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  1. 15:23:55: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
  2. 15:23:55: -------------------------------
  3. 15:23:55: CPU Name: Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz
  4. 15:23:55: CPU Speed: 3093MHz
  5. 15:23:55: Physical Memory: 4095MB Total, 3648MB Free
  6. 15:23:55: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 15:23:55: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 15:23:55: monitor 2: pos={1920, 0}, size={1920, 1080}
  9. 15:23:55: Windows Version: 6.1 Build 7601 S
  10. 15:23:55: Aero is Disabled
  11. 15:23:55: -------------------------------
  12. 15:23:55: OBS Modules:
  13. 15:23:55: Base Address Module
  14. 15:23:55: 01150000 OBS.exe
  15. 15:23:55: 62550000 OBSApi.dll
  16. 15:23:55: 74200000 DShowPlugin.dll
  17. 15:23:55: 741E0000 GraphicsCapture.dll
  18. 15:23:55: 741C0000 NoiseGate.dll
  19. 15:23:55: 741A0000 PSVPlugin.dll
  20. 15:23:55: 74180000 scenesw.dll
  21. 15:23:55: ------------------------------------------
  22. 15:23:55: Adapter 1
  23. 15:23:55: Video Adapter: NVIDIA GeForce GTX 660
  24. 15:23:55: Video Adapter Dedicated Video Memory: 2086469632
  25. 15:23:55: Video Adapter Shared System Memory: 2147807232
  26. 15:23:55: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  27. 15:23:55: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
  28. 15:23:56: =====Stream Start: 2014-03-15, 15:23:56===============================================
  29. 15:23:56: Multithreaded optimizations: On
  30. 15:23:56: Base resolution: 1920x1080
  31. 15:23:56: Output resolution: 1280x720
  32. 15:23:56: ------------------------------------------
  33. 15:23:56: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
  34. 15:23:56: ------------------------------------------
  35. 15:23:56: Audio Format: 48000 Hz
  36. 15:23:56: ------------------------------------------
  37. 15:23:56: Audio Channels: 2 Ch
  38. 15:23:56: Playback device {0.0.0.00000000}.{ded0018c-1fc7-41e0-ab07-2fbb042d2c6a}
  39. 15:23:56: ------------------------------------------
  40. 15:23:56: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
  41. 15:23:56: ------------------------------------------
  42. 15:23:56: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  43. 15:23:56: ------------------------------------------
  44. 15:23:56: Audio Encoding: AAC
  45. 15:23:56: bitrate: 128
  46. 15:23:56: Using Monitor Capture
  47. 15:23:56: Scene buffering time set to 400
  48. 15:23:56: ------------------------------------------
  49. 15:23:56: Video Encoding: x264
  50. 15:23:56: fps: 30
  51. 15:23:56: width: 1280, height: 720
  52. 15:23:56: preset: veryfast
  53. 15:23:56: profile: high
  54. 15:23:56: keyint: 60
  55. 15:23:56: CBR: yes
  56. 15:23:56: CFR: no
  57. 15:23:56: max bitrate: 3000
  58. 15:23:56: buffer size: 3000
  59. 15:23:56: ------------------------------------------
  60. 15:23:56: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 21654372
  61. 15:24:08: Using RTMP service: Twitch / Justin.tv
  62. 15:24:08: Server selection: rtmp://live-ams.justin.tv/app
  63. 15:24:08: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  64. 15:24:08: Completed handshake with rtmp://live-ams.justin.tv/app in 378 ms.
