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Mar 20th, 2013
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  1. version=11;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "chernarus",
  7. "ca_modules_animals",
  8. "dayz_code",
  9. "dayz_weapons",
  10. "dayz_equip",
  11. "dayz_vehicles",
  12. "cacharacters_pmc",
  13. "ca_modules_functions",
  14. "rmod"
  15. };
  16. addOnsAuto[]=
  17. {
  18. "dayz_weapons",
  19. "ca_modules_functions",
  20. "chernarus"
  21. };
  22. randomSeed=11171215;
  23. class Intel
  24. {
  25. briefingName="DayZ Chernarus";
  26. briefingDescription="DayZ";
  27. startWeather=0.067362607;
  28. forecastWeather=0.52341133;
  29. year=2008;
  30. month=10;
  31. day=1;
  32. hour=12;
  33. };
  34. class Groups
  35. {
  36. items=2;
  37. class Item0
  38. {
  39. side="WEST";
  40. class Vehicles
  41. {
  42. items=100;
  43. class Item0
  44. {
  45. position[]={-18709.713,379.10086,25923.943};
  46. azimut=-17.0839;
  47. id=11;
  48. side="WEST";
  49. vehicle="Survivor1_DZ";
  50. player="PLAY CDG";
  51. skill=0.60000002;
  52. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  53. };
  54. class Item1
  55. {
  56. position[]={-18621.865,368.67456,25857.564};
  57. azimut=-17.0839;
  58. id=0;
  59. side="WEST";
  60. vehicle="Survivor1_DZ";
  61. player="PLAYER COMMANDER";
  62. leader=1;
  63. rank="SERGEANT";
  64. skill=0.60000002;
  65. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  66. };
  67. class Item2
  68. {
  69. position[]={-18688.303,376.65714,25929.211};
  70. azimut=-17.083944;
  71. id=5;
  72. side="WEST";
  73. vehicle="Survivor1_DZ";
  74. player="PLAY CDG";
  75. skill=0.60000002;
  76. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  77. };
  78. class Item3
  79. {
  80. position[]={-18682.584,376.26038,25925.459};
  81. azimut=-17.083944;
  82. id=8;
  83. side="WEST";
  84. vehicle="Survivor1_DZ";
  85. player="PLAY CDG";
  86. skill=0.60000002;
  87. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  88. };
  89. class Item4
  90. {
  91. position[]={-18687.459,377.10449,25918.287};
  92. azimut=-17.083944;
  93. id=18;
  94. side="WEST";
  95. vehicle="Survivor1_DZ";
  96. player="PLAY CDG";
  97. skill=0.60000002;
  98. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  99. };
  100. class Item5
  101. {
  102. position[]={-18676.068,374.91525,25883.367};
  103. azimut=-17.083944;
  104. id=2;
  105. side="WEST";
  106. vehicle="Survivor1_DZ";
  107. player="PLAY CDG";
  108. skill=0.60000002;
  109. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  110. };
  111. class Item6
  112. {
  113. position[]={-18666.736,373.7807,25882.564};
  114. azimut=-17.083937;
  115. id=9;
  116. side="WEST";
  117. vehicle="Survivor1_DZ";
  118. player="PLAY CDG";
  119. skill=0.60000002;
  120. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  121. };
  122. class Item7
  123. {
  124. position[]={-18677.256,374.87363,25875.359};
  125. azimut=-17.083944;
  126. id=21;
  127. side="WEST";
  128. vehicle="Survivor1_DZ";
  129. player="PLAY CDG";
  130. skill=0.60000002;
  131. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  132. };
  133. class Item8
  134. {
  135. position[]={-18668.533,373.86163,25875.471};
  136. azimut=-17.083944;
  137. id=13;
  138. side="WEST";
  139. vehicle="Survivor1_DZ";
  140. player="PLAY CDG";
  141. skill=0.60000002;
  142. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  143. };
  144. class Item9
  145. {
  146. position[]={-18663.287,373.24832,25870.119};
  147. azimut=-17.083944;
  148. id=7;
  149. side="WEST";
  150. vehicle="Survivor1_DZ";
  151. player="PLAY CDG";
  152. skill=0.60000002;
  153. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  154. };
  155. class Item10
  156. {
  157. position[]={-18661.123,377.98538,25820.361};
  158. azimut=-17.0839;
  159. id=36;
  160. side="WEST";
  161. vehicle="Survivor1_DZ";
  162. player="PLAY CDG";
  163. skill=0.60000002;
  164. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  165. };
  166. class Item11
  167. {
  168. position[]={-18649.176,377.9733,25812.715};
  169. azimut=-17.083944;
  170. id=25;
  171. side="WEST";
  172. vehicle="Survivor1_DZ";
  173. player="PLAY CDG";
  174. skill=0.60000002;
  175. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  176. };
  177. class Item12
  178. {
  179. position[]={-18638.869,376.69266,25814.705};
  180. azimut=-17.083944;
  181. id=43;
  182. side="WEST";
  183. vehicle="Survivor1_DZ";
  184. player="PLAY CDG";
  185. skill=0.60000002;
  186. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  187. };
  188. class Item13
  189. {
  190. position[]={-18639.711,375.18839,25825.629};
  191. azimut=-17.083944;
  192. id=30;
  193. side="WEST";
  194. vehicle="Survivor1_DZ";
  195. player="PLAY CDG";
  196. skill=0.60000002;
  197. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  198. };
  199. class Item14
  200. {
  201. position[]={-18633.994,375.13135,25821.877};
  202. azimut=-17.083944;
  203. id=33;
  204. side="WEST";
  205. vehicle="Survivor1_DZ";
  206. player="PLAY CDG";
  207. skill=0.60000002;
  208. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  209. };
  210. class Item15
  211. {
  212. position[]={-18642.889,370.10095,25936.814};
  213. azimut=-17.083944;
  214. id=1;
  215. side="WEST";
  216. vehicle="Survivor1_DZ";
  217. player="PLAY CDG";
  218. skill=0.60000002;
  219. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  220. };
  221. class Item16
  222. {
  223. position[]={-18631.178,368.21561,25939.166};
  224. azimut=-17.083944;
  225. id=4;
  226. side="WEST";
  227. vehicle="Survivor1_DZ";
  228. player="PLAY CDG";
  229. skill=0.60000002;
  230. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  231. };
  232. class Item17
  233. {
  234. position[]={-18629.029,368.01089,25931.107};
  235. azimut=-17.083944;
  236. id=3;
  237. side="WEST";
  238. vehicle="Survivor1_DZ";
  239. player="PLAY CDG";
  240. skill=0.60000002;
  241. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  242. };
