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- # Here are the global settings for the plugin.
- # See http://dev.bukkit.org/server-mods/mobs/pages/tutorial/ for help
- # Any worlds in this list get ignored completely by the plugin.
- # Make sure the case is correct!
- ignored_worlds: []
- # This is the time in seconds between each spawn_event.
- # Set it big and with large quantities of mobs for wave spawning,
- # or set it small and with small quantities of mobs for steady spawning.
- spawn_interval: 60
- # This is the number of players that must be on the server
- # for any spawn_event to activate. Set it to a high number to Light_levels things before
- # unleashing the config.
- auto_spawn_min_player_count: 1
- # Sets whether to show extra information about what the plugin is doing.
- debug_mode: no
- # This section controls whether Mobs should overrule other plugins if they try to
- # cancel an event. Try setting them all to yes if you experience unexpected behaviour
- # (or try disabling any other plugins that affect mobs, of course).
- # Note that setting any of these to no will not disable the functionality in Mobs.
- overrule:
- # Controls the hp and damages of mobs.
- damaging: no
- # Controls whether mobs are allowed to burn or not.
- burning: no
- # Controls whether mobs should be allowed to spawn.
- spawning: no
- # Controls whether mobs should ignore the player.
- targeting: no
- # Controls whether mobs are allowed to explode
- exploding: no
- # Controls whether ender dragons should create a portal when killed.
- creating_portal: no
- # Controls whether slimes and magmacubes are allowed to split when killed.
- splitting: no
- # Controls whether sheep are allowed to grow their wool back.
- regrowing_wool: no
- # Controls whether sheep are allowed to have their colour changed.
- dying_wool: no
- # Controls whether sheep are allowed to be sheared.
- shearing: no
- # Controls whether sheep are allowed to destroy grass.
- changing_block: no
- # Controls whether wolves are allowed to be tamed.
- taming: no
- # Controls whether creepers are allowed to become powered creepers
- becoming_powered_creeper: no
- # Controls whether pigs are allowed to become pig zombies
- becoming_pig_zombie: no
- # Controls whether endermen can teleport away
- teleporting: no
- # Each mob section looks like this.
- # The availabe mobs names are blaze, cavespider, chicken, cow, creeper,
- # enderdragon, enderman, ghast, giant, magmacube, mushroom_cow, pig, pigzombie,
- # sheep, silverfish, skeleton, slime, snowman, spider, squid, villager, wolf,
- # zombie
- # The mob_name must match one of these exactly.
- mob_name:
- general:
- auto_spawn:
- spawn_rules:
- death_rules:
- # Here is an example for the creeper:
- creeper:
- general:
- hp: [10, 11 to 25]
- powered: random
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [25, 50]
- blaze:
- general:
- hp: [20, 21 to 35]
- damages: [9 to 12]
- safe: no
- burn_rules:
- burn: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [32, 64]
- ghast:
- general:
- hp: [10, 11 to 25]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [50, 100]
- pigzombie:
- general:
- hp: [10, 11 to 25]
- damages: [7 to 10]
- safe: no
- burn_rules:
- burn: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [25, 50]
- magmacube:
- general:
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [10, 20]
- zombie:
- general:
- hp: [20, 21 to 35]
- damages: [6 to 9]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [32, 64]
- skeleton:
- general:
- hp: [20, 21 to 35]
- damages: [6 to 9]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [32, 64]
- silverfish:
- general:
- hp: [8, 9 to 23]
- damages: [1 to 4]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [10, 20]
- slime:
- general:
- safe: no
- spawn_rules:
- spawn: yes
- if:
- - condition_group:
- raining: yes
- light_levels: [0, 1 to 5]
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [10, 20]
- enderman:
- general:
- hp: [40, 41 to 55]
- damages: [10 to 13]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [68, 136]
- spider:
- general:
- hp: [16, 17 to 31]
- damages: [3 to 6]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [20, 40]
- cavespider:
- general:
- hp: [12, 13 to 27]
- damages: [3 to 6]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [5 to 15]
- will_give_money: [23, 46]
- enderdragon:
- general:
- hp: [200]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [20000 to 35000]
- will_give_money: [70000, 140000]
- giant:
- general:
- hp: [100, 101 to 115]
- damages: [17 to 20]
- safe: no
- spawn_rules:
- spawn: yes
- if:
- - condition_group:
- biomes: PLAINS
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [40 to 45]
- will_give_money: [60, 120]
- wolf:
- general:
- hp: [8, 9 to 23]
- tamed_hp: [20 to 35]
- adult: random
- safe: no
- spawn: yes
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [1 to 6]
- will_give_money: [12, 24]
- cow:
- general:
- hp: [10, 11 to 25]
- adult: random
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [1 to 6]
- will_give_money: [15, 25]
- chicken:
- general:
- hp: [4, 5 to 19]
- adult: random
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [1 to 6]
- will_give_money: [6, 11]
- mushroom_cow:
- general:
- hp: [12, 13 to 27]
- adult: random
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [2 to 7]
- will_give_money: [17, 34]
- sheep:
- general:
- hp: [8, 9 to 23]
- adult: random
- wool_colors: random
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [1 to 6]
- will_give_money: [10, 20]
- snowman:
- general:
- hp: [4, 5 to 19]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [1 to 6]
- will_give_money: [8, 16]
- pig:
- general:
- hp: [10, 11 to 25]
- adult: random
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [1 to 6]
- will_give_money: [15, 25]
- squid:
- general:
- hp: [10, 11 to 25]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [1 to 6]
- will_give_money: [15, 25]
- villager:
- general:
- hp: [20, 21 to 35]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [1 to 6]
- will_give_money: [32, 64]
- irongolem:
- general:
- hp: [100, 101 to 115]
- damage: [7 to 26]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [15 to 25]
- will_give_money: [60, 120]
- ocelot:
- general:
- hp: [10, 11 to 25]
- safe: no
- death_rules:
- - action:
- replace_exp: yes
- will_give_exp: [1 to 6]
- will_give_money: [15, 25]
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