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- 1>------ Build started: Project: libcrystalspace, Configuration: DebugWithDlls Win32 ------
- 2>------ Build started: Project: grpbindings_typical, Configuration: DebugWithDlls Win32 ------
- 1> xmltiny.cpp
- 1> wintools.cpp
- 1> winsyspath.cpp
- 1> winprintf.cpp
- 1> win32kbd.cpp
- 1> win32.cpp
- 1> vfsplat.cpp
- 1> username.cpp
- 1> timing32.cpp
- 1> sysroot.cpp
- 1> syminit.cpp
- 1> setenv.cpp
- 1> registrycfg.cpp
- 1> processorcount_impl.cpp
- 1> platformfile.cpp
- 1> mmap.cpp
- 1> mkdir.cpp
- 1> memutil_impl.cpp
- 1> loadlib.cpp
- 1> instpath.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> filesysconfig.cpp
- 1> expandname.cpp
- 1> dir.cpp
- 1> DbgHelpAPI.cpp
- 1> callstack-dbghelp.cpp
- 1> virtclk.cpp
- 1> vfshiercache.cpp
- 1> vfscache.cpp
- 1> verbosity.cpp
- 1> util.cpp
- 1> tinyxml.cpp
- 1> tinystr.cpp
- 1> tinypars.cpp
- 1> timer.cpp
- 1> threadmanager.cpp
- 1> threadjobqueue.cpp
- 1> win32_thread.cpp
- 1> systemopenmanager.cpp
- 1> syspath.cpp
- 1> stringreader.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> stringquote.cpp
- 1> stringconv.cpp
- 1> strhashr.cpp
- 1> staticvarcleanup.cpp
- 1> sparse3d.cpp
- 1> snprintf.cpp
- 1> simplejobqueue.cpp
- 1> sha256.cpp
- 1> schedule.cpp
- 1> scfstr.cpp
- 1> scfimplhelper.cpp
- 1> scfimp.cpp
- 1> scf.cpp
- 1> scanstr.cpp
- 1> rootedhiercache.cpp
- 1> regexp.cpp
- 1> reftrackeraccess.cpp
- 1> reftrack.cpp
- 1> randomgen.cpp
- 1> radixsort.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> ptmalloc_wrap.cpp
- 1> processorcount.cpp
- 1> processorspecdetection_nonwin_gcc_x86.cpp
- 1> processorspecdetection_nonwin_gcc_arm.cpp
- 1> processorspecdetection_gcc_ppc.cpp
- 1> prfxcfg.cpp
- 1> plugmgr.cpp
- 1> plugldr.cpp
- 1> physfile.cpp
- 1> objreg.cpp
- 1> nulcache.cpp
- 1> mmapio.cpp
- 1> memutil.cpp
- 1> mempool.cpp
- 1> memheap.cpp
- 1> memfile.cpp
- 1> memdebug.cpp
- 1> measuretime.cpp
- 1> md5.cpp
- 1> inputdef.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> hash.cpp
- 1> graphalg.cpp
- 1> runloop.cpp
- 1> resdir.cpp
- 1> pluginpaths.cpp
- 1> getopt.cpp
- 1> findlib.cpp
- 1> appdir.cpp
- 1> floatrand.cpp
- 1> filereadhelper.cpp
- 1> evoutlet.cpp
- 1> eventnames.cpp
- 1> eventhandlers.cpp
- 1> event.cpp
- 1> documenthelper.cpp
- 1> documentcommon.cpp
- 1> digest.cpp
- 1> deprecated_macros.cpp
- 1> csuctransform.cpp
- 1> cssubscription.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> csstring.cpp
- 1> csppulse.cpp
- 1> cspmeter.cpp
- 1> csobject.cpp
- 1> csinput.cpp
- 1> cseventq.cpp
- 1> cseventflattener.cpp
- 1> csevent.cpp
- 1> csevcord.cpp
- 1> csbaseeventh.cpp
- 1> csassert.cpp
- 1> common_handlers.cpp
- 1> cmdline.cpp
- 1> cmdhelp.cpp
- 1> checksum.cpp
- 1> cfgnotifier.cpp
- 1> cfgmgr.cpp
- 1> cfgfile.cpp
- 1> cfgdoc.cpp
- 1> cfgacc.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> callstack.cpp
- 1> binder.cpp
- 1> base64.cpp
- 1> archive.cpp
- 1> ansiparse.cpp
- 1> alignedalloc.cpp
- 1> vertexcompress.cpp
- 1> userrndbuf.cpp
- 1> unusedresourcehelper.cpp
- 1> uberscreenshot.cpp
- 1> smartfileopen.cpp
- 1> simplestaticlighter.cpp
- 1> saverref.cpp
- 1> saverfile.cpp
- 1> rviewclipper.cpp
- 1> rendermeshlist.cpp
- 1> rendermeshholder.cpp
- 1> proctxtanim.cpp
- 1> proctex.cpp
- 1> procmesh.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> primitives.cpp
- 1> pen.cpp
- 1> objmodel.cpp
- 1> numberedfilename.cpp
- 1> normalcalc.cpp
- 1> noisegen.cpp
- 1> voronoi.cpp
- 1> turbulence.cpp
- 1> translatepoint.cpp
- 1> terrace.cpp
- 1> spheres.cpp
- 1> select.cpp
- 1> scalepoint.cpp
- 1> scalebias.cpp
- 1> rotatepoint.cpp
- 1> ridgedmulti.cpp
- 1> power.cpp
- 1> perlin.cpp
- 1> multiply.cpp
- 1> modulebase.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> min.cpp
- 1> max.cpp
- 1> invert.cpp
- 1> exponent.cpp
- 1> displace.cpp
- 1> cylinders.cpp
- 1> curve.cpp
- 1> const.cpp
- 1> clamp.cpp
- 1> checkerboard.cpp
- 1> cache.cpp
- 1> blend.cpp
- 1> billow.cpp
- 1> add.cpp
- 1> abs.cpp
- 1> plane.cpp
- 1> noise_sphere.cpp
- 1> line.cpp
- 1> cylinder.cpp
- 1> latlon.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> meshobjtmpl.cpp
- 1> meshfilter.cpp
- 1> materialbuilder.cpp
- 1> mapnode.cpp
- 1> keyval.cpp
- 1> initapp.cpp
- 1> importkit_glue.cpp
- 1> importkit.cpp
- 1> genmeshbuilder.cpp
- 1> enginetools.cpp
- 1> demoapplication.cpp
- 1> csview.cpp
- 1> cspixmap.cpp
- 1> csfxscr.cpp
- 1> csapplicationframework.cpp
- 1> csanim2d.cpp
- 1> collider.cpp
- 1> bvhmocapparser.cpp
- 1> bitmasktostr.cpp
- 1> basetexfact.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> animnodetmpl.cpp
- 1> animeshtools.cpp
- 1> sndstream.cpp
- 1> snddata.cpp
- 1> cyclicbuf.cpp
- 1> convert.cpp
- 1> weavertypes.cpp
- 1> shaderprogram.cpp
- 1> shadercachehelper.cpp
- 1> scriptcommon.cpp
- 1> parserenderstep.cpp
- 1> basesteptype.cpp
- 1> basesteploader.cpp
- 1> viscullcommon.cpp
- 1> shadow_common.cpp
- 1> renderview.cpp
- 1> rendertree.cpp
- 1> renderlayers.cpp
- 1> posteffectssupport.cpp
- 1> posteffects.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> portalsetup.cpp
- 1> occluvis.cpp
- 1> lightsetup.cpp
- 1> hdrhelper.cpp
- 1> hdrexposure_luminance.cpp
- 1> hdrexposure.cpp
- 1> debugcommon.cpp
- 1> autofx_reflrefr.cpp
- 1> autofx_framebuffertex.cpp
- 1> normalizationcube.cpp
- 1> optionsparser.cpp
- 1> commonimagefile.cpp
- 1> graph2d.cpp
- 1> fontcache.cpp
- 1> cursorconvert.cpp
- 1> xorpat.cpp
- 1> textureformatstrings.cpp
- 1> shadervarnameparser.cpp
- 1> shadervarframeholder.cpp
- 1> shadervarcontext.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> shadervararrayhelper.cpp
- 1> shadervar.cpp
- 1> shaderexpaccessor.cpp
- 1> shaderexp.cpp
- 1> renderbuffer.cpp
- 1> quantize.cpp
- 1> normalmaptools.cpp
- 1> lightsvcache.cpp
- 1> inv_cmap.cpp
- 1> imagevolumemaker.cpp
- 1> imagetools.cpp
- 1> imagememory.cpp
- 1> imagemanipulate.cpp
- 1> imagecubemapmaker.cpp
- 1> gradient.cpp
- 1> bakekeycolor.cpp
- 1> vector3.cpp
- 1> vector2.cpp
- 1> tritri.cpp
- 1> trimeshtools.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> trimeshlod.cpp
- 1> trimesh.cpp
- 1> triangulate3d.cpp
- 1> triangulate.cpp
- 1> transfrm.cpp
- 1> tcovbuf.cpp
- 1> subrec2.cpp
- 1> spline.cpp
- 1> sphere.cpp
- 1> solidspace.cpp
- 1> quaterni.cpp
- 1> polyidx.cpp
- 1> polyclip.cpp
- 1> poly3d.cpp
- 1> poly2d.cpp
- 1> plane3.cpp
- 1> obb.cpp
- 1> matrix4.cpp
- 1> matrix3.cpp
- 1> math3d_d.cpp
- 1> Generating Code...
- 1> Compiling...
- 1> math3d.cpp
- 1> math2d.cpp
- 1> math.cpp
- 1> kdtreex.cpp
- 1> kdtree.cpp
- 1> frustum.cpp
- 1> csrectrg.cpp
- 1> csrect.cpp
- 1> chainhull2d.cpp
- 1> bsptree.cpp
- 1> box.cpp
- 1> Generating Code...
- 1> ptmalloc3.c
- 1> regex.c
- 1> dlmalloc.c
- 1> Generating Code...
- 1> Creating library ..\..\out\debug10\libs\libcrystalspace_d.lib and object ..\..\out\debug10\libs\libcrystalspace_d.exp
- 1>archive.obj : error LNK2019: unresolved external symbol _inflateEnd referenced in function "private: bool __thiscall csArchive::ReadEntry(struct iFile *,class csArchive::ArchiveEntry *,char *)" (?ReadEntry@csArchive@@AAE_NPAUiFile@@PAVArchiveEntry@1@PAD@Z)
- 1>archive.obj : error LNK2019: unresolved external symbol _inflate referenced in function "private: bool __thiscall csArchive::ReadEntry(struct iFile *,class csArchive::ArchiveEntry *,char *)" (?ReadEntry@csArchive@@AAE_NPAUiFile@@PAVArchiveEntry@1@PAD@Z)
- 1>archive.obj : error LNK2019: unresolved external symbol _inflateInit2_ referenced in function "private: bool __thiscall csArchive::ReadEntry(struct iFile *,class csArchive::ArchiveEntry *,char *)" (?ReadEntry@csArchive@@AAE_NPAUiFile@@PAVArchiveEntry@1@PAD@Z)
- 1>archive.obj : error LNK2019: unresolved external symbol _deflateEnd referenced in function "public: bool __thiscall csArchive::ArchiveEntry::WriteFile(struct iFile *)" (?WriteFile@ArchiveEntry@csArchive@@QAE_NPAUiFile@@@Z)
- 1>archive.obj : error LNK2019: unresolved external symbol _deflate referenced in function "public: bool __thiscall csArchive::ArchiveEntry::WriteFile(struct iFile *)" (?WriteFile@ArchiveEntry@csArchive@@QAE_NPAUiFile@@@Z)
- 1>archive.obj : error LNK2019: unresolved external symbol _deflateInit_ referenced in function "public: bool __thiscall csArchive::ArchiveEntry::WriteFile(struct iFile *)" (?WriteFile@ArchiveEntry@csArchive@@QAE_NPAUiFile@@@Z)
- 1>archive.obj : error LNK2019: unresolved external symbol _crc32 referenced in function "public: bool __thiscall csArchive::ArchiveEntry::WriteFile(struct iFile *)" (?WriteFile@ArchiveEntry@csArchive@@QAE_NPAUiFile@@@Z)
- 1>checksum.obj : error LNK2001: unresolved external symbol _crc32
- 1>checksum.obj : error LNK2019: unresolved external symbol _adler32 referenced in function "private: static unsigned int __cdecl CS::Utility::Checksum::Adler32::Compute(unsigned int,void const *,unsigned int)" (?Compute@Adler32@Checksum@Utility@CS@@CAIIPBXI@Z)
- 1>..\..\crystalspace-2.0-vc10_d.dll : fatal error LNK1120: 8 unresolved externals
- 3>------ Build started: Project: libcrystalspace_opengl, Configuration: DebugWithDlls Win32 ------
- 4>------ Build started: Project: libcrystalspace_windows, Configuration: DebugWithDlls Win32 ------
- 5>------ Build started: Project: libcrystalspace_directx, Configuration: DebugWithDlls Win32 ------
- 6>------ Build started: Project: plgwatermeshldr, Configuration: DebugWithDlls Win32 ------
- 4> staticvarcleanup.cpp
- 3> staticvarcleanup.cpp
- 3> shaderplugin.cpp
- 4> icontools.cpp
- 5> staticvarcleanup.cpp
- 6> watermeshldr.cpp
- 5> guids.cpp
- 3> glstates.cpp
- 4> customcursor.cpp
- 5> error.cpp
- 6> plugin_impl.cpp
- 3> glss.cpp
- 6> Generating Code...
- 4> Generating Code...
- 5> Generating Code...
- 4> Creating library ..\..\out\debug10\libs\libcrystalspace_windows_d.lib and object ..\..\out\debug10\libs\libcrystalspace_windows_d.exp
- 6> Creating library ..\..\out\debug10\build\plgwatermeshldr\Win32\plgwatermeshldr.lib and object ..\..\out\debug10\build\plgwatermeshldr\Win32\plgwatermeshldr.exp
- 5> Creating library ..\..\out\debug10\libs\libcrystalspace_directx_d.lib and object ..\..\out\debug10\libs\libcrystalspace_directx_d.exp
- 4> libcrystalspace_windows.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\crystalspace_windows-2.0-vc10_d.dll
- 4> 1 file(s) copied.
- 6> plgwatermeshldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\watermeshldr.dll
- 6> 1 file(s) copied.
- 7>------ Build started: Project: plgwatermesh, Configuration: DebugWithDlls Win32 ------
- 8>------ Build started: Project: plgvproc_std, Configuration: DebugWithDlls Win32 ------
- 7> watermesh.cpp
- 5> libcrystalspace_directx.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\crystalspace_directx-2.0-vc10_d.dll
- 5> 1 file(s) copied.
- 9>------ Build started: Project: plgvisualdebug, Configuration: DebugWithDlls Win32 ------
- 9> visualdebug.cpp
- 3> glfontcache.cpp
- 3> glcommon2d.cpp
- 7> oceancell.cpp
- 9> plugin_impl.cpp
- 8> vproc_std.cpp
- 9> Generating Code...
- 8> vproc_program.cpp
- 7> plugin_impl.cpp
- 9> Creating library ..\..\out\debug10\build\plgvisualdebug\Win32\plgvisualdebug.lib and object ..\..\out\debug10\build\plgvisualdebug\Win32\plgvisualdebug.exp
- 7> Generating Code...
- 3> driverdb.cpp
- 9> plgvisualdebug.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\visualdebug.dll
- 9> 1 file(s) copied.
- 10>------ Build started: Project: plgvfs, Configuration: DebugWithDlls Win32 ------
- 10> vfs.cpp
- 8> plugin_impl.cpp
- 8> Generating Code...
- 3> assumedstate.cpp
- 7> Creating library ..\..\out\debug10\build\plgwatermesh\Win32\plgwatermesh.lib and object ..\..\out\debug10\build\plgwatermesh\Win32\plgwatermesh.exp
- 10> plugin_impl.cpp
- 3> Generating Code...
- 7> plgwatermesh.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\watermesh.dll
- 7> 1 file(s) copied.
- 11>------ Build started: Project: plgtrans_std, Configuration: DebugWithDlls Win32 ------
- 10> Generating Code...
- 11> transldr_xml.cpp
- 8> Creating library ..\..\out\debug10\build\plgvproc_std\Win32\plgvproc_std.lib and object ..\..\out\debug10\build\plgvproc_std\Win32\plgvproc_std.exp
- 10> Creating library ..\..\out\debug10\build\plgvfs\Win32\plgvfs.lib and object ..\..\out\debug10\build\plgvfs\Win32\plgvfs.exp
- 8> plgvproc_std.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\vproc_std.dll
- 8> 1 file(s) copied.
- 12>------ Build started: Project: plgtlfunc, Configuration: DebugWithDlls Win32 ------
- 10> plgvfs.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\vfs.dll
- 12> tlfunc.cpp
- 10> 1 file(s) copied.
- 11> trans.cpp
- 13>------ Build started: Project: plgtexthud, Configuration: DebugWithDlls Win32 ------
- 13> texthud.cpp
- 11> plugin_impl.cpp
- 11> Generating Code...
- 12> plugin_impl.cpp
- 3> Creating library ..\..\out\debug10\libs\libcrystalspace_opengl_d.lib and object ..\..\out\debug10\libs\libcrystalspace_opengl_d.exp
- 13> plugin_impl.cpp
- 12> Generating Code...
- 13> Generating Code...
- 12> Creating library ..\..\out\debug10\build\plgtlfunc\Win32\plgtlfunc.lib and object ..\..\out\debug10\build\plgtlfunc\Win32\plgtlfunc.exp
- 3> libcrystalspace_opengl.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\crystalspace_opengl-2.0-vc10_d.dll
- 3> 1 file(s) copied.
- 13> Creating library ..\..\out\debug10\build\plgtexthud\Win32\plgtexthud.lib and object ..\..\out\debug10\build\plgtexthud\Win32\plgtexthud.exp
- 14>------ Build started: Project: plgterrainldr, Configuration: DebugWithDlls Win32 ------
- 12> plgtlfunc.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\tlfunc.dll
- 11> Creating library ..\..\out\debug10\build\plgtrans_std\Win32\plgtrans_std.lib and object ..\..\out\debug10\build\plgtrans_std\Win32\plgtrans_std.exp
- 12> 1 file(s) copied.
- 14> terrainldr.cpp
- 15>------ Build started: Project: plgterrain2ldr, Configuration: DebugWithDlls Win32 ------
- 13> plgtexthud.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\texthud.dll
- 13> 1 file(s) copied.
- 15> saver.cpp
- 11> plgtrans_std.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\trans_std.dll
- 11> 1 file(s) copied.
- 16>------ Build started: Project: plgterrain2, Configuration: DebugWithDlls Win32 ------
- 17>------ Build started: Project: plgstdrep, Configuration: DebugWithDlls Win32 ------
- 16> threadeddatafeeder.cpp
- 17> stdrep.cpp
- 14> plugin_impl.cpp
- 15> loader.cpp
- 14> Generating Code...
- 16> terrainsystem.cpp
- 14> Creating library ..\..\out\debug10\build\plgterrainldr\Win32\plgterrainldr.lib and object ..\..\out\debug10\build\plgterrainldr\Win32\plgterrainldr.exp
- 14> plgterrainldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\terrainldr.dll
- 14> 1 file(s) copied.
- 17> plugin_impl.cpp
- 15> plugin_impl.cpp
- 18>------ Build started: Project: plgstdpt, Configuration: DebugWithDlls Win32 ------
- 18> water.cpp
- 17> Generating Code...
- 15> Generating Code...
- 16> terrain.cpp
- 17> Creating library ..\..\out\debug10\build\plgstdrep\Win32\plgstdrep.lib and object ..\..\out\debug10\build\plgstdrep\Win32\plgstdrep.exp
- 16> terraformerdatafeeder.cpp
- 15> Creating library ..\..\out\debug10\build\plgterrain2ldr\Win32\plgterrain2ldr.lib and object ..\..\out\debug10\build\plgterrain2ldr\Win32\plgterrain2ldr.exp
- 17> plgstdrep.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\stdrep.dll
- 15> plgterrain2ldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\terrain2ldr.dll
- 17> 1 file(s) copied.
- 15> 1 file(s) copied.
- 19>------ Build started: Project: plgsprcal3dldr, Configuration: DebugWithDlls Win32 ------
- 19> sprcal3dldr.cpp
- 20>------ Build started: Project: plgsprcal3d, Configuration: DebugWithDlls Win32 ------
- 16> simpledatafeeder.cpp
- 20> sprcal3d.cpp
- 18> stdproctex.cpp
- 16> modifiabledatafeeder.cpp
- 18> sky.cpp
- 19> plugin_impl.cpp
- 16> meshobjecttype.cpp
- 20>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\sprcal3d\object\sprcal3d.h(411): warning C4996: 'iSpriteCal3DFactoryState::SetLoadFlags': Pass load flags to Load*() functions instead
- 20> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\spritecal3d.h(115) : see declaration of 'iSpriteCal3DFactoryState::SetLoadFlags'
- 19> Generating Code...
- 19> Creating library ..\..\out\debug10\build\plgsprcal3dldr\Win32\plgsprcal3dldr.lib and object ..\..\out\debug10\build\plgsprcal3dldr\Win32\plgsprcal3dldr.exp
- 16> feederhelper.cpp
- 19> plgsprcal3dldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\sprcal3dldr.dll
- 18> prwater.cpp
- 19> 1 file(s) copied.
- 20> plugin_impl.cpp
- 21>------ Build started: Project: plgspr3md2, Configuration: DebugWithDlls Win32 ------
- 20> Generating Code...
- 21> spr3md2.cpp
- 16> factory.cpp
- 18> prsky.cpp
- 20>cal3d-vc10_d.lib(libcal3d-csvc10_d-x64.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
- 22>------ Build started: Project: plgspr3dldr, Configuration: DebugWithDlls Win32 ------
- 16> cell.cpp
- 22> spr3dldr.cpp
- 21> plugin_impl.cpp
- 18> prplasma.cpp
- 21> Generating Code...
- 16> terrainblock.cpp
- 21> Creating library ..\..\out\debug10\build\plgspr3md2\Win32\plgspr3md2.lib and object ..\..\out\debug10\build\plgspr3md2\Win32\plgspr3md2.exp
- 22> plugin_impl.cpp
- 18> prfire.cpp
- 21> plgspr3md2.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\spr3md2.dll
- 21> 1 file(s) copied.
- 16> cellrdata.cpp
- 22> Generating Code...
- 23>------ Build started: Project: plgspr3dbin, Configuration: DebugWithDlls Win32 ------
- 23> spr3dbin.cpp
- 22> Creating library ..\..\out\debug10\build\plgspr3dldr\Win32\plgspr3dldr.lib and object ..\..\out\debug10\build\plgspr3dldr\Win32\plgspr3dldr.exp
- 18> prdots.cpp
- 16> bruteblockrenderer.cpp
- 22> plgspr3dldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\spr3dldr.dll
- 22> 1 file(s) copied.
- 23> plugin_impl.cpp
- 24>------ Build started: Project: plgspr3d, Configuration: DebugWithDlls Win32 ------
- 23> Generating Code...
- 24> spr3d.cpp
- 16> plugin_impl.cpp
- 18> plasma.cpp
- 16> Generating Code...
- 23> Creating library ..\..\out\debug10\build\plgspr3dbin\Win32\plgspr3dbin.lib and object ..\..\out\debug10\build\plgspr3dbin\Win32\plgspr3dbin.exp
- 23> plgspr3dbin.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\spr3dbin.dll
- 23> 1 file(s) copied.
- 25>------ Build started: Project: plgspr2dldr, Configuration: DebugWithDlls Win32 ------
- 18> fire.cpp
- 25> spr2dldr.cpp
- 24>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\spr3d\object\spr3d.h(1466): warning C4996: 'iSprite3DState::GetLightingQuality': Deprecated by change to shader-based lighting.
- 24> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\sprite3d.h(410) : see declaration of 'iSprite3DState::GetLightingQuality'
- 24>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\spr3d\object\spr3d.h(1466): warning C4996: 'iSprite3DState::SetLocalLightingQuality': Deprecated by change to shader-based lighting.
- 24> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\sprite3d.h(417) : see declaration of 'iSprite3DState::SetLocalLightingQuality'
- 24>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\spr3d\object\spr3d.h(1466): warning C4996: 'iSprite3DState::SetLightingQualityConfig': Deprecated by change to shader-based lighting.
- 24> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\sprite3d.h(427) : see declaration of 'iSprite3DState::SetLightingQualityConfig'
- 24>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\spr3d\object\spr3d.h(1466): warning C4996: 'iSprite3DState::GetLightingQualityConfig': Deprecated by change to shader-based lighting.
- 24> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\sprite3d.h(433) : see declaration of 'iSprite3DState::GetLightingQualityConfig'
- 16> Creating library ..\..\out\debug10\build\plgterrain2\Win32\plgterrain2.lib and object ..\..\out\debug10\build\plgterrain2\Win32\plgterrain2.exp
- 24> plugin_impl.cpp
- 24> Generating Code...
- 16> plgterrain2.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\terrain2.dll
- 18> dots.cpp
- 16> 1 file(s) copied.
- 16>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): warning MSB5018: Failed to delete the temporary file "C:\Users\shivoam\AppData\Local\Temp\0cd3383cc221440594956b7df4763092.exec.cmd". Access to the path 'C:\Users\shivoam\AppData\Local\Temp\0cd3383cc221440594956b7df4763092.exec.cmd' is denied.
- 26>------ Build started: Project: plgspr2d, Configuration: DebugWithDlls Win32 ------
- 25> plugin_impl.cpp
- 26> spr2duv.cpp
- 24> Creating library ..\..\out\debug10\build\plgspr3d\Win32\plgspr3d.lib and object ..\..\out\debug10\build\plgspr3d\Win32\plgspr3d.exp
- 25> Generating Code...
