Plexa

Revised Eclipse Cycle DD Strats

Sep 6th, 2020 (edited)
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  1. MY TAKE ON REGNETREIS' ECLIPSE CYCLE STRATEGY
  2.  
  3. PREFACE
  4.  
  5. Reg's strat is really convenient for new runners as it allows three turns to be repeated until DD dies with basically zero risk. For reference those strats are here; https://pastebin.com/nXE83pzC
  6.  
  7. In timing these strats against the per-action strats I found that often the per-action strats would be faster or at worst equal speed (up to move RNG, of course). But even in this testing it was clear that Reg's strats were powerful, the only thing they were lacking was the killer instinct which the per-action strats have which try to end phases as quickly as possible.
  8.  
  9. With only a small amount of tinkering it is indeed possible to work in the killer instinct into Reg's strats and shave off 4 turns (on average) which is honestly pretty huge and makes these strats _clearly_ the fastest while still being easy to execute.
  10.  
  11. THE SETUP
  12.  
  13. Unfortunately this requires a more precise djinn setup:
  14.  
  15. Felix: Ground Petra Hail Cannon Lull [all set] Hail / Cannon can be replaced with suitable MeMa djinn
  16. Isaac: Mud Salt Shade Zephyr Haze [all set] Salt / Haze can be replaced with suitable VJ djinn
  17. Piers: Flash (set) 4J djinn (standby)
  18. Sheba: Granite Echo Steel Spritz Chill [all set] Echo / Steel can be replaced with Quartz or TLA V djinn
  19.  
  20. Mia: Mold Forge Fever Scorch Char Kite Ma djinn for +Agi
  21. Person 1: 1V Djinn, 2Me Djinn, 3J Djinn [all standby] [This is Jenna in my images]
  22. Person 2: 4Me Djinn, 1J Djinn [all standby] [This is Ivan in my images]
  23. Person 3: 2V Djinn [standby] 1Me Djinn 2Ma djinn (doesn't matter) [This is Garet in my images]
  24.  
  25. https://gyazo.com/5985669f1909cf6cc40ecc6cab5df6db
  26. https://gyazo.com/fed9ba0e181d123ed211631ce1e89cbe
  27.  
  28. Other factors:
  29. Need Mia > Sheba always
  30. Need Mia > Isaac when Zephyr is standby
  31. Need Felix slower than Mia / Sheba
  32.  
  33. THE STRATEGY
  34.  
  35. The only important thing about Phase 1 is that we want to end on an Eclipse turn. To achieve this:
  36. - If DD uses Cure, Mia should use Hail Prism on a WW turn to counter
  37. - If DD defends Judgement, Mia should use an extra Hail Prism
  38. - If DD doesn't die on the expected Eclipse turn, then there is a backup
  39. - Mia should try to defend as much as possible, using Hail Prism / Wish Well as the fight demands
  40.  
  41. PHASE 1
  42.  
  43. Turn 1: Ground / Mud / Flash / Thor
  44. Turn 2: Petra / Judge / [Mia] / Granite
  45.  
  46. Turn 3: Lull / Zephyr / [ ] / Spritz
  47. Turn 4: Ground / Shade / Kite-M / Eclipse
  48. Turn 5: Petra / Judge / Mold-[ ] / Granite
  49.  
  50. Turn 6: Lull / Zephyr / [ ] / Spritz
  51. Turn 7: Ground / Shade / Kite-M / Eclipse
  52. END Backup turn: Person 3 / Ramses / Mold-Def / Def then continue
  53.  
  54. PHASE 2
  55.  
  56. Turn 1: Petra / Judge / Mold-[ ] / Granite
  57. Turn 2: Lull / Zephyr / [ ] / Spritz
  58. Turn 3: Ground / Shade / Kite-M / Eclipse
  59.  
  60. Turn 4: Petra / Judge / Mold-[ ] / Granite
  61. Turn 5: Lull / Zephyr / [ ] / Spritz
  62. Turn 6: Ground / Shade / Kite-S / Eclipse NOTE: KITE ON SHEBA HERE
  63. Turn 7: Petra / Judge / Person1 / Eclipse-Granite NOTE: SB Venus on Person1 is essential for Judge
  64. END
  65.  
  66. PHASE 3
  67.  
  68. Turn 1: Lull / Zephyr / [Mia] / Spritz
  69. Turn 2: Ground / Shade / Kite-M / Eclipse
  70. Turn 3: Petra / Judge / Mold-[ ] / Granite
  71.  
  72. Turn 4: Lull / Def / Kite-S / Spritz NOTE: Isaac Def, Kite Sheba
  73. Turn 5: Ground / Person2 / Boreas / Chill-Eclipse
  74. END
  75.  
  76. FINAL THOUGHTS
  77.  
  78. This strat needs a catchy name.
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