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- /////////////////////////////////////////// Includovi
- #include <a_samp>
- #include <zcmd>
- #include <streamer>
- #include <YSI\y_ini>
- /////////////////////////////////////////// Kraj Include
- ////////////////////////////////////////// Dialozi
- #define DIALOG_WEAPONS 0
- #define DIALOG_REGISTER 1
- #define DIALOG_LOGIN 2
- /// Spremnaja
- #define PATH "/Korisnici/%s.ini"
- ///////////////////////////////////////// Fowardi
- forward RandomMessage();
- /// Registracija login
- forward LoadUser_data(playerid,name[],value[]);
- public LoadUser_data(playerid,name[],value[])
- {
- INI_Int("Lozinka",PlayerInfo[playerid][pLozinka]);
- INI_Int("Novac",PlayerInfo[playerid][pNovac]);
- INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
- INI_Int("Ubistva",PlayerInfo[playerid][pUbistva]);
- INI_Int("Smrti",PlayerInfo[playerid][pSmrti]);
- return 1;
- }
- ///////////////////////// Stockovi
- stock UserPath(playerid)
- {
- new string[128],playername[MAX_PLAYER_NAME];
- GetPlayerName(playerid,playername,sizeof(playername));
- format(string,sizeof(string),PATH,playername);
- return string;
- }
- stock udb_hash(buf[])
- {
- new length=strlen(buf);
- new s1 = 1;
- new s2 = 0;
- new n;
- for (n=0; n<length; n++)
- {
- s1 = (s1 + buf[n]) % 65521;
- s2 = (s2 + s1) % 65521;
- }
- return (s2 << 16) + s1;
- }
- ///////////////////////////////////////// Newowi
- new Text:randommsg;
- new RandomMessages[][] =
- {
- "~y~Prvi RP mod: ~w~Dobrodosli na Prvi RP mod,uzivajte u igri.",
- "~y~Prvi RP mod: ~w~Ukoliko ste novi,i trebate pomoc,kucajte /novi.",
- "~y~Prvi RP mod: ~w~Posjetite nas forum: www.prvirp-mod.info.",
- "~y~Prvi RP mod: ~w~Ukoliko trebate pomoć kucajte /upit."
- };
- /// TDovi new
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- new Text:Textdraw3;
- new Text:Textdraw4;
- new Text:Textdraw5;
- new Text:Textdraw6;
- new Text:Textdraw7;
- new Text:Textdraw8;
- new Text:Textdraw9;
- new Text:Textdraw10;
- /// Enumi
- enum pInfo
- {
- pLozinka,
- pNovac,
- pAdmin,
- pUbistva,
- pSmrti
- };
- new PlayerInfo[MAX_PLAYERS][pInfo];
- //// Za lakse uporebu
- #define SCM SendClientMessage
- /// Newovi za poslove
- main()
- {
- print("\n----------------------------------");
- print(" Prvi RP mod,Ademir Džaferović");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- SetTimer("RandomMessage",8000,1);
- DisableInteriorEnterExits();
- AddPlayerClass(1,1726.8204, -1911.9888, 13.5637, 88.9696,0,0,0,0,0,0);
- SetGameModeText("RP v.0.1 b");
- ////////// Random message textdraw
- randommsg = TextDrawCreate(7.000000, 427.000000, "");
- TextDrawBackgroundColor(randommsg, 255);
- TextDrawFont(randommsg, 1);
- TextDrawLetterSize(randommsg, 0.379999, 1.499999);
- TextDrawColor(randommsg, -1);
- TextDrawSetOutline(randommsg, 1);
- TextDrawSetProportional(randommsg, 1);
- ///////////////////////////////////////// >TDovi Reg/Log
- Textdraw0 = TextDrawCreate(644.000000, 2.000000, "_");
- TextDrawBackgroundColor(Textdraw0, 255);
- TextDrawFont(Textdraw0, 1);
- TextDrawLetterSize(Textdraw0, 0.500000, 12.400003);
- TextDrawColor(Textdraw0, -1);
- TextDrawSetOutline(Textdraw0, 0);
- TextDrawSetProportional(Textdraw0, 1);
- TextDrawSetShadow(Textdraw0, 1);
- TextDrawUseBox(Textdraw0, 1);
- TextDrawBoxColor(Textdraw0, 255);
