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- Bugs:
- Ante up isn't working as you would expect all the time when there are multiple gamblers--stacking issue involving the modifier refreshing. Let multiple Ante Ups on the same unit.
- You can get negative gold when casting Ante Up. The spell sometimes removes 200 gold instead of 100 for some reason.
- Swapping Gambler's abilities to their half- or no- mana cost versions could potentially cause problems if there are existing Ante Up modifiers in play, since the ability they are attached to no longer exists.
- Suggestions:
- Incinerate should start at its full radius.
- Add another voting option for "Vulnerable ancient" or something, so you can create a mode where you win by getting kills or destroying the ancient.
- Add a graphic indicating how close teams are to winning if there's a kill-based win condition.
- Add a "itemdrop" mode option, where a random one of your items drops on death? Have to find a way around items getting muted, possibly by deleting the item when it's picked up, and remaking it for the new hero.
- Spanish, Portuguese, Chinese translations
- Promo pictures for the workshop page (perhaps an image with splash text showcasing each added hero).
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