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  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <launchers>
  3. <launcher>
  4. <id>8c5f8e9e2e0e88a1c3c83afafce3eb18</id>
  5. <name>NES</name>
  6. <application>E:\Emulators\Nestopia\nestopia.exe</application>
  7. <args>"%rom%"</args>
  8. <rompath>E:\Emulators\Nestopia\Roms\</rompath>
  9. <thumbpath>E:\Emulators\Nestopia\Roms\</thumbpath>
  10. <fanartpath>E:\Emulators\Nestopia\Roms\</fanartpath>
  11. <extrafanartpath>E:\Emulators\Nestopia\Roms\</extrafanartpath>
  12. <romext>nes|zip</romext>
  13. <platform>Nintendo Entertainment System</platform>
  14. <thumb>E:\Emulators\Nestopia\Roms\nestopia.exe_thumb.jpg</thumb>
  15. <fanart></fanart>
  16. <genre></genre>
  17. <release></release>
  18. <publisher></publisher>
  19. <launcherplot></launcherplot>
  20. <minimize>true</minimize>
  21. <lnk>true</lnk>
  22. <roms>
  23. <rom>
  24. <id>ccb2654f393bc98d9b00590ad3359f7f</id>
  25. <name>Contra</name>
  26. <filename>E:\Emulators\Nestopia\Roms\Contra (U) [!].nes</filename>
  27. <platform>Nintendo Entertainment System</platform>
  28. <thumb>E:\Emulators\Nestopia\Roms\Contra (U) [!]_thumb.JPG</thumb>
  29. <fanart>E:\Emulators\Nestopia\Roms\Contra (U) [!]_fanart.JPG</fanart>
  30. <extrafanart>E:\Emulators\Nestopia\Roms\</extrafanart>
  31. <genre>Shooter</genre>
  32. <release>1988</release>
  33. <publisher>Konami Co., Ltd.</publisher>
  34. <gameplot>This text refers to the Arcade version of this title.Contra is a platform shooter with five distinct levels. Starting with a jungle theme‚ players must make their way through the increasingly high tech and alien enemy and level designs. The first‚ third‚ and fifth levels are more traditional side scrolling shooting stages. In these stages players must move from left to right shooting or evading all enemies before confronting an end boss‚ which must be defeated to advance. The second and fourth levels‚ on the other hand‚ are pseudo 3D stages. Players watch the game from a camera view situated behind and above their characters. In these levels players must move into the screen through a series of rooms. Protecting each room are guards and turrets in the background as well as an electric barrier that prevents players from moving forward. Players can move from side to side‚ duck‚ and can also jump sideways. By destroying a special target at the far end of the room‚ players can disable the electric field and proceed into the next room. At the end of the pseudo 3D stages players will fight bosses in a vertical shooter style board. Players can only move their characters left and right at ground level‚ and must shoot straight up to defeat the enemy boss characters from above.The player-controlled characters are very vulnerable‚ as they die with one hit from any enemy units. But by shooting and collecting certain pods‚ players can equip their characters with different types of weapon upgrades that replace their default single-shot rifles. Weapons available include an automatic rifle‚ a spread shot‚ a long laser gun‚ a short laser gun‚ and a flamethrower. These upgrades have unlimited ammunition‚ and players lose them only when their characters die.</gameplot>
  35. </rom>
  36. <rom>
  37. <id>9a94eea2663eb5c75be61c5a9cf5e88e</id>
  38. <name>Contra Force</name>
  39. <filename>E:\Emulators\Nestopia\Roms\Contra Spirits (1996) (Unl) [!].nes</filename>
  40. <platform>Nintendo Entertainment System</platform>
  41. <thumb>E:\Emulators\Nestopia\Roms\Contra Spirits (1996) (Unl) [!]_thumb.JPG</thumb>
  42. <fanart>E:\Emulators\Nestopia\Roms\Contra Spirits (1996) (Unl) [!]_fanart.JPG</fanart>
  43. <extrafanart>E:\Emulators\Nestopia\Roms\</extrafanart>
  44. <genre>Shooter</genre>
  45. <release>1992</release>
  46. <publisher>Konami Co., Ltd.</publisher>
  47. <gameplot></gameplot>
  48. </rom>
  49. <rom>
  50. <id>698eb2bded3420b4996bc64ebca76cd5</id>
  51. <name>Kirby's Adventure</name>
  52. <filename>E:\Emulators\Nestopia\Roms\Kirby's Adventure (U) (PRG1) [!].nes</filename>
  53. <platform>Nintendo Entertainment System</platform>
  54. <thumb>E:\Emulators\Nestopia\Roms\Kirby's Adventure (U) (PRG1) [!]_thumb.jpg</thumb>
  55. <fanart>E:\Emulators\Nestopia\Roms\Kirby's Adventure (U) (PRG1) [!]_fanart.JPG</fanart>
  56. <extrafanart>E:\Emulators\Nestopia\Roms\</extrafanart>
  57. <genre>Action</genre>
  58. <release>1993</release>
  59. <publisher>HAL Laboratory Inc.</publisher>
  60. <gameplot>There's a crisis in Dream Land. The source of dreams‚ the Star Rod‚ has been stolen and broken into seven pieces by the mischievous Dedede. Without its dreams‚ Dream Land is nothing. Help Kirby reclaim the Star Rod in Kirby's Adventure.As Kirby‚ you'll travel through seven levels of danger and perils. At the end of each level‚ you'll fight a boss who has a piece of the Star Rod. When all pieces of the Star Rod have been reassembled‚ peace will once again return to Dream Land.Kirby may look like just a little pink ball‚ but he's actually quite a warrior. In addition to basic abilities such as running‚ jumping‚ and swimming‚ our favorite Dream Land native has many special attacks. He has the ability to shoot air pellets and to spit back at enemies anything he may have swallowed. Also‚ if he swallows an enemy with a special ability‚ he can actually take on the special ability of that enemy.If Kirby can't stop Dedede‚ Dream Land is doomed. Only you can help him.</gameplot>
  61. </rom>
  62. <rom>
  63. <id>68a1151cd67157ea95d0233d50987be5</id>
  64. <name>Legend of Zelda, The</name>
  65. <filename>E:\Emulators\Nestopia\Roms\Legend of Zelda, The (U) (PRG1) [!].nes</filename>
  66. <platform>Nintendo Entertainment System</platform>
  67. <thumb>E:\Emulators\Nestopia\Roms\Legend of Zelda, The (U) (PRG1) [!]_thumb.JPG</thumb>
  68. <fanart>E:\Emulators\Nestopia\Roms\Legend of Zelda, The (U) (PRG1) [!]_fanart.JPG</fanart>
  69. <extrafanart>E:\Emulators\Nestopia\Roms\</extrafanart>
  70. <genre>Role-Playing</genre>
  71. <release>1987</release>
  72. <publisher>Nintendo R&amp;D4</publisher>
  73. <gameplot>A young‚ elfin hero embarks on a perilous quest to save a captured princess in the Legend of Zelda from Nintendo. The evil Ganon has abducted Princess Zelda to plunge the land of Hyrule into chaos and despair. You control a sword-swinging character named Link in an effort to rescue Zelda and restore Hyrule's glory. Only by collecting eight triangular fragments of the golden Triforce can Link unlock the path to Ganon. There's one small problem: dungeon-dwelling monsters fiercely guard each piece.Viewed from an overhead perspective‚ the game involves traversing an outdoor overworld comprised of 128 screens. As Link journeys across mountains‚ forests‚ and other areas‚ he will confront creatures that sling arrows‚ shoot energy beams‚ leap towards him‚ and perform other attacks. Each hit takes away a portion of Link's health‚ initially represented by three hearts. Additional hearts can be earned throughout the adventure‚ and at full health‚ Link can use his sword like a projectile to slay enemies from afar.In addition to his sword‚ Link is equipped with a shield that can be used to repel attacks. Both the sword and shield can be upgraded at certain points in the game after completing specific tasks. In order to win the game‚ you must venture into nine underworld mazes filled with traps and new enemy types. Bombs‚ maps‚ candles‚ boomerangs‚ water vials‚ keys‚ and other items will help you overcome the dangers in your path. The Legend of Zelda is the first NES cartridge to include battery-backed memory for saving progress.</gameplot>
  74. </rom>
  75. <rom>
  76. <id>4c61f06d8834d1e81bb9a05faab4a11f</id>
  77. <name>Super Mario Bros.</name>
  78. <filename>E:\Emulators\Nestopia\Roms\Super Mario Bros. (JU) [!].nes</filename>
  79. <platform>Nintendo Entertainment System</platform>
  80. <thumb>E:\Emulators\Nestopia\Roms\Super Mario Bros. (JU) [!]_thumb.jpg</thumb>
  81. <fanart>E:\Emulators\Nestopia\Roms\Super Mario Bros. (JU) [!]_fanart.JPG</fanart>
  82. <extrafanart>E:\Emulators\Nestopia\Roms\</extrafanart>
  83. <genre>Action</genre>
  84. <release>1990</release>
  85. <publisher>Nintendo R&amp;D4</publisher>
  86. <gameplot>Often considered the pinnacle of 8-bit achievement‚ Super Mario Bros. 3 is an epic platformer that combines classic gameplay‚ excellent level design‚ stellar graphics‚ and memorable music to create a truly remarkable gaming experience. The most highly anticipated game of its time‚ it went on to sell over 18 million copies worldwide to become the best-selling game ever in the U.S. Unlike Super Mario Bros. 2‚ which diverted from the first game in both story and gameplay‚ Super Mario Bros. 3 returns to more familiar territory‚ with Princess Toadstool once again being kidnapped by Bowser and the Mario Bros. again coming to her rescue. Although the gameplay builds on the basic running and jumping of the original‚ a wealth of new features have been added‚ including a map screen‚ bonus games‚ the capability to store multiple power-ups‚ and‚ most importantly‚ the introduction of "suits" for Mario and Luigi to wear. These suits function much like the mushroom and fire flower power-ups in the original‚ endowing the character with additional powers such as flight‚ swimming prowess‚ and the ability to throw hammers. The game's huge world consists of eight distinctly themed lands‚ ranging from Grass Land to Ice Land to Pipe Land. The map screen allows players to complete certain levels out of order or skip them altogether‚ giving the game a nonlinear feel. In a two-player game‚ Mario and Luigi work together by alternating turns whenever a player finishes a level or loses a life‚ but they can also compete in a special version of Mario Bros.‚ accessible by selecting an already completed level on the map screen. The only questionable aspect of the game's structure is that there is no password or save feature‚ meaning players have to finish the entire adventure in one sitting. This really can't be considered a flaw‚ but it does greatly add to the challenge of completing Super Mario Bros. 3's long quest.</gameplot>
  87. </rom>
  88. <rom>
  89. <id>3f0811d106d625fe759209be51116ae2</id>
  90. <name>Super Mario Bros. 2</name>
  91. <filename>E:\Emulators\Nestopia\Roms\Super Mario Bros. 2 (U) (PRG1) [!].nes</filename>
  92. <platform>Nintendo Entertainment System</platform>
  93. <thumb>E:\Emulators\Nestopia\Roms\Super Mario Bros. 2 (U) (PRG1) [!]_thumb.JPG</thumb>
  94. <fanart>E:\Emulators\Nestopia\Roms\Super Mario Bros. 2 (U) (PRG1) [!]_fanart.JPG</fanart>
  95. <extrafanart>E:\Emulators\Nestopia\Roms\</extrafanart>
  96. <genre>Action</genre>
  97. <release>1988</release>
  98. <publisher>Nintendo R&amp;D4</publisher>
  99. <gameplot>For the U.S. sequel to Super Mario Bros.‚ Nintendo retrofitted an Arabian-themed Japanese game called Yumekojo Doki Doki Panic with the familiar Mario clan. Other than a few minor graphical changes‚ the two games are nearly identical. With the Mushroom Kingdom safe for the time being‚ Mario and his crew seek out new adventures in Sub-Con‚ a dream world taken over by the demented Wart. This sequel is missing the two-player feature of the original but adds the ability to choose from four playable characters at the beginning of each level: Mario‚ Luigi‚ the Princess‚ and Toadstool. The game is made up of seven words divided into 20 levels‚ and the end of each world contains a boss that must be defeated before proceeding. An entirely new cast of enemies is introduced‚ including Shy-Guys‚ Snifits‚ and Bomb-ombs‚ and most of the power-ups from the first game are missing or have different uses. Mushrooms function as extra lives‚ and coins are used to play the bonus slot-machine game at the end of each level. Each character now has a life meter that can be refilled by hearts (which also make the characters "big").Rather than jumping on enemies to defeat them‚ Super Mario Bros. 2's primary attack method involves picking up items and throwing them. Vegetables can be plucked from the grass and thrown‚ but other enemies will also work. In certain areas‚ a magic potion will emerge from the grass instead of a vegetable‚ and this potion can be used to temporarily enter Sub-space‚ an area that often contains a mushroom or heart‚ and where the grass reveals coins.Each playable character has a complex interaction between their speed‚ strength‚ and jumping ability. To put it simply‚ Mario is average in each category‚ Luigi can jump the highest‚ the Princess can float but is otherwise weak‚ and Toad can't jump well but is the strongest.Although it was originally based on a non-Mario game‚ many of the items‚ enemies‚ and gameplay concepts introduced in Super Mario Bros. 2 went on to play an integral role in future Mario adventures. The game was re-released as part of Super Mario All-Stars for the Super NES in 1993‚ and in Japan as Super Mario USA in 1992.</gameplot>
  100. </rom>
  101. <rom>
  102. <id>da436230b70fef58fbe204c5350a0020</id>
  103. <name>Super Mario Bros. 3</name>
  104. <filename>E:\Emulators\Nestopia\Roms\Super Mario Bros. 3 (U) (PRG1) [!].nes</filename>
  105. <platform>Nintendo Entertainment System</platform>
  106. <thumb>E:\Emulators\Nestopia\Roms\Super Mario Bros. 3 (U) (PRG1) [!]_thumb.jpg</thumb>
  107. <fanart>E:\Emulators\Nestopia\Roms\Super Mario Bros. 3 (U) (PRG1) [!]_fanart.JPG</fanart>
  108. <extrafanart>E:\Emulators\Nestopia\Roms\</extrafanart>
  109. <genre>Action</genre>
  110. <release>1990</release>
  111. <publisher>Nintendo R&amp;D4</publisher>
  112. <gameplot>Often considered the pinnacle of 8-bit achievement‚ Super Mario Bros. 3 is an epic platformer that combines classic gameplay‚ excellent level design‚ stellar graphics‚ and memorable music to create a truly remarkable gaming experience. The most highly anticipated game of its time‚ it went on to sell over 18 million copies worldwide to become the best-selling game ever in the U.S. Unlike Super Mario Bros. 2‚ which diverted from the first game in both story and gameplay‚ Super Mario Bros. 3 returns to more familiar territory‚ with Princess Toadstool once again being kidnapped by Bowser and the Mario Bros. again coming to her rescue. Although the gameplay builds on the basic running and jumping of the original‚ a wealth of new features have been added‚ including a map screen‚ bonus games‚ the capability to store multiple power-ups‚ and‚ most importantly‚ the introduction of "suits" for Mario and Luigi to wear. These suits function much like the mushroom and fire flower power-ups in the original‚ endowing the character with additional powers such as flight‚ swimming prowess‚ and the ability to throw hammers. The game's huge world consists of eight distinctly themed lands‚ ranging from Grass Land to Ice Land to Pipe Land. The map screen allows players to complete certain levels out of order or skip them altogether‚ giving the game a nonlinear feel. In a two-player game‚ Mario and Luigi work together by alternating turns whenever a player finishes a level or loses a life‚ but they can also compete in a special version of Mario Bros.‚ accessible by selecting an already completed level on the map screen. The only questionable aspect of the game's structure is that there is no password or save feature‚ meaning players have to finish the entire adventure in one sitting. This really can't be considered a flaw‚ but it does greatly add to the challenge of completing Super Mario Bros. 3's long quest.</gameplot>
  113. </rom>
  114. <rom>
  115. <id>8c60202e07e396f507a258d26d01990d</id>
  116. <name>Super Mario Bros: The Lost Levels</name>
  117. <filename>E:\Emulators\Nestopia\Roms\Super Mario Bros 2 (Lost Levels) (Unl).nes</filename>
  118. <platform>Nintendo Entertainment System</platform>
  119. <thumb>E:\Emulators\Nestopia\Roms\Super Mario Bros 2 (Lost Levels) (Unl)_thumb.jpg</thumb>
  120. <fanart>E:\Emulators\Nestopia\Roms\Super Mario Bros 2 (Lost Levels) (Unl)_fanart.JPG</fanart>
  121. <extrafanart>E:\Emulators\Nestopia\Roms\</extrafanart>
  122. <genre>Action</genre>
  123. <release>1990</release>
  124. <publisher>Nintendo R&amp;D4</publisher>
