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Erorr

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Feb 5th, 2016
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  1. [05.02.2016 15:16:46.539] Started new log on 05.02.2016 15:16:46.539
  2. [05.02.2016 15:16:46.541] ====================================================================================================
  3. [05.02.2016 15:16:46.520] Log path: D:\GTA V\GAME_MOD(modded)\RagePluginHook.log
  4. [05.02.2016 15:16:46.542] Log verbosity: Verbose
  5. [05.02.2016 15:16:46.543] Initializing input system
  6. [05.02.2016 15:16:46.547] Initializing game console
  7. [05.02.2016 15:16:46.555] Console key has been set to F4 (key code: 115)
  8. [05.02.2016 15:16:46.586] Initializing console variable "SkipGameIntro".
  9. [05.02.2016 15:16:46.587] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [05.02.2016 15:16:46.590] Read value: <null>
  11. [05.02.2016 15:16:46.590] Initializing console variable "DisableRenderVersionText".
  12. [05.02.2016 15:16:46.590] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [05.02.2016 15:16:46.595] Read value: True
  14. [05.02.2016 15:16:46.595] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [05.02.2016 15:16:46.595] Initializing console variable "ConsoleKey".
  16. [05.02.2016 15:16:46.595] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [05.02.2016 15:16:46.596] Read value: F5
  18. [05.02.2016 15:16:46.596] Setting value of console variable "ConsoleKey" to stored value.
  19. [05.02.2016 15:16:46.596] Console key has been set to F5 (key code: 116)
  20. [05.02.2016 15:16:46.596] Initializing console variable "PluginTimeoutThreshold".
  21. [05.02.2016 15:16:46.596] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [05.02.2016 15:16:46.597] Read value: 10000
  23. [05.02.2016 15:16:46.597] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [05.02.2016 15:16:46.597] Initializing console variable "AlwaysShowConsoleOutput".
  25. [05.02.2016 15:16:46.597] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [05.02.2016 15:16:46.597] Read value: <null>
  27. [05.02.2016 15:16:46.597] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [05.02.2016 15:16:46.598] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [05.02.2016 15:16:46.598] Read value: <null>
  30. [05.02.2016 15:16:46.598] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  31. [05.02.2016 15:16:46.598] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  32. [05.02.2016 15:16:46.598] Read value: <null>
  33. [05.02.2016 15:16:46.598] Initializing console variable "ShowOnScreenWarnings".
  34. [05.02.2016 15:16:46.598] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  35. [05.02.2016 15:16:46.598] Read value: <null>
  36. [05.02.2016 15:16:46.598] Console initialized
  37. [05.02.2016 15:16:46.598] Initializing forms manager
  38. [05.02.2016 15:16:46.601] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
  39. [05.02.2016 15:16:46.607] ================ RAGE Plugin Hook ================
  40. [05.02.2016 15:16:46.612] Checking game support
  41. [05.02.2016 15:16:46.731] Product name: Grand Theft Auto V
  42. [05.02.2016 15:16:46.732] Product version: 1.0.573.1
  43. [05.02.2016 15:16:46.732] Is steam version: False
  44. [05.02.2016 15:16:46.733] Initializing DirectX
  45. [05.02.2016 15:16:46.734] Initializing Direct3D
  46. [05.02.2016 15:16:46.735] Loading C:\Windows\system32\d3d11.dll
  47. [05.02.2016 15:16:46.735] Loaded at 0x7FEF43F0000
  48. [05.02.2016 15:16:46.735] D3D11CreateDeviceAndSwapChain at 0x7FEF44100F8
  49. [05.02.2016 15:16:46.735] Creating Direct3D 11 device and swap chain
  50. [05.02.2016 15:16:46.739] Swap Chain created: 0x4ABB3030
  51. [05.02.2016 15:16:46.739] Swap Chain VTable: 0x4ABB3030
  52. [05.02.2016 15:16:46.740] Swap Chain VTable_2: 0x7FEF45D5AE0
  53. [05.02.2016 15:16:46.740] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
  54. [05.02.2016 15:16:46.740] D3D11Present: 0x7FEF45FB2F8
  55. [05.02.2016 15:16:46.740] D3D11ResizeBuffers: 0x7FEF45FF97C
  56. [05.02.2016 15:16:46.740] D3D11ResizeTarget: 0x7FEF46007D8
  57. [05.02.2016 15:16:46.740] D3D11SetFullscreenState: 0x7FEF4600B64
  58. [05.02.2016 15:16:46.743] Direct3D initialized
  59. [05.02.2016 15:16:46.743] Initialized DirectX
  60. [05.02.2016 15:16:46.743] Direct3D watcher thread spawned
  61. [05.02.2016 15:16:47.364] Getting device
  62. [05.02.2016 15:16:47.364] Retrieved device
  63. [05.02.2016 15:16:47.364] Creating wrapper
  64. [05.02.2016 15:16:47.432] Wrapper created
  65. [05.02.2016 15:16:47.436] Effect created
  66. [05.02.2016 15:16:47.436] Creating buffer
  67. [05.02.2016 15:16:47.437] Created buffer
  68. [05.02.2016 15:16:47.437] Creating blend state
  69. [05.02.2016 15:16:47.437] Created blend state
  70. [05.02.2016 15:16:47.437] Done with creation
  71. [05.02.2016 15:16:47.465] Initializing texture system.
