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- 15:23:55: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
- 15:23:55: -------------------------------
- 15:23:55: CPU Name: Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz
- 15:23:55: CPU Speed: 3093MHz
- 15:23:55: Physical Memory: 4095MB Total, 3648MB Free
- 15:23:55: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 15:23:55: monitor 1: pos={0, 0}, size={1920, 1080}
- 15:23:55: monitor 2: pos={1920, 0}, size={1920, 1080}
- 15:23:55: Windows Version: 6.1 Build 7601 S
- 15:23:55: Aero is Disabled
- 15:23:55: -------------------------------
- 15:23:55: OBS Modules:
- 15:23:55: Base Address Module
- 15:23:55: 01150000 OBS.exe
- 15:23:55: 62550000 OBSApi.dll
- 15:23:55: 74200000 DShowPlugin.dll
- 15:23:55: 741E0000 GraphicsCapture.dll
- 15:23:55: 741C0000 NoiseGate.dll
- 15:23:55: 741A0000 PSVPlugin.dll
- 15:23:55: 74180000 scenesw.dll
- 15:23:55: ------------------------------------------
- 15:23:55: Adapter 1
- 15:23:55: Video Adapter: NVIDIA GeForce GTX 660
- 15:23:55: Video Adapter Dedicated Video Memory: 2086469632
- 15:23:55: Video Adapter Shared System Memory: 2147807232
- 15:23:55: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 15:23:55: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 15:23:56: =====Stream Start: 2014-03-15, 15:23:56===============================================
- 15:23:56: Multithreaded optimizations: On
- 15:23:56: Base resolution: 1920x1080
- 15:23:56: Output resolution: 1280x720
- 15:23:56: ------------------------------------------
- 15:23:56: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 15:23:56: ------------------------------------------
- 15:23:56: Audio Format: 48000 Hz
- 15:23:56: ------------------------------------------
- 15:23:56: Audio Channels: 2 Ch
- 15:23:56: Playback device {0.0.0.00000000}.{ded0018c-1fc7-41e0-ab07-2fbb042d2c6a}
- 15:23:56: ------------------------------------------
- 15:23:56: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 15:23:56: ------------------------------------------
- 15:23:56: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 15:23:56: ------------------------------------------
- 15:23:56: Audio Encoding: AAC
- 15:23:56: bitrate: 128
- 15:23:56: Using Monitor Capture
- 15:23:56: Scene buffering time set to 400
- 15:23:56: ------------------------------------------
- 15:23:56: Video Encoding: x264
- 15:23:56: fps: 30
- 15:23:56: width: 1280, height: 720
- 15:23:56: preset: veryfast
- 15:23:56: profile: high
- 15:23:56: keyint: 60
- 15:23:56: CBR: yes
- 15:23:56: CFR: no
- 15:23:56: max bitrate: 3000
- 15:23:56: buffer size: 3000
- 15:23:56: ------------------------------------------
- 15:23:56: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 21654372
- 15:24:08: Using RTMP service: Twitch / Justin.tv
- 15:24:08: Server selection: rtmp://live-ams.justin.tv/app
- 15:24:08: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 15:24:08: Completed handshake with rtmp://live-ams.justin.tv/app in 378 ms.
- 15:24:09: SO_SNDBUF was at 8192
- 15:24:09: SO_SNDBUF is now 65536
- 15:25:27: Total frames encoded: 2725, total frames duplicated: 13 (0.48%)
- 15:25:27: Total frames rendered: 2729, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 15:25:28: RTMPPublisher::SocketLoop: Graceful loop exit
- 15:25:28: Average send payload: 8198 bytes, average send interval: 23 ms
- 15:25:28: Number of times waited to send: 0, Waited for a total of 0 bytes
- 15:25:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 15:25:28: Number of bytes sent: 27652613
- 15:25:29:
- 15:25:29: Profiler time results:
- 15:25:29:
- 15:25:29: ==============================================================
- 15:25:29: video thread frame - [100%] [avg time: 4.362 ms] [children: 85.2%] [unaccounted: 14.8%]