  125. <gameplot>Often considered the pinnacle of 8-bit achievement‚ Super Mario Bros. 3 is an epic platformer that combines classic gameplay‚ excellent level design‚ stellar graphics‚ and memorable music to create a truly remarkable gaming experience. The most highly anticipated game of its time‚ it went on to sell over 18 million copies worldwide to become the best-selling game ever in the U.S. Unlike Super Mario Bros. 2‚ which diverted from the first game in both story and gameplay‚ Super Mario Bros. 3 returns to more familiar territory‚ with Princess Toadstool once again being kidnapped by Bowser and the Mario Bros. again coming to her rescue. Although the gameplay builds on the basic running and jumping of the original‚ a wealth of new features have been added‚ including a map screen‚ bonus games‚ the capability to store multiple power-ups‚ and‚ most importantly‚ the introduction of "suits" for Mario and Luigi to wear. These suits function much like the mushroom and fire flower power-ups in the original‚ endowing the character with additional powers such as flight‚ swimming prowess‚ and the ability to throw hammers. The game's huge world consists of eight distinctly themed lands‚ ranging from Grass Land to Ice Land to Pipe Land. The map screen allows players to complete certain levels out of order or skip them altogether‚ giving the game a nonlinear feel. In a two-player game‚ Mario and Luigi work together by alternating turns whenever a player finishes a level or loses a life‚ but they can also compete in a special version of Mario Bros.‚ accessible by selecting an already completed level on the map screen. The only questionable aspect of the game's structure is that there is no password or save feature‚ meaning players have to finish the entire adventure in one sitting. This really can't be considered a flaw‚ but it does greatly add to the challenge of completing Super Mario Bros. 3's long quest.</gameplot>
  126. </rom>
  127. <rom>
  128. <id>cea9dbcbfeec1d66deb444d350fc8f99</id>
  129. <name>Zelda II: The Adventure of Link</name>
  130. <filename>E:\Emulators\Nestopia\Roms\Zelda II - The Adventure of Link (U) [!].nes</filename>
  131. <platform>Nintendo Entertainment System</platform>
  132. <thumb>E:\Emulators\Nestopia\Roms\Zelda II - The Adventure of Link (U) [!]_thumb.JPG</thumb>
  133. <fanart>E:\Emulators\Nestopia\Roms\Zelda II - The Adventure of Link (U) [!]_fanart.JPG</fanart>
  134. <extrafanart>E:\Emulators\Nestopia\Roms\</extrafanart>
  135. <genre>Role-Playing</genre>
  136. <release>1988</release>
  137. <publisher>Nintendo R&amp;D4</publisher>
  138. <gameplot>Mixing real-time battles with a combination of side-scrolling action and RPG elements‚ Zelda II: The Adventure of Link puts you in the role of Link‚ a brave young lad with a sword in one hand and a shield in the other. The world you'll explore is home to a variety of landscapes‚ including plains‚ caves‚ rivers‚ mountains‚ deserts‚ forests‚ swamps and graveyards. The world is also home to many helpful citizens who will help by offering clues and secret messages.In The Legend of Zelda‚ the first game in this series‚ Link overthrew the evil Ganondorf‚ took back the Triforce and rescued Princess Zelda. Many seasons have passed since these events‚ and trouble is brewing once again. The formerly peaceful kingdom of Hyrule is in a state of utter turmoil as Ganondorf's influence is still in place‚ causing chaos and disorder. Ganondorf himself may return.One day‚ around the time of Link's 16th birthday‚ a strange mark resembling the crest of the kingdom of Hyrule appears on Link's hand. He reports this anomaly to Impa‚ Princess Zelda's nursemaid. Upon seeing the birthmark‚ Impa takes Link to Zelda's resting place where she lies comatose as the result of a magic spell cast by an evil magician.To revive the princess and restore order to the kingdom‚ Link must unite the Triforce‚ of which there are three kinds: Power‚ Wisdom and Courage. This will involve a treacherous journey to defeat the guardians of six palaces and return six precious crystals to their origins in six stone statues.During your journey you'll gain experience by fighting devils‚ creepy crawlies‚ alligator soldiers‚ ghosts and other members of Ganondorf's informal society of underlings. When you confront an enemy‚ the screen switches from an overhead to a side view. Basically‚ fighting consists of using your shield to ward off attacks and your sword to inflict damage.Eight types of magic can be learned to assist you: Shield‚ Life‚ Jump‚ Fairy‚ Fire‚ Reflect‚ Spell and Thunder. These will enable you to do things such as fly‚ cast eerie spells‚ throw fireballs‚ increase your jumping power‚ and recover life points. Also‚ you can find magic jars‚ which recover your magic points; dolls‚ which give you extra lives; rafts‚ which enable you to cross the sea; and other helpful items. As in the original game‚ progress can be saved via battery backup.</gameplot>
  139. </rom>
  140. </roms>
  141. </launcher>
  142. <launcher>
  143. <id>51669371943d009fa3296a17dd535fb1</id>
  144. <name>Neo Geo</name>
  145. <application>E:\Emulators\Winkawaks\WinKawaks-launcher.exe</application>
  146. <args>%fullscreen%</args>
  147. <rompath>E:\Emulators\Winkawaks\roms\neogeo\</rompath>
  148. <thumbpath>E:\Emulators\Winkawaks\roms\neogeo\</thumbpath>
  149. <fanartpath>E:\Emulators\Winkawaks\roms\neogeo\</fanartpath>
  150. <extrafanartpath>E:\Emulators\Winkawaks\roms\neogeo\</extrafanartpath>
  151. <romext>zip|bin|kc</romext>
  152. <platform>Neo Geo Advanced Entertainment System</platform>
  153. <thumb>E:\Emulators\Winkawaks\roms\neogeo\WinKawaks-launcher.exe_thumb.jpg</thumb>
  154. <fanart></fanart>
  155. <genre></genre>
  156. <release></release>
  157. <publisher></publisher>
  158. <launcherplot></launcherplot>
  159. <minimize>true</minimize>
  160. <lnk>true</lnk>
  161. <roms>
  162. <rom>
  163. <id>2766cef2889c3661dd1112b001110596</id>
  164. <name>King of Fighters 99</name>
  165. <filename>E:\Emulators\Winkawaks\roms\neogeo\kof99.zip</filename>
  166. <platform>Neo Geo Advanced Entertainment System</platform>
  167. <thumb>E:\Emulators\Winkawaks\roms\neogeo\kof99_thumb.jpg</thumb>
  168. <fanart>E:\Emulators\Winkawaks\roms\neogeo\kof99_fanart.jpg</fanart>
  169. <extrafanart>E:\Emulators\Winkawaks\roms\neogeo\</extrafanart>
  170. <genre></genre>
  171. <release></release>
  172. <publisher></publisher>
  173. <gameplot></gameplot>
  174. </rom>
  175. <rom>
  176. <id>e8d5bcfc114e98ccfb990e5c46fe3703</id>
  177. <name>Metal Slug</name>
  178. <filename>E:\Emulators\Winkawaks\roms\neogeo\mslug.zip</filename>
  179. <platform>Neo Geo Advanced Entertainment System</platform>
  180. <thumb>E:\Emulators\Winkawaks\roms\neogeo\mslug_thumb.jpg</thumb>
  181. <fanart>E:\Emulators\Winkawaks\roms\neogeo\mslug_fanart.jpg</fanart>
  182. <extrafanart>E:\Emulators\Winkawaks\roms\neogeo\</extrafanart>
  183. <genre></genre>
  184. <release></release>
  185. <publisher></publisher>
  186. <gameplot></gameplot>
  187. </rom>
  188. <rom>
  189. <id>2d93838ab1242b940003a0b3be2cc45f</id>
  190. <name>Metal Slug 2</name>
  191. <filename>E:\Emulators\Winkawaks\roms\neogeo\mslug2.zip</filename>
  192. <platform>Neo Geo Advanced Entertainment System</platform>
  193. <thumb>E:\Emulators\Winkawaks\roms\neogeo\mslug2_thumb.jpg</thumb>
  194. <fanart>E:\Emulators\Winkawaks\roms\neogeo\mslug2_fanart.jpg</fanart>
  195. <extrafanart>E:\Emulators\Winkawaks\roms\neogeo\</extrafanart>
  196. <genre></genre>
  197. <release></release>
  198. <publisher></publisher>
  199. <gameplot></gameplot>
  200. </rom>
  201. <rom>
  202. <id>9fb68deb06d2a2e85eac96dac92881a7</id>
  203. <name>Metal Slug 3</name>
  204. <filename>E:\Emulators\Winkawaks\roms\neogeo\mslug3.zip</filename>
  205. <platform>Neo Geo Advanced Entertainment System</platform>
  206. <thumb>E:\Emulators\Winkawaks\roms\neogeo\mslug3_thumb.jpg</thumb>
  207. <fanart>E:\Emulators\Winkawaks\roms\neogeo\mslug3_fanart.jpg</fanart>
  208. <extrafanart>E:\Emulators\Winkawaks\roms\neogeo\</extrafanart>
  209. <genre></genre>
  210. <release></release>
  211. <publisher></publisher>
  212. <gameplot></gameplot>
  213. </rom>
  214. <rom>
  215. <id>1036f41e566a62d0ef869783219affb6</id>
  216. <name>Metal Slug 4</name>
  217. <filename>E:\Emulators\Winkawaks\roms\neogeo\mslug4.zip</filename>
  218. <platform>Neo Geo Advanced Entertainment System</platform>
  219. <thumb>E:\Emulators\Winkawaks\roms\neogeo\mslug4_thumb.jpg</thumb>
  220. <fanart>E:\Emulators\Winkawaks\roms\neogeo\mslug4_fanart.jpg</fanart>
  221. <extrafanart>E:\Emulators\Winkawaks\roms\neogeo\</extrafanart>
  222. <genre></genre>
  223. <release></release>
  224. <publisher></publisher>
  225. <gameplot></gameplot>
  226. </rom>
  227. <rom>
  228. <id>d69bc8ede30177b29f5ba49cd651976a</id>
  229. <name>Metal Slug 5</name>
  230. <filename>E:\Emulators\Winkawaks\roms\neogeo\mslug5.zip</filename>
  231. <platform>Neo Geo Advanced Entertainment System</platform>
  232. <thumb>E:\Emulators\Winkawaks\roms\neogeo\mslug5_thumb.jpg</thumb>
  233. <fanart>E:\Emulators\Winkawaks\roms\neogeo\mslug5_fanart.jpg</fanart>
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  240. <rom>
  241. <id>aaa4ffb32390f16997a9c8cd46e7e476</id>
  242. <name>Metal Slug X</name>
  243. <filename>E:\Emulators\Winkawaks\roms\neogeo\mslugx.zip</filename>
  244. <platform>Neo Geo Advanced Entertainment System</platform>
  245. <thumb>E:\Emulators\Winkawaks\roms\neogeo\mslugx_thumb.jpg</thumb>
  246. <fanart>E:\Emulators\Winkawaks\roms\neogeo\mslugx_fanart.jpg</fanart>
  247. <extrafanart>E:\Emulators\Winkawaks\roms\neogeo\</extrafanart>
  248. <genre></genre>
  249. <release></release>
  250. <publisher></publisher>
  251. <gameplot></gameplot>
  252. </rom>
  253. <rom>
  254. <id>c87995a6617b3f609a59a1c734270f3d</id>
  255. <name>neogeo</name>
  256. <filename>E:\Emulators\Winkawaks\roms\neogeo\neogeo.zip</filename>
  257. <platform>Neo Geo Advanced Entertainment System</platform>
  258. <thumb>E:\Emulators\Winkawaks\roms\neogeo\neogeo_thumb.jpg</thumb>
  259. <fanart>E:\Emulators\Winkawaks\roms\neogeo\neogeo_fanart.jpg</fanart>
  260. <extrafanart>E:\Emulators\Winkawaks\roms\neogeo\</extrafanart>
  261. <genre></genre>
  262. <release></release>
  263. <publisher></publisher>
  264. <gameplot></gameplot>
  265. </rom>
  266. </roms>
  267. </launcher>
  268. <launcher>
  269. <id>2d827ca33c0a6ef28c2e3780dda55308</id>
  270. <name>Nintendo 64</name>
  271. <application>E:\Emulators\Project64\Project64.exe</application>
  272. <args>%rom%</args>
  273. <rompath>E:\Emulators\Project64\Roms\</rompath>
  274. <thumbpath>E:\Emulators\Project64\Roms\</thumbpath>
  275. <fanartpath>E:\Emulators\Project64\Roms\</fanartpath>
  276. <extrafanartpath>E:\Emulators\Project64\Roms\</extrafanartpath>
  277. <romext>z64|zip|n64</romext>
  278. <platform>Nintendo 64</platform>
  279. <thumb>E:\Emulators\Project64\Roms\Project64.exe_thumb.jpg</thumb>
  280. <fanart></fanart>
  281. <genre></genre>
  282. <release></release>
  283. <publisher></publisher>
  284. <launcherplot></launcherplot>
  285. <minimize>true</minimize>
  286. <lnk>true</lnk>
  287. <roms>
  288. <rom>
  289. <id>ee3fecae4b7f3d45acbcf549fd6291a9</id>
  290. <name>Diddy Kong Racing</name>
  291. <filename>E:\Emulators\Project64\Roms\Diddy Kong Racing (U) (M2) (V1.1) [!].z64</filename>
  292. <platform>Nintendo 64</platform>
  293. <thumb>E:\Emulators\Project64\Roms\Diddy Kong Racing (U) (M2) (V1.1) [!]_thumb.jpg</thumb>
  294. <fanart>E:\Emulators\Project64\Roms\Diddy Kong Racing (U) (M2) (V1.1) [!]_fanart.jpg</fanart>
  295. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  296. <genre>Racing</genre>
  297. <release>1997</release>
  298. <publisher>Rare Ltd.</publisher>
  299. <gameplot>Mixing adventure elements with whimsical racing‚ Diddy Kong Racing features eight animal characters on a quest to defeat an evil space traveler named Wizpig. Unlike traditional go-kart racers in the mold of Mario Kart‚ Diddy Kong Racing includes both aircraft and watercraft as options. Each character's vehicle is individually rated in acceleration‚ weight‚ handling‚ and top speed. Taj‚ an elephant genie‚ serves as your guide through the interconnected areas making up the tropical island setting.The default view is set behind your character as you race each course using small cars‚ airplanes‚ or hovercrafts. To achieve a first-place finish‚ you'll need to maximize the use of "zippers" and power-up items found in balloons. Running over zippers through the air or on the surface gives your craft a temporary boost in speed. Balloons contain a specific weapon or power-up‚ such as missiles‚ shields‚ or magnets‚ which can be strengthened over time. Collecting up to ten bananas on a course adds to your vehicle's top speed for the duration of a race.Two play modes include "Adventure" and "Tracks." "Adventure" is comprised of the following events: Balloon Races‚ Boss Challenges‚ Silver Coin Challenges (collect a certain number of coins before placing first)‚ Trophy Races‚ and T.T. Challenges (find four golden keys to access four multiplayer games). The primary objective in Diddy Kong Racing is to collect gold balloons by winning events‚ which opens doors leading to five worlds: Dino Domain‚ Snowflake Mountain‚ Sherbet Island‚ Dragon Forest‚ and Wizpig's Planet. Each world consists of five courses plus a boss encounter‚ and up to four players can race each unlocked course in the "Tracks" mode. The game also supports the Controller Pak to store ghost racers and the Rumble Pak for vibration feedback.</gameplot>
  300. </rom>
  301. <rom>
  302. <id>c971252fa3a760a2d09493e89e27fc5f</id>
  303. <name>Donkey Kong 64</name>
  304. <filename>E:\Emulators\Project64\Roms\Donkey Kong 64 (U) [!].z64</filename>
  305. <platform>Nintendo 64</platform>
  306. <thumb>E:\Emulators\Project64\Roms\Donkey Kong 64 (U) [!]_thumb.jpg</thumb>
  307. <fanart>E:\Emulators\Project64\Roms\Donkey Kong 64 (U) [!]_fanart.jpg</fanart>
  308. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  309. <genre>Action</genre>
  310. <release>1999</release>
  311. <publisher>Rare Ltd.</publisher>
  312. <gameplot>Those bumbling Kremlings‚ the crocodile servants of King K. Rool‚ have managed to smash the motorized island stronghold of their enormous army near Kong Isle. Okay‚ so the plan hit a snag. It wasn't as if the whole mission had to be scrapped.That's the beauty of world domination‚ you can just start anywhere you want until the whole thing is yours. In this case‚ the starting point was Kong Isle‚ home of those bloody aggravating apes that single-handedly destroyed years of thoughtful planning on the part of His Majesty.That was all about to end. With a single shot from the Blast-o-Matic‚ Kong Isle would be reduced to a rather large pile of squished bananas. Yet the gun wasn't quite operational‚ a characteristic of so many enormous weapons of mass destruction before it‚ and the King was beside himself with grief.How could he be so close and yet so far? The Kremling army saw their beloved K. Rool moping about the fortress and hatched a plan: while the technicians worked on bringing the weapon up to speed‚ they would swim out to capture as many Kongs and Golden Bananas as they could. In what is to be Nintendo's last high-profile release before the millennium‚ Donkey Kong 64 continues Rare's adventure series that began on the Super NES in 1994. The leap in technology from 16- to 64-bit means this rendered ape has been given the full 3D treatment‚ complete with eight polygonal worlds and special effects that require the use of an Expansion Pak in order to play. Since this is the first game on the system that will not run without the peripheral‚ Nintendo has bundled the 4MB memory upgrade along with the game for an MSRP of $59.99.As Donkey Kong‚ your first task is to rescue your nephew Diddy from imprisonment in a world called Jungle Japes. Along the way‚ you'll be able to swing from vines‚ slap beavers silly‚ bounce on Kremlings‚ blast through barrels and visit dear ol' dad Cranky for some secret potions that will give you added moves (which apply to all characters you'll play as).These moves won't be free‚ however‚ as you'll need to cough up coins to satisfy your irate primate father. Also on hand is Funky Kong‚ who has dabbled in the weapons business long enough to offer each character a special gun (for a reasonable fee‚ of course). Once acquired‚ the selected weapon will be able to fire coconuts‚ peanuts‚ feathers‚ grapes or explosive pineapples‚ depending on the character. In addition to Donkey Kong and Diddy‚ players will be able to find and rescue Tiny Kong‚ Lanky Kong and Chunky Kong. Subsequent worlds will have players exploring the Angry Aztec‚ Frantic Factory‚ Gloomy Galleon‚ Fungi Forest‚ Crystal