  65. 15:24:09: SO_SNDBUF was at 8192
  66. 15:24:09: SO_SNDBUF is now 65536
  67. 15:25:27: Total frames encoded: 2725, total frames duplicated: 13 (0.48%)
  68. 15:25:27: Total frames rendered: 2729, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  69. 15:25:28: RTMPPublisher::SocketLoop: Graceful loop exit
  70. 15:25:28: Average send payload: 8198 bytes, average send interval: 23 ms
  71. 15:25:28: Number of times waited to send: 0, Waited for a total of 0 bytes
  72. 15:25:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  73. 15:25:28: Number of bytes sent: 27652613
  74. 15:25:29:
  75. 15:25:29: Profiler time results:
  76. 15:25:29:
  77. 15:25:29: ==============================================================
  78. 15:25:29: video thread frame - [100%] [avg time: 4.362 ms] [children: 85.2%] [unaccounted: 14.8%]
  79. 15:25:29: | scene->Preprocess - [81.2%] [avg time: 3.54 ms]
  80. 15:25:29: | GPU download and conversion - [4.01%] [avg time: 0.175 ms] [children: 2.89%] [unaccounted: 1.12%]
  81. 15:25:29: | | flush - [1.79%] [avg time: 0.078 ms]
  82. 15:25:29: | | CopyResource - [1.01%] [avg time: 0.044 ms]
  83. 15:25:29: | | conversion to 4:2:0 - [0.0917%] [avg time: 0.004 ms]
  84. 15:25:29: Convert444Threads - [100%] [avg time: 0.504 ms] [children: 99%] [unaccounted: 0.992%]
  85. 15:25:29: | Convert444toNV12 - [99%] [avg time: 0.499 ms]
  86. 15:25:29: encoder thread frame - [100%] [avg time: 1.018 ms] [children: 8.74%] [unaccounted: 91.3%]
  87. 15:25:29: | sending stuff out - [8.74%] [avg time: 0.089 ms]
  88. 15:25:29: ==============================================================
  89. 15:25:29:
  90. 15:25:29:
  91. 15:25:29: Profiler CPU results:
  92. 15:25:29:
  93. 15:25:29: ==============================================================
  94. 15:25:29: video thread frame - [cpu time: avg 2.726 ms, total 7441.25 ms] [avg calls per frame: 1]
  95. 15:25:29: | scene->Preprocess - [cpu time: avg 2.126 ms, total 5803.24 ms] [avg calls per frame: 1]
  96. 15:25:29: | GPU download and conversion - [cpu time: avg 0.125 ms, total 343.202 ms] [avg calls per frame: 1]
  97. 15:25:29: | | flush - [cpu time: avg 0.068 ms, total 187.201 ms] [avg calls per frame: 1]
  98. 15:25:29: | | CopyResource - [cpu time: avg 0.017 ms, total 46.801 ms] [avg calls per frame: 1]
  99. 15:25:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 15:25:29: Convert444Threads - [cpu time: avg 0.465 ms, total 2527.21 ms] [avg calls per frame: 2]
  101. 15:25:29: | Convert444toNV12 - [cpu time: avg 0.462 ms, total 2511.61 ms] [avg calls per frame: 2]
  102. 15:25:29: encoder thread frame - [cpu time: avg 0.35 ms, total 951.606 ms] [avg calls per frame: 1]
  103. 15:25:29: | sending stuff out - [cpu time: avg 0.138 ms, total 374.402 ms] [avg calls per frame: 1]
  104. 15:25:29: ==============================================================
  105. 15:25:29:
  106. 15:25:29: =====Stream End: 2014-03-15, 15:25:29=================================================
  107. 15:25:31: =====Stream Start: 2014-03-15, 15:25:31===============================================
  108. 15:25:31: Multithreaded optimizations: On
  109. 15:25:31: Base resolution: 1920x1080
  110. 15:25:31: Output resolution: 1280x720
  111. 15:25:31: ------------------------------------------
