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Feb 27th, 2017
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Java 2.97 KB | None | 0 0
  1. enum emote {
  2.  
  3.         YES("Yes", 162, 15113, 0, 6, 8, 58),
  4.         NO("No", 163, 15115, 43, 6, 54, 58),
  5.         BOW("Bow", 164, 15117, 88, 6, 95, 58),
  6.         ANGRY("Angry", 165, 15119, 129, 6, 131, 58),
  7.  
  8.         THINK("Think", 166, 15121, 0, 55, 5, 107),
  9.         WAVE("Wave", 167, 15123, 43, 55, 45, 107),
  10.         SHRUG("Shrug", 168, 15125, 86, 55, 88, 107),
  11.         CHEER("Cheer", 169, 15127, 129, 55, 132, 107),
  12.  
  13.         BECKON("Beckon", 170, 15129, 0, 104, 0, 156),
  14.         LAUGH("Laugh", 171, 15131, 43, 104, 46, 156),
  15.         JUMP_FOR_JOY("Jump for joy", 172, 15133, 86, 104, 70, 156),
  16.         YAWN("Yawn", 173, 15135, 129, 104, 135, 156),
  17.  
  18.         DANCE("Dance", 174, 15137, 0, 153, 5, 205),
  19.         JIG("Jig", 175, 15139, 43, 153, 54, 205),
  20.         SPIN("Spin", 176, 15141, 86, 153, 94, 205),
  21.         HEADBANG("Headbang", 177, 15143, 129, 153, 111, 205),
  22.  
  23.         CRY("Cry", 178, 15145, 0, 202, 10, 255),
  24.         BLOW_KISS("Blow kiss", 179, 15147, 43, 202, 34, 255),
  25.         PANIC("Panic", 180, 15149, 86, 202, 90, 255),
  26.         RASPBERRY("Raspberry", 181, 15151, 129, 202, 108, 255),
  27.  
  28.         CLAP("Clap", 182, 15153, 0, 252, 10, 305),
  29.         SALUTE("Salute", 183, 15155, 43, 252, 44, 305),
  30.         GOBLIN_BOW("Goblin bow", 184, 15157, 86, 252, 78, 305),
  31.         GOBLIN_SALUTE("Goblin salute", 185, 15159, 129, 252, 93, 305),
  32.  
  33.         GLASS_BOX("Glass box", 186, 15161, 0, 300, 0, 355),
  34.         CLIMB_ROPE("Climb rope", 187, 15163, 43, 300, 35, 355),
  35.         LEAN("Lean", 188, 15165, 86, 300, 94, 355),
  36.         GLASS_WALL("Glass wall", 189, 15167, 129, 300, 112, 355),
  37.  
  38.         IDEA("Idea", 190, 15169, 0, 350, 7, 405),
  39.         STOMP("Stomp", 191, 15171, 43, 350, 44, 405),
  40.         FLAP("Flap", 192, 15173, 86, 350, 94, 405),
  41.         SLAP_HEAD("Slap head", 193, 15175, 129, 350, 112, 405),
  42.  
  43.         ZOMBIE_WALK("Zombie walk", 194, 15177, 0, 400, 0, 455),
  44.         ZOMBIE_DANCE("Zombie dance", 195, 15179, 43, 400, 25, 455),
  45.         ZOMBIE_HAND("Zombie hand", 196, 15181, 86, 400, 71, 455),
  46.         SCARED("Scared", 197, 15183, 129, 400, 128, 455),
  47.  
  48.         BUNNY_HOP("Bunny hop", 198, 15185, 0, 450, 0, 505),
  49.         SKILLCAPE("Skillcape", 199, 15187, 43, 450, 39, 505),
  50.         SNOWMAN_DANCE("Snowman dance", 200, 15189, 86, 450, 63, 505),
  51.         AIR_GUITAR("Air guitar", 201, 15191, 129, 450, 114, 505),
  52.  
  53.         SAFETY_FIRST("Safety first", 202, 15193, 0, 500, 0, 555),
  54.         EXPLORER("Explorer", 203, 15195, 43, 500, 34, 555),
  55.         TRICK("Trick", 204, 15197, 86, 500, 94, 555),
  56.         FREEZE("Freeze", 205, 15199, 129, 500, 128, 555),
  57.  
  58.         GIVE_THANKS("Give thanks", 206, 15201, 0, 550, 0 , 530),
  59.         AROUND_THE_WORLD_IN_EGGTY_DAYS("Around the world in eggty days", 207, 15203, 43, 550, -8, 530),
  60.         DRAMATIC_POINT("Dramatic point", 208, 15205, 86, 550, 71, 530);
  61.  
  62.         private final String name;
  63.         private final int buttonID, hoverID, x, y, hoverX, hoverY;
  64.  
  65.         emote(String name, int buttonID, int hoverID, int x, int y, int hoverX, int hoverY) {
  66.             this.name = name;
  67.             this.buttonID = buttonID;
  68.             this.hoverID = hoverID;
  69.             this.x = x;
  70.             this.y = y;
  71.             this.hoverX = hoverX;
  72.             this.hoverY = hoverY;
  73.         }
  74.     }
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