Caves‚ Creepy Castle and Hideout Helm on their way to battle K. Rool. Besides Kremlings‚ each world is filled with 100 bananas to collect‚ various Banana Bunch Coins‚ special Golden Bananas that open up new worlds‚ explosive oranges that can be thrown like grenades‚ and five pieces of a blueprint that will help a sneaky weasel named Snide determine how to destroy K. Rool's doomsday device. Donkey Kong 64 also requires cooperation with the friends you rescue‚ since certain coins and bananas are color-coded to match a particular ape. Each world also offers several puzzles that can only be solved by using a specific character‚ whether it's opening up a gate by firing Donkey Kong's Coconut Cannon or using Chunky Kong's massive strength to move boulders.Every banana-yellow cartridge offers three built-in save files that let players resume their progress after turning off the system. The game also supports the Rumble Pak accessory to provide vibration feedback during play‚ and even includes a separate Battle mode for four-player simultaneous action. As you progress through the main game (Adventure mode)‚ you will be able to unlock two types of multi-player contests: Monkey Smash and Battle Arena. Monkey Smash involves competing against up to three other players in your choice of environment and game type: Survival (smash your opponent(s) until you are the only one left)‚ Coin Hoard (the player with the most coins wins)‚ Time (whoever has the most smashes at the end of the time limit is the winner)‚ Capture (the player holding the DK Coin after time has expired is the winner) and Capture Pad (same as Capture only you have to run over numerical pads while holding the coin). Battle Arena takes place on a single screen as your compete in five modes: Wins‚ Coin Hoard‚ Survival‚ Capture and Time. While the modes are similar to those found in the Monkey Smash game‚ Battle Arena involves fighting inside a ring. The player who manages to score the most ring outs is therefore considered the winner in both the Wins and Time modes‚ while Survival simply involves staying alive as you knock your competition out of contention.To commemorate the event‚ Nintendo has released a separate "Limited Edition Donkey Kong 64 Bundle" that includes the following: a special transparent green Nintendo 64‚ one green controller‚ an Expansion Pak accessory and a yellow Donkey Kong 64 cartridge. This bundle found its way onto store shelves on November 22 for a suggested retail price of $129.95.</gameplot>
  313. </rom>
  314. <rom>
  315. <id>f106909a86e6274a33fe83998dda3356</id>
  316. <name>F-Zero X</name>
  317. <filename>E:\Emulators\Project64\Roms\F-ZERO X (U) [!].z64</filename>
  318. <platform>Nintendo 64</platform>
  319. <thumb>E:\Emulators\Project64\Roms\F-ZERO X (U) [!]_thumb.jpg</thumb>
  320. <fanart>E:\Emulators\Project64\Roms\F-ZERO X (U) [!]_fanart.jpg</fanart>
  321. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  322. <genre>Racing</genre>
  323. <release>1998</release>
  324. <publisher>Nintendo EAD</publisher>
  325. <gameplot>F-Zero X is a 3D-rendered follow-up to Nintendo's hit arcade and Super NES futuristic racing game. Piloting oddly shaped vehicles from a default medium-range third-person perspective‚ players zip through twisty‚ looping tracks at virtual speeds approaching 1‚000 kilometers per hour. Winning races require agility as well as speed‚ as colliding with other vehicles can cause drivers to lose control‚ and colliding with a wall at the side of the track can cause disaster. The game features 30 vehicles‚ which players can tweak to their liking‚ and 30 courses. Split-screen multiplayer racing is supported for as many as four.</gameplot>
  326. </rom>
  327. <rom>
  328. <id>2db8410b07fdea856c741b51a0503550</id>
  329. <name>Hydro Thunder</name>
  330. <filename>E:\Emulators\Project64\Roms\Hydro Thunder (U) [!].z64</filename>
  331. <platform>Nintendo 64</platform>
  332. <thumb>E:\Emulators\Project64\Roms\Hydro Thunder (U) [!]_thumb.jpg</thumb>
  333. <fanart>E:\Emulators\Project64\Roms\Hydro Thunder (U) [!]_fanart.jpg</fanart>
  334. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  335. <genre>Racing</genre>
  336. <release>2000</release>
  337. <publisher>Eurocom Developments Ltd.</publisher>
  338. <gameplot>Straight out of the arcade and into your home via the Nintendo 64 is Hydro Thunder by Midway. Only two modes of play exist‚ race alone or against another player. There are no championships to race for or time trials to beat. Simply choose your track‚ select a boat‚ and head out to the water.While no special modes of play exist‚ there are tracks and boats to be unlocked. Hydro Thunder allows players access to three boats and three tracks at the start of the game. New boats will be released depending on your finish on each of the three tracks. A player must finish in one of the top three positions on each track for new boats to become available. Boats each have their own advantages in areas such as control‚ stability‚ and speed. Tracks are released in the same way as boats. A top three finish in each of the first three available tracks is needed in order to unlock new tracks. On the new tracks a top two finish will be required and so on. No difficulty settings are featured in Hydro Thunder but when new tracks are released they will contain an increased difficulty level. The first three tracks are considered easy‚ the next three medium‚ and the three after that hard. </gameplot>
  339. </rom>
  340. <rom>
  341. <id>8bc98ae5ecd3e43a1e29d4191c9756f6</id>
  342. <name>Killer Instinct Gold</name>
  343. <filename>E:\Emulators\Project64\Roms\Killer Instinct Gold (U) (V1.2) [!].z64</filename>
  344. <platform>Nintendo 64</platform>
  345. <thumb>E:\Emulators\Project64\Roms\Killer Instinct Gold (U) (V1.2) [!]_thumb.jpg</thumb>
  346. <fanart>E:\Emulators\Project64\Roms\Killer Instinct Gold (U) (V1.2) [!]_fanart.jpg</fanart>
  347. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  348. <genre>Fighting</genre>
  349. <release>1997</release>
  350. <publisher>Rare Ltd.</publisher>
  351. <gameplot>Rare's arcade fighting series makes its Nintendo 64 debut with Killer Instinct Gold. All of the characters‚ stages‚ and combo-heavy moves from 1996's Killer Instinct 2 coin-op are available‚ along with features exclusive to the 96-megabit cartridge. Choose from ten playable fighters and compete in one-on-one battles across interactive 3D stages‚ from a castle and jungle to a museum and spaceship. Separate practice and training modes will help those new to the series master the ultra combos‚ finishing moves‚ counters‚ and other advanced techniques‚ while arcade‚ team‚ and tournament options involve taking on the computer or challenging a friend.</gameplot>
  352. </rom>
  353. <rom>
  354. <id>b801ca7583c304cad3dc334f32565255</id>
  355. <name>Kirby 64: The Crystal Shards</name>
  356. <filename>E:\Emulators\Project64\Roms\Kirby 64 - The Crystal Shards (U) [!].z64</filename>
  357. <platform>Nintendo 64</platform>
  358. <thumb>E:\Emulators\Project64\Roms\Kirby 64 - The Crystal Shards (U) [!]_thumb.jpg</thumb>
  359. <fanart>E:\Emulators\Project64\Roms\Kirby 64 - The Crystal Shards (U) [!]_fanart.jpg</fanart>
  360. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  361. <genre>Action</genre>
  362. <release>2000</release>
  363. <publisher>HAL Laboratory Inc.</publisher>
  364. <gameplot>Kirby is pink‚ he's round‚ and he doesn't like it when the bad guys are mean to his fairy friends. The Power Crystal that keeps the fairies safe and happy has been broken‚ by an evil force that was trying to steal it away. The crystal has been smashed into pieces and scattered across the land. It will take the cute but tough Kirby‚ with all his platform-jumping‚ enemy-swallowing‚ and power-absorbing skills to help recover the many missing shards of the crystal and return peace to the land. Characters and backgrounds are rendered in full 3D in this game. Though Kirby's path is fairly well set and there isn't too much call for free-roaming exploration‚ there are lots of power-ups and hidden areas to keep the game interesting as Kirby looks for the missing crystals and gives the bad guys a taste of their own medicine.</gameplot>
  365. </rom>
  366. <rom>
  367. <id>fa499c7eece5abd27de5f84f3379ab62</id>
  368. <name>Legend of Zelda, The - Majora's Mask</name>
  369. <filename>E:\Emulators\Project64\Roms\Legend of Zelda, The - Majora's Mask (U) [!].z64</filename>
  370. <platform>Nintendo 64</platform>
  371. <thumb>E:\Emulators\Project64\Roms\Legend of Zelda, The - Majora's Mask (U) [!]_thumb.jpg</thumb>
  372. <fanart>E:\Emulators\Project64\Roms\Legend of Zelda, The - Majora's Mask (U) [!]_fanart.jpg</fanart>
  373. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  374. <genre></genre>
  375. <release></release>
  376. <publisher></publisher>
  377. <gameplot></gameplot>
  378. </rom>
  379. <rom>
  380. <id>406788ad3e8169408606b2162f21ff05</id>
  381. <name>Legend of Zelda, The - Ocarina of Time</name>
  382. <filename>E:\Emulators\Project64\Roms\Legend of Zelda, The - Ocarina of Time (U) (V1.2) [!].z64</filename>
  383. <platform>Nintendo 64</platform>
  384. <thumb>E:\Emulators\Project64\Roms\Legend of Zelda, The - Ocarina of Time (U) (V1.2) [!]_thumb.jpg</thumb>
  385. <fanart>E:\Emulators\Project64\Roms\Legend of Zelda, The - Ocarina of Time (U) (V1.2) [!]_fanart.jpg</fanart>
  386. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  387. <genre></genre>
  388. <release></release>
  389. <publisher></publisher>
  390. <gameplot></gameplot>
  391. </rom>
  392. <rom>
  393. <id>550fbf783ce79c2f9292ac6a8798ad66</id>
  394. <name>Mario Kart 64</name>
  395. <filename>E:\Emulators\Project64\Roms\Mario Kart 64 (U) [!].z64</filename>
  396. <platform>Nintendo 64</platform>
  397. <thumb>E:\Emulators\Project64\Roms\Mario Kart 64 (U) [!]_thumb.jpg</thumb>
  398. <fanart>E:\Emulators\Project64\Roms\Mario Kart 64 (U) [!]_fanart.jpg</fanart>
  399. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  400. <genre>Racing</genre>
  401. <release>1997</release>
  402. <publisher>Nintendo EAD</publisher>
  403. <gameplot>Mario Kart 64 is the 64-bit sequel to one of the best-selling games of the 16-bit era. Mario and his peers race against each other around lap-based tracks‚ using special items to their advantage. Items of mischief with roots in the Nintendo universe include banana peels‚ Koopa Troopa shells‚ ghosts‚ invincibility stars and more.Eight of Nintendo's best-known characters -- Mario‚ Luigi‚ Peach‚ Toad‚ Yoshi‚ Donkey Kong‚ Wario and Bowser -- make an appearance in the sequel. Sixteen circuit tracks are divided among four Cups (Mushroom‚ Flower‚ Star and Special) and four battle tracks are included‚ too.Mario Kart 64 also features the same gameplay modes as the original. Mario GP‚ which is for one or two players‚ pits your character in a series of races against the rest of the computer-controlled field. The VS mode is for two to four players‚ with no computer competition. Little "kart bombs" populate the track to make things even more interesting. Battle is the famous mode in which two to four players chase each other around a closed arena. A Time Trial mode also exists for one player. For the sequel‚ Nintendo implemented a feature that enables ghost riders of your best races to be saved. Additionally‚ the go-karts are available in three engine sizes: 50cc‚ 100cc and 150cc. The engine size affects the speed of the game.Peripheral support is available with the Controller Pak and Rumble Pak. The game does contain a built-in EEPROM chip to save your options and your best times‚ but an entire Controller Pak is required to save two ghost riders from the Time Trial mode.</gameplot>
  404. </rom>
  405. <rom>
  406. <id>31673c218a34cf5af055861e9761b8dc</id>
  407. <name>Mischief Makers</name>
  408. <filename>E:\Emulators\Project64\Roms\Mischief Makers (U) [!].z64</filename>
  409. <platform>Nintendo 64</platform>
  410. <thumb>E:\Emulators\Project64\Roms\Mischief Makers (U) [!]_thumb.jpg</thumb>
  411. <fanart>E:\Emulators\Project64\Roms\Mischief Makers (U) [!]_fanart.jpg</fanart>
  412. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  413. <genre>Action</genre>
  414. <release>1997</release>
  415. <publisher>Treasure</publisher>
  416. <gameplot>In Mischief Makers‚ you play the role of a robotic maid named Marina who is trying to rescue her kidnapped creator from an evil emperor. To do so‚ Marina must shake‚ smash‚ slide‚ throw‚ jump‚ dash‚ and ride her way through 60 side-scrolling stages in five different worlds. As you guide Marina through the game‚ you will need to collect gems to gain life and continues‚ utilize weapons‚ talk to various people‚ and destroy all enemies who get in your way. Unlike most 2-D platformers‚ Mischief Makers challenges players to use their heads to avoid obstacles and solve puzzles.</gameplot>
  417. </rom>
  418. <rom>
  419. <id>86abcece5b3c6b811a2ba1096f775b65</id>
  420. <name>Ogre Battle 64: Person of Lordly Caliber</name>
  421. <filename>E:\Emulators\Project64\Roms\Ogre Battle 64 - Person of Lordly Caliber (U) [!].z64</filename>
  422. <platform>Nintendo 64</platform>
  423. <thumb>E:\Emulators\Project64\Roms\Ogre Battle 64 - Person of Lordly Caliber (U) [!]_thumb.jpg</thumb>
  424. <fanart>E:\Emulators\Project64\Roms\Ogre Battle 64 - Person of Lordly Caliber (U) [!]_fanart.jpg</fanart>
  425. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  426. <genre>Role-Playing</genre>
  427. <release>2000</release>
  428. <publisher>Quest</publisher>
  429. <gameplot>In this‚ the third game in Quest's Ogre Battle series‚ players will assume the role of Magnus Gallant. Magnus is a recently graduated officer fresh from the military academy. It is not a peaceful era to be entering into service. Magnus will soon be called upon to help maintain order in a society rife with social inequities and the accompanying civil unrest. You must build up your legions‚ and through your actions‚ the history of the kingdom of Palatinus.As with the first version of Ogre Battle‚ how the story unfolds is up to you to a large extent: your choices for good or ill will set you on the path for one of many endings. Fight the good fight and everything will be all right; fight for baser wants‚ and you'll end up one step away from the reaper's grim blade. Come the second quarter of 2000‚ players will be treated to a full 3D field map‚ artwork backed with pyrotechnic spell effects‚ and an estimated 50 hours of gameplay with multiple endings. That's not to say there's much divergence from the original‚ however. Some complained that Ogre Battle didn't allow enough control over your units‚ since you'd simply order an overall strategy and then sit back and watch the battles unfold with little input. Ogre Battle 64 offers a similar combat resolution system.Quest did alter the overland navigation‚ on the other hand. Instead of the free-ranging movement offered in the first incarnation of the game‚ Ogre Battle 64 uses a waypoint movement system similar to the real-time interface used in Dragon Force on the Sega Saturn. Fans of large carts will also be happy to note that Ogre Battle 64 will be packed into a 520-Meg cartridge.</gameplot>
  430. </rom>
  431. <rom>
  432. <id>d8c6a70e63b3da39f3111fa4f5c54d2e</id>
  433. <name>Super Mario 64</name>
  434. <filename>E:\Emulators\Project64\Roms\Super Mario 64 (U) [!].z64</filename>
  435. <platform>Nintendo 64</platform>
  436. <thumb>E:\Emulators\Project64\Roms\Super Mario 64 (U) [!]_thumb.jpg</thumb>
  437. <fanart>E:\Emulators\Project64\Roms\Super Mario 64 (U) [!]_fanart.jpg</fanart>
  438. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  439. <genre>Action</genre>
  440. <release>1996</release>
  441. <publisher>Nintendo EAD</publisher>
