Advertisement
Aklidien

Subnautica_Steam_Output_Log_20140415_1858_2of2

Apr 15th, 2015
46
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 420.66 KB | None | 0 0
  1.  
  2. LargeWorld: Loading world frame 1006
  3.  
  4. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5.  
  6. LargeWorld land == Voxeland (Voxeland)
  7.  
  8. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9.  
  10. LargeWorldStreamer::Deinitialize called, frame 1006
  11.  
  12. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  13.  
  14. LargeWorldStreamer::Initialize frame 1006
  15.  
  16. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  17.  
  18. Read streaming settings:
  19. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  20.  
  21. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  22.  
  23. OutOfMemoryException: Out of memory
  24. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  25.  
  26. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  27.  
  28. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  29.  
  30. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  31.  
  32. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  33.  
  34. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  35.  
  36. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  37.  
  38. (Filename: Line: -1)
  39.  
  40. builders ready, building world..
  41.  
  42. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  43.  
  44. loading static world at SNUnmanagedData\Build18
  45.  
  46. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  47.  
  48. SteamAuth: Steam checks ok
  49.  
  50. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  51.  
  52. PAXTerrainController::MountWorld frame 1007
  53.  
  54. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  55.  
  56. World in SNUnmanagedData\Build18 is from version 39
  57.  
  58. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  59.  
  60. LargeWorld: Loading world frame 1007
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  63.  
  64. LargeWorld land == Voxeland (Voxeland)
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  67.  
  68. LargeWorldStreamer::Deinitialize called, frame 1007
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  71.  
  72. LargeWorldStreamer::Initialize frame 1007
  73.  
  74. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  75.  
  76. Read streaming settings:
  77. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  78.  
  79. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  80.  
  81. OutOfMemoryException: Out of memory
  82. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  83.  
  84. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  85.  
  86. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  87.  
  88. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  89.  
  90. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  91.  
  92. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  93.  
  94. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  95.  
  96. (Filename: Line: -1)
  97.  
  98. builders ready, building world..
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  101.  
  102. loading static world at SNUnmanagedData\Build18
  103.  
  104. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  105.  
  106. SteamAuth: Steam checks ok
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  109.  
  110. PAXTerrainController::MountWorld frame 1008
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  113.  
  114. World in SNUnmanagedData\Build18 is from version 39
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  117.  
  118. LargeWorld: Loading world frame 1008
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  121.  
  122. LargeWorld land == Voxeland (Voxeland)
  123.  
  124. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  125.  
  126. LargeWorldStreamer::Deinitialize called, frame 1008
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  129.  
  130. LargeWorldStreamer::Initialize frame 1008
  131.  
  132. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  133.  
  134. Read streaming settings:
  135. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  138.  
  139. OutOfMemoryException: Out of memory
  140. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  141.  
  142. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  143.  
  144. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  145.  
  146. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  147.  
  148. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  149.  
  150. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  151.  
  152. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  153.  
  154. (Filename: Line: -1)
  155.  
  156. builders ready, building world..
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  159.  
  160. loading static world at SNUnmanagedData\Build18
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  163.  
  164. SteamAuth: Steam checks ok
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  167.  
  168. PAXTerrainController::MountWorld frame 1009
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  171.  
  172. World in SNUnmanagedData\Build18 is from version 39
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  175.  
  176. LargeWorld: Loading world frame 1009
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  179.  
  180. LargeWorld land == Voxeland (Voxeland)
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  183.  
  184. LargeWorldStreamer::Deinitialize called, frame 1009
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  187.  
  188. LargeWorldStreamer::Initialize frame 1009
  189.  
  190. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  191.  
  192. Read streaming settings:
  193. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  196.  
  197. OutOfMemoryException: Out of memory
  198. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  199.  
  200. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  201.  
  202. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  203.  
  204. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  205.  
  206. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  207.  
  208. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  209.  
  210. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  211.  
  212. (Filename: Line: -1)
  213.  
  214. builders ready, building world..
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  217.  
  218. loading static world at SNUnmanagedData\Build18
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  221.  
  222. SteamAuth: Steam checks ok
  223.  
  224. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  225.  
  226. PAXTerrainController::MountWorld frame 1010
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  229.  
  230. World in SNUnmanagedData\Build18 is from version 39
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  233.  
  234. LargeWorld: Loading world frame 1010
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  237.  
  238. LargeWorld land == Voxeland (Voxeland)
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  241.  
  242. LargeWorldStreamer::Deinitialize called, frame 1010
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  245.  
  246. LargeWorldStreamer::Initialize frame 1010
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  249.  
  250. Read streaming settings:
  251. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  252.  
  253. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  254.  
  255. OutOfMemoryException: Out of memory
  256. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  257.  
  258. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  259.  
  260. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  261.  
  262. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  263.  
  264. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  265.  
  266. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  267.  
  268. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  269.  
  270. (Filename: Line: -1)
  271.  
  272. builders ready, building world..
  273.  
  274. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  275.  
  276. loading static world at SNUnmanagedData\Build18
  277.  
  278. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  279.  
  280. SteamAuth: Steam checks ok
  281.  
  282. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  283.  
  284. PAXTerrainController::MountWorld frame 1011
  285.  
  286. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  287.  
  288. World in SNUnmanagedData\Build18 is from version 39
  289.  
  290. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  291.  
  292. LargeWorld: Loading world frame 1011
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  295.  
  296. LargeWorld land == Voxeland (Voxeland)
  297.  
  298. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  299.  
  300. LargeWorldStreamer::Deinitialize called, frame 1011
  301.  
  302. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  303.  
  304. LargeWorldStreamer::Initialize frame 1011
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  307.  
  308. Read streaming settings:
  309. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  312.  
  313. OutOfMemoryException: Out of memory
  314. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  315.  
  316. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  317.  
  318. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  319.  
  320. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  321.  
  322. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  323.  
  324. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  325.  
  326. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  327.  
  328. (Filename: Line: -1)
  329.  
  330. builders ready, building world..
  331.  
  332. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  333.  
  334. loading static world at SNUnmanagedData\Build18
  335.  
  336. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  337.  
  338. SteamAuth: Steam checks ok
  339.  
  340. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  341.  
  342. PAXTerrainController::MountWorld frame 1012
  343.  
  344. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  345.  
  346. World in SNUnmanagedData\Build18 is from version 39
  347.  
  348. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  349.  
  350. LargeWorld: Loading world frame 1012
  351.  
  352. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  353.  
  354. LargeWorld land == Voxeland (Voxeland)
  355.  
  356. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  357.  
  358. LargeWorldStreamer::Deinitialize called, frame 1012
  359.  
  360. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  361.  
  362. LargeWorldStreamer::Initialize frame 1012
  363.  
  364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  365.  
  366. Read streaming settings:
  367. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  370.  
  371. OutOfMemoryException: Out of memory
  372. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  373.  
  374. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  375.  
  376. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  377.  
  378. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  379.  
  380. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  381.  
  382. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  383.  
  384. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  385.  
  386. (Filename: Line: -1)
  387.  
  388. builders ready, building world..
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  391.  
  392. loading static world at SNUnmanagedData\Build18
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  395.  
  396. SteamAuth: Steam checks ok
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  399.  
  400. PAXTerrainController::MountWorld frame 1013
  401.  
  402. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  403.  
  404. World in SNUnmanagedData\Build18 is from version 39
  405.  
  406. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  407.  
  408. LargeWorld: Loading world frame 1013
  409.  
  410. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  411.  
  412. LargeWorld land == Voxeland (Voxeland)
  413.  
  414. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  415.  
  416. LargeWorldStreamer::Deinitialize called, frame 1013
  417.  
  418. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  419.  
  420. LargeWorldStreamer::Initialize frame 1013
  421.  
  422. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  423.  
  424. Read streaming settings:
  425. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  428.  
  429. OutOfMemoryException: Out of memory
  430. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  431.  
  432. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  433.  
  434. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  435.  
  436. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  437.  
  438. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  439.  
  440. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  441.  
  442. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  443.  
  444. (Filename: Line: -1)
  445.  
  446. builders ready, building world..
  447.  
  448. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  449.  
  450. loading static world at SNUnmanagedData\Build18
  451.  
  452. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  453.  
  454. SteamAuth: Steam checks ok
  455.  
  456. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  457.  
  458. PAXTerrainController::MountWorld frame 1014
  459.  
  460. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  461.  
  462. World in SNUnmanagedData\Build18 is from version 39
  463.  
  464. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  465.  
  466. LargeWorld: Loading world frame 1014
  467.  
  468. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  469.  
  470. LargeWorld land == Voxeland (Voxeland)
  471.  
  472. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  473.  
  474. LargeWorldStreamer::Deinitialize called, frame 1014
  475.  
  476. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  477.  
  478. LargeWorldStreamer::Initialize frame 1014
  479.  
  480. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  481.  
  482. Read streaming settings:
  483. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  484.  
  485. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  486.  
  487. OutOfMemoryException: Out of memory
  488. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  489.  
  490. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  491.  
  492. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  493.  
  494. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  495.  
  496. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  497.  
  498. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  499.  
  500. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  501.  
  502. (Filename: Line: -1)
  503.  
  504. builders ready, building world..
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  507.  
  508. loading static world at SNUnmanagedData\Build18
  509.  
  510. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  511.  
  512. SteamAuth: Steam checks ok
  513.  
  514. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  515.  
  516. PAXTerrainController::MountWorld frame 1015
  517.  
  518. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  519.  
  520. World in SNUnmanagedData\Build18 is from version 39
  521.  
  522. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  523.  
  524. LargeWorld: Loading world frame 1015
  525.  
  526. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  527.  
  528. LargeWorld land == Voxeland (Voxeland)
  529.  
  530. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  531.  
  532. LargeWorldStreamer::Deinitialize called, frame 1015
  533.  
  534. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  535.  
  536. LargeWorldStreamer::Initialize frame 1015
  537.  
  538. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  539.  
  540. Read streaming settings:
  541. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  544.  
  545. OutOfMemoryException: Out of memory
  546. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  547.  
  548. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  549.  
  550. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  551.  
  552. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  553.  
  554. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  555.  
  556. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  557.  
  558. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  559.  
  560. (Filename: Line: -1)
  561.  
  562. builders ready, building world..
  563.  
  564. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  565.  
  566. loading static world at SNUnmanagedData\Build18
  567.  
  568. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  569.  
  570. SteamAuth: Steam checks ok
  571.  
  572. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  573.  
  574. PAXTerrainController::MountWorld frame 1016
  575.  
  576. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  577.  
  578. World in SNUnmanagedData\Build18 is from version 39
  579.  
  580. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  581.  
  582. LargeWorld: Loading world frame 1016
  583.  
  584. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  585.  
  586. LargeWorld land == Voxeland (Voxeland)
  587.  
  588. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  589.  
  590. LargeWorldStreamer::Deinitialize called, frame 1016
  591.  
  592. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  593.  
  594. LargeWorldStreamer::Initialize frame 1016
  595.  
  596. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  597.  
  598. Read streaming settings:
  599. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  602.  
  603. OutOfMemoryException: Out of memory
  604. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  605.  
  606. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  607.  
  608. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  609.  
  610. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  611.  
  612. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  613.  
  614. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  615.  
  616. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  617.  
  618. (Filename: Line: -1)
  619.  
  620. builders ready, building world..
  621.  
  622. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  623.  
  624. loading static world at SNUnmanagedData\Build18
  625.  
  626. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  627.  
  628. SteamAuth: Steam checks ok
  629.  
  630. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  631.  
  632. PAXTerrainController::MountWorld frame 1017
  633.  
  634. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  635.  
  636. World in SNUnmanagedData\Build18 is from version 39
  637.  
  638. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  639.  
  640. LargeWorld: Loading world frame 1017
  641.  
  642. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  643.  
  644. LargeWorld land == Voxeland (Voxeland)
  645.  
  646. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  647.  
  648. LargeWorldStreamer::Deinitialize called, frame 1017
  649.  
  650. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  651.  
  652. LargeWorldStreamer::Initialize frame 1017
  653.  
  654. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  655.  
  656. Read streaming settings:
  657. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  658.  
  659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  660.  
  661. OutOfMemoryException: Out of memory
  662. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  663.  
  664. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  665.  
  666. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  667.  
  668. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  669.  
  670. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  671.  
  672. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  673.  
  674. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  675.  
  676. (Filename: Line: -1)
  677.  
  678. builders ready, building world..
  679.  
  680. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  681.  
  682. loading static world at SNUnmanagedData\Build18
  683.  
  684. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  685.  
  686. SteamAuth: Steam checks ok
  687.  
  688. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  689.  
  690. PAXTerrainController::MountWorld frame 1018
  691.  
  692. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  693.  
  694. World in SNUnmanagedData\Build18 is from version 39
  695.  
  696. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  697.  
  698. LargeWorld: Loading world frame 1018
  699.  
  700. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  701.  
  702. LargeWorld land == Voxeland (Voxeland)
  703.  
  704. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  705.  
  706. LargeWorldStreamer::Deinitialize called, frame 1018
  707.  
  708. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  709.  
  710. LargeWorldStreamer::Initialize frame 1018
  711.  
  712. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  713.  
  714. Read streaming settings:
  715. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  716.  
  717. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  718.  
  719. OutOfMemoryException: Out of memory
  720. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  721.  
  722. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  723.  
  724. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  725.  
  726. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  727.  
  728. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  729.  
  730. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  731.  
  732. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  733.  
  734. (Filename: Line: -1)
  735.  
  736. builders ready, building world..
  737.  
  738. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  739.  
  740. loading static world at SNUnmanagedData\Build18
  741.  
  742. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  743.  
  744. SteamAuth: Steam checks ok
  745.  
  746. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  747.  
  748. PAXTerrainController::MountWorld frame 1019
  749.  
  750. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  751.  
  752. World in SNUnmanagedData\Build18 is from version 39
  753.  
  754. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  755.  
  756. LargeWorld: Loading world frame 1019
  757.  
  758. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  759.  
  760. LargeWorld land == Voxeland (Voxeland)
  761.  
  762. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  763.  
  764. LargeWorldStreamer::Deinitialize called, frame 1019
  765.  
  766. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  767.  
  768. LargeWorldStreamer::Initialize frame 1019
  769.  
  770. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  771.  
  772. Read streaming settings:
  773. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  774.  
  775. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  776.  
  777. OutOfMemoryException: Out of memory
  778. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  779.  
  780. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  781.  
  782. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  783.  
  784. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  785.  
  786. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  787.  
  788. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  789.  
  790. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  791.  
  792. (Filename: Line: -1)
  793.  
  794. builders ready, building world..
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  797.  
  798. loading static world at SNUnmanagedData\Build18
  799.  
  800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  801.  
  802. SteamAuth: Steam checks ok
  803.  
  804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  805.  
  806. PAXTerrainController::MountWorld frame 1020
  807.  
  808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  809.  
  810. World in SNUnmanagedData\Build18 is from version 39
  811.  
  812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  813.  
  814. LargeWorld: Loading world frame 1020
  815.  
  816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  817.  
  818. LargeWorld land == Voxeland (Voxeland)
  819.  
  820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  821.  
  822. LargeWorldStreamer::Deinitialize called, frame 1020
  823.  
  824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  825.  
  826. LargeWorldStreamer::Initialize frame 1020
  827.  
  828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  829.  
  830. Read streaming settings:
  831. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  834.  
  835. OutOfMemoryException: Out of memory
  836. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  837.  
  838. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  839.  
  840. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  841.  
  842. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  843.  
  844. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  845.  
  846. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  847.  
  848. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  849.  
  850. (Filename: Line: -1)
  851.  
  852. builders ready, building world..
  853.  
  854. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  855.  
  856. loading static world at SNUnmanagedData\Build18
  857.  
  858. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  859.  
  860. SteamAuth: Steam checks ok
  861.  
  862. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  863.  
  864. PAXTerrainController::MountWorld frame 1021
  865.  
  866. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  867.  
  868. World in SNUnmanagedData\Build18 is from version 39
  869.  
  870. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  871.  
  872. LargeWorld: Loading world frame 1021
  873.  
  874. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  875.  
  876. LargeWorld land == Voxeland (Voxeland)
  877.  
  878. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  879.  
  880. LargeWorldStreamer::Deinitialize called, frame 1021
  881.  
  882. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  883.  
  884. LargeWorldStreamer::Initialize frame 1021
  885.  
  886. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  887.  
  888. Read streaming settings:
  889. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  890.  
  891. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  892.  
  893. OutOfMemoryException: Out of memory
  894. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  895.  
  896. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  897.  
  898. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  899.  
  900. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  901.  
  902. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  903.  
  904. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  905.  
  906. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  907.  
  908. (Filename: Line: -1)
  909.  
  910. builders ready, building world..
  911.  
  912. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  913.  
  914. loading static world at SNUnmanagedData\Build18
  915.  
  916. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  917.  
  918. SteamAuth: Steam checks ok
  919.  
  920. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  921.  
  922. PAXTerrainController::MountWorld frame 1022
  923.  
  924. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  925.  
  926. World in SNUnmanagedData\Build18 is from version 39
  927.  
  928. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  929.  
  930. LargeWorld: Loading world frame 1022
  931.  
  932. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  933.  
  934. LargeWorld land == Voxeland (Voxeland)
  935.  
  936. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  937.  
  938. LargeWorldStreamer::Deinitialize called, frame 1022
  939.  
  940. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  941.  
  942. LargeWorldStreamer::Initialize frame 1022
  943.  
  944. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  945.  
  946. Read streaming settings:
  947. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  948.  
  949. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  950.  
  951. OutOfMemoryException: Out of memory
  952. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  953.  
  954. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  955.  
  956. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  957.  
  958. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  959.  
  960. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  961.  
  962. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  963.  
  964. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  965.  
  966. (Filename: Line: -1)
  967.  
  968. builders ready, building world..
  969.  
  970. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  971.  
  972. loading static world at SNUnmanagedData\Build18
  973.  
  974. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  975.  
  976. SteamAuth: Steam checks ok
  977.  
  978. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  979.  
  980. PAXTerrainController::MountWorld frame 1023
  981.  
  982. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  983.  
  984. World in SNUnmanagedData\Build18 is from version 39
  985.  
  986. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  987.  
  988. LargeWorld: Loading world frame 1023
  989.  
  990. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  991.  
  992. LargeWorld land == Voxeland (Voxeland)
  993.  
  994. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  995.  
  996. LargeWorldStreamer::Deinitialize called, frame 1023
  997.  
  998. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  999.  
  1000. LargeWorldStreamer::Initialize frame 1023
  1001.  
  1002. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1003.  
  1004. Read streaming settings:
  1005. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1006.  
  1007. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1008.  
  1009. OutOfMemoryException: Out of memory
  1010. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1011.  
  1012. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1013.  
  1014. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1015.  
  1016. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1017.  
  1018. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1019.  
  1020. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1021.  
  1022. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1023.  
  1024. (Filename: Line: -1)
  1025.  
  1026. builders ready, building world..
  1027.  
  1028. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1029.  
  1030. loading static world at SNUnmanagedData\Build18
  1031.  
  1032. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1033.  
  1034. SteamAuth: Steam checks ok
  1035.  
  1036. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1037.  
  1038. PAXTerrainController::MountWorld frame 1024
  1039.  
  1040. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1041.  
  1042. World in SNUnmanagedData\Build18 is from version 39
  1043.  
  1044. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1045.  
  1046. LargeWorld: Loading world frame 1024
  1047.  
  1048. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1049.  
  1050. LargeWorld land == Voxeland (Voxeland)
  1051.  
  1052. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1053.  
  1054. LargeWorldStreamer::Deinitialize called, frame 1024
  1055.  
  1056. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1057.  
  1058. LargeWorldStreamer::Initialize frame 1024
  1059.  
  1060. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1061.  
  1062. Read streaming settings:
  1063. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1064.  
  1065. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1066.  
  1067. OutOfMemoryException: Out of memory
  1068. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1069.  
  1070. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1071.  
  1072. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1073.  
  1074. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1075.  
  1076. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1077.  
  1078. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1079.  
  1080. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1081.  
  1082. (Filename: Line: -1)
  1083.  
  1084. builders ready, building world..
  1085.  
  1086. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1087.  
  1088. loading static world at SNUnmanagedData\Build18
  1089.  
  1090. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1091.  
  1092. SteamAuth: Steam checks ok
  1093.  
  1094. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1095.  
  1096. PAXTerrainController::MountWorld frame 1025
  1097.  
  1098. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1099.  
  1100. World in SNUnmanagedData\Build18 is from version 39
  1101.  
  1102. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1103.  
  1104. LargeWorld: Loading world frame 1025
  1105.  
  1106. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1107.  
  1108. LargeWorld land == Voxeland (Voxeland)
  1109.  
  1110. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1111.  
  1112. LargeWorldStreamer::Deinitialize called, frame 1025
  1113.  
  1114. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1115.  
  1116. LargeWorldStreamer::Initialize frame 1025
  1117.  
  1118. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1119.  
  1120. Read streaming settings:
  1121. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1122.  
  1123. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1124.  
  1125. OutOfMemoryException: Out of memory
  1126. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1127.  
  1128. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1129.  
  1130. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1131.  
  1132. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1133.  
  1134. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1135.  
  1136. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1137.  
  1138. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1139.  
  1140. (Filename: Line: -1)
  1141.  
  1142. builders ready, building world..
  1143.  
  1144. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1145.  
  1146. loading static world at SNUnmanagedData\Build18
  1147.  
  1148. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1149.  
  1150. SteamAuth: Steam checks ok
  1151.  
  1152. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1153.  
  1154. PAXTerrainController::MountWorld frame 1026
  1155.  
  1156. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1157.  
  1158. World in SNUnmanagedData\Build18 is from version 39
  1159.  
  1160. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1161.  
  1162. LargeWorld: Loading world frame 1026
  1163.  
  1164. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1165.  
  1166. LargeWorld land == Voxeland (Voxeland)
  1167.  
  1168. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1169.  
  1170. LargeWorldStreamer::Deinitialize called, frame 1026
  1171.  
  1172. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1173.  
  1174. LargeWorldStreamer::Initialize frame 1026
  1175.  
  1176. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1177.  
  1178. Read streaming settings:
  1179. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1180.  
  1181. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1182.  
  1183. OutOfMemoryException: Out of memory
  1184. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1185.  
  1186. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1187.  
  1188. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1189.  
  1190. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1191.  
  1192. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1193.  
  1194. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1195.  
  1196. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1197.  
  1198. (Filename: Line: -1)
  1199.  
  1200. builders ready, building world..
  1201.  
  1202. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1203.  
  1204. loading static world at SNUnmanagedData\Build18
  1205.  
  1206. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1207.  
  1208. SteamAuth: Steam checks ok
  1209.  
  1210. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1211.  
  1212. PAXTerrainController::MountWorld frame 1027
  1213.  
  1214. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1215.  
  1216. World in SNUnmanagedData\Build18 is from version 39
  1217.  
  1218. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1219.  
  1220. LargeWorld: Loading world frame 1027
  1221.  
  1222. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1223.  
  1224. LargeWorld land == Voxeland (Voxeland)
  1225.  
  1226. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1227.  
  1228. LargeWorldStreamer::Deinitialize called, frame 1027
  1229.  
  1230. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1231.  
  1232. LargeWorldStreamer::Initialize frame 1027
  1233.  
  1234. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1235.  
  1236. Read streaming settings:
  1237. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1238.  
  1239. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1240.  
  1241. OutOfMemoryException: Out of memory
  1242. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1243.  
  1244. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1245.  
  1246. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1247.  
  1248. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1249.  
  1250. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1251.  
  1252. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1253.  
  1254. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1255.  
  1256. (Filename: Line: -1)
  1257.  
  1258. builders ready, building world..
  1259.  
  1260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1261.  
  1262. loading static world at SNUnmanagedData\Build18
  1263.  
  1264. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1265.  
  1266. SteamAuth: Steam checks ok
  1267.  
  1268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1269.  
  1270. PAXTerrainController::MountWorld frame 1028
  1271.  
  1272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1273.  
  1274. World in SNUnmanagedData\Build18 is from version 39
  1275.  
  1276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1277.  
  1278. LargeWorld: Loading world frame 1028
  1279.  
  1280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1281.  
  1282. LargeWorld land == Voxeland (Voxeland)
  1283.  
  1284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1285.  
