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Nov 28th, 2012
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  1. 1 "" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="spawn BIS_Effects_AirDestruction" !="spawn BIS_Effects_AirDestructionStage2" !="spawn BIS_Effects_Burn" !="_this spawn fnc_plyrHit;"
  2. 5 "draw"
  3. 5 "hint"
  4. 5 "create"
  5. 5 "add"
  6. 5 "remove"
  7. 5 "delete"
  8. 5 "set"
  9. 5 "play"
  10. 5 "clear"
  11. 5 "disable" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
  12. 5 "copy"
  13. 5 "switch"
  14. 5 "text"
  15. 5 "init"
  16. 5 "hide"
  17. 5 "group"
  18. 5 "icon"
  19. 5 "marker"
  20. 5 "server"
  21. 5 "compile"
  22. 5 "loadFile"
  23. 5 "say"
  24. 5 "call"
  25. 5 "move" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
  26. 5 "chat"
  27. 5 "fade"
  28. 5 "action"
  29. 5 "exec"
  30. 5 "mission"
  31. 5 "kb"
  32. 5 "side"
  33. 5 "show"
  34. 5 "task"
  35. 5 "allow" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
  36. 5 "enable" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
  37. 5 "spawn" !="spawn BIS_Effects_AirDestruction" !="spawn BIS_Effects_AirDestructionStage2" !="spawn BIS_Effects_Burn" !="[this] spawn BIS_Effects_AirDestruction" !="_this spawn fnc_plyrHit;"
  38. 5 "for"
  39. 1 "this" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="_v setVehicleInit format [\"[this, %1, %2,false,true]spawn BIS_Effects_Burn\",_int, _t];" !="_v setVehicleInit \"[this] spawn BIS_Effects_AirDestruction\";" !="_this spawn fnc_plyrHit;"
  40. 1 "format"
  41. 5 "skip"
  42. 5 "fail"
  43. 5 "force"
  44. 5 "parse"
  45. 5 "terminate"
  46. 5 "start"
  47. 5 "eventhandler"
  48. 5 "loading"
  49. 5 "remoteControl"
  50. 5 "toString"
  51. 5 "toArray"
  52. 1 "ctrlset"
  53. 5 "rland"
  54. //5 "dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];"
  55. 1 "BIS_Effects" //kicking not needed anymore, monitoring only
  56. 5 "BIS_" !="BIS_Effects_AirDestruction" !="BIS_Effects_AirDestructionStage2" !="BIS_Effects_Burn"
  57. 5 "box"
  58. 5 "Mine"
  59. 5 "ARTY_"
  60. 5 "SADARM_"
  61. 5 "LASER_"
  62. 5 "WP_"
  63. 5 "_MLRS"
  64. 5 "_81"
  65. 5 "_82"
  66. 5 "-105"
  67. 5 "_120"
  68. 5 "_122"
  69. 5 "_227"
  70. 1 "Bo_"
  71. 5 "_AA"
  72. 5 "_AT"
  73. 5 "_80"
  74. 5 "_57"
  75. 5 "_85"
  76. 5 "_100"
  77. 5 "_125"
  78. 5 "_30"
  79. 5 "_ied"
  80. 5 "_CRV7"
  81. 5 "_MEEWS"
  82. 5 "_SMAW"
  83. 5 "_GRAD"
  84. 5 "_yakB"
  85. 5 "beeeh"
  86. 5 "hreh"
  87. 5 "local_sefFuel"
  88. 5 "local_gutObject"
  89. 5 "object_setFixServer"
  90. 5 "object_delLocal"
  91. 5 "fnc_vehicleEventHandler"
  92. 5 "player_humanityChange"
  93. 5 "fnc_usec_damageBleed"
  94. 5 "player_medBandage"
  95. 5 "player_medInject"
  96. 5 "player_medEpi"
  97. 5 "player_medTransfuse"
  98. 5 "player_medMorphine"
  99. 5 "player_medPainkiller"
  100. 5 "fnc_usec_damageHandler"
  101. 5 "fnc_usec_damageVehicle"
  102. 5 "dayzplayermorph"
  103. 5 "server_playerMorph"
  104. 5 "hiveupdateresu"
  105. //all below detected already by above
  106. //5 "removeAllWeapons"
  107. //5 "removeAllItems"
  108. //5 "hideObject"
  109. //5 "deleteCollection"
  110. //5 "getPlayerUID"
  111. //5 "setPos"
  112. //5 "setDir"
  113. //5 "setVector"
  114. //5 "deleteVehicle"
  115. //5 "createMine"
  116. //5 "setDamage"
  117. //5 "setDammage"
  118. //5 "setHit"
  119. //5 "GroupIcon"
  120. //5 "setMarker"
  121. //5 "addWaypoint"
  122. //5 "createMarker"
  123. //5 "clearMagazine"
  124. //5 "clearWeapon"
  125. //5 "addAmmo"
  126. //5 "ejectPlayer"
  127. //5 "setUnconscious"
  128. //5 "disableUserInput"
  129. //5 "copyFromClipboard"
  130. //5 "copyToClipboard"
  131. //5 "serverCommand"
  132. //5 "playMusic"
  133. //5 "playSound"
  134. //5 "createSoundSource"
  135. //5 "moveIn"
  136. //5 "vehicleinit"
  137. //5 "processinit"
  138. //5 "addMPEventHandler"
  139. //5 "addAction"
  140. //5 "addEventHandler"
  141. //5 "playMove"
  142. //5 "playAction"
  143. //5 "switchMove"
  144. //5 "titleText"
  145. //5 "cutText"
  146. //5 "createLocation"
  147. //1 ""
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