  442. <gameplot>The well-traveled Mario embarks on his most visually striking adventure to date‚ one that finds the mustachioed plumber running‚ jumping‚ and flying across 3D realms for the first time. While the storyline might not surprise veteran players -- Princess Peach has been abducted yet again by Mario's turtle-shelled nemesis‚ Bowser -- the control scheme and play mechanics offer a new take on the best-selling platform series. The Nintendo 64's distinctive controller allows Mario to tiptoe‚ walk‚ and run simply by varying pressure on the analog stick. The yellow buttons control the camera‚ while others initiate triple jumps‚ back flips‚ ground pounds‚ and more. Mario can even swing and fling large boss characters by twirling the analog stick after grabbing them.The 15 main worlds in Super Mario 64 are linked together from within Peach's castle. While exploring the hallowed halls and royal rooms‚ players will encounter paintings leading to new and varied environments. From snow- and lava-filled realms to lagoons and deserts‚ each world is home to seven golden stars that Mario must collect to unlock additional areas in the castle. Players will complete an assortment of tasks to acquire all 120 stars‚ from locating eight red coins to racing a giant penguin. Familiar enemies such as goombas‚ koopas‚ and chain chomps will appear sporadically throughout each area‚ allowing Mario to perfect his patented butt-bounce. The ultimate goal is to find and defeat Bowser in a series of three one-on-one showdowns.</gameplot>
  443. </rom>
  444. <rom>
  445. <id>e52ebc0272ab7f14e76c833bc37126ec</id>
  446. <name>WCW vs. NWO World Tour</name>
  447. <filename>E:\Emulators\Project64\Roms\WCW vs. nWo - World Tour (U) (V1.1) [!].z64</filename>
  448. <platform>Nintendo 64</platform>
  449. <thumb>E:\Emulators\Project64\Roms\WCW vs. nWo - World Tour (U) (V1.1) [!]_thumb.jpg</thumb>
  450. <fanart>E:\Emulators\Project64\Roms\WCW vs. nWo - World Tour (U) (V1.1) [!]_fanart.jpg</fanart>
  451. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  452. <genre>Sports</genre>
  453. <release>1997</release>
  454. <publisher>AKI Corporation</publisher>
  455. <gameplot></gameplot>
  456. </rom>
  457. <rom>
  458. <id>5797fb13df3b05bc18f3d9a5b48051d9</id>
  459. <name>Wave Race 64</name>
  460. <filename>E:\Emulators\Project64\Roms\Wave Race 64 (U) (V1.1) [!].z64</filename>
  461. <platform>Nintendo 64</platform>
  462. <thumb>E:\Emulators\Project64\Roms\Wave Race 64 (U) (V1.1) [!]_thumb.jpg</thumb>
  463. <fanart>E:\Emulators\Project64\Roms\Wave Race 64 (U) (V1.1) [!]_fanart.jpg</fanart>
  464. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  465. <genre>Racing</genre>
  466. <release>1996</release>
  467. <publisher>Nintendo EAD</publisher>
  468. <gameplot>Wave Race 64 offers nine different courses with wave conditions that change depending on the racers actions. Courses include: "Sunny Beach‚" "Drake Lake‚" and the exceptionally beautiful "Twilight City." Three different modes of play-championship‚ time trials‚ and stunt mode-give players a variety of single and multi-player options. Tricks include: flips‚ rolls‚ handstands‚ riding backwards‚ somersaults‚ and submarines. Riders can individually configure their jet skis to match their racing preferences‚ and the wave conditions can be adjusted. Four different crafts are available‚ with two American‚ one Canadian‚ and one Japanese rider.</gameplot>
  469. </rom>
  470. <rom>
  471. <id>04ccabd4547d64b2fcc1151d11e50d37</id>
  472. <name>Wipeout 64</name>
  473. <filename>E:\Emulators\Project64\Roms\Wipeout 64 (U) [!].z64</filename>
  474. <platform>Nintendo 64</platform>
  475. <thumb>E:\Emulators\Project64\Roms\Wipeout 64 (U) [!]_thumb.jpg</thumb>
  476. <fanart>E:\Emulators\Project64\Roms\Wipeout 64 (U) [!]_fanart.jpg</fanart>
  477. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  478. <genre>Racing</genre>
  479. <release>1998</release>
  480. <publisher>Psygnosis</publisher>
  481. <gameplot>Wipeout makes its Nintendo 64 debut with support for four-players‚ a first in the futuristic racing series. The action takes place from a default view behind triangular shaped hovercrafts as players use an arsenal of weapons to hinder the opposition on seven twisting courses. Play modes include a single race against 14 opponents‚ a time trial race on any available track‚ and multiplayer competition with adjustable series lengths. Top lap‚ overall race‚ and time trial records are automatically saved to the cartridge.The heart of the game is the "challenge‚" an 18-race event divided into three competitions. Some challenges may involve defeating a specific number of opponents‚ while others are a test of racing skill without weapons. A total of five racing teams are available to play as or against‚ each offering a distinct vessel to pilot with varying attributes in speed‚ shield energy‚ acceleration‚ and so forth. Options include multiple controller configurations‚ two viewpoints‚ and a choice for racing with or without weapons.</gameplot>
  482. </rom>
  483. <rom>
  484. <id>41869adcd5f4ffd1182f08b6b4eaf421</id>
  485. <name>Yoshi's Story</name>
  486. <filename>E:\Emulators\Project64\Roms\Yoshi's Story (U) (M2) [!].z64</filename>
  487. <platform>Nintendo 64</platform>
  488. <thumb>E:\Emulators\Project64\Roms\Yoshi's Story (U) (M2) [!]_thumb.jpg</thumb>
  489. <fanart>E:\Emulators\Project64\Roms\Yoshi's Story (U) (M2) [!]_fanart.jpg</fanart>
  490. <extrafanart>E:\Emulators\Project64\Roms\</extrafanart>
  491. <genre>Action</genre>
  492. <release>1998</release>
  493. <publisher>Nintendo EAD</publisher>
  494. <gameplot>Yoshi's Story is a side-scrolling platform game that involves controlling one of six young Yoshis as they explore their home island in two play modes: Story and Trial. In addition to the unusual visual style‚ designed to replicate a picture book‚ what sets this game apart from similar platform titles is the lack of a specific "end" to reach on a level. Yoshi's Story spans six "pages‚" with each page representing one of four possible courses. While the game offers a total of 24 levels spread across six worlds‚ a game only consists of one page per world. To see all the levels‚ you'll have to keep playing new games while trying to improve your score. Yoshi's task within each page is to find 30 pieces of fruit. It doesn't matter where he finds them or in what order -- once he gobbles up the last piece of fruit‚ he's ready to turn the page. To obtain these pieces of fruit‚ Yoshi can walk‚ run‚ swim‚ push items‚ jump‚ stomp on enemies‚ and pound the ground. The "pound the ground" technique allows you to reveal hidden fruit to add to your score or "happiness" level. As in previous games‚ Yoshi can still use his tongue to grab any fruit or enemy character he comes into contact with‚ but this time color is important: each Yoshi has a certain color preference that keeps him happy and increases your score. Swallowing an enemy turns the rival into an egg ready to be thrown anywhere on the screen. Eggs can be launched to reveal hidden platforms‚ items‚ or secrets. Yoshi can also sniff the ground (like a bloodhound) to uncover tasty snacks. The game automatically keeps track of your name‚ high score‚ and progress for each Yoshi‚ so you have something to shoot for if you decide to play again. You can collect 30 melons on each page to reveal a secret‚ or find the three Special Hearts in each course to open up more pages. Cleared courses in Story Mode can then be played in Trial Mode‚ where the goal is to achieve the highest score possible.</gameplot>
  495. </rom>
  496. </roms>
  497. </launcher>
  498. <launcher>
  499. <id>d3c444695d8507f312f879d29d39ad06</id>
  500. <name>SNES</name>
  501. <application>E:\Emulators\Snes9x\snes9x-x64.exe</application>
  502. <args>-fullscreen -autostart "%rom%"</args>
  503. <rompath>E:\Emulators\Snes9x\Roms\</rompath>
  504. <thumbpath>E:\Emulators\Snes9x\Roms\</thumbpath>
  505. <fanartpath>E:\Emulators\Snes9x\Roms\</fanartpath>
  506. <extrafanartpath>E:\Emulators\Snes9x\Roms\</extrafanartpath>
  507. <romext>zip|smc|sfc</romext>
  508. <platform>Super Nintendo Entertainment System</platform>
  509. <thumb>E:\Emulators\Snes9x\Roms\snes9x-x64.exe_thumb.jpg</thumb>
  510. <fanart></fanart>
  511. <genre></genre>
  512. <release></release>
  513. <publisher></publisher>
  514. <launcherplot></launcherplot>
  515. <minimize>true</minimize>
  516. <lnk>true</lnk>
  517. <roms>
  518. <rom>
  519. <id>7c2263241411a013ab1e97078ad220ab</id>
  520. <name>Art of Fighting</name>
  521. <filename>E:\Emulators\Snes9x\Roms\Art of Fighting (U).smc</filename>
  522. <platform>Super Nintendo Entertainment System</platform>
  523. <thumb>E:\Emulators\Snes9x\Roms\Art of Fighting (U)_thumb.jpg</thumb>
  524. <fanart>E:\Emulators\Snes9x\Roms\Art of Fighting (U)_fanart.jpg</fanart>
  525. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  526. <genre>Fighting</genre>
  527. <release>1993</release>
  528. <publisher>Takara Co., Ltd.</publisher>
  529. <gameplot>A port of the Neo Geo game of the same name‚ Art of Fighting for the Super NES is a Street Fighter II-style fighting contest for one or two players. With 10 different characters to choose from and fight against‚ you can challenge the computer or a friend.A one-player story mode‚ which lets you play as Ryo or Robert‚ will eventually pit you against all of the fighters in a series of one-on-one bouts. Your mission is to save Ryo's sister‚ Yuri Sakazaki‚ who was recently kidnapped.Equipped with an assortment of two to three special moves‚ along with basic punching‚ kicking‚ and crouching maneuvers‚ each character in Art of Fighting uses a special form of karate known as Kyokugenryu. Special moves include Burning Upper‚ Cross Dive‚ Super Blaster‚ Overdrive Kick‚ Burning Knuckles and more. Other features include a "Raz" button to deflate your opponent's spirit and special bonus rounds to perform solo feats of strength and skill such as breaking ice and performing a number of special moves within a given time.</gameplot>
  530. </rom>
  531. <rom>
  532. <id>fc555a7a0908ae59798e95aaaac383cb</id>
  533. <name>Battletoads &amp; Double Dragon - The Ultimate Team</name>
  534. <filename>E:\Emulators\Snes9x\Roms\Battletoads &amp; Double Dragon - The Ultimate Team (U) [!].smc</filename>
  535. <platform>Super Nintendo Entertainment System</platform>
  536. <thumb>E:\Emulators\Snes9x\Roms\Battletoads &amp; Double Dragon - The Ultimate Team (U) [!]_thumb.jpg</thumb>
  537. <fanart>E:\Emulators\Snes9x\Roms\Battletoads &amp; Double Dragon - The Ultimate Team (U) [!]_fanart.jpg</fanart>
  538. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  539. <genre></genre>
  540. <release></release>
  541. <publisher></publisher>
  542. <gameplot></gameplot>
  543. </rom>
  544. <rom>
  545. <id>abf087e418c4289eb409b40b5210770b</id>
  546. <name>Battletoads in Battlemaniacs</name>
  547. <filename>E:\Emulators\Snes9x\Roms\Battletoads in Battlemaniacs (U) [!].smc</filename>
  548. <platform>Super Nintendo Entertainment System</platform>
  549. <thumb>E:\Emulators\Snes9x\Roms\Battletoads in Battlemaniacs (U) [!]_thumb.jpg</thumb>
  550. <fanart>E:\Emulators\Snes9x\Roms\Battletoads in Battlemaniacs (U) [!]_fanart.jpg</fanart>
  551. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  552. <genre>Action</genre>
  553. <release>1993</release>
  554. <publisher>Rare Ltd.</publisher>
  555. <gameplot>The Dark Queen and her pigs are at it again. While witnessing the unveiling of a new virtual reality contraption‚ the Battletoads are surprised by four Psyko Pigs who crash into the room and kidnap Michiko Tashoku‚ daughter of the president of the corporation that created the machine. Zitz tries to prevent their escape‚ but he is knocked unconscious and taken away also. Now it is up to the remaining Battletoads‚ Rash and Pimple to rescue their buddy and Michiko in this side-scrolling punch and kick game.This game can be played with one or two players‚ just like in the NES version. Both Battletoads are capable of many special fighting moves. The Sidearm Slice‚ Big Boot Block‚ and Ball 'N Chain are just a few of Rash's techniques. Pimple can execute‚ among other maneuvers‚ the Anvil Swipe‚ BT Big Hammer‚ Battletoad Butt‚ and Jaw-Buster. Throughout the eight levels of play‚ the 'Toads must face tons of obstacles‚ legions of Psyko Pigs‚ and a plethora of skeletons and other bad guys.</gameplot>
  556. </rom>
  557. <rom>
  558. <id>81226525f07e81e24bb0525263fc60be</id>
  559. <name>Castlevania: Dracula X</name>
  560. <filename>E:\Emulators\Snes9x\Roms\Castlevania - Dracula X (U) [!].smc</filename>
  561. <platform>Super Nintendo Entertainment System</platform>
  562. <thumb>E:\Emulators\Snes9x\Roms\Castlevania - Dracula X (U) [!]_thumb.jpg</thumb>
  563. <fanart>E:\Emulators\Snes9x\Roms\Castlevania - Dracula X (U) [!]_fanart.jpg</fanart>
  564. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  565. <genre>Action</genre>
  566. <release>1995</release>
  567. <publisher>Konami Co., Ltd.</publisher>
  568. <gameplot>Seeking revenge on Belmonts that have done him wrong in the past so many times before (i.e. killed him)‚ the newly resurrected Dracula has kidnapped the girlfriend and sister of Richter Belmont in Castlevania: Dracula X. Richter‚ of course‚ not only wants to settle his personal score with Dracula by freeing them‚ but he also hopes to rid the world of Dracula once and for all.Armed with the trademark Belmont whip and several special weapons found along the way‚ Richter fights his way through seven to nine levels of relentless attacks by creatures of the undead. In the end‚ Richter gets face-to-face with Dracula and attempts to settle his --and his bloodline's--score with Dracula once and for all (at least for now).</gameplot>
  569. </rom>
  570. <rom>
  571. <id>2d5bda1fe2aa0555bc7dc95c4327f10b</id>
  572. <name>Chrono Trigger</name>
  573. <filename>E:\Emulators\Snes9x\Roms\Chrono Trigger (U) [!].smc</filename>
  574. <platform>Super Nintendo Entertainment System</platform>
  575. <thumb>E:\Emulators\Snes9x\Roms\Chrono Trigger (U) [!]_thumb.jpg</thumb>
  576. <fanart>E:\Emulators\Snes9x\Roms\Chrono Trigger (U) [!]_fanart.jpg</fanart>
  577. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  578. <genre>Role-Playing</genre>
  579. <release>1995</release>
  580. <publisher>Dream Project</publisher>
  581. <gameplot>In Chrono Trigger‚ a katana-wielding protagonist named Crono embarks on a time-traveling quest to alter the past and save the world from an alien threat known as Lavos. Team up with a cast of unusual heroes‚ including a frog and robot‚ while exploring both prehistoric and futuristic locales from an overhead perspective. As you navigate forests‚ canyons‚ dungeons‚ castles‚ and other locales‚ you'll encounter an assortment of enemies. Combat takes place on the same screen‚ using a system that combines menu-driven commands with time-sensitive actions for each party member. Each character can engage in melee combat‚ cast elemental-based magic‚ use items‚ or perform special abilities and combos derived from "techs." A total of 13 endings are possible in Chrono Trigger‚ based on your actions and decisions throughout the game's seven eras. Up to three games can be saved to the 32-megabit‚ battery-backed cartridge.</gameplot>
  582. </rom>
  583. <rom>
  584. <id>bfa78896b2f6f143e392ede6b1473d9a</id>
  585. <name>Contra III: The Alien Wars</name>
  586. <filename>E:\Emulators\Snes9x\Roms\Contra III - The Alien Wars (U) [!].smc</filename>
  587. <platform>Super Nintendo Entertainment System</platform>
  588. <thumb>E:\Emulators\Snes9x\Roms\Contra III - The Alien Wars (U) [!]_thumb.jpg</thumb>
  589. <fanart>E:\Emulators\Snes9x\Roms\Contra III - The Alien Wars (U) [!]_fanart.jpg</fanart>
  590. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  591. <genre>Shooter</genre>
  592. <release>1992</release>
  593. <publisher>Konami Co., Ltd.</publisher>
  594. <gameplot>The Contra series continues with this 16-bit masterpiece for the Super NES. Much of the blastathon action is of the standard side-scrolling platform variety‚ but two of the six levels incorporate a surprisingly effective overhead view. Giant bosses‚ constant shooting action‚ the ability to detonate bombs‚ intense gameplay‚ huge explosions‚ rich graphics‚ death-defying acrobatics‚ and spectacular Mode 7 effects make Contra III: The Alien Wars one of the best platform shooters available for any system. The game could benefit from a few more levels‚ and slowdown occurs from time to time‚ but these problems can easily be overlooked in a game as enjoyable as this.</gameplot>
  595. </rom>
  596. <rom>
  597. <id>94c53908feca1f6c26d698781fedbf3b</id>
  598. <name>Desert Strike: Return to the Gulf</name>
  599. <filename>E:\Emulators\Snes9x\Roms\Desert Strike - Return to the Gulf (U) [!].smc</filename>
  600. <platform>Super Nintendo Entertainment System</platform>
  601. <thumb>E:\Emulators\Snes9x\Roms\Desert Strike - Return to the Gulf (U) [!]_thumb.jpg</thumb>
  602. <fanart>E:\Emulators\Snes9x\Roms\Desert Strike - Return to the Gulf (U) [!]_fanart.jpg</fanart>
