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- GENERAL #8
- >what will be the dungeon loot other than cookies
- upgrades, collectibles, and better loot for better dungeon-diving
- >So you might maybe be right about the golden cookies being taken too seriously thing
- some people have asked me to add a sound to the golden cookie, but then it would turn into a literal pavlov's bell and that would be utterly ridiculous
- >Will grandmas be getting a buff soon? Their cookie/cost is so much higher than the others at 100 owned, and it's weird that they were the star unit in the experiment, but ranked 9 on the full version.
- >Any plans for more buildings, or is this it for the meantime?
- the next big update is *all about grandmas*
- and yeah I have a couple more buildings I'd like to add, but I have other stuff to do first.
- (also if I add one I'll have to rebalance the other buildings, which will make tons of people super-angry at me)
- >ALSO WHAT WILL YOU DO ABOUT CHEATING?
- there's a limit to how much cheating you can detect on a javascript game, and that limit is pretty shitty
- I could make the game server-side to be cheat-proof but
- that would slow down development speed a lot, and it'd make our servers work even harder
- >How long until Dungeons?
- a little while. They'll probably be released over several updates anyway
- >PLEASE FOR THE LOVE OF GOD PUT THE NEW UPGRADES IN THE RIGHT PLACE
- yeah I gotta add a system to sort them, I'll do that eventually
- >I got uncanny clicker. Orteil, can you remove this achievement since its fixed? I dont want 73/72, i want fucking 72/72 and i dont want to fell like a cheater
- It's not really "cheating", it's just part of the shadow achievements which are vanity badges, "you broke it" badges (cheating, uncanny) and stuff that would be unfair to casual completonists who don't want to reset to get 100% (the Reset ones, and in the next patch, Neverclick).
- I just changed Uncanny Clicker to be a little smarter though, but that's not in yet !
- >How about splitting them into two separate categories, Achievements and Secret Achievements? That'll make it a little clearer.
- ooh maybe. The hidden ones are already tagged [Shadow] though
- >Will you actually be punishing people with the cheater cookie achievement? If not, I just wasted sooo much time.
- i aint punishin nobody yo
- >Achievements
- I actually have 4 categories
- //hide levels : 0=show, 1=hide description, 2=hide, 3=secret (doesn't count toward achievement total)
- GENERAL #4
- >Orteil if you're still around there should be a secret achievement for viewing your browser's cookies.
- I'm afraid that's not technically feasible
- >Orteil are you actually making wonga from this?
- getting almost decent ad money and donations, but if I want to make a living from it (french taxes are huge) I'll have to port it to mobile and make more games, yeah
- >Question: can you add more kittens that have the super insane CPS buffs that were active in 1.026? Cause those would be awesome to have back in some form.
- I suppose so, I'll add more achievements (=more milk) with dungeons anyway
- >No obviously you need to add randomized modifiers for dungeon loot so people can be super autistic about grinding out the perfect White Chocolate Tower Shield +8 for max CPS
- I'm wondering if randomization will make autists lose interest, since they'd have less control over it
- >little teaser on what dungeons are going to be like?
- ohgod this is like the 8th time I post this
- dungeons unlocked by building more of each building
- factory dungeons, portal dungeons etc
- explore them, fight mobs, get loot
- once beaten you can send grandmas inside to run them automatically for you
- note : this means buildings now have more going for them than just their cps
- >That feel when milk is at 98% but you don't want it to be chocolate
- >C-can it be an option, Orteil? I think white milk is prettier to look at. :3
- I'll think about it
- GENERAL #3
- >Please add Fish Cookies Orteil. Everyone loves fishes. :3
- I'll add a shitton of cookie types in the dungeon update you have no idea
- >(Do this achievement and the hacker one do anything negative to you? I want all achievements but I don't want to ruin my game)
- nah they're just a permanent badge of shame in your achievements
- >hold on are you telling me I got the hacker achievement for literally clicking the cookie a few times to try it out
- >is it seriously gonna be there forever now
- is that really such a big deal ? I guess I could add some kind of gameplay mechanic to remove it
- >Make a poll in the game to find out what has the highest demand.
- >Make it so you have to have a certain amount of uncheated cookies to submit your ballot to prevent submitting multiple ballots.
- hue, why not
- >You're supposed to test your game before updating it for everyone.
- I guess I'll get a beta system working then
- >The thing is that the uncanny clicker achievement works with cookies made per clicking per second, not with clicks per second
- nope, it just checks the time between two clicks.
- I should probably smooth it out over a second
- GENERAL #2.5 (Because the next general was named #3 even though this one came right after #2)
- >Now working on Android port
- >Before working on making other buildings not shit
- I'm still working on new stuff in the meantime, android port won't be done in a day.
- chill yo
- >we want the grammie dungeons
- next big updates should be (in rough order)
- -achievements and milk
- -more grandmas and re-adding grandmapocalypse
- -DUNGEONS
- >Can you give us a rough idea of what the dungeons will be like, for a bit of a teaser?
- -buildings unlock random dungeons
- -complete a dungeon once to make it auto-explorable by grandmas
- -cookie loot and monsters n shit
- >Make a cookie slot machine with ridiculously low odds of winning
- oh fuck, yeah that'd be a good idea
- I mean at this point I'm kind of exploring all the types of cheap addictive gameplay (rising numbers, clicking random popups, collecting stuff and soon exploring dungeons)
- but yeah noted
- >cheap addictive gameplay
- >I hate you so much
- >but seriously make it an endgame object
- >10 billion cookies per use
- several tiers of gambling machines
- only found when exploring dungeons
- dungeons are randomly generated when entering them
- if you stay in the dungeon to gamble you can't progress the dungeon
- maybe ?
- >But what about lasting endgame, Orteil?
- >Why make the only way to progress forward worthless? Why no way of getting past diminishing returns? Why did you nerf the rare popup that nearly nobody bothered with one day ago?
- well
- the game will be all about dungeons soon anyway
- not THAT soon
- >How about a ridiculously small bottle of prune juice spawns once in a while next to a random grandma, and when you click it, it makes them unavailable for a while, but afterwards gives them a huge boost for a minute or two
- absolutely disgusting
- but yeah sure why not
- >and also how come manual clicking is STILL worthless
- >tweak some of those cursor upgrades to make manual clicking better than cursors man
- but the new cursor upgrade gives +20 to clicking for each owned building...
- maybe you'll be able to find cursor swords in dungeons that also boost your clicking power
- >Are there going to be more tiers of buildings and things?
- >More upgrades? Different planets and universes to start cookie shops on for even more irrationally numbered amounts of cookies?
- I'll just keep adding more of everything over time yeah
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