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- Symbols: Sneak, Bullets swarm, Demolition, Precision shot, Hacking
- Dice:
- Sniper dice: x3 Precision, x2 Sneak, x1 Demolition
- Heavy dice: x3 Demolition, x2 Bullets swarm, x1 Precision shot
- Specialist dice: x3 Hacking, x1 Sneak, x1 Deolition, x1 Bullets swarm
- Ranger dice: x2 Bullets swarm, x2 Sneak, x1 Hacking, x1 Precision shot
- Special powers:
- Sniper:
- * "Elimination" If there is only 1 threat in your location, you can spend a squad action to eliminate it (only once per turn).
- * "Head shot" If you rolled dice and landed on anything that is not precision, get a free re-roll.
- * "Pistol Gunslinger" Before rolling battle dice declare that you are gunslinging pistols, your precision shot will become bullet swarm for this battle.
- * "Shadow Strike" If after resolving the battle two squad symbols landed on "sneak", gain additional precision shot.
- Heavy:
- * Demolition Expert: You can spend an action to destroy an alien base if there are no threats on that location.
- * Defender: new threats can not appear at the location of your squad
- * Toughness: This character has 1 Additional max health
- * Collateral damage: Declare before battle. Roll one extra heavy dice, but lose 1 reward card.
- Specialist:
- * Dispatch: When you are at an XCOM base, you can spend 1 of your squad action to move another squad.
- * Investigate: When you are at an XCOM base, spend 1 action to look at the top of any of the covert battle decks.
- * Divert: When you are at an XCOM base, spend 1 action to move a threat at a location with a squad to any adjacent location.
- * Debrief: When you are at an XCOM base, spend 1 action to give one of your covert operation cards to another squad at any location
- Ranger:
- * Assault: Declare before battle, Lose 1 health immediately, your dice will score "bullet swarm" in this battle (no need to roll)
- * Covering fire: Declare before battle. Do not roll your dice during this battle, choose another character in your squad that will not suffer any damage when the battle ends.
- * Medic: Spend 1 squad action to heal 1 damage from any character in your squad
- * Plunder: Gain additional reward card if your squad took no damage after a battle (flawless victory)
- (Hack is rounded and low, bullet swarm is high yellow, demolition black, precision blue, sneak red)
- Missions:
- Yellow:
- Bullets, Hack, Demo
- Bullets, Sneak, Demo
- Bullets, Sneak, Precision
- Bullets, Bullets, Hack, Precision
- Black:
- Demo, Hack, Sneak
- Demo, Precision, Sneak
- Demo, Bullets, Hack
- Demo, Demo, Precision, Bullets
- Blue:
- Precision, Sneak, Bullets
- Precision, Hack, Bullets
- Precision, Demo, Sneak
- Precision, Precision, Demo, Hack
- Red:
- Sneak, Bullets, Demo
- Sneak, Precision, Hack
- Sneak, Hack, Precision
- Sneak, Sneak, Demo, Bullets
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