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Orteil in /vg/ generals

Aug 30th, 2013
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  1. GENERAL #8
  2.  
  3. >what will be the dungeon loot other than cookies
  4. upgrades, collectibles, and better loot for better dungeon-diving
  5.  
  6. >So you might maybe be right about the golden cookies being taken too seriously thing
  7. some people have asked me to add a sound to the golden cookie, but then it would turn into a literal pavlov's bell and that would be utterly ridiculous
  8.  
  9. >Will grandmas be getting a buff soon? Their cookie/cost is so much higher than the others at 100 owned, and it's weird that they were the star unit in the experiment, but ranked 9 on the full version.
  10. >Any plans for more buildings, or is this it for the meantime?
  11. the next big update is *all about grandmas*
  12. and yeah I have a couple more buildings I'd like to add, but I have other stuff to do first.
  13. (also if I add one I'll have to rebalance the other buildings, which will make tons of people super-angry at me)
  14.  
  15. >ALSO WHAT WILL YOU DO ABOUT CHEATING?
  16. there's a limit to how much cheating you can detect on a javascript game, and that limit is pretty shitty
  17. I could make the game server-side to be cheat-proof but
  18. that would slow down development speed a lot, and it'd make our servers work even harder
  19.  
  20. >How long until Dungeons?
  21. a little while. They'll probably be released over several updates anyway
  22.  
  23. >PLEASE FOR THE LOVE OF GOD PUT THE NEW UPGRADES IN THE RIGHT PLACE
  24. yeah I gotta add a system to sort them, I'll do that eventually
  25.  
  26. >I got uncanny clicker. Orteil, can you remove this achievement since its fixed? I dont want 73/72, i want fucking 72/72 and i dont want to fell like a cheater
  27. It's not really "cheating", it's just part of the shadow achievements which are vanity badges, "you broke it" badges (cheating, uncanny) and stuff that would be unfair to casual completonists who don't want to reset to get 100% (the Reset ones, and in the next patch, Neverclick).
  28. I just changed Uncanny Clicker to be a little smarter though, but that's not in yet !
  29.  
  30. >How about splitting them into two separate categories, Achievements and Secret Achievements? That'll make it a little clearer.
  31. ooh maybe. The hidden ones are already tagged [Shadow] though
  32.  
  33. >Will you actually be punishing people with the cheater cookie achievement? If not, I just wasted sooo much time.
  34. i aint punishin nobody yo
  35.  
  36. >Achievements
  37.  
  38. I actually have 4 categories
  39. //hide levels : 0=show, 1=hide description, 2=hide, 3=secret (doesn't count toward achievement total)
  40.  
  41.  
  42.  
  43.  
  44. GENERAL #4
  45.  
  46. >Orteil if you're still around there should be a secret achievement for viewing your browser's cookies.
  47. I'm afraid that's not technically feasible
  48.  
  49. >Orteil are you actually making wonga from this?
  50. getting almost decent ad money and donations, but if I want to make a living from it (french taxes are huge) I'll have to port it to mobile and make more games, yeah
  51.  
  52. >Question: can you add more kittens that have the super insane CPS buffs that were active in 1.026? Cause those would be awesome to have back in some form.
  53. I suppose so, I'll add more achievements (=more milk) with dungeons anyway
  54.  
  55. >No obviously you need to add randomized modifiers for dungeon loot so people can be super autistic about grinding out the perfect White Chocolate Tower Shield +8 for max CPS
  56. I'm wondering if randomization will make autists lose interest, since they'd have less control over it
  57.  
  58. >little teaser on what dungeons are going to be like?
  59. ohgod this is like the 8th time I post this
  60.  
  61. dungeons unlocked by building more of each building
  62. factory dungeons, portal dungeons etc
  63. explore them, fight mobs, get loot
  64. once beaten you can send grandmas inside to run them automatically for you
  65. note : this means buildings now have more going for them than just their cps
  66.  
