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- [05.02.2016 15:16:46.539] Started new log on 05.02.2016 15:16:46.539
- [05.02.2016 15:16:46.541] ====================================================================================================
- [05.02.2016 15:16:46.520] Log path: D:\GTA V\GAME_MOD(modded)\RagePluginHook.log
- [05.02.2016 15:16:46.542] Log verbosity: Verbose
- [05.02.2016 15:16:46.543] Initializing input system
- [05.02.2016 15:16:46.547] Initializing game console
- [05.02.2016 15:16:46.555] Console key has been set to F4 (key code: 115)
- [05.02.2016 15:16:46.586] Initializing console variable "SkipGameIntro".
- [05.02.2016 15:16:46.587] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [05.02.2016 15:16:46.590] Read value: <null>
- [05.02.2016 15:16:46.590] Initializing console variable "DisableRenderVersionText".
- [05.02.2016 15:16:46.590] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [05.02.2016 15:16:46.595] Read value: True
- [05.02.2016 15:16:46.595] Setting value of console variable "DisableRenderVersionText" to stored value.
- [05.02.2016 15:16:46.595] Initializing console variable "ConsoleKey".
- [05.02.2016 15:16:46.595] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [05.02.2016 15:16:46.596] Read value: F5
- [05.02.2016 15:16:46.596] Setting value of console variable "ConsoleKey" to stored value.
- [05.02.2016 15:16:46.596] Console key has been set to F5 (key code: 116)
- [05.02.2016 15:16:46.596] Initializing console variable "PluginTimeoutThreshold".
- [05.02.2016 15:16:46.596] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [05.02.2016 15:16:46.597] Read value: 10000
- [05.02.2016 15:16:46.597] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [05.02.2016 15:16:46.597] Initializing console variable "AlwaysShowConsoleOutput".
- [05.02.2016 15:16:46.597] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [05.02.2016 15:16:46.597] Read value: <null>
- [05.02.2016 15:16:46.597] Initializing console variable "StartWithDeveloperModeEnabledId".
- [05.02.2016 15:16:46.598] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [05.02.2016 15:16:46.598] Read value: <null>
- [05.02.2016 15:16:46.598] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [05.02.2016 15:16:46.598] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [05.02.2016 15:16:46.598] Read value: <null>
- [05.02.2016 15:16:46.598] Initializing console variable "ShowOnScreenWarnings".
- [05.02.2016 15:16:46.598] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [05.02.2016 15:16:46.598] Read value: <null>
- [05.02.2016 15:16:46.598] Console initialized
- [05.02.2016 15:16:46.598] Initializing forms manager
- [05.02.2016 15:16:46.601] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
- [05.02.2016 15:16:46.607] ================ RAGE Plugin Hook ================
- [05.02.2016 15:16:46.612] Checking game support
- [05.02.2016 15:16:46.731] Product name: Grand Theft Auto V
- [05.02.2016 15:16:46.732] Product version: 1.0.573.1
- [05.02.2016 15:16:46.732] Is steam version: False
- [05.02.2016 15:16:46.733] Initializing DirectX
- [05.02.2016 15:16:46.734] Initializing Direct3D
- [05.02.2016 15:16:46.735] Loading C:\Windows\system32\d3d11.dll
- [05.02.2016 15:16:46.735] Loaded at 0x7FEF43F0000
- [05.02.2016 15:16:46.735] D3D11CreateDeviceAndSwapChain at 0x7FEF44100F8
- [05.02.2016 15:16:46.735] Creating Direct3D 11 device and swap chain
- [05.02.2016 15:16:46.739] Swap Chain created: 0x4ABB3030
- [05.02.2016 15:16:46.739] Swap Chain VTable: 0x4ABB3030
- [05.02.2016 15:16:46.740] Swap Chain VTable_2: 0x7FEF45D5AE0
- [05.02.2016 15:16:46.740] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
- [05.02.2016 15:16:46.740] D3D11Present: 0x7FEF45FB2F8
- [05.02.2016 15:16:46.740] D3D11ResizeBuffers: 0x7FEF45FF97C
- [05.02.2016 15:16:46.740] D3D11ResizeTarget: 0x7FEF46007D8
- [05.02.2016 15:16:46.740] D3D11SetFullscreenState: 0x7FEF4600B64
- [05.02.2016 15:16:46.743] Direct3D initialized
- [05.02.2016 15:16:46.743] Initialized DirectX
- [05.02.2016 15:16:46.743] Direct3D watcher thread spawned
- [05.02.2016 15:16:47.364] Getting device
- [05.02.2016 15:16:47.364] Retrieved device
- [05.02.2016 15:16:47.364] Creating wrapper
- [05.02.2016 15:16:47.432] Wrapper created
- [05.02.2016 15:16:47.436] Effect created
- [05.02.2016 15:16:47.436] Creating buffer
- [05.02.2016 15:16:47.437] Created buffer
- [05.02.2016 15:16:47.437] Creating blend state
- [05.02.2016 15:16:47.437] Created blend state
- [05.02.2016 15:16:47.437] Done with creation
- [05.02.2016 15:16:47.465] Initializing texture system.