  243. class Item18
  244. {
  245. position[]={-18626.061,367.45322,25936.725};
  246. azimut=-17.083944;
  247. id=6;
  248. side="WEST";
  249. vehicle="Survivor1_DZ";
  250. player="PLAY CDG";
  251. skill=0.60000002;
  252. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  253. };
  254. class Item19
  255. {
  256. position[]={-18614.33,365.82504,25941.484};
  257. azimut=-17.083944;
  258. id=10;
  259. side="WEST";
  260. vehicle="Survivor1_DZ";
  261. player="PLAY CDG";
  262. skill=0.60000002;
  263. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  264. };
  265. class Item20
  266. {
  267. position[]={-18622.834,367.28461,25889.133};
  268. azimut=-17.083944;
  269. id=16;
  270. side="WEST";
  271. vehicle="Survivor1_DZ";
  272. player="PLAY CDG";
  273. skill=0.60000002;
  274. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  275. };
  276. class Item21
  277. {
  278. position[]={-18617.35,366.46024,25887.637};
  279. azimut=-17.083944;
  280. id=19;
  281. side="WEST";
  282. vehicle="Survivor1_DZ";
  283. player="PLAY CDG";
  284. skill=0.60000002;
  285. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  286. };
  287. class Item22
  288. {
  289. position[]={-18623.279,367.5733,25880.313};
  290. azimut=-17.083944;
  291. id=15;
  292. side="WEST";
  293. vehicle="Survivor1_DZ";
  294. player="PLAY CDG";
  295. skill=0.60000002;
  296. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  297. };
  298. class Item23
  299. {
  300. position[]={-18614.939,366.3443,25880.193};
  301. azimut=-17.083944;
  302. id=23;
  303. side="WEST";
  304. vehicle="Survivor1_DZ";
  305. player="PLAY CDG";
  306. skill=0.60000002;
  307. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  308. };
  309. class Item24
  310. {
  311. position[]={-18594.299,369.4205,25833.232};
  312. azimut=-17.083944;
  313. id=26;
  314. side="WEST";
  315. vehicle="Survivor1_DZ";
  316. player="PLAY CDG";
  317. skill=0.60000002;
  318. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  319. };
  320. class Item25
  321. {
  322. position[]={-18586.15,368.11218,25838.479};
  323. azimut=-17.083944;
  324. id=29;
  325. side="WEST";
  326. vehicle="Survivor1_DZ";
  327. player="PLAY CDG";
  328. skill=0.60000002;
  329. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  330. };
  331. class Item26
  332. {
  333. position[]={-18574.686,368.08743,25834.701};
  334. azimut=-17.083944;
  335. id=31;
  336. side="WEST";
  337. vehicle="Survivor1_DZ";
  338. player="PLAY CDG";
  339. skill=0.60000002;
  340. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  341. };
  342. class Item27
  343. {
  344. position[]={-18580.439,369.43292,25827.525};
  345. azimut=-17.083944;
  346. id=28;
  347. side="WEST";
  348. vehicle="Survivor1_DZ";
  349. player="PLAY CDG";
  350. skill=0.60000002;
  351. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  352. };
  353. class Item28
  354. {
  355. position[]={-18561.619,367.64288,25833.338};
  356. azimut=-17.083944;
  357. id=35;
  358. side="WEST";
  359. vehicle="Survivor1_DZ";
  360. player="PLAY CDG";
  361. skill=0.60000002;
  362. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  363. };
  364. class Item29
  365. {
  366. position[]={-18627.479,378.36859,25779.785};
  367. azimut=-17.083944;
  368. id=27;
  369. side="WEST";
  370. vehicle="Survivor1_DZ";
  371. player="PLAY CDG";
  372. skill=0.60000002;
  373. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  374. };
  375. class Item30
  376. {
  377. position[]={-18618.145,377.61594,25778.982};
  378. azimut=-17.083937;
  379. id=34;
  380. side="WEST";
  381. vehicle="Survivor1_DZ";
  382. player="PLAY CDG";
  383. skill=0.60000002;
  384. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  385. };
  386. class Item31
  387. {
  388. position[]={-18628.666,378.7323,25771.777};
  389. azimut=-17.083944;
  390. id=46;
  391. side="WEST";
  392. vehicle="Survivor1_DZ";
  393. player="PLAY CDG";
  394. skill=0.60000002;
  395. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  396. };
  397. class Item32
  398. {
  399. position[]={-18619.943,378.01379,25771.889};
  400. azimut=-17.083944;
  401. id=38;
  402. side="WEST";
  403. vehicle="Survivor1_DZ";
  404. player="PLAY CDG";
  405. skill=0.60000002;
  406. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  407. };
  408. class Item33
  409. {
  410. position[]={-18614.697,377.77942,25766.537};
  411. azimut=-17.083944;
  412. id=32;
  413. side="WEST";
  414. vehicle="Survivor1_DZ";
  415. player="PLAY CDG";
  416. skill=0.60000002;
  417. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  418. };
  419. class Item34
  420. {
  421. position[]={-18571.658,373.2652,25791.953};
  422. azimut=-17.083944;
  423. id=47;
  424. side="WEST";
  425. vehicle="Survivor1_DZ";
  426. player="PLAY CDG";
  427. skill=0.60000002;
  428. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  429. };
  430. class Item35
  431. {
  432. position[]={-18574.244,374.07281,25785.553};
  433. azimut=-17.083944;
  434. id=41;
  435. side="WEST";
  436. vehicle="Survivor1_DZ";
  437. player="PLAY CDG";
  438. skill=0.60000002;
  439. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  440. };
  441. class Item36
  442. {
  443. position[]={-18574.689,374.82135,25776.732};
  444. azimut=-17.083944;
  445. id=40;
  446. side="WEST";
  447. vehicle="Survivor1_DZ";
  448. player="PLAY CDG";
  449. skill=0.60000002;
  450. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  451. };
  452. class Item37
  453. {
  454. position[]={-18568.76,373.73392,25784.055};
  455. azimut=-17.083944;
  456. id=44;
  457. side="WEST";
  458. vehicle="Survivor1_DZ";
  459. player="PLAY CDG";
  460. skill=0.60000002;
  461. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  462. };
  463. class Item38
  464. {
  465. position[]={-18566.35,374.19318,25776.613};
  466. azimut=-17.083944;
  467. id=48;
  468. side="WEST";
  469. vehicle="Survivor1_DZ";
  470. player="PLAY CDG";
  471. skill=0.60000002;