  603. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  604. <genre>Shooter</genre>
  605. <release>1992</release>
  606. <publisher>Visual Concepts</publisher>
  607. <gameplot>The orders say we can afford to have a full scale war; that's why we need you. Desert Strike: Return to the Gulf has one basic goal: stop the Middle East aggressor. You a skilled pilot of a Apache attack helicopter are needed to perform surgical strikes on key targets. Be careful‚ because the missions are more difficult then just knocking out the targets‚ chemical plants and Scud missiles -- you are needed to rescue MIA's‚ destroy radar‚ bomb emeny air bases‚ and stop oil spills.All objectives are realistic‚ and so are the ememies. The missions are flown over a 3D desert landscape. Watch out for the ememy boggies. Mission data‚ tactical maps and game information are available on the on-board computer. Enjoy the sensation of flying the Apache attack copter. The Desert Strike is in your hands... feel free to Return to the Gulf more than once.</gameplot>
  608. </rom>
  609. <rom>
  610. <id>f0c4e7678de42891fbccf2aadfdd33e5</id>
  611. <name>Disney's Aladdin</name>
  612. <filename>E:\Emulators\Snes9x\Roms\Aladdin (U) [!].smc</filename>
  613. <platform>Super Nintendo Entertainment System</platform>
  614. <thumb>E:\Emulators\Snes9x\Roms\Aladdin (U) [!]_thumb.jpg</thumb>
  615. <fanart>E:\Emulators\Snes9x\Roms\Aladdin (U) [!]_fanart.jpg</fanart>
  616. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  617. <genre>Action</genre>
  618. <release>1994</release>
  619. <publisher>Capcom Co., Ltd.</publisher>
  620. <gameplot>Based on the 1992 animated film‚ Disney's Aladdin brings the magic of Walt Disney to your Super NES. If you'll recall from the film‚ Jafar‚ the Sultan's evil advisor‚ has spent years searching for Aladdin's Lamp‚ an artifact that holds the key to the greatest power in the world -- a genie who will grant the lamp's owner three wishes!Jafar finally locates the precious lamp in the Cave of Wonders and sends a worthless thief named Gazeem in after it. Unfortunately for Jafar‚ the cave‚ which has mouth like a tiger‚ rises in anger and rejects the unworthy Gazeem. The cave then decrees that "Only one who is worthy may enter. One whose rags hide a heart that is pure. A diamond in the rough..."This diamond in the rough is Aladdin‚ a boy who is tricked by Jafar into retrieving the lamp from the dangerous cave. Once Aladdin finds the lamp‚ he releases the power of a wacky blue genie.This game puts you in control of Aladdin‚ who has a pet monkey named Abu. It is your mission to outwit Jafar and spoil his nefarious plans. Also‚ you must rescue Jasmine‚ a beautiful princess‚ and win her love in the process.Disney's Aladdin begins in the Market Place where you'll run for your life from angry merchants and other enemies. Next you'll enter the Cave of Wonders and search for the magical lamp. Upon leaving the cave‚ you will take a magic carpet ride. After escaping from the cave‚ you must brave the dangers of three more levels: Inside the Genie's Lamp‚ The Pyramid‚ and Jafar's Palace. Like any good street urchin with a heart of gold‚ you as Aladdin are very agile and can run‚ duck‚ jump‚ swing (from beams)‚ do somersaults‚ bounce and climb. You can throw apples (which you'll find scattered throughout the various levels) at or jump on the knife-throwers‚ snake charmers‚ dueling guards‚ animated skeletons and other enemies you'll run across. You'll also face numerous obstacles such as fiery lava‚ clay pots and arrows.To help you in your mission‚ you can collect enchanted items. These include bread and roasted chicken‚ which refill your health meter‚ and hearts‚ which add an extra heart to your health meter. Scooping up 100 emeralds or a magic lamp will grant you an extra chance to complete the adventure. Also‚ you can collect treasure and tip over jars to see what's hidden inside.After you complete a level in Disney's Aladdin‚ the genie will reward you with a magical password that will save your progress after you turn off your game system. The game features animation modeled after the film and two hit Disney songs: "Whole New World" and "Friend Like Me."</gameplot>
  621. </rom>
  622. <rom>
  623. <id>d7c53cc059ed8b4a9dc2093df58f9452</id>
  624. <name>Donkey Kong Country</name>
  625. <filename>E:\Emulators\Snes9x\Roms\Donkey Kong Country (U) (V1.2) [!].smc</filename>
  626. <platform>Super Nintendo Entertainment System</platform>
  627. <thumb>E:\Emulators\Snes9x\Roms\Donkey Kong Country (U) (V1.2) [!]_thumb.jpg</thumb>
  628. <fanart>E:\Emulators\Snes9x\Roms\Donkey Kong Country (U) (V1.2) [!]_fanart.jpg</fanart>
  629. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  630. <genre>Action</genre>
  631. <release>1994</release>
  632. <publisher>Rare Ltd.</publisher>
  633. <gameplot>No rest for Donkey Kong‚ as his stash of bananas has been pilfered by the greedy Kremlins. Guide the mighty ape and his agile young companion Diddy Kong through varied levels of adventure in the quest to recover those missing bananas. Meet up with other members of the Kong family for entertaining conversation and useful information. Keep the enemies at bay with barrels and rolling attacks. Players can switch back and forth between Donkey Kong and Diddy Kong with the "Select" button and the unique abilities of each character are required to explore all the hidden areas and discover the many secrets of Donkey Kong Country.</gameplot>
  634. </rom>
  635. <rom>
  636. <id>2d34e2ef05333eb5fedff55e6a8670c6</id>
  637. <name>Donkey Kong Country 2: Diddy's Kong Quest</name>
  638. <filename>E:\Emulators\Snes9x\Roms\Donkey Kong Country 2 - Diddy's Kong Quest (U) (V1.1) [!].smc</filename>
  639. <platform>Super Nintendo Entertainment System</platform>
  640. <thumb>E:\Emulators\Snes9x\Roms\Donkey Kong Country 2 - Diddy's Kong Quest (U) (V1.1) [!]_thumb.jpg</thumb>
  641. <fanart>E:\Emulators\Snes9x\Roms\Donkey Kong Country 2 - Diddy's Kong Quest (U) (V1.1) [!]_fanart.jpg</fanart>
  642. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  643. <genre>Action</genre>
  644. <release>1995</release>
  645. <publisher>Rare Ltd.</publisher>
  646. <gameplot>Donkey Kong has been ape-napped and held for ransom-- by none other than the maniacal Kaptain K. Rool! Join Diddy and his pal Dixie as they bounce their way through the Krem Island in search of Donkey Kong. They'll encounter ships‚ underwater hulls‚ majestic ice caverns‚ swamps‚ huge bramble bushes‚ roller coasters‚ volcanoes‚ mining claims‚ haunted forests‚ and even K. Rool's creepy castle! Two players can get in on the fun with either team mode‚ or alternating gameplay. Also as an added bonus are special DK coins hidden throughout Krem Island for gamers to collect. Grab as many as you can to move up in the ranks of game playing greatness!</gameplot>
  647. </rom>
  648. <rom>
  649. <id>896e52c66b8b0a95b493e51d81c2f588</id>
  650. <name>Donkey Kong Country 3: Dixie Kong's Double Trouble</name>
  651. <filename>E:\Emulators\Snes9x\Roms\Donkey Kong Country 3 - Dixie Kong's Double Trouble (U) [!].smc</filename>
  652. <platform>Super Nintendo Entertainment System</platform>
  653. <thumb>E:\Emulators\Snes9x\Roms\Donkey Kong Country 3 - Dixie Kong's Double Trouble (U) [!]_thumb.jpg</thumb>
  654. <fanart>E:\Emulators\Snes9x\Roms\Donkey Kong Country 3 - Dixie Kong's Double Trouble (U) [!]_fanart.jpg</fanart>
  655. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  656. <genre>Action</genre>
  657. <release>1996</release>
  658. <publisher>Rare Ltd.</publisher>
  659. <gameplot>Dixie Kong and Kiddy Kong are off to find the missing Donkey and Diddy‚ who disappeared while celebrating their victory over King K. Rool. Donkey Kong Country 3 plays very much like the first two games in the series‚ but there are some new features‚ namely the Brothers Bear. There are 13 of these helpful bears throughout the game‚ including Blunder‚ who gives out secrets; Barter‚ who swaps items; Barnacle‚ who runs the gift shop; and Benny and Bjorn‚ twins who run the ski lifts on the mountains. Also new to this series are Banana Birds‚ which help you save your progress. As you progress through this game's many exotic tropical worlds‚ you (or you and a friend alternating) will control both Dixie and Kiddy Kong. Dixie's primary strengths involve her pony tail‚ which enables her to form a Helicopter Spin‚ which can be used to whip enemies or make incredibly long leaps. Kiddy's main asset is his strength: he can reveal hidden areas by breaking down doors and smashing the ground. Also‚ he can skim across water and power roll into bad guys. Both characters can swim‚ run‚ jump‚ swing‚ throw barrels‚ climb‚ and ride vehicles‚ such as Funky's hovercraft‚ which can be used to explore further sections of the map.To enable you to reach places high places‚ you can throw Dixie when controlling Kiddy. When you are Dixie‚ you can throw Kiddy and steer him to drop down fragile holes.Throughout this epic game‚ you'll find animal friends that you can ride‚ such as Enguarde the Swordfish‚ Squawks the Parrot‚ and Squitter the Spider. Enemies you must defeat include: the springy tailed Re-Koil; Nibbla‚ the hungry fish; Buzz the bee; Sneek‚ the sneaky rat; the coin-protecting alligator named Koin; Bristels‚ the rolling hedgehog; and Swoopy‚ the sharp-beaked bird.In Donkey Kong Country 3‚ as in the first two games in the series‚ barrels play a significant role in the action. Star Barrels act as save points‚ TNT Barrels explode when thrown‚ Bonus Barrels let you play bonus round games‚ and Invincibility Barrels let you gain temporary invincibility. You'll find many other kinds of barrels as you go. Treasures and items are important as well. Bananas sometimes point the way‚ balloons and KONG Letters give you extra lives‚ and coins give you bonus points‚ let you play Swanky's games‚ and help you pay for items.</gameplot>
  660. </rom>
  661. <rom>
  662. <id>464f58b772ace3f47b3515660e8134f6</id>
  663. <name>F-Zero</name>
  664. <filename>E:\Emulators\Snes9x\Roms\F-ZERO (U) [!].smc</filename>
  665. <platform>Super Nintendo Entertainment System</platform>
  666. <thumb>E:\Emulators\Snes9x\Roms\F-ZERO (U) [!]_thumb.jpg</thumb>
  667. <fanart>E:\Emulators\Snes9x\Roms\F-ZERO (U) [!]_fanart.jpg</fanart>
  668. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  669. <genre>Racing</genre>
  670. <release>1991</release>
  671. <publisher>Nintendo EAD</publisher>
  672. <gameplot>Like the futuristic arcade racer on which it is based‚ F-Zero is a one-player contest‚ which is a shame considering how the insertion of a two-player mode would've made this fantastic port even better than its coin-op counterpart. Still‚ with its high speeds‚ slick graphics (aided by Mode 7 effects)‚ three levels of difficulty‚ and exorbitant fun factor‚ this launch title is a must-have title for Super NES owners. Casual fans will enjoy the simple act of racing while hardcore gamers will race for hours on end so they can save (and improve upon) their best times via battery backup. This is a highly faithful port of one of the all-time great racing games.</gameplot>
  673. </rom>
  674. <rom>
  675. <id>c2a69365a19787169c22edddf714c876</id>
  676. <name>Fatal Fury 2</name>
  677. <filename>E:\Emulators\Snes9x\Roms\Fatal Fury 2 (U).smc</filename>
  678. <platform>Super Nintendo Entertainment System</platform>
  679. <thumb>E:\Emulators\Snes9x\Roms\Fatal Fury 2 (U)_thumb.jpg</thumb>
  680. <fanart>E:\Emulators\Snes9x\Roms\Fatal Fury 2 (U)_fanart.jpg</fanart>
  681. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  682. <genre>Fighting</genre>
  683. <release>1993</release>
  684. <publisher>Takara Co., Ltd.</publisher>
  685. <gameplot></gameplot>
  686. </rom>
  687. <rom>
  688. <id>d8ec1ea3931894501fdac0cff9898cf3</id>
  689. <name>Final Fight</name>
  690. <filename>E:\Emulators\Snes9x\Roms\Final Fight (U).smc</filename>
  691. <platform>Super Nintendo Entertainment System</platform>
  692. <thumb>E:\Emulators\Snes9x\Roms\Final Fight (U)_thumb.jpg</thumb>
  693. <fanart>E:\Emulators\Snes9x\Roms\Final Fight (U)_fanart.jpg</fanart>
  694. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  695. <genre>Action</genre>
  696. <release>1991</release>
  697. <publisher>Capcom Co., Ltd.</publisher>
  698. <gameplot>Crime ridden‚ gang infested Metro City has elected a new mayor. But this mayor is not like the others that have come before. He is Mike Haggar‚ a former professional wrestler and street fighter. The gangs have been unable to bribe him to let them have their way in the city‚ so the Mad Gear gang‚ the most powerful of them all‚ has kidnapped his daughter Jessica.Now‚ Mike Haggar is out for revenge. He and his friend Cody (a fifth degree black belt in Karate) must fight their way through five sections of the city to rescue Jessica and rid Metro City of its gang influence.Final Fight for the Super NES is a one-player port of the 1989 Capcom coin-op game. While the arcade original has three playable characters‚ the Super NES version has only two‚ dropping Guy and keeping Cody and Mike Haggar. As either of these two fighters you must work your way through the city‚ using punches‚ kicks‚ jumping kicks and throws to cut a swath through the gang members in your way. In desperate situations you can employ a special attack that hits everyone around you‚ but at the cost of a small percentage of your health. You can uncover a variety of useful items by beating down thugs or destroying phone booths‚ billboards and barrels. Usable items include pizza‚ grapes‚ apples and other food that can be eaten for health‚ jewelry and cash that can be picked up for points‚ and weapons (such as knives‚ pipes and swords) that can be used on thugs.</gameplot>
  699. </rom>
  700. <rom>
  701. <id>4a203357c992febd89eba1ee71001f3e</id>
  702. <name>Final Fight 2</name>
  703. <filename>E:\Emulators\Snes9x\Roms\Final Fight 2 (U).smc</filename>
  704. <platform>Super Nintendo Entertainment System</platform>
  705. <thumb>E:\Emulators\Snes9x\Roms\Final Fight 2 (U)_thumb.jpg</thumb>
  706. <fanart>E:\Emulators\Snes9x\Roms\Final Fight 2 (U)_fanart.jpg</fanart>
  707. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  708. <genre>Action</genre>
  709. <release>1993</release>
  710. <publisher>Capcom Co., Ltd.</publisher>
  711. <gameplot>It's been one year since Metro City mayor Mike Haggar‚ with the help of his friends Cody and Guy‚ liberated the city from the clutches of the Mad Gear gang and rescued his daughter Jessica. Now Cody is off vacationing with his girlfriend Jessica‚ and Guy has gone back to Japan to train. But unbeknownst to Mike Haggar‚ the Mad Gear gang has been rebuilding itself‚ preparing for the day when it would not only try to take over Metro City‚ but the world as well. The Mad Gear gang has made its move‚ kidnapping Guy's fiancée Rena and her father Genryusai‚ also Guy's master. Rena's younger sister Maki has contacted Mike Haggar and requested help in rescuing her sister and father. Now Maki‚ Haggar‚ and Carlos Miyamoto‚ a lodger at Haggar's house‚ must fight their way through Mad Gear's territory to rescue Rena and Genryusai‚ and to break the gang's power.Final Fight 2 is the sequel to the 1991 Super NES single-player game Final Fight‚ itself an adaptation of Capcom's 1989 coin-op game. Now up to two players can go through the game cooperatively‚ each selecting one of the game's playable characters. Each of the characters has his or her own arsenal of moves‚ including punches‚ kicks‚ and throws. The characters also have unique special attacks that can hit enemies all around them‚ but at the cost of a small portion of their health bars. Players can also uncover useful items by destroying barrels‚ boxes‚ and other interactive objects within the stages.</gameplot>
  712. </rom>
  713. <rom>
  714. <id>a05f7dbbaf5e94e9e102425f02f298d4</id>
  715. <name>Final Fight 3</name>
  716. <filename>E:\Emulators\Snes9x\Roms\Final Fight 3 (U).smc</filename>
  717. <platform>Super Nintendo Entertainment System</platform>
  718. <thumb>E:\Emulators\Snes9x\Roms\Final Fight 3 (U)_thumb.jpg</thumb>
  719. <fanart>E:\Emulators\Snes9x\Roms\Final Fight 3 (U)_fanart.jpg</fanart>
  720. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  721. <genre>Action</genre>
  722. <release>1995</release>
  723. <publisher>Capcom Co., Ltd.</publisher>
