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Dec 9th, 2016
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  1. public boolean cancel;
  2. public boolean onGround;
  3. public float rotation;
  4. public float rotationYaw;
  5. public float rotationPitch;
  6. public double posX;
  7. public double posY;
  8. public double posZ;
  9.  
  10. public EventPreMotion(float rotationYaw, float rotationPitch, double posX, double posY, double posZ,
  11. boolean onGround) {
  12. this.rotationYaw = rotationYaw;
  13. this.rotationPitch = rotationPitch;
  14. this.posX = posX;
  15. this.posY = posY;
  16. this.posZ = posZ;
  17. this.onGround = onGround;
  18. }
  19.  
  20. public void setRotationPitch(float rotationPitch) {
  21. this.rotationPitch = rotationPitch;
  22. }
  23.  
  24. public void setRotationYaw(float rotationYaw) {
  25. this.rotationYaw = rotationYaw;
  26. }
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