  1286. LargeWorldStreamer::Deinitialize called, frame 1028
  1287.  
  1288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1289.  
  1290. LargeWorldStreamer::Initialize frame 1028
  1291.  
  1292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1293.  
  1294. Read streaming settings:
  1295. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1296.  
  1297. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1298.  
  1299. OutOfMemoryException: Out of memory
  1300. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1301.  
  1302. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1303.  
  1304. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1305.  
  1306. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1307.  
  1308. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1309.  
  1310. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1311.  
  1312. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1313.  
  1314. (Filename: Line: -1)
  1315.  
  1316. builders ready, building world..
  1317.  
  1318. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1319.  
  1320. loading static world at SNUnmanagedData\Build18
  1321.  
  1322. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1323.  
  1324. SteamAuth: Steam checks ok
  1325.  
  1326. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1327.  
  1328. PAXTerrainController::MountWorld frame 1029
  1329.  
  1330. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1331.  
  1332. World in SNUnmanagedData\Build18 is from version 39
  1333.  
  1334. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1335.  
  1336. LargeWorld: Loading world frame 1029
  1337.  
  1338. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1339.  
  1340. LargeWorld land == Voxeland (Voxeland)
  1341.  
  1342. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1343.  
  1344. LargeWorldStreamer::Deinitialize called, frame 1029
  1345.  
  1346. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1347.  
  1348. LargeWorldStreamer::Initialize frame 1029
  1349.  
  1350. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1351.  
  1352. Read streaming settings:
  1353. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1354.  
  1355. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1356.  
  1357. OutOfMemoryException: Out of memory
  1358. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1359.  
  1360. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1361.  
  1362. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1363.  
  1364. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1365.  
  1366. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1367.  
  1368. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1369.  
  1370. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1371.  
  1372. (Filename: Line: -1)
  1373.  
  1374. builders ready, building world..
  1375.  
  1376. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1377.  
  1378. loading static world at SNUnmanagedData\Build18
  1379.  
  1380. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1381.  
  1382. SteamAuth: Steam checks ok
  1383.  
  1384. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1385.  
  1386. PAXTerrainController::MountWorld frame 1030
  1387.  
  1388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1389.  
  1390. World in SNUnmanagedData\Build18 is from version 39
  1391.  
  1392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1393.  
  1394. LargeWorld: Loading world frame 1030
  1395.  
  1396. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1397.  
  1398. LargeWorld land == Voxeland (Voxeland)
  1399.  
  1400. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1401.  
  1402. LargeWorldStreamer::Deinitialize called, frame 1030
  1403.  
  1404. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1405.  
  1406. LargeWorldStreamer::Initialize frame 1030
  1407.  
  1408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1409.  
  1410. Read streaming settings:
  1411. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1412.  
  1413. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1414.  
  1415. OutOfMemoryException: Out of memory
  1416. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1417.  
  1418. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1419.  
  1420. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1421.  
  1422. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1423.  
  1424. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1425.  
  1426. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1427.  
  1428. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1429.  
  1430. (Filename: Line: -1)
  1431.  
  1432. builders ready, building world..
  1433.  
  1434. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1435.  
  1436. loading static world at SNUnmanagedData\Build18
  1437.  
  1438. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1439.  
  1440. SteamAuth: Steam checks ok
  1441.  
  1442. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1443.  
  1444. PAXTerrainController::MountWorld frame 1031
  1445.  
  1446. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1447.  
  1448. World in SNUnmanagedData\Build18 is from version 39
  1449.  
  1450. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1451.  
  1452. LargeWorld: Loading world frame 1031
  1453.  
  1454. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1455.  
  1456. LargeWorld land == Voxeland (Voxeland)
  1457.  
  1458. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1459.  
  1460. LargeWorldStreamer::Deinitialize called, frame 1031
  1461.  
  1462. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1463.  
  1464. LargeWorldStreamer::Initialize frame 1031
  1465.  
  1466. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1467.  
  1468. Read streaming settings:
  1469. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1470.  
  1471. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1472.  
  1473. OutOfMemoryException: Out of memory
  1474. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1475.  
  1476. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1477.  
  1478. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1479.  
  1480. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1481.  
  1482. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1483.  
  1484. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1485.  
  1486. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1487.  
  1488. (Filename: Line: -1)
  1489.  
  1490. builders ready, building world..
  1491.  
  1492. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1493.  
  1494. loading static world at SNUnmanagedData\Build18
  1495.  
  1496. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1497.  
  1498. SteamAuth: Steam checks ok
  1499.  
  1500. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1501.  
  1502. PAXTerrainController::MountWorld frame 1032
  1503.  
  1504. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1505.  
  1506. World in SNUnmanagedData\Build18 is from version 39
  1507.  
  1508. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1509.  
  1510. LargeWorld: Loading world frame 1032
  1511.  
  1512. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1513.  
  1514. LargeWorld land == Voxeland (Voxeland)
  1515.  
  1516. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1517.  
  1518. LargeWorldStreamer::Deinitialize called, frame 1032
  1519.  
  1520. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1521.  
  1522. LargeWorldStreamer::Initialize frame 1032
  1523.  
  1524. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1525.  
  1526. Read streaming settings:
  1527. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1528.  
  1529. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1530.  
  1531. OutOfMemoryException: Out of memory
  1532. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1533.  
  1534. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1535.  
  1536. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1537.  
  1538. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1539.  
  1540. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1541.  
  1542. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1543.  
  1544. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1545.  
  1546. (Filename: Line: -1)
  1547.  
  1548. builders ready, building world..
  1549.  
  1550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1551.  
  1552. loading static world at SNUnmanagedData\Build18
  1553.  
  1554. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1555.  
  1556. SteamAuth: Steam checks ok
  1557.  
  1558. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1559.  
  1560. PAXTerrainController::MountWorld frame 1033
  1561.  
  1562. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1563.  
  1564. World in SNUnmanagedData\Build18 is from version 39
  1565.  
  1566. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1567.  
  1568. LargeWorld: Loading world frame 1033
  1569.  
  1570. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1571.  
  1572. LargeWorld land == Voxeland (Voxeland)
  1573.  
  1574. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1575.  
  1576. LargeWorldStreamer::Deinitialize called, frame 1033
  1577.  
  1578. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1579.  
  1580. LargeWorldStreamer::Initialize frame 1033
  1581.  
  1582. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1583.  
  1584. Read streaming settings:
  1585. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1586.  
  1587. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1588.  
  1589. LargeWorldStreamer allocated space for 26,20,26 octree batches
  1590.  
  1591. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1592.  
  1593. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  1594.  
  1595. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1596.  
  1597. Calling LoadPrefabDatabase frame 1033
  1598.  
  1599. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1600.  
  1601. L308: PreLoad WorldEntities total ms: 16.5143 self ms: 16.5149
  1602.  
  1603. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1604.  
  1605. L307: Initialize prefab database (WorldEntities) total ms: 18.9348 self ms: 1.8245
  1606.  
  1607. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1608.  
  1609. Shader warmup: 184 shaders 4455 combinations 0.010s
  1610. L307: Warm All Shaders total ms: 9.9498 self ms: 9.9504
  1611.  
  1612. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1613.  
  1614. L307: Initialize protobuf serializer total ms: 13.3041 self ms: 13.3047
  1615.  
  1616. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1617.  
  1618. L307: SaveLoadManager.Initialize total ms: 0.2084 self ms: 0.2084
  1619.  
  1620. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1621.  
  1622. L307: LoadGlobalRoot total ms: 0.5837 self ms: 0.584
  1623.  
  1624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1625.  
  1626. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  1627. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  1628.  
  1629. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  1630.  
  1631. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  1632.  
  1633. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  1634.  
  1635. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  1636.  
  1637. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  1638.  
  1639. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  1640.  
  1641. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1642.  
  1643. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1644.  
  1645. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1646.  
  1647. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1648.  
  1649. (Filename: Line: -1)
  1650.  
  1651. NullReferenceException: Object reference not set to an instance of an object
  1652. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  1653.  
  1654. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  1655.  
  1656. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  1657.  
  1658. (Filename: Line: -1)
  1659.  
  1660. builders ready, building world..
  1661.  
  1662. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1663.  
  1664. loading static world at SNUnmanagedData\Build18
  1665.  
  1666. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1667.  
  1668. SteamAuth: Steam checks ok
  1669.  
  1670. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1671.  
  1672. PAXTerrainController::MountWorld frame 1034
  1673.  
  1674. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1675.  
  1676. World in SNUnmanagedData\Build18 is from version 39
  1677.  
  1678. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1679.  
  1680. LargeWorld: Loading world frame 1034
  1681.  
  1682. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1683.  
  1684. LargeWorld land == Voxeland (Voxeland)
  1685.  
  1686. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1687.  
  1688. LargeWorldStreamer::Deinitialize called, frame 1034
  1689.  
  1690. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1691.  
  1692. LargeWorldStreamer::Initialize frame 1034
  1693.  
  1694. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1695.  
  1696. Read streaming settings:
  1697. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1698.  
  1699. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1700.  
  1701. OutOfMemoryException: Out of memory
  1702. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1703.  
  1704. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1705.  
  1706. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1707.  
  1708. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1709.  
  1710. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1711.  
  1712. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1713.  
  1714. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1715.  
  1716. (Filename: Line: -1)
  1717.  
  1718. builders ready, building world..
  1719.  
  1720. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1721.  
  1722. loading static world at SNUnmanagedData\Build18
  1723.  
  1724. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1725.  
  1726. SteamAuth: Steam checks ok
  1727.  
  1728. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1729.  
  1730. PAXTerrainController::MountWorld frame 1035
  1731.  
  1732. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1733.  
  1734. World in SNUnmanagedData\Build18 is from version 39
  1735.  
  1736. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1737.  
  1738. LargeWorld: Loading world frame 1035
  1739.  
  1740. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1741.  
  1742. LargeWorld land == Voxeland (Voxeland)
  1743.  
  1744. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1745.  
  1746. LargeWorldStreamer::Deinitialize called, frame 1035
  1747.  
  1748. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1749.  
  1750. LargeWorldStreamer::Initialize frame 1035
  1751.  
  1752. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1753.  
  1754. Read streaming settings:
  1755. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1756.  
  1757. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1758.  
  1759. OutOfMemoryException: Out of memory
  1760. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1761.  
  1762. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1763.  
  1764. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1765.  
  1766. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1767.  
  1768. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1769.  
  1770. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1771.  
  1772. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1773.  
  1774. (Filename: Line: -1)
  1775.  
  1776. builders ready, building world..
  1777.  
  1778. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1779.  
  1780. loading static world at SNUnmanagedData\Build18
  1781.  
  1782. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1783.  
  1784. SteamAuth: Steam checks ok
  1785.  
  1786. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1787.  
  1788. PAXTerrainController::MountWorld frame 1036
  1789.  
  1790. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1791.  
  1792. World in SNUnmanagedData\Build18 is from version 39
  1793.  
  1794. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1795.  
  1796. LargeWorld: Loading world frame 1036
  1797.  
  1798. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1799.  
  1800. LargeWorld land == Voxeland (Voxeland)
  1801.  
  1802. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1803.  
  1804. LargeWorldStreamer::Deinitialize called, frame 1036
  1805.  
  1806. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1807.  
  1808. LargeWorldStreamer::Initialize frame 1036
  1809.  
  1810. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1811.  
  1812. Read streaming settings:
  1813. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1814.  
  1815. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1816.  
  1817. OutOfMemoryException: Out of memory
  1818. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1819.  
  1820. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1821.  
  1822. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1823.  
  1824. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1825.  
  1826. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1827.  
  1828. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1829.  
  1830. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1831.  
  1832. (Filename: Line: -1)
  1833.  
  1834. builders ready, building world..
  1835.  
  1836. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1837.  
  1838. loading static world at SNUnmanagedData\Build18
  1839.  
  1840. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1841.  
  1842. SteamAuth: Steam checks ok
  1843.  
  1844. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1845.  
  1846. PAXTerrainController::MountWorld frame 1037
  1847.  
  1848. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1849.  
  1850. World in SNUnmanagedData\Build18 is from version 39
  1851.  
  1852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1853.  
  1854. LargeWorld: Loading world frame 1037
  1855.  
  1856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1857.  
  1858. LargeWorld land == Voxeland (Voxeland)
  1859.  
  1860. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1861.  
  1862. LargeWorldStreamer::Deinitialize called, frame 1037
  1863.  
  1864. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1865.  
  1866. LargeWorldStreamer::Initialize frame 1037
  1867.  
  1868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1869.  
  1870. Read streaming settings:
  1871. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1872.  
  1873. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1874.  
  1875. OutOfMemoryException: Out of memory
  1876. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1877.  
  1878. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1879.  
  1880. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1881.  
  1882. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1883.  
  1884. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1885.  
  1886. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1887.  
  1888. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1889.  
  1890. (Filename: Line: -1)
  1891.  
  1892. builders ready, building world..
  1893.  
  1894. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1895.  
  1896. loading static world at SNUnmanagedData\Build18
  1897.  
  1898. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1899.  
  1900. SteamAuth: Steam checks ok
  1901.  
  1902. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1903.  
  1904. PAXTerrainController::MountWorld frame 1038
  1905.  
  1906. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1907.  
  1908. World in SNUnmanagedData\Build18 is from version 39
  1909.  
  1910. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1911.  
  1912. LargeWorld: Loading world frame 1038
  1913.  
  1914. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1915.  
  1916. LargeWorld land == Voxeland (Voxeland)
  1917.  
  1918. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1919.  
  1920. LargeWorldStreamer::Deinitialize called, frame 1038
  1921.  
  1922. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1923.  
  1924. LargeWorldStreamer::Initialize frame 1038
  1925.  
  1926. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1927.  
  1928. Read streaming settings:
  1929. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1930.  
  1931. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1932.  
  1933. OutOfMemoryException: Out of memory
  1934. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1935.  
  1936. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1937.  
  1938. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1939.  
  1940. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1941.  
  1942. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1943.  
  1944. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1945.  
  1946. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1947.  
  1948. (Filename: Line: -1)
  1949.  
  1950. builders ready, building world..
  1951.  
  1952. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1953.  
  1954. loading static world at SNUnmanagedData\Build18
  1955.  
  1956. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1957.  
  1958. SteamAuth: Steam checks ok
  1959.  
  1960. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1961.  
  1962. PAXTerrainController::MountWorld frame 1039
  1963.  
  1964. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1965.  
  1966. World in SNUnmanagedData\Build18 is from version 39
  1967.  
  1968. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1969.  
  1970. LargeWorld: Loading world frame 1039
  1971.  
  1972. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1973.  
  1974. LargeWorld land == Voxeland (Voxeland)
  1975.  
  1976. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1977.  
  1978. LargeWorldStreamer::Deinitialize called, frame 1039
  1979.  
  1980. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1981.  
  1982. LargeWorldStreamer::Initialize frame 1039
  1983.  
  1984. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1985.  
  1986. Read streaming settings:
  1987. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1988.  
  1989. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1990.  
  1991. OutOfMemoryException: Out of memory
  1992. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1993.  
  1994. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  1995.  
  1996. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  1997.  
  1998. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1999.  
  2000. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2001.  
  2002. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2003.  
  2004. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2005.  
  2006. (Filename: Line: -1)
  2007.  
  2008. builders ready, building world..
  2009.  
  2010. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2011.  
  2012. loading static world at SNUnmanagedData\Build18
  2013.  
  2014. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2015.  
  2016. SteamAuth: Steam checks ok
  2017.  
  2018. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2019.  
  2020. PAXTerrainController::MountWorld frame 1040
  2021.  
  2022. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2023.  
  2024. World in SNUnmanagedData\Build18 is from version 39
  2025.  
  2026. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2027.  
  2028. LargeWorld: Loading world frame 1040
  2029.  
  2030. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2031.  
  2032. LargeWorld land == Voxeland (Voxeland)
  2033.  
  2034. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2035.  
  2036. LargeWorldStreamer::Deinitialize called, frame 1040
  2037.  
  2038. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2039.  
  2040. LargeWorldStreamer::Initialize frame 1040
  2041.  
  2042. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2043.  
  2044. Read streaming settings:
  2045. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2046.  
  2047. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2048.  
  2049. OutOfMemoryException: Out of memory
  2050. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2051.  
  2052. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2053.  
  2054. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2055.  
  2056. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2057.  
  2058. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2059.  
  2060. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2061.  
  2062. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2063.  
  2064. (Filename: Line: -1)
  2065.  
  2066. builders ready, building world..
  2067.  
  2068. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2069.  
  2070. loading static world at SNUnmanagedData\Build18
  2071.  
  2072. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2073.  
  2074. SteamAuth: Steam checks ok
  2075.  
  2076. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2077.  
  2078. PAXTerrainController::MountWorld frame 1041
  2079.  
  2080. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2081.  
  2082. World in SNUnmanagedData\Build18 is from version 39
  2083.  
  2084. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2085.  
  2086. LargeWorld: Loading world frame 1041
  2087.  
  2088. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2089.  
  2090. LargeWorld land == Voxeland (Voxeland)
  2091.  
  2092. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2093.  
  2094. LargeWorldStreamer::Deinitialize called, frame 1041
  2095.  
  2096. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2097.  
  2098. LargeWorldStreamer::Initialize frame 1041
  2099.  
  2100. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2101.  
  2102. Read streaming settings:
  2103. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2104.  
  2105. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2106.  
  2107. OutOfMemoryException: Out of memory
  2108. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2109.  
  2110. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2111.  
  2112. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2113.  
  2114. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2115.  
  2116. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2117.  
  2118. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2119.  
  2120. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2121.  
  2122. (Filename: Line: -1)
  2123.  
  2124. builders ready, building world..
  2125.  
  2126. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2127.  
  2128. loading static world at SNUnmanagedData\Build18
  2129.  
  2130. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2131.  
  2132. SteamAuth: Steam checks ok
  2133.  
  2134. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2135.  
  2136. PAXTerrainController::MountWorld frame 1042
  2137.  
  2138. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2139.  
  2140. World in SNUnmanagedData\Build18 is from version 39
  2141.  
  2142. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2143.  
  2144. LargeWorld: Loading world frame 1042
  2145.  
  2146. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2147.  
  2148. LargeWorld land == Voxeland (Voxeland)
  2149.  
  2150. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2151.  
  2152. LargeWorldStreamer::Deinitialize called, frame 1042
  2153.  
  2154. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2155.  
  2156. LargeWorldStreamer::Initialize frame 1042
  2157.  
  2158. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2159.  
  2160. Read streaming settings:
  2161. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2162.  
  2163. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2164.  
  2165. OutOfMemoryException: Out of memory
  2166. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2167.  
  2168. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2169.  
  2170. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2171.  
  2172. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2173.  
  2174. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2175.  
  2176. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2177.  
  2178. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2179.  
  2180. (Filename: Line: -1)
  2181.  
  2182. builders ready, building world..
  2183.  
  2184. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2185.  
  2186. loading static world at SNUnmanagedData\Build18
  2187.  
  2188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2189.  
  2190. SteamAuth: Steam checks ok
  2191.  
  2192. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2193.  
  2194. PAXTerrainController::MountWorld frame 1043
  2195.  
  2196. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2197.  
  2198. World in SNUnmanagedData\Build18 is from version 39
  2199.  
  2200. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2201.  
  2202. LargeWorld: Loading world frame 1043
  2203.  
  2204. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2205.  
  2206. LargeWorld land == Voxeland (Voxeland)
  2207.  
  2208. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2209.  
  2210. LargeWorldStreamer::Deinitialize called, frame 1043
  2211.  
  2212. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2213.  
  2214. LargeWorldStreamer::Initialize frame 1043
  2215.  
  2216. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2217.  
  2218. Read streaming settings:
  2219. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2220.  
  2221. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2222.  
  2223. OutOfMemoryException: Out of memory
  2224. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2225.  
  2226. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2227.  
  2228. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2229.  
  2230. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2231.  
  2232. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2233.  
  2234. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2235.  
  2236. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2237.  
  2238. (Filename: Line: -1)
  2239.  
  2240. builders ready, building world..
  2241.  
  2242. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2243.  
  2244. loading static world at SNUnmanagedData\Build18
  2245.  
  2246. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2247.  
  2248. SteamAuth: Steam checks ok
  2249.  
  2250. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2251.  
  2252. PAXTerrainController::MountWorld frame 1044
  2253.  
  2254. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2255.  
  2256. World in SNUnmanagedData\Build18 is from version 39
  2257.  
  2258. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2259.  
  2260. LargeWorld: Loading world frame 1044
  2261.  
  2262. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2263.  
  2264. LargeWorld land == Voxeland (Voxeland)
  2265.  
  2266. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2267.  
  2268. LargeWorldStreamer::Deinitialize called, frame 1044
  2269.  
  2270. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2271.  
  2272. LargeWorldStreamer::Initialize frame 1044
  2273.  
  2274. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2275.  
  2276. Read streaming settings:
  2277. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2278.  
  2279. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2280.  
  2281. OutOfMemoryException: Out of memory
  2282. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2283.  
  2284. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2285.  
  2286. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2287.  
  2288. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2289.  
  2290. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2291.  
  2292. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2293.  
  2294. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2295.  
  2296. (Filename: Line: -1)
  2297.  
  2298. builders ready, building world..
  2299.  
  2300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2301.  
  2302. loading static world at SNUnmanagedData\Build18
  2303.  
  2304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2305.  
  2306. SteamAuth: Steam checks ok
  2307.  
  2308. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2309.  
  2310. PAXTerrainController::MountWorld frame 1045
  2311.  
  2312. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2313.  
  2314. World in SNUnmanagedData\Build18 is from version 39
  2315.  
  2316. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2317.  
  2318. LargeWorld: Loading world frame 1045
  2319.  
  2320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2321.  
  2322. LargeWorld land == Voxeland (Voxeland)
  2323.  
  2324. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2325.  
  2326. LargeWorldStreamer::Deinitialize called, frame 1045
  2327.  
  2328. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2329.  
  2330. LargeWorldStreamer::Initialize frame 1045
  2331.  
  2332. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2333.  
  2334. Read streaming settings:
  2335. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2336.  
  2337. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2338.  
  2339. OutOfMemoryException: Out of memory
  2340. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2341.  
  2342. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2343.  
  2344. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2345.  
  2346. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2347.  
  2348. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2349.  
  2350. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2351.  
  2352. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2353.  
  2354. (Filename: Line: -1)
  2355.  
  2356. builders ready, building world..
  2357.  
  2358. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2359.  
  2360. loading static world at SNUnmanagedData\Build18
  2361.  
  2362. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2363.  
  2364. SteamAuth: Steam checks ok
  2365.  
  2366. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2367.  
  2368. PAXTerrainController::MountWorld frame 1046
  2369.  
  2370. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2371.  
  2372. World in SNUnmanagedData\Build18 is from version 39
  2373.  
  2374. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2375.  
  2376. LargeWorld: Loading world frame 1046
  2377.  
  2378. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2379.  
  2380. LargeWorld land == Voxeland (Voxeland)
  2381.  
  2382. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2383.  
  2384. LargeWorldStreamer::Deinitialize called, frame 1046
  2385.  
  2386. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2387.  
  2388. LargeWorldStreamer::Initialize frame 1046
  2389.  
  2390. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2391.  
  2392. Read streaming settings:
  2393. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2394.  
  2395. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2396.  
  2397. OutOfMemoryException: Out of memory
  2398. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2399.  
  2400. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2401.  
  2402. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2403.  
  2404. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2405.  
  2406. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2407.  
  2408. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2409.  
  2410. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2411.  
  2412. (Filename: Line: -1)
  2413.  
  2414. builders ready, building world..
  2415.  
  2416. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2417.  
  2418. loading static world at SNUnmanagedData\Build18
  2419.  
  2420. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2421.  
  2422. SteamAuth: Steam checks ok
  2423.  
  2424. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2425.  
  2426. PAXTerrainController::MountWorld frame 1047
  2427.  
  2428. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2429.  
  2430. World in SNUnmanagedData\Build18 is from version 39
  2431.  
  2432. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2433.  
  2434. LargeWorld: Loading world frame 1047
  2435.  
  2436. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2437.  
  2438. LargeWorld land == Voxeland (Voxeland)
  2439.  
  2440. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2441.  
  2442. LargeWorldStreamer::Deinitialize called, frame 1047
  2443.  
  2444. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2445.  
  2446. LargeWorldStreamer::Initialize frame 1047
  2447.  