- 15:25:29: | scene->Preprocess - [81.2%] [avg time: 3.54 ms]
- 15:25:29: | GPU download and conversion - [4.01%] [avg time: 0.175 ms] [children: 2.89%] [unaccounted: 1.12%]
- 15:25:29: | | flush - [1.79%] [avg time: 0.078 ms]
- 15:25:29: | | CopyResource - [1.01%] [avg time: 0.044 ms]
- 15:25:29: | | conversion to 4:2:0 - [0.0917%] [avg time: 0.004 ms]
- 15:25:29: Convert444Threads - [100%] [avg time: 0.504 ms] [children: 99%] [unaccounted: 0.992%]
- 15:25:29: | Convert444toNV12 - [99%] [avg time: 0.499 ms]
- 15:25:29: encoder thread frame - [100%] [avg time: 1.018 ms] [children: 8.74%] [unaccounted: 91.3%]
- 15:25:29: | sending stuff out - [8.74%] [avg time: 0.089 ms]
- 15:25:29: ==============================================================
- 15:25:29:
- 15:25:29:
- 15:25:29: Profiler CPU results:
- 15:25:29:
- 15:25:29: ==============================================================
- 15:25:29: video thread frame - [cpu time: avg 2.726 ms, total 7441.25 ms] [avg calls per frame: 1]
- 15:25:29: | scene->Preprocess - [cpu time: avg 2.126 ms, total 5803.24 ms] [avg calls per frame: 1]
- 15:25:29: | GPU download and conversion - [cpu time: avg 0.125 ms, total 343.202 ms] [avg calls per frame: 1]
- 15:25:29: | | flush - [cpu time: avg 0.068 ms, total 187.201 ms] [avg calls per frame: 1]
- 15:25:29: | | CopyResource - [cpu time: avg 0.017 ms, total 46.801 ms] [avg calls per frame: 1]
- 15:25:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:25:29: Convert444Threads - [cpu time: avg 0.465 ms, total 2527.21 ms] [avg calls per frame: 2]
- 15:25:29: | Convert444toNV12 - [cpu time: avg 0.462 ms, total 2511.61 ms] [avg calls per frame: 2]
- 15:25:29: encoder thread frame - [cpu time: avg 0.35 ms, total 951.606 ms] [avg calls per frame: 1]
- 15:25:29: | sending stuff out - [cpu time: avg 0.138 ms, total 374.402 ms] [avg calls per frame: 1]
- 15:25:29: ==============================================================
- 15:25:29:
- 15:25:29: =====Stream End: 2014-03-15, 15:25:29=================================================
- 15:25:31: =====Stream Start: 2014-03-15, 15:25:31===============================================
- 15:25:31: Multithreaded optimizations: On
- 15:25:31: Base resolution: 1920x1080
- 15:25:31: Output resolution: 1280x720
- 15:25:31: ------------------------------------------
- 15:25:31: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 15:25:31: ------------------------------------------
- 15:25:31: Audio Format: 48000 Hz
- 15:25:31: ------------------------------------------
- 15:25:31: Audio Channels: 2 Ch
- 15:25:31: Playback device {0.0.0.00000000}.{ded0018c-1fc7-41e0-ab07-2fbb042d2c6a}
- 15:25:31: ------------------------------------------
- 15:25:31: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 15:25:31: ------------------------------------------
- 15:25:31: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 15:25:31: ------------------------------------------
- 15:25:31: Audio Encoding: AAC
- 15:25:31: bitrate: 128
- 15:25:31: Using Monitor Capture
- 15:25:31: Scene buffering time set to 400
- 15:25:31: ------------------------------------------
- 15:25:31: Video Encoding: x264
- 15:25:31: fps: 30
- 15:25:31: width: 1280, height: 720
- 15:25:31: preset: veryfast
- 15:25:31: profile: high
- 15:25:31: keyint: 60
- 15:25:31: CBR: yes
- 15:25:31: CFR: no
- 15:25:31: max bitrate: 3000
- 15:25:31: buffer size: 3000
- 15:25:31: ------------------------------------------
- 15:25:42: Using RTMP service: Twitch / Justin.tv
- 15:25:42: Server selection: rtmp://live-ams.justin.tv/app
- 15:25:42: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 15:25:43: Completed handshake with rtmp://live-ams.justin.tv/app in 401 ms.