  724. <gameplot>After the Mad Gear gang that had been plaguing Metro City had been destroyed through the efforts of mayor Mike Haggar‚ citizens of the city thought that they were finally free from gang violence. But in the power vacuum created by the destruction of Mad Gear the other gangs of the city fought‚ trying to fill the gap that Mad Gear left. Eventually the Skull Cross gang gained dominance over the others‚ and a new reign of terror is about to ensue.One day an explosion rocked the heart of the city‚ signaling renewed gang violence and bringing with it riots all over the city. Now mayor Mike Haggar‚ his old friend Guy‚ city detective Lucia and a mysterious man known as Dean must defeat this new threat to the city.Final Fight 3 is a 2D side scrolling fighter with four playable characters for you to choose from. The game offers a standard two-player mode as well as an innovative auto two-player mode. The auto two-player mode is an attempt to recreate the two-player experience for a single player; you pick two characters to go through the game with‚ with you controlling one and the CPU controlling the other.The game also features Street Fighter 2 style moves like fireballs in addition to the usual punches‚ kicks‚ and throws. There are two types of special attacks in the game. The first is an attack that hits all enemies surrounding your character‚ but costs a small portion of your health when used successfully. The second super attack causes a great deal of damage‚ but can only be used when your super gauge is full. You can increase your super gauge by attacking enemy characters.</gameplot>
  725. </rom>
  726. <rom>
  727. <id>4cc440d3da9932c22aa08fde3a5b7cff</id>
  728. <name>Gradius III</name>
  729. <filename>E:\Emulators\Snes9x\Roms\Gradius III (U) [!].smc</filename>
  730. <platform>Super Nintendo Entertainment System</platform>
  731. <thumb>E:\Emulators\Snes9x\Roms\Gradius III (U) [!]_thumb.jpg</thumb>
  732. <fanart>E:\Emulators\Snes9x\Roms\Gradius III (U) [!]_fanart.jpg</fanart>
  733. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  734. <genre>Shooter</genre>
  735. <release>1991</release>
  736. <publisher>Konami Co., Ltd.</publisher>
  737. <gameplot>Gradius III for the Super NES looks and plays a lot like its coin-op counterpart‚ but‚ as with Super R-Type before it‚ it is plagued by horrendous slowdown when there are too many objects on screen at once. This disrupts the flow and the fun of what could have been a stellar shooter for the system. Also‚ the game is quite a bit easier than the original arcade version.</gameplot>
  738. </rom>
  739. <rom>
  740. <id>53608afa4aeee9cfb90173209d4ed753</id>
  741. <name>International Superstar Soccer Deluxe</name>
  742. <filename>E:\Emulators\Snes9x\Roms\International Superstar Soccer Deluxe (U).smc</filename>
  743. <platform>Super Nintendo Entertainment System</platform>
  744. <thumb>E:\Emulators\Snes9x\Roms\International Superstar Soccer Deluxe (U)_thumb.jpg</thumb>
  745. <fanart>E:\Emulators\Snes9x\Roms\International Superstar Soccer Deluxe (U)_fanart.jpg</fanart>
  746. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  747. <genre>Sports</genre>
  748. <release>1995</release>
  749. <publisher>Konami Co., Ltd.</publisher>
  750. <gameplot></gameplot>
  751. </rom>
  752. <rom>
  753. <id>ababbf62c59d64585cac1492c7cef162</id>
  754. <name>Kirby Super Star</name>
  755. <filename>E:\Emulators\Snes9x\Roms\Kirby Super Star (U) [!].smc</filename>
  756. <platform>Super Nintendo Entertainment System</platform>
  757. <thumb>E:\Emulators\Snes9x\Roms\Kirby Super Star (U) [!]_thumb.jpg</thumb>
  758. <fanart>E:\Emulators\Snes9x\Roms\Kirby Super Star (U) [!]_fanart.jpg</fanart>
  759. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  760. <genre>Action</genre>
  761. <release>1996</release>
  762. <publisher>HAL Laboratory Inc.</publisher>
  763. <gameplot></gameplot>
  764. </rom>
  765. <rom>
  766. <id>f666b6ea96be45ee950cfa7799b84eeb</id>
  767. <name>Kirby's Avalanche</name>
  768. <filename>E:\Emulators\Snes9x\Roms\Kirby's Avalanche (U) [!].smc</filename>
  769. <platform>Super Nintendo Entertainment System</platform>
  770. <thumb>E:\Emulators\Snes9x\Roms\Kirby's Avalanche (U) [!]_thumb.jpg</thumb>
  771. <fanart>E:\Emulators\Snes9x\Roms\Kirby's Avalanche (U) [!]_fanart.jpg</fanart>
  772. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  773. <genre>Puzzle</genre>
  774. <release>1995</release>
  775. <publisher>Nintendo Co. Ltd.HAL Laboratory Inc.</publisher>
  776. <gameplot>One of a virtual avalanche of Tetris-inspired puzzlers‚ Kirby's Avalanche has players maneuvering pairs of Blobs that fall from the top of the playfield‚ lining them up in groups of four or more in order to vanquish them from the screen. Boulders‚ which are destroyed when adjacent to an exploding Blob‚ clutter the playfield as well‚ appearing on one side of the split screen when the other player (you‚ a friend‚ or the computer) eliminates a large group of Blobs with a single pair. By general standards‚ Kirby's Avalanche is not at all bad. It has the typically cute Nintendo-style characters and music‚ plenty of challenge‚ solid controls‚ and spot-on gameplay. However‚ it's not as elegantly streamlined as Tetris or as exciting as Tetris Attack‚ and is not nearly as addicting.</gameplot>
  777. </rom>
  778. <rom>
  779. <id>0c3511b4c511fba1ca1b7be6706ed146</id>
  780. <name>Kirby's Dream Course</name>
  781. <filename>E:\Emulators\Snes9x\Roms\Kirby's Dream Course (U) [!].smc</filename>
  782. <platform>Super Nintendo Entertainment System</platform>
  783. <thumb>E:\Emulators\Snes9x\Roms\Kirby's Dream Course (U) [!]_thumb.jpg</thumb>
  784. <fanart>E:\Emulators\Snes9x\Roms\Kirby's Dream Course (U) [!]_fanart.jpg</fanart>
  785. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  786. <genre>Sports</genre>
  787. <release>1995</release>
  788. <publisher>HAL Laboratory Inc.</publisher>
  789. <gameplot>Nintendo's first stab at miniature golf‚ Kirby's Dream Course is a highly original game that incorporates elements of billiards‚ action‚ and platforming. Kirby is the ball‚ and each of the 64 holes (spread over eight courses) is hidden and must be found by running into enemies. Certain enemies will release a power (such as bouncing or a backspin maneuver) to Kirby when hit. Lining up some of the harder shots and shooting for lower and lower scores requires skill and strategic thinking as players set spin‚ aim‚ power‚ and other factors throughout the tricky‚ geometrically intimidating courses. Fans of Kirby's Adventure and other Kirby games (primarily of the platform variety) will enjoy the cute‚ familiar characters and music‚ while hardcore gamers will appreciate the surprisingly high level of challenge.</gameplot>
  790. </rom>
  791. <rom>
  792. <id>0e3cefb4c4502a5dfcf33df3072c46f4</id>
  793. <name>Kirby's Dream Land 3</name>
  794. <filename>E:\Emulators\Snes9x\Roms\Kirby's Dream Land 3 (U).smc</filename>
  795. <platform>Super Nintendo Entertainment System</platform>
  796. <thumb>E:\Emulators\Snes9x\Roms\Kirby's Dream Land 3 (U)_thumb.jpg</thumb>
  797. <fanart>E:\Emulators\Snes9x\Roms\Kirby's Dream Land 3 (U)_fanart.jpg</fanart>
  798. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  799. <genre>Action</genre>
  800. <release>1997</release>
  801. <publisher>HAL Laboratory Inc.</publisher>
  802. <gameplot>In the first two games in this series‚ Kirby's Dream Land and Kirby's Dream Land 2‚ everyone's favorite pink puff spent his time in the handheld world of the Game Boy. Now Kirby's ready for the big time as Kirby's Dream Land 3 hits televisions everywhere via the 16-bit Super NES. Once again‚ Kirby must save planet PopStar‚ but this time he's brought along some friends.A menacing cloud of Dark Matter surrounds PopStar‚ compelling its inhabitants to turn evil. Using his ability to suck enemies in and spit them back out at other enemies‚ Kirby must walk‚ dash‚ duck‚ drop‚ jump‚ fly and fight his way through five stages containing six levels each. If Kirby swallows an enemy‚ he can take on its special abilities. For example‚ Rocky will turn him to stone and KeKe gives him a broom for sweeping enemies off their feet.At various locations throughout the game‚ Kirby can unite with and hop on characters with different helpful attributes. For example‚ Kine is a great swimmer‚ Nago can perform a triple jump‚ and Coo can fly. There are 48 attack combinations in all.Kirby's best buddy Gooey‚ who has the same abilities as Kirby‚ fights alongside him and is controlled by the computer or the player using the second controller. Our heroes will journey through Grass Land‚ Ripple Field‚ Sand Canyon‚ Cloudy Park and Iceberg. There are numerous items to pick up‚ such as warp stars‚ energy drink and invincible candy‚ and a variety of mini-games to play. When Kirby's vitality reaches zero‚ he loses a life. The game is over when he runs out of lives.</gameplot>
  803. </rom>
  804. <rom>
  805. <id>8b82bbaa6501fe94cdeb90e8a75d7b75</id>
  806. <name>Legend of Zelda: A Link to the Past, The</name>
  807. <filename>E:\Emulators\Snes9x\Roms\Legend of Zelda, The - A Link to the Past (U) [!].smc</filename>
  808. <platform>Super Nintendo Entertainment System</platform>
  809. <thumb>E:\Emulators\Snes9x\Roms\Legend of Zelda, The - A Link to the Past (U) [!]_thumb.jpg</thumb>
  810. <fanart>E:\Emulators\Snes9x\Roms\Legend of Zelda, The - A Link to the Past (U) [!]_fanart.jpg</fanart>
  811. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  812. <genre>Role-Playing</genre>
  813. <release>1992</release>
  814. <publisher>Nintendo EAD</publisher>
  815. <gameplot>The third game in the legendary Zelda series (after The Legend of Zelda and Zelda II: The Adventure of Link for the NES)‚ The Legend of Zelda: A Link to the Past is widely regarded as one of the greatest games of all time for any console. The storyline‚ which involves rescuing Princess Zelda and seven other maidens (each locked in a away in a different dungeon)‚ is engrossing‚ the Light and Dark Worlds (which you can teleport between using a Magic Mirror) are filled with secrets‚ traps and puzzles‚ the battle system is tight‚ and the interfacing and mapping system is convenient and easy to use. Link begins the game empty handed but will soon find a sword and shield and will eventually discover numerous other items‚ including many new to the series‚ such as the Pegasus Boots‚ the aforementioned mirror‚ and a grappling hook. Longtime Nintendo composer Koji Kondo (Super Mario World) provides the musical score (meaning that it's excellent‚ of course)‚ and the graphics and sounds show excellent attention to detail. All in all‚ this is a must-own title and a wonderful return to (and upgrading of) the many things that made the original The Legend of Zelda such a brilliant success. After the somewhat disappointing (but still solid) Zelda II‚ this is a good (make that great) thing. </gameplot>
  816. </rom>
  817. <rom>
  818. <id>ad33b5ca116838411064c2d8fe0f6e55</id>
  819. <name>Ogre Battle: The March of the Black Queen</name>
  820. <filename>E:\Emulators\Snes9x\Roms\Ogre Battle - The March of the Black Queen (U) [!].smc</filename>
  821. <platform>Super Nintendo Entertainment System</platform>
  822. <thumb>E:\Emulators\Snes9x\Roms\Ogre Battle - The March of the Black Queen (U) [!]_thumb.jpg</thumb>
  823. <fanart>E:\Emulators\Snes9x\Roms\Ogre Battle - The March of the Black Queen (U) [!]_fanart.jpg</fanart>
  824. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  825. <genre>Role-Playing</genre>
  826. <release>1994</release>
  827. <publisher>Enix Corporation</publisher>
  828. <gameplot>Ogre Battle: The March of the Black Queen is a strategy RPG in which you are the leader needed to free the land. Choose to do the right thing and the people will support you. Choose the evil path and you will strike terror into the hearts of the peasants. The choice is yours and yours alone.The once bright and happy days of Zenobia are growing dark and cold -- evil is running rampant over the entire continent. "The king is dead" is heard in hushed whispers from shadowy men.Sage Rashidi‚ trusted advisor to King Gran‚ was seduced by the evils of power. While in its grip‚ he slew the mighty king. He then joined forces with the evil Empress Endora and the two of them ruled the land with terror. Thus began the Zetegenian Empire.Now‚ almost 25 years later‚ the Empire rules with neither justice nor compassion. A group of hardy souls who are the last remaining members of a rebellion gather along the outskirts of Sharom. Outnumbered and outmatched‚ the rebellion desperately needs you‚ fearless gamer‚ someone who can lead them to victory over the tyrannical Empire. Secrets carried through the wind tell of Warren‚ a great wizard who can help you in your quest for justice.The hero you portray is the head of the rebel forces‚ a character who sometimes goes by the name of the Opinion Leader. His personality is formed based on answers you give to a series of six questions from a set of Tarot cards.You control the action in this game by guiding a cursor around the screen and selecting icons. You'll be called upon to find treasures‚ read maps‚ liberate cities‚ discover hidden cities‚ defend cities‚ change rebel unit formations‚ add characters to your unit‚ prepare your unit to fight bosses and armies and much more.Characters are ranked according to strength‚ reputation‚ experience‚ agility‚ intelligence‚ charisma‚ hit points‚ luck and many other traits and attributes. You can build on these things as you journey through the game's 30 different locations. There are more than 200 types of weapons‚ spells‚ treasures and other items to discover and 12 different game endings. Battery backup lets you save your progress after you have turned off your game system.</gameplot>
  829. </rom>
  830. <rom>
  831. <id>160e5158d53a6262f5e8e2d87b507bea</id>
  832. <name>Secret of Mana</name>
  833. <filename>E:\Emulators\Snes9x\Roms\Secret of Mana (U) [!].smc</filename>
  834. <platform>Super Nintendo Entertainment System</platform>
  835. <thumb>E:\Emulators\Snes9x\Roms\Secret of Mana (U) [!]_thumb.jpg</thumb>
  836. <fanart>E:\Emulators\Snes9x\Roms\Secret of Mana (U) [!]_fanart.jpg</fanart>
  837. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  838. <genre>Role-Playing</genre>
  839. <release>1993</release>
  840. <publisher>Square Co. Ltd.</publisher>
  841. <gameplot>Brought to your Super NES by the makers of the Final Fantasy series‚ Secret of Mana is a wonderful game that fans of The Legend of Zelda: Link to the Past and other action-oriented RPGs will thoroughly enjoy. This epic saga lets up to three gamers (with the help of a multi-tap adaptor) explore a vast‚ lushly illustrated world filled with monsters and secrets. There's occasional slowdown (when too many characters are onscreen at once)‚ but this is virtually the game's only fault. The battles are enjoyable‚ there's plenty of upgradeable weaponry (sword‚ axe‚ whip‚ spear‚ boomerang‚ gloves‚ bow‚ javelin) and magic‚ the musical score is appropriately grand‚ and the storyline‚ which features a number of plot twists‚ is engrossing. </gameplot>
  842. </rom>
  843. <rom>
  844. <id>13093629ff1c5ed77b84016cbf67fd36</id>
  845. <name>Street Fighter II Turbo: Hyper Fighting</name>
  846. <filename>E:\Emulators\Snes9x\Roms\Street Fighter II Turbo - Hyper Fighting (U) [!].smc</filename>
  847. <platform>Super Nintendo Entertainment System</platform>
  848. <thumb>E:\Emulators\Snes9x\Roms\Street Fighter II Turbo - Hyper Fighting (U) [!]_thumb.jpg</thumb>
  849. <fanart>E:\Emulators\Snes9x\Roms\Street Fighter II Turbo - Hyper Fighting (U) [!]_fanart.jpg</fanart>
  850. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  851. <genre>Fighting</genre>
  852. <release>1993</release>
  853. <publisher>Capcom Co., Ltd.</publisher>
  854. <gameplot>Twelve of the world's greatest fighters have once again entered competition -- turbo style. Returning to the game are all your favorite characters with new colors and added moves: Ryu‚ Ken‚ Chun-Li‚ Blanka‚ E. Honda‚ Zangief‚ Dhalsim‚ Guile‚ M. Bison‚ Balrog‚ Sagat and Vega. Depending on which fighter you control‚ you can pull off rolling attacks‚ sonic booms‚ flash kicks‚ hundred hand slaps‚ sumo head butts and other special moves‚ along with the standard punches and kicks. Was the original Street Fighter II too slow for your tastes? Now you can adjust the game's speed from one to a maximum of ten stars‚ raising the intensity of matches to new highs. Also‚ you can turn the time limit on or off. Like in the first game‚ a couple of energy meters across the top of the screen let you know who is winning the round. Pick one of 12 warriors‚ including the four bosses‚ and battle your way until you are the last one standing. If that isn't enough‚ square off against a second player in the versus mode to see once and for all who is the Street Fighter Champion!</gameplot>
