped13, true);
- ///// Spawn 14 /////
- x = 2232.46;
- y = 183.415;
- z = 5.24037;
- Ped ped14;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped14);
- Blip testBlip14;
- ADD_BLIP_FOR_CHAR(ped14, &testBlip14);
- CHANGE_BLIP_COLOUR(testBlip14, BLIP_COLOR_PURPLE);
- CHANGE_BLIP_DISPLAY(testBlip14, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip14, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped14, true);
- TASK_GUARD_CURRENT_POSITION(ped14, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped14, 80);
- GIVE_WEAPON_TO_CHAR(ped14, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped14);
- SET_CHAR_AS_ENEMY(ped14, true);
- ///// Spawn 15 /////
- x = 2234.93;
- y = 179.259;
- z = 5.24037;
- Ped ped15;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped15);
- Blip testBlip15;
- ADD_BLIP_FOR_CHAR(ped15, &testBlip15);
- CHANGE_BLIP_COLOUR(testBlip15, BLIP_COLOR_PURPLE);
- CHANGE_BLIP_DISPLAY(testBlip15, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip15, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped15, true);
- TASK_GUARD_CURRENT_POSITION(ped15, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped15, 80);
- GIVE_WEAPON_TO_CHAR(ped15, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped15);
- SET_CHAR_AS_ENEMY(ped15, true);
- ///// Spawn 16 /////
- x = 2241.42;
- y = 178.717;
- z = 5.24037;
- Ped ped16;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped16);
- Blip testBlip16;
- ADD_BLIP_FOR_CHAR(ped16, &testBlip16);
- CHANGE_BLIP_COLOUR(testBlip16, BLIP_COLOR_PURPLE);
- CHANGE_BLIP_DISPLAY(testBlip16, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip16, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped16, true);
- TASK_GUARD_CURRENT_POSITION(ped16, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped16, 80);
- GIVE_WEAPON_TO_CHAR(ped16, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped16);
- SET_CHAR_AS_ENEMY(ped16, true);
- ///// Spawn 17 /////
- x = 2623.66;
- y = 462.356;
- z = 5.24037;
- Ped ped17;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped17);
- Blip testBlip17;
- ADD_BLIP_FOR_CHAR(ped17, &testBlip17);
- CHANGE_BLIP_COLOUR(testBlip17, BLIP_COLOR_TURQUOISE);
- CHANGE_BLIP_DISPLAY(testBlip17, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip17, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped17, true);
- TASK_GUARD_CURRENT_POSITION(ped17, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped17, 80);
- GIVE_WEAPON_TO_CHAR(ped17, WEAPON_M4, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped17);
- SET_CHAR_AS_ENEMY(ped17, true);
- ///// Spawn 18 /////
- x = 2644.23;
- y = 384.499;
- z = 5.24037;
- Ped ped18;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped18);
- Blip testBlip18;
- ADD_BLIP_FOR_CHAR(ped18, &testBlip18);
- CHANGE_BLIP_COLOUR(testBlip18, BLIP_COLOR_TURQUOISE);
- CHANGE_BLIP_DISPLAY(testBlip18, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip18, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped18, true);
- TASK_GUARD_CURRENT_POSITION(ped18, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped18, 80);
- GIVE_WEAPON_TO_CHAR(ped18, WEAPON_RLAUNCHER, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped18);
- SET_CHAR_AS_ENEMY(ped18, true);
- ///// Spawn 19 /////
- x = 2214.88;
- y = 752.494;
- z = 5.24037;
- Ped ped19;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped19);
- Blip testBlip19;
- ADD_BLIP_FOR_CHAR(ped19, &testBlip19);
- CHANGE_BLIP_COLOUR(testBlip19, BLIP_COLOR_TURQUOISE);
- CHANGE_BLIP_DISPLAY(testBlip19, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip19, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped19, true);
- TASK_GUARD_CURRENT_POSITION(ped19, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped19, 80);
- GIVE_WEAPON_TO_CHAR(ped19, WEAPON_RLAUNCHER, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped19);
- SET_CHAR_AS_ENEMY(ped19, true);
- ///// Spawn 20 /////
- x = 2237.89;
- y = 499.535;
- z = 5.24037;
- Ped ped20;
- CREATE_RANDOM_MALE_CHAR( x, y, z,&ped20);
- Blip testBlip20;
- ADD_BLIP_FOR_CHAR(ped20, &testBlip20);
- CHANGE_BLIP_COLOUR(testBlip20, BLIP_COLOR_TURQUOISE);
- CHANGE_BLIP_DISPLAY(testBlip20, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip20, "Miny Casinos");
- SET_CHAR_INVINCIBLE(ped20, true);
- TASK_GUARD_CURRENT_POSITION(ped20, 15, 10, 99999999999999999);
- TASK_COMBAT_HATED_TARGETS_AROUND_CHAR(ped20, 80);
- GIVE_WEAPON_TO_CHAR(ped20, WEAPON_RLAUNCHER, 1000, 1);
- SET_CHAR_RANDOM_COMPONENT_VARIATION(ped20);
- SET_CHAR_AS_ENEMY(ped20, true);
- del_check=1;
- }
- else
- {
- Print("Stop being a spamming faggot and press d to delete the first peds");
- }
- }
- if(IS_GAME_KEYBOARD_KEY_JUST_PRESSED(KEY_D))
- {
- if (del_check == 0)
- {
- Print("Tard you can't delete what's not there");
- }
- else if (del_check == 1)
- {
- if (DOES_CHAR_EXIST(ped1))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped1, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped1, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped1);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped1, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped1);
- }
- }
- if (DOES_CHAR_EXIST(ped2))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped2, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped2, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped2);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped2, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped2);
- }
- }
- if (DOES_CHAR_EXIST(ped3))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped3, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped3, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped3);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped3, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped3);
- }
- }
- if (DOES_CHAR_EXIST(ped4))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped4, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped4, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped4);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped4, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped4);
