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- malice@crunchbang:~/opendungeons/git$ ./OpenDungeons.bin
- Home path is: ./
- Creating OGRE::Root instance; Plugins path: ./plugins.cfg; config file: ./ogre.cfg; log file: ./opendungeons.log
- Creating resource group General
- Creating resource group Internal
- Creating resource group Autodetect
- SceneManagerFactory for type 'DefaultSceneManager' registered.
- Registering ResourceManager for type Material
- Registering ResourceManager for type Mesh
- Registering ResourceManager for type Skeleton
- MovableObjectFactory for type 'ParticleSystem' registered.
- ArchiveFactory for archive type FileSystem registered.
- ArchiveFactory for archive type Zip registered.
- ArchiveFactory for archive type EmbeddedZip registered.
- DDS codec registering
- FreeImage version: 3.15.4
- This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
- Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti
- Registering ResourceManager for type HighLevelGpuProgram
- Registering ResourceManager for type Compositor
- MovableObjectFactory for type 'Entity' registered.
- MovableObjectFactory for type 'Light' registered.
- MovableObjectFactory for type 'BillboardSet' registered.
- MovableObjectFactory for type 'ManualObject' registered.
- MovableObjectFactory for type 'BillboardChain' registered.
- MovableObjectFactory for type 'RibbonTrail' registered.
- Loading library /usr/lib/x86_64-linux-gnu/OGRE-1.9.0/RenderSystem_GL
- Installing plugin: GL RenderSystem
- OpenGL Rendering Subsystem created.
- libGL error: failed to load driver: swrast
- Plugin successfully installed
- Loading library /usr/lib/x86_64-linux-gnu/OGRE-1.9.0/Plugin_OctreeSceneManager
- Installing plugin: Octree Scene Manager
- Plugin successfully installed
- *-*-* OGRE Initialising
- *-*-* Version 1.9.0 (Ghadamon)
- Creating resource group GUI
- Added resource location './/gui' of type 'FileSystem' to resource group 'GUI' with recursive option
- Added resource location './/gui/schemas' of type 'FileSystem' to resource group 'GUI' with recursive option
- Creating resource group Graphics
- Added resource location './/materials/RTShaderLib' of type 'FileSystem' to resource group 'Graphics' with recursive option
- Added resource location './/materials/RTShaderLib/materials' of type 'FileSystem' to resource group 'Graphics' with recursive option
- Added resource location './/materials/scripts' of type 'FileSystem' to resource group 'Graphics' with recursive option
- Added resource location './/materials/textures' of type 'FileSystem' to resource group 'Graphics' with recursive option
- Added resource location './/models' of type 'FileSystem' to resource group 'Graphics' with recursive option
- Creating resource group Music
- Added resource location './/music' of type 'FileSystem' to resource group 'Music' with recursive option
- Creating resource group Sound
- Added resource location './/sounds' of type 'FileSystem' to resource group 'Sound' with recursive option
- OverlayElementFactory for type Panel registered.
- OverlayElementFactory for type BorderPanel registered.
- OverlayElementFactory for type TextArea registered.
- Registering ResourceManager for type Font
- CPU Identifier & Features
- -------------------------
- * CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
- * SSE: yes
- * SSE2: yes
- * SSE3: yes
- * MMX: yes
- * MMXEXT: yes
- * 3DNOW: no
- * 3DNOWEXT: no
- * CMOV: yes
- * TSC: yes
- * FPU: yes
- * PRO: yes
- * HT: no
- -------------------------
- ******************************
- *** Starting GLX Subsystem ***
- ******************************
- Registering ResourceManager for type Texture
- GLRenderSystem::_createRenderWindow "OpenDungeons 0.4.9", 1280x1024 windowed miscParams: FSAA=2 displayFrequency=51 Hz gamma=No vsync=No
- GLXWindow::create used FBConfigID = 277
- GL_VERSION = 1.4 (2.1.2 NVIDIA 331.49)
- GL_VENDOR = NVIDIA Corporation
- GL_RENDERER = GeForce GTX 260/PCIe/SSE2
- GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_framebuffer_object GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_packed_depth_stencil GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_multi_draw_arrays GL_SUN_slice_accum
- Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_multithread_makecurrent GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_EXT_texture_from_pixmap
- ***************************
- *** GL Renderer Started ***
- ***************************
- Segmentation fault
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