- TextDrawTextSize(Textdraw0, -3.000000, 0.000000);
- Textdraw1 = TextDrawCreate(644.000000, 334.000000, "_");
- TextDrawBackgroundColor(Textdraw1, 255);
- TextDrawFont(Textdraw1, 1);
- TextDrawLetterSize(Textdraw1, 0.500000, 12.400003);
- TextDrawColor(Textdraw1, -1);
- TextDrawSetOutline(Textdraw1, 0);
- TextDrawSetProportional(Textdraw1, 1);
- TextDrawSetShadow(Textdraw1, 1);
- TextDrawUseBox(Textdraw1, 1);
- TextDrawBoxColor(Textdraw1, 255);
- TextDrawTextSize(Textdraw1, -3.000000, 0.000000);
- Textdraw2 = TextDrawCreate(229.000000, 40.000000, "KUNNA");
- TextDrawBackgroundColor(Textdraw2, 255);
- TextDrawFont(Textdraw2, 2);
- TextDrawLetterSize(Textdraw2, 0.480000, 3.299998);
- TextDrawColor(Textdraw2, -65281);
- TextDrawSetOutline(Textdraw2, 1);
- TextDrawSetProportional(Textdraw2, 1);
- Textdraw3 = TextDrawCreate(266.000000, 344.000000, "Skripter: KuNNa");
- TextDrawBackgroundColor(Textdraw3, 255);
- TextDrawFont(Textdraw3, 1);
- TextDrawLetterSize(Textdraw3, 0.330000, 2.799999);
- TextDrawColor(Textdraw3, -16776961);
- TextDrawSetOutline(Textdraw3, 1);
- TextDrawSetProportional(Textdraw3, 1);
- Textdraw4 = TextDrawCreate(271.000000, 373.000000, "Maper: KuNNa");
- TextDrawBackgroundColor(Textdraw4, 255);
- TextDrawFont(Textdraw4, 1);
- TextDrawLetterSize(Textdraw4, 0.330000, 2.799999);
- TextDrawColor(Textdraw4, -65281);
- TextDrawSetOutline(Textdraw4, 1);
- TextDrawSetProportional(Textdraw4, 1);
- Textdraw5 = TextDrawCreate(242.000000, 406.000000, "WWW.BALKAN-SAMP.COM");
- TextDrawBackgroundColor(Textdraw5, 255);
- TextDrawFont(Textdraw5, 3);
- TextDrawLetterSize(Textdraw5, 0.330000, 2.799999);
- TextDrawColor(Textdraw5, -16776961);
- TextDrawSetOutline(Textdraw5, 1);
- TextDrawSetProportional(Textdraw5, 1);
- Textdraw6 = TextDrawCreate(366.000000, 25.000000, "v0.0.1");
- TextDrawBackgroundColor(Textdraw6, 255);
- TextDrawFont(Textdraw6, 2);
- TextDrawLetterSize(Textdraw6, 0.330000, 2.799999);
- TextDrawColor(Textdraw6, -65281);
- TextDrawSetOutline(Textdraw6, 1);
- TextDrawSetProportional(Textdraw6, 1);
- Textdraw7 = TextDrawCreate(302.000000, 40.000000, "ROLEPLAY");
- TextDrawBackgroundColor(Textdraw7, 255);
- TextDrawFont(Textdraw7, 2);
- TextDrawLetterSize(Textdraw7, 0.480000, 3.299998);
- TextDrawColor(Textdraw7, -16776961);
- TextDrawSetOutline(Textdraw7, 1);
- TextDrawSetProportional(Textdraw7, 1);
- Textdraw8 = TextDrawCreate(35.000000, 10.000000, "dobrodosli");
- TextDrawBackgroundColor(Textdraw8, 255);
- TextDrawFont(Textdraw8, 2);
- TextDrawLetterSize(Textdraw8, 0.480000, 3.299998);
- TextDrawColor(Textdraw8, -65281);
- TextDrawSetOutline(Textdraw8, 1);
- TextDrawSetProportional(Textdraw8, 1);
- Textdraw9 = TextDrawCreate(178.000000, 10.000000, "na");
- TextDrawBackgroundColor(Textdraw9, 255);
- TextDrawFont(Textdraw9, 2);
- TextDrawLetterSize(Textdraw9, 0.480000, 3.299998);
- TextDrawColor(Textdraw9, -16776961);
- TextDrawSetOutline(Textdraw9, 1);
- TextDrawSetProportional(Textdraw9, 1);
- Textdraw10 = TextDrawCreate(556.000000, 425.000000, "COPYRIGHT (C) 2014");
- TextDrawBackgroundColor(Textdraw10, 255);
- TextDrawFont(Textdraw10, 2);
- TextDrawLetterSize(Textdraw10, 0.200000, 2.799999);
- TextDrawColor(Textdraw10, -16776961);
- TextDrawSetOutline(Textdraw10, 1);
- TextDrawSetProportional(Textdraw10, 1);
- //// 3D LABELI