  2448. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2449.  
  2450. Read streaming settings:
  2451. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2452.  
  2453. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2454.  
  2455. OutOfMemoryException: Out of memory
  2456. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2457.  
  2458. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2459.  
  2460. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2461.  
  2462. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2463.  
  2464. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2465.  
  2466. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2467.  
  2468. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2469.  
  2470. (Filename: Line: -1)
  2471.  
  2472. builders ready, building world..
  2473.  
  2474. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2475.  
  2476. loading static world at SNUnmanagedData\Build18
  2477.  
  2478. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2479.  
  2480. SteamAuth: Steam checks ok
  2481.  
  2482. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2483.  
  2484. PAXTerrainController::MountWorld frame 1048
  2485.  
  2486. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2487.  
  2488. World in SNUnmanagedData\Build18 is from version 39
  2489.  
  2490. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2491.  
  2492. LargeWorld: Loading world frame 1048
  2493.  
  2494. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2495.  
  2496. LargeWorld land == Voxeland (Voxeland)
  2497.  
  2498. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2499.  
  2500. LargeWorldStreamer::Deinitialize called, frame 1048
  2501.  
  2502. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2503.  
  2504. LargeWorldStreamer::Initialize frame 1048
  2505.  
  2506. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2507.  
  2508. Read streaming settings:
  2509. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2510.  
  2511. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2512.  
  2513. OutOfMemoryException: Out of memory
  2514. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2515.  
  2516. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2517.  
  2518. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2519.  
  2520. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2521.  
  2522. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2523.  
  2524. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2525.  
  2526. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2527.  
  2528. (Filename: Line: -1)
  2529.  
  2530. builders ready, building world..
  2531.  
  2532. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2533.  
  2534. loading static world at SNUnmanagedData\Build18
  2535.  
  2536. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2537.  
  2538. SteamAuth: Steam checks ok
  2539.  
  2540. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2541.  
  2542. PAXTerrainController::MountWorld frame 1049
  2543.  
  2544. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2545.  
  2546. World in SNUnmanagedData\Build18 is from version 39
  2547.  
  2548. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2549.  
  2550. LargeWorld: Loading world frame 1049
  2551.  
  2552. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2553.  
  2554. LargeWorld land == Voxeland (Voxeland)
  2555.  
  2556. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2557.  
  2558. LargeWorldStreamer::Deinitialize called, frame 1049
  2559.  
  2560. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2561.  
  2562. LargeWorldStreamer::Initialize frame 1049
  2563.  
  2564. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2565.  
  2566. Read streaming settings:
  2567. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2568.  
  2569. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2570.  
  2571. OutOfMemoryException: Out of memory
  2572. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2573.  
  2574. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2575.  
  2576. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2577.  
  2578. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2579.  
  2580. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2581.  
  2582. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2583.  
  2584. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2585.  
  2586. (Filename: Line: -1)
  2587.  
  2588. builders ready, building world..
  2589.  
  2590. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2591.  
  2592. loading static world at SNUnmanagedData\Build18
  2593.  
  2594. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2595.  
  2596. SteamAuth: Steam checks ok
  2597.  
  2598. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2599.  
  2600. PAXTerrainController::MountWorld frame 1050
  2601.  
  2602. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2603.  
  2604. World in SNUnmanagedData\Build18 is from version 39
  2605.  
  2606. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2607.  
  2608. LargeWorld: Loading world frame 1050
  2609.  
  2610. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2611.  
  2612. LargeWorld land == Voxeland (Voxeland)
  2613.  
  2614. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2615.  
  2616. LargeWorldStreamer::Deinitialize called, frame 1050
  2617.  
  2618. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2619.  
  2620. LargeWorldStreamer::Initialize frame 1050
  2621.  
  2622. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2623.  
  2624. Read streaming settings:
  2625. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2626.  
  2627. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2628.  
  2629. OutOfMemoryException: Out of memory
  2630. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2631.  
  2632. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2633.  
  2634. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2635.  
  2636. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2637.  
  2638. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2639.  
  2640. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2641.  
  2642. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2643.  
  2644. (Filename: Line: -1)
  2645.  
  2646. builders ready, building world..
  2647.  
  2648. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2649.  
  2650. loading static world at SNUnmanagedData\Build18
  2651.  
  2652. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2653.  
  2654. SteamAuth: Steam checks ok
  2655.  
  2656. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2657.  
  2658. PAXTerrainController::MountWorld frame 1051
  2659.  
  2660. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2661.  
  2662. World in SNUnmanagedData\Build18 is from version 39
  2663.  
  2664. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2665.  
  2666. LargeWorld: Loading world frame 1051
  2667.  
  2668. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2669.  
  2670. LargeWorld land == Voxeland (Voxeland)
  2671.  
  2672. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2673.  
  2674. LargeWorldStreamer::Deinitialize called, frame 1051
  2675.  
  2676. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2677.  
  2678. LargeWorldStreamer::Initialize frame 1051
  2679.  
  2680. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2681.  
  2682. Read streaming settings:
  2683. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2684.  
  2685. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2686.  
  2687. OutOfMemoryException: Out of memory
  2688. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2689.  
  2690. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2691.  
  2692. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2693.  
  2694. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2695.  
  2696. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2697.  
  2698. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2699.  
  2700. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2701.  
  2702. (Filename: Line: -1)
  2703.  
  2704. builders ready, building world..
  2705.  
  2706. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2707.  
  2708. loading static world at SNUnmanagedData\Build18
  2709.  
  2710. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2711.  
  2712. SteamAuth: Steam checks ok
  2713.  
  2714. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2715.  
  2716. PAXTerrainController::MountWorld frame 1052
  2717.  
  2718. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2719.  
  2720. World in SNUnmanagedData\Build18 is from version 39
  2721.  
  2722. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2723.  
  2724. LargeWorld: Loading world frame 1052
  2725.  
  2726. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2727.  
  2728. LargeWorld land == Voxeland (Voxeland)
  2729.  
  2730. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2731.  
  2732. LargeWorldStreamer::Deinitialize called, frame 1052
  2733.  
  2734. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2735.  
  2736. LargeWorldStreamer::Initialize frame 1052
  2737.  
  2738. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2739.  
  2740. Read streaming settings:
  2741. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2742.  
  2743. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2744.  
  2745. OutOfMemoryException: Out of memory
  2746. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2747.  
  2748. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2749.  
  2750. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2751.  
  2752. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2753.  
  2754. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2755.  
  2756. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2757.  
  2758. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2759.  
  2760. (Filename: Line: -1)
  2761.  
  2762. builders ready, building world..
  2763.  
  2764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2765.  
  2766. loading static world at SNUnmanagedData\Build18
  2767.  
  2768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2769.  
  2770. SteamAuth: Steam checks ok
  2771.  
  2772. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2773.  
  2774. PAXTerrainController::MountWorld frame 1053
  2775.  
  2776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2777.  
  2778. World in SNUnmanagedData\Build18 is from version 39
  2779.  
  2780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2781.  
  2782. LargeWorld: Loading world frame 1053
  2783.  
  2784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2785.  
  2786. LargeWorld land == Voxeland (Voxeland)
  2787.  
  2788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2789.  
  2790. LargeWorldStreamer::Deinitialize called, frame 1053
  2791.  
  2792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2793.  
  2794. LargeWorldStreamer::Initialize frame 1053
  2795.  
  2796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2797.  
  2798. Read streaming settings:
  2799. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2800.  
  2801. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2802.  
  2803. OutOfMemoryException: Out of memory
  2804. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2805.  
  2806. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2807.  
  2808. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2809.  
  2810. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2811.  
  2812. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2813.  
  2814. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2815.  
  2816. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2817.  
  2818. (Filename: Line: -1)
  2819.  
  2820. builders ready, building world..
  2821.  
  2822. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2823.  
  2824. loading static world at SNUnmanagedData\Build18
  2825.  
  2826. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2827.  
  2828. SteamAuth: Steam checks ok
  2829.  
  2830. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2831.  
  2832. PAXTerrainController::MountWorld frame 1054
  2833.  
  2834. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2835.  
  2836. World in SNUnmanagedData\Build18 is from version 39
  2837.  
  2838. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2839.  
  2840. LargeWorld: Loading world frame 1054
  2841.  
  2842. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2843.  
  2844. LargeWorld land == Voxeland (Voxeland)
  2845.  
  2846. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2847.  
  2848. LargeWorldStreamer::Deinitialize called, frame 1054
  2849.  
  2850. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2851.  
  2852. LargeWorldStreamer::Initialize frame 1054
  2853.  
  2854. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2855.  
  2856. Read streaming settings:
  2857. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2858.  
  2859. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2860.  
  2861. OutOfMemoryException: Out of memory
  2862. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2863.  
  2864. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2865.  
  2866. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2867.  
  2868. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2869.  
  2870. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2871.  
  2872. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2873.  
  2874. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2875.  
  2876. (Filename: Line: -1)
  2877.  
  2878. builders ready, building world..
  2879.  
  2880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2881.  
  2882. loading static world at SNUnmanagedData\Build18
  2883.  
  2884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2885.  
  2886. SteamAuth: Steam checks ok
  2887.  
  2888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2889.  
  2890. PAXTerrainController::MountWorld frame 1055
  2891.  
  2892. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2893.  
  2894. World in SNUnmanagedData\Build18 is from version 39
  2895.  
  2896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2897.  
  2898. LargeWorld: Loading world frame 1055
  2899.  
  2900. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2901.  
  2902. LargeWorld land == Voxeland (Voxeland)
  2903.  
  2904. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2905.  
  2906. LargeWorldStreamer::Deinitialize called, frame 1055
  2907.  
  2908. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2909.  
  2910. LargeWorldStreamer::Initialize frame 1055
  2911.  
  2912. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2913.  
  2914. Read streaming settings:
  2915. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2916.  
  2917. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2918.  
  2919. OutOfMemoryException: Out of memory
  2920. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2921.  
  2922. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2923.  
  2924. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2925.  
  2926. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2927.  
  2928. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2929.  
  2930. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2931.  
  2932. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2933.  
  2934. (Filename: Line: -1)
  2935.  
  2936. builders ready, building world..
  2937.  
  2938. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2939.  
  2940. loading static world at SNUnmanagedData\Build18
  2941.  
  2942. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2943.  
  2944. SteamAuth: Steam checks ok
  2945.  
  2946. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2947.  
  2948. PAXTerrainController::MountWorld frame 1056
  2949.  
  2950. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2951.  
  2952. World in SNUnmanagedData\Build18 is from version 39
  2953.  
  2954. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2955.  
  2956. LargeWorld: Loading world frame 1056
  2957.  
  2958. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2959.  
  2960. LargeWorld land == Voxeland (Voxeland)
  2961.  
  2962. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2963.  
  2964. LargeWorldStreamer::Deinitialize called, frame 1056
  2965.  
  2966. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2967.  
  2968. LargeWorldStreamer::Initialize frame 1056
  2969.  
  2970. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2971.  
  2972. Read streaming settings:
  2973. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2974.  
  2975. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2976.  
  2977. OutOfMemoryException: Out of memory
  2978. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  2979.  
  2980. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  2981.  
  2982. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  2983.  
  2984. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2985.  
  2986. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2987.  
  2988. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2989.  
  2990. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2991.  
  2992. (Filename: Line: -1)
  2993.  
  2994. builders ready, building world..
  2995.  
  2996. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2997.  
  2998. loading static world at SNUnmanagedData\Build18
  2999.  
  3000. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3001.  
  3002. SteamAuth: Steam checks ok
  3003.  
  3004. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3005.  
  3006. PAXTerrainController::MountWorld frame 1057
  3007.  
  3008. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3009.  
  3010. World in SNUnmanagedData\Build18 is from version 39
  3011.  
  3012. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3013.  
  3014. LargeWorld: Loading world frame 1057
  3015.  
  3016. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3017.  
  3018. LargeWorld land == Voxeland (Voxeland)
  3019.  
  3020. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3021.  
  3022. LargeWorldStreamer::Deinitialize called, frame 1057
  3023.  
  3024. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3025.  
  3026. LargeWorldStreamer::Initialize frame 1057
  3027.  
  3028. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3029.  
  3030. Read streaming settings:
  3031. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3032.  
  3033. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3034.  
  3035. OutOfMemoryException: Out of memory
  3036. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3037.  
  3038. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3039.  
  3040. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3041.  
  3042. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3043.  
  3044. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3045.  
  3046. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3047.  
  3048. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3049.  
  3050. (Filename: Line: -1)
  3051.  
  3052. builders ready, building world..
  3053.  
  3054. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3055.  
  3056. loading static world at SNUnmanagedData\Build18
  3057.  
  3058. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3059.  
  3060. SteamAuth: Steam checks ok
  3061.  
  3062. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3063.  
  3064. PAXTerrainController::MountWorld frame 1058
  3065.  
  3066. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3067.  
  3068. World in SNUnmanagedData\Build18 is from version 39
  3069.  
  3070. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3071.  
  3072. LargeWorld: Loading world frame 1058
  3073.  
  3074. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3075.  
  3076. LargeWorld land == Voxeland (Voxeland)
  3077.  
  3078. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3079.  
  3080. LargeWorldStreamer::Deinitialize called, frame 1058
  3081.  
  3082. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3083.  
  3084. LargeWorldStreamer::Initialize frame 1058
  3085.  
  3086. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3087.  
  3088. Read streaming settings:
  3089. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3090.  
  3091. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3092.  
  3093. OutOfMemoryException: Out of memory
  3094. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3095.  
  3096. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3097.  
  3098. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3099.  
  3100. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3101.  
  3102. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3103.  
  3104. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3105.  
  3106. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3107.  
  3108. (Filename: Line: -1)
  3109.  
  3110. builders ready, building world..
  3111.  
  3112. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3113.  
  3114. loading static world at SNUnmanagedData\Build18
  3115.  
  3116. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3117.  
  3118. SteamAuth: Steam checks ok
  3119.  
  3120. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3121.  
  3122. PAXTerrainController::MountWorld frame 1059
  3123.  
  3124. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3125.  
  3126. World in SNUnmanagedData\Build18 is from version 39
  3127.  
  3128. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3129.  
  3130. LargeWorld: Loading world frame 1059
  3131.  
  3132. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3133.  
  3134. LargeWorld land == Voxeland (Voxeland)
  3135.  
  3136. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3137.  
  3138. LargeWorldStreamer::Deinitialize called, frame 1059
  3139.  
  3140. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3141.  
  3142. LargeWorldStreamer::Initialize frame 1059
  3143.  
  3144. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3145.  
  3146. Read streaming settings:
  3147. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3148.  
  3149. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3150.  
  3151. OutOfMemoryException: Out of memory
  3152. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3153.  
  3154. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3155.  
  3156. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3157.  
  3158. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3159.  
  3160. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3161.  
  3162. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3163.  
  3164. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3165.  
  3166. (Filename: Line: -1)
  3167.  
  3168. builders ready, building world..
  3169.  
  3170. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3171.  
  3172. loading static world at SNUnmanagedData\Build18
  3173.  
  3174. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3175.  
  3176. SteamAuth: Steam checks ok
  3177.  
  3178. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3179.  
  3180. PAXTerrainController::MountWorld frame 1060
  3181.  
  3182. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3183.  
  3184. World in SNUnmanagedData\Build18 is from version 39
  3185.  
  3186. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3187.  
  3188. LargeWorld: Loading world frame 1060
  3189.  
  3190. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3191.  
  3192. LargeWorld land == Voxeland (Voxeland)
  3193.  
  3194. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3195.  
  3196. LargeWorldStreamer::Deinitialize called, frame 1060
  3197.  
  3198. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3199.  
  3200. LargeWorldStreamer::Initialize frame 1060
  3201.  
  3202. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3203.  
  3204. Read streaming settings:
  3205. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3206.  
  3207. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3208.  
  3209. OutOfMemoryException: Out of memory
  3210. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3211.  
  3212. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3213.  
  3214. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3215.  
  3216. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3217.  
  3218. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3219.  
  3220. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3221.  
  3222. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3223.  
  3224. (Filename: Line: -1)
  3225.  
  3226. builders ready, building world..
  3227.  
  3228. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3229.  
  3230. loading static world at SNUnmanagedData\Build18
  3231.  
  3232. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3233.  
  3234. SteamAuth: Steam checks ok
  3235.  
  3236. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3237.  
  3238. PAXTerrainController::MountWorld frame 1061
  3239.  
  3240. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3241.  
  3242. World in SNUnmanagedData\Build18 is from version 39
  3243.  
  3244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3245.  
  3246. LargeWorld: Loading world frame 1061
  3247.  
  3248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3249.  
  3250. LargeWorld land == Voxeland (Voxeland)
  3251.  
  3252. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3253.  
  3254. LargeWorldStreamer::Deinitialize called, frame 1061
  3255.  
  3256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3257.  
  3258. LargeWorldStreamer::Initialize frame 1061
  3259.  
  3260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3261.  
  3262. Read streaming settings:
  3263. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3264.  
  3265. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3266.  
  3267. OutOfMemoryException: Out of memory
  3268. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3269.  
  3270. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3271.  
  3272. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3273.  
  3274. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3275.  
  3276. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3277.  
  3278. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3279.  
  3280. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3281.  
  3282. (Filename: Line: -1)
  3283.  
  3284. builders ready, building world..
  3285.  
  3286. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3287.  
  3288. loading static world at SNUnmanagedData\Build18
  3289.  
  3290. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3291.  
  3292. SteamAuth: Steam checks ok
  3293.  
  3294. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3295.  
  3296. PAXTerrainController::MountWorld frame 1062
  3297.  
  3298. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3299.  
  3300. World in SNUnmanagedData\Build18 is from version 39
  3301.  
  3302. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3303.  
  3304. LargeWorld: Loading world frame 1062
  3305.  
  3306. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3307.  
  3308. LargeWorld land == Voxeland (Voxeland)
  3309.  
  3310. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3311.  
  3312. LargeWorldStreamer::Deinitialize called, frame 1062
  3313.  
  3314. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3315.  
  3316. LargeWorldStreamer::Initialize frame 1062
  3317.  
  3318. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3319.  
  3320. Read streaming settings:
  3321. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3322.  
  3323. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3324.  
  3325. OutOfMemoryException: Out of memory
  3326. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3327.  
  3328. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3329.  
  3330. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3331.  
  3332. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3333.  
  3334. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3335.  
  3336. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3337.  
  3338. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3339.  
  3340. (Filename: Line: -1)
  3341.  
  3342. builders ready, building world..
  3343.  
  3344. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3345.  
  3346. loading static world at SNUnmanagedData\Build18
  3347.  
  3348. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3349.  
  3350. SteamAuth: Steam checks ok
  3351.  
  3352. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3353.  
  3354. PAXTerrainController::MountWorld frame 1063
  3355.  
  3356. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3357.  
  3358. World in SNUnmanagedData\Build18 is from version 39
  3359.  
  3360. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3361.  
  3362. LargeWorld: Loading world frame 1063
  3363.  
  3364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3365.  
  3366. LargeWorld land == Voxeland (Voxeland)
  3367.  
  3368. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3369.  
  3370. LargeWorldStreamer::Deinitialize called, frame 1063
  3371.  
  3372. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3373.  
  3374. LargeWorldStreamer::Initialize frame 1063
  3375.  
  3376. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3377.  
  3378. Read streaming settings:
  3379. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3380.  
  3381. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3382.  
  3383. OutOfMemoryException: Out of memory
  3384. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3385.  
  3386. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3387.  
  3388. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3389.  
  3390. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3391.  
  3392. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3393.  
  3394. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3395.  
  3396. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3397.  
  3398. (Filename: Line: -1)
  3399.  
  3400. builders ready, building world..
  3401.  
  3402. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3403.  
  3404. loading static world at SNUnmanagedData\Build18
  3405.  
  3406. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3407.  
  3408. SteamAuth: Steam checks ok
  3409.  
  3410. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3411.  
  3412. PAXTerrainController::MountWorld frame 1064
  3413.  
  3414. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3415.  
  3416. World in SNUnmanagedData\Build18 is from version 39
  3417.  
  3418. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3419.  
  3420. LargeWorld: Loading world frame 1064
  3421.  
  3422. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3423.  
  3424. LargeWorld land == Voxeland (Voxeland)
  3425.  
  3426. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3427.  
  3428. LargeWorldStreamer::Deinitialize called, frame 1064
  3429.  
  3430. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3431.  
  3432. LargeWorldStreamer::Initialize frame 1064
  3433.  
  3434. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3435.  
  3436. Read streaming settings:
  3437. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3438.  
  3439. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3440.  
  3441. OutOfMemoryException: Out of memory
  3442. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3443.  
  3444. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3445.  
  3446. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3447.  
  3448. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3449.  
  3450. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3451.  
  3452. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3453.  
  3454. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3455.  
  3456. (Filename: Line: -1)
  3457.  
  3458. builders ready, building world..
  3459.  
  3460. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3461.  
  3462. loading static world at SNUnmanagedData\Build18
  3463.  
  3464. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3465.  
  3466. SteamAuth: Steam checks ok
  3467.  
  3468. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3469.  
  3470. PAXTerrainController::MountWorld frame 1065
  3471.  
  3472. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3473.  
  3474. World in SNUnmanagedData\Build18 is from version 39
  3475.  
  3476. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3477.  
  3478. LargeWorld: Loading world frame 1065
  3479.  
  3480. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3481.  
  3482. LargeWorld land == Voxeland (Voxeland)
  3483.  
  3484. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3485.  
  3486. LargeWorldStreamer::Deinitialize called, frame 1065
  3487.  
  3488. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3489.  
  3490. LargeWorldStreamer::Initialize frame 1065
  3491.  
  3492. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3493.  
  3494. Read streaming settings:
  3495. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3496.  
  3497. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3498.  
  3499. OutOfMemoryException: Out of memory
  3500. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3501.  
  3502. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3503.  
  3504. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3505.  
  3506. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3507.  
  3508. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3509.  
  3510. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3511.  
  3512. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3513.  
  3514. (Filename: Line: -1)
  3515.  
  3516. builders ready, building world..
  3517.  
  3518. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3519.  
  3520. loading static world at SNUnmanagedData\Build18
  3521.  
  3522. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3523.  
  3524. SteamAuth: Steam checks ok
  3525.  
  3526. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3527.  
  3528. PAXTerrainController::MountWorld frame 1066
  3529.  
  3530. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3531.  
  3532. World in SNUnmanagedData\Build18 is from version 39
  3533.  
  3534. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3535.  
  3536. LargeWorld: Loading world frame 1066
  3537.  
  3538. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3539.  
  3540. LargeWorld land == Voxeland (Voxeland)
  3541.  
  3542. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3543.  
  3544. LargeWorldStreamer::Deinitialize called, frame 1066
  3545.  
  3546. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3547.  
  3548. LargeWorldStreamer::Initialize frame 1066
  3549.  
  3550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3551.  
  3552. Read streaming settings:
  3553. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3554.  
  3555. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3556.  
  3557. OutOfMemoryException: Out of memory
  3558. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3559.  
  3560. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3561.  
  3562. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3563.  
  3564. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3565.  
  3566. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3567.  
  3568. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3569.  
  3570. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3571.  
  3572. (Filename: Line: -1)
  3573.  
  3574. builders ready, building world..
  3575.  
  3576. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3577.  
  3578. loading static world at SNUnmanagedData\Build18
  3579.  
  3580. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3581.  
  3582. SteamAuth: Steam checks ok
  3583.  
  3584. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3585.  
  3586. PAXTerrainController::MountWorld frame 1067
  3587.  
  3588. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3589.  
  3590. World in SNUnmanagedData\Build18 is from version 39
  3591.  
  3592. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3593.  
  3594. LargeWorld: Loading world frame 1067
  3595.  
  3596. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3597.  
  3598. LargeWorld land == Voxeland (Voxeland)
  3599.  
  3600. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3601.  
  3602. LargeWorldStreamer::Deinitialize called, frame 1067
  3603.  
  3604. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3605.  
  3606. LargeWorldStreamer::Initialize frame 1067
  3607.  
  3608. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3609.  
  3610. Read streaming settings:
  3611. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3612.  
  3613. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3614.  
  3615. OutOfMemoryException: Out of memory
  3616. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3617.  
  3618. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3619.  
  3620. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3621.  
  3622. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3623.  
  3624. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3625.  
  3626. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3627.  
