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- # Music Room Interface Info
- [game]
- name = "東方天空璋 ~ Hidden Star in Four Seasons (trial ver.)"
- name_en = "Touhou Tenkuushou ~ Hidden Star in Four Seasons (trial version)"
- artist = "ZUN"
- circle = "上海アリス幻樂団"
- circle_en = "Team Shanghai Alice"
- year = 2017
- gamenum = "16"
- packmethod = 2
- bgmfile = "thbgm_tr.dat"
- zwavid_08 = 0x00
- zwavid_09 = 0x16
- tracks = 8
- [update]
- wikipage = "Hidden_Star_in_Four_Seasons/Music"
- wikirev = 0
- [01]
- name_jp = "桜舞い散る天空"
- position = "0x00000010, 0x0011EC00, 0x00ED7800"
- frequency = 44100
- name_en = "The Sky Where Cherry Blossoms Flutter Down"
- comment_jp = "タイトル画面のテーマです。\n\nこれから始まるよーという感じの曲です。\n\n和風と軽快さとちょっぴりのシリアスという感じになりました。"
- comment_en = "This is the title screen theme.\n\nA theme with a "we're about to begin" sort of feeling.\n\nIt ended up having a Japanese, light-hearted and somewhat serious feel to it."
- [02]
- name_jp = "希望の星は青霄に昇る"
- position = "0x00ED7810, 0x0009AB70, 0x01203CC8"
- frequency = 44100
- name_en = "A Star of Hope Rises in the Blue Sky"
- comment_jp = "1面のテーマです。\n\n導入らしさと夏の爽快感を出してみました。\n\n東方の中でもかなり軽めな曲で、スピード感が出たかなぁと思います。\n\n何といってもビールが進む奴ですね。"
- comment_en = "The first stage theme.\n\nThis song is a bit long for the first stage. \nThe game is pretty long as a whole, so I designed it to match.\n\nIt feels like they are making up their mind to leave their beautiful green earth for a while."
- [03]
- name_jp = "真夏の妖精の夢"
- position = "0x020DA4D8, 0x00105700, 0x01253180"
- frequency = 44100
- name_en = "A Midsummer Fairy's Dream"
- comment_en = "This is Eternity Larva's theme.\n\nI went for a feeling of a fairy with something mysterious hidden within her.\n\nI think butterflies that appear in video games are definitely a symbol of mysteriousness.\n\nI mean, she's just a fairy so her head's empty, but still."
- comment_jp = "エタニティラルバのテーマです。\n\n何か謎めいたものを秘めた妖精という感じを目指しました。\n\nゲームに出てくる蝶々って、やっぱりミステリアスの象徴だと思うんですよね。\n\nまあ中身は妖精なんで頭は空っぽですが。"
- [04]
- name_jp = "色無き風は妖怪の山に"
- position = "0x0332D658, 0x00112900, 0x013BED80"
- frequency = 44100
- name_en = "The Colourless Wind on Youkai Mountain"
- comment_jp = "2面のテーマです。\n\n一面の底抜けの軽快さとは対照的に、何かもの悲しさを入れて秋っぽさを出しました。\n\n季節が変わっても、ゲーム全体では同じ系統な曲になるように調整するのも面白いですね。"
- comment_en = "This is the stage 2 theme.\n\nIn contrast to Stage 1's unending cheer, I added a sort of melancholy to this one and brought out an autumnal feel.\n\nTailoring the music to sound uniform across the whole game, even as the seasons change, is kind of fun."
- [05]
- name_jp = "山奥のエンカウンター"
- position = "0x046EC3D8, 0x0022E200, 0x0114AD00"
- frequency = 44100
- name_en = "Deep-Mountain Encounter"
- comment_en = "This is Nemuno Sakata's theme.\n\nI think this theme turned out particularly video-gamey.\n\nYikes, it's a yamanba. They show up often in folk tales, but in spite of that they're a pretty hard creature to pin down.\n\nUsing eerieness and hot-blooded fervor as my base, I made a Touhou-style theme."
- comment_jp = "坂田 ネムノのテーマです。\n\n非常にゲームらしい曲になったと思います。\n\nいやー、山姥ですよ。昔話に頻繁に出てくる割には正体不明な存在ですよねぇ。\n\n不気味さ、血気盛んな様子、そんな感じを東方風に仕上げました。"
- [06]
- name_jp = "桜色の海を泳いで"
- position = "0x058370D8, 0x0008B9F0, 0x015C2E78"
- frequency = 44100
- name_en = "Swim in a Cherry Blossom-Colored Sea"
- comment_jp = "3面のテーマです。\n\n月光に照らされて桜だけが光っている夜の上空を飛んでいるイメージです。\n桜はどうしても儚さが付きまとうのですが、今回もそんな感じで。"
- comment_en = "This is the stage 3 theme.\n\nThe concept for this one is flying high in the night sky, where only the cherry blossoms are shining in the moonlight.\nCherry blossoms always have a sense of fleetingness about them, and this time is no different."
- [07]
- name_jp = "一対の神獣"
- position = "0x06DF9F50, 0x007243D4, 0x01640ABC"
- frequency = 44100
- name_en = "A Pair of Divine Beasts"
- comment_en = "This is Aunn Komano's theme.\n\nA feeling of spring, bravery, and a somewhat-strong opponent, as well as that of a Yuru-chara.\n\nIt's an all-over-the-place theme with all those things crammed into it.\n\nHer character concept is "a single divine beast acting as a pair", but she doesn't have a split personality or anything.\nAlso, you can't see it, but she's got herself a tail!"
- comment_jp = "高麗野 あうんのテーマです。\n\n春らしさと勇敢さと、そこそこの強敵感。そしてゆるキャラ感。\n\nそんなのをごちゃごちゃ詰め込んだ無節操な曲です。\n\n彼女は一人で一対の神獣という設定ですが、多重人格という訳ではありません。見えないけど尻尾もあるんやでー。"
- [08]
- name_jp = "プレイヤーズスコア"
- position = "0x0843AA0C, 0x001CACC8, 0x0066DCC0"
- frequency = 44100
- name_en = "Player's Score"
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