- 25> Creating library ..\..\out\debug10\build\plgspr2dldr\Win32\plgspr2dldr.lib and object ..\..\out\debug10\build\plgspr2dldr\Win32\plgspr2dldr.exp
- 24> plgspr3d.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\spr3d.dll
- 24> 1 file(s) copied.
- 26> spr2d.cpp
- 27>------ Build started: Project: plgsplitmorph, Configuration: DebugWithDlls Win32 ------
- 18> plugin_impl.cpp
- 25> plgspr2dldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\spr2dldr.dll
- 27> splitmorph.cpp
- 25> 1 file(s) copied.
- 28>------ Build started: Project: plgspeed, Configuration: DebugWithDlls Win32 ------
- 18> Generating Code...
- 28> speed.cpp
- 26> plugin_impl.cpp
- 27> plugin_impl.cpp
- 28> plugin_impl.cpp
- 26> Generating Code...
- 27> Generating Code...
- 28> Generating Code...
- 27> Creating library ..\..\out\debug10\build\plgsplitmorph\Win32\plgsplitmorph.lib and object ..\..\out\debug10\build\plgsplitmorph\Win32\plgsplitmorph.exp
- 28> Creating library ..\..\out\debug10\build\plgspeed\Win32\plgspeed.lib and object ..\..\out\debug10\build\plgspeed\Win32\plgspeed.exp
- 18> Creating library ..\..\out\debug10\build\plgstdpt\Win32\plgstdpt.lib and object ..\..\out\debug10\build\plgstdpt\Win32\plgstdpt.exp
- 27> plgsplitmorph.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\splitmorph.dll
- 27> 1 file(s) copied.
- 28> plgspeed.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\speed.dll
- 28> 1 file(s) copied.
- 29>------ Build started: Project: plgsoftanim, Configuration: DebugWithDlls Win32 ------
- 29> softanim.cpp
- 30>------ Build started: Project: plgsndsyswin, Configuration: DebugWithDlls Win32 ------
- 18> plgstdpt.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\stdpt.dll
- 18> 1 file(s) copied.
- 31>------ Build started: Project: plgsndsyswav, Configuration: DebugWithDlls Win32 ------
- 30> driver_ds.cpp
- 31> wavstream2.cpp
- 26> Creating library ..\..\out\debug10\build\plgspr2d\Win32\plgspr2d.lib and object ..\..\out\debug10\build\plgspr2d\Win32\plgspr2d.exp
- 26> plgspr2d.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\spr2d.dll
- 31> wavloader2.cpp
- 26> 1 file(s) copied.
- 29> plugin_impl.cpp
- 32>------ Build started: Project: plgsndsysspeex, Configuration: DebugWithDlls Win32 ------
- 31> wavdata2.cpp
- 29> Generating Code...
- 32> speexstream.cpp
- 30> plugin_impl.cpp
- 29> Creating library ..\..\out\debug10\build\plgsoftanim\Win32\plgsoftanim.lib and object ..\..\out\debug10\build\plgsoftanim\Win32\plgsoftanim.exp
- 30> Generating Code...
- 31> plugin_impl.cpp
- 31> Generating Code...
- 32> speexloader.cpp
- 29> plgsoftanim.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\softanim.dll
- 29> 1 file(s) copied.
- 33>------ Build started: Project: plgsndsyssoft, Configuration: DebugWithDlls Win32 ------
- 32> speexdata.cpp
- 33> source.cpp
- 31> Creating library ..\..\out\debug10\build\plgsndsyswav\Win32\plgsndsyswav.lib and object ..\..\out\debug10\build\plgsndsyswav\Win32\plgsndsyswav.exp
- 30> Creating library ..\..\out\debug10\build\plgsndsyswin\Win32\plgsndsyswin.lib and object ..\..\out\debug10\build\plgsndsyswin\Win32\plgsndsyswin.exp
- 32> plugin_impl.cpp
- 30>driver_ds.obj : error LNK2019: unresolved external symbol _DirectSoundCreate8@12 referenced in function "public: virtual bool __thiscall CS::Plugin::SndSysDIRECTSOUND::SndSysDriverDirectSound::Open(class csSndSysRendererSoftware *,struct csSndSysSoundFormat *)" (?Open@SndSysDriverDirectSound@SndSysDIRECTSOUND@Plugin@CS@@UAE_NPAVcsSndSysRendererSoftware@@PAUcsSndSysSoundFormat@@@Z)
- 30>..\..\sndsyswin.dll : fatal error LNK1120: 1 unresolved externals
- 34>------ Build started: Project: plgsndsysopenal, Configuration: DebugWithDlls Win32 ------
- 32> Generating Code...
- 34> OPENAL.fake_stub.c
- 34> source.cpp
- 31> plgsndsyswav.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\sndsyswav.dll
- 31> 1 file(s) copied.
- 35>------ Build started: Project: plgsndsysogg, Configuration: DebugWithDlls Win32 ------
- 35> oggstream2.cpp
- 33> renderer.cpp
- 34> renderer.cpp
- 35> oggloader2.cpp
- 33> listener.cpp
- 34> listener.cpp
- 35> oggdata2.cpp
- 33> filters.cpp
- 34> plugin_impl.cpp
- 35> plugin_impl.cpp
- 34> Generating Code...
- 33> filterqueue.cpp
- 35> Generating Code...
- 35> Creating library ..\..\out\debug10\build\plgsndsysogg\Win32\plgsndsysogg.lib and object ..\..\out\debug10\build\plgsndsysogg\Win32\plgsndsysogg.exp
- 32> Creating library ..\..\out\debug10\build\plgsndsysspeex\Win32\plgsndsysspeex.lib and object ..\..\out\debug10\build\plgsndsysspeex\Win32\plgsndsysspeex.exp
- 35>oggdata2.obj : error LNK2019: unresolved external symbol _ov_clear referenced in function "protected: virtual void __thiscall SndSysOggSoundData::Initialize(void)" (?Initialize@SndSysOggSoundData@@MAEXXZ)
- 35>oggstream2.obj : error LNK2001: unresolved external symbol _ov_clear
- 35>oggdata2.obj : error LNK2019: unresolved external symbol _ov_info referenced in function "protected: virtual void __thiscall SndSysOggSoundData::Initialize(void)" (?Initialize@SndSysOggSoundData@@MAEXXZ)
- 35>oggstream2.obj : error LNK2001: unresolved external symbol _ov_info
- 35>oggdata2.obj : error LNK2019: unresolved external symbol _ov_pcm_total referenced in function "protected: virtual void __thiscall SndSysOggSoundData::Initialize(void)" (?Initialize@SndSysOggSoundData@@MAEXXZ)
- 35>oggdata2.obj : error LNK2019: unresolved external symbol _ov_open_callbacks referenced in function "protected: virtual void __thiscall SndSysOggSoundData::Initialize(void)" (?Initialize@SndSysOggSoundData@@MAEXXZ)
- 35>oggstream2.obj : error LNK2001: unresolved external symbol _ov_open_callbacks
- 35>oggdata2.obj : error LNK2019: unresolved external symbol _ov_test_callbacks referenced in function "public: static bool __cdecl SndSysOggSoundData::IsOgg(struct iDataBuffer *)" (?IsOgg@SndSysOggSoundData@@SA_NPAUiDataBuffer@@@Z)
- 35>oggstream2.obj : error LNK2019: unresolved external symbol _ov_raw_seek referenced in function "public: virtual void __thiscall SndSysOggSoundStream::AdvancePosition(unsigned int)" (?AdvancePosition@SndSysOggSoundStream@@UAEXI@Z)
- 35>oggstream2.obj : error LNK2019: unresolved external symbol _ov_read referenced in function "public: virtual void __thiscall SndSysOggSoundStream::AdvancePosition(unsigned int)" (?AdvancePosition@SndSysOggSoundStream@@UAEXI@Z)
- 35>oggstream2.obj : error LNK2019: unresolved external symbol _ov_pcm_seek referenced in function "public: virtual void __thiscall SndSysOggSoundStream::AdvancePosition(unsigned int)" (?AdvancePosition@SndSysOggSoundStream@@UAEXI@Z)
- 35>..\..\sndsysogg.dll : fatal error LNK1120: 8 unresolved externals
- 32>speexdata.obj : error LNK2019: unresolved external symbol _ogg_stream_clear referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexstream.obj : error LNK2001: unresolved external symbol _ogg_stream_clear
- 32>speexdata.obj : error LNK2019: unresolved external symbol _speex_header_free referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexstream.obj : error LNK2001: unresolved external symbol _speex_header_free
- 32>speexdata.obj : error LNK2019: unresolved external symbol _ogg_page_packets referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexdata.obj : error LNK2019: unresolved external symbol _speex_packet_to_header referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexstream.obj : error LNK2001: unresolved external symbol _speex_packet_to_header
- 32>speexdata.obj : error LNK2019: unresolved external symbol _ogg_stream_packetout referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexstream.obj : error LNK2001: unresolved external symbol _ogg_stream_packetout
- 32>speexdata.obj : error LNK2019: unresolved external symbol _ogg_stream_pagein referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexstream.obj : error LNK2001: unresolved external symbol _ogg_stream_pagein
- 32>speexdata.obj : error LNK2019: unresolved external symbol _ogg_stream_init referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexstream.obj : error LNK2001: unresolved external symbol _ogg_stream_init
- 32>speexdata.obj : error LNK2019: unresolved external symbol _ogg_page_serialno referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexstream.obj : error LNK2001: unresolved external symbol _ogg_page_serialno
- 32>speexdata.obj : error LNK2019: unresolved external symbol _ogg_sync_pageout referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexstream.obj : error LNK2001: unresolved external symbol _ogg_sync_pageout
- 32>speexdata.obj : error LNK2019: unresolved external symbol _ogg_sync_wrote referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexstream.obj : error LNK2001: unresolved external symbol _ogg_sync_wrote
- 32>speexdata.obj : error LNK2019: unresolved external symbol _ogg_sync_init referenced in function "protected: virtual void __thiscall SndSysSpeexSoundData::Initialize(void)" (?Initialize@SndSysSpeexSoundData@@MAEXXZ)
- 32>speexstream.obj : error LNK2001: unresolved external symbol _ogg_sync_init
- 32>speexstream.obj : error LNK2019: unresolved external symbol _speex_bits_init referenced in function "public: virtual bool __thiscall SndSysSpeexSoundStream::ResetPosition(bool)" (?ResetPosition@SndSysSpeexSoundStream@@UAE_N_N@Z)
- 32>speexstream.obj : error LNK2019: unresolved external symbol _speex_decode_int referenced in function "public: virtual void __thiscall SndSysSpeexSoundStream::AdvancePosition(unsigned int)" (?AdvancePosition@SndSysSpeexSoundStream@@UAEXI@Z)
- 32>speexstream.obj : error LNK2019: unresolved external symbol _speex_bits_read_from referenced in function "public: virtual void __thiscall SndSysSpeexSoundStream::AdvancePosition(unsigned int)" (?AdvancePosition@SndSysSpeexSoundStream@@UAEXI@Z)
- 32>speexstream.obj : error LNK2019: unresolved external symbol _speex_decoder_ctl referenced in function "public: virtual void __thiscall SndSysSpeexSoundStream::AdvancePosition(unsigned int)" (?AdvancePosition@SndSysSpeexSoundStream@@UAEXI@Z)
- 32>speexstream.obj : error LNK2019: unresolved external symbol _speex_decoder_init referenced in function "public: virtual void __thiscall SndSysSpeexSoundStream::AdvancePosition(unsigned int)" (?AdvancePosition@SndSysSpeexSoundStream@@UAEXI@Z)
- 32>speexstream.obj : error LNK2019: unresolved external symbol _speex_lib_get_mode referenced in function "public: virtual void __thiscall SndSysSpeexSoundStream::AdvancePosition(unsigned int)" (?AdvancePosition@SndSysSpeexSoundStream@@UAEXI@Z)
- 32>speexstream.obj : error LNK2019: unresolved external symbol _ogg_stream_reset_serialno referenced in function "public: virtual void __thiscall SndSysSpeexSoundStream::AdvancePosition(unsigned int)" (?AdvancePosition@SndSysSpeexSoundStream@@UAEXI@Z)
- 32>..\..\sndsysspeex.dll : fatal error LNK1120: 18 unresolved externals
- 33> compressor.cpp
- 36>------ Build started: Project: plgsndsysnull, Configuration: DebugWithDlls Win32 ------
- 37>------ Build started: Project: plgsndsysloader, Configuration: DebugWithDlls Win32 ------
- 36> driver_null.cpp
- 34> Creating library ..\..\out\debug10\build\plgsndsysopenal\Win32\plgsndsysopenal.lib and object ..\..\out\debug10\build\plgsndsysopenal\Win32\plgsndsysopenal.exp
- 37> genloader.cpp
- 34>listener.obj : error LNK2019: unresolved external symbol __imp__alDistanceModel referenced in function "public: __thiscall SndSysListenerOpenAL::SndSysListenerOpenAL(void)" (??0SndSysListenerOpenAL@@QAE@XZ)
- 34>listener.obj : error LNK2019: unresolved external symbol __imp__alListener3f referenced in function "public: __thiscall SndSysListenerOpenAL::SndSysListenerOpenAL(void)" (??0SndSysListenerOpenAL@@QAE@XZ)
- 34>listener.obj : error LNK2019: unresolved external symbol __imp__alDopplerVelocity referenced in function "public: bool __thiscall SndSysListenerOpenAL::Update(void)" (?Update@SndSysListenerOpenAL@@QAE_NXZ)
- 34>listener.obj : error LNK2019: unresolved external symbol __imp__alDopplerFactor referenced in function "public: bool __thiscall SndSysListenerOpenAL::Update(void)" (?Update@SndSysListenerOpenAL@@QAE_NXZ)
- 34>listener.obj : error LNK2019: unresolved external symbol __imp__alListenerfv referenced in function "public: bool __thiscall SndSysListenerOpenAL::Update(void)" (?Update@SndSysListenerOpenAL@@QAE_NXZ)
- 34>listener.obj : error LNK2019: unresolved external symbol __imp__alListenerf referenced in function "public: bool __thiscall SndSysListenerOpenAL::Update(void)" (?Update@SndSysListenerOpenAL@@QAE_NXZ)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alcGetError referenced in function "public: virtual bool __thiscall csSndSysRendererOpenAL::Initialize(struct iObjectRegistry *)" (?Initialize@csSndSysRendererOpenAL@@UAE_NPAUiObjectRegistry@@@Z)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alcGetIntegerv referenced in function "public: virtual bool __thiscall csSndSysRendererOpenAL::Initialize(struct iObjectRegistry *)" (?Initialize@csSndSysRendererOpenAL@@UAE_NPAUiObjectRegistry@@@Z)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alcOpenDevice referenced in function "public: virtual bool __thiscall csSndSysRendererOpenAL::Initialize(struct iObjectRegistry *)" (?Initialize@csSndSysRendererOpenAL@@UAE_NPAUiObjectRegistry@@@Z)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alcGetString referenced in function "public: virtual bool __thiscall csSndSysRendererOpenAL::Initialize(struct iObjectRegistry *)" (?Initialize@csSndSysRendererOpenAL@@UAE_NPAUiObjectRegistry@@@Z)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alcMakeContextCurrent referenced in function "public: virtual bool __thiscall csSndSysRendererOpenAL::LockWait(void)" (?LockWait@csSndSysRendererOpenAL@@UAE_NXZ)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alcGetCurrentContext referenced in function "public: virtual bool __thiscall csSndSysRendererOpenAL::LockWait(void)" (?LockWait@csSndSysRendererOpenAL@@UAE_NXZ)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alcProcessContext referenced in function "private: void __thiscall csSndSysRendererOpenAL::Open(void)" (?Open@csSndSysRendererOpenAL@@AAEXXZ)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alcCreateContext referenced in function "private: void __thiscall csSndSysRendererOpenAL::Open(void)" (?Open@csSndSysRendererOpenAL@@AAEXXZ)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alcCloseDevice referenced in function "private: void __thiscall csSndSysRendererOpenAL::Close(void)" (?Close@csSndSysRendererOpenAL@@AAEXXZ)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alcDestroyContext referenced in function "private: void __thiscall csSndSysRendererOpenAL::Close(void)" (?Close@csSndSysRendererOpenAL@@AAEXXZ)
- 34>renderer.obj : error LNK2019: unresolved external symbol __imp__alIsExtensionPresent referenced in function "private: void __thiscall csSndSysRendererOpenAL::QueryExtensions(void)" (?QueryExtensions@csSndSysRendererOpenAL@@AAEXXZ)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alSourcei referenced in function "public: __thiscall SndSysSourceOpenAL2D::SndSysSourceOpenAL2D(class csRef<struct iSndSysStream>,class csSndSysRendererOpenAL *)" (??0SndSysSourceOpenAL2D@@QAE@V?$csRef@UiSndSysStream@@@@PAVcsSndSysRendererOpenAL@@@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alSourcef referenced in function "public: __thiscall SndSysSourceOpenAL2D::SndSysSourceOpenAL2D(class csRef<struct iSndSysStream>,class csSndSysRendererOpenAL *)" (??0SndSysSourceOpenAL2D@@QAE@V?$csRef@UiSndSysStream@@@@PAVcsSndSysRendererOpenAL@@@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alSource3f referenced in function "public: __thiscall SndSysSourceOpenAL2D::SndSysSourceOpenAL2D(class csRef<struct iSndSysStream>,class csSndSysRendererOpenAL *)" (??0SndSysSourceOpenAL2D@@QAE@V?$csRef@UiSndSysStream@@@@PAVcsSndSysRendererOpenAL@@@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alGenBuffers referenced in function "public: __thiscall SndSysSourceOpenAL2D::SndSysSourceOpenAL2D(class csRef<struct iSndSysStream>,class csSndSysRendererOpenAL *)" (??0SndSysSourceOpenAL2D@@QAE@V?$csRef@UiSndSysStream@@@@PAVcsSndSysRendererOpenAL@@@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alGenSources referenced in function "public: __thiscall SndSysSourceOpenAL2D::SndSysSourceOpenAL2D(class csRef<struct iSndSysStream>,class csSndSysRendererOpenAL *)" (??0SndSysSourceOpenAL2D@@QAE@V?$csRef@UiSndSysStream@@@@PAVcsSndSysRendererOpenAL@@@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alDeleteBuffers referenced in function "public: virtual __thiscall SndSysSourceOpenAL2D::~SndSysSourceOpenAL2D(void)" (??1SndSysSourceOpenAL2D@@UAE@XZ)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alDeleteSources referenced in function "public: virtual __thiscall SndSysSourceOpenAL2D::~SndSysSourceOpenAL2D(void)" (??1SndSysSourceOpenAL2D@@UAE@XZ)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alSourcePlay referenced in function "public: virtual void __thiscall SndSysSourceOpenAL2D::PerformUpdate(bool)" (?PerformUpdate@SndSysSourceOpenAL2D@@UAEX_N@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alSourcePause referenced in function "public: virtual void __thiscall SndSysSourceOpenAL2D::PerformUpdate(bool)" (?PerformUpdate@SndSysSourceOpenAL2D@@UAEX_N@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alSourceQueueBuffers referenced in function "public: virtual void __thiscall SndSysSourceOpenAL2D::PerformUpdate(bool)" (?PerformUpdate@SndSysSourceOpenAL2D@@UAEX_N@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alSourceStop referenced in function "public: virtual void __thiscall SndSysSourceOpenAL2D::PerformUpdate(bool)" (?PerformUpdate@SndSysSourceOpenAL2D@@UAEX_N@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alSourceUnqueueBuffers referenced in function "public: virtual void __thiscall SndSysSourceOpenAL2D::PerformUpdate(bool)" (?PerformUpdate@SndSysSourceOpenAL2D@@UAEX_N@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alGetSourcei referenced in function "public: virtual void __thiscall SndSysSourceOpenAL2D::PerformUpdate(bool)" (?PerformUpdate@SndSysSourceOpenAL2D@@UAEX_N@Z)
- 34>source.obj : error LNK2019: unresolved external symbol __imp__alBufferData referenced in function "private: bool __thiscall SndSysSourceOpenAL2D::FillBuffer(unsigned int)" (?FillBuffer@SndSysSourceOpenAL2D@@AAE_NI@Z)
- 34>..\..\sndsysopenal.dll : fatal error LNK1120: 31 unresolved externals
- 38>------ Build started: Project: plgsndsyseventrecorder, Configuration: DebugWithDlls Win32 ------
- 33> plugin_impl.cpp
- 38> eventrecorder.cpp
- 33> Generating Code...
- 37> plugin_impl.cpp
- 37> Generating Code...
- 36> plugin_impl.cpp
- 38> plugin_impl.cpp
- 36> Generating Code...
- 33> Creating library ..\..\out\debug10\build\plgsndsyssoft\Win32\plgsndsyssoft.lib and object ..\..\out\debug10\build\plgsndsyssoft\Win32\plgsndsyssoft.exp
- 38> Generating Code...
- 36> Creating library ..\..\out\debug10\build\plgsndsysnull\Win32\plgsndsysnull.lib and object ..\..\out\debug10\build\plgsndsysnull\Win32\plgsndsysnull.exp
- 38> Creating library ..\..\out\debug10\build\plgsndsyseventrecorder\Win32\plgsndsyseventrecorder.lib and object ..\..\out\debug10\build\plgsndsyseventrecorder\Win32\plgsndsyseventrecorder.exp
- 33> plgsndsyssoft.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\sndsyssoft.dll
- 33> 1 file(s) copied.
- 39>------ Build started: Project: plgsndmanager, Configuration: DebugWithDlls Win32 ------
- 39> sndmanager.cpp
- 36> plgsndsysnull.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\sndsysnull.dll
- 36> 1 file(s) copied.
- 37> Creating library ..\..\out\debug10\build\plgsndsysloader\Win32\plgsndsysloader.lib and object ..\..\out\debug10\build\plgsndsysloader\Win32\plgsndsysloader.exp
- 40>------ Build started: Project: plgslcombiner, Configuration: DebugWithDlls Win32 ------
- 38> plgsndsyseventrecorder.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\sndsyseventrecorder.dll
- 38> 1 file(s) copied.
- 41>------ Build started: Project: plgskelldr, Configuration: DebugWithDlls Win32 ------
- 40> combiner_cg.cpp
- 41> skelldr.cpp
- 37> plgsndsysloader.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\sndsysloader.dll
- 37> 1 file(s) copied.
- 42>------ Build started: Project: plgskeleton2ldr, Configuration: DebugWithDlls Win32 ------
- 42> skeleton2ldr.cpp
- 39> plugin_impl.cpp
- 39> Generating Code...
- 39> Creating library ..\..\out\debug10\build\plgsndmanager\Win32\plgsndmanager.lib and object ..\..\out\debug10\build\plgsndmanager\Win32\plgsndmanager.exp
- 41> plugin_impl.cpp
- 40> beautify_cg.cpp
- 41> Generating Code...
- 40> plugin_impl.cpp
- 39> plgsndmanager.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\sndmanager.dll
- 39> 1 file(s) copied.
- 43>------ Build started: Project: plgskeleton2, Configuration: DebugWithDlls Win32 ------
- 40> Generating Code...
- 43> skeleton2.cpp
- 41> Creating library ..\..\out\debug10\build\plgskelldr\Win32\plgskelldr.lib and object ..\..\out\debug10\build\plgskelldr\Win32\plgskelldr.exp
- 42> plugin_impl.cpp
- 42> Generating Code...
- 40> Creating library ..\..\out\debug10\build\plgslcombiner\Win32\plgslcombiner.lib and object ..\..\out\debug10\build\plgslcombiner\Win32\plgslcombiner.exp
- 41> plgskelldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\skelldr.dll
- 41> 1 file(s) copied.
- 43>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\animesh\skeleton2\animation.h(183): warning C4996: 'CS::Animation::iSkeletonAnimation::GetTwoKeyFrames': Deprecated in 2.0. Don't use it anymore (or complain if you found a good reason to).
- 43> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\animnode\skeleton2anim.h(339) : see declaration of 'CS::Animation::iSkeletonAnimation::GetTwoKeyFrames'
- 43>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\animesh\skeleton2\animation.h(183): warning C4996: 'CS::Animation::iSkeletonAnimation::BlendState': Deprecated in 2.0. Use instead the version without the 'isPlayingCyclic' parameter.
- 43> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\animnode\skeleton2anim.h(352) : see declaration of 'CS::Animation::iSkeletonAnimation::BlendState'
- 44>------ Build started: Project: plgskeleton, Configuration: DebugWithDlls Win32 ------
- 42> Creating library ..\..\out\debug10\build\plgskeleton2ldr\Win32\plgskeleton2ldr.lib and object ..\..\out\debug10\build\plgskeleton2ldr\Win32\plgskeleton2ldr.exp
- 44> skeleton.cpp
- 40> plgslcombiner.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\slcombiner.dll
- 40> 1 file(s) copied.
- 45>------ Build started: Project: plgsimpleformerldr, Configuration: DebugWithDlls Win32 ------
- 45> loader.cpp
- 42> plgskeleton2ldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\skeleton2ldr.dll
- 42> 1 file(s) copied.
- 46>------ Build started: Project: plgsimpleformer, Configuration: DebugWithDlls Win32 ------
- 43> othernodes.cpp
- 46> simpleformer.cpp
- 43> nodes.cpp
- 45> plugin_impl.cpp
- 46> plugin_impl.cpp
- 44> plugin_impl.cpp
- 45> Generating Code...
- 43> fsmnode.cpp
- 46> Generating Code...
- 44> Generating Code...