  472. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  473. };
  474. class Item39
  475. {
  476. position[]={-18542.127,369.41519,25802.873};
  477. azimut=-17.083944;
  478. id=39;
  479. side="WEST";
  480. vehicle="Survivor1_DZ";
  481. player="PLAY CDG";
  482. skill=0.60000002;
  483. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  484. };
  485. class Item40
  486. {
  487. position[]={-18542.178,370.36221,25795.197};
  488. azimut=-17.083944;
  489. id=37;
  490. side="WEST";
  491. vehicle="Survivor1_DZ";
  492. player="PLAY CDG";
  493. skill=0.60000002;
  494. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  495. };
  496. class Item41
  497. {
  498. position[]={-18535.23,369.33453,25799.787};
  499. azimut=-17.083944;
  500. id=45;
  501. side="WEST";
  502. vehicle="Survivor1_DZ";
  503. player="PLAY CDG";
  504. skill=0.60000002;
  505. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  506. };
  507. class Item42
  508. {
  509. position[]={-18537.447,370.52094,25791.564};
  510. azimut=-17.0839;
  511. id=49;
  512. side="WEST";
  513. vehicle="Survivor1_DZ";
  514. player="PLAY CDG";
  515. skill=0.60000002;
  516. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  517. };
  518. class Item43
  519. {
  520. position[]={-18529.76,370.31677,25790.068};
  521. azimut=-17.083944;
  522. id=42;
  523. side="WEST";
  524. vehicle="Survivor1_DZ";
  525. player="PLAY CDG";
  526. skill=0.60000002;
  527. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  528. };
  529. class Item44
  530. {
  531. position[]={-18620.248,366.76224,25895.535};
  532. azimut=-17.083944;
  533. id=22;
  534. side="WEST";
  535. vehicle="Survivor1_DZ";
  536. player="PLAY CDG";
  537. skill=0.60000002;
  538. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  539. };
  540. class Item45
  541. {
  542. position[]={-18594.338,363.16104,25898.777};
  543. azimut=-17.083944;
  544. id=12;
  545. side="WEST";
  546. vehicle="Survivor1_DZ";
  547. player="PLAY CDG";
  548. skill=0.60000002;
  549. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  550. };
  551. class Item46
  552. {
  553. position[]={-18590.717,362.69455,25906.455};
  554. azimut=-17.083944;
  555. id=14;
  556. side="WEST";
  557. vehicle="Survivor1_DZ";
  558. player="PLAY CDG";
  559. skill=0.60000002;
  560. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  561. };
  562. class Item47
  563. {
  564. position[]={-18586.039,362.83661,25895.146};
  565. azimut=-17.0839;
  566. id=24;
  567. side="WEST";
  568. vehicle="Survivor1_DZ";
  569. player="PLAY CDG";
  570. skill=0.60000002;
  571. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  572. };
  573. class Item48
  574. {
  575. position[]={-18583.822,362.44028,25903.369};
  576. azimut=-17.083944;
  577. id=20;
  578. side="WEST";
  579. vehicle="Survivor1_DZ";
  580. player="PLAY CDG";
  581. skill=0.60000002;
  582. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  583. };
  584. class Item49
  585. {
  586. position[]={-18578.352,362.62332,25893.65};
  587. azimut=-17.083944;
  588. id=17;
  589. side="WEST";
  590. vehicle="Survivor1_DZ";
  591. player="PLAY CDG";
  592. skill=0.60000002;
  593. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  594. };
  595. class Item50
  596. {
  597. position[]={-18589.107,364.56329,25868.42};
  598. azimut=-17.0839;
  599. id=51;
  600. side="WEST";
  601. vehicle="Survivor1_DZ";
  602. player="PLAY CDG";
  603. skill=0.60000002;
  604. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  605. };
  606. class Item51
  607. {
  608. position[]={-18585.486,363.83981,25876.096};
  609. azimut=-17.0839;
  610. id=52;
  611. side="WEST";
  612. vehicle="Survivor1_DZ";
  613. player="PLAY CDG";
  614. skill=0.60000002;
  615. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  616. };
  617. class Item52
  618. {
  619. position[]={-18580.811,364.6311,25864.789};
  620. azimut=-17.0839;
  621. id=55;
  622. side="WEST";
  623. vehicle="Survivor1_DZ";
  624. player="PLAY CDG";
  625. skill=0.60000002;
  626. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  627. };
  628. class Item53
  629. {
  630. position[]={-18573.123,364.64734,25863.293};
  631. azimut=-17.0839;
  632. id=53;
  633. side="WEST";
  634. vehicle="Survivor1_DZ";
  635. player="PLAY CDG";
  636. skill=0.60000002;
  637. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  638. };
  639. class Item54
  640. {
  641. position[]={-18578.592,363.87973,25873.01};
  642. azimut=-17.0839;
  643. id=54;
  644. side="WEST";
  645. vehicle="Survivor1_DZ";
  646. player="PLAY CDG";
  647. skill=0.60000002;
  648. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  649. };
  650. class Item55
  651. {
  652. position[]={-18554.619,366.84808,25838.199};
  653. azimut=-17.0839;
  654. id=70;
  655. side="WEST";
  656. vehicle="Survivor1_DZ";
  657. player="PLAY CDG";
  658. skill=0.60000002;
  659. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  660. };
  661. class Item56
  662. {
  663. position[]={-18536.924,364.28116,25856.363};
  664. azimut=-17.0839;
  665. id=60;
  666. side="WEST";
  667. vehicle="Survivor1_DZ";
  668. player="PLAY CDG";
  669. skill=0.60000002;
  670. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  671. };
  672. class Item57
  673. {
  674. position[]={-18541.484,365.39722,25848.006};
  675. azimut=-17.0839;
  676. id=68;
  677. side="WEST";
  678. vehicle="Survivor1_DZ";
  679. player="PLAY CDG";
  680. skill=0.60000002;
  681. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  682. };
  683. class Item58
  684. {
  685. position[]={-18535.697,361.19196,25889.92};
  686. azimut=-17.0839;
  687. id=66;
  688. side="WEST";
  689. vehicle="Survivor1_DZ";
  690. player="PLAY CDG";
  691. skill=0.60000002;
  692. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  693. };
  694. class Item59
  695. {
  696. position[]={-18556.799,362.52316,25886.559};
  697. azimut=-17.0839;
  698. id=61;
  699. side="WEST";
  700. vehicle="Survivor1_DZ";
  701. player="PLAY CDG";