  112. 15:25:31: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
  113. 15:25:31: ------------------------------------------
  114. 15:25:31: Audio Format: 48000 Hz
  115. 15:25:31: ------------------------------------------
  116. 15:25:31: Audio Channels: 2 Ch
  117. 15:25:31: Playback device {0.0.0.00000000}.{ded0018c-1fc7-41e0-ab07-2fbb042d2c6a}
  118. 15:25:31: ------------------------------------------
  119. 15:25:31: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
  120. 15:25:31: ------------------------------------------
  121. 15:25:31: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  122. 15:25:31: ------------------------------------------
  123. 15:25:31: Audio Encoding: AAC
  124. 15:25:31: bitrate: 128
  125. 15:25:31: Using Monitor Capture
  126. 15:25:31: Scene buffering time set to 400
  127. 15:25:31: ------------------------------------------
  128. 15:25:31: Video Encoding: x264
  129. 15:25:31: fps: 30
  130. 15:25:31: width: 1280, height: 720
  131. 15:25:31: preset: veryfast
  132. 15:25:31: profile: high
  133. 15:25:31: keyint: 60
  134. 15:25:31: CBR: yes
  135. 15:25:31: CFR: no
  136. 15:25:31: max bitrate: 3000
  137. 15:25:31: buffer size: 3000
  138. 15:25:31: ------------------------------------------
  139. 15:25:42: Using RTMP service: Twitch / Justin.tv
  140. 15:25:42: Server selection: rtmp://live-ams.justin.tv/app
  141. 15:25:42: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  142. 15:25:43: Completed handshake with rtmp://live-ams.justin.tv/app in 401 ms.
  143. 15:25:44: SO_SNDBUF was at 8192
  144. 15:25:44: SO_SNDBUF is now 65536
  145. 15:32:53: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  146. 15:32:53: CUDA loaded successfully
  147. 15:32:53: 1 CUDA capable devices found
  148. 15:32:53: [ GPU #0 - < GeForce GTX 660 > has Compute SM 3.0, NVENC Available ]
  149. 16:28:44: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 80
  150. 16:51:11: Total frames encoded: 154181, total frames duplicated: 299 (0.19%)
  151. 16:51:11: Total frames rendered: 154164, number of late frames: 7 (0.00%) (it's okay for some frames to be late)
  152. 16:51:12: RTMPPublisher::SocketLoop: Graceful loop exit
  153. 16:51:12: Average send payload: 9608 bytes, average send interval: 26 ms
  154. 16:51:12: Number of times waited to send: 0, Waited for a total of 0 bytes
  155. 16:51:12: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  156. 16:51:12: Number of bytes sent: 1881906169
  157. 16:51:12:
  158. 16:51:12: Profiler time results:
  159. 16:51:12:
  160. 16:51:12: ==============================================================
  161. 16:51:12: video thread frame - [100%] [avg time: 6.433 ms] [children: 93.7%] [unaccounted: 6.28%]
  162. 16:51:12: | scene->Preprocess - [90.2%] [avg time: 5.802 ms]
  163. 16:51:12: | GPU download and conversion - [3.53%] [avg time: 0.227 ms] [children: 3.05%] [unaccounted: 0.482%]
  164. 16:51:12: | | flush - [2.49%] [avg time: 0.16 ms]
  165. 16:51:12: | | CopyResource - [0.513%] [avg time: 0.033 ms]
  166. 16:51:12: | | conversion to 4:2:0 - [0.0466%] [avg time: 0.003 ms]
  167. 16:51:12: Convert444Threads - [100%] [avg time: 0.55 ms] [children: 99.1%] [unaccounted: 0.909%]
  168. 16:51:12: | Convert444toNV12 - [99.1%] [avg time: 0.545 ms]
  169. 16:51:12: encoder thread frame - [100%] [avg time: 1.071 ms] [children: 9.71%] [unaccounted: 90.3%]