- 45> Creating library ..\..\out\debug10\build\plgsimpleformerldr\Win32\plgsimpleformerldr.lib and object ..\..\out\debug10\build\plgsimpleformerldr\Win32\plgsimpleformerldr.exp
- 46> Creating library ..\..\out\debug10\build\plgsimpleformer\Win32\plgsimpleformer.lib and object ..\..\out\debug10\build\plgsimpleformer\Win32\plgsimpleformer.exp
- 45> plgsimpleformerldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\simpleformerldr.dll
- 44> Creating library ..\..\out\debug10\build\plgskeleton\Win32\plgskeleton.lib and object ..\..\out\debug10\build\plgskeleton\Win32\plgskeleton.exp
- 45> 1 file(s) copied.
- 46> plgsimpleformer.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\simpleformer.dll
- 46> 1 file(s) copied.
- 47>------ Build started: Project: plgshaderweaver, Configuration: DebugWithDlls Win32 ------
- 43> blendnode.cpp
- 48>------ Build started: Project: plgshadermgr, Configuration: DebugWithDlls Win32 ------
- 47> weaver.cpp
- 48> shadermgr.cpp
- 44> plgskeleton.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\skeleton.dll
- 44> 1 file(s) copied.
- 43> animation.cpp
- 49>------ Build started: Project: plgsequence, Configuration: DebugWithDlls Win32 ------
- 49> sequence.cpp
- 43>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\animesh\skeleton2\animation.h(183): warning C4996: 'CS::Animation::iSkeletonAnimation::GetTwoKeyFrames': Deprecated in 2.0. Don't use it anymore (or complain if you found a good reason to).
- 43> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\animnode\skeleton2anim.h(339) : see declaration of 'CS::Animation::iSkeletonAnimation::GetTwoKeyFrames'
- 43>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\animesh\skeleton2\animation.h(183): warning C4996: 'CS::Animation::iSkeletonAnimation::BlendState': Deprecated in 2.0. Use instead the version without the 'isPlayingCyclic' parameter.
- 43> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\animnode\skeleton2anim.h(352) : see declaration of 'CS::Animation::iSkeletonAnimation::BlendState'
- 43> plugin_impl.cpp
- 47> synth.cpp
- 43> Generating Code...
- 48> plexhiercache.cpp
- 49> plugin_impl.cpp
- 49> Generating Code...
- 48> loadercontext.cpp
- 49> Creating library ..\..\out\debug10\build\plgsequence\Win32\plgsequence.lib and object ..\..\out\debug10\build\plgsequence\Win32\plgsequence.exp
- 48> plugin_impl.cpp
- 47> snippet.cpp
- 48> Generating Code...
- 49> plgsequence.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\sequence.dll
- 49> 1 file(s) copied.
- 50>------ Build started: Project: plgrm_unshadowed, Configuration: DebugWithDlls Win32 ------
- 48> Creating library ..\..\out\debug10\build\plgshadermgr\Win32\plgshadermgr.lib and object ..\..\out\debug10\build\plgshadermgr\Win32\plgshadermgr.exp
- 50> unshadowed.cpp
- 47> shader.cpp
- 48> plgshadermgr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\shadermgr.dll
- 48> 1 file(s) copied.
- 51>------ Build started: Project: plgrm_shadow_pssm, Configuration: DebugWithDlls Win32 ------
- 51> shadow_pssm.cpp
- 47> docnodes.cpp
- 47> combiner_default.cpp
- 50> plugin_impl.cpp
- 50> Generating Code...
- 47> plugin_impl.cpp
- 47> Generating Code...
- 51> plugin_impl.cpp
- 50> Creating library ..\..\out\debug10\build\plgrm_unshadowed\Win32\plgrm_unshadowed.lib and object ..\..\out\debug10\build\plgrm_unshadowed\Win32\plgrm_unshadowed.exp
- 51> Generating Code...
- 50> plgrm_unshadowed.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\rm_unshadowed.dll
- 50> 1 file(s) copied.
- 52>------ Build started: Project: plgrm_rlcompat, Configuration: DebugWithDlls Win32 ------
- 52> rm_compat.cpp
- 43> Creating library ..\..\out\debug10\build\plgskeleton2\Win32\plgskeleton2.lib and object ..\..\out\debug10\build\plgskeleton2\Win32\plgskeleton2.exp
- 51> Creating library ..\..\out\debug10\build\plgrm_shadow_pssm\Win32\plgrm_shadow_pssm.lib and object ..\..\out\debug10\build\plgrm_shadow_pssm\Win32\plgrm_shadow_pssm.exp
- 43> plgskeleton2.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\skeleton2.dll
- 51> plgrm_shadow_pssm.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\rm_shadow_pssm.dll
- 43> 1 file(s) copied.
- 53>------ Build started: Project: plgrm_null, Configuration: DebugWithDlls Win32 ------
- 51> 1 file(s) copied.
- 53> null.cpp
- 47> Creating library ..\..\out\debug10\build\plgshaderweaver\Win32\plgshaderweaver.lib and object ..\..\out\debug10\build\plgshaderweaver\Win32\plgshaderweaver.exp
- 54>------ Build started: Project: plgrm_deferred, Configuration: DebugWithDlls Win32 ------
- 54> deferred.cpp
- 52> plugin_impl.cpp
- 47> plgshaderweaver.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\shaderweaver.dll
- 47> 1 file(s) copied.
- 52> Generating Code...
- 55>------ Build started: Project: plgretarget, Configuration: DebugWithDlls Win32 ------
- 53> plugin_impl.cpp
- 55> retarget.cpp
- 52> Creating library ..\..\out\debug10\build\plgrm_rlcompat\Win32\plgrm_rlcompat.lib and object ..\..\out\debug10\build\plgrm_rlcompat\Win32\plgrm_rlcompat.exp
- 53> Generating Code...
- 53> Creating library ..\..\out\debug10\build\plgrm_null\Win32\plgrm_null.lib and object ..\..\out\debug10\build\plgrm_null\Win32\plgrm_null.exp
- 52> plgrm_rlcompat.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\rm_rlcompat.dll
- 52> 1 file(s) copied.
- 55> plugin_impl.cpp
- 53> plgrm_null.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\rm_null.dll
- 56>------ Build started: Project: plgreporter, Configuration: DebugWithDlls Win32 ------
- 53> 1 file(s) copied.
- 57>------ Build started: Project: plgrendstep_stencil2, Configuration: DebugWithDlls Win32 ------
- 56> reporter.cpp
- 57> stencil2.cpp
- 55> Generating Code...
- 56> plugin_impl.cpp
- 54> plugin_impl.cpp
- 56> Generating Code...
- 54> Generating Code...
- 55> Creating library ..\..\out\debug10\build\plgretarget\Win32\plgretarget.lib and object ..\..\out\debug10\build\plgretarget\Win32\plgretarget.exp
- 57> plugin_impl.cpp
- 54> Creating library ..\..\out\debug10\build\plgrm_deferred\Win32\plgrm_deferred.lib and object ..\..\out\debug10\build\plgrm_deferred\Win32\plgrm_deferred.exp
- 55> plgretarget.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\retarget.dll
- 55> 1 file(s) copied.
- 57> Generating Code...
- 58>------ Build started: Project: plgrendstep_stencil, Configuration: DebugWithDlls Win32 ------
- 56> Creating library ..\..\out\debug10\build\plgreporter\Win32\plgreporter.lib and object ..\..\out\debug10\build\plgreporter\Win32\plgreporter.exp
- 58> stencil.cpp
- 54> plgrm_deferred.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\rm_deferred.dll
- 54> 1 file(s) copied.
- 57> Creating library ..\..\out\debug10\build\plgrendstep_stencil2\Win32\plgrendstep_stencil2.lib and object ..\..\out\debug10\build\plgrendstep_stencil2\Win32\plgrendstep_stencil2.exp
- 59>------ Build started: Project: plgrendstep_std, Configuration: DebugWithDlls Win32 ------
- 56> plgreporter.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\reporter.dll
- 59> target.cpp
- 56> 1 file(s) copied.
- 60>------ Build started: Project: plgrendloop_loader, Configuration: DebugWithDlls Win32 ------
- 57> plgrendstep_stencil2.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\rendstep_stencil2.dll
- 60> rlloader.cpp
- 57> 1 file(s) copied.
- 61>------ Build started: Project: plgragdoll, Configuration: DebugWithDlls Win32 ------
- 61> ragdoll.cpp
- 59> stdsteps.cpp
- 58> plugin_impl.cpp
- 60> plugin_impl.cpp
- 58> Generating Code...
- 60> Generating Code...
- 61> plugin_impl.cpp
- 59> shadowmap.cpp
- 60> Creating library ..\..\out\debug10\build\plgrendloop_loader\Win32\plgrendloop_loader.lib and object ..\..\out\debug10\build\plgrendloop_loader\Win32\plgrendloop_loader.exp
- 58> Creating library ..\..\out\debug10\build\plgrendstep_stencil\Win32\plgrendstep_stencil.lib and object ..\..\out\debug10\build\plgrendstep_stencil\Win32\plgrendstep_stencil.exp
- 61> Generating Code...
- 60> plgrendloop_loader.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\rendloop_loader.dll
- 60> 1 file(s) copied.
- 58> plgrendstep_stencil.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\rendstep_stencil.dll
- 62>------ Build started: Project: plgptpdlight, Configuration: DebugWithDlls Win32 ------
- 61> Creating library ..\..\out\debug10\build\plgragdoll\Win32\plgragdoll.lib and object ..\..\out\debug10\build\plgragdoll\Win32\plgragdoll.exp
- 58> 1 file(s) copied.
- 62> ptpdlight_mmx.cpp
- 63>------ Build started: Project: plgptanimimg, Configuration: DebugWithDlls Win32 ------
- 63> ptanimimg.cpp
- 61> plgragdoll.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\ragdoll.dll
- 61> 1 file(s) copied.
- 64>------ Build started: Project: plgprotomeshldr, Configuration: DebugWithDlls Win32 ------
- 59> lightiter.cpp
- 64> protomeshldr.cpp
- 62> ptpdlight_loader.cpp
- 59> generic.cpp
- 63> plugin_impl.cpp
- 64> plugin_impl.cpp
- 63> Generating Code...
- 64> Generating Code...
- 63> Creating library ..\..\out\debug10\build\plgptanimimg\Win32\plgptanimimg.lib and object ..\..\out\debug10\build\plgptanimimg\Win32\plgptanimimg.exp
- 59> fullquad.cpp
- 63> plgptanimimg.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\ptanimimg.dll
- 62> ptpdlight_generic.cpp
- 63> 1 file(s) copied.
- 65>------ Build started: Project: plgprotomesh, Configuration: DebugWithDlls Win32 ------
- 65> protomesh.cpp
- 59> plugin_impl.cpp
- 59> Generating Code...
- 62> ptpdlight.cpp
- 64> Creating library ..\..\out\debug10\build\plgprotomeshldr\Win32\plgprotomeshldr.lib and object ..\..\out\debug10\build\plgprotomeshldr\Win32\plgprotomeshldr.exp
- 64> plgprotomeshldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\protomeshldr.dll
- 64> 1 file(s) copied.
- 65> plugin_impl.cpp
- 66>------ Build started: Project: plgprofiler, Configuration: DebugWithDlls Win32 ------
- 66> profiler.cpp
- 59> Creating library ..\..\out\debug10\build\plgrendstep_std\Win32\plgrendstep_std.lib and object ..\..\out\debug10\build\plgrendstep_std\Win32\plgrendstep_std.exp
- 65> Generating Code...
- 62> plugin_impl.cpp
- 65> Creating library ..\..\out\debug10\build\plgprotomesh\Win32\plgprotomesh.lib and object ..\..\out\debug10\build\plgprotomesh\Win32\plgprotomesh.exp
- 59> plgrendstep_std.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\rendstep_std.dll
- 59> 1 file(s) copied.
- 62> Generating Code...
- 67>------ Build started: Project: plgphysldr, Configuration: DebugWithDlls Win32 ------
- 66> plugin_impl.cpp
- 67> physldr.cpp
- 65> plgprotomesh.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\protomesh.dll
- 62>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\proctex\ptpdlight\ptpdlight_mmx.cpp(119): warning C4799: function 'CS::Plugin::PTPDLight::MultiplyAddLumels<CS::Plugin::PTPDLight::Map_uint8,1>' has no EMMS instruction
- 62>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\proctex\ptpdlight\ptpdlight_mmx.cpp(119): warning C4799: function 'CS::Plugin::PTPDLight::MultiplyAddLumels<CS::Plugin::PTPDLight::Map_uint8,0>' has no EMMS instruction
- 62>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\proctex\ptpdlight\ptpdlight_mmx.cpp(119): warning C4799: function 'CS::Plugin::PTPDLight::MultiplyAddLumels<CS::Plugin::PTPDLight::Map_Lumel,1>' has no EMMS instruction
- 62>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\proctex\ptpdlight\ptpdlight_mmx.cpp(119): warning C4799: function 'CS::Plugin::PTPDLight::MultiplyAddLumels<CS::Plugin::PTPDLight::Map_Lumel,0>' has no EMMS instruction
- 65> 1 file(s) copied.
- 66> Generating Code...
- 68>------ Build started: Project: plgpathloader, Configuration: DebugWithDlls Win32 ------
- 68> pathloader.cpp
- 66> Creating library ..\..\out\debug10\build\plgprofiler\Win32\plgprofiler.lib and object ..\..\out\debug10\build\plgprofiler\Win32\plgprofiler.exp
- 66> plgprofiler.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\profiler.dll
- 66> 1 file(s) copied.
- 67> plugin_impl.cpp
- 69>------ Build started: Project: plgparticlesldr, Configuration: DebugWithDlls Win32 ------
- 69> particlesldr.cpp
- 68> plugin_impl.cpp
- 67> Generating Code...
- 68> Generating Code...
- 62> Creating library ..\..\out\debug10\build\plgptpdlight\Win32\plgptpdlight.lib and object ..\..\out\debug10\build\plgptpdlight\Win32\plgptpdlight.exp
- 68> Creating library ..\..\out\debug10\build\plgpathloader\Win32\plgpathloader.lib and object ..\..\out\debug10\build\plgpathloader\Win32\plgpathloader.exp
- 62> plgptpdlight.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\ptpdlight.dll
- 62> 1 file(s) copied.
- 69> plugin_impl.cpp
- 68> plgpathloader.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\pathloader.dll
- 70>------ Build started: Project: plgparticles, Configuration: DebugWithDlls Win32 ------
- 68> 1 file(s) copied.
- 67> Creating library ..\..\out\debug10\build\plgphysldr\Win32\plgphysldr.lib and object ..\..\out\debug10\build\plgphysldr\Win32\plgphysldr.exp
- 70> vertexsetup.cpp
- 71>------ Build started: Project: plgpagingformerldr, Configuration: DebugWithDlls Win32 ------
- 69> Generating Code...
- 71> loader.cpp
- 67> plgphysldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\physldr.dll
- 67> 1 file(s) copied.
- 72>------ Build started: Project: plgpagingformer, Configuration: DebugWithDlls Win32 ------
- 69> Creating library ..\..\out\debug10\build\plgparticlesldr\Win32\plgparticlesldr.lib and object ..\..\out\debug10\build\plgparticlesldr\Win32\plgparticlesldr.exp
- 72> pagingformer.cpp
- 70> particles.cpp
- 69> plgparticlesldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\particlesldr.dll
- 69> 1 file(s) copied.
- 71> plugin_impl.cpp
- 73>------ Build started: Project: plgwxgl, Configuration: DebugWithDlls Win32 ------
- 73> GLWXDriver2D.cpp
- 72> plugin_impl.cpp
- 71> Generating Code...
- 72> Generating Code...
- 71> Creating library ..\..\out\debug10\build\plgpagingformerldr\Win32\plgpagingformerldr.lib and object ..\..\out\debug10\build\plgpagingformerldr\Win32\plgpagingformerldr.exp
- 72> Creating library ..\..\out\debug10\build\plgpagingformer\Win32\plgpagingformer.lib and object ..\..\out\debug10\build\plgpagingformer\Win32\plgpagingformer.exp
- 70> builtinemitters.cpp
- 71> plgpagingformerldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\pagingformerldr.dll
- 71> 1 file(s) copied.
- 72> plgpagingformer.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\pagingformer.dll
- 74>------ Build started: Project: plgnullmeshldr, Configuration: DebugWithDlls Win32 ------
- 72> 1 file(s) copied.
- 74> nmeshldr.cpp
- 70> builtineffectors.cpp
- 75>------ Build started: Project: plgnullmesh, Configuration: DebugWithDlls Win32 ------
- 75> nullmesh.cpp
- 70> plugin_impl.cpp
- 74> plugin_impl.cpp
- 70> Generating Code...
- 74> Generating Code...
- 75> plugin_impl.cpp
- 75> Generating Code...
- 74> Creating library ..\..\out\debug10\build\plgnullmeshldr\Win32\plgnullmeshldr.lib and object ..\..\out\debug10\build\plgnullmeshldr\Win32\plgnullmeshldr.exp
- 75> Creating library ..\..\out\debug10\build\plgnullmesh\Win32\plgnullmesh.lib and object ..\..\out\debug10\build\plgnullmesh\Win32\plgnullmesh.exp
- 74> plgnullmeshldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\nullmeshldr.dll
- 75> plgnullmesh.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\nullmesh.dll
- 74> 1 file(s) copied.
- 75> 1 file(s) copied.
- 76>------ Build started: Project: plgnull3d, Configuration: DebugWithDlls Win32 ------
- 77>------ Build started: Project: plgnull2d, Configuration: DebugWithDlls Win32 ------
- 73> plugin_impl.cpp
- 77> null2d.cpp
- 76> null_txt.cpp
- 73> Generating Code...
- 70> Creating library ..\..\out\debug10\build\plgparticles\Win32\plgparticles.lib and object ..\..\out\debug10\build\plgparticles\Win32\plgparticles.exp
- 70> plgparticles.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\particles.dll
- 77> plugin_impl.cpp
- 70> 1 file(s) copied.
- 76> null_render3d.cpp
- 78>------ Build started: Project: plgmovierecorder, Configuration: DebugWithDlls Win32 ------
- 77> Generating Code...
- 78> rtjpeg.cpp
- 77> Creating library ..\..\out\debug10\build\plgnull2d\Win32\plgnull2d.lib and object ..\..\out\debug10\build\plgnull2d\Win32\plgnull2d.exp
- 78> rgb2yuv420.cpp
- 78> nuppelwriter.cpp
- 77> plgnull2d.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\null2d.dll
- 77> 1 file(s) copied.
- 78> movierecorder.cpp
- 79>------ Build started: Project: plglookat, Configuration: DebugWithDlls Win32 ------
- 73>wxbase28u-vc10_d.lib(libwxbase28u-csvc10_d-x64.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
- 79> lookat.cpp
- 76> null_pix.cpp
- 80>------ Build started: Project: plglghtngldr, Configuration: DebugWithDlls Win32 ------
- 80> lghtngldr.cpp
- 76> plugin_impl.cpp
- 78> plugin_impl.cpp
- 76> Generating Code...
- 78> Generating Code...
- 79> plugin_impl.cpp
- 78> minilzo.c
- 79> Generating Code...
- 80> plugin_impl.cpp
- 80> Generating Code...
- 78> Creating library ..\..\out\debug10\build\plgmovierecorder\Win32\plgmovierecorder.lib and object ..\..\out\debug10\build\plgmovierecorder\Win32\plgmovierecorder.exp
- 79> Creating library ..\..\out\debug10\build\plglookat\Win32\plglookat.lib and object ..\..\out\debug10\build\plglookat\Win32\plglookat.exp
- 76> Creating library ..\..\out\debug10\build\plgnull3d\Win32\plgnull3d.lib and object ..\..\out\debug10\build\plgnull3d\Win32\plgnull3d.exp
- 78> plgmovierecorder.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\movierecorder.dll
- 78> 1 file(s) copied.
- 79> plglookat.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\lookat.dll
- 81>------ Build started: Project: plglghtng, Configuration: DebugWithDlls Win32 ------
- 79> 1 file(s) copied.
- 81> lghtng.cpp
- 82>------ Build started: Project: plgjoywin, Configuration: DebugWithDlls Win32 ------
- 82> csjoywin.cpp
- 76> plgnull3d.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\null3d.dll
- 76> 1 file(s) copied.
- 80> Creating library ..\..\out\debug10\build\plglghtngldr\Win32\plglghtngldr.lib and object ..\..\out\debug10\build\plglghtngldr\Win32\plglghtngldr.exp
- 83>------ Build started: Project: plgimgplex, Configuration: DebugWithDlls Win32 ------
- 80> plglghtngldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\lghtngldr.dll
- 80> 1 file(s) copied.
- 81> plugin_impl.cpp
- 84>------ Build started: Project: plgikphysical, Configuration: DebugWithDlls Win32 ------
- 81> Generating Code...
- 84> ikphysical.cpp
- 82> plugin_impl.cpp
- 82> Generating Code...
- 81> Creating library ..\..\out\debug10\build\plglghtng\Win32\plglghtng.lib and object ..\..\out\debug10\build\plglghtng\Win32\plglghtng.exp
- 82> Creating library ..\..\out\debug10\build\plgjoywin\Win32\plgjoywin.lib and object ..\..\out\debug10\build\plgjoywin\Win32\plgjoywin.exp
- 82>csjoywin.obj : error LNK2019: unresolved external symbol _DirectInput8Create@20 referenced in function "protected: bool __thiscall CS::Plugin::JoystickWin::csWindowsJoystick::Init(void)" (?Init@csWindowsJoystick@JoystickWin@Plugin@CS@@IAE_NXZ)
- 82>..\..\joywin.dll : fatal error LNK1120: 1 unresolved externals
- 85>------ Build started: Project: plgikccd, Configuration: DebugWithDlls Win32 ------
- 81> plglghtng.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\lghtng.dll
- 81> 1 file(s) copied.
- 85> ikccd.cpp
- 86>------ Build started: Project: plghazeldr, Configuration: DebugWithDlls Win32 ------
- 86> hazeldr.cpp
- 87>------ Build started: Project: plghaze, Configuration: DebugWithDlls Win32 ------
- 87> haze.cpp
- 84> plugin_impl.cpp
- 85> plugin_impl.cpp
- 84> Generating Code...
- 85> Generating Code...
- 84> Creating library ..\..\out\debug10\build\plgikphysical\Win32\plgikphysical.lib and object ..\..\out\debug10\build\plgikphysical\Win32\plgikphysical.exp
- 86> plugin_impl.cpp
- 85> Creating library ..\..\out\debug10\build\plgikccd\Win32\plgikccd.lib and object ..\..\out\debug10\build\plgikccd\Win32\plgikccd.exp
- 86> Generating Code...
- 84> plgikphysical.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\ikphysical.dll
- 85> plgikccd.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\ikccd.dll
- 84> 1 file(s) copied.
- 88>------ Build started: Project: plggmeshskelanim2, Configuration: DebugWithDlls Win32 ------
- 85> 1 file(s) copied.
- 89>------ Build started: Project: plggmeshldr, Configuration: DebugWithDlls Win32 ------
- 86> Creating library ..\..\out\debug10\build\plghazeldr\Win32\plghazeldr.lib and object ..\..\out\debug10\build\plghazeldr\Win32\plghazeldr.exp
- 88> gmeshskelanim.cpp
- 89> gmeshldr.cpp
- 87> plugin_impl.cpp
- 87> Generating Code...
- 86> plghazeldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\hazeldr.dll
- 86> 1 file(s) copied.
- 87> Creating library ..\..\out\debug10\build\plghaze\Win32\plghaze.lib and object ..\..\out\debug10\build\plghaze\Win32\plghaze.exp
- 90>------ Build started: Project: plggmeshanimpdl, Configuration: DebugWithDlls Win32 ------
- 90> gmeshanimpdl.cpp
- 87> plghaze.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\haze.dll
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(392): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(392): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(397): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(397): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 87> 1 file(s) copied.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(405): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(405): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(1318): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(1318): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(1324): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(1324): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(1333): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 89>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\persist\standard\gmeshldr.cpp(1333): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 89> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 88> plugin_impl.cpp
- 91>------ Build started: Project: plggmeshanim, Configuration: DebugWithDlls Win32 ------
- 89> plugin_impl.cpp
- 91> gmeshanim.cpp
- 88> Generating Code...
- 89> Generating Code...
- 88> Creating library ..\..\out\debug10\build\plggmeshskelanim2\Win32\plggmeshskelanim2.lib and object ..\..\out\debug10\build\plggmeshskelanim2\Win32\plggmeshskelanim2.exp
- 89> Creating library ..\..\out\debug10\build\plggmeshldr\Win32\plggmeshldr.lib and object ..\..\out\debug10\build\plggmeshldr\Win32\plggmeshldr.exp
- 90> plugin_impl.cpp
- 88> plggmeshskelanim2.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\gmeshskelanim2.dll
- 88> 1 file(s) copied.
- 90> Generating Code...
- 92>------ Build started: Project: plggmesh3ds, Configuration: DebugWithDlls Win32 ------
- 89> plggmeshldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\gmeshldr.dll
- 89> 1 file(s) copied.
- 92> gmesh3ds.cpp
- 91> plugin_impl.cpp
- 93>------ Build started: Project: plgglwin32, Configuration: DebugWithDlls Win32 ------
- 90> Creating library ..\..\out\debug10\build\plggmeshanimpdl\Win32\plggmeshanimpdl.lib and object ..\..\out\debug10\build\plggmeshanimpdl\Win32\plggmeshanimpdl.exp
- 91> Generating Code...
- 93> oglg2d.cpp
- 90> plggmeshanimpdl.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\gmeshanimpdl.dll
- 91> Creating library ..\..\out\debug10\build\plggmeshanim\Win32\plggmeshanim.lib and object ..\..\out\debug10\build\plggmeshanim\Win32\plggmeshanim.exp
- 90> 1 file(s) copied.
- 94>------ Build started: Project: plgglshader_ps1, Configuration: DebugWithDlls Win32 ------
- 94> ps1_parser.cpp
- 91> plggmeshanim.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\gmeshanim.dll
- 91> 1 file(s) copied.