  702. skill=0.60000002;
  703. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  704. };
  705. class Item60
  706. {
  707. position[]={-18540.119,366.15588,25837.639};
  708. azimut=-17.0839;
  709. id=63;
  710. side="WEST";
  711. vehicle="Survivor1_DZ";
  712. player="PLAY CDG";
  713. skill=0.60000002;
  714. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  715. };
  716. class Item61
  717. {
  718. position[]={-18557.191,361.5188,25907.502};
  719. azimut=-17.0839;
  720. id=72;
  721. side="WEST";
  722. vehicle="Survivor1_DZ";
  723. player="PLAY CDG";
  724. skill=0.60000002;
  725. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  726. };
  727. class Item62
  728. {
  729. position[]={-18534.881,361.54788,25883.451};
  730. azimut=-17.0839;
  731. id=57;
  732. side="WEST";
  733. vehicle="Survivor1_DZ";
  734. player="PLAY CDG";
  735. skill=0.60000002;
  736. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  737. };
  738. class Item63
  739. {
  740. position[]={-18492.018,358.1239,25864.77};
  741. azimut=-17.0839;
  742. id=58;
  743. side="WEST";
  744. vehicle="Survivor1_DZ";
  745. player="PLAY CDG";
  746. skill=0.60000002;
  747. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  748. };
  749. class Item64
  750. {
  751. position[]={-18548.377,364.74951,25858.338};
  752. azimut=-17.0839;
  753. id=62;
  754. side="WEST";
  755. vehicle="Survivor1_DZ";
  756. player="PLAY CDG";
  757. skill=0.60000002;
  758. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  759. };
  760. class Item65
  761. {
  762. position[]={-18531.674,362.74304,25865.973};
  763. azimut=-17.0839;
  764. id=75;
  765. side="WEST";
  766. vehicle="Survivor1_DZ";
  767. player="PLAY CDG";
  768. skill=0.60000002;
  769. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  770. };
  771. class Item66
  772. {
  773. position[]={-18542.076,363.42245,25868.705};
  774. azimut=-17.0839;
  775. id=56;
  776. side="WEST";
  777. vehicle="Survivor1_DZ";
  778. player="PLAY CDG";
  779. skill=0.60000002;
  780. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  781. };
  782. class Item67
  783. {
  784. position[]={-18531.908,364.96109,25843.186};
  785. azimut=-17.0839;
  786. id=73;
  787. side="WEST";
  788. vehicle="Survivor1_DZ";
  789. player="PLAY CDG";
  790. skill=0.60000002;
  791. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  792. };
  793. class Item68
  794. {
  795. position[]={-18546.604,363.06128,25874.902};
  796. azimut=-17.0839;
  797. id=69;
  798. side="WEST";
  799. vehicle="Survivor1_DZ";
  800. player="PLAY CDG";
  801. skill=0.60000002;
  802. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  803. };
  804. class Item69
  805. {
  806. position[]={-18544.24,361.39478,25898.492};
  807. azimut=-17.0839;
  808. id=67;
  809. side="WEST";
  810. vehicle="Survivor1_DZ";
  811. player="PLAY CDG";
  812. skill=0.60000002;
  813. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  814. };
  815. class Item70
  816. {
  817. position[]={-18522.299,363.3071,25849.818};
  818. azimut=-17.0839;
  819. id=65;
  820. side="WEST";
  821. vehicle="Survivor1_DZ";
  822. player="PLAY CDG";
  823. skill=0.60000002;
  824. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  825. };
  826. class Item71
  827. {
  828. position[]={-18523.123,361.07675,25872.494};
  829. azimut=-17.0839;
  830. id=74;
  831. side="WEST";
  832. vehicle="Survivor1_DZ";
  833. player="PLAY CDG";
  834. skill=0.60000002;
  835. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  836. };
  837. class Item72
  838. {
  839. position[]={-18523.936,359.72192,25890.746};
  840. azimut=-17.0839;
  841. id=71;
  842. side="WEST";
  843. vehicle="Survivor1_DZ";
  844. player="PLAY CDG";
  845. skill=0.60000002;
  846. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  847. };
  848. class Item73
  849. {
  850. position[]={-18500.25,357.3295,25881.143};
  851. azimut=-17.0839;
  852. id=59;
  853. side="WEST";
  854. vehicle="Survivor1_DZ";
  855. player="PLAY CDG";
  856. skill=0.60000002;
  857. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  858. };
  859. class Item74
  860. {
  861. position[]={-18501.477,358.40292,25871.605};
  862. azimut=-17.0839;
  863. id=64;
  864. side="WEST";
  865. vehicle="Survivor1_DZ";
  866. player="PLAY CDG";
  867. skill=0.60000002;
  868. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  869. };
  870. class Item75
  871. {
  872. position[]={-18685.943,380.97702,25778.736};
  873. azimut=-17.0839;
  874. id=81;
  875. side="WEST";
  876. vehicle="Survivor1_DZ";
  877. player="PLAY CDG";
  878. skill=0.60000002;
  879. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  880. };
  881. class Item76
  882. {
  883. position[]={-18676.607,381.13626,25777.932};
  884. azimut=-17.0839;
  885. id=83;
  886. side="WEST";
  887. vehicle="Survivor1_DZ";
  888. player="PLAY CDG";
  889. skill=0.60000002;
  890. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  891. };
  892. class Item77
  893. {
  894. position[]={-18673.16,381.31973,25765.486};
  895. azimut=-17.0839;
  896. id=82;
  897. side="WEST";
  898. vehicle="Survivor1_DZ";
  899. player="PLAY CDG";
  900. skill=0.60000002;
  901. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  902. };
  903. class Item78
  904. {
  905. position[]={-18678.406,381.20563,25770.838};
  906. azimut=-17.0839;
  907. id=84;
  908. side="WEST";
  909. vehicle="Survivor1_DZ";
  910. player="PLAY CDG";
  911. skill=0.60000002;
  912. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  913. };
  914. class Item79
  915. {
  916. position[]={-18687.127,381.04218,25770.729};
  917. azimut=-17.0839;
  918. id=85;
  919. side="WEST";
  920. vehicle="Survivor1_DZ";
  921. player="PLAY CDG";
  922. skill=0.60000002;
  923. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  924. };
  925. class Item80
  926. {
  927. position[]={-18701.404,380.21368,25802.305};
  928. azimut=-17.0839;
  929. id=77;
  930. side="WEST";
  931. vehicle="Survivor1_DZ";
  932. player="PLAY CDG";