  855. </rom>
  856. <rom>
  857. <id>dd8a9b2f53cb517d2f33578f9a337a88</id>
  858. <name>Sunset Riders</name>
  859. <filename>E:\Emulators\Snes9x\Roms\Sunset Riders (U) [!].smc</filename>
  860. <platform>Super Nintendo Entertainment System</platform>
  861. <thumb>E:\Emulators\Snes9x\Roms\Sunset Riders (U) [!]_thumb.jpg</thumb>
  862. <fanart>E:\Emulators\Snes9x\Roms\Sunset Riders (U) [!]_fanart.jpg</fanart>
  863. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  864. <genre>Shooter</genre>
  865. <release>1993</release>
  866. <publisher>Konami Co., Ltd.</publisher>
  867. <gameplot>This text refers to the Arcade version of this title.Turn back the clock to the Old West in Sunset Riders. As one of four heroes -- Steve‚ Billy‚ Bob‚ or Cormano -- shoot your way through stage after stage of outlaws and bosses‚ and collect their bounties once you've exterminated them. Your basic movement is from side to side‚ but you are able to walk to your left and right as well. You also have the power to fire in any direction‚ including straight up into the air. But be cautious‚ for your enemies have the same abilities. In addition to the common outlaws‚ you'll also have to deal with obstacles such as stampedes and fires. Occasionally‚ you'll come across dynamite‚ which you can throw at enemies to cause some major damage. You can also pick up power-ups to boost up your firepower and add to your dollar amount. At the end of each stage‚ you'll fight a boss‚ such as Simon Greedwell or Hawkeye Hank Hatfield. Defeating them will earn you a substantial reward and allow you to advance to the next level.</gameplot>
  868. </rom>
  869. <rom>
  870. <id>e9d735a297b123d967fea4ef081fab8a</id>
  871. <name>Super Mario Kart</name>
  872. <filename>E:\Emulators\Snes9x\Roms\Super Mario Kart (U) [!].smc</filename>
  873. <platform>Super Nintendo Entertainment System</platform>
  874. <thumb>E:\Emulators\Snes9x\Roms\Super Mario Kart (U) [!]_thumb.jpg</thumb>
  875. <fanart>E:\Emulators\Snes9x\Roms\Super Mario Kart (U) [!]_fanart.jpg</fanart>
  876. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  877. <genre>Racing</genre>
  878. <release>1992</release>
  879. <publisher>Nintendo EAD</publisher>
  880. <gameplot>One of the best‚ most influential games ever created for a 16-bit system‚ Super Mario Kart has eight classic Nintendo characters (including Luigi and Donkey Kong Jr.) driving go-carts around 15 different courses. Each racer has a different battle technique (such as Princess Toadstool throwing mushrooms)‚ while power-ups enable racers to do such things as jump‚ drive faster‚ and throw shells at other cars. Each obstacle-filled track is flat but varies in texture (smooth‚ wood‚ and gravel)‚ and the viewpoint is from behind the racer. Mode 7 effects‚ a Super NES specialty‚ allow for smooth rotation and ground movement‚ and the races are fast‚ fun‚ and fair. Two-player split-screen action only increases the enjoyment of the game‚ and an arena-style Battle Mode is available as well. Super Mario Kart has spawned numerous imitators over the years‚ but it finishes in front of the pack every time.</gameplot>
  881. </rom>
  882. <rom>
  883. <id>2b9dec5ef47940343d99022f32170464</id>
  884. <name>Super Mario World</name>
  885. <filename>E:\Emulators\Snes9x\Roms\Super Mario World (U) [!].smc</filename>
  886. <platform>Super Nintendo Entertainment System</platform>
  887. <thumb>E:\Emulators\Snes9x\Roms\Super Mario World (U) [!]_thumb.jpg</thumb>
  888. <fanart>E:\Emulators\Snes9x\Roms\Super Mario World (U) [!]_fanart.jpg</fanart>
  889. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  890. <genre>Action</genre>
  891. <release>1991</release>
  892. <publisher>Nintendo EAD</publisher>
  893. <gameplot>Fly through the air‚ make a special new friend‚ and rescue Princess Toadstool in Super Mario World. The Super NES classic that first paired Mario and Luigi with the cute little dinosaur Yoshi features gameplay in the defining platform style of traditional Mario Bros. adventures. In addition to his familiar running and jumping talents‚ Mario can use a cape for limited flight in this game‚ similar to the feather power-up introduced in the NES' Super Mario Bros. 3. Of course‚ Yoshi adds many new powers and abilities of his own to the mix.</gameplot>
  894. </rom>
  895. <rom>
  896. <id>7ea69cef2dd7fc87b1b52bc544777f78</id>
  897. <name>Super Mario World 2: Yoshi's Island</name>
  898. <filename>E:\Emulators\Snes9x\Roms\Super Mario World 2 - Yoshi's Island (U) (M3) (V1.1).smc</filename>
  899. <platform>Super Nintendo Entertainment System</platform>
  900. <thumb>E:\Emulators\Snes9x\Roms\Super Mario World 2 - Yoshi's Island (U) (M3) (V1.1)_thumb.jpg</thumb>
  901. <fanart>E:\Emulators\Snes9x\Roms\Super Mario World 2 - Yoshi's Island (U) (M3) (V1.1)_fanart.jpg</fanart>
  902. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  903. <genre>Action</genre>
  904. <release>1995</release>
  905. <publisher>Nintendo EAD</publisher>
  906. <gameplot>The evil Magikoopa Kamek has hatched a plot to kidnap the newborn Mario brothers‚ and his toadies are dispatched to rob the stork of this precious cargo. They succeed in capturing only Luigi‚ however‚ and the baby Mario falls to the ground. There he is found by Yoshi‚ who sets out on a great adventure to rescue Luigi and return the brothers to their parents.The twist in Yoshi's Island is that you control Yoshi for the majority of the game‚ not Mario. Baby Mario rides on Yoshi's back as you travel through six worlds (with eight stages per world) on your way to Kamek's castle. When Yoshi is hit by an enemy‚ Mario falls off and floats in a bubble. You then have a limited amount of time to regain Mario before the toadies capture him and you lose a life. When you grab a Super Star‚ Mario‚ whom you will control for a short time‚ will power-up and become an invincible little tike who can do a whole lot of damage to enemies.Crafty dinosaur that he is‚ Yoshi can run and jump and he can use his lashing tongue to grab enemies. He can then spit the enemy out or swallow the enemy to create an egg‚ which will grant you a coin‚ two stars or a special red coin. Yoshi can find watermelons that will enable him to spit seeds‚ fire‚ and ice at the enemies. Also‚ by touching a metamorphosis bubble‚ Yoshi will temporarily become a helicopter‚ a mole tank‚ a submarine‚ a train‚ or a car.Throughout the game there are many other items that Yoshi can use to good effect. These include objects that turn all the enemies into clouds or stars‚ show you where the red coins are in the stage‚ allow you access to hidden areas‚ increase the countdown timer‚ give you clues and much more. There are also mini battles‚ such as Popping Balloons and a Watermelon Seed Spitting Contest‚ and bonus challenges‚ such as Scratch and Match and The Slot Machine.Yoshi's Island was one of the last games released for the Super NES and utilizes the Super FX2 chip for enhanced graphic effects such as rotation and scaling. Battery backup allows you to save your progress for three different games.</gameplot>
  907. </rom>
  908. <rom>
  909. <id>8bcff8f1505b16de1459685622f2d5ad</id>
  910. <name>Super Metroid</name>
  911. <filename>E:\Emulators\Snes9x\Roms\Super Metroid (JU) [!].smc</filename>
  912. <platform>Super Nintendo Entertainment System</platform>
  913. <thumb>E:\Emulators\Snes9x\Roms\Super Metroid (JU) [!]_thumb.jpg</thumb>
  914. <fanart>E:\Emulators\Snes9x\Roms\Super Metroid (JU) [!]_fanart.jpg</fanart>
  915. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  916. <genre>Shooter</genre>
  917. <release>1994</release>
  918. <publisher>Intelligent Systems</publisher>
  919. <gameplot>The third installment in the series‚ Super Metroid for the Super NES once again puts you in the role of Samus Aran‚ a female bounty hunter. Your mortal enemies are the Metroids‚ which are quick to reproduce and can engulf living creatures and absorb their energy.In the first game‚ Metroid for the NES‚ Galactic Federation researchers discovered a new form of airborne life on planet SR388. They dubbed these dangerous jellyfish-like creatures Metroids and captured a few for later study. Unfortunately‚ as the crew sped toward Galactic Federation Headquarters‚ space pirates attacked the vessel‚ stole the Metroids and took them to their home planet‚ Zebes. Soon the Mother Brain created an evil Metroid force. Samus's job was to eliminate the space pirates and destroy the Metroids.In the sequel‚ Metroid II: Return of Samus for the Game Boy‚ Samus was sent to planet SR388 to make the Metroids extinct once and for all. Her final battle was against the Metroid Queen.According to Super Metroid lore‚ after destroying the queen‚ Samus discovered a Metroid egg‚ which she procured and took with her to the Space Science Academy on the Galactic Federation Space Colony. Here scientists could examine the Metroid larva and understand its special organic structure. Naturally‚ those pesky Zebesian space pirates and their leader‚ Ridley‚ stole the larva and too it back to their rebuilt home planet. Samus promptly received an emergency directive from the Federation‚ ordering her to follow the pirates and save the hatchling. When she lands on Zebes‚ she finds that she must now take on an entire legion of space pirates as well as a new Metroid force.The planet Zebes is made up of six huge sections: the surface area‚ which is under a constant deluge of rain‚ is called Crateria; Brinstar is a jungle area with a heavy maze of foliage; an underground water world called Maridia is full of killer crustaceans and ferocious fish; deep below the surface of the planet lies the unbearably hot Norfair; the remains of an astronaut crash comprises the Wrecked Ship; and Tourian is the control center for the space pirates and Mother Brain. Throughout the game‚ you must break down color-coded doorways that were designed to prevent intruders from roaming into restricted areas.As you run‚ jump‚ spin‚ roll and shoot your way through twisted‚ threatening passageways of this game‚ you can fire upon Chozo Statues‚ which will reveal special items that will help you in your mission. You can collect missile tanks‚ power bombs‚ a grappling beam (which enables you to swing into certain areas)‚ an x-ray scope (which allows you to see hidden passages) and energy tanks. When you destroy enemy creatures‚ they sometimes leave behind missiles and energy balls. At the beginning of Super Metroid‚ Samus is equipped with a normal beam. You can increase her power by collecting the following enhanced beams: Ice‚ which freezes enemies for a short time; Wave‚ which sends out a charge in a wavy pattern; Spazer‚ which is a three-beam attack; and Plasma‚ the most powerful beam of all. Two special suits of armor‚ the Varia Suit and the Gravity Suit‚ are available for use. The former suit cuts damage from enemy attacks in half and allows you to explore in high-temperature areas while the latter reduces damage from attacks to one fourth and lets you explore freely in water-filled zones.Special boot items you can find will help you reach higher places‚ jump continuously‚ fly through open areas and run at super high speed while invincible. Superpowers you can acquire for use in turning yourself into a living weapon include: morphing ball‚ bomb‚ spring ball and screw attack. The screw attack enables you to somersault into enemies and blast them into oblivion.In addition to battling space pirates‚ you must face a barrage of freakish creatures and numerous traps. You'll ward off clawed Geruta‚ fireball-spitting dragons‚ cacti needle-launching Cacatac‚ thorny bullet-firing Evir and any number of other creepy‚ crawly critters. Also‚ each level has a boss and mini-boss that you must defeat.Super Metroid is a 24 Meg cartridge‚ and it includes a battery for saving your progress after you turn off your Super NES. A mapping system is available to help you track your mission. There are several endings to the game‚ depending on how much time you spend trying to beat the game. A shorter time results in a more spectacular finale.</gameplot>
  920. </rom>
  921. <rom>
  922. <id>d1ddfe991014b3c9394ab4ec0e83ea6e</id>
  923. <name>Super Punch-Out!!</name>
  924. <filename>E:\Emulators\Snes9x\Roms\Super Punch-Out!! (U) [!].smc</filename>
  925. <platform>Super Nintendo Entertainment System</platform>
  926. <thumb>E:\Emulators\Snes9x\Roms\Super Punch-Out!! (U) [!]_thumb.jpg</thumb>
  927. <fanart>E:\Emulators\Snes9x\Roms\Super Punch-Out!! (U) [!]_fanart.jpg</fanart>
  928. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  929. <genre>Sports</genre>
  930. <release>1994</release>
  931. <publisher>Nintendo R&amp;D3</publisher>
  932. <gameplot>Super Punch-Out!! is the Super NES update to Mike Tyson's Punch Out‚ the NES classic. The game has you boxing your way through round after round against such wacky characters as Gabby Jay‚ Mad Clown‚ Bald Bull‚ and Dragon Chan. Some of the characters return from the original Mike Tyson game‚ while others are new. There are 16 different fighters in all‚ each with a special move.Your boxer in this game is transparent‚ allowing for a first-person perspective‚ a view that remains faithful to the arcade version of Punch Out‚ which made its debut in 1984. Defensive positions include guarding‚ dodging and ducking while punching maneuvers include a variety of uppercuts‚ hooks‚ body blows‚ and jabs. Each punch has different power and speed. You can use special knock out punches when you build up your power meter. Stamina meters allow you to track you and your opponents' fatigue factor. Super Punch Out!! features battery-back memory and allows you to enter your name so records and data can be saved for future play. You can play Championship Mode‚ in which your must progress through the four circuits‚ or Time Attack Mode‚ which enables you to select the opponent of your choice and try to improve your time record.</gameplot>
  933. </rom>
  934. <rom>
  935. <id>dcfec23e9cb1405a2d6bb915b9c80190</id>
  936. <name>Super R-Type</name>
  937. <filename>E:\Emulators\Snes9x\Roms\Super R-Type (U) [!].smc</filename>
  938. <platform>Super Nintendo Entertainment System</platform>
  939. <thumb>E:\Emulators\Snes9x\Roms\Super R-Type (U) [!]_thumb.jpg</thumb>
  940. <fanart>E:\Emulators\Snes9x\Roms\Super R-Type (U) [!]_fanart.jpg</fanart>
  941. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  942. <genre>Shooter</genre>
  943. <release>1991</release>
  944. <publisher>Irem Corporation</publisher>
  945. <gameplot>A sequel to the R-Type and R-Type II arcade games‚ Super R-Type features the same type of detailed graphics and fun side-scrolling shooting action‚ but it's hampered by one significant setback: horrendous slowdown. Whenever there are too many onscreen enemies at once (this happens a lot)‚ the game moves in slow motion. Released early in the life of the Super NES‚ Super R-Type‚ more than any other title‚ gave the system its initial reputation of having a slow processor. A thoroughly challenging game‚ Super R-Type is nevertheless highly accessible thanks to four levels of difficulty and unlimited continues.</gameplot>
  946. </rom>
  947. <rom>
  948. <id>b7ac3dfb60d06290d978fb9b6dcbde16</id>
  949. <name>Super Street Fighter II: The New Challengers</name>
  950. <filename>E:\Emulators\Snes9x\Roms\Super Street Fighter II - The New Challengers (U).smc</filename>
  951. <platform>Super Nintendo Entertainment System</platform>
  952. <thumb>E:\Emulators\Snes9x\Roms\Super Street Fighter II - The New Challengers (U)_thumb.jpg</thumb>
  953. <fanart>E:\Emulators\Snes9x\Roms\Super Street Fighter II - The New Challengers (U)_fanart.jpg</fanart>
  954. <extrafanart>E:\Emulators\Snes9x\Roms\</extrafanart>
  955. <genre>Fighting</genre>
  956. <release>1994</release>
  957. <publisher>Capcom Co., Ltd.</publisher>
  958. <gameplot>Super Street Fighter II makes its Super NES debut with expanded play modes and all 16 combatants from Capcom's coin-op. "Super Battle" has you selecting a fighter and battling each opponent in succession until the climactic showdown with boss M. Bison. "Versus Battle" lets you challenge a friend to a head-to-head fight‚ while "Group Battle" involves creating teams. "Tournament Battle" supports up to eight players in a knockout format‚ where winners keep advancing until only one fighter remains. Finally‚ "Time Challenge" has you trying to beat a computer-controlled opponent as quickly as possible. Adjustable options include AI difficulty‚ time limit‚ and controller configuration.</gameplot>