- 92> plugin_impl.cpp
- 95>------ Build started: Project: plgglshader_fixed, Configuration: DebugWithDlls Win32 ------
- 95> glshader_fvp.cpp
- 92> Generating Code...
- 93> DwmapiAPI.cpp
- 93> detectdriver.cpp
- 92> Creating library ..\..\out\debug10\build\plggmesh3ds\Win32\plggmesh3ds.lib and object ..\..\out\debug10\build\plggmesh3ds\Win32\plggmesh3ds.exp
- 92>gmesh3ds.obj : error LNK2019: unresolved external symbol _lib3ds_file_free referenced in function "private: bool __thiscall CS::Plugin::Genmesh3DS::csGenmesh3DSFactoryLoader::Load(struct iLoaderContext *,struct iGeneralFactoryState *,unsigned char *,unsigned int)" (?Load@csGenmesh3DSFactoryLoader@Genmesh3DS@Plugin@CS@@AAE_NPAUiLoaderContext@@PAUiGeneralFactoryState@@PAEI@Z)
- 92>gmesh3ds.obj : error LNK2019: unresolved external symbol _lib3ds_io_free referenced in function "private: struct Lib3dsFile * __thiscall CS::Plugin::Genmesh3DS::csGenmesh3DSFactoryLoader::LoadFileData(unsigned char *,unsigned int)" (?LoadFileData@csGenmesh3DSFactoryLoader@Genmesh3DS@Plugin@CS@@AAEPAULib3dsFile@@PAEI@Z)
- 92>gmesh3ds.obj : error LNK2019: unresolved external symbol _lib3ds_file_read referenced in function "private: struct Lib3dsFile * __thiscall CS::Plugin::Genmesh3DS::csGenmesh3DSFactoryLoader::LoadFileData(unsigned char *,unsigned int)" (?LoadFileData@csGenmesh3DSFactoryLoader@Genmesh3DS@Plugin@CS@@AAEPAULib3dsFile@@PAEI@Z)
- 92>gmesh3ds.obj : error LNK2019: unresolved external symbol _lib3ds_io_new referenced in function "private: struct Lib3dsFile * __thiscall CS::Plugin::Genmesh3DS::csGenmesh3DSFactoryLoader::LoadFileData(unsigned char *,unsigned int)" (?LoadFileData@csGenmesh3DSFactoryLoader@Genmesh3DS@Plugin@CS@@AAEPAULib3dsFile@@PAEI@Z)
- 92>gmesh3ds.obj : error LNK2019: unresolved external symbol _lib3ds_file_new referenced in function "private: struct Lib3dsFile * __thiscall CS::Plugin::Genmesh3DS::csGenmesh3DSFactoryLoader::LoadFileData(unsigned char *,unsigned int)" (?LoadFileData@csGenmesh3DSFactoryLoader@Genmesh3DS@Plugin@CS@@AAEPAULib3dsFile@@PAEI@Z)
- 92>..\..\gmesh3ds.dll : fatal error LNK1120: 5 unresolved externals
- 93> plugin_impl.cpp
- 94> ps1_instr.cpp
- 96>------ Build started: Project: plgglshader_cg, Configuration: DebugWithDlls Win32 ------
- 93> Generating Code...
- 96> stringstore.cpp
- 94> ps1_emu_nv.cpp
- 93> Creating library ..\..\out\debug10\build\plgglwin32\Win32\plgglwin32.lib and object ..\..\out\debug10\build\plgglwin32\Win32\plgglwin32.exp
- 95> glshader_fixed.cpp
- 93> plgglwin32.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\glwin32.dll
- 93> 1 file(s) copied.
- 96> progcache.cpp
- 94> ps1_emu_common.cpp
- 97>------ Build started: Project: plgglshader_arb, Configuration: DebugWithDlls Win32 ------
- 97> glshader_avp.cpp
- 95> glshader_ffp.cpp
- 96> profile_limits.cpp
- 94> ps1_emu_ati.cpp
- 95> plugin_impl.cpp
- 97> glshader_arb.cpp
- 95> Generating Code...
- 96> glshader_cgvp.cpp
- 94> ps1_1xto14.cpp
- 95> Creating library ..\..\out\debug10\build\plgglshader_fixed\Win32\plgglshader_fixed.lib and object ..\..\out\debug10\build\plgglshader_fixed\Win32\plgglshader_fixed.exp
- 94> glshader_ps1.cpp
- 97> glshader_afp.cpp
- 95> plgglshader_fixed.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\glshader_fixed.dll
- 95> 1 file(s) copied.
- 96> glshader_cgfp.cpp
- 98>------ Build started: Project: plggl3d, Configuration: DebugWithDlls Win32 ------
- 98> querypool.cpp
- 97> plugin_impl.cpp
- 94> plugin_impl.cpp
- 97> Generating Code...
- 94> Generating Code...
- 96> glshader_cgcommon_parse.cpp
- 97> Creating library ..\..\out\debug10\build\plgglshader_arb\Win32\plgglshader_arb.lib and object ..\..\out\debug10\build\plgglshader_arb\Win32\plgglshader_arb.exp
- 97> plgglshader_arb.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\glshader_arb.dll
- 97> 1 file(s) copied.
- 96> glshader_cgcommon_params.cpp
- 99>------ Build started: Project: plggenmesh, Configuration: DebugWithDlls Win32 ------
- 99> submeshes.cpp
- 94> Creating library ..\..\out\debug10\build\plgglshader_ps1\Win32\plgglshader_ps1.lib and object ..\..\out\debug10\build\plgglshader_ps1\Win32\plgglshader_ps1.exp
- 98> profilinghelper.cpp
- 94> plgglshader_ps1.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\glshader_ps1.dll
- 94> 1 file(s) copied.
- 96> glshader_cgcommon_clip.cpp
- 100>------ Build started: Project: plgfurmeshldr, Configuration: DebugWithDlls Win32 ------
- 100> furmeshldr.cpp
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(152) : see declaration of 'iGeneralMeshCommonState::IsLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(173) : see declaration of 'iGeneralMeshCommonState::IsShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(190) : see declaration of 'iGeneralMeshCommonState::IsShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(152) : see declaration of 'iGeneralMeshCommonState::IsLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(173) : see declaration of 'iGeneralMeshCommonState::IsShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(190) : see declaration of 'iGeneralMeshCommonState::IsShadowReceiving'
- 99> legacy_lighting.cpp
- 96> glshader_cgcommon.cpp
- 98> profilescope.cpp
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(152) : see declaration of 'iGeneralMeshCommonState::IsLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(173) : see declaration of 'iGeneralMeshCommonState::IsShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(190) : see declaration of 'iGeneralMeshCommonState::IsShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(152) : see declaration of 'iGeneralMeshCommonState::IsLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(173) : see declaration of 'iGeneralMeshCommonState::IsShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(190) : see declaration of 'iGeneralMeshCommonState::IsShadowReceiving'
- 100> plugin_impl.cpp
- 99> legacy_buffers.cpp
- 100> Generating Code...
- 96> glshader_cg.cpp
- 98> pbo.cpp
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(152) : see declaration of 'iGeneralMeshCommonState::IsLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(173) : see declaration of 'iGeneralMeshCommonState::IsShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(190) : see declaration of 'iGeneralMeshCommonState::IsShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(152) : see declaration of 'iGeneralMeshCommonState::IsLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(173) : see declaration of 'iGeneralMeshCommonState::IsShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(190) : see declaration of 'iGeneralMeshCommonState::IsShadowReceiving'
- 99> genmesh.cpp
- 100> Creating library ..\..\out\debug10\build\plgfurmeshldr\Win32\plgfurmeshldr.lib and object ..\..\out\debug10\build\plgfurmeshldr\Win32\plgfurmeshldr.exp
- 96> plugin_impl.cpp
- 100> plgfurmeshldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\furmeshldr.dll
- 100> 1 file(s) copied.
- 96> Generating Code...
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(152) : see declaration of 'iGeneralMeshCommonState::IsLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(173) : see declaration of 'iGeneralMeshCommonState::IsShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(388): warning C4996: 'iGeneralMeshCommonState::IsShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(190) : see declaration of 'iGeneralMeshCommonState::IsShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsLighting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(152) : see declaration of 'iGeneralMeshCommonState::IsLighting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(167) : see declaration of 'iGeneralMeshCommonState::SetShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsShadowCasting': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(173) : see declaration of 'iGeneralMeshCommonState::IsShadowCasting'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 99>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\mesh\genmesh\object\genmesh.h(749): warning C4996: 'iGeneralMeshCommonState::IsShadowReceiving': Deprecated by change to shader-based lighting.
- 99> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(190) : see declaration of 'iGeneralMeshCommonState::IsShadowReceiving'
- 101>------ Build started: Project: plgfurmesh, Configuration: DebugWithDlls Win32 ------
- 98> instancing.cpp
- 101> hairphysicscontrol.cpp
- 99> plugin_impl.cpp
- 99> Generating Code...
- 96> Creating library ..\..\out\debug10\build\plgglshader_cg\Win32\plgglshader_cg.lib and object ..\..\out\debug10\build\plgglshader_cg\Win32\plgglshader_cg.exp
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgSetErrorHandler referenced in function "public: __thiscall CS::Plugin::GLShaderCg::csGLShader_CG::csGLShader_CG(struct iBase *)" (??0csGLShader_CG@GLShaderCg@Plugin@CS@@QAE@PAUiBase@@@Z)
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgCreateContext referenced in function "public: __thiscall CS::Plugin::GLShaderCg::csGLShader_CG::csGLShader_CG(struct iBase *)" (??0csGLShader_CG@GLShaderCg@Plugin@CS@@QAE@PAUiBase@@@Z)
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgDestroyContext referenced in function "public: virtual __thiscall CS::Plugin::GLShaderCg::csGLShader_CG::~csGLShader_CG(void)" (??1csGLShader_CG@GLShaderCg@Plugin@CS@@UAE@XZ)
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgGetLastListing referenced in function "private: static void __cdecl CS::Plugin::GLShaderCg::csGLShader_CG::ErrorHandler(struct _CGcontext *,enum CGerror,void *)" (?ErrorHandler@csGLShader_CG@GLShaderCg@Plugin@CS@@CAXPAU_CGcontext@@W4CGerror@@PAX@Z)
- 96>glshader_cgcommon.obj : error LNK2001: unresolved external symbol _cgGetLastListing
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgGetErrorString referenced in function "private: static void __cdecl CS::Plugin::GLShaderCg::csGLShader_CG::ErrorHandler(struct _CGcontext *,enum CGerror,void *)" (?ErrorHandler@csGLShader_CG@GLShaderCg@Plugin@CS@@CAXPAU_CGcontext@@W4CGerror@@PAX@Z)
- 96>glshader_cgcommon.obj : error LNK2001: unresolved external symbol _cgGetErrorString
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgGetProfileString referenced in function "public: void __thiscall CS::Plugin::GLShaderCg::csGLShader_CG::GetProfileCompilerArgs(char const *,enum CGprofile,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,enum CS::PluginCommon::ShaderProgramPluginGL::HardwareVendor,unsigned int,class csDirtyAccessArray<char const *,class csStringArrayElementHandler,class CS::Memory::AllocatorMalloc,struct csArrayCapacityFixedGrow<16> > &)" (?GetProfileCompilerArgs@csGLShader_CG@GLShaderCg@Plugin@CS@@QAEXPBDW4CGprofile@@ABUProfileLimitsPair@234@W4HardwareVendor@ShaderProgramPluginGL@PluginCommon@4@IAAV?$csDirtyAccessArray@PBDVcsStringArrayElementHandler@@VAllocatorMalloc@Memory@CS@@U?$csArrayCapacityFixedGrow@$0BA@@@@@@Z)
- 96>glshader_cgcommon.obj : error LNK2001: unresolved external symbol _cgGetProfileString
- 96>profile_limits.obj : error LNK2001: unresolved external symbol _cgGetProfileString
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgGetProfile referenced in function "private: void __thiscall CS::Plugin::GLShaderCg::csGLShader_CG::ParsePrecacheLimits(struct iConfigFile *,class csArray<struct CS::Plugin::GLShaderCg::ProfileLimitsPair,class csArrayElementHandler<struct CS::Plugin::GLShaderCg::ProfileLimitsPair>,class CS::Memory::AllocatorMalloc,struct csArrayCapacityFixedGrow<16> > &)" (?ParsePrecacheLimits@csGLShader_CG@GLShaderCg@Plugin@CS@@AAEXPAUiConfigFile@@AAV?$csArray@UProfileLimitsPair@GLShaderCg@Plugin@CS@@V?$csArrayElementHandler@UProfileLimitsPair@GLShaderCg@Plugin@CS@@@@VAllocatorMalloc@Memory@4@U?$csArrayCapacityFixedGrow@$0BA@@@@@@Z)
- 96>profile_limits.obj : error LNK2001: unresolved external symbol _cgGetProfile
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgGLSetDebugMode referenced in function "public: bool __thiscall CS::Plugin::GLShaderCg::csGLShader_CG::Open(void)" (?Open@csGLShader_CG@GLShaderCg@Plugin@CS@@QAE_NXZ)
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgGLGetLatestProfile referenced in function "public: bool __thiscall CS::Plugin::GLShaderCg::csGLShader_CG::Open(void)" (?Open@csGLShader_CG@GLShaderCg@Plugin@CS@@QAE_NXZ)
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgGLIsProfileSupported referenced in function "public: bool __thiscall CS::Plugin::GLShaderCg::csGLShader_CG::Open(void)" (?Open@csGLShader_CG@GLShaderCg@Plugin@CS@@QAE_NXZ)
- 96>glshader_cgcommon.obj : error LNK2001: unresolved external symbol _cgGLIsProfileSupported
- 96>glshader_cg.obj : error LNK2019: unresolved external symbol _cgSetAutoCompile referenced in function "public: bool __thiscall CS::Plugin::GLShaderCg::csGLShader_CG::Open(void)" (?Open@csGLShader_CG@GLShaderCg@Plugin@CS@@QAE_NXZ)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgDestroyProgram referenced in function "public: virtual __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::~csShaderGLCGCommon(void)" (??1csShaderGLCGCommon@GLShaderCg@Plugin@CS@@UAE@XZ)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGLBindProgram referenced in function "public: virtual void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::Activate(void)" (?Activate@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@UAEXXZ)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGLEnableProfile referenced in function "public: virtual void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::Activate(void)" (?Activate@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@UAEXXZ)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGLDisableProfile referenced in function "public: virtual void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::Deactivate(void)" (?Deactivate@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@UAEXXZ)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetNextLeafParameter referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)"(?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon_params.obj : error LNK2001: unresolved external symbol _cgGetNextLeafParameter
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetParameterVariability referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)" (?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgIsParameterReferenced referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)" (?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon_params.obj : error LNK2001: unresolved external symbol _cgIsParameterReferenced
- 96>glshader_cgfp.obj : error LNK2001: unresolved external symbol _cgIsParameterReferenced
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgIsParameterUsed referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)" (?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon_params.obj : error LNK2001: unresolved external symbol _cgIsParameterUsed
- 96>glshader_cgfp.obj : error LNK2001: unresolved external symbol _cgIsParameterUsed
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetFirstLeafParameter referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)" (?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon_params.obj : error LNK2001: unresolved external symbol _cgGetFirstLeafParameter
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGLIsProgramLoaded referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)" (?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGLLoadProgram referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)" (?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetError referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)" (?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgCompileProgram referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)" (?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetProgramProfile referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)" (?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgCreateProgram referenced in function "protected: bool __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DefaultLoadProgram(struct CS::Plugin::GLShaderCg::iShaderProgramCG *,char const *,enum CS::Plugin::GLShaderCg::csShaderGLCGCommon::ProgramType,struct CS::Plugin::GLShaderCg::ProfileLimitsPair const &,unsigned int)" (?DefaultLoadProgram@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAE_NPAUiShaderProgramCG@234@PBDW4ProgramType@1234@ABUProfileLimitsPair@234@I@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetParameterName referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DoDebugDump(void)" (?DoDebugDump@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXXZ)
- 96>glshader_cgcommon_params.obj : error LNK2001: unresolved external symbol _cgGetParameterName
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetTypeString referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DoDebugDump(void)" (?DoDebugDump@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXXZ)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetProgramString referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DoDebugDump(void)" (?DoDebugDump@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXXZ)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetParameterValues referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DebugDumpParam(class csString &,struct _CGparameter *)" (?DebugDumpParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXAAVcsString@@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetParameterResourceIndex referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DebugDumpParam(class csString &,struct _CGparameter *)" (?DebugDumpParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXAAVcsString@@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon_params.obj : error LNK2001: unresolved external symbol _cgGetParameterResourceIndex
- 96>glshader_cgfp.obj : error LNK2001: unresolved external symbol _cgGetParameterResourceIndex
- 96>glshader_cgvp.obj : error LNK2001: unresolved external symbol _cgGetParameterResourceIndex
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetResourceString referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DebugDumpParam(class csString &,struct _CGparameter *)" (?DebugDumpParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXAAVcsString@@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetParameterResource referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DebugDumpParam(class csString &,struct _CGparameter *)" (?DebugDumpParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXAAVcsString@@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon_params.obj : error LNK2001: unresolved external symbol _cgGetParameterResource
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetParameterSemantic referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DebugDumpParam(class csString &,struct _CGparameter *)" (?DebugDumpParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXAAVcsString@@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetEnumString referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DebugDumpParam(class csString &,struct _CGparameter *)" (?DebugDumpParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXAAVcsString@@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetParameterDirection referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DebugDumpParam(class csString &,struct _CGparameter *)" (?DebugDumpParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXAAVcsString@@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon.obj : error LNK2019: unresolved external symbol _cgGetParameterNamedType referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::DebugDumpParam(class csString &,struct _CGparameter *)" (?DebugDumpParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXAAVcsString@@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgGetArrayParameter referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::FillShaderParam(struct CS::Plugin::GLShaderCg::ShaderParameter *,struct _CGparameter *)" (?FillShaderParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXPAUShaderParameter@234@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgGetArraySize referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::FillShaderParam(struct CS::Plugin::GLShaderCg::ShaderParameter *,struct _CGparameter *)" (?FillShaderParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXPAUShaderParameter@234@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgGetParameterType referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::FillShaderParam(struct CS::Plugin::GLShaderCg::ShaderParameter *,struct _CGparameter *)" (?FillShaderParam@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXPAUShaderParameter@234@PAU_CGparameter@@@Z)
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgSetParameterVariability referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::GetParamsFromVmap(void)" (?GetParamsFromVmap@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXXZ)
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgGetNamedParameter referenced in function "protected: void __thiscall CS::Plugin::GLShaderCg::csShaderGLCGCommon::GetParamsFromVmap(void)" (?GetParamsFromVmap@csShaderGLCGCommon@GLShaderCg@Plugin@CS@@IAEXXZ)
- 96>glshader_cgfp.obj : error LNK2001: unresolved external symbol _cgGetNamedParameter
- 96>glshader_cgvp.obj : error LNK2001: unresolved external symbol _cgGetNamedParameter
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgSetParameter1i referenced in function "public: void __thiscall CS::Plugin::GLShaderCg::SetterCg::Parameter1i(unsigned int,struct _CGparameter *,int)const " (?Parameter1i@SetterCg@GLShaderCg@Plugin@CS@@QBEXIPAU_CGparameter@@H@Z)
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgSetParameter1f referenced in function "public: void __thiscall CS::Plugin::GLShaderCg::SetterCg::Parameter1f(unsigned int,struct _CGparameter *,float)const " (?Parameter1f@SetterCg@GLShaderCg@Plugin@CS@@QBEXIPAU_CGparameter@@M@Z)
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgSetParameter2fv referenced in function "public: void __thiscall CS::Plugin::GLShaderCg::SetterCg::Parameter2fv(unsigned int,struct _CGparameter *,float *)const " (?Parameter2fv@SetterCg@GLShaderCg@Plugin@CS@@QBEXIPAU_CGparameter@@PAM@Z)
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgSetParameter3fv referenced in function "public: void __thiscall CS::Plugin::GLShaderCg::SetterCg::Parameter3fv(unsigned int,struct _CGparameter *,float *)const " (?Parameter3fv@SetterCg@GLShaderCg@Plugin@CS@@QBEXIPAU_CGparameter@@PAM@Z)
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgSetParameter4fv referenced in function "public: void __thiscall CS::Plugin::GLShaderCg::SetterCg::Parameter4fv(unsigned int,struct _CGparameter *,float *)const " (?Parameter4fv@SetterCg@GLShaderCg@Plugin@CS@@QBEXIPAU_CGparameter@@PAM@Z)
- 96>glshader_cgcommon_params.obj : error LNK2019: unresolved external symbol _cgGLSetMatrixParameterfr referenced in function "public: void __thiscall CS::Plugin::GLShaderCg::SetterCg::MatrixParameter3x3(unsigned int,struct _CGparameter *,float *)const " (?MatrixParameter3x3@SetterCg@GLShaderCg@Plugin@CS@@QBEXIPAU_CGparameter@@PAM@Z)
- 96>glshader_cgfp.obj : error LNK2019: unresolved external symbol _cgGetParameterBaseResource referenced in function "public: virtual int __thiscall CS::Plugin::GLShaderCg::csShaderGLCGFP::ResolveTU(char const *)" (?ResolveTU@csShaderGLCGFP@GLShaderCg@Plugin@CS@@UAEHPBD@Z)
- 96>glshader_cgvp.obj : error LNK2001: unresolved external symbol _cgGetParameterBaseResource
- 96>..\..\glshader_cg.dll : fatal error LNK1120: 49 unresolved externals
- 99> Creating library ..\..\out\debug10\build\plggenmesh\Win32\plggenmesh.lib and object ..\..\out\debug10\build\plggenmesh\Win32\plggenmesh.exp
- 102>------ Build started: Project: plgfrustvis, Configuration: DebugWithDlls Win32 ------
- 102> frustvis.cpp
- 98> gl_txtmgr_imagetex.cpp
- 99> plggenmesh.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\genmesh.dll
- 99> 1 file(s) copied.
- 103>------ Build started: Project: plgfreefnt2, Configuration: DebugWithDlls Win32 ------
- 103> freefnt2.cpp
- 102> plugin_impl.cpp
- 102> Generating Code...
- 98> gl_txtmgr_formats.cpp
- 103> plugin_impl.cpp
- 103> Generating Code...
- 103> Creating library ..\..\out\debug10\build\plgfreefnt2\Win32\plgfreefnt2.lib and object ..\..\out\debug10\build\plgfreefnt2\Win32\plgfreefnt2.exp
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Done_Face referenced in function "public: virtual __thiscall CS::Plugin::FreeFont2::csFt2FaceWrapper::~csFt2FaceWrapper(void)" (??1csFt2FaceWrapper@FreeFont2@Plugin@CS@@UAE@XZ)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Done_FreeType referenced in function "public: virtual __thiscall CS::Plugin::FreeFont2::csFreeType2Server::~csFreeType2Server(void)" (??1csFreeType2Server@FreeFont2@Plugin@CS@@UAE@XZ)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Init_FreeType referenced in function "public: virtual bool __thiscall CS::Plugin::FreeFont2::csFreeType2Server::Initialize(struct iObjectRegistry *)" (?Initialize@csFreeType2Server@FreeFont2@Plugin@CS@@UAE_NPAUiObjectRegistry@@@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Set_Charmap referenced in function "public: virtual class csPtr<struct iFont> __thiscall CS::Plugin::FreeFont2::csFreeType2Server::LoadFont(char const *,float)" (?LoadFont@csFreeType2Server@FreeFont2@Plugin@CS@@UAE?AV?$csPtr@UiFont@@@@PBDM@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Select_Charmap referenced in function "public: virtual class csPtr<struct iFont> __thiscall CS::Plugin::FreeFont2::csFreeType2Server::LoadFont(char const *,float)" (?LoadFont@csFreeType2Server@FreeFont2@Plugin@CS@@UAE?AV?$csPtr@UiFont@@@@PBDM@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_New_Memory_Face referenced in function "public: virtual class csPtr<struct iFont> __thiscall CS::Plugin::FreeFont2::csFreeType2Server::LoadFont(char const *,float)" (?LoadFont@csFreeType2Server@FreeFont2@Plugin@CS@@UAE?AV?$csPtr@UiFont@@@@PBDM@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Set_Pixel_Sizes referenced in function "public: __thiscall CS::Plugin::FreeFont2::csFreeType2Font::csFreeType2Font(class CS::Plugin::FreeFont2::csFreeType2Server *,char *,struct CS::Plugin::FreeFont2::csFt2FaceWrapper *,float)" (??0csFreeType2Font@FreeFont2@Plugin@CS@@QAE@PAVcsFreeType2Server@123@PADPAUcsFt2FaceWrapper@123@M@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Set_Char_Size referenced in function "public: __thiscall CS::Plugin::FreeFont2::csFreeType2Font::csFreeType2Font(class CS::Plugin::FreeFont2::csFreeType2Server *,char *,struct CS::Plugin::FreeFont2::csFt2FaceWrapper *,float)" (??0csFreeType2Font@FreeFont2@Plugin@CS@@QAE@PAVcsFreeType2Server@123@PADPAUcsFt2FaceWrapper@123@M@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Activate_Size referenced in function "public: __thiscall CS::Plugin::FreeFont2::csFreeType2Font::csFreeType2Font(class CS::Plugin::FreeFont2::csFreeType2Server *,char *,struct CS::Plugin::FreeFont2::csFt2FaceWrapper *,float)" (??0csFreeType2Font@FreeFont2@Plugin@CS@@QAE@PAVcsFreeType2Server@123@PADPAUcsFt2FaceWrapper@123@M@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_New_Size referenced in function "public: __thiscall CS::Plugin::FreeFont2::csFreeType2Font::csFreeType2Font(class CS::Plugin::FreeFont2::csFreeType2Server *,char *,struct CS::Plugin::FreeFont2::csFt2FaceWrapper *,float)" (??0csFreeType2Font@FreeFont2@Plugin@CS@@QAE@PAVcsFreeType2Server@123@PADPAUcsFt2FaceWrapper@123@M@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Done_Size referenced in function "public: virtual __thiscall CS::Plugin::FreeFont2::csFreeType2Font::~csFreeType2Font(void)" (??1csFreeType2Font@FreeFont2@Plugin@CS@@UAE@XZ)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Load_Glyph referenced in function "public: virtual bool __thiscall CS::Plugin::FreeFont2::csFreeType2Font::GetGlyphMetrics(unsigned int,struct csGlyphMetrics &)" (?GetGlyphMetrics@csFreeType2Font@FreeFont2@Plugin@CS@@UAE_NIAAUcsGlyphMetrics@@@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Get_Char_Index referenced in function "public: virtual bool __thiscall CS::Plugin::FreeFont2::csFreeType2Font::GetGlyphMetrics(unsigned int,struct csGlyphMetrics &)" (?GetGlyphMetrics@csFreeType2Font@FreeFont2@Plugin@CS@@UAE_NIAAUcsGlyphMetrics@@@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Render_Glyph referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::FreeFont2::csFreeType2Font::GetGlyphBitmap(unsigned int,struct csBitmapMetrics &)" (?GetGlyphBitmap@csFreeType2Font@FreeFont2@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@IAAUcsBitmapMetrics@@@Z)
- 103>freefnt2.obj : error LNK2019: unresolved external symbol _FT_Outline_Get_CBox referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::FreeFont2::csFreeType2Font::GetGlyphBitmap(unsigned int,struct csBitmapMetrics &)" (?GetGlyphBitmap@csFreeType2Font@FreeFont2@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@IAAUcsBitmapMetrics@@@Z)
- 103>..\..\freefnt2.dll : fatal error LNK1120: 15 unresolved externals
- 104>------ Build started: Project: plgfontplex, Configuration: DebugWithDlls Win32 ------
- 104> fontplex.cpp
- 98> gl_txtmgr_basictex.cpp
- 102> Creating library ..\..\out\debug10\build\plgfrustvis\Win32\plgfrustvis.lib and object ..\..\out\debug10\build\plgfrustvis\Win32\plgfrustvis.exp
- 102> plgfrustvis.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\frustvis.dll
- 102> 1 file(s) copied.