  933. skill=0.60000002;
  934. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  935. };
  936. class Item81
  937. {
  938. position[]={-18704.852,379.64801,25814.75};
  939. azimut=-17.0839;
  940. id=78;
  941. side="WEST";
  942. vehicle="Survivor1_DZ";
  943. player="PLAY CDG";
  944. skill=0.60000002;
  945. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  946. };
  947. class Item82
  948. {
  949. position[]={-18706.65,379.97095,25807.654};
  950. azimut=-17.0839;
  951. id=79;
  952. side="WEST";
  953. vehicle="Survivor1_DZ";
  954. player="PLAY CDG";
  955. skill=0.60000002;
  956. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  957. };
  958. class Item83
  959. {
  960. position[]={-18714.186,379.82446,25815.553};
  961. azimut=-17.0839;
  962. id=76;
  963. side="WEST";
  964. vehicle="Survivor1_DZ";
  965. player="PLAY CDG";
  966. skill=0.60000002;
  967. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  968. };
  969. class Item84
  970. {
  971. position[]={-18715.373,380.10336,25807.545};
  972. azimut=-17.0839;
  973. id=80;
  974. side="WEST";
  975. vehicle="Survivor1_DZ";
  976. player="PLAY CDG";
  977. skill=0.60000002;
  978. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  979. };
  980. class Item85
  981. {
  982. position[]={-18705.834,378.42249,25845.074};
  983. azimut=-17.0839;
  984. id=97;
  985. side="WEST";
  986. vehicle="Survivor1_DZ";
  987. player="PLAY CDG";
  988. skill=0.60000002;
  989. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  990. };
  991. class Item86
  992. {
  993. position[]={-18709.279,378.23383,25857.52};
  994. azimut=-17.0839;
  995. id=98;
  996. side="WEST";
  997. vehicle="Survivor1_DZ";
  998. player="PLAY CDG";
  999. skill=0.60000002;
  1000. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1001. };
  1002. class Item87
  1003. {
  1004. position[]={-18711.08,378.61505,25850.424};
  1005. azimut=-17.0839;
  1006. id=99;
  1007. side="WEST";
  1008. vehicle="Survivor1_DZ";
  1009. player="PLAY CDG";
  1010. skill=0.60000002;
  1011. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1012. };
  1013. class Item88
  1014. {
  1015. position[]={-18719.803,379.19696,25850.314};
  1016. azimut=-17.0839;
  1017. id=100;
  1018. side="WEST";
  1019. vehicle="Survivor1_DZ";
  1020. player="PLAY CDG";
  1021. skill=0.60000002;
  1022. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1023. };
  1024. class Item89
  1025. {
  1026. position[]={-18718.615,378.89874,25858.322};
  1027. azimut=-17.0839;
  1028. id=96;
  1029. side="WEST";
  1030. vehicle="Survivor1_DZ";
  1031. player="PLAY CDG";
  1032. skill=0.60000002;
  1033. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1034. };
  1035. class Item90
  1036. {
  1037. position[]={-18728.51,380.05023,25920.119};
  1038. azimut=-17.0839;
  1039. id=87;
  1040. side="WEST";
  1041. vehicle="Survivor1_DZ";
  1042. player="PLAY CDG";
  1043. skill=0.60000002;
  1044. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1045. };
  1046. class Item91
  1047. {
  1048. position[]={-18711.279,378.60693,25884.557};
  1049. azimut=-17.0839;
  1050. id=92;
  1051. side="WEST";
  1052. vehicle="Survivor1_DZ";
  1053. player="PLAY CDG";
  1054. skill=0.60000002;
  1055. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1056. };
  1057. class Item92
  1058. {
  1059. position[]={-18731.955,379.22504,25932.564};
  1060. azimut=-17.0839;
  1061. id=88;
  1062. side="WEST";
  1063. vehicle="Survivor1_DZ";
  1064. player="PLAY CDG";
  1065. skill=0.60000002;
  1066. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1067. };
  1068. class Item93
  1069. {
  1070. position[]={-18733.756,379.63904,25925.471};
  1071. azimut=-17.0839;
  1072. id=89;
  1073. side="WEST";
  1074. vehicle="Survivor1_DZ";
  1075. player="PLAY CDG";
  1076. skill=0.60000002;
  1077. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1078. };
  1079. class Item94
  1080. {
  1081. position[]={-18742.479,379.27005,25925.359};
  1082. azimut=-17.0839;
  1083. id=90;
  1084. side="WEST";
  1085. vehicle="Survivor1_DZ";
  1086. player="PLAY CDG";
  1087. skill=0.60000002;
  1088. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1089. };
  1090. class Item95
  1091. {
  1092. position[]={-18741.291,378.81015,25933.367};
  1093. azimut=-17.0839;
  1094. id=86;
  1095. side="WEST";
  1096. vehicle="Survivor1_DZ";
  1097. player="PLAY CDG";
  1098. skill=0.60000002;
  1099. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1100. };
  1101. class Item96
  1102. {
  1103. position[]={-18714.729,379.29391,25897.002};
  1104. azimut=-17.0839;
  1105. id=93;
  1106. side="WEST";
  1107. vehicle="Survivor1_DZ";
  1108. player="PLAY CDG";
  1109. skill=0.60000002;
  1110. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1111. };
  1112. class Item97
  1113. {
  1114. position[]={-18716.525,379.18689,25889.908};
  1115. azimut=-17.0839;
  1116. id=94;
  1117. side="WEST";
  1118. vehicle="Survivor1_DZ";
  1119. player="PLAY CDG";
  1120. skill=0.60000002;
  1121. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1122. };
  1123. class Item98
  1124. {
  1125. position[]={-18724.063,379.76477,25897.805};
  1126. azimut=-17.0839;
  1127. id=91;
  1128. side="WEST";
  1129. vehicle="Survivor1_DZ";
  1130. player="PLAY CDG";
  1131. skill=0.60000002;
  1132. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1133. };
  1134. class Item99
  1135. {
  1136. position[]={-18725.248,379.55328,25889.797};
  1137. azimut=-17.0839;
  1138. id=95;
  1139. side="WEST";
  1140. vehicle="Survivor1_DZ";
  1141. player="PLAY CDG";
  1142. skill=0.60000002;
  1143. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1144. };
  1145. };
  1146. };
  1147. class Item1
  1148. {
  1149. side="LOGIC";
  1150. class Vehicles
  1151. {
  1152. items=1;
  1153. class Item0
  1154. {
  1155. position[]={708.96582,35.858719,3533.1272};
  1156. id=50;
  1157. side="LOGIC";
  1158. vehicle="FunctionsManager";
  1159. leader=1;
  1160. lock="UNLOCKED";
  1161. skill=0.60000002;
  1162. };
  1163.  