  959. </rom>
  960. </roms>
  961. </launcher>
  962. <launcher>
  963. <id>83a150867d91de18cc253a51fd038a0c</id>
  964. <name>Sega Megadrive</name>
  965. <application>E:\Emulators\Gens\gens.exe</application>
  966. <args>--fs --quickexit "%rom%"</args>
  967. <rompath>E:\Emulators\Gens\Roms\</rompath>
  968. <thumbpath>E:\Emulators\Gens\Roms\</thumbpath>
  969. <fanartpath>E:\Emulators\Gens\Roms\</fanartpath>
  970. <extrafanartpath>E:\Emulators\Gens\Roms\</extrafanartpath>
  971. <romext>zip|bin|gen</romext>
  972. <platform>Sega Genesis</platform>
  973. <thumb>E:\Emulators\Gens\Roms\gens.exe_thumb.jpg</thumb>
  974. <fanart></fanart>
  975. <genre></genre>
  976. <release></release>
  977. <publisher></publisher>
  978. <launcherplot></launcherplot>
  979. <minimize>true</minimize>
  980. <lnk>true</lnk>
  981. <roms>
  982. <rom>
  983. <id>0f0df5c5124c838c55bd50aa2a07a481</id>
  984. <name>Ristar</name>
  985. <filename>E:\Emulators\Gens\Roms\Ristar (UE) [!].gen</filename>
  986. <platform>Sega Genesis</platform>
  987. <thumb>E:\Emulators\Gens\Roms\Ristar (UE) [!]_thumb.jpg</thumb>
  988. <fanart>E:\Emulators\Gens\Roms\Ristar (UE) [!]_fanart.jpg</fanart>
  989. <extrafanart>E:\Emulators\Gens\Roms\</extrafanart>
  990. <genre>Action</genre>
  991. <release>1995</release>
  992. <publisher>Sonic Team</publisher>
  993. <gameplot>The evil space pirate‚ Greedy‚ has decided to conquer the solar system to use as his own private headquarters. To make things easier for his army to settle in‚ he managed to brainwash all of the planets' leaders to follow his command. Someone must free the planets from Greedy's tyrannical power! Fortunately‚ there's a little yellow star named Ristar who can help rescue the leaders. You see‚ he has a special motivation: his father is among the people under Greedy's control.Ristar is not your typical character -- he has arms that can stretch to great lengths. Use them to grab onto enemies and bash them against his face‚ climb walls or ladders‚ swing from poles or throw various objects. You'll also be able to swim‚ activate pulleys‚ hang from objects or creatures‚ and use your special move: the Meteor Strike. This involves twirling around a Star Handle and shooting away in any direction to reach new areas or defeat enemy creatures.Besides defeating enemies‚ Ristar can also collect yellow jewels for points‚ gold stars to add to his life meter‚ and two forms of little stars to make him temporarily invincible or grant him an extra life. There are seven worlds in total‚ each spanning three rounds: Planet Flora‚ Planet Undertow‚ Planet Scorch‚ Planet Sonata‚ Planet Freon‚ Planet Automation‚ and Greedy's Space City. In between rounds are bonus stages which have you trying to collect as many pieces of treasure as you can within the time limit. Progress can be resumed through passwords given after completing certain stages.</gameplot>
  994. </rom>
  995. <rom>
  996. <id>0c1e48d151c3d5e4fab9d0bca5f32dfb</id>
  997. <name>Sonic &amp; Knuckles</name>
  998. <filename>E:\Emulators\Gens\Roms\Sonic and Knuckles (W) [!].gen</filename>
  999. <platform>Sega Genesis</platform>
  1000. <thumb>E:\Emulators\Gens\Roms\Sonic and Knuckles (W) [!]_thumb.jpg</thumb>
  1001. <fanart>E:\Emulators\Gens\Roms\Sonic and Knuckles (W) [!]_fanart.jpg</fanart>
  1002. <extrafanart>E:\Emulators\Gens\Roms\</extrafanart>
  1003. <genre>Action</genre>
  1004. <release>1994</release>
  1005. <publisher>Sega Technical InstituteSonic Team</publisher>
  1006. <gameplot>While Sonic may have defeated Robotnik's Death Egg in Sonic the Hedgehog 3‚ good villains never die (at least not in video games)‚ they only get nastier. Now Sonic must ensure the bald one doesn't cause any more trouble on Floating Island. He'll also have to deal with the island's guardian‚ Knuckles‚ since the echidna doesn't especially like Sonic poking his blue face around where he doesn't belong. Thus begins the adventure of Sonic &amp; Knuckles‚ where you'll be able to play as either animal through eight zones: Mushroom Hill‚ Flying Battery‚ Sandopolis‚ Lava Reef‚ Hidden Palace‚ Sky Sanctuary‚ Death Egg‚ and a special Doomsday Zone. While Sonic's moves have remained the same as others in the series‚ Knuckles can fly and climb walls. He also has his own storyline as you play.The biggest feature of Sonic &amp; Knuckles is a special slot at the top‚ referred to as Lock-On technology‚ where you can plug in either Sonic the Hedgehog 3 or Sonic the Hedgehog 2 (other cartridges are not supported). Adding Sonic the Hedgehog 3 to the top of the cartridge makes Floating Island a 34-Meg adventure complete with new areas and secrets to find.Sonic the Hedgehog 2 will let you to play as Knuckles‚ although the rest of the game remains the same. Linking up Sonic the Hedgehog 3 also brings up a Data Select screen‚ which will save your progress‚ cleared zones (which can be replayed)‚ the number of Chaos Emeralds you've found‚ and gives you the opportunity to play as Sonic‚ Knuckles‚ Tails‚ or both Sonic and Tails. Find all of the emeralds to become Hyper Sonic or Super Knuckles!</gameplot>
  1007. </rom>
  1008. <rom>
  1009. <id>e18bb0e804a772e826c78e3359cfaa35</id>
  1010. <name>Sonic the Hedgehog</name>
  1011. <filename>E:\Emulators\Gens\Roms\Sonic The Hedgehog (W) (REV01) [!].gen</filename>
  1012. <platform>Sega Genesis</platform>
  1013. <thumb>E:\Emulators\Gens\Roms\Sonic The Hedgehog (W) (REV01) [!]_thumb.jpg</thumb>
  1014. <fanart>E:\Emulators\Gens\Roms\Sonic The Hedgehog (W) (REV01) [!]_fanart.jpg</fanart>
  1015. <extrafanart>E:\Emulators\Gens\Roms\</extrafanart>
  1016. <genre>Action</genre>
  1017. <release>1991</release>
  1018. <publisher>Sega AM8</publisher>
  1019. <gameplot>A blue hedgehog with red sneakers attempts to save his ensnared animal friends from the mechanistic mind of Dr. Robotnik in Sega's Sonic the Hedgehog. Sonic distinguishes himself from other mascots with his surge of speed‚ as the prickly protagonist races across loops‚ underground tunnels‚ and more by tucking into a ball and spinning swiftly into the next area. The object is to navigate the hazard-filled regions of six themed zones before time expires. Sonic will be able to release imprisoned animals along the way by jumping and spinning into their robotic captors. Golden rings scattered throughout each stage serve three functions: a means to earn extra lives‚ a gateway to rotating bonus stages containing coveted chaos emeralds‚ and a defense against enemies and dangers. As long as Sonic has at least one ring‚ he can safely absorb a hit.</gameplot>
  1020. </rom>
  1021. <rom>
  1022. <id>0afb5ff23c73e3fee93dc356c60103cd</id>
  1023. <name>Sonic the Hedgehog 2</name>
  1024. <filename>E:\Emulators\Gens\Roms\Sonic The Hedgehog 2 (W) (REV01) [!].gen</filename>
  1025. <platform>Sega Genesis</platform>
  1026. <thumb>E:\Emulators\Gens\Roms\Sonic The Hedgehog 2 (W) (REV01) [!]_thumb.jpg</thumb>
  1027. <fanart>E:\Emulators\Gens\Roms\Sonic The Hedgehog 2 (W) (REV01) [!]_fanart.jpg</fanart>
  1028. <extrafanart>E:\Emulators\Gens\Roms\</extrafanart>
  1029. <genre>Action</genre>
  1030. <release>1992</release>
  1031. <publisher>Sonic Team</publisher>
  1032. <gameplot>Sonic the Hedgehog 2 follows in the same speedy footsteps as its well-regarded predecessor‚ Sonic the Hedgehog. Once again‚ players run‚ jump‚ and spin the blue hedgehog through a bizarre world of metal robots created by Dr. Robotnik‚ avoiding obstacles‚ trouncing enemies‚ and collecting rings and the elusive Chaos Emeralds (earning all seven emeralds turns Sonic into Super Sonic). While the basic action remains essentially the same‚ the levels are longer‚ the colors are brighter and more varied‚ all the zones are new‚ and the game introduces a new character: Tails the fox. In the standard game‚ Tails simply follows along‚ helping collect rings and defeating the occasional enemy‚ but he is a playable character in the special two-player split-screen race mode. Sonic the Hedgehog 2 also introduces a new move (the Spin Dash) and a new special stage: a challenging‚ pseudo-3D race through tubes to collect rings.</gameplot>
  1033. </rom>
  1034. <rom>
  1035. <id>cebea0a4c328bf3a23c47073a8ae7621</id>
  1036. <name>Sonic the Hedgehog 3</name>
  1037. <filename>E:\Emulators\Gens\Roms\Sonic The Hedgehog 3 (U) [!].gen</filename>
  1038. <platform>Sega Genesis</platform>
  1039. <thumb>E:\Emulators\Gens\Roms\Sonic The Hedgehog 3 (U) [!]_thumb.jpg</thumb>
  1040. <fanart>E:\Emulators\Gens\Roms\Sonic The Hedgehog 3 (U) [!]_fanart.jpg</fanart>
  1041. <extrafanart>E:\Emulators\Gens\Roms\</extrafanart>
  1042. <genre>Action</genre>
  1043. <release>1994</release>
  1044. <publisher>Sonic TeamSega Technical Institute</publisher>
  1045. <gameplot>Picking up where the second game in the series left off‚ Sonic the Hedgehog 3 is indeed true to its forebears. Players guide the running‚ jumping‚ spinning‚ dashing‚ swimming‚ hedgehog through six huge zones of play (including Carnival Night and IceCap Zone)‚ each with a different theme. The music matches the levels extremely well‚ and the graphics are the best yet‚ especially terms of the lushly detailed backgrounds. Split-screen two-player races have returned from Sonic 2‚ as has Tails the fox. This time‚ however‚ gamers playing the one-player mode can pick up controller two and have Tails airlift Sonic out of danger. Other fresh features include tons of new enemies (including Knuckles the echidna)‚ a special Insta-Shield super move‚ new special stages (involving dodging red spheres while grabbing blue ones)‚ and a save feature‚ which is very helpful since this is the biggest‚ toughest‚ least linear game in the trilogy. </gameplot>
  1046. </rom>
  1047. <rom>
  1048. <id>77687be8bc58e38e8b7b246538607598</id>
  1049. <name>Streets of Rage</name>
  1050. <filename>E:\Emulators\Gens\Roms\Streets of Rage (W) (REV01) [!].gen</filename>
  1051. <platform>Sega Genesis</platform>
  1052. <thumb>E:\Emulators\Gens\Roms\Streets of Rage (W) (REV01) [!]_thumb.jpg</thumb>
  1053. <fanart>E:\Emulators\Gens\Roms\Streets of Rage (W) (REV01) [!]_fanart.jpg</fanart>
  1054. <extrafanart>E:\Emulators\Gens\Roms\</extrafanart>
  1055. <genre>Action</genre>
  1056. <release>1991</release>
  1057. <publisher>Sega AM7</publisher>
  1058. <gameplot>In Streets of Rage for the Genesis‚ a secret criminal syndicate has taken over what was once a happy‚ safe‚ peaceful and productive city. Using bribery and fear tactics‚ this far-reaching organization has taken over city government. Even the once respected metropolitan police force is in their back pocket. Anarchy is the order of the day as looting‚ random violence and destruction run rampant. Somehow‚ the leader of the crime syndicate has kept his identity secret.Sick and tired of watching helplessly as their city succumbs to thugs and criminals‚ three brave young police officers attempt to form a special attack unit‚ but are repeatedly rejected by their commanding officers who refuse to take a stand. Resolved to make the city safe once again for innocent citizens‚ Adam Hunter‚ Axel Stone and Blaze Fielding quit the force and strike out on their own.After choosing which of the three ex-officers you would like to control‚ it's time to hit the streets. You must brawl your way through wave after wave of hoodlums‚ heavies‚ thugs‚ goons and other bad guys. Fighting moves include Jab‚ Power Jab‚ Horizontal Chop‚ Flying Snap Kick‚ Flying Knee Slam‚ Fist Smash‚ Snap Kick‚ Double Leg Kick‚ Neck Throw and other debilitating punches‚ throws and kicks. Each character has different abilities and is ranked according to three categories: power‚ jump and speed.If you find yourself hopelessly outnumbered or on the brink of death's door‚ you may want to use your special attack (nepalm or grenades). You are given one special attack per round‚ but can find more. Throughout the game you can pick up items to boost your energy‚ life gauge and score. You can even pick up extra lives. You'll find these items hidden in places such as boxes‚ garbage cans and telephone booths. Some of the enemies in this game carry bottles‚ knives‚ baseball bats‚ lead pipes or pepper shakers. If you're good‚ you can knock these weapons out of the enemies' hands and use them yourself. You can also find unused weapons at various points throughout the eight levels. At the end of each level‚ you must face a super-tough slime ball boss.You can play Streets of Rage by yourself or team up with a friend. When waging war against the syndicate in two-player mode‚ you can pull off a variety of team tactic moves such as somersaults and airborne attacks. Whether playing solo or with a partner‚ the action takes place in the inner city‚ on beach front property‚ on bridges‚ aboard a ship‚ in a factory‚ on a freight elevator‚ at the syndicate headquarters and‚ of course‚ on the city streets.</gameplot>
  1059. </rom>
  1060. <rom>
  1061. <id>ff6d53d8beb31a5c3049fce798e30ea5</id>
  1062. <name>Streets of Rage 2</name>
  1063. <filename>E:\Emulators\Gens\Roms\Streets of Rage 2 (U) [!].gen</filename>
  1064. <platform>Sega Genesis</platform>
  1065. <thumb>E:\Emulators\Gens\Roms\Streets of Rage 2 (U) [!]_thumb.jpg</thumb>
  1066. <fanart>E:\Emulators\Gens\Roms\Streets of Rage 2 (U) [!]_fanart.jpg</fanart>
  1067. <extrafanart>E:\Emulators\Gens\Roms\</extrafanart>
  1068. <genre>Action</genre>
  1069. <release>1992</release>
  1070. <publisher>Sega AM7</publisher>
  1071. <gameplot>Sega's 1991 sleeper hit game of vigilante justice‚ which followed the story of three ex-peace officers in their struggle to bring down Mr. X and his diverse group of street thugs‚ receives a 16-meg sequel with more moves‚ two new characters‚ and a two-player head-to-head option. The crime boss whose syndicate was brought down one year ago has abducted Adam Hunter in his quest for vengeance. Axel and Blaze vow to rescue their captive comrade with the help of Adam's teenage brother‚ Skate‚ and Axel's friend‚ Max Thunder‚ a former wrestler. Once again two players can team-up for some old fashioned street brawling‚ or they can slug it out in timed best-of-three matches.Each character is rated from one to three in five categories: power‚ technique‚ speed‚ jump‚ and stamina. Moves include standard punches and kicks as well as context-sensitive maneuvers‚ such as holds‚ throws‚ and cooperative attacks with another character. Two special moves are also available‚ but each costs a portion of the character's life gauge. Bikers‚ ninjas‚ boxers‚ and other unsavory types populate eight themed stages that range from an amusement park and stadium to a ship and jungle. Collect food to restore health and grab weapons such as bombs‚ knives‚ and lead pipes to help repel advancing enemies.</gameplot>
  1072. </rom>
  1073. <rom>
  1074. <id>c54e2c97ddcd47b7443ce3968efe843a</id>
  1075. <name>Streets of Rage 3</name>
  1076. <filename>E:\Emulators\Gens\Roms\Streets of Rage 3 (U) [!].gen</filename>
  1077. <platform>Sega Genesis</platform>
  1078. <thumb>E:\Emulators\Gens\Roms\Streets of Rage 3 (U) [!]_thumb.jpg</thumb>
  1079. <fanart>E:\Emulators\Gens\Roms\Streets of Rage 3 (U) [!]_fanart.jpg</fanart>
  1080. <extrafanart>E:\Emulators\Gens\Roms\</extrafanart>
  1081. <genre>Action</genre>
  1082. <release>1994</release>
  1083. <publisher>Sega AM7</publisher>
  1084. <gameplot>Just when you thought peace had been restored to the city streets‚ Mr. X's gang of hoodlums have taken over - again! This time‚ they've replaced public officials with androids that are indistinguishable from their human counterparts. Ex-cops Axel and Blaze have been informed of this robotic coup‚ and there's going to be hell to pay. After teaming up with reformed criminal Dr. Zan and the rollerblading teenager Skate‚ they're going after the robots - and‚ ultimately‚ Mr. X.Get ready for more side-scrolling‚ butt-kicking mayhem than you've ever seen before -- Streets of Rage 3 is just as big as its predescessors‚ and packed with more bad guys‚ more special moves‚ and more violent thrills than ever before!</gameplot>
  1085. </rom>
  1086. </roms>
  1087. </launcher>
  1088. </launchers>
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