- 104> plugin_impl.cpp
- 105>------ Build started: Project: plgfancycon, Configuration: DebugWithDlls Win32 ------
- 101> furmeshproperties.cpp
- 105> fancycon.cpp
- 104> Generating Code...
- 104> Creating library ..\..\out\debug10\build\plgfontplex\Win32\plgfontplex.lib and object ..\..\out\debug10\build\plgfontplex\Win32\plgfontplex.exp
- 98> gl_txtmgr.cpp
- 104> plgfontplex.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\fontplex.dll
- 104> 1 file(s) copied.
- 105> plugin_impl.cpp
- 106>------ Build started: Project: plgengseq, Configuration: DebugWithDlls Win32 ------
- 106> engseq.cpp
- 105> Generating Code...
- 105> Creating library ..\..\out\debug10\build\plgfancycon\Win32\plgfancycon.lib and object ..\..\out\debug10\build\plgfancycon\Win32\plgfancycon.exp
- 105> plgfancycon.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\fancycon.dll
- 105> 1 file(s) copied.
- 98> gl_renderbuffer.cpp
- 107>------ Build started: Project: plgengine, Configuration: DebugWithDlls Win32 ------
- 107> texture.cpp
- 101> furmeshfactory.cpp
- 106> plugin_impl.cpp
- 106> Generating Code...
- 98> gl_render3d.cpp
- 106> Creating library ..\..\out\debug10\build\plgengseq\Win32\plgengseq.lib and object ..\..\out\debug10\build\plgengseq\Win32\plgengseq.exp
- 106> plgengseq.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\engseq.dll
- 106> 1 file(s) copied.
- 108>------ Build started: Project: plgemitldr, Configuration: DebugWithDlls Win32 ------
- 108> emitldr.cpp
- 107> sharevar.cpp
- 98> gl_r2t_framebuf.cpp
- 108> plugin_impl.cpp
- 101> furmesh.cpp
- 108> Generating Code...
- 108> Creating library ..\..\out\debug10\build\plgemitldr\Win32\plgemitldr.lib and object ..\..\out\debug10\build\plgemitldr\Win32\plgemitldr.exp
- 107> sector.cpp
- 98> gl_r2t_ext_fb_o.cpp
- 108> plgemitldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\emitldr.dll
- 108> 1 file(s) copied.
- 109>------ Build started: Project: plgemit, Configuration: DebugWithDlls Win32 ------
- 109> partgen.cpp
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\meshgen\meshgen.h(556): warning C4996: 'iMeshGenerator::SetDensityScale': Feature removed in 2.1. Similar functionality can be achieved by using multiple geometries with different densities.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\meshgen.h(246) : see declaration of 'iMeshGenerator::SetDensityScale'
- 98> gl_r2t_backend.cpp
- 109> emit.cpp
- 107> renderloop.cpp
- 101> furdata.cpp
- 109> plugin_impl.cpp
- 109> Generating Code...
- 98> buffershadowing.cpp
- 109> Creating library ..\..\out\debug10\build\plgemit\Win32\plgemit.lib and object ..\..\out\debug10\build\plgemit\Win32\plgemit.exp
- 98> plugin_impl.cpp
- 107> reflectomotron3000.cpp
- 98> Generating Code...
- 109> plgemit.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\emit.dll
- 109> 1 file(s) copied.
- 110>------ Build started: Project: plgembedgl, Configuration: DebugWithDlls Win32 ------
- 110> embedgl2d.cpp
- 101> animationphysicscontrol.cpp
- 107> portalcontainer.cpp
- 110> plugin_impl.cpp
- 110> Generating Code...
- 98> Creating library ..\..\out\debug10\build\plggl3d\Win32\plggl3d.lib and object ..\..\out\debug10\build\plggl3d\Win32\plggl3d.exp
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::SetFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(303) : see declaration of 'iPortal::SetFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::SetFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(290) : see declaration of 'iPortal::SetFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::GetTextureFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(296) : see declaration of 'iPortal::GetTextureFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::GetColorFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(309) : see declaration of 'iPortal::GetColorFilter'
- 98> plggl3d.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\gl3d.dll
- 98> 1 file(s) copied.
- 111>------ Build started: Project: plgdyndebug, Configuration: DebugWithDlls Win32 ------
- 107> portal.cpp
- 111> dyndebug.cpp
- 110> Creating library ..\..\out\debug10\build\plgembedgl\Win32\plgembedgl.lib and object ..\..\out\debug10\build\plgembedgl\Win32\plgembedgl.exp
- 110> plgembedgl.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\embedgl.dll
- 110> 1 file(s) copied.
- 112>------ Build started: Project: plgdynavis, Configuration: DebugWithDlls Win32 ------
- 101> plugin_impl.cpp
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::SetFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(303) : see declaration of 'iPortal::SetFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::SetFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(290) : see declaration of 'iPortal::SetFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::GetTextureFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(296) : see declaration of 'iPortal::GetTextureFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::GetColorFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(309) : see declaration of 'iPortal::GetColorFilter'
- 112> wqueue.cpp
- 107> objwatch.cpp
- 101> Generating Code...
- 111> plugin_impl.cpp
- 112> exvis.cpp
- 107> movable.cpp
- 111> Generating Code...
- 112> dynavis.cpp
- 101> Creating library ..\..\out\debug10\build\plgfurmesh\Win32\plgfurmesh.lib and object ..\..\out\debug10\build\plgfurmesh\Win32\plgfurmesh.exp
- 101> plgfurmesh.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\furmesh.dll
- 101> 1 file(s) copied.
- 113>------ Build started: Project: plgdsplex, Configuration: DebugWithDlls Win32 ------
- 113> dsplex.cpp
- 112>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\culling\dynavis\dynavis.cpp(2565): warning C4996: 'iGraphics3D::GetPerspectiveAspect': Use explicit projection matrix instead
- 112> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\ivideo\graph3d.h(884) : see declaration of 'iGraphics3D::GetPerspectiveAspect'
- 112>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\culling\dynavis\dynavis.cpp(2565): warning C4996: 'iGraphics3D::GetPerspectiveAspect': Use explicit projection matrix instead
- 112> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\ivideo\graph3d.h(884) : see declaration of 'iGraphics3D::GetPerspectiveAspect'
- 112>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\culling\dynavis\dynavis.cpp(2567): warning C4996: 'iGraphics3D::GetPerspectiveCenter': Use explicit projection matrix instead
- 112> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\ivideo\graph3d.h(870) : see declaration of 'iGraphics3D::GetPerspectiveCenter'
- 112>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\culling\dynavis\dynavis.cpp(2567): warning C4996: 'iGraphics3D::GetPerspectiveCenter': Use explicit projection matrix instead
- 112> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\ivideo\graph3d.h(870) : see declaration of 'iGraphics3D::GetPerspectiveCenter'
- 107> meshobj.cpp
- 112> dmodel.cpp
- 113> plugin_impl.cpp
- 113> Generating Code...
- 111> Creating library ..\..\out\debug10\build\plgdyndebug\Win32\plgdyndebug.lib and object ..\..\out\debug10\build\plgdyndebug\Win32\plgdyndebug.exp
- 112> plugin_impl.cpp
- 113> Creating library ..\..\out\debug10\build\plgdsplex\Win32\plgdsplex.lib and object ..\..\out\debug10\build\plgdsplex\Win32\plgdsplex.exp
- 112> Generating Code...
- 111> plgdyndebug.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\dyndebug.dll
- 111> 1 file(s) copied.
- 113> plgdsplex.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\dsplex.dll
- 114>------ Build started: Project: plgdecal, Configuration: DebugWithDlls Win32 ------
- 113> 1 file(s) copied.
- 114> decaltemplate.cpp
- 112> Creating library ..\..\out\debug10\build\plgdynavis\Win32\plgdynavis.lib and object ..\..\out\debug10\build\plgdynavis\Win32\plgdynavis.exp
- 115>------ Build started: Project: plgdebug, Configuration: DebugWithDlls Win32 ------
- 115> debug.cpp
- 107> meshlod.cpp
- 112> plgdynavis.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\dynavis.dll
- 112> 1 file(s) copied.
- 116>------ Build started: Project: plgcstgaimg, Configuration: DebugWithDlls Win32 ------
- 116> tgaimage.cpp
- 107> meshgen_positionmap.cpp
- 114> decalmanager.cpp
- 115> plugin_impl.cpp
- 107> meshgen.cpp
- 116> plugin_impl.cpp
- 115> Generating Code...
- 116> Generating Code...
- 115> Creating library ..\..\out\debug10\build\plgdebug\Win32\plgdebug.lib and object ..\..\out\debug10\build\plgdebug\Win32\plgdebug.exp
- 116> Creating library ..\..\out\debug10\build\plgcstgaimg\Win32\plgcstgaimg.lib and object ..\..\out\debug10\build\plgcstgaimg\Win32\plgcstgaimg.exp
- 114> decal.cpp
- 116> plgcstgaimg.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\cstgaimg.dll
- 116> 1 file(s) copied.
- 117>------ Build started: Project: plgcssynldr, Configuration: DebugWithDlls Win32 ------
- 117> syntxldr.cpp
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\meshgen\meshgen.h(556): warning C4996: 'iMeshGenerator::SetDensityScale': Feature removed in 2.1. Similar functionality can be achieved by using multiple geometries with different densities.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\meshgen.h(246) : see declaration of 'iMeshGenerator::SetDensityScale'
- 114> plugin_impl.cpp
- 107> densityfactormap.cpp
- 114> Generating Code...
- 107> meshfact.cpp
- 114> Creating library ..\..\out\debug10\build\plgdecal\Win32\plgdecal.lib and object ..\..\out\debug10\build\plgdecal\Win32\plgdecal.exp
- 117> shader.cpp
- 114> plgdecal.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\decal.dll
- 114> 1 file(s) copied.
- 118>------ Build started: Project: plgcssaver, Configuration: DebugWithDlls Win32 ------
- 118> cssaver.cpp
- 117> renderbuffer.cpp
- 115> plgdebug.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\debug.dll
- 115> 1 file(s) copied.
- 107> material.cpp
- 117>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\csparser\services\renderbuffer.cpp(147): warning C4305: 'argument' : truncation from 'int' to 'float'
- 119>------ Build started: Project: plgcspngimg, Configuration: DebugWithDlls Win32 ------
- 117> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\csparser\services\renderbuffer.cpp(358) : see reference to function template instantiation 'csRef<T> CS::Plugin::SyntaxService::FillBuffer<CS::Plugin::SyntaxService::`anonymous-namespace'::Half>(const csDirtyAccessArray<CS::Plugin::SyntaxService::`anonymous-namespace'::Half> &,csRenderBufferComponentType,int,bool)' being compiled
- 117> with
- 117> [
- 117> T=iRenderBuffer
- 117> ]
- 117> plugin_impl.cpp
- 119> pngimage.cpp
- 117> Generating Code...
- 117> Creating library ..\..\out\debug10\build\plgcssynldr\Win32\plgcssynldr.lib and object ..\..\out\debug10\build\plgcssynldr\Win32\plgcssynldr.exp
- 119> plugin_impl.cpp
- 118> plugin_impl.cpp
- 119> Generating Code...
- 117> plgcssynldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\cssynldr.dll
- 118> Generating Code...
- 117> 1 file(s) copied.
- 120>------ Build started: Project: plgcsparser, Configuration: DebugWithDlls Win32 ------
- 119> Creating library ..\..\out\debug10\build\plgcspngimg\Win32\plgcspngimg.lib and object ..\..\out\debug10\build\plgcspngimg\Win32\plgcspngimg.exp
- 107> lightmgr.cpp
- 120> prstex.cpp
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_write_end referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_write_image referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_filler referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_write_info referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_sBIT referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_tRNS referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_PLTE referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_IHDR referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_write_fn referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_longjmp_fn referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_destroy_write_struct referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_create_info_struct referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_compression_level referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_create_write_struct referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::PNGImageIO::csPNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csPNGImageIO@PNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_error referenced in function "void __cdecl CS::Plugin::PNGImageIO::png_write(struct png_struct_def *,unsigned char *,unsigned int)" (?png_write@PNGImageIO@Plugin@CS@@YAXPAUpng_struct_def@@PAEI@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_get_io_ptr referenced in function "void __cdecl CS::Plugin::PNGImageIO::png_write(struct png_struct_def *,unsigned char *,unsigned int)" (?png_write@PNGImageIO@Plugin@CS@@YAXPAUpng_struct_def@@PAEI@Z)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_destroy_read_struct referenced in function "public: virtual __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::~PngLoader(void)" (??1PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@UAE@XZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_tRNS_to_alpha referenced in function "public: bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::InitOk(void)" (?InitOk@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@QAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_palette_to_rgb referenced in function "public: bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::InitOk(void)" (?InitOk@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@QAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_get_tRNS referenced in function "public: bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::InitOk(void)" (?InitOk@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@QAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_get_valid referenced in function "public: bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::InitOk(void)" (?InitOk@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@QAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_strip_alpha referenced in function "public: bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::InitOk(void)" (?InitOk@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@QAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_get_IHDR referenced in function "public: bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::InitOk(void)" (?InitOk@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@QAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_read_info referenced in function "public: bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::InitOk(void)" (?InitOk@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@QAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_read_fn referenced in function "public: bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::InitOk(void)" (?InitOk@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@QAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_create_read_struct referenced in function "public: bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::InitOk(void)" (?InitOk@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@QAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_sig_cmp referenced in function "public: bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::InitOk(void)" (?InitOk@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@QAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_get_PLTE referenced in function "public: virtual bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::LoadData(void)" (?LoadData@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@UAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_read_end referenced in function "public: virtual bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::LoadData(void)" (?LoadData@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@UAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_read_image referenced in function "public: virtual bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::LoadData(void)" (?LoadData@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@UAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_get_rowbytes referenced in function "public: virtual bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::LoadData(void)" (?LoadData@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@UAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_read_update_info referenced in function "public: virtual bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::LoadData(void)" (?LoadData@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@UAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_interlace_handling referenced in function "public: virtual bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::LoadData(void)" (?LoadData@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@UAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_packing referenced in function "public: virtual bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::LoadData(void)" (?LoadData@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@UAE_NXZ)
- 119>pngimage.obj : error LNK2019: unresolved external symbol _png_set_strip_16 referenced in function "public: virtual bool __thiscall CS::Plugin::PNGImageIO::ImagePngFile::PngLoader::LoadData(void)" (?LoadData@PngLoader@ImagePngFile@PNGImageIO@Plugin@CS@@UAE_NXZ)
- 119>..\..\cspngimg.dll : fatal error LNK1120: 35 unresolved externals
- 118> Creating library ..\..\out\debug10\build\plgcssaver\Win32\plgcssaver.lib and object ..\..\out\debug10\build\plgcssaver\Win32\plgcssaver.exp
- 121>------ Build started: Project: plgcsopcode, Configuration: DebugWithDlls Win32 ------
- 121> terraincollider.cpp
- 118> plgcssaver.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\cssaver.dll
- 118> 1 file(s) copied.
- 122>------ Build started: Project: plgcsjpgimg, Configuration: DebugWithDlls Win32 ------
- 122> jpgimage.cpp
- 107> light.cpp
- 121> Opcode.cpp
- 122> plugin_impl.cpp
- 122> Generating Code...
- 121> OPC_VolumeCollider.cpp
- 122> Creating library ..\..\out\debug10\build\plgcsjpgimg\Win32\plgcsjpgimg.lib and object ..\..\out\debug10\build\plgcsjpgimg\Win32\plgcsjpgimg.exp
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_finish_compress referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JPGImageIO::csJPGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJPGImageIO@JPGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_write_scanlines referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JPGImageIO::csJPGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJPGImageIO@JPGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_start_compress referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JPGImageIO::csJPGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJPGImageIO@JPGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_simple_progression referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JPGImageIO::csJPGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJPGImageIO@JPGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_set_quality referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JPGImageIO::csJPGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJPGImageIO@JPGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_set_defaults referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JPGImageIO::csJPGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJPGImageIO@JPGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_CreateCompress referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JPGImageIO::csJPGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJPGImageIO@JPGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_destroy_compress referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JPGImageIO::csJPGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJPGImageIO@JPGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_std_error referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JPGImageIO::csJPGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJPGImageIO@JPGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_destroy_decompress referenced in function "public: virtual __thiscall CS::Plugin::JPGImageIO::ImageJpgFile::JpegLoader::~JpegLoader(void)" (??1JpegLoader@ImageJpgFile@JPGImageIO@Plugin@CS@@UAE@XZ)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_start_decompress referenced in function "public: bool __thiscall CS::Plugin::JPGImageIO::ImageJpgFile::JpegLoader::InitOk(void)" (?InitOk@JpegLoader@ImageJpgFile@JPGImageIO@Plugin@CS@@QAE_NXZ)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_calc_output_dimensions referenced in function "public: bool __thiscall CS::Plugin::JPGImageIO::ImageJpgFile::JpegLoader::InitOk(void)" (?InitOk@JpegLoader@ImageJpgFile@JPGImageIO@Plugin@CS@@QAE_NXZ)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_read_header referenced in function "public: bool __thiscall CS::Plugin::JPGImageIO::ImageJpgFile::JpegLoader::InitOk(void)" (?InitOk@JpegLoader@ImageJpgFile@JPGImageIO@Plugin@CS@@QAE_NXZ)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_CreateDecompress referenced in function "public: bool __thiscall CS::Plugin::JPGImageIO::ImageJpgFile::JpegLoader::InitOk(void)" (?InitOk@JpegLoader@ImageJpgFile@JPGImageIO@Plugin@CS@@QAE_NXZ)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_resync_to_restart referenced in function "void __cdecl CS::Plugin::JPGImageIO::jpeg_memory_src(struct jpeg_decompress_struct *,char *,int)" (?jpeg_memory_src@JPGImageIO@Plugin@CS@@YAXPAUjpeg_decompress_struct@@PADH@Z)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_finish_decompress referenced in function "public: virtual bool __thiscall CS::Plugin::JPGImageIO::ImageJpgFile::JpegLoader::LoadData(void)" (?LoadData@JpegLoader@ImageJpgFile@JPGImageIO@Plugin@CS@@UAE_NXZ)
- 122>jpgimage.obj : error LNK2019: unresolved external symbol _jpeg_read_scanlines referenced in function "public: virtual bool __thiscall CS::Plugin::JPGImageIO::ImageJpgFile::JpegLoader::LoadData(void)" (?LoadData@JpegLoader@ImageJpgFile@JPGImageIO@Plugin@CS@@UAE_NXZ)
- 122>..\..\csjpgimg.dll : fatal error LNK1120: 17 unresolved externals
- 123>------ Build started: Project: plgcsjngimg, Configuration: DebugWithDlls Win32 ------
- 121> OPC_TreeCollider.cpp
- 123> jng.cpp
- 120> prsseq.cpp
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::SetFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(303) : see declaration of 'iPortal::SetFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::SetFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(290) : see declaration of 'iPortal::SetFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::GetTextureFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(296) : see declaration of 'iPortal::GetTextureFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::GetColorFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(309) : see declaration of 'iPortal::GetColorFilter'
- 121> OPC_TreeBuilders.cpp
- 121> OPC_SweepAndPrune.cpp
- 107> lghthalo.cpp
- 123> plugin_impl.cpp
- 121> OPC_SphereCollider.cpp
- 123> Generating Code...
- 121> OPC_RayCollider.cpp
- 120> proxyimage.cpp
- 121> OPC_PlanesCollider.cpp
- 123> Creating library ..\..\out\debug10\build\plgcsjngimg\Win32\plgcsjngimg.lib and object ..\..\out\debug10\build\plgcsjngimg\Win32\plgcsjngimg.exp
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_getlasterror referenced in function "void __cdecl CS::Plugin::JNGImageIO::ReportLibmngError(struct iObjectRegistry *,struct mng_data_struct *,char const *)" (?ReportLibmngError@JNGImageIO@Plugin@CS@@YAXPAUiObjectRegistry@@PAUmng_data_struct@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_get_userdata referenced in function "private: static signed char __cdecl CS::Plugin::JNGImageIO::csJNGImageIO::cb_writedata(struct mng_data_struct *,void *,unsigned int,unsigned int *)" (?cb_writedata@csJNGImageIO@JNGImageIO@Plugin@CS@@CACPAUmng_data_struct@@PAXIPAI@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_write referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_putchunk_iend referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_putchunk_jdat referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _jpeg_simple_progression referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _deflateEnd referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_putchunk_idat referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _deflate referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _deflateInit_ referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_putchunk_unknown referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _jpeg_finish_compress referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _jpeg_write_scanlines referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _jpeg_start_compress referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _jpeg_set_quality referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _jpeg_set_defaults referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _jpeg_CreateCompress referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _jpeg_destroy_compress referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _jpeg_std_error referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_putchunk_jhdr referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_create referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_cleanup referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_setcb_writedata referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_setcb_closestream referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_setcb_openstream referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_initialize referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall CS::Plugin::JNGImageIO::csJNGImageIO::Save(struct iImage *,struct csImageIOFileFormatDescription *,char const *)" (?Save@csJNGImageIO@JNGImageIO@Plugin@CS@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiImage@@PAUcsImageIOFileFormatDescription@@PBD@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_set_canvasstyle referenced in function "private: static signed char __cdecl CS::Plugin::JNGImageIO::ImageJngFile::cb_processheader(struct mng_data_struct *,unsigned int,unsigned int)" (?cb_processheader@ImageJngFile@JNGImageIO@Plugin@CS@@CACPAUmng_data_struct@@II@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_display_resume referenced in function "private: bool __thiscall CS::Plugin::JNGImageIO::ImageJngFile::Load(unsigned char *,unsigned int)" (?Load@ImageJngFile@JNGImageIO@Plugin@CS@@AAE_NPAEI@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_display referenced in function "private: bool __thiscall CS::Plugin::JNGImageIO::ImageJngFile::Load(unsigned char *,unsigned int)" (?Load@ImageJngFile@JNGImageIO@Plugin@CS@@AAE_NPAEI@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_get_sigtype referenced in function "private: bool __thiscall CS::Plugin::JNGImageIO::ImageJngFile::Load(unsigned char *,unsigned int)" (?Load@ImageJngFile@JNGImageIO@Plugin@CS@@AAE_NPAEI@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_read referenced in function "private: bool __thiscall CS::Plugin::JNGImageIO::ImageJngFile::Load(unsigned char *,unsigned int)" (?Load@ImageJngFile@JNGImageIO@Plugin@CS@@AAE_NPAEI@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_setcb_settimer referenced in function "private: bool __thiscall CS::Plugin::JNGImageIO::ImageJngFile::Load(unsigned char *,unsigned int)" (?Load@ImageJngFile@JNGImageIO@Plugin@CS@@AAE_NPAEI@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_setcb_gettickcount referenced in function "private: bool __thiscall CS::Plugin::JNGImageIO::ImageJngFile::Load(unsigned char *,unsigned int)" (?Load@ImageJngFile@JNGImageIO@Plugin@CS@@AAE_NPAEI@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_setcb_refresh referenced in function "private: bool __thiscall CS::Plugin::JNGImageIO::ImageJngFile::Load(unsigned char *,unsigned int)" (?Load@ImageJngFile@JNGImageIO@Plugin@CS@@AAE_NPAEI@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_setcb_getcanvasline referenced in function "private: bool __thiscall CS::Plugin::JNGImageIO::ImageJngFile::Load(unsigned char *,unsigned int)" (?Load@ImageJngFile@JNGImageIO@Plugin@CS@@AAE_NPAEI@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_setcb_processheader referenced in function "private: bool __thiscall CS::Plugin::JNGImageIO::ImageJngFile::Load(unsigned char *,unsigned int)" (?Load@ImageJngFile@JNGImageIO@Plugin@CS@@AAE_NPAEI@Z)
- 123>jng.obj : error LNK2019: unresolved external symbol _mng_setcb_readdata referenced in function "private: bool __thiscall CS::Plugin::JNGImageIO::ImageJngFile::Load(unsigned char *,unsigned int)" (?Load@ImageJngFile@JNGImageIO@Plugin@CS@@AAE_NPAEI@Z)
- 123>..\..\csjngimg.dll : fatal error LNK1120: 37 unresolved externals
- 121> OPC_Picking.cpp
- 124>------ Build started: Project: plgcsgifimg, Configuration: DebugWithDlls Win32 ------
- 124> gifimage.cpp
- 121> OPC_OptimizedTree.cpp
- 107> impmesh.cpp
- 121> OPC_OBBCollider.cpp
- 124> plugin_impl.cpp
- 121> OPC_Model.cpp
- 120> parse_meshgen.cpp
- 124> Generating Code...