  1164. };
  1165. };
  1166. class Vehicles
  1167. {
  1168. items=1;
  1169. class Item0
  1170. {
  1171. position[]={13113.642,6.0146008,10507.089};
  1172. azimut=199.69299;
  1173. id=1;
  1174. side="EMPTY";
  1175. vehicle="Land_loco_742_blue";
  1176. skill=0.60000002;
  1177. init="_nil = [this,1] execVM ""Scripts\Train\Train_Start.sqf"";";
  1178. };
  1179. };
  1180. };
  1181. class Sensors
  1182. {
  1183. items=17;
  1184. class Item0
  1185. {
  1186. position[]={13391.466,10.101187,6604.7324};
  1187. a=10;
  1188. b=10;
  1189. activationBy="ANY";
  1190. repeating=1;
  1191. interruptable=1;
  1192. age="UNKNOWN";
  1193. name="REFUEL";
  1194. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1195. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1196. class Effects
  1197. {
  1198. };
  1199. };
  1200. class Item1
  1201. {
  1202. position[]={12993.984,12.258109,10075.086};
  1203. a=10;
  1204. b=10;
  1205. activationBy="ANY";
  1206. repeating=1;
  1207. interruptable=1;
  1208. age="UNKNOWN";
  1209. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1210. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1211. class Effects
  1212. {
  1213. };
  1214. };
  1215. class Item2
  1216. {
  1217. position[]={9498.9219,11.807028,2012.2668};
  1218. a=10;
  1219. b=10;
  1220. activationBy="ANY";
  1221. repeating=1;
  1222. interruptable=1;
  1223. age="UNKNOWN";
  1224. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1225. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1226. class Effects
  1227. {
  1228. };
  1229. };
  1230. class Item3
  1231. {
  1232. position[]={6703.3442,12.557623,2994.9663};
  1233. a=10;
  1234. b=10;
  1235. activationBy="ANY";
  1236. repeating=1;
  1237. interruptable=1;
  1238. age="UNKNOWN";
  1239. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1240. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1241. class Effects
  1242. {
  1243. };
  1244. };
  1245. class Item4
  1246. {
  1247. position[]={5854.4194,5.4910603,2192.7046};
  1248. a=10;
  1249. b=10;
  1250. activationBy="ANY";
  1251. repeating=1;
  1252. interruptable=1;
  1253. age="UNKNOWN";
  1254. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1255. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1256. class Effects
  1257. {
  1258. };
  1259. };
  1260. class Item5
  1261. {
  1262. position[]={2021.1644,5.7345586,2242.2556};
  1263. a=5;
  1264. b=5;
  1265. activationBy="ANY";
  1266. repeating=1;
  1267. interruptable=1;
  1268. age="UNKNOWN";
  1269. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1270. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1271. class Effects
  1272. {
  1273. };
  1274. };
  1275. class Item6
  1276. {
  1277. position[]={2688.1584,229.50237,5603.7388};
  1278. a=6;
  1279. b=6;
  1280. activationBy="ANY";
  1281. repeating=1;
  1282. interruptable=1;
  1283. age="UNKNOWN";
  1284. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1285. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1286. class Effects
  1287. {
  1288. };
  1289. };
  1290. class Item7
  1291. {
  1292. position[]={2996.1978,349.16144,7472.4092};
  1293. a=8;
  1294. b=8;
  1295. activationBy="ANY";
  1296. repeating=1;
  1297. interruptable=1;
  1298. age="UNKNOWN";
  1299. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1300. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1301. class Effects
  1302. {
  1303. };
  1304. };
  1305. class Item8
  1306. {
  1307. position[]={3651.5625,317.20349,8972.3896};
  1308. a=8;
  1309. b=8;
  1310. activationBy="ANY";
  1311. repeating=1;
  1312. interruptable=1;
  1313. age="UNKNOWN";
  1314. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1315. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1316. class Effects
  1317. {
  1318. };
  1319. };
  1320. class Item9
  1321. {
  1322. position[]={4732.8491,281.78271,6381.0791};
  1323. a=5;
  1324. b=5;
  1325. activationBy="ANY";
  1326. repeating=1;
  1327. interruptable=1;
  1328. age="UNKNOWN";
  1329. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1330. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1331. class Effects
  1332. {
  1333. };
  1334. };
  1335. class Item10
  1336. {
  1337. position[]={4732.9512,281.76999,6381.3228};
  1338. activationBy="ANY";
  1339. interruptable=1;
  1340. age="UNKNOWN";
  1341. class Effects
  1342. {
  1343. };
  1344. };
  1345. class Item11
  1346. {
  1347. position[]={7255.0444,293.88074,7660.4282};
  1348. a=5;
  1349. b=5;
  1350. activationBy="ANY";
  1351. repeating=1;
  1352. interruptable=1;
  1353. age="UNKNOWN";
  1354. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1355. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1356. class Effects
  1357. {
  1358. };
  1359. };
  1360. class Item12
  1361. {
  1362. position[]={10157.442,237.45486,5304.2813};
  1363. a=10;
  1364. b=10;
  1365. activationBy="ANY";
  1366. repeating=1;
  1367. interruptable=1;
  1368. age="UNKNOWN";
  1369. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1370. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1371. class Effects
  1372. {
  1373. };
  1374. };
  1375. class Item13
  1376. {
  1377. position[]={10451.866,229.43744,8870.6494};
  1378. a=10;
  1379. b=10;
  1380. activationBy="ANY";
  1381. repeating=1;
  1382. interruptable=1;
  1383. age="UNKNOWN";
  1384. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1385. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1386. class Effects
  1387. {