- Create3DTextLabel("Za kupovinu\n/{FFFFFF}kupioruzije", -1,295.2658,-38.3113,1001.5156, 40.0, 0, 0);
- Create3DTextLabel("Gunshop\n/{FFFFFF}ulaz", -1,1368.2145,-1279.8103,13.5469, 40.0, 0, 0);
- }
- public RandomMessage()
- {
- TextDrawSetString(randommsg, RandomMessages[random(sizeof(RandomMessages))]); // We need this to make the timer working
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1726.8204,-1911.9888,13.5637);
- SetPlayerCameraPos(playerid, 1728.4236,-1911.8496,13.5633);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- SetSpawnInfo(playerid, 0, 0, 1726.8204,-1911.9888,13.5637, 0, 0, 0, 0, 0, 0);// Ovde stavite koordinate svog spawna
- SpawnPlayer(playerid);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- if(fexist(UserPath(playerid)))
- {
- INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
- ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Prijavljivanje","Ukucajte lozinku da bi se ulogovali","Prijavi se","Izadji");
- }
- else
- {
- ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,"Registracija","Ukucajte lozinku da bi se registrovali.","Registruj se","Izadji");
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- TextDrawHideForPlayer(playerid,Textdraw0);
- TextDrawHideForPlayer(playerid,Textdraw1);
- TextDrawHideForPlayer(playerid,Textdraw2);
- TextDrawHideForPlayer(playerid,Textdraw3);
- TextDrawHideForPlayer(playerid,Textdraw4);
- TextDrawHideForPlayer(playerid,Textdraw5);
- TextDrawHideForPlayer(playerid,Textdraw6);
- TextDrawHideForPlayer(playerid,Textdraw7);
- TextDrawHideForPlayer(playerid,Textdraw8);
- TextDrawHideForPlayer(playerid,Textdraw9);
- TextDrawHideForPlayer(playerid,Textdraw10);
- new INI:File = INI_Open(UserPath(playerid));
- INI_SetTag(File,"data");
- INI_WriteInt(File,"Novac",GetPlayerMoney(playerid));
- INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
- INI_WriteInt(File,"Ubistva",PlayerInfo[playerid][pUbistva]);
- INI_WriteInt(File,"Smrti",PlayerInfo[playerid][pSmrti]);
- INI_Close(File);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- TextDrawHideForPlayer(playerid,Textdraw0);
- TextDrawHideForPlayer(playerid,Textdraw1);
- TextDrawHideForPlayer(playerid,Textdraw2);
- TextDrawHideForPlayer(playerid,Textdraw3);
- TextDrawHideForPlayer(playerid,Textdraw4);
- TextDrawHideForPlayer(playerid,Textdraw5);
- TextDrawHideForPlayer(playerid,Textdraw6);
- TextDrawHideForPlayer(playerid,Textdraw7);
- TextDrawHideForPlayer(playerid,Textdraw8);
- TextDrawHideForPlayer(playerid,Textdraw9);
- TextDrawHideForPlayer(playerid,Textdraw10);
- //
- TextDrawShowForPlayer(playerid, randommsg);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- PlayerInfo[killerid][pUbistva]++;
- PlayerInfo[playerid][pSmrti]++;
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/mycommand", cmdtext, true, 10) == 0)
- {
- // Do something here
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == DIALOG_WEAPONS)
- {
- if(response) //
- {
- switch(listitem)
- {
- case 0: { GivePlayerWeapon(playerid, WEAPON_DEAGLE, 100); SCM(playerid, -1, "Prodavač: Kupili ste desert eagle"); }
- case 1: { GivePlayerWeapon(playerid, WEAPON_AK47, 100); SCM(playerid, -1, "Prodavač: Kupili ste AK47"); }
- case 2: { GivePlayerWeapon(playerid, WEAPON_SHOTGSPA, 100); SCM(playerid, -1, "Prodavač: Kupili ste shotgun"); }
- case 3: { GivePlayerWeapon(playerid, WEAPON_KNIFE, 1); SCM(playerid, -1, "Prodavač: Kupili ste noz"); }