  72. [05.02.2016 15:16:47.465] Initializing texture system; phase 1
  73. [05.02.2016 15:16:47.465] Initializing texture system; phase 2
  74. [05.02.2016 15:16:47.471] Initializing texture system; phase 3
  75. [05.02.2016 15:16:47.471] Initializing texture system; phase 4
  76. [05.02.2016 15:16:47.480] Initializing texture system; phase 5
  77. [05.02.2016 15:16:47.481] Initializing texture system; phase 6
  78. [05.02.2016 15:16:47.482] Initializing texture system; phase 7
  79. [05.02.2016 15:16:47.485] Initializing texture system; phase 8
  80. [05.02.2016 15:16:47.486] Initializing texture system; phase 9
  81. [05.02.2016 15:16:47.487] Initializing texture system; phase 10
  82. [05.02.2016 15:16:47.491] Pixel Shader 5.0 not supported. Falling back to 4.0.
  83. [05.02.2016 15:16:47.493] Initializing texture system; phase 11
  84. [05.02.2016 15:16:47.494] Initializing texture system; phase 12
  85. [05.02.2016 15:16:47.495] Initializing texture system; phase 13
  86. [05.02.2016 15:16:47.495] Initializing texture system; phase 14
  87. [05.02.2016 15:16:51.743] Direct3D watcher thread ended
  88. [05.02.2016 15:17:18.800] Initializing game support
  89. [05.02.2016 15:17:19.407] Compatibility level: 0
  90. [05.02.2016 15:17:19.407] Supported version detected
  91. [05.02.2016 15:17:19.408] ==================================================
  92. [05.02.2016 15:17:19.658] Patched IsDebuggerPresent
  93. [05.02.2016 15:17:19.909] Waiting for game initialization
  94. [05.02.2016 15:17:20.259] Initializing hook
  95. [05.02.2016 15:17:20.509] Completing interoperability
  96. [05.02.2016 15:17:20.509] Initialization code 1.
  97. [05.02.2016 15:17:20.510] Initialization code 2.
  98. [05.02.2016 15:17:20.510] Initialization code 3.
  99. [05.02.2016 15:17:20.519] 1 Address: 0x000000014045075C
  100. [05.02.2016 15:17:20.520] Calling func 1
  101. [05.02.2016 15:17:20.537] 2 Address: 0x0000000140F040A2
  102. [05.02.2016 15:17:20.537] 3 Address: 0x000000013FA85F8A
  103. [05.02.2016 15:17:20.567] Address: 0x0000000140F04040
  104. [05.02.2016 15:17:20.568] Unknown var: 0x0000000141DCD760
  105. [05.02.2016 15:17:20.568] Initialization code 4.
  106. [05.02.2016 15:17:20.568] Completing interoperability, phase 1
  107. [05.02.2016 15:17:20.569] Completing interoperability, phase 2
  108. [05.02.2016 15:17:20.569] Completing interoperability, phase 3
  109. [05.02.2016 15:17:20.570] Completing interoperability, phase 4
  110. [05.02.2016 15:17:20.570] Completing interoperability, phase 5
  111. [05.02.2016 15:17:20.570] Completing interoperability, phase 6
  112. [05.02.2016 15:17:20.570] Completing interoperability, phase 7
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