- [05.02.2016 15:16:47.465] Initializing texture system; phase 1
- [05.02.2016 15:16:47.465] Initializing texture system; phase 2
- [05.02.2016 15:16:47.471] Initializing texture system; phase 3
- [05.02.2016 15:16:47.471] Initializing texture system; phase 4
- [05.02.2016 15:16:47.480] Initializing texture system; phase 5
- [05.02.2016 15:16:47.481] Initializing texture system; phase 6
- [05.02.2016 15:16:47.482] Initializing texture system; phase 7
- [05.02.2016 15:16:47.485] Initializing texture system; phase 8
- [05.02.2016 15:16:47.486] Initializing texture system; phase 9
- [05.02.2016 15:16:47.487] Initializing texture system; phase 10
- [05.02.2016 15:16:47.491] Pixel Shader 5.0 not supported. Falling back to 4.0.
- [05.02.2016 15:16:47.493] Initializing texture system; phase 11
- [05.02.2016 15:16:47.494] Initializing texture system; phase 12
- [05.02.2016 15:16:47.495] Initializing texture system; phase 13
- [05.02.2016 15:16:47.495] Initializing texture system; phase 14
- [05.02.2016 15:16:51.743] Direct3D watcher thread ended
- [05.02.2016 15:17:18.800] Initializing game support
- [05.02.2016 15:17:19.407] Compatibility level: 0
- [05.02.2016 15:17:19.407] Supported version detected
- [05.02.2016 15:17:19.408] ==================================================
- [05.02.2016 15:17:19.658] Patched IsDebuggerPresent
- [05.02.2016 15:17:19.909] Waiting for game initialization
- [05.02.2016 15:17:20.259] Initializing hook
- [05.02.2016 15:17:20.509] Completing interoperability
- [05.02.2016 15:17:20.509] Initialization code 1.
- [05.02.2016 15:17:20.510] Initialization code 2.
- [05.02.2016 15:17:20.510] Initialization code 3.
- [05.02.2016 15:17:20.519] 1 Address: 0x000000014045075C
- [05.02.2016 15:17:20.520] Calling func 1
- [05.02.2016 15:17:20.537] 2 Address: 0x0000000140F040A2
- [05.02.2016 15:17:20.537] 3 Address: 0x000000013FA85F8A
- [05.02.2016 15:17:20.567] Address: 0x0000000140F04040
- [05.02.2016 15:17:20.568] Unknown var: 0x0000000141DCD760
- [05.02.2016 15:17:20.568] Initialization code 4.
- [05.02.2016 15:17:20.568] Completing interoperability, phase 1
- [05.02.2016 15:17:20.569] Completing interoperability, phase 2
- [05.02.2016 15:17:20.569] Completing interoperability, phase 3
- [05.02.2016 15:17:20.570] Completing interoperability, phase 4
- [05.02.2016 15:17:20.570] Completing interoperability, phase 5
- [05.02.2016 15:17:20.570] Completing interoperability, phase 6
- [05.02.2016 15:17:20.570] Completing interoperability, phase 7
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