  3628. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3629.  
  3630. (Filename: Line: -1)
  3631.  
  3632. builders ready, building world..
  3633.  
  3634. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3635.  
  3636. loading static world at SNUnmanagedData\Build18
  3637.  
  3638. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3639.  
  3640. SteamAuth: Steam checks ok
  3641.  
  3642. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3643.  
  3644. PAXTerrainController::MountWorld frame 1068
  3645.  
  3646. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3647.  
  3648. World in SNUnmanagedData\Build18 is from version 39
  3649.  
  3650. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3651.  
  3652. LargeWorld: Loading world frame 1068
  3653.  
  3654. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3655.  
  3656. LargeWorld land == Voxeland (Voxeland)
  3657.  
  3658. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3659.  
  3660. LargeWorldStreamer::Deinitialize called, frame 1068
  3661.  
  3662. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3663.  
  3664. LargeWorldStreamer::Initialize frame 1068
  3665.  
  3666. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3667.  
  3668. Read streaming settings:
  3669. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3670.  
  3671. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3672.  
  3673. OutOfMemoryException: Out of memory
  3674. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3675.  
  3676. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3677.  
  3678. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3679.  
  3680. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3681.  
  3682. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3683.  
  3684. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3685.  
  3686. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3687.  
  3688. (Filename: Line: -1)
  3689.  
  3690. builders ready, building world..
  3691.  
  3692. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3693.  
  3694. loading static world at SNUnmanagedData\Build18
  3695.  
  3696. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3697.  
  3698. SteamAuth: Steam checks ok
  3699.  
  3700. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3701.  
  3702. PAXTerrainController::MountWorld frame 1069
  3703.  
  3704. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3705.  
  3706. World in SNUnmanagedData\Build18 is from version 39
  3707.  
  3708. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3709.  
  3710. LargeWorld: Loading world frame 1069
  3711.  
  3712. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3713.  
  3714. LargeWorld land == Voxeland (Voxeland)
  3715.  
  3716. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3717.  
  3718. LargeWorldStreamer::Deinitialize called, frame 1069
  3719.  
  3720. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3721.  
  3722. LargeWorldStreamer::Initialize frame 1069
  3723.  
  3724. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3725.  
  3726. Read streaming settings:
  3727. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3728.  
  3729. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3730.  
  3731. OutOfMemoryException: Out of memory
  3732. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3733.  
  3734. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3735.  
  3736. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3737.  
  3738. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3739.  
  3740. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3741.  
  3742. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3743.  
  3744. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3745.  
  3746. (Filename: Line: -1)
  3747.  
  3748. builders ready, building world..
  3749.  
  3750. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3751.  
  3752. loading static world at SNUnmanagedData\Build18
  3753.  
  3754. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3755.  
  3756. SteamAuth: Steam checks ok
  3757.  
  3758. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3759.  
  3760. PAXTerrainController::MountWorld frame 1070
  3761.  
  3762. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3763.  
  3764. World in SNUnmanagedData\Build18 is from version 39
  3765.  
  3766. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3767.  
  3768. LargeWorld: Loading world frame 1070
  3769.  
  3770. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3771.  
  3772. LargeWorld land == Voxeland (Voxeland)
  3773.  
  3774. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3775.  
  3776. LargeWorldStreamer::Deinitialize called, frame 1070
  3777.  
  3778. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3779.  
  3780. LargeWorldStreamer::Initialize frame 1070
  3781.  
  3782. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3783.  
  3784. Read streaming settings:
  3785. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3786.  
  3787. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3788.  
  3789. OutOfMemoryException: Out of memory
  3790. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3791.  
  3792. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3793.  
  3794. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3795.  
  3796. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3797.  
  3798. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3799.  
  3800. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3801.  
  3802. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3803.  
  3804. (Filename: Line: -1)
  3805.  
  3806. builders ready, building world..
  3807.  
  3808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3809.  
  3810. loading static world at SNUnmanagedData\Build18
  3811.  
  3812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3813.  
  3814. SteamAuth: Steam checks ok
  3815.  
  3816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3817.  
  3818. PAXTerrainController::MountWorld frame 1071
  3819.  
  3820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3821.  
  3822. World in SNUnmanagedData\Build18 is from version 39
  3823.  
  3824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3825.  
  3826. LargeWorld: Loading world frame 1071
  3827.  
  3828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3829.  
  3830. LargeWorld land == Voxeland (Voxeland)
  3831.  
  3832. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3833.  
  3834. LargeWorldStreamer::Deinitialize called, frame 1071
  3835.  
  3836. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3837.  
  3838. LargeWorldStreamer::Initialize frame 1071
  3839.  
  3840. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3841.  
  3842. Read streaming settings:
  3843. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3844.  
  3845. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3846.  
  3847. OutOfMemoryException: Out of memory
  3848. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3849.  
  3850. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3851.  
  3852. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3853.  
  3854. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3855.  
  3856. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3857.  
  3858. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3859.  
  3860. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3861.  
  3862. (Filename: Line: -1)
  3863.  
  3864. builders ready, building world..
  3865.  
  3866. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3867.  
  3868. loading static world at SNUnmanagedData\Build18
  3869.  
  3870. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3871.  
  3872. SteamAuth: Steam checks ok
  3873.  
  3874. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3875.  
  3876. PAXTerrainController::MountWorld frame 1072
  3877.  
  3878. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3879.  
  3880. World in SNUnmanagedData\Build18 is from version 39
  3881.  
  3882. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3883.  
  3884. LargeWorld: Loading world frame 1072
  3885.  
  3886. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3887.  
  3888. LargeWorld land == Voxeland (Voxeland)
  3889.  
  3890. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3891.  
  3892. LargeWorldStreamer::Deinitialize called, frame 1072
  3893.  
  3894. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3895.  
  3896. LargeWorldStreamer::Initialize frame 1072
  3897.  
  3898. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3899.  
  3900. Read streaming settings:
  3901. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3902.  
  3903. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3904.  
  3905. OutOfMemoryException: Out of memory
  3906. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3907.  
  3908. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3909.  
  3910. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3911.  
  3912. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3913.  
  3914. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3915.  
  3916. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3917.  
  3918. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3919.  
  3920. (Filename: Line: -1)
  3921.  
  3922. builders ready, building world..
  3923.  
  3924. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3925.  
  3926. loading static world at SNUnmanagedData\Build18
  3927.  
  3928. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3929.  
  3930. SteamAuth: Steam checks ok
  3931.  
  3932. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3933.  
  3934. PAXTerrainController::MountWorld frame 1073
  3935.  
  3936. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3937.  
  3938. World in SNUnmanagedData\Build18 is from version 39
  3939.  
  3940. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3941.  
  3942. LargeWorld: Loading world frame 1073
  3943.  
  3944. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3945.  
  3946. LargeWorld land == Voxeland (Voxeland)
  3947.  
  3948. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3949.  
  3950. LargeWorldStreamer::Deinitialize called, frame 1073
  3951.  
  3952. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3953.  
  3954. LargeWorldStreamer::Initialize frame 1073
  3955.  
  3956. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3957.  
  3958. Read streaming settings:
  3959. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3960.  
  3961. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3962.  
  3963. OutOfMemoryException: Out of memory
  3964. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  3965.  
  3966. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  3967.  
  3968. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  3969.  
  3970. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3971.  
  3972. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3973.  
  3974. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3975.  
  3976. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3977.  
  3978. (Filename: Line: -1)
  3979.  
  3980. builders ready, building world..
  3981.  
  3982. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3983.  
  3984. loading static world at SNUnmanagedData\Build18
  3985.  
  3986. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3987.  
  3988. SteamAuth: Steam checks ok
  3989.  
  3990. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3991.  
  3992. PAXTerrainController::MountWorld frame 1074
  3993.  
  3994. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3995.  
  3996. World in SNUnmanagedData\Build18 is from version 39
  3997.  
  3998. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3999.  
  4000. LargeWorld: Loading world frame 1074
  4001.  
  4002. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4003.  
  4004. LargeWorld land == Voxeland (Voxeland)
  4005.  
  4006. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4007.  
  4008. LargeWorldStreamer::Deinitialize called, frame 1074
  4009.  
  4010. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4011.  
  4012. LargeWorldStreamer::Initialize frame 1074
  4013.  
  4014. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4015.  
  4016. Read streaming settings:
  4017. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4018.  
  4019. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4020.  
  4021. OutOfMemoryException: Out of memory
  4022. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4023.  
  4024. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4025.  
  4026. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4027.  
  4028. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4029.  
  4030. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4031.  
  4032. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4033.  
  4034. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4035.  
  4036. (Filename: Line: -1)
  4037.  
  4038. builders ready, building world..
  4039.  
  4040. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4041.  
  4042. loading static world at SNUnmanagedData\Build18
  4043.  
  4044. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4045.  
  4046. SteamAuth: Steam checks ok
  4047.  
  4048. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4049.  
  4050. PAXTerrainController::MountWorld frame 1075
  4051.  
  4052. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4053.  
  4054. World in SNUnmanagedData\Build18 is from version 39
  4055.  
  4056. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4057.  
  4058. LargeWorld: Loading world frame 1075
  4059.  
  4060. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4061.  
  4062. LargeWorld land == Voxeland (Voxeland)
  4063.  
  4064. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4065.  
  4066. LargeWorldStreamer::Deinitialize called, frame 1075
  4067.  
  4068. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4069.  
  4070. LargeWorldStreamer::Initialize frame 1075
  4071.  
  4072. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4073.  
  4074. Read streaming settings:
  4075. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4076.  
  4077. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4078.  
  4079. OutOfMemoryException: Out of memory
  4080. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4081.  
  4082. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4083.  
  4084. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4085.  
  4086. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4087.  
  4088. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4089.  
  4090. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4091.  
  4092. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4093.  
  4094. (Filename: Line: -1)
  4095.  
  4096. builders ready, building world..
  4097.  
  4098. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4099.  
  4100. loading static world at SNUnmanagedData\Build18
  4101.  
  4102. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4103.  
  4104. SteamAuth: Steam checks ok
  4105.  
  4106. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4107.  
  4108. PAXTerrainController::MountWorld frame 1076
  4109.  
  4110. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4111.  
  4112. World in SNUnmanagedData\Build18 is from version 39
  4113.  
  4114. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4115.  
  4116. LargeWorld: Loading world frame 1076
  4117.  
  4118. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4119.  
  4120. LargeWorld land == Voxeland (Voxeland)
  4121.  
  4122. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4123.  
  4124. LargeWorldStreamer::Deinitialize called, frame 1076
  4125.  
  4126. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4127.  
  4128. LargeWorldStreamer::Initialize frame 1076
  4129.  
  4130. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4131.  
  4132. Read streaming settings:
  4133. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4134.  
  4135. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4136.  
  4137. OutOfMemoryException: Out of memory
  4138. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4139.  
  4140. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4141.  
  4142. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4143.  
  4144. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4145.  
  4146. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4147.  
  4148. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4149.  
  4150. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4151.  
  4152. (Filename: Line: -1)
  4153.  
  4154. builders ready, building world..
  4155.  
  4156. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4157.  
  4158. loading static world at SNUnmanagedData\Build18
  4159.  
  4160. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4161.  
  4162. SteamAuth: Steam checks ok
  4163.  
  4164. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4165.  
  4166. PAXTerrainController::MountWorld frame 1077
  4167.  
  4168. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4169.  
  4170. World in SNUnmanagedData\Build18 is from version 39
  4171.  
  4172. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4173.  
  4174. LargeWorld: Loading world frame 1077
  4175.  
  4176. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4177.  
  4178. LargeWorld land == Voxeland (Voxeland)
  4179.  
  4180. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4181.  
  4182. LargeWorldStreamer::Deinitialize called, frame 1077
  4183.  
  4184. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4185.  
  4186. LargeWorldStreamer::Initialize frame 1077
  4187.  
  4188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4189.  
  4190. Read streaming settings:
  4191. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4192.  
  4193. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4194.  
  4195. OutOfMemoryException: Out of memory
  4196. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4197.  
  4198. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4199.  
  4200. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4201.  
  4202. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4203.  
  4204. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4205.  
  4206. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4207.  
  4208. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4209.  
  4210. (Filename: Line: -1)
  4211.  
  4212. builders ready, building world..
  4213.  
  4214. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4215.  
  4216. loading static world at SNUnmanagedData\Build18
  4217.  
  4218. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4219.  
  4220. SteamAuth: Steam checks ok
  4221.  
  4222. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4223.  
  4224. PAXTerrainController::MountWorld frame 1078
  4225.  
  4226. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4227.  
  4228. World in SNUnmanagedData\Build18 is from version 39
  4229.  
  4230. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4231.  
  4232. LargeWorld: Loading world frame 1078
  4233.  
  4234. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4235.  
  4236. LargeWorld land == Voxeland (Voxeland)
  4237.  
  4238. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4239.  
  4240. LargeWorldStreamer::Deinitialize called, frame 1078
  4241.  
  4242. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4243.  
  4244. LargeWorldStreamer::Initialize frame 1078
  4245.  
  4246. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4247.  
  4248. Read streaming settings:
  4249. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4250.  
  4251. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4252.  
  4253. OutOfMemoryException: Out of memory
  4254. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4255.  
  4256. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4257.  
  4258. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4259.  
  4260. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4261.  
  4262. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4263.  
  4264. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4265.  
  4266. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4267.  
  4268. (Filename: Line: -1)
  4269.  
  4270. builders ready, building world..
  4271.  
  4272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4273.  
  4274. loading static world at SNUnmanagedData\Build18
  4275.  
  4276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4277.  
  4278. SteamAuth: Steam checks ok
  4279.  
  4280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4281.  
  4282. PAXTerrainController::MountWorld frame 1079
  4283.  
  4284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4285.  
  4286. World in SNUnmanagedData\Build18 is from version 39
  4287.  
  4288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4289.  
  4290. LargeWorld: Loading world frame 1079
  4291.  
  4292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4293.  
  4294. LargeWorld land == Voxeland (Voxeland)
  4295.  
  4296. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4297.  
  4298. LargeWorldStreamer::Deinitialize called, frame 1079
  4299.  
  4300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4301.  
  4302. LargeWorldStreamer::Initialize frame 1079
  4303.  
  4304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4305.  
  4306. Read streaming settings:
  4307. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4308.  
  4309. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4310.  
  4311. OutOfMemoryException: Out of memory
  4312. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4313.  
  4314. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4315.  
  4316. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4317.  
  4318. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4319.  
  4320. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4321.  
  4322. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4323.  
  4324. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4325.  
  4326. (Filename: Line: -1)
  4327.  
  4328. builders ready, building world..
  4329.  
  4330. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4331.  
  4332. loading static world at SNUnmanagedData\Build18
  4333.  
  4334. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4335.  
  4336. SteamAuth: Steam checks ok
  4337.  
  4338. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4339.  
  4340. PAXTerrainController::MountWorld frame 1080
  4341.  
  4342. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4343.  
  4344. World in SNUnmanagedData\Build18 is from version 39
  4345.  
  4346. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4347.  
  4348. LargeWorld: Loading world frame 1080
  4349.  
  4350. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4351.  
  4352. LargeWorld land == Voxeland (Voxeland)
  4353.  
  4354. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4355.  
  4356. LargeWorldStreamer::Deinitialize called, frame 1080
  4357.  
  4358. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4359.  
  4360. LargeWorldStreamer::Initialize frame 1080
  4361.  
  4362. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4363.  
  4364. Read streaming settings:
  4365. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4366.  
  4367. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4368.  
  4369. OutOfMemoryException: Out of memory
  4370. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4371.  
  4372. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4373.  
  4374. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4375.  
  4376. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4377.  
  4378. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4379.  
  4380. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4381.  
  4382. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4383.  
  4384. (Filename: Line: -1)
  4385.  
  4386. builders ready, building world..
  4387.  
  4388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4389.  
  4390. loading static world at SNUnmanagedData\Build18
  4391.  
  4392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4393.  
  4394. SteamAuth: Steam checks ok
  4395.  
  4396. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4397.  
  4398. PAXTerrainController::MountWorld frame 1081
  4399.  
  4400. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4401.  
  4402. World in SNUnmanagedData\Build18 is from version 39
  4403.  
  4404. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4405.  
  4406. LargeWorld: Loading world frame 1081
  4407.  
  4408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4409.  
  4410. LargeWorld land == Voxeland (Voxeland)
  4411.  
  4412. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4413.  
  4414. LargeWorldStreamer::Deinitialize called, frame 1081
  4415.  
  4416. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4417.  
  4418. LargeWorldStreamer::Initialize frame 1081
  4419.  
  4420. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4421.  
  4422. Read streaming settings:
  4423. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4424.  
  4425. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4426.  
  4427. OutOfMemoryException: Out of memory
  4428. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4429.  
  4430. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4431.  
  4432. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4433.  
  4434. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4435.  
  4436. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4437.  
  4438. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4439.  
  4440. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4441.  
  4442. (Filename: Line: -1)
  4443.  
  4444. builders ready, building world..
  4445.  
  4446. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4447.  
  4448. loading static world at SNUnmanagedData\Build18
  4449.  
  4450. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4451.  
  4452. SteamAuth: Steam checks ok
  4453.  
  4454. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4455.  
  4456. PAXTerrainController::MountWorld frame 1082
  4457.  
  4458. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4459.  
  4460. World in SNUnmanagedData\Build18 is from version 39
  4461.  
  4462. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4463.  
  4464. LargeWorld: Loading world frame 1082
  4465.  
  4466. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4467.  
  4468. LargeWorld land == Voxeland (Voxeland)
  4469.  
  4470. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4471.  
  4472. LargeWorldStreamer::Deinitialize called, frame 1082
  4473.  
  4474. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4475.  
  4476. LargeWorldStreamer::Initialize frame 1082
  4477.  
  4478. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4479.  
  4480. Read streaming settings:
  4481. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4482.  
  4483. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4484.  
  4485. OutOfMemoryException: Out of memory
  4486. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4487.  
  4488. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4489.  
  4490. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4491.  
  4492. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4493.  
  4494. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4495.  
  4496. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4497.  
  4498. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4499.  
  4500. (Filename: Line: -1)
  4501.  
  4502. builders ready, building world..
  4503.  
  4504. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4505.  
  4506. loading static world at SNUnmanagedData\Build18
  4507.  
  4508. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4509.  
  4510. SteamAuth: Steam checks ok
  4511.  
  4512. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4513.  
  4514. PAXTerrainController::MountWorld frame 1083
  4515.  
  4516. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4517.  
  4518. World in SNUnmanagedData\Build18 is from version 39
  4519.  
  4520. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4521.  
  4522. LargeWorld: Loading world frame 1083
  4523.  
  4524. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4525.  
  4526. LargeWorld land == Voxeland (Voxeland)
  4527.  
  4528. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4529.  
  4530. LargeWorldStreamer::Deinitialize called, frame 1083
  4531.  
  4532. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4533.  
  4534. LargeWorldStreamer::Initialize frame 1083
  4535.  
  4536. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4537.  
  4538. Read streaming settings:
  4539. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4540.  
  4541. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4542.  
  4543. OutOfMemoryException: Out of memory
  4544. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4545.  
  4546. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4547.  
  4548. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4549.  
  4550. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4551.  
  4552. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4553.  
  4554. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4555.  
  4556. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4557.  
  4558. (Filename: Line: -1)
  4559.  
  4560. builders ready, building world..
  4561.  
  4562. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4563.  
  4564. loading static world at SNUnmanagedData\Build18
  4565.  
  4566. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4567.  
  4568. SteamAuth: Steam checks ok
  4569.  
  4570. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4571.  
  4572. PAXTerrainController::MountWorld frame 1084
  4573.  
  4574. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4575.  
  4576. World in SNUnmanagedData\Build18 is from version 39
  4577.  
  4578. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4579.  
  4580. LargeWorld: Loading world frame 1084
  4581.  
  4582. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4583.  
  4584. LargeWorld land == Voxeland (Voxeland)
  4585.  
  4586. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4587.  
  4588. LargeWorldStreamer::Deinitialize called, frame 1084
  4589.  
  4590. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4591.  
  4592. LargeWorldStreamer::Initialize frame 1084
  4593.  
  4594. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4595.  
  4596. Read streaming settings:
  4597. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4598.  
  4599. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4600.  
  4601. OutOfMemoryException: Out of memory
  4602. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4603.  
  4604. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4605.  
  4606. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4607.  
  4608. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4609.  
  4610. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4611.  
  4612. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4613.  
  4614. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4615.  
  4616. (Filename: Line: -1)
  4617.  
  4618. builders ready, building world..
  4619.  
  4620. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4621.  
  4622. loading static world at SNUnmanagedData\Build18
  4623.  
  4624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4625.  
  4626. SteamAuth: Steam checks ok
  4627.  
  4628. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4629.  
  4630. PAXTerrainController::MountWorld frame 1085
  4631.  
  4632. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4633.  
  4634. World in SNUnmanagedData\Build18 is from version 39
  4635.  
  4636. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4637.  
  4638. LargeWorld: Loading world frame 1085
  4639.  
  4640. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4641.  
  4642. LargeWorld land == Voxeland (Voxeland)
  4643.  
  4644. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4645.  
  4646. LargeWorldStreamer::Deinitialize called, frame 1085
  4647.  
  4648. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4649.  
  4650. LargeWorldStreamer::Initialize frame 1085
  4651.  
  4652. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4653.  
  4654. Read streaming settings:
  4655. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4656.  
  4657. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4658.  
  4659. OutOfMemoryException: Out of memory
  4660. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4661.  
  4662. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4663.  
  4664. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4665.  
  4666. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4667.  
  4668. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4669.  
  4670. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4671.  
  4672. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4673.  
  4674. (Filename: Line: -1)
  4675.  
  4676. builders ready, building world..
  4677.  
  4678. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4679.  
  4680. loading static world at SNUnmanagedData\Build18
  4681.  
  4682. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4683.  
  4684. SteamAuth: Steam checks ok
  4685.  
  4686. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4687.  
  4688. PAXTerrainController::MountWorld frame 1086
  4689.  
  4690. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4691.  
  4692. World in SNUnmanagedData\Build18 is from version 39
  4693.  
  4694. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4695.  
  4696. LargeWorld: Loading world frame 1086
  4697.  
  4698. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4699.  
  4700. LargeWorld land == Voxeland (Voxeland)
  4701.  
  4702. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4703.  
  4704. LargeWorldStreamer::Deinitialize called, frame 1086
  4705.  
  4706. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4707.  
  4708. LargeWorldStreamer::Initialize frame 1086
  4709.  
  4710. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4711.  
  4712. Read streaming settings:
  4713. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4714.  
  4715. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4716.  
  4717. OutOfMemoryException: Out of memory
  4718. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4719.  
  4720. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4721.  
  4722. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4723.  
  4724. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4725.  
  4726. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4727.  
  4728. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4729.  
  4730. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4731.  
  4732. (Filename: Line: -1)
  4733.  
  4734. builders ready, building world..
  4735.  
  4736. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4737.  
  4738. loading static world at SNUnmanagedData\Build18
  4739.  
  4740. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4741.  
  4742. SteamAuth: Steam checks ok
  4743.  
  4744. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4745.  
  4746. PAXTerrainController::MountWorld frame 1087
  4747.  
  4748. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4749.  
  4750. World in SNUnmanagedData\Build18 is from version 39
  4751.  
  4752. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4753.  
  4754. LargeWorld: Loading world frame 1087
  4755.  
  4756. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4757.  
  4758. LargeWorld land == Voxeland (Voxeland)
  4759.  
  4760. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4761.  
  4762. LargeWorldStreamer::Deinitialize called, frame 1087
  4763.  
  4764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4765.  
  4766. LargeWorldStreamer::Initialize frame 1087
  4767.  
  4768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4769.  
  4770. Read streaming settings:
  4771. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4772.  
  4773. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4774.  
  4775. OutOfMemoryException: Out of memory
  4776. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4777.  
  4778. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4779.  
  4780. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4781.  
  4782. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4783.  
  4784. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4785.  
  4786. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4787.  
  4788. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4789.  
  4790. (Filename: Line: -1)
  4791.  
  4792. builders ready, building world..
  4793.  
  4794. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4795.  
  4796. loading static world at SNUnmanagedData\Build18
  4797.  
  4798. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4799.  
  4800. SteamAuth: Steam checks ok
  4801.  
  4802. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4803.  