  1388. };
  1389. };
  1390. class Item14
  1391. {
  1392. position[]={10727.905,143.56238,10784.749};
  1393. a=5;
  1394. b=5;
  1395. activationBy="ANY";
  1396. repeating=1;
  1397. interruptable=1;
  1398. age="UNKNOWN";
  1399. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1400. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1401. class Effects
  1402. {
  1403. };
  1404. };
  1405. class Item15
  1406. {
  1407. position[]={5850.5835,277.35999,10111.842};
  1408. a=6;
  1409. b=6;
  1410. activationBy="ANY";
  1411. repeating=1;
  1412. interruptable=1;
  1413. age="UNKNOWN";
  1414. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1415. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1416. class Effects
  1417. {
  1418. };
  1419. };
  1420. class Item16
  1421. {
  1422. position[]={4615.0078,339,9869.3428};
  1423. a=6;
  1424. b=6;
  1425. activationBy="ANY";
  1426. repeating=1;
  1427. interruptable=1;
  1428. age="UNKNOWN";
  1429. name="HeliReload";
  1430. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1431. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_helo.sqf"";";
  1432. class Effects
  1433. {
  1434. };
  1435. };
  1436. };
  1437. };
  1438. class Markers
  1439. {
  1440. items=9;
  1441. class Item0
  1442. {
  1443. position[]={7839.6055,381.33774,8414.7324};
  1444. name="center";
  1445. type="Empty";
  1446. };
  1447. class Item1
  1448. {
  1449. position[]={-18697.58,379.53012,25815.256};
  1450. name="respawn_west";
  1451. type="Empty";
  1452. };
  1453. class Item2
  1454. {
  1455. position[]={4932.3345,0.39950246,1989.1094};
  1456. name="spawn0";
  1457. type="Empty";
  1458. };
  1459. class Item3
  1460. {
  1461. position[]={2236.0391,0.63119155,1923.3735};
  1462. name="spawn1";
  1463. type="Empty";
  1464. };
  1465. class Item4
  1466. {
  1467. position[]={8738.1328,0.45720705,2122.1082};
  1468. name="spawn2";
  1469. type="Empty";
  1470. };
  1471. class Item5
  1472. {
  1473. position[]={10909.267,0.57597214,2422.3096};
  1474. name="spawn3";
  1475. type="Empty";
  1476. };
  1477. class Item6
  1478. {
  1479. position[]={13510.764,0.44504455,5249.3027};
  1480. name="spawn4";
  1481. type="Empty";
  1482. };
  1483. class Item7
  1484. {
  1485. position[]={11494.681, 11318.998, 0.00012207031};
  1486. name="Trading Safe Zone";
  1487. text="Trading Safe Zone";
  1488. markerType="ELLIPSE";
  1489. type="Empty";
  1490. colorName="ColorGreen";
  1491. fillName="Grid";
  1492. a=80;
  1493. b=80;
  1494. drawBorder=1;
  1495. };
  1496. class Item8
  1497. {
  1498. position[]={11494.681, 11318.998, 0.00012207031};
  1499. name="Trading Safe Zone";
  1500. text="Trading Safe Zone";
  1501. type="NATO_base";
  1502. colorName="ColorBlack";
  1503. };
  1504. };
  1505. };
  1506. class Sensors
  1507. {
  1508. items=18;
  1509. class Item0
  1510. {
  1511. position[]={13391.466,10.101187,6604.7324};
  1512. a=10;
  1513. b=10;
  1514. activationBy="ANY";
  1515. repeating=1;
  1516. interruptable=1;
  1517. age="UNKNOWN";
  1518. name="REFUEL";
  1519. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1520. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1521. class Effects
  1522. {
  1523. };
  1524. };
  1525. class Item1
  1526. {
  1527. position[]={12993.984,12.258109,10075.086};
  1528. a=10;
  1529. b=10;
  1530. activationBy="ANY";
  1531. repeating=1;
  1532. interruptable=1;
  1533. age="UNKNOWN";
  1534. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1535. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1536. class Effects
  1537. {
  1538. };
  1539. };
  1540. class Item2
  1541. {
  1542. position[]={9498.9219,11.807028,2012.2668};
  1543. a=10;
  1544. b=10;
  1545. activationBy="ANY";
  1546. repeating=1;
  1547. interruptable=1;
  1548. age="UNKNOWN";
  1549. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1550. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1551. class Effects
  1552. {
  1553. };
  1554. };
  1555. class Item3
  1556. {
  1557. position[]={6703.3442,12.557623,2994.9663};
  1558. a=10;
  1559. b=10;
  1560. activationBy="ANY";
  1561. repeating=1;
  1562. interruptable=1;
  1563. age="UNKNOWN";
  1564. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1565. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1566. class Effects
  1567. {
  1568. };
  1569. };
  1570. class Item4
  1571. {
  1572. position[]={5854.4194,5.4910603,2192.7046};
  1573. a=10;
  1574. b=10;
  1575. activationBy="ANY";
  1576. repeating=1;
  1577. interruptable=1;
  1578. age="UNKNOWN";
  1579. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1580. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1581. class Effects
  1582. {
  1583. };
  1584. };
  1585. class Item5
  1586. {
  1587. position[]={2021.1644,5.7345586,2242.2556};
  1588. a=5;
  1589. b=5;
  1590. activationBy="ANY";
  1591. repeating=1;
  1592. interruptable=1;
  1593. age="UNKNOWN";
  1594. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1595. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1596. class Effects
  1597. {
  1598. };
  1599. };
  1600. class Item6
  1601. {
  1602. position[]={2688.1584,229.50237,5603.7388};
  1603. a=6;
  1604. b=6;
  1605. activationBy="ANY";
  1606. repeating=1;
  1607. interruptable=1;
  1608. age="UNKNOWN";
  1609. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1610. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1611. class Effects
  1612. {
  1613. };
  1614. };
  1615. class Item7