- 121> OPC_MeshInterface.cpp
- 121> OPC_LSSCollider.cpp
- 124> Creating library ..\..\out\debug10\build\plgcsgifimg\Win32\plgcsgifimg.lib and object ..\..\out\debug10\build\plgcsgifimg\Win32\plgcsgifimg.exp
- 120>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\csparser\parse_meshgen.cpp(73): warning C4996: 'iMeshGenerator::SetDensityScale': Feature removed in 2.1. Similar functionality can be achieved by using multiple geometries with different densities.
- 120> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\meshgen.h(246) : see declaration of 'iMeshGenerator::SetDensityScale'
- 120>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\csparser\parse_meshgen.cpp(73): warning C4996: 'iMeshGenerator::SetDensityScale': Feature removed in 2.1. Similar functionality can be achieved by using multiple geometries with different densities.
- 120> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\meshgen.h(246) : see declaration of 'iMeshGenerator::SetDensityScale'
- 124> plgcsgifimg.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csgifimg.dll
- 121> OPC_HybridModel.cpp
- 107> Generating Code...
- 124> 1 file(s) copied.
- 125>------ Build started: Project: plgcsfont, Configuration: DebugWithDlls Win32 ------
- 125> csfont.cpp
- 121> OPC_Common.cpp
- 120> loadtex.cpp
- 121> OPC_Collider.cpp
- 121> OPC_BoxPruning.cpp
- 125> plugin_impl.cpp
- 125> Generating Code...
- 121> OPC_BaseModel.cpp
- 121> Generating Code...
- 125> Creating library ..\..\out\debug10\build\plgcsfont\Win32\plgcsfont.lib and object ..\..\out\debug10\build\plgcsfont\Win32\plgcsfont.exp
- 107> Compiling...
- 107> impman.cpp
- 121> Compiling...
- 121> OPC_AABBTree.cpp
- 120> loadsnd.cpp
- 125> plgcsfont.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csfont.dll
- 125> 1 file(s) copied.
- 121> OPC_AABBCollider.cpp
- 126>------ Build started: Project: plgcsddsimg, Configuration: DebugWithDlls Win32 ------
- 126> Table.cpp
- 121> IceUtils.cpp
- 126> MedianCut.cpp
- 121> IceTriangle.cpp
- 126> Lloyd.cpp
- 121> IceSegment.cpp
- 120> ldrplug.cpp
- 126> ImageDXTC.cpp
- 121> IceRevisitedRadix.cpp
- 126> Image.cpp
- 120> csthreadedloader.cpp
- 121> IceRay.cpp
- 126> fCodeBook.cpp
- 126> DXTCGen.cpp
- 121> IceRandom.cpp
- 126> CodeBook.cpp
- 121> IcePoint.cpp
- 126> cfVector.cpp
- 121> IcePlane.cpp
- 126> Cclist.cpp
- 107> halogen2.cpp
- 126> ccHeap.cpp
- 121> IceOBB.cpp
- 107> halogen.cpp
- 126> ccDoubleHeap.cpp
- 121> IceMatrix4x4.cpp
- 107> engine.cpp
- 126> ddssaver.cpp
- 120> csparser.cpp
- 121> IceMatrix3x3.cpp
- 121> IceIndexedTriangle.cpp
- 126> ddsloader.cpp
- 121> IceHPoint.cpp
- 121> IceContainer.cpp
- 126> dds.cpp
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::SetFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(303) : see declaration of 'iPortal::SetFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::SetFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(290) : see declaration of 'iPortal::SetFilter'
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::GetTextureFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(296) : see declaration of 'iPortal::GetTextureFilter'
- 126> plugin_impl.cpp
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\portal.h(301): warning C4996: 'iPortal::GetColorFilter': Use portal materials.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\portal.h(309) : see declaration of 'iPortal::GetColorFilter'
- 121> IceAABB.cpp
- 107>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\engine\3d\meshgen\meshgen.h(556): warning C4996: 'iMeshGenerator::SetDensityScale': Feature removed in 2.1. Similar functionality can be achieved by using multiple geometries with different densities.
- 107> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iengine\meshgen.h(246) : see declaration of 'iMeshGenerator::SetDensityScale'
- 120> csloadercontext.cpp
- 126> Generating Code...
- 121> csTerraFormerCollider.cpp
- 126> Creating library ..\..\out\debug10\build\plgcsddsimg\Win32\plgcsddsimg.lib and object ..\..\out\debug10\build\plgcsddsimg\Win32\plgcsddsimg.exp
- 107> campos.cpp
- 121> CSopcodecollider.cpp
- 126> plgcsddsimg.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csddsimg.dll
- 126> 1 file(s) copied.
- 127>------ Build started: Project: plgcscursor, Configuration: DebugWithDlls Win32 ------
- 120> csloader.cpp
- 127> cursor.cpp
- 121> CSopcode.cpp
- 120> plugin_impl.cpp
- 120> Generating Code...
- 127> plugin_impl.cpp
- 107> camera.cpp
- 121> Generating Code...
- 127> Generating Code...
- 121> Compiling...
- 121> plugin_impl.cpp
- 121> Generating Code...
- 127> Creating library ..\..\out\debug10\build\plgcscursor\Win32\plgcscursor.lib and object ..\..\out\debug10\build\plgcscursor\Win32\plgcscursor.exp
- 121> Creating library ..\..\out\debug10\build\plgcsopcode\Win32\plgcsopcode.lib and object ..\..\out\debug10\build\plgcsopcode\Win32\plgcsopcode.exp
- 107> plugin_impl.cpp
- 127> plgcscursor.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\cscursor.dll
- 127> 1 file(s) copied.
- 107> Generating Code...
- 121> plgcsopcode.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csopcode.dll
- 121> 1 file(s) copied.
- 128>------ Build started: Project: plgcsconout, Configuration: DebugWithDlls Win32 ------
- 129>------ Build started: Project: plgcsconin, Configuration: DebugWithDlls Win32 ------
- 128> csconout.cpp
- 129> csconin.cpp
- 120> Creating library ..\..\out\debug10\build\plgcsparser\Win32\plgcsparser.lib and object ..\..\out\debug10\build\plgcsparser\Win32\plgcsparser.exp
- 129> plugin_impl.cpp
- 129> Generating Code...
- 120> plgcsparser.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csparser.dll
- 128> conbuff.cpp
- 120> 1 file(s) copied.
- 107> Creating library ..\..\out\debug10\build\plgengine\Win32\plgengine.lib and object ..\..\out\debug10\build\plgengine\Win32\plgengine.exp
- 129> Creating library ..\..\out\debug10\build\plgcsconin\Win32\plgcsconin.lib and object ..\..\out\debug10\build\plgcsconin\Win32\plgcsconin.exp
- 130>------ Build started: Project: plgcscegui, Configuration: DebugWithDlls Win32 ------
- 128> plugin_impl.cpp
- 130> settingslider.cpp
- 129> plgcsconin.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csconin.dll
- 128> Generating Code...
- 129> 1 file(s) copied.
- 131>------ Build started: Project: plgcsbmpimg, Configuration: DebugWithDlls Win32 ------
- 128> Creating library ..\..\out\debug10\build\plgcsconout\Win32\plgcsconout.lib and object ..\..\out\debug10\build\plgcsconout\Win32\plgcsconout.exp
- 107> plgengine.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\engine.dll
- 107> 1 file(s) copied.
- 128> plgcsconout.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csconout.dll
- 128> 1 file(s) copied.
- 132>------ Build started: Project: plgcolladaconvertor, Configuration: DebugWithDlls Win32 ------
- 132> csColladaConvertor.cpp
- 133>------ Build started: Project: plgcameramanager, Configuration: DebugWithDlls Win32 ------
- 133> cameramanager.cpp
- 131> bmpimage.cpp
- 131> plugin_impl.cpp
- 131> Generating Code...
- 132> csColladaClasses.cpp
- 133> plugin_impl.cpp
- 133> Generating Code...
- 133> Creating library ..\..\out\debug10\build\plgcameramanager\Win32\plgcameramanager.lib and object ..\..\out\debug10\build\plgcameramanager\Win32\plgcameramanager.exp
- 130> settingproperties.cpp
- 132> plugin_impl.cpp
- 133> plgcameramanager.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\cameramanager.dll
- 133> 1 file(s) copied.
- 132> Generating Code...
- 134>------ Build started: Project: plgbullet, Configuration: DebugWithDlls Win32 ------
- 134> softbodies.cpp
- 131> Creating library ..\..\out\debug10\build\plgcsbmpimg\Win32\plgcsbmpimg.lib and object ..\..\out\debug10\build\plgcsbmpimg\Win32\plgcsbmpimg.exp
- 132> Creating library ..\..\out\debug10\build\plgcolladaconvertor\Win32\plgcolladaconvertor.lib and object ..\..\out\debug10\build\plgcolladaconvertor\Win32\plgcolladaconvertor.exp
- 134>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\physics\bullet\softbodies.cpp(30): fatal error C1083: Cannot open include file: 'btBulletDynamicsCommon.h': No such file or directory
- 134> rigidbodies.cpp
- 131> plgcsbmpimg.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csbmpimg.dll
- 131> 1 file(s) copied.
- 135>------ Build started: Project: plgbugplug, Configuration: DebugWithDlls Win32 ------
- 132> plgcolladaconvertor.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\colladaconvertor.dll
- 135> shadow.cpp
- 132> 1 file(s) copied.
- 136>------ Build started: Project: plgbruteblock, Configuration: DebugWithDlls Win32 ------
- 136> brute.cpp
- 134>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\physics\bullet\rigidbodies.cpp(27): fatal error C1083: Cannot open include file: 'btBulletDynamicsCommon.h': No such file or directory
- 134> joints.cpp
- 130> settingcombobox.cpp
- 134>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\physics\bullet\joints.cpp(25): fatal error C1083: Cannot open include file: 'btBulletDynamicsCommon.h': No such file or directory
- 134> common.cpp
- 135> bugplug.cpp
- 134>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\physics\bullet\common.cpp(25): fatal error C1083: Cannot open include file: 'btBulletDynamicsCommon.h': No such file or directory
- 134> colliders.cpp
- 134>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\physics\bullet\colliders.cpp(28): fatal error C1083: Cannot open include file: 'btBulletDynamicsCommon.h': No such file or directory
- 134> bullet.cpp
- 136> plugin_impl.cpp
- 136> Generating Code...
- 130> settingbase.cpp
- 134>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\plugins\physics\bullet\bullet.cpp(35): fatal error C1083: Cannot open include file: 'btBulletDynamicsCommon.h': No such file or directory
- 134> plugin_impl.cpp
- 136> Creating library ..\..\out\debug10\build\plgbruteblock\Win32\plgbruteblock.lib and object ..\..\out\debug10\build\plgbruteblock\Win32\plgbruteblock.exp
- 135> plugin_impl.cpp
- 134> Generating Code...
- 135> Generating Code...
- 137>------ Build started: Project: plgbodymeshldr, Configuration: DebugWithDlls Win32 ------
- 136> plgbruteblock.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\bruteblock.dll
- 137> bodymeshldr.cpp
- 136> 1 file(s) copied.
- 138>------ Build started: Project: plgbodymesh, Configuration: DebugWithDlls Win32 ------
- 135> Creating library ..\..\out\debug10\build\plgbugplug\Win32\plgbugplug.lib and object ..\..\out\debug10\build\plgbugplug\Win32\plgbugplug.exp
- 138> bodymesh.cpp
- 135> plgbugplug.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\bugplug.dll
- 135> 1 file(s) copied.
- 139>------ Build started: Project: plgbindoc, Configuration: DebugWithDlls Win32 ------
- 130> setting.cpp
- 139> bindoc.cpp
- 137> plugin_impl.cpp
- 137> Generating Code...
- 138> plugin_impl.cpp
- 138> Generating Code...
- 137> Creating library ..\..\out\debug10\build\plgbodymeshldr\Win32\plgbodymeshldr.lib and object ..\..\out\debug10\build\plgbodymeshldr\Win32\plgbodymeshldr.exp
- 139> binary.cpp
- 138> Creating library ..\..\out\debug10\build\plgbodymesh\Win32\plgbodymesh.lib and object ..\..\out\debug10\build\plgbodymesh\Win32\plgbodymesh.exp
- 137> plgbodymeshldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\bodymeshldr.dll
- 137> 1 file(s) copied.
- 140>------ Build started: Project: plganimeshldr, Configuration: DebugWithDlls Win32 ------
- 138> plgbodymesh.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\bodymesh.dll
- 139> plugin_impl.cpp
- 138> 1 file(s) copied.
- 140> animeshldr.cpp
- 139> Generating Code...
- 141>------ Build started: Project: plganimesh, Configuration: DebugWithDlls Win32 ------
- 141> skinning.cpp
- 130> ceguiwindowtarget.cpp
- 139> Creating library ..\..\out\debug10\build\plgbindoc\Win32\plgbindoc.lib and object ..\..\out\debug10\build\plgbindoc\Win32\plgbindoc.exp
- 139> plgbindoc.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\bindoc.dll
- 139> 1 file(s) copied.
- 142>------ Build started: Project: plgxmlread, Configuration: DebugWithDlls Win32 ------
- 141> morphtarget.cpp
- 140> plugin_impl.cpp
- 142> xrparse.cpp
- 140> Generating Code...
- 140> Creating library ..\..\out\debug10\build\plganimeshldr\Win32\plganimeshldr.lib and object ..\..\out\debug10\build\plganimeshldr\Win32\plganimeshldr.exp
- 142> xrimp.cpp
- 141> animesh.cpp
- 140> plganimeshldr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\animeshldr.dll
- 140> 1 file(s) copied.
- 130> ceguitexturetarget.cpp
- 143>------ Build started: Project: plgxmlshader, Configuration: DebugWithDlls Win32 ------
- 143> xmlshader.cpp
- 142> xr.cpp
- 142> xmlread.cpp
- 141> plugin_impl.cpp
- 141> Generating Code...
- 142> characters.cpp
- 141> Creating library ..\..\out\debug10\build\plganimesh\Win32\plganimesh.lib and object ..\..\out\debug10\build\plganimesh\Win32\plganimesh.exp
- 142> plugin_impl.cpp
- 142> Generating Code...
- 143> shadertech.cpp
- 141> plganimesh.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\animesh.dll
- 130> ceguitexture.cpp
- 141> 1 file(s) copied.
- 144>------ Build started: Project: plgodedynam, Configuration: DebugWithDlls Win32 ------
- 142> Creating library ..\..\out\debug10\build\plgxmlread\Win32\plgxmlread.lib and object ..\..\out\debug10\build\plgxmlread\Win32\plgxmlread.exp
- 144> odedynam.cpp
- 142> plgxmlread.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\xmlread.dll
- 142> 1 file(s) copied.
- 145>------ Build started: Project: plgxmltiny, Configuration: DebugWithDlls Win32 ------
- 145> xmltiny.cpp
- 143> shader.cpp
- 145> plugin_impl.cpp
- 145> Generating Code...
- 130> ceguiscriptmodule.cpp
- 145> Creating library ..\..\out\debug10\build\plgxmltiny\Win32\plgxmltiny.lib and object ..\..\out\debug10\build\plgxmltiny\Win32\plgxmltiny.exp
- 144> plugin_impl.cpp
- 144> Generating Code...
- 143> forcedprioshader.cpp
- 145> plgxmltiny.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\xmltiny.dll
- 145> 1 file(s) copied.
- 146>------ Build started: Project: appasndtest, Configuration: DebugWithDlls Win32 ------
- 146> asndtest.cpp
- 144> Creating library ..\..\out\debug10\build\plgodedynam\Win32\plgodedynam.lib and object ..\..\out\debug10\build\plgodedynam\Win32\plgodedynam.exp
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dSetErrorHandler referenced in function "public: __thiscall CS::Plugin::odedynam::ODEMessages::ODEMessages(void)" (??0ODEMessages@odedynam@Plugin@CS@@QAE@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dSetDebugHandler referenced in function "public: __thiscall CS::Plugin::odedynam::ODEMessages::ODEMessages(void)" (??0ODEMessages@odedynam@Plugin@CS@@QAE@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dSetMessageHandler referenced in function "public: __thiscall CS::Plugin::odedynam::ODEMessages::ODEMessages(void)" (??0ODEMessages@odedynam@Plugin@CS@@QAE@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomDestroy referenced in function "public: __thiscall CS::Plugin::odedynam::csODEDynamics::csODEDynamics(struct iBase *)" (??0csODEDynamics@odedynam@Plugin@CS@@QAE@PAUiBase@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dCreateSphere referenced in function "public: __thiscall CS::Plugin::odedynam::csODEDynamics::csODEDynamics(struct iBase *)" (??0csODEDynamics@odedynam@Plugin@CS@@QAE@PAUiBase@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGroupEmpty referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODEDynamics::Step(float)" (?Step@csODEDynamics@odedynam@Plugin@CS@@UAEXM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointAttach referenced in function "public: static void __cdecl CS::Plugin::odedynam::csODEDynamics::NearCallback(void *,struct dxGeom *,struct dxGeom *)" (?NearCallback@csODEDynamics@odedynam@Plugin@CS@@SAXPAXPAUdxGeom@@1@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointCreateContact referenced in function "public: static void __cdecl CS::Plugin::odedynam::csODEDynamics::NearCallback(void *,struct dxGeom *,struct dxGeom *)" (?NearCallback@csODEDynamics@odedynam@Plugin@CS@@SAXPAXPAUdxGeom@@1@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dCollide referenced in function "public: static void __cdecl CS::Plugin::odedynam::csODEDynamics::NearCallback(void *,struct dxGeom *,struct dxGeom *)" (?NearCallback@csODEDynamics@odedynam@Plugin@CS@@SAXPAXPAUdxGeom@@1@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomGetData referenced in function "public: static void __cdecl CS::Plugin::odedynam::csODEDynamics::NearCallback(void *,struct dxGeom *,struct dxGeom *)" (?NearCallback@csODEDynamics@odedynam@Plugin@CS@@SAXPAXPAUdxGeom@@1@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyGetData referenced in function "public: static void __cdecl CS::Plugin::odedynam::csODEDynamics::NearCallback(void *,struct dxGeom *,struct dxGeom *)" (?NearCallback@csODEDynamics@odedynam@Plugin@CS@@SAXPAXPAUdxGeom@@1@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomGetBody referenced in function "public: static void __cdecl CS::Plugin::odedynam::csODEDynamics::NearCallback(void *,struct dxGeom *,struct dxGeom *)" (?NearCallback@csODEDynamics@odedynam@Plugin@CS@@SAXPAXPAUdxGeom@@1@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dSpaceCollide referenced in function "public: static void __cdecl CS::Plugin::odedynam::csODEDynamics::NearCallback(void *,struct dxGeom *,struct dxGeom *)" (?NearCallback@csODEDynamics@odedynam@Plugin@CS@@SAXPAXPAUdxGeom@@1@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dSpaceCollide2 referenced in function "public: static void __cdecl CS::Plugin::odedynam::csODEDynamics::NearCallback(void *,struct dxGeom *,struct dxGeom *)" (?NearCallback@csODEDynamics@odedynam@Plugin@CS@@SAXPAXPAUdxGeom@@1@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomIsSpace referenced in function "public: static void __cdecl CS::Plugin::odedynam::csODEDynamics::NearCallback(void *,struct dxGeom *,struct dxGeom *)" (?NearCallback@csODEDynamics@odedynam@Plugin@CS@@SAXPAXPAUdxGeom@@1@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomGetRotation referenced in function "class csReversibleTransform __cdecl CS::Plugin::odedynam::GetGeomTransform(struct dxGeom *)" (?GetGeomTransform@odedynam@Plugin@CS@@YA?AVcsReversibleTransform@@PAUdxGeom@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomGetPosition referenced in function "class csReversibleTransform __cdecl CS::Plugin::odedynam::GetGeomTransform(struct dxGeom *)" (?GetGeomTransform@odedynam@Plugin@CS@@YA?AVcsReversibleTransform@@PAUdxGeom@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldSetGravity referenced in function "public: __thiscall CS::Plugin::odedynam::csODEDynamicSystem::csODEDynamicSystem(struct iObjectRegistry *,float,float)" (??0csODEDynamicSystem@odedynam@Plugin@CS@@QAE@PAUiObjectRegistry@@MM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldSetAutoDisableFlag referenced in function "public: __thiscall CS::Plugin::odedynam::csODEDynamicSystem::csODEDynamicSystem(struct iObjectRegistry *,float,float)" (??0csODEDynamicSystem@odedynam@Plugin@CS@@QAE@PAUiObjectRegistry@@MM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldSetCFM referenced in function "public: __thiscall CS::Plugin::odedynam::csODEDynamicSystem::csODEDynamicSystem(struct iObjectRegistry *,float,float)" (??0csODEDynamicSystem@odedynam@Plugin@CS@@QAE@PAUiObjectRegistry@@MM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldSetERP referenced in function "public: __thiscall CS::Plugin::odedynam::csODEDynamicSystem::csODEDynamicSystem(struct iObjectRegistry *,float,float)" (??0csODEDynamicSystem@odedynam@Plugin@CS@@QAE@PAUiObjectRegistry@@MM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dHashSpaceCreate referenced in function "public: __thiscall CS::Plugin::odedynam::csODEDynamicSystem::csODEDynamicSystem(struct iObjectRegistry *,float,float)" (??0csODEDynamicSystem@odedynam@Plugin@CS@@QAE@PAUiObjectRegistry@@MM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldCreate referenced in function "public: __thiscall CS::Plugin::odedynam::csODEDynamicSystem::csODEDynamicSystem(struct iObjectRegistry *,float,float)" (??0csODEDynamicSystem@odedynam@Plugin@CS@@QAE@PAUiObjectRegistry@@MM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dInitODE referenced in function "public: __thiscall CS::Plugin::odedynam::csODEDynamicSystem::csODEDynamicSystem(struct iObjectRegistry *,float,float)" (??0csODEDynamicSystem@odedynam@Plugin@CS@@QAE@PAUiObjectRegistry@@MM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldGetERP referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::csODEDynamicSystem::ERP(void)" (?ERP@csODEDynamicSystem@odedynam@Plugin@CS@@UAEMXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldGetCFM referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::csODEDynamicSystem::CFM(void)" (?CFM@csODEDynamicSystem@odedynam@Plugin@CS@@UAEMXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldDestroy referenced in function "public: virtual __thiscall CS::Plugin::odedynam::csODEDynamicSystem::~csODEDynamicSystem(void)" (??1csODEDynamicSystem@odedynam@Plugin@CS@@UAE@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dSpaceDestroy referenced in function "public: virtual __thiscall CS::Plugin::odedynam::csODEDynamicSystem::~csODEDynamicSystem(void)" (??1csODEDynamicSystem@odedynam@Plugin@CS@@UAE@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldGetGravity referenced in function "public: virtual class csVector3 const __thiscall CS::Plugin::odedynam::csODEDynamicSystem::GetGravity(void)const " (?GetGravity@csODEDynamicSystem@odedynam@Plugin@CS@@UBE?BVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldStepFast1 referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODEDynamicSystem::Step(float)" (?Step@csODEDynamicSystem@odedynam@Plugin@CS@@UAEXM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldQuickStep referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODEDynamicSystem::Step(float)" (?Step@csODEDynamicSystem@odedynam@Plugin@CS@@UAEXM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldStep referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODEDynamicSystem::Step(float)" (?Step@csODEDynamicSystem@odedynam@Plugin@CS@@UAEXM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldSetAutoDisableTime referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODEDynamicSystem::SetAutoDisableParams(float,float,int,float)" (?SetAutoDisableParams@csODEDynamicSystem@odedynam@Plugin@CS@@UAEXMMHM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldSetAutoDisableSteps referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODEDynamicSystem::SetAutoDisableParams(float,float,int,float)" (?SetAutoDisableParams@csODEDynamicSystem@odedynam@Plugin@CS@@UAEXMMHM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldSetAutoDisableAngularThreshold referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODEDynamicSystem::SetAutoDisableParams(float,float,int,float)" (?SetAutoDisableParams@csODEDynamicSystem@odedynam@Plugin@CS@@UAEXMMHM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldSetAutoDisableLinearThreshold referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODEDynamicSystem::SetAutoDisableParams(float,float,int,float)" (?SetAutoDisableParams@csODEDynamicSystem@odedynam@Plugin@CS@@UAEXMMHM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldSetContactMaxCorrectingVel referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODEDynamicSystem::SetContactMaxCorrectingVel(float)" (?SetContactMaxCorrectingVel@csODEDynamicSystem@odedynam@Plugin@CS@@UAEXM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldGetContactMaxCorrectingVel referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::csODEDynamicSystem::GetContactMaxCorrectingVel(void)" (?GetContactMaxCorrectingVel@csODEDynamicSystem@odedynam@Plugin@CS@@UAEMXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldSetContactSurfaceLayer referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODEDynamicSystem::SetContactSurfaceLayer(float)" (?SetContactSurfaceLayer@csODEDynamicSystem@odedynam@Plugin@CS@@UAEXM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dWorldGetContactSurfaceLayer referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::csODEDynamicSystem::GetContactSurfaceLayer(void)" (?GetContactSurfaceLayer@csODEDynamicSystem@odedynam@Plugin@CS@@UAEMXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomTransformSetCleanup referenced in function "public: __thiscall CS::Plugin::odedynam::csODECollider::csODECollider(class CS::Plugin::odedynam::csODEDynamicSystem *,struct CS::Plugin::odedynam::ColliderContainer *)" (??0csODECollider@odedynam@Plugin@CS@@QAE@PAVcsODEDynamicSystem@123@PAUColliderContainer@123@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dCreateGeomTransform referenced in function "public: __thiscall CS::Plugin::odedynam::csODECollider::csODECollider(class CS::Plugin::odedynam::csODEDynamicSystem *,struct CS::Plugin::odedynam::ColliderContainer *)" (??0csODECollider@odedynam@Plugin@CS@@QAE@PAVcsODEDynamicSystem@123@PAUColliderContainer@123@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomTransformGetGeom referenced in function "private: void __thiscall CS::Plugin::odedynam::csODECollider::KillGeoms(void)" (?KillGeoms@csODECollider@odedynam@Plugin@CS@@AAEXXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodySetMass referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dMassAdd referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyGetMass referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dMassRotate referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dMassTranslate referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomTriMeshGetTriangle referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomTriMeshGetTriangleCount referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dMassSetCapsule referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomCapsuleGetParams referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dMassSetSphere referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomSphereGetRadius referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dMassSetBox referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomBoxGetLengths referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dMassSetZero referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddMassToBody(bool)" (?AddMassToBody@csODECollider@odedynam@Plugin@CS@@QAEX_N@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomSetBody referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AttachBody(struct dxBody *)" (?AttachBody@csODECollider@odedynam@Plugin@CS@@QAEXPAUdxBody@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomSetData referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODECollider::CreateMeshGeometry(struct iMeshWrapper *)" (?CreateMeshGeometry@csODECollider@odedynam@Plugin@CS@@UAE_NPAUiMeshWrapper@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dCreateTriMesh referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODECollider::CreateMeshGeometry(struct iMeshWrapper *)" (?CreateMeshGeometry@csODECollider@odedynam@Plugin@CS@@UAE_NPAUiMeshWrapper@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomTriMeshDataBuildSingle referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODECollider::CreateMeshGeometry(struct iMeshWrapper *)" (?CreateMeshGeometry@csODECollider@odedynam@Plugin@CS@@UAE_NPAUiMeshWrapper@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomTriMeshDataCreate referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODECollider::CreateMeshGeometry(struct iMeshWrapper *)" (?CreateMeshGeometry@csODECollider@odedynam@Plugin@CS@@UAE_NPAUiMeshWrapper@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dCreateCapsule referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODECollider::CreateCapsuleGeometry(float,float)" (?CreateCapsuleGeometry@csODECollider@odedynam@Plugin@CS@@UAE_NMM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dCreatePlane referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODECollider::CreatePlaneGeometry(class csPlane3 const &)" (?CreatePlaneGeometry@csODECollider@odedynam@Plugin@CS@@UAE_NABVcsPlane3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomSetPosition referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODECollider::CreateSphereGeometry(class csSphere const &)" (?CreateSphereGeometry@csODECollider@odedynam@Plugin@CS@@UAE_NABVcsSphere@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dCreateBox referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODECollider::CreateBoxGeometry(class csVector3 const &)" (?CreateBoxGeometry@csODECollider@odedynam@Plugin@CS@@UAE_NABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomSetRotation referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODECollider::SetTransform(class csOrthoTransform const &)" (?SetTransform@csODECollider@odedynam@Plugin@CS@@UAEXABVcsOrthoTransform@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dSpaceAdd referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddTransformToSpace(struct dxSpace *)" (?AddTransformToSpace@csODECollider@odedynam@Plugin@CS@@QAEXPAUdxSpace@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomTransformSetGeom referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddTransformToSpace(struct dxSpace *)" (?AddTransformToSpace@csODECollider@odedynam@Plugin@CS@@QAEXPAUdxSpace@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dSpaceRemove referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddTransformToSpace(struct dxSpace *)" (?AddTransformToSpace@csODECollider@odedynam@Plugin@CS@@QAEXPAUdxSpace@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomGetSpace referenced in function "public: void __thiscall CS::Plugin::odedynam::csODECollider::AddTransformToSpace(struct dxSpace *)" (?AddTransformToSpace@csODECollider@odedynam@Plugin@CS@@QAEXPAUdxSpace@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dGeomPlaneGetParams referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODECollider::GetPlaneGeometry(class csPlane3 &)" (?GetPlaneGeometry@csODECollider@odedynam@Plugin@CS@@UAE_NAAVcsPlane3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dSimpleSpaceCreate referenced in function "public: __thiscall CS::Plugin::odedynam::csODERigidBody::csODERigidBody(class CS::Plugin::odedynam::csODEDynamicSystem *)" (??0csODERigidBody@odedynam@Plugin@CS@@QAE@PAVcsODEDynamicSystem@123@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodySetData referenced in function "public: __thiscall CS::Plugin::odedynam::csODERigidBody::csODERigidBody(class CS::Plugin::odedynam::csODEDynamicSystem *)" (??0csODERigidBody@odedynam@Plugin@CS@@QAE@PAVcsODEDynamicSystem@123@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyCreate referenced in function "public: __thiscall CS::Plugin::odedynam::csODERigidBody::csODERigidBody(class CS::Plugin::odedynam::csODEDynamicSystem *)" (??0csODERigidBody@odedynam@Plugin@CS@@QAE@PAVcsODEDynamicSystem@123@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyDestroy referenced in function "public: virtual __thiscall CS::Plugin::odedynam::csODERigidBody::~csODERigidBody(void)" (??1csODERigidBody@odedynam@Plugin@CS@@UAE@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodySetGravityMode referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODERigidBody::MakeStatic(void)" (?MakeStatic@csODERigidBody@odedynam@Plugin@CS@@UAE_NXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetFixed referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODERigidBody::MakeStatic(void)" (?MakeStatic@csODERigidBody@odedynam@Plugin@CS@@UAE_NXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointCreateFixed referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODERigidBody::MakeStatic(void)" (?MakeStatic@csODERigidBody@odedynam@Plugin@CS@@UAE_NXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointDestroy referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODERigidBody::MakeDynamic(void)" (?MakeDynamic@csODERigidBody@odedynam@Plugin@CS@@UAE_NXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyDisable referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODERigidBody::Disable(void)" (?Disable@csODERigidBody@odedynam@Plugin@CS@@UAE_NXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyEnable referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODERigidBody::Enable(void)" (?Enable@csODERigidBody@odedynam@Plugin@CS@@UAE_NXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyIsEnabled referenced in function "public: virtual bool __thiscall CS::Plugin::odedynam::csODERigidBody::IsEnabled(void)" (?IsEnabled@csODERigidBody@odedynam@Plugin@CS@@UAE_NXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodySetPosition referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::SetPosition(class csVector3 const &)" (?SetPosition@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyGetPosition referenced in function "public: virtual class csVector3 const __thiscall CS::Plugin::odedynam::csODERigidBody::GetPosition(void)const " (?GetPosition@csODERigidBody@odedynam@Plugin@CS@@UBE?BVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodySetRotation referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::SetOrientation(class csMatrix3 const &)" (?SetOrientation@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsMatrix3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyGetRotation referenced in function "public: virtual class csMatrix3 const __thiscall CS::Plugin::odedynam::csODERigidBody::GetOrientation(void)const " (?GetOrientation@csODERigidBody@odedynam@Plugin@CS@@UBE?BVcsMatrix3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodySetLinearVel referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::SetLinearVelocity(class csVector3 const &)" (?SetLinearVelocity@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyGetLinearVel referenced in function "public: virtual class csVector3 const __thiscall CS::Plugin::odedynam::csODERigidBody::GetLinearVelocity(void)const " (?GetLinearVelocity@csODERigidBody@odedynam@Plugin@CS@@UBE?BVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodySetAngularVel referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::SetAngularVelocity(class csVector3 const &)" (?SetAngularVelocity@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyGetAngularVel referenced in function "public: virtual class csVector3 const __thiscall CS::Plugin::odedynam::csODERigidBody::GetAngularVelocity(void)const " (?GetAngularVelocity@csODERigidBody@odedynam@Plugin@CS@@UBE?BVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dMassAdjust referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::AdjustTotalMass(float)" (?AdjustTotalMass@csODERigidBody@odedynam@Plugin@CS@@UAEXM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyAddForce referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::AddForce(class csVector3 const &)" (?AddForce@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyAddTorque referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::AddTorque(class csVector3 const &)" (?AddTorque@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyAddRelForce referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::AddRelForce(class csVector3 const &)" (?AddRelForce@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyAddRelTorque referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::AddRelTorque(class csVector3 const &)" (?AddRelTorque@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyAddForceAtPos referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::AddForceAtPos(class csVector3 const &,class csVector3 const &)" (?AddForceAtPos@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@0@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyAddForceAtRelPos referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::AddForceAtRelPos(class csVector3 const &,class csVector3 const &)" (?AddForceAtRelPos@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@0@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyAddRelForceAtPos referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::AddRelForceAtPos(class csVector3 const &,class csVector3 const &)" (?AddRelForceAtPos@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@0@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyAddRelForceAtRelPos referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::csODERigidBody::AddRelForceAtRelPos(class csVector3 const &,class csVector3 const &)" (?AddRelForceAtRelPos@csODERigidBody@odedynam@Plugin@CS@@UAEXABVcsVector3@@0@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyGetForce referenced in function "public: virtual class csVector3 const __thiscall CS::Plugin::odedynam::csODERigidBody::GetForce(void)const " (?GetForce@csODERigidBody@odedynam@Plugin@CS@@UBE?BVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dBodyGetTorque referenced in function "public: virtual class csVector3 const __thiscall CS::Plugin::odedynam::csODERigidBody::GetTorque(void)const " (?GetTorque@csODERigidBody@odedynam@Plugin@CS@@UBE?BVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetUniversalParam referenced in function "public: void __thiscall CS::Plugin::odedynam::csStrictODEJoint::SetParam(int,int,int,float)" (?SetParam@csStrictODEJoint@odedynam@Plugin@CS@@QAEXHHHM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetAMotorParam referenced in function "public: void __thiscall CS::Plugin::odedynam::csStrictODEJoint::SetParam(int,int,int,float)" (?SetParam@csStrictODEJoint@odedynam@Plugin@CS@@QAEXHHHM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetHinge2Param referenced in function "public: void __thiscall CS::Plugin::odedynam::csStrictODEJoint::SetParam(int,int,int,float)" (?SetParam@csStrictODEJoint@odedynam@Plugin@CS@@QAEXHHHM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetSliderParam referenced in function "public: void __thiscall CS::Plugin::odedynam::csStrictODEJoint::SetParam(int,int,int,float)" (?SetParam@csStrictODEJoint@odedynam@Plugin@CS@@QAEXHHHM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetHingeParam referenced in function "public: void __thiscall CS::Plugin::odedynam::csStrictODEJoint::SetParam(int,int,int,float)" (?SetParam@csStrictODEJoint@odedynam@Plugin@CS@@QAEXHHHM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetUniversalParam referenced in function "public: float __thiscall CS::Plugin::odedynam::csStrictODEJoint::GetParam(int,int,int)" (?GetParam@csStrictODEJoint@odedynam@Plugin@CS@@QAEMHHH@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetAMotorParam referenced in function "public: float __thiscall CS::Plugin::odedynam::csStrictODEJoint::GetParam(int,int,int)" (?GetParam@csStrictODEJoint@odedynam@Plugin@CS@@QAEMHHH@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHinge2Param referenced in function "public: float __thiscall CS::Plugin::odedynam::csStrictODEJoint::GetParam(int,int,int)" (?GetParam@csStrictODEJoint@odedynam@Plugin@CS@@QAEMHHH@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetSliderParam referenced in function "public: float __thiscall CS::Plugin::odedynam::csStrictODEJoint::GetParam(int,int,int)" (?GetParam@csStrictODEJoint@odedynam@Plugin@CS@@QAEMHHH@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHingeParam referenced in function "public: float __thiscall CS::Plugin::odedynam::csStrictODEJoint::GetParam(int,int,int)" (?GetParam@csStrictODEJoint@odedynam@Plugin@CS@@QAEMHHH@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetFeedback referenced in function "private: void __thiscall CS::Plugin::odedynam::csStrictODEJoint::CreateFeedback(void)" (?CreateFeedback@csStrictODEJoint@odedynam@Plugin@CS@@AAEXXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointCreateSlider referenced in function "public: __thiscall CS::Plugin::odedynam::ODESliderJoint::ODESliderJoint(struct dxWorld *)" (??0ODESliderJoint@odedynam@Plugin@CS@@QAE@PAUdxWorld@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetSliderAxis referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODESliderJoint::SetSliderAxis(float,float,float)" (?SetSliderAxis@ODESliderJoint@odedynam@Plugin@CS@@UAEXMMM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetSliderPosition referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::ODESliderJoint::GetSliderPosition(void)" (?GetSliderPosition@ODESliderJoint@odedynam@Plugin@CS@@UAEMXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetSliderPositionRate referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::ODESliderJoint::GetSliderPositionRate(void)" (?GetSliderPositionRate@ODESliderJoint@odedynam@Plugin@CS@@UAEMXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetSliderAxis referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODESliderJoint::GetSliderAxis(void)" (?GetSliderAxis@ODESliderJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointCreateUniversal referenced in function "public: __thiscall CS::Plugin::odedynam::ODEUniversalJoint::ODEUniversalJoint(struct dxWorld *)" (??0ODEUniversalJoint@odedynam@Plugin@CS@@QAE@PAUdxWorld@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetUniversalAnchor referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEUniversalJoint::SetUniversalAnchor(float,float,float)" (?SetUniversalAnchor@ODEUniversalJoint@odedynam@Plugin@CS@@UAEXMMM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetUniversalAxis1 referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEUniversalJoint::SetUniversalAxis1(float,float,float)" (?SetUniversalAxis1@ODEUniversalJoint@odedynam@Plugin@CS@@UAEXMMM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetUniversalAxis2 referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEUniversalJoint::SetUniversalAxis2(float,float,float)" (?SetUniversalAxis2@ODEUniversalJoint@odedynam@Plugin@CS@@UAEXMMM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetUniversalAnchor referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEUniversalJoint::GetUniversalAnchor1(void)" (?GetUniversalAnchor1@ODEUniversalJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetUniversalAnchor2 referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEUniversalJoint::GetUniversalAnchor2(void)" (?GetUniversalAnchor2@ODEUniversalJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetUniversalAxis1 referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEUniversalJoint::GetUniversalAxis1(void)" (?GetUniversalAxis1@ODEUniversalJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetUniversalAxis2 referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEUniversalJoint::GetUniversalAxis2(void)" (?GetUniversalAxis2@ODEUniversalJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointCreateAMotor referenced in function "public: __thiscall CS::Plugin::odedynam::ODEAMotorJoint::ODEAMotorJoint(struct dxWorld *)" (??0ODEAMotorJoint@odedynam@Plugin@CS@@QAE@PAUdxWorld@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetAMotorNumAxes referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEAMotorJoint::SetAMotorNumAxes(int)" (?SetAMotorNumAxes@ODEAMotorJoint@odedynam@Plugin@CS@@UAEXH@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetAMotorNumAxes referenced in function "public: virtual int __thiscall CS::Plugin::odedynam::ODEAMotorJoint::GetAMotorNumAxes(void)" (?GetAMotorNumAxes@ODEAMotorJoint@odedynam@Plugin@CS@@UAEHXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetAMotorAxis referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEAMotorJoint::SetAMotorAxis(int,int,float,float,float)" (?SetAMotorAxis@ODEAMotorJoint@odedynam@Plugin@CS@@UAEXHHMMM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetAMotorAxisRel referenced in function "public: virtual int __thiscall CS::Plugin::odedynam::ODEAMotorJoint::GetAMotorAxisRelOrientation(int)" (?GetAMotorAxisRelOrientation@ODEAMotorJoint@odedynam@Plugin@CS@@UAEHH@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetAMotorAngle referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEAMotorJoint::SetAMotorAngle(int,float)" (?SetAMotorAngle@ODEAMotorJoint@odedynam@Plugin@CS@@UAEXHM@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetAMotorAngle referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::ODEAMotorJoint::GetAMotorAngle(int)" (?GetAMotorAngle@ODEAMotorJoint@odedynam@Plugin@CS@@UAEMH@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetAMotorMode referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEAMotorJoint::SetAMotorMode(enum ODEAMotorMode)" (?SetAMotorMode@ODEAMotorJoint@odedynam@Plugin@CS@@UAEXW4ODEAMotorMode@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetAMotorMode referenced in function "public: virtual enum ODEAMotorMode __thiscall CS::Plugin::odedynam::ODEAMotorJoint::GetAMotorMode(void)" (?GetAMotorMode@ODEAMotorJoint@odedynam@Plugin@CS@@UAE?AW4ODEAMotorMode@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetAMotorAxis referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEAMotorJoint::GetAMotorAxis(int)" (?GetAMotorAxis@ODEAMotorJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@H@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointCreateHinge2 referenced in function "public: __thiscall CS::Plugin::odedynam::ODEHinge2Joint::ODEHinge2Joint(struct dxWorld *)" (??0ODEHinge2Joint@odedynam@Plugin@CS@@QAE@PAUdxWorld@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetHinge2Anchor referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEHinge2Joint::SetHingeAnchor(class csVector3 const &)" (?SetHingeAnchor@ODEHinge2Joint@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetHinge2Axis1 referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEHinge2Joint::SetHingeAxis1(class csVector3 const &)" (?SetHingeAxis1@ODEHinge2Joint@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetHinge2Axis2 referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEHinge2Joint::SetHingeAxis2(class csVector3 const &)" (?SetHingeAxis2@ODEHinge2Joint@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHingeAngle referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::ODEHinge2Joint::GetHingeAngle(void)" (?GetHingeAngle@ODEHinge2Joint@odedynam@Plugin@CS@@UAEMXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHinge2Angle1Rate referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::ODEHinge2Joint::GetHingeAngleRate1(void)" (?GetHingeAngleRate1@ODEHinge2Joint@odedynam@Plugin@CS@@UAEMXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHinge2Angle2Rate referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::ODEHinge2Joint::GetHingeAngleRate2(void)" (?GetHingeAngleRate2@ODEHinge2Joint@odedynam@Plugin@CS@@UAEMXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHinge2Anchor referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEHinge2Joint::GetHingeAnchor1(void)" (?GetHingeAnchor1@ODEHinge2Joint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHinge2Anchor2 referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEHinge2Joint::GetHingeAnchor2(void)" (?GetHingeAnchor2@ODEHinge2Joint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHinge2Axis1 referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEHinge2Joint::GetHingeAxis1(void)" (?GetHingeAxis1@ODEHinge2Joint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHinge2Axis2 referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEHinge2Joint::GetHingeAxis2(void)" (?GetHingeAxis2@ODEHinge2Joint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointCreateHinge referenced in function "public: __thiscall CS::Plugin::odedynam::ODEHingeJoint::ODEHingeJoint(struct dxWorld *)" (??0ODEHingeJoint@odedynam@Plugin@CS@@QAE@PAUdxWorld@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetHingeAnchor referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEHingeJoint::SetHingeAnchor(class csVector3 const &)" (?SetHingeAnchor@ODEHingeJoint@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetHingeAxis referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEHingeJoint::SetHingeAxis(class csVector3 const &)" (?SetHingeAxis@ODEHingeJoint@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHingeAngleRate referenced in function "public: virtual float __thiscall CS::Plugin::odedynam::ODEHingeJoint::GetHingeAngleRate(void)" (?GetHingeAngleRate@ODEHingeJoint@odedynam@Plugin@CS@@UAEMXZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHingeAnchor referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEHingeJoint::GetHingeAnchor1(void)" (?GetHingeAnchor1@ODEHingeJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHingeAnchor2 referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEHingeJoint::GetHingeAnchor2(void)" (?GetHingeAnchor2@ODEHingeJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetHingeAxis referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEHingeJoint::GetHingeAxis(void)" (?GetHingeAxis@ODEHingeJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointCreateBall referenced in function "public: __thiscall CS::Plugin::odedynam::ODEBallJoint::ODEBallJoint(struct dxWorld *)" (??0ODEBallJoint@odedynam@Plugin@CS@@QAE@PAUdxWorld@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointSetBallAnchor referenced in function "public: virtual void __thiscall CS::Plugin::odedynam::ODEBallJoint::SetBallAnchor(class csVector3 const &)" (?SetBallAnchor@ODEBallJoint@odedynam@Plugin@CS@@UAEXABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetBallAnchor referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEBallJoint::GetBallAnchor1(void)" (?GetBallAnchor1@ODEBallJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetBallAnchor2 referenced in function "public: virtual class csVector3 __thiscall CS::Plugin::odedynam::ODEBallJoint::GetBallAnchor2(void)" (?GetBallAnchor2@ODEBallJoint@odedynam@Plugin@CS@@UAE?AVcsVector3@@XZ)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGetType referenced in function "private: void __thiscall CS::Plugin::odedynam::csODEJoint::ApplyJointProperty(struct dxJoint *,int,class csVector3 const &)" (?ApplyJointProperty@csODEJoint@odedynam@Plugin@CS@@AAEXPAUdxJoint@@HABVcsVector3@@@Z)
- 144>odedynam.obj : error LNK2019: unresolved external symbol _dJointGroupCreate referenced in function "void __cdecl `dynamic initializer for 'private: static struct dxJointGroup * CS::Plugin::odedynam::csODEDynamics::contactjoints''(void)" (??__E?contactjoints@csODEDynamics@odedynam@Plugin@CS@@0PAUdxJointGroup@@A@@YAXXZ)
- 144>..\..\odedynam.dll : fatal error LNK1120: 160 unresolved externals
- 143> valueset.cpp
- 147>------ Build started: Project: appavatartest, Configuration: DebugWithDlls Win32 ------
- 143> tempheap.cpp
- 147> sintel.cpp
- 130> ceguiresourceprovider.cpp
- 143> mybitarray.cpp
- 143> expparser.cpp
- 143> docwrap_replacer.cpp
- 147> krystal.cpp
- 143> docwrap.cpp
- 130> ceguirendertarget.cpp
- 147> frankie.cpp
- 143> condition.cpp
- 143> condeval_var.cpp
- 147> avatartest.cpp
- 143> condeval_io.cpp
- 146> appasndtest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\asndtest.exe
- 146> 1 file(s) copied.
- 148>------ Build started: Project: appbasemapgen, Configuration: DebugWithDlls Win32 ------
- 143> condeval_eval_svvalues.cpp
- 148> textureinfo.cpp
- 147> Generating Code...
- 143> condeval_eval_svsimple.cpp
- 147> appavatartest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\avatartest.exe
- 143> condeval_eval_sv.cpp
- 147> 1 file(s) copied.
- 149>------ Build started: Project: appceguitest, Configuration: DebugWithDlls Win32 ------
- 149> ceguitest.cpp
- 143> condeval.cpp
- 130> ceguirenderer.cpp
- 143> plugin_impl.cpp
- 143> Generating Code...
- 148> textureclass.cpp
- 148> layers.cpp
- 143> Creating library ..\..\out\debug10\build\plgxmlshader\Win32\plgxmlshader.lib and object ..\..\out\debug10\build\plgxmlshader\Win32\plgxmlshader.exp
- 143> plgxmlshader.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\xmlshader.dll
- 143> 1 file(s) copied.
- 150>------ Build started: Project: appcollada2cs, Configuration: DebugWithDlls Win32 ------
- 150> collada2cs.cpp
- 130> ceguigeometrybuffer.cpp
- 148> bmg_terrain_old.cpp
- 150> appcollada2cs.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\collada2cs.exe
- 150> 1 file(s) copied.
- 149>CEGUIBase-vc10_d.lib(libCEGUIBase-csvc10_d-x64.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
- 151>------ Build started: Project: appconsoletest, Configuration: DebugWithDlls Win32 ------
- 152>------ Build started: Project: appcsbench, Configuration: DebugWithDlls Win32 ------
- 151> consoletest.cpp
- 152> csbench.cpp
- 151> appconsoletest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\consoletest.exe
- 151> 1 file(s) copied.
- 153>------ Build started: Project: appcsbias, Configuration: DebugWithDlls Win32 ------
- 153> weapon.cpp
- 148> bmg_terrain2.cpp
- 130> ceguievthandler.cpp
- 152> appcsbench.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csbench.exe
- 152> 1 file(s) copied.
- 154>------ Build started: Project: appcsceguiconftest, Configuration: DebugWithDlls Win32 ------
- 154> csceguiconftest.cpp
- 153>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\demos\bias\entity.h(113): warning C4996: 'iObject::GetChild': Use GetChild(const char*) if you need "first" functionality, GetChild(int, int, const char*) otherwise.