  4804. PAXTerrainController::MountWorld frame 1088
  4805.  
  4806. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4807.  
  4808. World in SNUnmanagedData\Build18 is from version 39
  4809.  
  4810. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4811.  
  4812. LargeWorld: Loading world frame 1088
  4813.  
  4814. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4815.  
  4816. LargeWorld land == Voxeland (Voxeland)
  4817.  
  4818. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4819.  
  4820. LargeWorldStreamer::Deinitialize called, frame 1088
  4821.  
  4822. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4823.  
  4824. LargeWorldStreamer::Initialize frame 1088
  4825.  
  4826. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4827.  
  4828. Read streaming settings:
  4829. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4830.  
  4831. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4832.  
  4833. OutOfMemoryException: Out of memory
  4834. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4835.  
  4836. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4837.  
  4838. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4839.  
  4840. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4841.  
  4842. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4843.  
  4844. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4845.  
  4846. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4847.  
  4848. (Filename: Line: -1)
  4849.  
  4850. builders ready, building world..
  4851.  
  4852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4853.  
  4854. loading static world at SNUnmanagedData\Build18
  4855.  
  4856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4857.  
  4858. SteamAuth: Steam checks ok
  4859.  
  4860. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4861.  
  4862. PAXTerrainController::MountWorld frame 1089
  4863.  
  4864. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4865.  
  4866. World in SNUnmanagedData\Build18 is from version 39
  4867.  
  4868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4869.  
  4870. LargeWorld: Loading world frame 1089
  4871.  
  4872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4873.  
  4874. LargeWorld land == Voxeland (Voxeland)
  4875.  
  4876. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4877.  
  4878. LargeWorldStreamer::Deinitialize called, frame 1089
  4879.  
  4880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4881.  
  4882. LargeWorldStreamer::Initialize frame 1089
  4883.  
  4884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4885.  
  4886. Read streaming settings:
  4887. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4888.  
  4889. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4890.  
  4891. OutOfMemoryException: Out of memory
  4892. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4893.  
  4894. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4895.  
  4896. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4897.  
  4898. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4899.  
  4900. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4901.  
  4902. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4903.  
  4904. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4905.  
  4906. (Filename: Line: -1)
  4907.  
  4908. builders ready, building world..
  4909.  
  4910. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4911.  
  4912. loading static world at SNUnmanagedData\Build18
  4913.  
  4914. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4915.  
  4916. SteamAuth: Steam checks ok
  4917.  
  4918. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4919.  
  4920. PAXTerrainController::MountWorld frame 1090
  4921.  
  4922. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4923.  
  4924. World in SNUnmanagedData\Build18 is from version 39
  4925.  
  4926. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4927.  
  4928. LargeWorld: Loading world frame 1090
  4929.  
  4930. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4931.  
  4932. LargeWorld land == Voxeland (Voxeland)
  4933.  
  4934. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4935.  
  4936. LargeWorldStreamer::Deinitialize called, frame 1090
  4937.  
  4938. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4939.  
  4940. LargeWorldStreamer::Initialize frame 1090
  4941.  
  4942. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4943.  
  4944. Read streaming settings:
  4945. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4946.  
  4947. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4948.  
  4949. OutOfMemoryException: Out of memory
  4950. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  4951.  
  4952. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  4953.  
  4954. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  4955.  
  4956. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4957.  
  4958. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4959.  
  4960. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4961.  
  4962. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4963.  
  4964. (Filename: Line: -1)
  4965.  
  4966. builders ready, building world..
  4967.  
  4968. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4969.  
  4970. loading static world at SNUnmanagedData\Build18
  4971.  
  4972. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4973.  
  4974. SteamAuth: Steam checks ok
  4975.  
  4976. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4977.  
  4978. PAXTerrainController::MountWorld frame 1091
  4979.  
  4980. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4981.  
  4982. World in SNUnmanagedData\Build18 is from version 39
  4983.  
  4984. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4985.  
  4986. LargeWorld: Loading world frame 1091
  4987.  
  4988. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4989.  
  4990. LargeWorld land == Voxeland (Voxeland)
  4991.  
  4992. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4993.  
  4994. LargeWorldStreamer::Deinitialize called, frame 1091
  4995.  
  4996. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4997.  
  4998. LargeWorldStreamer::Initialize frame 1091
  4999.  
  5000. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5001.  
  5002. Read streaming settings:
  5003. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5004.  
  5005. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5006.  
  5007. OutOfMemoryException: Out of memory
  5008. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5009.  
  5010. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5011.  
  5012. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5013.  
  5014. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5015.  
  5016. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5017.  
  5018. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5019.  
  5020. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5021.  
  5022. (Filename: Line: -1)
  5023.  
  5024. builders ready, building world..
  5025.  
  5026. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5027.  
  5028. loading static world at SNUnmanagedData\Build18
  5029.  
  5030. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5031.  
  5032. SteamAuth: Steam checks ok
  5033.  
  5034. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5035.  
  5036. PAXTerrainController::MountWorld frame 1092
  5037.  
  5038. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5039.  
  5040. World in SNUnmanagedData\Build18 is from version 39
  5041.  
  5042. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5043.  
  5044. LargeWorld: Loading world frame 1092
  5045.  
  5046. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5047.  
  5048. LargeWorld land == Voxeland (Voxeland)
  5049.  
  5050. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5051.  
  5052. LargeWorldStreamer::Deinitialize called, frame 1092
  5053.  
  5054. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5055.  
  5056. LargeWorldStreamer::Initialize frame 1092
  5057.  
  5058. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5059.  
  5060. Read streaming settings:
  5061. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5062.  
  5063. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5064.  
  5065. OutOfMemoryException: Out of memory
  5066. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5067.  
  5068. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5069.  
  5070. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5071.  
  5072. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5073.  
  5074. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5075.  
  5076. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5077.  
  5078. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5079.  
  5080. (Filename: Line: -1)
  5081.  
  5082. builders ready, building world..
  5083.  
  5084. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5085.  
  5086. loading static world at SNUnmanagedData\Build18
  5087.  
  5088. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5089.  
  5090. SteamAuth: Steam checks ok
  5091.  
  5092. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5093.  
  5094. PAXTerrainController::MountWorld frame 1093
  5095.  
  5096. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5097.  
  5098. World in SNUnmanagedData\Build18 is from version 39
  5099.  
  5100. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5101.  
  5102. LargeWorld: Loading world frame 1093
  5103.  
  5104. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5105.  
  5106. LargeWorld land == Voxeland (Voxeland)
  5107.  
  5108. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5109.  
  5110. LargeWorldStreamer::Deinitialize called, frame 1093
  5111.  
  5112. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5113.  
  5114. LargeWorldStreamer::Initialize frame 1093
  5115.  
  5116. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5117.  
  5118. Read streaming settings:
  5119. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5120.  
  5121. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5122.  
  5123. OutOfMemoryException: Out of memory
  5124. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5125.  
  5126. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5127.  
  5128. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5129.  
  5130. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5131.  
  5132. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5133.  
  5134. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5135.  
  5136. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5137.  
  5138. (Filename: Line: -1)
  5139.  
  5140. builders ready, building world..
  5141.  
  5142. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5143.  
  5144. loading static world at SNUnmanagedData\Build18
  5145.  
  5146. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5147.  
  5148. SteamAuth: Steam checks ok
  5149.  
  5150. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5151.  
  5152. PAXTerrainController::MountWorld frame 1094
  5153.  
  5154. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5155.  
  5156. World in SNUnmanagedData\Build18 is from version 39
  5157.  
  5158. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5159.  
  5160. LargeWorld: Loading world frame 1094
  5161.  
  5162. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5163.  
  5164. LargeWorld land == Voxeland (Voxeland)
  5165.  
  5166. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5167.  
  5168. LargeWorldStreamer::Deinitialize called, frame 1094
  5169.  
  5170. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5171.  
  5172. LargeWorldStreamer::Initialize frame 1094
  5173.  
  5174. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5175.  
  5176. Read streaming settings:
  5177. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5178.  
  5179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5180.  
  5181. OutOfMemoryException: Out of memory
  5182. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5183.  
  5184. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5185.  
  5186. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5187.  
  5188. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5189.  
  5190. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5191.  
  5192. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5193.  
  5194. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5195.  
  5196. (Filename: Line: -1)
  5197.  
  5198. builders ready, building world..
  5199.  
  5200. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5201.  
  5202. loading static world at SNUnmanagedData\Build18
  5203.  
  5204. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5205.  
  5206. SteamAuth: Steam checks ok
  5207.  
  5208. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5209.  
  5210. PAXTerrainController::MountWorld frame 1095
  5211.  
  5212. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5213.  
  5214. World in SNUnmanagedData\Build18 is from version 39
  5215.  
  5216. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5217.  
  5218. LargeWorld: Loading world frame 1095
  5219.  
  5220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5221.  
  5222. LargeWorld land == Voxeland (Voxeland)
  5223.  
  5224. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5225.  
  5226. LargeWorldStreamer::Deinitialize called, frame 1095
  5227.  
  5228. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5229.  
  5230. LargeWorldStreamer::Initialize frame 1095
  5231.  
  5232. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5233.  
  5234. Read streaming settings:
  5235. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5236.  
  5237. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5238.  
  5239. OutOfMemoryException: Out of memory
  5240. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5241.  
  5242. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5243.  
  5244. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5245.  
  5246. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5247.  
  5248. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5249.  
  5250. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5251.  
  5252. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5253.  
  5254. (Filename: Line: -1)
  5255.  
  5256. builders ready, building world..
  5257.  
  5258. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5259.  
  5260. loading static world at SNUnmanagedData\Build18
  5261.  
  5262. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5263.  
  5264. SteamAuth: Steam checks ok
  5265.  
  5266. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5267.  
  5268. PAXTerrainController::MountWorld frame 1096
  5269.  
  5270. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5271.  
  5272. World in SNUnmanagedData\Build18 is from version 39
  5273.  
  5274. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5275.  
  5276. LargeWorld: Loading world frame 1096
  5277.  
  5278. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5279.  
  5280. LargeWorld land == Voxeland (Voxeland)
  5281.  
  5282. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5283.  
  5284. LargeWorldStreamer::Deinitialize called, frame 1096
  5285.  
  5286. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5287.  
  5288. LargeWorldStreamer::Initialize frame 1096
  5289.  
  5290. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5291.  
  5292. Read streaming settings:
  5293. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5294.  
  5295. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5296.  
  5297. OutOfMemoryException: Out of memory
  5298. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5299.  
  5300. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5301.  
  5302. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5303.  
  5304. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5305.  
  5306. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5307.  
  5308. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5309.  
  5310. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5311.  
  5312. (Filename: Line: -1)
  5313.  
  5314. builders ready, building world..
  5315.  
  5316. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5317.  
  5318. loading static world at SNUnmanagedData\Build18
  5319.  
  5320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5321.  
  5322. SteamAuth: Steam checks ok
  5323.  
  5324. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5325.  
  5326. PAXTerrainController::MountWorld frame 1097
  5327.  
  5328. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5329.  
  5330. World in SNUnmanagedData\Build18 is from version 39
  5331.  
  5332. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5333.  
  5334. LargeWorld: Loading world frame 1097
  5335.  
  5336. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5337.  
  5338. LargeWorld land == Voxeland (Voxeland)
  5339.  
  5340. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5341.  
  5342. LargeWorldStreamer::Deinitialize called, frame 1097
  5343.  
  5344. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5345.  
  5346. LargeWorldStreamer::Initialize frame 1097
  5347.  
  5348. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5349.  
  5350. Read streaming settings:
  5351. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5352.  
  5353. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5354.  
  5355. OutOfMemoryException: Out of memory
  5356. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5357.  
  5358. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5359.  
  5360. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5361.  
  5362. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5363.  
  5364. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5365.  
  5366. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5367.  
  5368. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5369.  
  5370. (Filename: Line: -1)
  5371.  
  5372. builders ready, building world..
  5373.  
  5374. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5375.  
  5376. loading static world at SNUnmanagedData\Build18
  5377.  
  5378. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5379.  
  5380. SteamAuth: Steam checks ok
  5381.  
  5382. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5383.  
  5384. PAXTerrainController::MountWorld frame 1098
  5385.  
  5386. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5387.  
  5388. World in SNUnmanagedData\Build18 is from version 39
  5389.  
  5390. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5391.  
  5392. LargeWorld: Loading world frame 1098
  5393.  
  5394. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5395.  
  5396. LargeWorld land == Voxeland (Voxeland)
  5397.  
  5398. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5399.  
  5400. LargeWorldStreamer::Deinitialize called, frame 1098
  5401.  
  5402. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5403.  
  5404. LargeWorldStreamer::Initialize frame 1098
  5405.  
  5406. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5407.  
  5408. Read streaming settings:
  5409. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5410.  
  5411. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5412.  
  5413. OutOfMemoryException: Out of memory
  5414. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5415.  
  5416. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5417.  
  5418. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5419.  
  5420. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5421.  
  5422. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5423.  
  5424. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5425.  
  5426. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5427.  
  5428. (Filename: Line: -1)
  5429.  
  5430. builders ready, building world..
  5431.  
  5432. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5433.  
  5434. loading static world at SNUnmanagedData\Build18
  5435.  
  5436. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5437.  
  5438. SteamAuth: Steam checks ok
  5439.  
  5440. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5441.  
  5442. PAXTerrainController::MountWorld frame 1099
  5443.  
  5444. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5445.  
  5446. World in SNUnmanagedData\Build18 is from version 39
  5447.  
  5448. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5449.  
  5450. LargeWorld: Loading world frame 1099
  5451.  
  5452. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5453.  
  5454. LargeWorld land == Voxeland (Voxeland)
  5455.  
  5456. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5457.  
  5458. LargeWorldStreamer::Deinitialize called, frame 1099
  5459.  
  5460. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5461.  
  5462. LargeWorldStreamer::Initialize frame 1099
  5463.  
  5464. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5465.  
  5466. Read streaming settings:
  5467. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5468.  
  5469. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5470.  
  5471. OutOfMemoryException: Out of memory
  5472. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5473.  
  5474. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5475.  
  5476. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5477.  
  5478. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5479.  
  5480. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5481.  
  5482. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5483.  
  5484. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5485.  
  5486. (Filename: Line: -1)
  5487.  
  5488. builders ready, building world..
  5489.  
  5490. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5491.  
  5492. loading static world at SNUnmanagedData\Build18
  5493.  
  5494. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5495.  
  5496. SteamAuth: Steam checks ok
  5497.  
  5498. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5499.  
  5500. PAXTerrainController::MountWorld frame 1100
  5501.  
  5502. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5503.  
  5504. World in SNUnmanagedData\Build18 is from version 39
  5505.  
  5506. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5507.  
  5508. LargeWorld: Loading world frame 1100
  5509.  
  5510. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5511.  
  5512. LargeWorld land == Voxeland (Voxeland)
  5513.  
  5514. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5515.  
  5516. LargeWorldStreamer::Deinitialize called, frame 1100
  5517.  
  5518. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5519.  
  5520. LargeWorldStreamer::Initialize frame 1100
  5521.  
  5522. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5523.  
  5524. Read streaming settings:
  5525. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5526.  
  5527. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5528.  
  5529. OutOfMemoryException: Out of memory
  5530. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5531.  
  5532. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5533.  
  5534. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5535.  
  5536. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5537.  
  5538. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5539.  
  5540. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5541.  
  5542. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5543.  
  5544. (Filename: Line: -1)
  5545.  
  5546. builders ready, building world..
  5547.  
  5548. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5549.  
  5550. loading static world at SNUnmanagedData\Build18
  5551.  
  5552. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5553.  
  5554. SteamAuth: Steam checks ok
  5555.  
  5556. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5557.  
  5558. PAXTerrainController::MountWorld frame 1101
  5559.  
  5560. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5561.  
  5562. World in SNUnmanagedData\Build18 is from version 39
  5563.  
  5564. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5565.  
  5566. LargeWorld: Loading world frame 1101
  5567.  
  5568. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5569.  
  5570. LargeWorld land == Voxeland (Voxeland)
  5571.  
  5572. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5573.  
  5574. LargeWorldStreamer::Deinitialize called, frame 1101
  5575.  
  5576. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5577.  
  5578. LargeWorldStreamer::Initialize frame 1101
  5579.  
  5580. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5581.  
  5582. Read streaming settings:
  5583. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5584.  
  5585. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5586.  
  5587. OutOfMemoryException: Out of memory
  5588. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5589.  
  5590. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5591.  
  5592. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5593.  
  5594. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5595.  
  5596. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5597.  
  5598. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5599.  
  5600. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5601.  
  5602. (Filename: Line: -1)
  5603.  
  5604. builders ready, building world..
  5605.  
  5606. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5607.  
  5608. loading static world at SNUnmanagedData\Build18
  5609.  
  5610. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5611.  
  5612. SteamAuth: Steam checks ok
  5613.  
  5614. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5615.  
  5616. PAXTerrainController::MountWorld frame 1102
  5617.  
  5618. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5619.  
  5620. World in SNUnmanagedData\Build18 is from version 39
  5621.  
  5622. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5623.  
  5624. LargeWorld: Loading world frame 1102
  5625.  
  5626. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5627.  
  5628. LargeWorld land == Voxeland (Voxeland)
  5629.  
  5630. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5631.  
  5632. LargeWorldStreamer::Deinitialize called, frame 1102
  5633.  
  5634. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5635.  
  5636. LargeWorldStreamer::Initialize frame 1102
  5637.  
  5638. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5639.  
  5640. Read streaming settings:
  5641. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5642.  
  5643. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5644.  
  5645. OutOfMemoryException: Out of memory
  5646. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5647.  
  5648. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5649.  
  5650. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5651.  
  5652. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5653.  
  5654. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5655.  
  5656. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5657.  
  5658. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5659.  
  5660. (Filename: Line: -1)
  5661.  
  5662. builders ready, building world..
  5663.  
  5664. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5665.  
  5666. loading static world at SNUnmanagedData\Build18
  5667.  
  5668. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5669.  
  5670. SteamAuth: Steam checks ok
  5671.  
  5672. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5673.  
  5674. PAXTerrainController::MountWorld frame 1103
  5675.  
  5676. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5677.  
  5678. World in SNUnmanagedData\Build18 is from version 39
  5679.  
  5680. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5681.  
  5682. LargeWorld: Loading world frame 1103
  5683.  
  5684. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5685.  
  5686. LargeWorld land == Voxeland (Voxeland)
  5687.  
  5688. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5689.  
  5690. LargeWorldStreamer::Deinitialize called, frame 1103
  5691.  
  5692. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5693.  
  5694. LargeWorldStreamer::Initialize frame 1103
  5695.  
  5696. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5697.  
  5698. Read streaming settings:
  5699. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5700.  
  5701. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5702.  
  5703. OutOfMemoryException: Out of memory
  5704. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5705.  
  5706. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5707.  
  5708. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5709.  
  5710. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5711.  
  5712. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5713.  
  5714. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5715.  
  5716. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5717.  
  5718. (Filename: Line: -1)
  5719.  
  5720. builders ready, building world..
  5721.  
  5722. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5723.  
  5724. loading static world at SNUnmanagedData\Build18
  5725.  
  5726. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5727.  
  5728. SteamAuth: Steam checks ok
  5729.  
  5730. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5731.  
  5732. PAXTerrainController::MountWorld frame 1104
  5733.  
  5734. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5735.  
  5736. World in SNUnmanagedData\Build18 is from version 39
  5737.  
  5738. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5739.  
  5740. LargeWorld: Loading world frame 1104
  5741.  
  5742. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5743.  
  5744. LargeWorld land == Voxeland (Voxeland)
  5745.  
  5746. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5747.  
  5748. LargeWorldStreamer::Deinitialize called, frame 1104
  5749.  
  5750. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5751.  
  5752. LargeWorldStreamer::Initialize frame 1104
  5753.  
  5754. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5755.  
  5756. Read streaming settings:
  5757. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5758.  
  5759. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5760.  
  5761. OutOfMemoryException: Out of memory
  5762. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5763.  
  5764. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5765.  
  5766. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5767.  
  5768. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5769.  
  5770. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5771.  
  5772. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5773.  
  5774. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5775.  
  5776. (Filename: Line: -1)
  5777.  
  5778. builders ready, building world..
  5779.  
  5780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5781.  
  5782. loading static world at SNUnmanagedData\Build18
  5783.  
  5784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5785.  
  5786. SteamAuth: Steam checks ok
  5787.  
  5788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5789.  
  5790. PAXTerrainController::MountWorld frame 1105
  5791.  
  5792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5793.  
  5794. World in SNUnmanagedData\Build18 is from version 39
  5795.  
  5796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5797.  
  5798. LargeWorld: Loading world frame 1105
  5799.  
  5800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5801.  
  5802. LargeWorld land == Voxeland (Voxeland)
  5803.  
  5804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5805.  
  5806. LargeWorldStreamer::Deinitialize called, frame 1105
  5807.  
  5808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5809.  
  5810. LargeWorldStreamer::Initialize frame 1105
  5811.  
  5812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5813.  
  5814. Read streaming settings:
  5815. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5816.  
  5817. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5818.  
  5819. OutOfMemoryException: Out of memory
  5820. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5821.  
  5822. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5823.  
  5824. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5825.  
  5826. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5827.  
  5828. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5829.  
  5830. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5831.  
  5832. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5833.  
  5834. (Filename: Line: -1)
  5835.  
  5836. builders ready, building world..
  5837.  
  5838. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5839.  
  5840. loading static world at SNUnmanagedData\Build18
  5841.  
  5842. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5843.  
  5844. SteamAuth: Steam checks ok
  5845.  
  5846. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5847.  
  5848. PAXTerrainController::MountWorld frame 1106
  5849.  
  5850. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5851.  
  5852. World in SNUnmanagedData\Build18 is from version 39
  5853.  
  5854. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5855.  
  5856. LargeWorld: Loading world frame 1106
  5857.  
  5858. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5859.  
  5860. LargeWorld land == Voxeland (Voxeland)
  5861.  
  5862. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5863.  
  5864. LargeWorldStreamer::Deinitialize called, frame 1106
  5865.  
  5866. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5867.  
  5868. LargeWorldStreamer::Initialize frame 1106
  5869.  
  5870. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5871.  
  5872. Read streaming settings:
  5873. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5874.  
  5875. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5876.  
  5877. OutOfMemoryException: Out of memory
  5878. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5879.  
  5880. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5881.  
  5882. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5883.  
  5884. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5885.  
  5886. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5887.  
  5888. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5889.  
  5890. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5891.  
  5892. (Filename: Line: -1)
  5893.  
  5894. builders ready, building world..
  5895.  
  5896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5897.  
  5898. loading static world at SNUnmanagedData\Build18
  5899.  
  5900. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5901.  
  5902. SteamAuth: Steam checks ok
  5903.  
  5904. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5905.  
  5906. PAXTerrainController::MountWorld frame 1107
  5907.  
  5908. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5909.  
  5910. World in SNUnmanagedData\Build18 is from version 39
  5911.  
  5912. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5913.  
  5914. LargeWorld: Loading world frame 1107
  5915.  
  5916. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5917.  
  5918. LargeWorld land == Voxeland (Voxeland)
  5919.  
  5920. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5921.  
  5922. LargeWorldStreamer::Deinitialize called, frame 1107
  5923.  
  5924. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5925.  
  5926. LargeWorldStreamer::Initialize frame 1107
  5927.  
  5928. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5929.  
  5930. Read streaming settings:
  5931. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5932.  
  5933. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5934.  
  5935. OutOfMemoryException: Out of memory
  5936. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5937.  
  5938. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5939.  
  5940. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5941.  
  5942. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5943.  
  5944. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5945.  
  5946. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5947.  
  5948. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5949.  
  5950. (Filename: Line: -1)
  5951.  
  5952. builders ready, building world..
  5953.  
  5954. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5955.  
  5956. loading static world at SNUnmanagedData\Build18
  5957.  
  5958. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5959.  
  5960. SteamAuth: Steam checks ok
  5961.  
  5962. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5963.  
  5964. PAXTerrainController::MountWorld frame 1108
  5965.  
  5966. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5967.  
  5968. World in SNUnmanagedData\Build18 is from version 39
  5969.  
  5970. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5971.  
  5972. LargeWorld: Loading world frame 1108
  5973.  
  5974. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5975.  
  5976. LargeWorld land == Voxeland (Voxeland)
  5977.  