  1616. {
  1617. position[]={2996.1978,349.16144,7472.4092};
  1618. a=8;
  1619. b=8;
  1620. activationBy="ANY";
  1621. repeating=1;
  1622. interruptable=1;
  1623. age="UNKNOWN";
  1624. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1625. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1626. class Effects
  1627. {
  1628. };
  1629. };
  1630. class Item8
  1631. {
  1632. position[]={3651.5625,317.20349,8972.3896};
  1633. a=8;
  1634. b=8;
  1635. activationBy="ANY";
  1636. repeating=1;
  1637. interruptable=1;
  1638. age="UNKNOWN";
  1639. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1640. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1641. class Effects
  1642. {
  1643. };
  1644. };
  1645. class Item9
  1646. {
  1647. position[]={4732.8491,281.78271,6381.0791};
  1648. a=5;
  1649. b=5;
  1650. activationBy="ANY";
  1651. repeating=1;
  1652. interruptable=1;
  1653. age="UNKNOWN";
  1654. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1655. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1656. class Effects
  1657. {
  1658. };
  1659. };
  1660. class Item10
  1661. {
  1662. position[]={4732.9512,281.76999,6381.3228};
  1663. activationBy="ANY";
  1664. interruptable=1;
  1665. age="UNKNOWN";
  1666. class Effects
  1667. {
  1668. };
  1669. };
  1670. class Item11
  1671. {
  1672. position[]={7255.0444,293.88074,7660.4282};
  1673. a=5;
  1674. b=5;
  1675. activationBy="ANY";
  1676. repeating=1;
  1677. interruptable=1;
  1678. age="UNKNOWN";
  1679. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1680. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1681. class Effects
  1682. {
  1683. };
  1684. };
  1685. class Item12
  1686. {
  1687. position[]={10157.442,237.45486,5304.2813};
  1688. a=10;
  1689. b=10;
  1690. activationBy="ANY";
  1691. repeating=1;
  1692. interruptable=1;
  1693. age="UNKNOWN";
  1694. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1695. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1696. class Effects
  1697. {
  1698. };
  1699. };
  1700. class Item13
  1701. {
  1702. position[]={10451.866,229.43744,8870.6494};
  1703. a=10;
  1704. b=10;
  1705. activationBy="ANY";
  1706. repeating=1;
  1707. interruptable=1;
  1708. age="UNKNOWN";
  1709. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1710. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1711. class Effects
  1712. {
  1713. };
  1714. };
  1715. class Item14
  1716. {
  1717. position[]={10727.905,143.56238,10784.749};
  1718. a=5;
  1719. b=5;
  1720. activationBy="ANY";
  1721. repeating=1;
  1722. interruptable=1;
  1723. age="UNKNOWN";
  1724. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1725. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1726. class Effects
  1727. {
  1728. };
  1729. };
  1730. class Item15
  1731. {
  1732. position[]={5850.5835,277.35999,10111.842};
  1733. a=6;
  1734. b=6;
  1735. activationBy="ANY";
  1736. repeating=1;
  1737. interruptable=1;
  1738. age="UNKNOWN";
  1739. expCond="this and ((getpos (thislist select 0)) select 2 < 1)";
  1740. expActiv="_xhandle= [(thislist select 0)] execVM ""scriptsMZ\MZ_reload.sqf"";";
  1741. class Effects
  1742. {
  1743. };
  1744. };
  1745. class Item16
  1746. {
  1747. position[]={11494.681, 11318.998, 0.00012207031};
  1748. a=80;
  1749. b=80;
  1750. activationBy="ANY";
  1751. repeating=1;
  1752. interruptable=1;
  1753. age="UNKNOWN";
  1754. text="Basis_West";
  1755. name="Basis_West";
  1756. expActiv="if (playerSide == WEST) then {[Basis_West] execVM ""Scripts\safezone.sqf""};";
  1757. class Effects
  1758. {
  1759. };
  1760.  
  1761. };
  1762. class Item17
  1763. {
  1764. position[]={13223.32, 10693.889, 3.528595e-005};
  1765. a=250;
  1766. b=200;
  1767. activationBy="WEST";
  1768. repeating=1;
  1769. interruptable=1;
  1770. age="UNKNOWN";
  1771. name="AdminBase";
  1772. expCond="(vehicle player) in thislist;";
  1773. expActiv="adminbase = [] execVM ""Scripts\adminbase.sqf"";";
  1774. expDesactiv="terminate adminbase; titleText [""You have left the Admin Base!"", ""PLAIN DOWN"", 3];";
  1775. class Effects
  1776. {
  1777. titleType="TEXT";
  1778. titleEffect="PLAIN DOWN";
  1779. title="You are entering a restricted zone.";
  1780. };
  1781. };
  1782. };
  1783. };
  1784.  
  1785. class Intro
  1786. {
  1787. addOns[]=
  1788. {
  1789. "chernarus"
  1790. };
  1791. addOnsAuto[]=
  1792. {
  1793. "chernarus"
  1794. };
  1795. randomSeed=6913869;
  1796. class Intel
  1797. {
  1798. startWeather=0.25;
  1799. forecastWeather=0.25;
  1800. year=2008;
  1801. month=10;
  1802. day=11;
  1803. hour=9;
  1804. minute=20;
  1805. };
  1806. };
  1807. class OutroWin
  1808. {
  1809. addOns[]=
  1810. {
  1811. "chernarus"
  1812. };
  1813. addOnsAuto[]=
  1814. {
  1815. "chernarus"
  1816. };
  1817. randomSeed=4081731;
  1818. class Intel
  1819. {
  1820. startWeather=0.25;
  1821. forecastWeather=0.25;
  1822. year=2008;
  1823. month=10;
  1824. day=11;
  1825. hour=9;
  1826. minute=20;
  1827. };
  1828. };
  1829. class OutroLoose
  1830. {
  1831. addOns[]=
  1832. {
  1833. "chernarus"
  1834. };
  1835. addOnsAuto[]=
  1836. {
  1837. "chernarus"
  1838. };
  1839. randomSeed=4975929;
  1840. class Intel
  1841. {
  1842. startWeather=0.25;
  1843. forecastWeather=0.25;
  1844. year=2008;
  1845. month=10;
  1846. day=11;
  1847. hour=9;
  1848. minute=20;
  1849. };
  1850. };
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