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- Lord Imperial Seat
- Unicorn Male
- Omniseer [Mage/Tracker]
- Talent: +2 Telekinesis/Improved Telekinesis
- Lawful Neutral
- Skills:
- Unicorn Catalyst
- Unicorn Telekinesis
- Improved Telekinesis
- Improved Spellcasting
- Elementalist: Lightning
- Defense Mastery
- Wink
- Teleport
- Inventory:
- Golden Plate Armor
- Jotunkrieg [Magic Spear]
- Golden Plate Shield
- Purple Cape
- Golden Circlet Crown
- Belt Pouch of Holding [Longswords, Daggers, Books, Maps, Globes, Food, Water, Tents, First Aid]
- 1000 bits
- Traits:
- Lord Imperial Seat was a high general of the Kingdom of Equestria, one of the few ponies in
- charge of defending the entirety of the nation. He had armies and legions under him, and helped
- defend the nation for well over a decade before the death of Princess Luna. Imperial Seat was
- the youngest of the generals, but among the wisest, due in part to his miraculous gift of
- prophecy. Using it, the young Lord divined several of the disasters that struck Equestria in the
- latter part of its history, including the escape of Discord and the return of the Crystal
- Empire. After the death of Luna, Imperial Seat was struck with nightmares, visions of a hellish
- future, where Celestia was dead and the Kingdom torn to pieces by ambition. Seeing this, he
- gathered his arms and armor, enchanted and enchanced versions of the equipment worn by the
- Guard, and fled the capital the night before Celestia passed, heading to a hidden bunker under
- Canterlot's mountaineous foundation. Now that the nation is no more, the young prophet-Knight
- has returned, intent on gathering the tenuous strands of resistance into a coherent force,
- pushing the alien Nyrinax off the world, refounding the Kingdom, and relighting the magic of
- Friendship. Under any monarch, at any cost, by any means.
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