  5978. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5979.  
  5980. LargeWorldStreamer::Deinitialize called, frame 1108
  5981.  
  5982. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5983.  
  5984. LargeWorldStreamer::Initialize frame 1108
  5985.  
  5986. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5987.  
  5988. Read streaming settings:
  5989. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5990.  
  5991. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5992.  
  5993. OutOfMemoryException: Out of memory
  5994. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  5995.  
  5996. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  5997.  
  5998. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  5999.  
  6000. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6001.  
  6002. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6003.  
  6004. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6005.  
  6006. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6007.  
  6008. (Filename: Line: -1)
  6009.  
  6010. builders ready, building world..
  6011.  
  6012. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6013.  
  6014. loading static world at SNUnmanagedData\Build18
  6015.  
  6016. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6017.  
  6018. SteamAuth: Steam checks ok
  6019.  
  6020. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6021.  
  6022. PAXTerrainController::MountWorld frame 1109
  6023.  
  6024. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6025.  
  6026. World in SNUnmanagedData\Build18 is from version 39
  6027.  
  6028. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6029.  
  6030. LargeWorld: Loading world frame 1109
  6031.  
  6032. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6033.  
  6034. LargeWorld land == Voxeland (Voxeland)
  6035.  
  6036. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6037.  
  6038. LargeWorldStreamer::Deinitialize called, frame 1109
  6039.  
  6040. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6041.  
  6042. LargeWorldStreamer::Initialize frame 1109
  6043.  
  6044. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6045.  
  6046. Read streaming settings:
  6047. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6048.  
  6049. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6050.  
  6051. OutOfMemoryException: Out of memory
  6052. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6053.  
  6054. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6055.  
  6056. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6057.  
  6058. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6059.  
  6060. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6061.  
  6062. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6063.  
  6064. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6065.  
  6066. (Filename: Line: -1)
  6067.  
  6068. builders ready, building world..
  6069.  
  6070. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6071.  
  6072. loading static world at SNUnmanagedData\Build18
  6073.  
  6074. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6075.  
  6076. SteamAuth: Steam checks ok
  6077.  
  6078. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6079.  
  6080. PAXTerrainController::MountWorld frame 1110
  6081.  
  6082. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6083.  
  6084. World in SNUnmanagedData\Build18 is from version 39
  6085.  
  6086. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6087.  
  6088. LargeWorld: Loading world frame 1110
  6089.  
  6090. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6091.  
  6092. LargeWorld land == Voxeland (Voxeland)
  6093.  
  6094. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6095.  
  6096. LargeWorldStreamer::Deinitialize called, frame 1110
  6097.  
  6098. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6099.  
  6100. LargeWorldStreamer::Initialize frame 1110
  6101.  
  6102. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6103.  
  6104. Read streaming settings:
  6105. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6106.  
  6107. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6108.  
  6109. OutOfMemoryException: Out of memory
  6110. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6111.  
  6112. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6113.  
  6114. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6115.  
  6116. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6117.  
  6118. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6119.  
  6120. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6121.  
  6122. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6123.  
  6124. (Filename: Line: -1)
  6125.  
  6126. builders ready, building world..
  6127.  
  6128. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6129.  
  6130. loading static world at SNUnmanagedData\Build18
  6131.  
  6132. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6133.  
  6134. SteamAuth: Steam checks ok
  6135.  
  6136. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6137.  
  6138. PAXTerrainController::MountWorld frame 1111
  6139.  
  6140. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6141.  
  6142. World in SNUnmanagedData\Build18 is from version 39
  6143.  
  6144. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6145.  
  6146. LargeWorld: Loading world frame 1111
  6147.  
  6148. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6149.  
  6150. LargeWorld land == Voxeland (Voxeland)
  6151.  
  6152. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6153.  
  6154. LargeWorldStreamer::Deinitialize called, frame 1111
  6155.  
  6156. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6157.  
  6158. LargeWorldStreamer::Initialize frame 1111
  6159.  
  6160. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6161.  
  6162. Read streaming settings:
  6163. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6164.  
  6165. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6166.  
  6167. OutOfMemoryException: Out of memory
  6168. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6169.  
  6170. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6171.  
  6172. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6173.  
  6174. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6175.  
  6176. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6177.  
  6178. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6179.  
  6180. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6181.  
  6182. (Filename: Line: -1)
  6183.  
  6184. builders ready, building world..
  6185.  
  6186. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6187.  
  6188. loading static world at SNUnmanagedData\Build18
  6189.  
  6190. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6191.  
  6192. SteamAuth: Steam checks ok
  6193.  
  6194. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6195.  
  6196. PAXTerrainController::MountWorld frame 1112
  6197.  
  6198. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6199.  
  6200. World in SNUnmanagedData\Build18 is from version 39
  6201.  
  6202. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6203.  
  6204. LargeWorld: Loading world frame 1112
  6205.  
  6206. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6207.  
  6208. LargeWorld land == Voxeland (Voxeland)
  6209.  
  6210. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6211.  
  6212. LargeWorldStreamer::Deinitialize called, frame 1112
  6213.  
  6214. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6215.  
  6216. LargeWorldStreamer::Initialize frame 1112
  6217.  
  6218. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6219.  
  6220. Read streaming settings:
  6221. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6222.  
  6223. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6224.  
  6225. OutOfMemoryException: Out of memory
  6226. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6227.  
  6228. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6229.  
  6230. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6231.  
  6232. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6233.  
  6234. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6235.  
  6236. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6237.  
  6238. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6239.  
  6240. (Filename: Line: -1)
  6241.  
  6242. builders ready, building world..
  6243.  
  6244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6245.  
  6246. loading static world at SNUnmanagedData\Build18
  6247.  
  6248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6249.  
  6250. SteamAuth: Steam checks ok
  6251.  
  6252. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6253.  
  6254. PAXTerrainController::MountWorld frame 1113
  6255.  
  6256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6257.  
  6258. World in SNUnmanagedData\Build18 is from version 39
  6259.  
  6260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6261.  
  6262. LargeWorld: Loading world frame 1113
  6263.  
  6264. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6265.  
  6266. LargeWorld land == Voxeland (Voxeland)
  6267.  
  6268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6269.  
  6270. LargeWorldStreamer::Deinitialize called, frame 1113
  6271.  
  6272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6273.  
  6274. LargeWorldStreamer::Initialize frame 1113
  6275.  
  6276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6277.  
  6278. Read streaming settings:
  6279. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6280.  
  6281. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6282.  
  6283. OutOfMemoryException: Out of memory
  6284. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6285.  
  6286. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6287.  
  6288. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6289.  
  6290. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6291.  
  6292. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6293.  
  6294. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6295.  
  6296. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6297.  
  6298. (Filename: Line: -1)
  6299.  
  6300. builders ready, building world..
  6301.  
  6302. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6303.  
  6304. loading static world at SNUnmanagedData\Build18
  6305.  
  6306. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6307.  
  6308. SteamAuth: Steam checks ok
  6309.  
  6310. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6311.  
  6312. PAXTerrainController::MountWorld frame 1114
  6313.  
  6314. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6315.  
  6316. World in SNUnmanagedData\Build18 is from version 39
  6317.  
  6318. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6319.  
  6320. LargeWorld: Loading world frame 1114
  6321.  
  6322. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6323.  
  6324. LargeWorld land == Voxeland (Voxeland)
  6325.  
  6326. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6327.  
  6328. LargeWorldStreamer::Deinitialize called, frame 1114
  6329.  
  6330. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6331.  
  6332. LargeWorldStreamer::Initialize frame 1114
  6333.  
  6334. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6335.  
  6336. Read streaming settings:
  6337. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6338.  
  6339. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6340.  
  6341. OutOfMemoryException: Out of memory
  6342. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6343.  
  6344. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6345.  
  6346. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6347.  
  6348. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6349.  
  6350. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6351.  
  6352. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6353.  
  6354. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6355.  
  6356. (Filename: Line: -1)
  6357.  
  6358. builders ready, building world..
  6359.  
  6360. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6361.  
  6362. loading static world at SNUnmanagedData\Build18
  6363.  
  6364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6365.  
  6366. SteamAuth: Steam checks ok
  6367.  
  6368. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6369.  
  6370. PAXTerrainController::MountWorld frame 1115
  6371.  
  6372. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6373.  
  6374. World in SNUnmanagedData\Build18 is from version 39
  6375.  
  6376. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6377.  
  6378. LargeWorld: Loading world frame 1115
  6379.  
  6380. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6381.  
  6382. LargeWorld land == Voxeland (Voxeland)
  6383.  
  6384. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6385.  
  6386. LargeWorldStreamer::Deinitialize called, frame 1115
  6387.  
  6388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6389.  
  6390. LargeWorldStreamer::Initialize frame 1115
  6391.  
  6392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6393.  
  6394. Read streaming settings:
  6395. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6396.  
  6397. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6398.  
  6399. OutOfMemoryException: Out of memory
  6400. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6401.  
  6402. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6403.  
  6404. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6405.  
  6406. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6407.  
  6408. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6409.  
  6410. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6411.  
  6412. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6413.  
  6414. (Filename: Line: -1)
  6415.  
  6416. builders ready, building world..
  6417.  
  6418. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6419.  
  6420. loading static world at SNUnmanagedData\Build18
  6421.  
  6422. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6423.  
  6424. SteamAuth: Steam checks ok
  6425.  
  6426. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6427.  
  6428. PAXTerrainController::MountWorld frame 1116
  6429.  
  6430. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6431.  
  6432. World in SNUnmanagedData\Build18 is from version 39
  6433.  
  6434. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6435.  
  6436. LargeWorld: Loading world frame 1116
  6437.  
  6438. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6439.  
  6440. LargeWorld land == Voxeland (Voxeland)
  6441.  
  6442. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6443.  
  6444. LargeWorldStreamer::Deinitialize called, frame 1116
  6445.  
  6446. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6447.  
  6448. LargeWorldStreamer::Initialize frame 1116
  6449.  
  6450. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6451.  
  6452. Read streaming settings:
  6453. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6454.  
  6455. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6456.  
  6457. OutOfMemoryException: Out of memory
  6458. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6459.  
  6460. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6461.  
  6462. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6463.  
  6464. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6465.  
  6466. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6467.  
  6468. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6469.  
  6470. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6471.  
  6472. (Filename: Line: -1)
  6473.  
  6474. builders ready, building world..
  6475.  
  6476. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6477.  
  6478. loading static world at SNUnmanagedData\Build18
  6479.  
  6480. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6481.  
  6482. SteamAuth: Steam checks ok
  6483.  
  6484. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6485.  
  6486. PAXTerrainController::MountWorld frame 1117
  6487.  
  6488. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6489.  
  6490. World in SNUnmanagedData\Build18 is from version 39
  6491.  
  6492. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6493.  
  6494. LargeWorld: Loading world frame 1117
  6495.  
  6496. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6497.  
  6498. LargeWorld land == Voxeland (Voxeland)
  6499.  
  6500. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6501.  
  6502. LargeWorldStreamer::Deinitialize called, frame 1117
  6503.  
  6504. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6505.  
  6506. LargeWorldStreamer::Initialize frame 1117
  6507.  
  6508. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6509.  
  6510. Read streaming settings:
  6511. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6512.  
  6513. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6514.  
  6515. OutOfMemoryException: Out of memory
  6516. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6517.  
  6518. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6519.  
  6520. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6521.  
  6522. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6523.  
  6524. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6525.  
  6526. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6527.  
  6528. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6529.  
  6530. (Filename: Line: -1)
  6531.  
  6532. builders ready, building world..
  6533.  
  6534. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6535.  
  6536. loading static world at SNUnmanagedData\Build18
  6537.  
  6538. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6539.  
  6540. SteamAuth: Steam checks ok
  6541.  
  6542. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6543.  
  6544. PAXTerrainController::MountWorld frame 1118
  6545.  
  6546. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6547.  
  6548. World in SNUnmanagedData\Build18 is from version 39
  6549.  
  6550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6551.  
  6552. LargeWorld: Loading world frame 1118
  6553.  
  6554. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6555.  
  6556. LargeWorld land == Voxeland (Voxeland)
  6557.  
  6558. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6559.  
  6560. LargeWorldStreamer::Deinitialize called, frame 1118
  6561.  
  6562. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6563.  
  6564. LargeWorldStreamer::Initialize frame 1118
  6565.  
  6566. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6567.  
  6568. Read streaming settings:
  6569. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6570.  
  6571. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6572.  
  6573. OutOfMemoryException: Out of memory
  6574. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6575.  
  6576. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6577.  
  6578. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6579.  
  6580. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6581.  
  6582. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6583.  
  6584. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6585.  
  6586. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6587.  
  6588. (Filename: Line: -1)
  6589.  
  6590. builders ready, building world..
  6591.  
  6592. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6593.  
  6594. loading static world at SNUnmanagedData\Build18
  6595.  
  6596. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6597.  
  6598. SteamAuth: Steam checks ok
  6599.  
  6600. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6601.  
  6602. PAXTerrainController::MountWorld frame 1119
  6603.  
  6604. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6605.  
  6606. World in SNUnmanagedData\Build18 is from version 39
  6607.  
  6608. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6609.  
  6610. LargeWorld: Loading world frame 1119
  6611.  
  6612. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6613.  
  6614. LargeWorld land == Voxeland (Voxeland)
  6615.  
  6616. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6617.  
  6618. LargeWorldStreamer::Deinitialize called, frame 1119
  6619.  
  6620. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6621.  
  6622. LargeWorldStreamer::Initialize frame 1119
  6623.  
  6624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6625.  
  6626. Read streaming settings:
  6627. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6628.  
  6629. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6630.  
  6631. OutOfMemoryException: Out of memory
  6632. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6633.  
  6634. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6635.  
  6636. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6637.  
  6638. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6639.  
  6640. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6641.  
  6642. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6643.  
  6644. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6645.  
  6646. (Filename: Line: -1)
  6647.  
  6648. builders ready, building world..
  6649.  
  6650. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6651.  
  6652. loading static world at SNUnmanagedData\Build18
  6653.  
  6654. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6655.  
  6656. SteamAuth: Steam checks ok
  6657.  
  6658. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6659.  
  6660. PAXTerrainController::MountWorld frame 1120
  6661.  
  6662. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6663.  
  6664. World in SNUnmanagedData\Build18 is from version 39
  6665.  
  6666. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6667.  
  6668. LargeWorld: Loading world frame 1120
  6669.  
  6670. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6671.  
  6672. LargeWorld land == Voxeland (Voxeland)
  6673.  
  6674. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6675.  
  6676. LargeWorldStreamer::Deinitialize called, frame 1120
  6677.  
  6678. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6679.  
  6680. LargeWorldStreamer::Initialize frame 1120
  6681.  
  6682. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6683.  
  6684. Read streaming settings:
  6685. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6686.  
  6687. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6688.  
  6689. OutOfMemoryException: Out of memory
  6690. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6691.  
  6692. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6693.  
  6694. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6695.  
  6696. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6697.  
  6698. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6699.  
  6700. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6701.  
  6702. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6703.  
  6704. (Filename: Line: -1)
  6705.  
  6706. builders ready, building world..
  6707.  
  6708. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6709.  
  6710. loading static world at SNUnmanagedData\Build18
  6711.  
  6712. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6713.  
  6714. SteamAuth: Steam checks ok
  6715.  
  6716. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6717.  
  6718. PAXTerrainController::MountWorld frame 1121
  6719.  
  6720. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6721.  
  6722. World in SNUnmanagedData\Build18 is from version 39
  6723.  
  6724. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6725.  
  6726. LargeWorld: Loading world frame 1121
  6727.  
  6728. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6729.  
  6730. LargeWorld land == Voxeland (Voxeland)
  6731.  
  6732. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6733.  
  6734. LargeWorldStreamer::Deinitialize called, frame 1121
  6735.  
  6736. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6737.  
  6738. LargeWorldStreamer::Initialize frame 1121
  6739.  
  6740. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6741.  
  6742. Read streaming settings:
  6743. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6744.  
  6745. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6746.  
  6747. OutOfMemoryException: Out of memory
  6748. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6749.  
  6750. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6751.  
  6752. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6753.  
  6754. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6755.  
  6756. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6757.  
  6758. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6759.  
  6760. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6761.  
  6762. (Filename: Line: -1)
  6763.  
  6764. builders ready, building world..
  6765.  
  6766. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6767.  
  6768. loading static world at SNUnmanagedData\Build18
  6769.  
  6770. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6771.  
  6772. SteamAuth: Steam checks ok
  6773.  
  6774. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6775.  
  6776. PAXTerrainController::MountWorld frame 1122
  6777.  
  6778. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6779.  
  6780. World in SNUnmanagedData\Build18 is from version 39
  6781.  
  6782. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6783.  
  6784. LargeWorld: Loading world frame 1122
  6785.  
  6786. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6787.  
  6788. LargeWorld land == Voxeland (Voxeland)
  6789.  
  6790. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6791.  
  6792. LargeWorldStreamer::Deinitialize called, frame 1122
  6793.  
  6794. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6795.  
  6796. LargeWorldStreamer::Initialize frame 1122
  6797.  
  6798. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6799.  
  6800. Read streaming settings:
  6801. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6802.  
  6803. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6804.  
  6805. OutOfMemoryException: Out of memory
  6806. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6807.  
  6808. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6809.  
  6810. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6811.  
  6812. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6813.  
  6814. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6815.  
  6816. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6817.  
  6818. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6819.  
  6820. (Filename: Line: -1)
  6821.  
  6822. builders ready, building world..
  6823.  
  6824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6825.  
  6826. loading static world at SNUnmanagedData\Build18
  6827.  
  6828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6829.  
  6830. SteamAuth: Steam checks ok
  6831.  
  6832. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6833.  
  6834. PAXTerrainController::MountWorld frame 1123
  6835.  
  6836. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6837.  
  6838. World in SNUnmanagedData\Build18 is from version 39
  6839.  
  6840. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6841.  
  6842. LargeWorld: Loading world frame 1123
  6843.  
  6844. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6845.  
  6846. LargeWorld land == Voxeland (Voxeland)
  6847.  
  6848. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6849.  
  6850. LargeWorldStreamer::Deinitialize called, frame 1123
  6851.  
  6852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6853.  
  6854. LargeWorldStreamer::Initialize frame 1123
  6855.  
  6856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6857.  
  6858. Read streaming settings:
  6859. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6860.  
  6861. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6862.  
  6863. OutOfMemoryException: Out of memory
  6864. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6865.  
  6866. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6867.  
  6868. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6869.  
  6870. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6871.  
  6872. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6873.  
  6874. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6875.  
  6876. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6877.  
  6878. (Filename: Line: -1)
  6879.  
  6880. builders ready, building world..
  6881.  
  6882. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6883.  
  6884. loading static world at SNUnmanagedData\Build18
  6885.  
  6886. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6887.  
  6888. SteamAuth: Steam checks ok
  6889.  
  6890. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6891.  
  6892. PAXTerrainController::MountWorld frame 1124
  6893.  
  6894. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6895.  
  6896. World in SNUnmanagedData\Build18 is from version 39
  6897.  
  6898. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6899.  
  6900. LargeWorld: Loading world frame 1124
  6901.  
  6902. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6903.  
  6904. LargeWorld land == Voxeland (Voxeland)
  6905.  
  6906. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6907.  
  6908. LargeWorldStreamer::Deinitialize called, frame 1124
  6909.  
  6910. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6911.  
  6912. LargeWorldStreamer::Initialize frame 1124
  6913.  
  6914. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6915.  
  6916. Read streaming settings:
  6917. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6918.  
  6919. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6920.  
  6921. OutOfMemoryException: Out of memory
  6922. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6923.  
  6924. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6925.  
  6926. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6927.  
  6928. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6929.  
  6930. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6931.  
  6932. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6933.  
  6934. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6935.  
  6936. (Filename: Line: -1)
  6937.  
  6938. builders ready, building world..
  6939.  
  6940. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6941.  
  6942. loading static world at SNUnmanagedData\Build18
  6943.  
  6944. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6945.  
  6946. SteamAuth: Steam checks ok
  6947.  
  6948. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6949.  
  6950. PAXTerrainController::MountWorld frame 1125
  6951.  
  6952. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6953.  
  6954. World in SNUnmanagedData\Build18 is from version 39
  6955.  
  6956. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6957.  
  6958. LargeWorld: Loading world frame 1125
  6959.  
  6960. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6961.  
  6962. LargeWorld land == Voxeland (Voxeland)
  6963.  
  6964. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6965.  
  6966. LargeWorldStreamer::Deinitialize called, frame 1125
  6967.  
  6968. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6969.  
  6970. LargeWorldStreamer::Initialize frame 1125
  6971.  
  6972. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6973.  
  6974. Read streaming settings:
  6975. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6976.  
  6977. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6978.  
  6979. OutOfMemoryException: Out of memory
  6980. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  6981.  
  6982. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  6983.  
  6984. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  6985.  
  6986. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6987.  
  6988. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6989.  
  6990. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6991.  
  6992. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6993.  
  6994. (Filename: Line: -1)
  6995.  
  6996. builders ready, building world..
  6997.  
  6998. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6999.  
  7000. loading static world at SNUnmanagedData\Build18
  7001.  
  7002. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7003.  
  7004. SteamAuth: Steam checks ok
  7005.  
  7006. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7007.  
  7008. PAXTerrainController::MountWorld frame 1126
  7009.  
  7010. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7011.  
  7012. World in SNUnmanagedData\Build18 is from version 39
  7013.  
  7014. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7015.  
  7016. LargeWorld: Loading world frame 1126
  7017.  
  7018. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7019.  
  7020. LargeWorld land == Voxeland (Voxeland)
  7021.  
  7022. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7023.  
  7024. LargeWorldStreamer::Deinitialize called, frame 1126
  7025.  
  7026. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7027.  
  7028. LargeWorldStreamer::Initialize frame 1126
  7029.  
  7030. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7031.  
  7032. Read streaming settings:
  7033. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7034.  
  7035. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7036.  
  7037. OutOfMemoryException: Out of memory
  7038. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7039.  
  7040. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7041.  
  7042. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7043.  
  7044. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7045.  
  7046. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7047.  
  7048. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7049.  
  7050. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7051.  
  7052. (Filename: Line: -1)
  7053.  
  7054. builders ready, building world..
  7055.  
  7056. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7057.  
  7058. loading static world at SNUnmanagedData\Build18
  7059.  
  7060. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7061.  
  7062. SteamAuth: Steam checks ok
  7063.  
  7064. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7065.  
  7066. PAXTerrainController::MountWorld frame 1127
  7067.  
  7068. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7069.  
  7070. World in SNUnmanagedData\Build18 is from version 39
  7071.  
  7072. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7073.  
  7074. LargeWorld: Loading world frame 1127
  7075.  
  7076. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7077.  
  7078. LargeWorld land == Voxeland (Voxeland)
  7079.  
  7080. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7081.  
  7082. LargeWorldStreamer::Deinitialize called, frame 1127
  7083.  
  7084. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7085.  
  7086. LargeWorldStreamer::Initialize frame 1127
  7087.  
  7088. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7089.  
  7090. Read streaming settings:
  7091. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7092.  
  7093. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7094.  
  7095. OutOfMemoryException: Out of memory
  7096. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7097.  
  7098. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7099.  
  7100. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7101.  
  7102. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7103.  
  7104. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7105.  
  7106. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7107.  
  7108. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7109.  
  7110. (Filename: Line: -1)
  7111.  
  7112. builders ready, building world..
  7113.  
  7114. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7115.  
  7116. loading static world at SNUnmanagedData\Build18
  7117.  
  7118. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7119.  
  7120. SteamAuth: Steam checks ok
  7121.  
  7122. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7123.  
  7124. PAXTerrainController::MountWorld frame 1128
  7125.  
  7126. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7127.  
  7128. World in SNUnmanagedData\Build18 is from version 39
  7129.  
  7130. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7131.  
  7132. LargeWorld: Loading world frame 1128
  7133.  
  7134. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7135.  
  7136. LargeWorld land == Voxeland (Voxeland)
  7137.  
  7138. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7139.  
  7140. LargeWorldStreamer::Deinitialize called, frame 1128
  7141.  
  7142. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7143.  
  7144. LargeWorldStreamer::Initialize frame 1128
  7145.  
  7146. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7147.  
  7148. Read streaming settings:
  7149. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7150.  
  7151. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7152.  