  67. >That feel when milk is at 98% but you don't want it to be chocolate
  68. >C-can it be an option, Orteil? I think white milk is prettier to look at. :3
  69. I'll think about it
  70.  
  71.  
  72.  
  73.  
  74. GENERAL #3
  75.  
  76. >Please add Fish Cookies Orteil. Everyone loves fishes. :3
  77. I'll add a shitton of cookie types in the dungeon update you have no idea
  78.  
  79. >(Do this achievement and the hacker one do anything negative to you? I want all achievements but I don't want to ruin my game)
  80. nah they're just a permanent badge of shame in your achievements
  81.  
  82. >hold on are you telling me I got the hacker achievement for literally clicking the cookie a few times to try it out
  83. >is it seriously gonna be there forever now
  84. is that really such a big deal ? I guess I could add some kind of gameplay mechanic to remove it
  85.  
  86. >Make a poll in the game to find out what has the highest demand.
  87. >Make it so you have to have a certain amount of uncheated cookies to submit your ballot to prevent submitting multiple ballots.
  88. hue, why not
  89.  
  90. >You're supposed to test your game before updating it for everyone.
  91. I guess I'll get a beta system working then
  92.  
  93. >The thing is that the uncanny clicker achievement works with cookies made per clicking per second, not with clicks per second
  94. nope, it just checks the time between two clicks.
  95. I should probably smooth it out over a second
  96.  
  97.  
  98.  
  99.  
  100. GENERAL #2.5 (Because the next general was named #3 even though this one came right after #2)
  101.  
  102. >Now working on Android port
  103. >Before working on making other buildings not shit
  104. I'm still working on new stuff in the meantime, android port won't be done in a day.
  105. chill yo
  106.  
  107.  
  108. >we want the grammie dungeons
  109. next big updates should be (in rough order)
  110. -achievements and milk
  111. -more grandmas and re-adding grandmapocalypse
  112. -DUNGEONS
  113.  
  114. >Can you give us a rough idea of what the dungeons will be like, for a bit of a teaser?
  115. -buildings unlock random dungeons
  116. -complete a dungeon once to make it auto-explorable by grandmas
  117. -cookie loot and monsters n shit
  118.  
  119. >Make a cookie slot machine with ridiculously low odds of winning
  120. oh fuck, yeah that'd be a good idea
  121. I mean at this point I'm kind of exploring all the types of cheap addictive gameplay (rising numbers, clicking random popups, collecting stuff and soon exploring dungeons)
  122. but yeah noted
  123. >cheap addictive gameplay
  124. >I hate you so much
  125. >but seriously make it an endgame object
  126. >10 billion cookies per use
  127. several tiers of gambling machines
  128. only found when exploring dungeons
  129. dungeons are randomly generated when entering them
  130. if you stay in the dungeon to gamble you can't progress the dungeon
  131. maybe ?
  132.  
  133. >But what about lasting endgame, Orteil?
  134. >Why make the only way to progress forward worthless? Why no way of getting past diminishing returns? Why did you nerf the rare popup that nearly nobody bothered with one day ago?
  135. well
  136. the game will be all about dungeons soon anyway
  137. not THAT soon
  138.  
  139. >How about a ridiculously small bottle of prune juice spawns once in a while next to a random grandma, and when you click it, it makes them unavailable for a while, but afterwards gives them a huge boost for a minute or two
  140. absolutely disgusting
  141. but yeah sure why not
  142.  
  143. >and also how come manual clicking is STILL worthless
  144. >tweak some of those cursor upgrades to make manual clicking better than cursors man
  145. but the new cursor upgrade gives +20 to clicking for each owned building...
  146. maybe you'll be able to find cursor swords in dungeons that also boost your clicking power
  147.  
  148. >Are there going to be more tiers of buildings and things?
  149. >More upgrades? Different planets and universes to start cookie shops on for even more irrationally numbered amounts of cookies?
  150. I'll just keep adding more of everything over time yeah
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