- }
- }
- if (DOES_CHAR_EXIST(ped5))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped5, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped5, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped5);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped5, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped5);
- }
- }
- if (DOES_CHAR_EXIST(ped6))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped6, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped6, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped6);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped6, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped6);
- }
- }
- if (DOES_CHAR_EXIST(ped7))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped7, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped7, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped7);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped7, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped7);
- }
- }
- if (DOES_CHAR_EXIST(ped8))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped8, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped8, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped8);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped8, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped8);
- }
- }
- if (DOES_CHAR_EXIST(ped9))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped9, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped9, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped9);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped9, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped9);
- }
- }
- if (DOES_CHAR_EXIST(ped10))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped10, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped10, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped10);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped10, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped10);
- }
- }
- if (DOES_CHAR_EXIST(ped11))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped11, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped11, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped11);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped11, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped11);
- }
- }
- if (DOES_CHAR_EXIST(ped12))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped12, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped12, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped12);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped12, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped12);
- }
- }
- if (DOES_CHAR_EXIST(ped13))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped13, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped13, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped13);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped13, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped13);
- }
- }
- if (DOES_CHAR_EXIST(ped14))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped14, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped14, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped14);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped14, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped14);
- }
- }
- if (DOES_CHAR_EXIST(ped15))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped15, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped15, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped15);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped15, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped15);
- }
- }
- if (DOES_CHAR_EXIST(ped16))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped16, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped16, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped16);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped16, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped16);
- }
- }
- if (DOES_CHAR_EXIST(ped17))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped17, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped17, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped17);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped17, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped17);
- }
- }
- if (DOES_CHAR_EXIST(ped18))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped18, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped18, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped18);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped18, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped18);
- }
- }
- if (DOES_CHAR_EXIST(ped19))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped19, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped19, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped19);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped19, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped19);
- }
- }
- if (DOES_CHAR_EXIST(ped20))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_PED(ped20, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 250){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CHAR_MODEL(ped20, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped20);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 249)
- Print("Failed To Get Control Over ped (This Means The ped Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CHAR_MODEL(ped20, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CHAR(&ped20);
- }
- }
- del_check=0;
- Print("All Spawned PEDS Have Been Deleted!");
- }
- }
- }
- void main(void)
- {
- THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME();
- Print("Welcome To Casino's Funny Pedestrians Placements!");
- while(true)
- casino_ped_spawn();
- WAIT(0);
- }
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