  7153. OutOfMemoryException: Out of memory
  7154. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7155.  
  7156. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7157.  
  7158. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7159.  
  7160. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7161.  
  7162. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7163.  
  7164. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7165.  
  7166. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7167.  
  7168. (Filename: Line: -1)
  7169.  
  7170. builders ready, building world..
  7171.  
  7172. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7173.  
  7174. loading static world at SNUnmanagedData\Build18
  7175.  
  7176. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7177.  
  7178. SteamAuth: Steam checks ok
  7179.  
  7180. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7181.  
  7182. PAXTerrainController::MountWorld frame 1129
  7183.  
  7184. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7185.  
  7186. World in SNUnmanagedData\Build18 is from version 39
  7187.  
  7188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7189.  
  7190. LargeWorld: Loading world frame 1129
  7191.  
  7192. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7193.  
  7194. LargeWorld land == Voxeland (Voxeland)
  7195.  
  7196. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7197.  
  7198. LargeWorldStreamer::Deinitialize called, frame 1129
  7199.  
  7200. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7201.  
  7202. LargeWorldStreamer::Initialize frame 1129
  7203.  
  7204. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7205.  
  7206. Read streaming settings:
  7207. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7208.  
  7209. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7210.  
  7211. OutOfMemoryException: Out of memory
  7212. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7213.  
  7214. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7215.  
  7216. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7217.  
  7218. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7219.  
  7220. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7221.  
  7222. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7223.  
  7224. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7225.  
  7226. (Filename: Line: -1)
  7227.  
  7228. builders ready, building world..
  7229.  
  7230. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7231.  
  7232. loading static world at SNUnmanagedData\Build18
  7233.  
  7234. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7235.  
  7236. SteamAuth: Steam checks ok
  7237.  
  7238. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7239.  
  7240. PAXTerrainController::MountWorld frame 1130
  7241.  
  7242. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7243.  
  7244. World in SNUnmanagedData\Build18 is from version 39
  7245.  
  7246. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7247.  
  7248. LargeWorld: Loading world frame 1130
  7249.  
  7250. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7251.  
  7252. LargeWorld land == Voxeland (Voxeland)
  7253.  
  7254. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7255.  
  7256. LargeWorldStreamer::Deinitialize called, frame 1130
  7257.  
  7258. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7259.  
  7260. LargeWorldStreamer::Initialize frame 1130
  7261.  
  7262. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7263.  
  7264. Read streaming settings:
  7265. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7266.  
  7267. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7268.  
  7269. OutOfMemoryException: Out of memory
  7270. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7271.  
  7272. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7273.  
  7274. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7275.  
  7276. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7277.  
  7278. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7279.  
  7280. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7281.  
  7282. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7283.  
  7284. (Filename: Line: -1)
  7285.  
  7286. builders ready, building world..
  7287.  
  7288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7289.  
  7290. loading static world at SNUnmanagedData\Build18
  7291.  
  7292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7293.  
  7294. SteamAuth: Steam checks ok
  7295.  
  7296. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7297.  
  7298. PAXTerrainController::MountWorld frame 1131
  7299.  
  7300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7301.  
  7302. World in SNUnmanagedData\Build18 is from version 39
  7303.  
  7304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7305.  
  7306. LargeWorld: Loading world frame 1131
  7307.  
  7308. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7309.  
  7310. LargeWorld land == Voxeland (Voxeland)
  7311.  
  7312. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7313.  
  7314. LargeWorldStreamer::Deinitialize called, frame 1131
  7315.  
  7316. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7317.  
  7318. LargeWorldStreamer::Initialize frame 1131
  7319.  
  7320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7321.  
  7322. Read streaming settings:
  7323. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7324.  
  7325. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7326.  
  7327. OutOfMemoryException: Out of memory
  7328. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7329.  
  7330. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7331.  
  7332. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7333.  
  7334. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7335.  
  7336. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7337.  
  7338. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7339.  
  7340. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7341.  
  7342. (Filename: Line: -1)
  7343.  
  7344. builders ready, building world..
  7345.  
  7346. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7347.  
  7348. loading static world at SNUnmanagedData\Build18
  7349.  
  7350. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7351.  
  7352. SteamAuth: Steam checks ok
  7353.  
  7354. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7355.  
  7356. PAXTerrainController::MountWorld frame 1132
  7357.  
  7358. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7359.  
  7360. World in SNUnmanagedData\Build18 is from version 39
  7361.  
  7362. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7363.  
  7364. LargeWorld: Loading world frame 1132
  7365.  
  7366. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7367.  
  7368. LargeWorld land == Voxeland (Voxeland)
  7369.  
  7370. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7371.  
  7372. LargeWorldStreamer::Deinitialize called, frame 1132
  7373.  
  7374. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7375.  
  7376. LargeWorldStreamer::Initialize frame 1132
  7377.  
  7378. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7379.  
  7380. Read streaming settings:
  7381. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7382.  
  7383. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7384.  
  7385. OutOfMemoryException: Out of memory
  7386. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7387.  
  7388. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7389.  
  7390. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7391.  
  7392. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7393.  
  7394. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7395.  
  7396. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7397.  
  7398. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7399.  
  7400. (Filename: Line: -1)
  7401.  
  7402. builders ready, building world..
  7403.  
  7404. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7405.  
  7406. loading static world at SNUnmanagedData\Build18
  7407.  
  7408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7409.  
  7410. SteamAuth: Steam checks ok
  7411.  
  7412. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7413.  
  7414. PAXTerrainController::MountWorld frame 1133
  7415.  
  7416. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7417.  
  7418. World in SNUnmanagedData\Build18 is from version 39
  7419.  
  7420. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7421.  
  7422. LargeWorld: Loading world frame 1133
  7423.  
  7424. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7425.  
  7426. LargeWorld land == Voxeland (Voxeland)
  7427.  
  7428. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7429.  
  7430. LargeWorldStreamer::Deinitialize called, frame 1133
  7431.  
  7432. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7433.  
  7434. LargeWorldStreamer::Initialize frame 1133
  7435.  
  7436. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7437.  
  7438. Read streaming settings:
  7439. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7440.  
  7441. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7442.  
  7443. OutOfMemoryException: Out of memory
  7444. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7445.  
  7446. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7447.  
  7448. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7449.  
  7450. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7451.  
  7452. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7453.  
  7454. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7455.  
  7456. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7457.  
  7458. (Filename: Line: -1)
  7459.  
  7460. builders ready, building world..
  7461.  
  7462. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7463.  
  7464. loading static world at SNUnmanagedData\Build18
  7465.  
  7466. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7467.  
  7468. SteamAuth: Steam checks ok
  7469.  
  7470. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7471.  
  7472. PAXTerrainController::MountWorld frame 1134
  7473.  
  7474. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7475.  
  7476. World in SNUnmanagedData\Build18 is from version 39
  7477.  
  7478. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7479.  
  7480. LargeWorld: Loading world frame 1134
  7481.  
  7482. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7483.  
  7484. LargeWorld land == Voxeland (Voxeland)
  7485.  
  7486. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7487.  
  7488. LargeWorldStreamer::Deinitialize called, frame 1134
  7489.  
  7490. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7491.  
  7492. LargeWorldStreamer::Initialize frame 1134
  7493.  
  7494. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7495.  
  7496. Read streaming settings:
  7497. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7498.  
  7499. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7500.  
  7501. OutOfMemoryException: Out of memory
  7502. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7503.  
  7504. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7505.  
  7506. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7507.  
  7508. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7509.  
  7510. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7511.  
  7512. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7513.  
  7514. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7515.  
  7516. (Filename: Line: -1)
  7517.  
  7518. builders ready, building world..
  7519.  
  7520. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7521.  
  7522. loading static world at SNUnmanagedData\Build18
  7523.  
  7524. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7525.  
  7526. SteamAuth: Steam checks ok
  7527.  
  7528. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7529.  
  7530. PAXTerrainController::MountWorld frame 1135
  7531.  
  7532. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7533.  
  7534. World in SNUnmanagedData\Build18 is from version 39
  7535.  
  7536. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7537.  
  7538. LargeWorld: Loading world frame 1135
  7539.  
  7540. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7541.  
  7542. LargeWorld land == Voxeland (Voxeland)
  7543.  
  7544. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7545.  
  7546. LargeWorldStreamer::Deinitialize called, frame 1135
  7547.  
  7548. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7549.  
  7550. LargeWorldStreamer::Initialize frame 1135
  7551.  
  7552. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7553.  
  7554. Read streaming settings:
  7555. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7556.  
  7557. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7558.  
  7559. OutOfMemoryException: Out of memory
  7560. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7561.  
  7562. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7563.  
  7564. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7565.  
  7566. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7567.  
  7568. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7569.  
  7570. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7571.  
  7572. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7573.  
  7574. (Filename: Line: -1)
  7575.  
  7576. builders ready, building world..
  7577.  
  7578. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7579.  
  7580. loading static world at SNUnmanagedData\Build18
  7581.  
  7582. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7583.  
  7584. SteamAuth: Steam checks ok
  7585.  
  7586. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7587.  
  7588. PAXTerrainController::MountWorld frame 1136
  7589.  
  7590. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7591.  
  7592. World in SNUnmanagedData\Build18 is from version 39
  7593.  
  7594. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7595.  
  7596. LargeWorld: Loading world frame 1136
  7597.  
  7598. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7599.  
  7600. LargeWorld land == Voxeland (Voxeland)
  7601.  
  7602. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7603.  
  7604. LargeWorldStreamer::Deinitialize called, frame 1136
  7605.  
  7606. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7607.  
  7608. LargeWorldStreamer::Initialize frame 1136
  7609.  
  7610. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7611.  
  7612. Read streaming settings:
  7613. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7614.  
  7615. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7616.  
  7617. OutOfMemoryException: Out of memory
  7618. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7619.  
  7620. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7621.  
  7622. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7623.  
  7624. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7625.  
  7626. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7627.  
  7628. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7629.  
  7630. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7631.  
  7632. (Filename: Line: -1)
  7633.  
  7634. builders ready, building world..
  7635.  
  7636. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7637.  
  7638. loading static world at SNUnmanagedData\Build18
  7639.  
  7640. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7641.  
  7642. SteamAuth: Steam checks ok
  7643.  
  7644. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7645.  
  7646. PAXTerrainController::MountWorld frame 1137
  7647.  
  7648. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7649.  
  7650. World in SNUnmanagedData\Build18 is from version 39
  7651.  
  7652. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7653.  
  7654. LargeWorld: Loading world frame 1137
  7655.  
  7656. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7657.  
  7658. LargeWorld land == Voxeland (Voxeland)
  7659.  
  7660. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7661.  
  7662. LargeWorldStreamer::Deinitialize called, frame 1137
  7663.  
  7664. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7665.  
  7666. LargeWorldStreamer::Initialize frame 1137
  7667.  
  7668. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7669.  
  7670. Read streaming settings:
  7671. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7672.  
  7673. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7674.  
  7675. OutOfMemoryException: Out of memory
  7676. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7677.  
  7678. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7679.  
  7680. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7681.  
  7682. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7683.  
  7684. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7685.  
  7686. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7687.  
  7688. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7689.  
  7690. (Filename: Line: -1)
  7691.  
  7692. builders ready, building world..
  7693.  
  7694. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7695.  
  7696. loading static world at SNUnmanagedData\Build18
  7697.  
  7698. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7699.  
  7700. SteamAuth: Steam checks ok
  7701.  
  7702. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7703.  
  7704. PAXTerrainController::MountWorld frame 1138
  7705.  
  7706. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7707.  
  7708. World in SNUnmanagedData\Build18 is from version 39
  7709.  
  7710. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7711.  
  7712. LargeWorld: Loading world frame 1138
  7713.  
  7714. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7715.  
  7716. LargeWorld land == Voxeland (Voxeland)
  7717.  
  7718. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7719.  
  7720. LargeWorldStreamer::Deinitialize called, frame 1138
  7721.  
  7722. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7723.  
  7724. LargeWorldStreamer::Initialize frame 1138
  7725.  
  7726. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7727.  
  7728. Read streaming settings:
  7729. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7730.  
  7731. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7732.  
  7733. OutOfMemoryException: Out of memory
  7734. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7735.  
  7736. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7737.  
  7738. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7739.  
  7740. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7741.  
  7742. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7743.  
  7744. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7745.  
  7746. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7747.  
  7748. (Filename: Line: -1)
  7749.  
  7750. builders ready, building world..
  7751.  
  7752. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7753.  
  7754. loading static world at SNUnmanagedData\Build18
  7755.  
  7756. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7757.  
  7758. SteamAuth: Steam checks ok
  7759.  
  7760. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7761.  
  7762. PAXTerrainController::MountWorld frame 1139
  7763.  
  7764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7765.  
  7766. World in SNUnmanagedData\Build18 is from version 39
  7767.  
  7768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7769.  
  7770. LargeWorld: Loading world frame 1139
  7771.  
  7772. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7773.  
  7774. LargeWorld land == Voxeland (Voxeland)
  7775.  
  7776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7777.  
  7778. LargeWorldStreamer::Deinitialize called, frame 1139
  7779.  
  7780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7781.  
  7782. LargeWorldStreamer::Initialize frame 1139
  7783.  
  7784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7785.  
  7786. Read streaming settings:
  7787. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7788.  
  7789. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7790.  
  7791. OutOfMemoryException: Out of memory
  7792. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7793.  
  7794. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7795.  
  7796. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7797.  
  7798. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7799.  
  7800. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7801.  
  7802. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7803.  
  7804. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7805.  
  7806. (Filename: Line: -1)
  7807.  
  7808. builders ready, building world..
  7809.  
  7810. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7811.  
  7812. loading static world at SNUnmanagedData\Build18
  7813.  
  7814. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7815.  
  7816. SteamAuth: Steam checks ok
  7817.  
  7818. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7819.  
  7820. PAXTerrainController::MountWorld frame 1140
  7821.  
  7822. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7823.  
  7824. World in SNUnmanagedData\Build18 is from version 39
  7825.  
  7826. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7827.  
  7828. LargeWorld: Loading world frame 1140
  7829.  
  7830. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7831.  
  7832. LargeWorld land == Voxeland (Voxeland)
  7833.  
  7834. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7835.  
  7836. LargeWorldStreamer::Deinitialize called, frame 1140
  7837.  
  7838. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7839.  
  7840. LargeWorldStreamer::Initialize frame 1140
  7841.  
  7842. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7843.  
  7844. Read streaming settings:
  7845. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7846.  
  7847. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7848.  
  7849. OutOfMemoryException: Out of memory
  7850. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7851.  
  7852. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7853.  
  7854. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7855.  
  7856. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7857.  
  7858. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7859.  
  7860. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7861.  
  7862. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7863.  
  7864. (Filename: Line: -1)
  7865.  
  7866. builders ready, building world..
  7867.  
  7868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7869.  
  7870. loading static world at SNUnmanagedData\Build18
  7871.  
  7872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7873.  
  7874. SteamAuth: Steam checks ok
  7875.  
  7876. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7877.  
  7878. PAXTerrainController::MountWorld frame 1141
  7879.  
  7880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7881.  
  7882. World in SNUnmanagedData\Build18 is from version 39
  7883.  
  7884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7885.  
  7886. LargeWorld: Loading world frame 1141
  7887.  
  7888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7889.  
  7890. LargeWorld land == Voxeland (Voxeland)
  7891.  
  7892. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7893.  
  7894. LargeWorldStreamer::Deinitialize called, frame 1141
  7895.  
  7896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7897.  
  7898. LargeWorldStreamer::Initialize frame 1141
  7899.  
  7900. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7901.  
  7902. Read streaming settings:
  7903. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7904.  
  7905. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7906.  
  7907. OutOfMemoryException: Out of memory
  7908. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7909.  
  7910. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7911.  
  7912. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7913.  
  7914. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7915.  
  7916. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7917.  
  7918. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7919.  
  7920. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7921.  
  7922. (Filename: Line: -1)
  7923.  
  7924. builders ready, building world..
  7925.  
  7926. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7927.  
  7928. loading static world at SNUnmanagedData\Build18
  7929.  
  7930. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7931.  
  7932. SteamAuth: Steam checks ok
  7933.  
  7934. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7935.  
  7936. PAXTerrainController::MountWorld frame 1142
  7937.  
  7938. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7939.  
  7940. World in SNUnmanagedData\Build18 is from version 39
  7941.  
  7942. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7943.  
  7944. LargeWorld: Loading world frame 1142
  7945.  
  7946. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7947.  
  7948. LargeWorld land == Voxeland (Voxeland)
  7949.  
  7950. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7951.  
  7952. LargeWorldStreamer::Deinitialize called, frame 1142
  7953.  
  7954. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7955.  
  7956. LargeWorldStreamer::Initialize frame 1142
  7957.  
  7958. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7959.  
  7960. Read streaming settings:
  7961. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7962.  
  7963. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7964.  
  7965. OutOfMemoryException: Out of memory
  7966. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  7967.  
  7968. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  7969.  
  7970. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  7971.  
  7972. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7973.  
  7974. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7975.  
  7976. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7977.  
  7978. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7979.  
  7980. (Filename: Line: -1)
  7981.  
  7982. builders ready, building world..
  7983.  
  7984. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7985.  
  7986. loading static world at SNUnmanagedData\Build18
  7987.  
  7988. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7989.  
  7990. SteamAuth: Steam checks ok
  7991.  
  7992. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7993.  
  7994. PAXTerrainController::MountWorld frame 1143
  7995.  
  7996. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7997.  
  7998. World in SNUnmanagedData\Build18 is from version 39
  7999.  
  8000. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8001.  
  8002. LargeWorld: Loading world frame 1143
  8003.  
  8004. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8005.  
  8006. LargeWorld land == Voxeland (Voxeland)
  8007.  
  8008. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8009.  
  8010. LargeWorldStreamer::Deinitialize called, frame 1143
  8011.  
  8012. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8013.  
  8014. LargeWorldStreamer::Initialize frame 1143
  8015.  
  8016. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8017.  
  8018. Read streaming settings:
  8019. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8020.  
  8021. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8022.  
  8023. OutOfMemoryException: Out of memory
  8024. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8025.  
  8026. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8027.  
  8028. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8029.  
  8030. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8031.  
  8032. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8033.  
  8034. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8035.  
  8036. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8037.  
  8038. (Filename: Line: -1)
  8039.  
  8040. builders ready, building world..
  8041.  
  8042. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8043.  
  8044. loading static world at SNUnmanagedData\Build18
  8045.  
  8046. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8047.  
  8048. SteamAuth: Steam checks ok
  8049.  
  8050. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8051.  
  8052. PAXTerrainController::MountWorld frame 1144
  8053.  
  8054. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8055.  
  8056. World in SNUnmanagedData\Build18 is from version 39
  8057.  
  8058. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8059.  
  8060. LargeWorld: Loading world frame 1144
  8061.  
  8062. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8063.  
  8064. LargeWorld land == Voxeland (Voxeland)
  8065.  
  8066. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8067.  
  8068. LargeWorldStreamer::Deinitialize called, frame 1144
  8069.  
  8070. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8071.  
  8072. LargeWorldStreamer::Initialize frame 1144
  8073.  
  8074. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8075.  
  8076. Read streaming settings:
  8077. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8078.  
  8079. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8080.  
  8081. OutOfMemoryException: Out of memory
  8082. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8083.  
  8084. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8085.  
  8086. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8087.  
  8088. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8089.  
  8090. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8091.  
  8092. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8093.  
  8094. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8095.  
  8096. (Filename: Line: -1)
  8097.  
  8098. builders ready, building world..
  8099.  
  8100. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8101.  
  8102. loading static world at SNUnmanagedData\Build18
  8103.  
  8104. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8105.  
  8106. SteamAuth: Steam checks ok
  8107.  
  8108. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8109.  
  8110. PAXTerrainController::MountWorld frame 1145
  8111.  
  8112. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8113.  
  8114. World in SNUnmanagedData\Build18 is from version 39
  8115.  
  8116. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8117.  
  8118. LargeWorld: Loading world frame 1145
  8119.  
  8120. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8121.  
  8122. LargeWorld land == Voxeland (Voxeland)
  8123.  
  8124. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8125.  
  8126. LargeWorldStreamer::Deinitialize called, frame 1145
  8127.  
  8128. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8129.  
  8130. LargeWorldStreamer::Initialize frame 1145
  8131.  
  8132. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8133.  
  8134. Read streaming settings:
  8135. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8136.  
  8137. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8138.  
  8139. OutOfMemoryException: Out of memory
  8140. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8141.  
  8142. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8143.  
  8144. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8145.  
  8146. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8147.  
  8148. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8149.  
  8150. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8151.  
  8152. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8153.  
  8154. (Filename: Line: -1)
  8155.  
  8156. builders ready, building world..
  8157.  
  8158. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8159.  
  8160. loading static world at SNUnmanagedData\Build18
  8161.  
  8162. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8163.  
  8164. SteamAuth: Steam checks ok
  8165.  
  8166. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8167.  
  8168. PAXTerrainController::MountWorld frame 1146
  8169.  
  8170. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8171.  
  8172. World in SNUnmanagedData\Build18 is from version 39
  8173.  
  8174. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8175.  
  8176. LargeWorld: Loading world frame 1146
  8177.  
  8178. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8179.  
  8180. LargeWorld land == Voxeland (Voxeland)
  8181.  
  8182. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8183.  
  8184. LargeWorldStreamer::Deinitialize called, frame 1146
  8185.  
  8186. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8187.  
  8188. LargeWorldStreamer::Initialize frame 1146
  8189.  
  8190. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8191.  
  8192. Read streaming settings:
  8193. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8194.  
  8195. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8196.  
  8197. OutOfMemoryException: Out of memory
  8198. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8199.  
  8200. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8201.  
  8202. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8203.  
  8204. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8205.  
  8206. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8207.  
  8208. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8209.  
  8210. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8211.  
  8212. (Filename: Line: -1)
  8213.  
  8214. builders ready, building world..
  8215.  
  8216. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8217.  
  8218. loading static world at SNUnmanagedData\Build18
  8219.  
  8220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8221.  
  8222. SteamAuth: Steam checks ok
  8223.  
  8224. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8225.  
  8226. PAXTerrainController::MountWorld frame 1147
  8227.  
  8228. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8229.  
  8230. World in SNUnmanagedData\Build18 is from version 39
  8231.  
  8232. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8233.  
  8234. LargeWorld: Loading world frame 1147
  8235.  
  8236. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8237.  
  8238. LargeWorld land == Voxeland (Voxeland)
  8239.  
  8240. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8241.  
  8242. LargeWorldStreamer::Deinitialize called, frame 1147
  8243.  
  8244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8245.  
  8246. LargeWorldStreamer::Initialize frame 1147
  8247.  
  8248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8249.  
  8250. Read streaming settings:
  8251. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8252.  
  8253. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8254.  
  8255. OutOfMemoryException: Out of memory
  8256. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8257.  
  8258. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8259.  
  8260. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8261.  
  8262. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8263.  
  8264. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8265.  
  8266. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8267.  
  8268. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8269.  
  8270. (Filename: Line: -1)
  8271.  
  8272. builders ready, building world..
  8273.  
  8274. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8275.  
  8276. loading static world at SNUnmanagedData\Build18
  8277.  
  8278. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8279.  
  8280. SteamAuth: Steam checks ok
  8281.  
  8282. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8283.  
  8284. PAXTerrainController::MountWorld frame 1148
  8285.  
  8286. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8287.  
  8288. World in SNUnmanagedData\Build18 is from version 39
  8289.  
  8290. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8291.  
  8292. LargeWorld: Loading world frame 1148
  8293.  
  8294. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8295.  
  8296. LargeWorld land == Voxeland (Voxeland)
  8297.  
  8298. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8299.  
  8300. LargeWorldStreamer::Deinitialize called, frame 1148
  8301.  
  8302. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8303.  
  8304. LargeWorldStreamer::Initialize frame 1148
  8305.  
  8306. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8307.  
  8308. Read streaming settings:
  8309. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8310.  
  8311. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8312.  
  8313. OutOfMemoryException: Out of memory
  8314. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8315.  
  8316. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8317.  
  8318. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8319.  
  8320. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8321.  
  8322. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8323.  
  8324. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8325.  
  8326. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8327.  
  8328. (Filename: Line: -1)
  8329.  
  8330. builders ready, building world..
  8331.  
  8332. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8333.  