- 153> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iutil\object.h(109) : see declaration of 'iObject::GetChild'
- 130> ceguicsimagecodec.cpp
- 148> basemapgen.cpp
- 153> player.cpp
- 154>CEGUIBase-vc10_d.lib(libCEGUIBase-csvc10_d-x64.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
- 155>------ Build started: Project: appcsfgen, Configuration: DebugWithDlls Win32 ------
- 155> csfgen.cpp
- 153>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\demos\bias\entity.h(113): warning C4996: 'iObject::GetChild': Use GetChild(const char*) if you need "first" functionality, GetChild(int, int, const char*) otherwise.
- 153> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iutil\object.h(109) : see declaration of 'iObject::GetChild'
- 148> Generating Code...
- 153> monster.cpp
- 130> plugin_impl.cpp
- 130> Generating Code...
- 155> appcsfgen.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csfgen.exe
- 155> 1 file(s) copied.
- 156>------ Build started: Project: appcsimagetool, Configuration: DebugWithDlls Win32 ------
- 156> imagetool.cpp
- 148> appbasemapgen.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\basemapgen.exe
- 148> 1 file(s) copied.
- 157>------ Build started: Project: appcsisland, Configuration: DebugWithDlls Win32 ------
- 157> island.cpp
- 153>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\demos\bias\entity.h(113): warning C4996: 'iObject::GetChild': Use GetChild(const char*) if you need "first" functionality, GetChild(int, int, const char*) otherwise.
- 153> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iutil\object.h(109) : see declaration of 'iObject::GetChild'
- 153> entity.cpp
- 157>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\demos\island\island.cpp(53): warning C4305: 'argument' : truncation from 'double' to 'float'
- 130>CEGUIBase-vc10_d.lib(libCEGUIBase-csvc10_d-x64.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
- 156> appcsimagetool.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csimagetool.exe
- 156> 1 file(s) copied.
- 158>------ Build started: Project: appcslodgen, Configuration: DebugWithDlls Win32 ------
- 159>------ Build started: Project: appcslodview, Configuration: DebugWithDlls Win32 ------
- 158> lodgen.cpp
- 159> lodview.cpp
- 157> appcsisland.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csisland.exe
- 157> 1 file(s) copied.
- 160>------ Build started: Project: appcsmocapviewer, Configuration: DebugWithDlls Win32 ------
- 160> mocapviewer.cpp
- 158> lod.cpp
- 153>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\demos\bias\entity.h(113): warning C4996: 'iObject::GetChild': Use GetChild(const char*) if you need "first" functionality, GetChild(int, int, const char*) otherwise.
- 153> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iutil\object.h(109) : see declaration of 'iObject::GetChild'
- 153>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\demos\bias\entity.cpp(92): warning C4305: 'argument' : truncation from 'double' to 'float'
- 153> demo.cpp
- 160> appcsmocapviewer.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csmocapviewer.exe
- 160> 1 file(s) copied.
- 161>------ Build started: Project: appcsterrainedtest, Configuration: DebugWithDlls Win32 ------
- 158> Generating Code...
- 159> appcslodview.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\cslodview.exe
- 159> 1 file(s) copied.
- 161> csterrainedtest.cpp
- 162>------ Build started: Project: appdeferreddemo, Configuration: DebugWithDlls Win32 ------
- 162> main.cpp
- 153>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\demos\bias\entity.h(113): warning C4996: 'iObject::GetChild': Use GetChild(const char*) if you need "first" functionality, GetChild(int, int, const char*) otherwise.
- 153> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\iutil\object.h(109) : see declaration of 'iObject::GetChild'
- 161>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\tests\csterrainedtest\csterrainedtest.cpp(375): warning C4305: 'argument' : truncation from 'double' to 'float'
- 161>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\tests\csterrainedtest\csterrainedtest.cpp(375): warning C4305: 'argument' : truncation from 'double' to 'float'
- 161>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\tests\csterrainedtest\csterrainedtest.cpp(382): warning C4305: 'argument' : truncation from 'double' to 'float'
- 153> Generating Code...
- 158> appcslodgen.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\cslodgen.exe
- 158> 1 file(s) copied.
- 163>------ Build started: Project: appdistfieldgen, Configuration: DebugWithDlls Win32 ------
- 163> distfieldgen.cpp
- 153>CEGUIBase-vc10_d.lib(libCEGUIBase-csvc10_d-x64.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
- 164>------ Build started: Project: appwxtest, Configuration: DebugWithDlls Win32 ------
- 164> wxtest.cpp
- 161> appcsterrainedtest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\csterrainedtest.exe
- 161> 1 file(s) copied.
- 165>------ Build started: Project: appwaterdemo2, Configuration: DebugWithDlls Win32 ------
- 165> main.cpp
- 162> deferreddemo.cpp
- 164>..\..\mk\msvc\appwxtest.rc(44): fatal error RC1015: cannot open include file 'wx/msw/wx.rc'.
- 164>
- 166>------ Build started: Project: appwaterdemo, Configuration: DebugWithDlls Win32 ------
- 166> waterdemo.cpp
- 163> appdistfieldgen.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\distfieldgen.exe
- 165> appwaterdemo2.cpp
- 163> 1 file(s) copied.
- 167>------ Build started: Project: appwalktest, Configuration: DebugWithDlls Win32 ------
- 167> wentity.cpp
- 162> Generating Code...
- 167> walktest.cpp
- 166> appwaterdemo.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\waterdemo.exe
- 166> 1 file(s) copied.
- 168>------ Build started: Project: appvsh, Configuration: DebugWithDlls Win32 ------
- 168> vsh.cpp
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall CEGUI::Checkbox::setSelected(bool)" (__imp_?setSelected@Checkbox@CEGUI@@QAEX_N@Z) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall CEGUI::RadioButton::setSelected(bool)" (__imp_?setSelected@RadioButton@CEGUI@@QAEX_N@Z) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class CEGUI::Window * __thiscall CEGUI::System::setGUISheet(class CEGUI::Window *)" (__imp_?setGUISheet@System@CEGUI@@QAEPAVWindow@2@PAV32@@Z) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class CEGUI::Window * __thiscall CEGUI::WindowManager::loadWindowLayout(class CEGUI::String const &,class CEGUI::String const &,class CEGUI::String const &,bool (__cdecl*)(class CEGUI::Window *,class CEGUI::String &,class CEGUI::String &,void *),void *)" (__imp_?loadWindowLayout@WindowManager@CEGUI@@QAEPAVWindow@2@ABVString@2@00P6A_NPAV32@AAV42@2PAX@Z3@Z) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class CEGUI::Window * __thiscall CEGUI::WindowManager::getWindow(class CEGUI::String const &)const " (__imp_?getWindow@WindowManager@CEGUI@@QBEPAVWindow@2@ABVString@2@@Z) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class CEGUI::Font & __thiscall CEGUI::FontManager::createFreeTypeFont(class CEGUI::String const &,float,bool,class CEGUI::String const &,class CEGUI::String const &,bool,float,float,enum CEGUI::XMLResourceExistsAction)" (__imp_?createFreeTypeFont@FontManager@CEGUI@@QAEAAVFont@2@ABVString@2@M_N001MMW4XMLResourceExistsAction@2@@Z) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall CEGUI::System::setDefaultMouseCursor(class CEGUI::String const &,class CEGUI::String const &)" (__imp_?setDefaultMouseCursor@System@CEGUI@@QAEXABVString@2@0@Z) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall CEGUI::String::~String(void)" (__imp_??1String@CEGUI@@QAE@XZ) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class CEGUI::Scheme & __thiscall CEGUI::NamedXMLResourceManager<class CEGUI::Scheme,class CEGUI::Scheme_xmlHandler>::create(class CEGUI::String const &,class CEGUI::String const &,enum CEGUI::XMLResourceExistsAction)" (__imp_?create@?$NamedXMLResourceManager@VScheme@CEGUI@@VScheme_xmlHandler@2@@CEGUI@@QAEAAVScheme@2@ABVString@2@0W4XMLResourceExistsAction@2@@Z) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall CEGUI::String::String(char const *)" (__imp_??0String@CEGUI@@QAE@PBD@Z) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall CEGUI::Logger::setLoggingLevel(enum CEGUI::LoggingLevel)" (__imp_?setLoggingLevel@Logger@CEGUI@@QAEXW4LoggingLevel@2@@Z) referenced in function "protected: bool __thiscall DeferredDemo::SetupGui(bool)" (?SetupGui@DeferredDemo@@IAE_N_N@Z)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __thiscall CEGUI::RadioButton::isSelected(void)const " (__imp_?isSelected@RadioButton@CEGUI@@QBE_NXZ) referenced in function "protected: void __thiscall DeferredDemo::UpdateGui(void)" (?UpdateGui@DeferredDemo@@IAEXXZ)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __thiscall CEGUI::Checkbox::isSelected(void)const " (__imp_?isSelected@Checkbox@CEGUI@@QBE_NXZ) referenced in function "protected: void __thiscall DeferredDemo::UpdateGui(void)" (?UpdateGui@DeferredDemo@@IAEXXZ)
- 162>deferreddemo.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall CEGUI::Window::setVisible(bool)" (__imp_?setVisible@Window@CEGUI@@QAEX_N@Z) referenced in function "protected: void __thiscall DeferredDemo::UpdateGui(void)" (?UpdateGui@DeferredDemo@@IAEXXZ)
- 162>..\..\deferreddemo.exe : fatal error LNK1120: 14 unresolved externals
- 169>------ Build started: Project: appviewmesh, Configuration: DebugWithDlls Win32 ------
- 169> viewmesh.cpp
- 165> Generating Code...
- 168> appvsh.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\vsh.exe
- 168> 1 file(s) copied.
- 170>------ Build started: Project: apptri3dtest, Configuration: DebugWithDlls Win32 ------
- 170> tri3dtest.cpp
- 167> walkdemo.cpp
- 167> walkdbg.cpp
- 169> sprite3dasset.cpp
- 167> walkcmd.cpp
- 169> particlesasset.cpp
- 169> genmeshasset.cpp
- 167> walkcd.cpp
- 170> apptri3dtest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\tri3dtest.exe
- 170> 1 file(s) copied.
- 169> cal3dasset.cpp
- 171>------ Build started: Project: apptransparentwindow, Configuration: DebugWithDlls Win32 ------
- 167> varmanager.cpp
- 171> transparentwindow.cpp
- 167> splitview.cpp
- 169> animeshasset.cpp
- 167> recorder.cpp
- 169> Generating Code...
- 167> particles.cpp
- 165> appwaterdemo2.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\waterdemo2.exe
- 165> 1 file(s) copied.
- 167> missile.cpp
- 169>CEGUIBase-vc10_d.lib(libCEGUIBase-csvc10_d-x64.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
- 172>------ Build started: Project: appthreadtest, Configuration: DebugWithDlls Win32 ------
- 173>------ Build started: Project: appstartme, Configuration: DebugWithDlls Win32 ------
- 172> threadtest.cpp
- 173> startme.cpp
- 167> lights.cpp
- 171> apptransparentwindow.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\transparentwindow.exe
- 171> 1 file(s) copied.
- 174>------ Build started: Project: appsndtest, Configuration: DebugWithDlls Win32 ------
- 174> sndtest.cpp
- 167>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\walktest\lights.cpp(179): warning C4305: 'argument' : truncation from 'double' to 'float'
- 167> keys.cpp
- 172> appthreadtest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\threadtest.exe
- 167> fullscreenfx.cpp
- 172> 1 file(s) copied.
- 175>------ Build started: Project: appsmoketest, Configuration: DebugWithDlls Win32 ------
- 175> smoketest.cpp
- 167> decaltest.cpp
- 167> command.cpp
- 167> bot.cpp
- 167> animsky.cpp
- 174> appsndtest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\sndtest.exe
- 174> 1 file(s) copied.
- 176>------ Build started: Project: appsimpmap, Configuration: DebugWithDlls Win32 ------
- 167> Generating Code...
- 176> simpmap.cpp
- 173>CEGUIBase-vc10_d.lib(libCEGUIBase-csvc10_d-x64.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
- 177>------ Build started: Project: appsimplept, Configuration: DebugWithDlls Win32 ------
- 177> simplept.cpp
- 167> appwalktest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\walktest.exe
- 167> 1 file(s) copied.
- 178>------ Build started: Project: appsimple2, Configuration: DebugWithDlls Win32 ------
- 175>CEGUIBase-vc10_d.lib(libCEGUIBase-csvc10_d-x64.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
- 178> simple2.cpp
- 179>------ Build started: Project: appsimple1, Configuration: DebugWithDlls Win32 ------
- 179> simple1.cpp
- 176> appsimpmap.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\simpmap.exe
- 176> 1 file(s) copied.
- 180>------ Build started: Project: appsimpcd, Configuration: DebugWithDlls Win32 ------
- 180> simpcd.cpp
- 177> appsimplept.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\simplept.exe
- 177> 1 file(s) copied.
- 181>------ Build started: Project: appsimdtest, Configuration: DebugWithDlls Win32 ------
- 181> simdtest.cpp
- 181> appsimdtest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\simdtest.exe
- 181> 1 file(s) copied.
- 182>------ Build started: Project: appshagnetron, Configuration: DebugWithDlls Win32 ------
- 182> shagnetron.cpp
- 179> appsimple1.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\simple1.exe
- 179> 1 file(s) copied.
- 183>------ Build started: Project: appshadertut, Configuration: DebugWithDlls Win32 ------
- 183> shadertut.cpp
- 180> appsimpcd.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\simpcd.exe
- 180> 1 file(s) copied.
- 184>------ Build started: Project: appphystut, Configuration: DebugWithDlls Win32 ------
- 184> phystut.cpp
- 184>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\tutorial\phystut\phystut.cpp(2000): warning C4305: 'argument' : truncation from 'double' to 'float'
- 184>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\tutorial\phystut\phystut.cpp(2000): warning C4305: 'argument' : truncation from 'double' to 'float'
- 184>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\tutorial\phystut\phystut.cpp(2000): warning C4305: 'argument' : truncation from 'double' to 'float'
- 178> appsimple2.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\simple2.exe
- 178> 1 file(s) copied.
- 185>------ Build started: Project: apppathtut, Configuration: DebugWithDlls Win32 ------
- 185> pathtut.cpp
- 184> appphystut.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\phystut.exe
- 184> 1 file(s) copied.
- 182> appshagnetron.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\shagnetron.exe
- 186>------ Build started: Project: apppartconv, Configuration: DebugWithDlls Win32 ------
- 182> 1 file(s) copied.
- 186> partconv.cpp
- 187>------ Build started: Project: appoptimisedata, Configuration: DebugWithDlls Win32 ------
- 187> optimisedata.cpp
- 187> appoptimisedata.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\optimisedata.exe
- 187> 1 file(s) copied.
- 188>------ Build started: Project: appmdl2spr, Configuration: DebugWithDlls Win32 ------
- 188> mdl2spr.cpp
- 188> m2s_pal.cpp
- 188> m2s_mdl.cpp
- 188> m2s_img.cpp
- 188> m2s_base.cpp
- 185> apppathtut.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\pathtut.exe
- 185> 1 file(s) copied.
- 188> Generating Code...
- 189>------ Build started: Project: appmd32spr, Configuration: DebugWithDlls Win32 ------
- 183> appshadertut.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\shadertut.exe
- 183> 1 file(s) copied.
- 189> md32spr.cpp
- 190>------ Build started: Project: appmazing, Configuration: DebugWithDlls Win32 ------
- 190> gamestuff.cpp
- 188> appmdl2spr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\mdl2spr.exe
- 188> 1 file(s) copied.
- 191>------ Build started: Project: appmaya2spr, Configuration: DebugWithDlls Win32 ------
- 186> apppartconv.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\partconv.exe
- 186> 1 file(s) copied.
- 191> mayanode.cpp
- 192>------ Build started: Project: applighter2, Configuration: DebugWithDlls Win32 ------
- 192> tui.cpp
- 189> bufio.cpp
- 189> Generating Code...
- 191> mayafile.cpp
- 191> mayabase.cpp
- 191> maya_mdl.cpp
- 191> maya2spr.cpp
- 191> binarytree.cpp
- 191> Generating Code...
- 189> appmd32spr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\md32spr.exe
- 189> 1 file(s) copied.
- 193>------ Build started: Project: applghtngtest, Configuration: DebugWithDlls Win32 ------
- 193> lightningtest.cpp
- 191> appmaya2spr.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\maya2spr.exe
- 191> 1 file(s) copied.
- 194>------ Build started: Project: applevtool, Configuration: DebugWithDlls Win32 ------
- 194> levtool.cpp
- 190> appmazing.cpp
- 194> fixpolymesh.cpp
- 192> swappable.cpp
- 194> Generating Code...
- 192> statistics.cpp
- 192> scene.cpp
- 194> applevtool.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\levtool.exe
- 194> 1 file(s) copied.
- 195>------ Build started: Project: appjoytest, Configuration: DebugWithDlls Win32 ------
- 190> Generating Code...
- 195> joytest.cpp
- 193> applghtngtest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\lghtngtest.exe
- 193> 1 file(s) copied.
- 196>------ Build started: Project: appjobtest, Configuration: DebugWithDlls Win32 ------
- 190> appmazing.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\mazing.exe
- 190> 1 file(s) copied.
- 192> raytracerlighting.cpp
- 197>------ Build started: Project: appisotest, Configuration: DebugWithDlls Win32 ------
- 196> jobtest.cpp
- 197> isotest.cpp
- 192> raytracer.cpp
- 192> raydebug.cpp
- 192> primitive.cpp
- 196> appjobtest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\jobtest.exe
- 196> 1 file(s) copied.
- 192> photonmapperlighting.cpp
- 198>------ Build started: Project: appimptest, Configuration: DebugWithDlls Win32 ------
- 198> imptest.cpp
- 192> photonmap.cpp
- 192> object_terrain2.cpp
- 192> object_genmesh.cpp
- 195> appjoytest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\joytest.exe
- 192>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\tools\lighter2\object_genmesh.cpp(572): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 192> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 192>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\tools\lighter2\object_genmesh.cpp(572): warning C4996: 'iGeneralMeshCommonState::SetShadowReceiving': Deprecated by change to shader-based lighting.
- 192> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(184) : see declaration of 'iGeneralMeshCommonState::SetShadowReceiving'
- 192>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\tools\lighter2\object_genmesh.cpp(574): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 192> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 192>c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\apps\tools\lighter2\object_genmesh.cpp(574): warning C4996: 'iGeneralMeshCommonState::SetLighting': Deprecated by change to shader-based lighting.
- 192> c:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\include\imesh\genmesh.h(146) : see declaration of 'iGeneralMeshCommonState::SetLighting'
- 195> 1 file(s) copied.
- 199>------ Build started: Project: appheightmapproc, Configuration: DebugWithDlls Win32 ------
- 199> heightmapproc.cpp
- 192> object.cpp
- 197> appisotest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\isotest.exe
- 197> 1 file(s) copied.
- 200>------ Build started: Project: appheightmapgen, Configuration: DebugWithDlls Win32 ------
- 200> heightmapgen.cpp
- 192> material.cpp
- 192> lightmapuv_simple_prepare.cpp
- 192> lightmapuv_simple.cpp
- 198> appimptest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\imptest.exe
- 198> 1 file(s) copied.
- 201>------ Build started: Project: apphairtest, Configuration: DebugWithDlls Win32 ------
- 192> lightmap.cpp
- 201> krystal.cpp
- 192> lighter.cpp
- 192> lightcomponent.cpp
- 192> lightcalculator.cpp
- 199> appheightmapproc.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\heightmapproc.exe
- 199> 1 file(s) copied.
- 192> light.cpp
- 202>------ Build started: Project: appgenmeshify, Configuration: DebugWithDlls Win32 ------
- 202> thingldr.cpp
- 200> appheightmapgen.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\heightmapgen.exe
- 200> 1 file(s) copied.
- 203>------ Build started: Project: appg2dtest, Configuration: DebugWithDlls Win32 ------
- 203> g2dtest.cpp
- 192> kdtree.cpp
- 192> irradiancecache.cpp
- 201> hairtest.cpp
- 192> ircacheoctreenode.cpp
- 192> filetools.cpp
- 192> config.cpp
- 203> appg2dtest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\g2dtest.exe
- 203> 1 file(s) copied.
- 204>------ Build started: Project: appeventtest, Configuration: DebugWithDlls Win32 ------
- 204> eventtest.cpp
- 192>swappable.obj : error LNK2019: unresolved external symbol _deflateEnd referenced in function "private: bool __thiscall lighter::SwapManager::SwapOut(struct lighter::SwapManager::SwapEntry *)" (?SwapOut@SwapManager@lighter@@AAE_NPAUSwapEntry@12@@Z)
- 192>swappable.obj : error LNK2019: unresolved external symbol _deflate referenced in function "private: bool __thiscall lighter::SwapManager::SwapOut(struct lighter::SwapManager::SwapEntry *)" (?SwapOut@SwapManager@lighter@@AAE_NPAUSwapEntry@12@@Z)
- 192>swappable.obj : error LNK2019: unresolved external symbol _deflateInit_ referenced in function "private: bool __thiscall lighter::SwapManager::SwapOut(struct lighter::SwapManager::SwapEntry *)" (?SwapOut@SwapManager@lighter@@AAE_NPAUSwapEntry@12@@Z)
- 192>swappable.obj : error LNK2019: unresolved external symbol _inflateEnd referenced in function "private: bool __thiscall lighter::SwapManager::SwapIn(struct lighter::SwapManager::SwapEntry *)" (?SwapIn@SwapManager@lighter@@AAE_NPAUSwapEntry@12@@Z)
- 192>swappable.obj : error LNK2019: unresolved external symbol _inflate referenced in function "private: bool __thiscall lighter::SwapManager::SwapIn(struct lighter::SwapManager::SwapEntry *)" (?SwapIn@SwapManager@lighter@@AAE_NPAUSwapEntry@12@@Z)
- 192>swappable.obj : error LNK2019: unresolved external symbol _inflateInit_ referenced in function "private: bool __thiscall lighter::SwapManager::SwapIn(struct lighter::SwapManager::SwapEntry *)" (?SwapIn@SwapManager@lighter@@AAE_NPAUSwapEntry@12@@Z)
- 192>..\..\lighter2.exe : fatal error LNK1120: 6 unresolved externals
- 205>------ Build started: Project: appdocconv, Configuration: DebugWithDlls Win32 ------
- 205> docconv.cpp
- 205> appdocconv.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\docconv.exe
- 205> 1 file(s) copied.
- 202> thing.cpp
- 206>------ Build started: Project: app3ds2lev, Configuration: DebugWithDlls Win32 ------
- 206> levelwriter.cpp
- 206> 3ds2lev.cpp
- 206> Generating Code...
- 202> textrans.cpp
- 206>3ds2lev.obj : error LNK2019: unresolved external symbol _lib3ds_file_load referenced in function _main
- 206>levelwriter.obj : error LNK2019: unresolved external symbol _lib3ds_file_mesh_by_name referenced in function "public: class csPtr<struct iDocument> __thiscall LevelWriter::WriteSprite(char const *)" (?WriteSprite@LevelWriter@@QAE?AV?$csPtr@UiDocument@@@@PBD@Z)
- 206>..\..\3ds2lev.exe : fatal error LNK1120: 2 unresolved externals
- 207>------ Build started: Project: grpcanvases_typical, Configuration: DebugWithDlls Win32 ------
- 202> polytext.cpp
- 208>------ Build started: Project: grpfontservers_typical, Configuration: DebugWithDlls Win32 ------
- 209>------ Build started: Project: grpimageloaders_typical, Configuration: DebugWithDlls Win32 ------
- 201> frankie.cpp
- 210>------ Build started: Project: grplibs_typical, Configuration: DebugWithDlls Win32 ------
- 202> polyrender.cpp
- 211>------ Build started: Project: grpmeshes_typical, Configuration: DebugWithDlls Win32 ------
- 212>------ Build started: Project: grpopenglcanvas_typical, Configuration: DebugWithDlls Win32 ------
- 213>------ Build started: Project: grpopenglrenderer_typical, Configuration: DebugWithDlls Win32 ------
- 214>------ Build started: Project: grpplugins_typical, Configuration: DebugWithDlls Win32 ------
- 202> polygon.cpp
- 215>------ Build started: Project: grpproctexes_typical, Configuration: DebugWithDlls Win32 ------
- 216>------ Build started: Project: grprenderall_typical, Configuration: DebugWithDlls Win32 ------
- 217>------ Build started: Project: grprenderers_typical, Configuration: DebugWithDlls Win32 ------
- 204> appeventtest.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\eventtest.exe
- 204> 1 file(s) copied.
- 218>------ Build started: Project: grprendermanagers_typical, Configuration: DebugWithDlls Win32 ------
- 219>------ Build started: Project: grpshaders_typical, Configuration: DebugWithDlls Win32 ------
- 220>------ Build started: Project: grpsndsys_typical, Configuration: DebugWithDlls Win32 ------
- 221>------ Build started: Project: grpwalkall_typical, Configuration: DebugWithDlls Win32 ------
- 202> parrays.cpp
- 201> Generating Code...
- 202> lppool.cpp
- 201>CEGUIBase-vc10_d.lib(libCEGUIBase-csvc10_d-x64.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
- 202> lghtmap.cpp
- 202> stdloadercontext.cpp
- 202> processor.cpp
- 202> genmeshify.cpp
- 202> converter.cpp
- 202> Generating Code...
- 202> appgenmeshify.vcxproj -> C:\shivoam\gameattempt\cs3d\crystalspace-src-2.0\mk\msvc10\..\..\genmeshify.exe
- 202> 1 file(s) copied.
- 222>------ Build started: Project: grpapps_typical, Configuration: DebugWithDlls Win32 ------
- 223>------ Build started: Project: grpall_typical, Configuration: DebugWithDlls Win32 ------
- ========== Build: 195 succeeded, 28 failed, 0 up-to-date, 0 skipped ==========
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