- 15:25:44: SO_SNDBUF was at 8192
- 15:25:44: SO_SNDBUF is now 65536
- 15:32:53: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 15:32:53: CUDA loaded successfully
- 15:32:53: 1 CUDA capable devices found
- 15:32:53: [ GPU #0 - < GeForce GTX 660 > has Compute SM 3.0, NVENC Available ]
- 16:28:44: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 80
- 16:51:11: Total frames encoded: 154181, total frames duplicated: 299 (0.19%)
- 16:51:11: Total frames rendered: 154164, number of late frames: 7 (0.00%) (it's okay for some frames to be late)
- 16:51:12: RTMPPublisher::SocketLoop: Graceful loop exit
- 16:51:12: Average send payload: 9608 bytes, average send interval: 26 ms
- 16:51:12: Number of times waited to send: 0, Waited for a total of 0 bytes
- 16:51:12: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 16:51:12: Number of bytes sent: 1881906169
- 16:51:12:
- 16:51:12: Profiler time results:
- 16:51:12:
- 16:51:12: ==============================================================
- 16:51:12: video thread frame - [100%] [avg time: 6.433 ms] [children: 93.7%] [unaccounted: 6.28%]
- 16:51:12: | scene->Preprocess - [90.2%] [avg time: 5.802 ms]
- 16:51:12: | GPU download and conversion - [3.53%] [avg time: 0.227 ms] [children: 3.05%] [unaccounted: 0.482%]
- 16:51:12: | | flush - [2.49%] [avg time: 0.16 ms]
- 16:51:12: | | CopyResource - [0.513%] [avg time: 0.033 ms]
- 16:51:12: | | conversion to 4:2:0 - [0.0466%] [avg time: 0.003 ms]
- 16:51:12: Convert444Threads - [100%] [avg time: 0.55 ms] [children: 99.1%] [unaccounted: 0.909%]
- 16:51:12: | Convert444toNV12 - [99.1%] [avg time: 0.545 ms]
- 16:51:12: encoder thread frame - [100%] [avg time: 1.071 ms] [children: 9.71%] [unaccounted: 90.3%]
- 16:51:12: | sending stuff out - [9.71%] [avg time: 0.104 ms]
- 16:51:12: ==============================================================
- 16:51:12:
- 16:51:12:
- 16:51:12: Profiler CPU results:
- 16:51:12:
- 16:51:12: ==============================================================
- 16:51:12: video thread frame - [cpu time: avg 2.611 ms, total 402670 ms] [avg calls per frame: 1]
- 16:51:12: | scene->Preprocess - [cpu time: avg 2.176 ms, total 335511 ms] [avg calls per frame: 1]
- 16:51:12: | GPU download and conversion - [cpu time: avg 0.112 ms, total 17300.5 ms] [avg calls per frame: 1]
- 16:51:12: | | flush - [cpu time: avg 0.079 ms, total 12261.7 ms] [avg calls per frame: 1]
- 16:51:12: | | CopyResource - [cpu time: avg 0.013 ms, total 2059.21 ms] [avg calls per frame: 1]
- 16:51:12: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 436.802 ms] [avg calls per frame: 1]
- 16:51:12: Convert444Threads - [cpu time: avg 0.569 ms, total 175470 ms] [avg calls per frame: 2]
- 16:51:12: | Convert444toNV12 - [cpu time: avg 0.566 ms, total 174518 ms] [avg calls per frame: 2]
- 16:51:12: encoder thread frame - [cpu time: avg 0.38 ms, total 58609.6 ms] [avg calls per frame: 1]
- 16:51:12: | sending stuff out - [cpu time: avg 0.134 ms, total 20701.3 ms] [avg calls per frame: 1]
- 16:51:12: ==============================================================
- 16:51:12:
- 16:51:12: =====Stream End: 2014-03-15, 16:51:12=================================================
- Last game capture log:
- 2013-12-14, 10:37:53: we're booting up:
- 10:37:53: CaptureThread: attached to process chrome.exe
- 10:37:53: D3D9 Present
- 10:37:53: (half life scientist) everything.. seems to be in order
- 10:37:53: D3D9EndScene called
- 10:37:53: D3DPRESENT_PARAMETERS {
- 10:37:53: BackBufferWidth: 1
- 10:37:53: BackBufferHeight: 1
- 10:37:53: BackBufferFormat: D3DFMT_A8R8G8B8
- 10:37:53: BackBufferCount: 1
- 10:37:53: MultiSampleType: D3DMULTISAMPLE_NONE
- 10:37:53: MultiSampleQuality: 0
- 10:37:53: SwapEffect: D3DSWAPEFFECT_COPY
- 10:37:53: hDeviceWindow: 65552
- 10:37:53: Windowed: true
- 10:37:53: EnableAutoDepthStencil: false
- 10:37:53: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 10:37:53: Flags: None
- 10:37:53: FullScreen_RefreshRateInHz: 0
- 10:37:53: PresentationInterval: 1
- 10:37:53: };
- 10:37:53: successfully set up d3d9 hooks
- 10:37:53: D3D9SwapPresent called
- 10:37:54: DoD3D9GPUHook: success - d3d9ex
- 10:37:54: D3DSURFACE_DESC {
- 10:37:54: Format: D3DFMT_A8R8G8B8
- 10:37:54: Type: D3DRTYPE_SURFACE
- 10:37:54: Usage: D3DUSAGE_RENDERTARGET
- 10:37:54: Pool: D3DPOOL_DEFAULT
- 10:37:54: MultiSampleType: D3DMULTISAMPLE_NONE
- 10:37:54: MultiSampleQuality: 0
- 10:37:54: Width: 1
- 10:37:54: Height: 1
- 10:37:54: };
- 10:37:54: successfully capturing d3d9 frames via GPU
- 10:39:40: ---------------------- Cleared D3D9 Capture ----------------------
- 10:39:42: D3D9EndScene called
- 10:39:42: D3D9SwapPresent called
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