  170. 16:51:12: | sending stuff out - [9.71%] [avg time: 0.104 ms]
  171. 16:51:12: ==============================================================
  172. 16:51:12:
  173. 16:51:12:
  174. 16:51:12: Profiler CPU results:
  175. 16:51:12:
  176. 16:51:12: ==============================================================
  177. 16:51:12: video thread frame - [cpu time: avg 2.611 ms, total 402670 ms] [avg calls per frame: 1]
  178. 16:51:12: | scene->Preprocess - [cpu time: avg 2.176 ms, total 335511 ms] [avg calls per frame: 1]
  179. 16:51:12: | GPU download and conversion - [cpu time: avg 0.112 ms, total 17300.5 ms] [avg calls per frame: 1]
  180. 16:51:12: | | flush - [cpu time: avg 0.079 ms, total 12261.7 ms] [avg calls per frame: 1]
  181. 16:51:12: | | CopyResource - [cpu time: avg 0.013 ms, total 2059.21 ms] [avg calls per frame: 1]
  182. 16:51:12: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 436.802 ms] [avg calls per frame: 1]
  183. 16:51:12: Convert444Threads - [cpu time: avg 0.569 ms, total 175470 ms] [avg calls per frame: 2]
  184. 16:51:12: | Convert444toNV12 - [cpu time: avg 0.566 ms, total 174518 ms] [avg calls per frame: 2]
  185. 16:51:12: encoder thread frame - [cpu time: avg 0.38 ms, total 58609.6 ms] [avg calls per frame: 1]
  186. 16:51:12: | sending stuff out - [cpu time: avg 0.134 ms, total 20701.3 ms] [avg calls per frame: 1]
  187. 16:51:12: ==============================================================
  188. 16:51:12:
  189. 16:51:12: =====Stream End: 2014-03-15, 16:51:12=================================================
  190.  
  191.  
  192. Last game capture log:
  193. 2013-12-14, 10:37:53: we're booting up:
  194. 10:37:53: CaptureThread: attached to process chrome.exe
  195. 10:37:53: D3D9 Present
  196. 10:37:53: (half life scientist) everything.. seems to be in order
  197. 10:37:53: D3D9EndScene called
  198. 10:37:53: D3DPRESENT_PARAMETERS {
  199. 10:37:53: BackBufferWidth: 1
  200. 10:37:53: BackBufferHeight: 1
  201. 10:37:53: BackBufferFormat: D3DFMT_A8R8G8B8
  202. 10:37:53: BackBufferCount: 1
  203. 10:37:53: MultiSampleType: D3DMULTISAMPLE_NONE
  204. 10:37:53: MultiSampleQuality: 0
  205. 10:37:53: SwapEffect: D3DSWAPEFFECT_COPY
  206. 10:37:53: hDeviceWindow: 65552
  207. 10:37:53: Windowed: true
  208. 10:37:53: EnableAutoDepthStencil: false
  209. 10:37:53: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  210. 10:37:53: Flags: None
  211. 10:37:53: FullScreen_RefreshRateInHz: 0
  212. 10:37:53: PresentationInterval: 1
  213. 10:37:53: };
  214. 10:37:53: successfully set up d3d9 hooks
  215. 10:37:53: D3D9SwapPresent called
  216. 10:37:54: DoD3D9GPUHook: success - d3d9ex
  217. 10:37:54: D3DSURFACE_DESC {
  218. 10:37:54: Format: D3DFMT_A8R8G8B8
  219. 10:37:54: Type: D3DRTYPE_SURFACE
  220. 10:37:54: Usage: D3DUSAGE_RENDERTARGET
  221. 10:37:54: Pool: D3DPOOL_DEFAULT
  222. 10:37:54: MultiSampleType: D3DMULTISAMPLE_NONE
  223. 10:37:54: MultiSampleQuality: 0
  224. 10:37:54: Width: 1
  225. 10:37:54: Height: 1
  226. 10:37:54: };
  227. 10:37:54: successfully capturing d3d9 frames via GPU
  228. 10:39:40: ---------------------- Cleared D3D9 Capture ----------------------
  229. 10:39:42: D3D9EndScene called
  230. 10:39:42: D3D9SwapPresent called
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