- case 4: { GivePlayerWeapon(playerid, WEAPON_MP5, 100); SCM(playerid, -1, "Prodavač: Kupili ste MP5"); }
- }
- }
- return 1;
- }
- switch(dialogid)
- {
- case DIALOG_REGISTER:
- {
- if(!response) return Kick(playerid);
- if(response)
- {
- if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registracija","Ukucali ste pogresnu lozinku.\nUkucajte ispravnu lozinku da bi se registrovali.","Registruj se","Izadji");
- new INI:File = INI_Open(UserPath(playerid));
- INI_SetTag(File,"data");
- INI_WriteInt(File,"Lozinka",udb_hash(inputtext));
- INI_WriteInt(File,"Novac",0);
- INI_WriteInt(File,"Admin",0);
- INI_WriteInt(File,"Ubistva",0);
- INI_WriteInt(File,"Smrti",0);
- INI_Close(File);
- TextDrawShowForPlayer(playerid,Textdraw0);
- TextDrawShowForPlayer(playerid,Textdraw1);
- TextDrawShowForPlayer(playerid,Textdraw2);
- TextDrawShowForPlayer(playerid,Textdraw3);
- TextDrawShowForPlayer(playerid,Textdraw4);
- TextDrawShowForPlayer(playerid,Textdraw5);
- TextDrawShowForPlayer(playerid,Textdraw6);
- TextDrawShowForPlayer(playerid,Textdraw7);
- TextDrawShowForPlayer(playerid,Textdraw8);
- TextDrawShowForPlayer(playerid,Textdraw9);
- TextDrawShowForPlayer(playerid,Textdraw10);
- SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);// Ovde stavite koordinate svog spawna
- SpawnPlayer(playerid);
- }
- }
- case DIALOG_LOGIN:
- {
- if(!response) return Kick(playerid);
- if(response)
- {
- if(udb_hash(inputtext) == PlayerInfo[playerid][pLozinka])
- {
- INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
- GivePlayerMoney(playerid, PlayerInfo[playerid][pNovac]);
- TextDrawShowForPlayer(playerid,Textdraw0);
- TextDrawShowForPlayer(playerid,Textdraw1);
- TextDrawShowForPlayer(playerid,Textdraw2);
- TextDrawShowForPlayer(playerid,Textdraw3);
- TextDrawShowForPlayer(playerid,Textdraw4);
- TextDrawShowForPlayer(playerid,Textdraw5);
- TextDrawShowForPlayer(playerid,Textdraw6);
- TextDrawShowForPlayer(playerid,Textdraw7);
- TextDrawShowForPlayer(playerid,Textdraw10);
- }
- else
- {
- ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Prijavljivanje","Ukucali ste pogresnu lozinku.\nUkucajte ispravnu lozinku da bi se ulogovali.","Prijavi se","Izadji");
- }
- return 1;
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- //////////////////// CMD - Komande 1. /kupioruzije//////////////////////////////////
- CMD:kupioruzije(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,2.0, 295.2658,-38.3113,1001.5156))
- ShowPlayerDialog(playerid, DIALOG_WEAPONS, DIALOG_STYLE_LIST, "Oruzije", "Desert Eagle 800$\nAK-47 1200$\nCombat Shotgun 1500$\nKnife 200$\nMP5 1100$", "Odaberi", "Odustani");
- return 1;
- }
- /////////////////////////// CMD - Ulaz GunShop //////////////////////////////
- CMD:ulaz(playerid, params [])
- {
- if(IsPlayerInRangeOfPoint(playerid, 2.0, 1368.2145,-1279.8103,13.5469))
- {
- SetPlayerPos(playerid, 286.1490,-40.6444,1001.5156); SendClientMessage(playerid,-1 ,"Nalazite se u GunShopu!");
- SetPlayerInterior(playerid, 1);
- return 1;
- }
- return 0;
- }
- CMD:izlaz(playerid, params [])
- {
- if(IsPlayerInRangeOfPoint(playerid, 7.0, 286.1490,-40.6444,1001.5156))
- {
- SetPlayerPos(playerid, 1368.2145,-1279.8103,13.5469);
- SetPlayerInterior(playerid, 0);
- return 1;
- }
- return 0;
- }
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