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PiZZADOX

DisableMCCforClients

Dec 13th, 2015
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  1. //disable MCC clientside
  2. //runs in client init of mission file after isNull player check
  3.  
  4. if (!isNil "mcc_actionInedx") then { [mcc_actionInedx] call CBA_fnc_removePlayerAction; };
  5. if (!isNil "teleportToTeam") then { teleportToTeam = false; };
  6. _future2 = time + 15;
  7. waituntil {time > _future2};
  8. if (!isNil 'mcc_sandbox') then {hintsilent "Please disable MCC on your client to increase performance on this server."};
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