  8334. loading static world at SNUnmanagedData\Build18
  8335.  
  8336. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8337.  
  8338. SteamAuth: Steam checks ok
  8339.  
  8340. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8341.  
  8342. PAXTerrainController::MountWorld frame 1149
  8343.  
  8344. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8345.  
  8346. World in SNUnmanagedData\Build18 is from version 39
  8347.  
  8348. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8349.  
  8350. LargeWorld: Loading world frame 1149
  8351.  
  8352. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8353.  
  8354. LargeWorld land == Voxeland (Voxeland)
  8355.  
  8356. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8357.  
  8358. LargeWorldStreamer::Deinitialize called, frame 1149
  8359.  
  8360. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8361.  
  8362. LargeWorldStreamer::Initialize frame 1149
  8363.  
  8364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8365.  
  8366. Read streaming settings:
  8367. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8368.  
  8369. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8370.  
  8371. OutOfMemoryException: Out of memory
  8372. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8373.  
  8374. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8375.  
  8376. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8377.  
  8378. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8379.  
  8380. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8381.  
  8382. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8383.  
  8384. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8385.  
  8386. (Filename: Line: -1)
  8387.  
  8388. builders ready, building world..
  8389.  
  8390. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8391.  
  8392. loading static world at SNUnmanagedData\Build18
  8393.  
  8394. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8395.  
  8396. SteamAuth: Steam checks ok
  8397.  
  8398. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8399.  
  8400. PAXTerrainController::MountWorld frame 1150
  8401.  
  8402. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8403.  
  8404. World in SNUnmanagedData\Build18 is from version 39
  8405.  
  8406. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8407.  
  8408. LargeWorld: Loading world frame 1150
  8409.  
  8410. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8411.  
  8412. LargeWorld land == Voxeland (Voxeland)
  8413.  
  8414. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8415.  
  8416. LargeWorldStreamer::Deinitialize called, frame 1150
  8417.  
  8418. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8419.  
  8420. LargeWorldStreamer::Initialize frame 1150
  8421.  
  8422. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8423.  
  8424. Read streaming settings:
  8425. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8426.  
  8427. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8428.  
  8429. OutOfMemoryException: Out of memory
  8430. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8431.  
  8432. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8433.  
  8434. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8435.  
  8436. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8437.  
  8438. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8439.  
  8440. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8441.  
  8442. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8443.  
  8444. (Filename: Line: -1)
  8445.  
  8446. builders ready, building world..
  8447.  
  8448. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8449.  
  8450. loading static world at SNUnmanagedData\Build18
  8451.  
  8452. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8453.  
  8454. SteamAuth: Steam checks ok
  8455.  
  8456. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8457.  
  8458. PAXTerrainController::MountWorld frame 1151
  8459.  
  8460. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8461.  
  8462. World in SNUnmanagedData\Build18 is from version 39
  8463.  
  8464. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8465.  
  8466. LargeWorld: Loading world frame 1151
  8467.  
  8468. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8469.  
  8470. LargeWorld land == Voxeland (Voxeland)
  8471.  
  8472. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8473.  
  8474. LargeWorldStreamer::Deinitialize called, frame 1151
  8475.  
  8476. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8477.  
  8478. LargeWorldStreamer::Initialize frame 1151
  8479.  
  8480. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8481.  
  8482. Read streaming settings:
  8483. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8484.  
  8485. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8486.  
  8487. OutOfMemoryException: Out of memory
  8488. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8489.  
  8490. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8491.  
  8492. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8493.  
  8494. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8495.  
  8496. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8497.  
  8498. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8499.  
  8500. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8501.  
  8502. (Filename: Line: -1)
  8503.  
  8504. builders ready, building world..
  8505.  
  8506. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8507.  
  8508. loading static world at SNUnmanagedData\Build18
  8509.  
  8510. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8511.  
  8512. SteamAuth: Steam checks ok
  8513.  
  8514. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8515.  
  8516. PAXTerrainController::MountWorld frame 1152
  8517.  
  8518. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8519.  
  8520. World in SNUnmanagedData\Build18 is from version 39
  8521.  
  8522. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8523.  
  8524. LargeWorld: Loading world frame 1152
  8525.  
  8526. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8527.  
  8528. LargeWorld land == Voxeland (Voxeland)
  8529.  
  8530. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8531.  
  8532. LargeWorldStreamer::Deinitialize called, frame 1152
  8533.  
  8534. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8535.  
  8536. LargeWorldStreamer::Initialize frame 1152
  8537.  
  8538. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8539.  
  8540. Read streaming settings:
  8541. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8542.  
  8543. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8544.  
  8545. OutOfMemoryException: Out of memory
  8546. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8547.  
  8548. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8549.  
  8550. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8551.  
  8552. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8553.  
  8554. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8555.  
  8556. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8557.  
  8558. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8559.  
  8560. (Filename: Line: -1)
  8561.  
  8562. builders ready, building world..
  8563.  
  8564. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8565.  
  8566. loading static world at SNUnmanagedData\Build18
  8567.  
  8568. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8569.  
  8570. SteamAuth: Steam checks ok
  8571.  
  8572. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8573.  
  8574. PAXTerrainController::MountWorld frame 1153
  8575.  
  8576. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8577.  
  8578. World in SNUnmanagedData\Build18 is from version 39
  8579.  
  8580. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8581.  
  8582. LargeWorld: Loading world frame 1153
  8583.  
  8584. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8585.  
  8586. LargeWorld land == Voxeland (Voxeland)
  8587.  
  8588. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8589.  
  8590. LargeWorldStreamer::Deinitialize called, frame 1153
  8591.  
  8592. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8593.  
  8594. LargeWorldStreamer::Initialize frame 1153
  8595.  
  8596. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8597.  
  8598. Read streaming settings:
  8599. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8600.  
  8601. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8602.  
  8603. OutOfMemoryException: Out of memory
  8604. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8605.  
  8606. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8607.  
  8608. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8609.  
  8610. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8611.  
  8612. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8613.  
  8614. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8615.  
  8616. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8617.  
  8618. (Filename: Line: -1)
  8619.  
  8620. builders ready, building world..
  8621.  
  8622. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8623.  
  8624. loading static world at SNUnmanagedData\Build18
  8625.  
  8626. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8627.  
  8628. SteamAuth: Steam checks ok
  8629.  
  8630. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8631.  
  8632. PAXTerrainController::MountWorld frame 1154
  8633.  
  8634. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8635.  
  8636. World in SNUnmanagedData\Build18 is from version 39
  8637.  
  8638. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8639.  
  8640. LargeWorld: Loading world frame 1154
  8641.  
  8642. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8643.  
  8644. LargeWorld land == Voxeland (Voxeland)
  8645.  
  8646. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8647.  
  8648. LargeWorldStreamer::Deinitialize called, frame 1154
  8649.  
  8650. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8651.  
  8652. LargeWorldStreamer::Initialize frame 1154
  8653.  
  8654. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8655.  
  8656. Read streaming settings:
  8657. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8658.  
  8659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8660.  
  8661. OutOfMemoryException: Out of memory
  8662. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8663.  
  8664. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8665.  
  8666. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8667.  
  8668. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8669.  
  8670. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8671.  
  8672. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8673.  
  8674. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8675.  
  8676. (Filename: Line: -1)
  8677.  
  8678. builders ready, building world..
  8679.  
  8680. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8681.  
  8682. loading static world at SNUnmanagedData\Build18
  8683.  
  8684. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8685.  
  8686. SteamAuth: Steam checks ok
  8687.  
  8688. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8689.  
  8690. PAXTerrainController::MountWorld frame 1155
  8691.  
  8692. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8693.  
  8694. World in SNUnmanagedData\Build18 is from version 39
  8695.  
  8696. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8697.  
  8698. LargeWorld: Loading world frame 1155
  8699.  
  8700. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8701.  
  8702. LargeWorld land == Voxeland (Voxeland)
  8703.  
  8704. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8705.  
  8706. LargeWorldStreamer::Deinitialize called, frame 1155
  8707.  
  8708. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8709.  
  8710. LargeWorldStreamer::Initialize frame 1155
  8711.  
  8712. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8713.  
  8714. Read streaming settings:
  8715. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8716.  
  8717. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8718.  
  8719. OutOfMemoryException: Out of memory
  8720. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8721.  
  8722. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8723.  
  8724. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8725.  
  8726. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8727.  
  8728. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8729.  
  8730. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8731.  
  8732. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8733.  
  8734. (Filename: Line: -1)
  8735.  
  8736. builders ready, building world..
  8737.  
  8738. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8739.  
  8740. loading static world at SNUnmanagedData\Build18
  8741.  
  8742. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8743.  
  8744. SteamAuth: Steam checks ok
  8745.  
  8746. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8747.  
  8748. PAXTerrainController::MountWorld frame 1156
  8749.  
  8750. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8751.  
  8752. World in SNUnmanagedData\Build18 is from version 39
  8753.  
  8754. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8755.  
  8756. LargeWorld: Loading world frame 1156
  8757.  
  8758. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8759.  
  8760. LargeWorld land == Voxeland (Voxeland)
  8761.  
  8762. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8763.  
  8764. LargeWorldStreamer::Deinitialize called, frame 1156
  8765.  
  8766. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8767.  
  8768. LargeWorldStreamer::Initialize frame 1156
  8769.  
  8770. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8771.  
  8772. Read streaming settings:
  8773. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8774.  
  8775. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8776.  
  8777. OutOfMemoryException: Out of memory
  8778. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8779.  
  8780. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8781.  
  8782. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8783.  
  8784. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8785.  
  8786. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8787.  
  8788. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8789.  
  8790. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8791.  
  8792. (Filename: Line: -1)
  8793.  
  8794. builders ready, building world..
  8795.  
  8796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8797.  
  8798. loading static world at SNUnmanagedData\Build18
  8799.  
  8800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8801.  
  8802. SteamAuth: Steam checks ok
  8803.  
  8804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8805.  
  8806. PAXTerrainController::MountWorld frame 1157
  8807.  
  8808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8809.  
  8810. World in SNUnmanagedData\Build18 is from version 39
  8811.  
  8812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8813.  
  8814. LargeWorld: Loading world frame 1157
  8815.  
  8816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8817.  
  8818. LargeWorld land == Voxeland (Voxeland)
  8819.  
  8820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8821.  
  8822. LargeWorldStreamer::Deinitialize called, frame 1157
  8823.  
  8824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8825.  
  8826. LargeWorldStreamer::Initialize frame 1157
  8827.  
  8828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8829.  
  8830. Read streaming settings:
  8831. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8832.  
  8833. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8834.  
  8835. OutOfMemoryException: Out of memory
  8836. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8837.  
  8838. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8839.  
  8840. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8841.  
  8842. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8843.  
  8844. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8845.  
  8846. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8847.  
  8848. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8849.  
  8850. (Filename: Line: -1)
  8851.  
  8852. builders ready, building world..
  8853.  
  8854. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8855.  
  8856. loading static world at SNUnmanagedData\Build18
  8857.  
  8858. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8859.  
  8860. SteamAuth: Steam checks ok
  8861.  
  8862. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8863.  
  8864. PAXTerrainController::MountWorld frame 1158
  8865.  
  8866. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8867.  
  8868. World in SNUnmanagedData\Build18 is from version 39
  8869.  
  8870. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8871.  
  8872. LargeWorld: Loading world frame 1158
  8873.  
  8874. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8875.  
  8876. LargeWorld land == Voxeland (Voxeland)
  8877.  
  8878. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8879.  
  8880. LargeWorldStreamer::Deinitialize called, frame 1158
  8881.  
  8882. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8883.  
  8884. LargeWorldStreamer::Initialize frame 1158
  8885.  
  8886. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8887.  
  8888. Read streaming settings:
  8889. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8890.  
  8891. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8892.  
  8893. OutOfMemoryException: Out of memory
  8894. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8895.  
  8896. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8897.  
  8898. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8899.  
  8900. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8901.  
  8902. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8903.  
  8904. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8905.  
  8906. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8907.  
  8908. (Filename: Line: -1)
  8909.  
  8910. builders ready, building world..
  8911.  
  8912. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8913.  
  8914. loading static world at SNUnmanagedData\Build18
  8915.  
  8916. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8917.  
  8918. SteamAuth: Steam checks ok
  8919.  
  8920. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8921.  
  8922. PAXTerrainController::MountWorld frame 1159
  8923.  
  8924. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8925.  
  8926. World in SNUnmanagedData\Build18 is from version 39
  8927.  
  8928. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8929.  
  8930. LargeWorld: Loading world frame 1159
  8931.  
  8932. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8933.  
  8934. LargeWorld land == Voxeland (Voxeland)
  8935.  
  8936. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8937.  
  8938. LargeWorldStreamer::Deinitialize called, frame 1159
  8939.  
  8940. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8941.  
  8942. LargeWorldStreamer::Initialize frame 1159
  8943.  
  8944. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8945.  
  8946. Read streaming settings:
  8947. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8948.  
  8949. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8950.  
  8951. OutOfMemoryException: Out of memory
  8952. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  8953.  
  8954. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  8955.  
  8956. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  8957.  
  8958. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8959.  
  8960. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8961.  
  8962. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8963.  
  8964. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8965.  
  8966. (Filename: Line: -1)
  8967.  
  8968. builders ready, building world..
  8969.  
  8970. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8971.  
  8972. loading static world at SNUnmanagedData\Build18
  8973.  
  8974. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8975.  
  8976. SteamAuth: Steam checks ok
  8977.  
  8978. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8979.  
  8980. PAXTerrainController::MountWorld frame 1160
  8981.  
  8982. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8983.  
  8984. World in SNUnmanagedData\Build18 is from version 39
  8985.  
  8986. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8987.  
  8988. LargeWorld: Loading world frame 1160
  8989.  
  8990. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8991.  
  8992. LargeWorld land == Voxeland (Voxeland)
  8993.  
  8994. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8995.  
  8996. LargeWorldStreamer::Deinitialize called, frame 1160
  8997.  
  8998. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8999.  
  9000. LargeWorldStreamer::Initialize frame 1160
  9001.  
  9002. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9003.  
  9004. Read streaming settings:
  9005. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9006.  
  9007. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9008.  
  9009. OutOfMemoryException: Out of memory
  9010. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9011.  
  9012. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9013.  
  9014. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9015.  
  9016. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9017.  
  9018. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9019.  
  9020. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9021.  
  9022. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9023.  
  9024. (Filename: Line: -1)
  9025.  
  9026. builders ready, building world..
  9027.  
  9028. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9029.  
  9030. loading static world at SNUnmanagedData\Build18
  9031.  
  9032. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9033.  
  9034. SteamAuth: Steam checks ok
  9035.  
  9036. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9037.  
  9038. PAXTerrainController::MountWorld frame 1161
  9039.  
  9040. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9041.  
  9042. World in SNUnmanagedData\Build18 is from version 39
  9043.  
  9044. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9045.  
  9046. LargeWorld: Loading world frame 1161
  9047.  
  9048. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9049.  
  9050. LargeWorld land == Voxeland (Voxeland)
  9051.  
  9052. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9053.  
  9054. LargeWorldStreamer::Deinitialize called, frame 1161
  9055.  
  9056. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9057.  
  9058. LargeWorldStreamer::Initialize frame 1161
  9059.  
  9060. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9061.  
  9062. Read streaming settings:
  9063. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9064.  
  9065. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9066.  
  9067. OutOfMemoryException: Out of memory
  9068. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9069.  
  9070. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9071.  
  9072. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9073.  
  9074. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9075.  
  9076. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9077.  
  9078. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9079.  
  9080. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9081.  
  9082. (Filename: Line: -1)
  9083.  
  9084. builders ready, building world..
  9085.  
  9086. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9087.  
  9088. loading static world at SNUnmanagedData\Build18
  9089.  
  9090. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9091.  
  9092. SteamAuth: Steam checks ok
  9093.  
  9094. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9095.  
  9096. PAXTerrainController::MountWorld frame 1162
  9097.  
  9098. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9099.  
  9100. World in SNUnmanagedData\Build18 is from version 39
  9101.  
  9102. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9103.  
  9104. LargeWorld: Loading world frame 1162
  9105.  
  9106. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9107.  
  9108. LargeWorld land == Voxeland (Voxeland)
  9109.  
  9110. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9111.  
  9112. LargeWorldStreamer::Deinitialize called, frame 1162
  9113.  
  9114. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9115.  
  9116. LargeWorldStreamer::Initialize frame 1162
  9117.  
  9118. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9119.  
  9120. Read streaming settings:
  9121. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9122.  
  9123. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9124.  
  9125. OutOfMemoryException: Out of memory
  9126. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9127.  
  9128. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9129.  
  9130. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9131.  
  9132. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9133.  
  9134. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9135.  
  9136. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9137.  
  9138. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9139.  
  9140. (Filename: Line: -1)
  9141.  
  9142. builders ready, building world..
  9143.  
  9144. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9145.  
  9146. loading static world at SNUnmanagedData\Build18
  9147.  
  9148. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9149.  
  9150. SteamAuth: Steam checks ok
  9151.  
  9152. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9153.  
  9154. PAXTerrainController::MountWorld frame 1163
  9155.  
  9156. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9157.  
  9158. World in SNUnmanagedData\Build18 is from version 39
  9159.  
  9160. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9161.  
  9162. LargeWorld: Loading world frame 1163
  9163.  
  9164. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9165.  
  9166. LargeWorld land == Voxeland (Voxeland)
  9167.  
  9168. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9169.  
  9170. LargeWorldStreamer::Deinitialize called, frame 1163
  9171.  
  9172. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9173.  
  9174. LargeWorldStreamer::Initialize frame 1163
  9175.  
  9176. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9177.  
  9178. Read streaming settings:
  9179. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9180.  
  9181. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9182.  
  9183. OutOfMemoryException: Out of memory
  9184. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9185.  
  9186. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9187.  
  9188. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9189.  
  9190. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9191.  
  9192. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9193.  
  9194. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9195.  
  9196. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9197.  
  9198. (Filename: Line: -1)
  9199.  
  9200. builders ready, building world..
  9201.  
  9202. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9203.  
  9204. loading static world at SNUnmanagedData\Build18
  9205.  
  9206. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9207.  
  9208. SteamAuth: Steam checks ok
  9209.  
  9210. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9211.  
  9212. PAXTerrainController::MountWorld frame 1164
  9213.  
  9214. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9215.  
  9216. World in SNUnmanagedData\Build18 is from version 39
  9217.  
  9218. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9219.  
  9220. LargeWorld: Loading world frame 1164
  9221.  
  9222. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9223.  
  9224. LargeWorld land == Voxeland (Voxeland)
  9225.  
  9226. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9227.  
  9228. LargeWorldStreamer::Deinitialize called, frame 1164
  9229.  
  9230. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9231.  
  9232. LargeWorldStreamer::Initialize frame 1164
  9233.  
  9234. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9235.  
  9236. Read streaming settings:
  9237. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9238.  
  9239. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9240.  
  9241. OutOfMemoryException: Out of memory
  9242. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9243.  
  9244. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9245.  
  9246. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9247.  
  9248. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9249.  
  9250. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9251.  
  9252. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9253.  
  9254. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9255.  
  9256. (Filename: Line: -1)
  9257.  
  9258. builders ready, building world..
  9259.  
  9260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9261.  
  9262. loading static world at SNUnmanagedData\Build18
  9263.  
  9264. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9265.  
  9266. SteamAuth: Steam checks ok
  9267.  
  9268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9269.  
  9270. PAXTerrainController::MountWorld frame 1165
  9271.  
  9272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9273.  
  9274. World in SNUnmanagedData\Build18 is from version 39
  9275.  
  9276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9277.  
  9278. LargeWorld: Loading world frame 1165
  9279.  
  9280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9281.  
  9282. LargeWorld land == Voxeland (Voxeland)
  9283.  
  9284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9285.  
  9286. LargeWorldStreamer::Deinitialize called, frame 1165
  9287.  
  9288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9289.  
  9290. LargeWorldStreamer::Initialize frame 1165
  9291.  
  9292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9293.  
  9294. Read streaming settings:
  9295. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9296.  
  9297. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9298.  
  9299. OutOfMemoryException: Out of memory
  9300. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9301.  
  9302. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9303.  
  9304. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9305.  
  9306. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9307.  
  9308. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9309.  
  9310. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9311.  
  9312. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9313.  
  9314. (Filename: Line: -1)
  9315.  
  9316. builders ready, building world..
  9317.  
  9318. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9319.  
  9320. loading static world at SNUnmanagedData\Build18
  9321.  
  9322. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9323.  
  9324. SteamAuth: Steam checks ok
  9325.  
  9326. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9327.  
  9328. PAXTerrainController::MountWorld frame 1166
  9329.  
  9330. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9331.  
  9332. World in SNUnmanagedData\Build18 is from version 39
  9333.  
  9334. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9335.  
  9336. LargeWorld: Loading world frame 1166
  9337.  
  9338. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9339.  
  9340. LargeWorld land == Voxeland (Voxeland)
  9341.  
  9342. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9343.  
  9344. LargeWorldStreamer::Deinitialize called, frame 1166
  9345.  
  9346. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9347.  
  9348. LargeWorldStreamer::Initialize frame 1166
  9349.  
  9350. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9351.  
  9352. Read streaming settings:
  9353. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9354.  
  9355. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9356.  
  9357. OutOfMemoryException: Out of memory
  9358. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9359.  
  9360. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9361.  
  9362. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9363.  
  9364. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9365.  
  9366. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9367.  
  9368. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9369.  
  9370. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9371.  
  9372. (Filename: Line: -1)
  9373.  
  9374. builders ready, building world..
  9375.  
  9376. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9377.  
  9378. loading static world at SNUnmanagedData\Build18
  9379.  
  9380. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9381.  
  9382. SteamAuth: Steam checks ok
  9383.  
  9384. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9385.  
  9386. PAXTerrainController::MountWorld frame 1167
  9387.  
  9388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9389.  
  9390. World in SNUnmanagedData\Build18 is from version 39
  9391.  
  9392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9393.  
  9394. LargeWorld: Loading world frame 1167
  9395.  
  9396. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9397.  
  9398. LargeWorld land == Voxeland (Voxeland)
  9399.  
  9400. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9401.  
  9402. LargeWorldStreamer::Deinitialize called, frame 1167
  9403.  
  9404. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9405.  
  9406. LargeWorldStreamer::Initialize frame 1167
  9407.  
  9408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9409.  
  9410. Read streaming settings:
  9411. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9412.  
  9413. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9414.  
  9415. OutOfMemoryException: Out of memory
  9416. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9417.  
  9418. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9419.  
  9420. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9421.  
  9422. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9423.  
  9424. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9425.  
  9426. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9427.  
  9428. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9429.  
  9430. (Filename: Line: -1)
  9431.  
  9432. builders ready, building world..
  9433.  
  9434. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9435.  
  9436. loading static world at SNUnmanagedData\Build18
  9437.  
  9438. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9439.  
  9440. SteamAuth: Steam checks ok
  9441.  
  9442. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9443.  
  9444. PAXTerrainController::MountWorld frame 1168
  9445.  
  9446. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9447.  
  9448. World in SNUnmanagedData\Build18 is from version 39
  9449.  
  9450. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9451.  
  9452. LargeWorld: Loading world frame 1168
  9453.  
  9454. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9455.  
  9456. LargeWorld land == Voxeland (Voxeland)
  9457.  
  9458. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9459.  
  9460. LargeWorldStreamer::Deinitialize called, frame 1168
  9461.  
  9462. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9463.  
  9464. LargeWorldStreamer::Initialize frame 1168
  9465.  
  9466. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9467.  
  9468. Read streaming settings:
  9469. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9470.  
  9471. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9472.  
  9473. OutOfMemoryException: Out of memory
  9474. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9475.  
  9476. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9477.  
  9478. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9479.  
  9480. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9481.  
  9482. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9483.  
  9484. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9485.  
  9486. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9487.  
  9488. (Filename: Line: -1)
  9489.  
  9490. builders ready, building world..
  9491.  
  9492. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9493.  
  9494. loading static world at SNUnmanagedData\Build18
  9495.  
  9496. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9497.  
  9498. SteamAuth: Steam checks ok
  9499.  
  9500. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9501.  
  9502. PAXTerrainController::MountWorld frame 1169
  9503.  
  9504. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9505.  
  9506. World in SNUnmanagedData\Build18 is from version 39
  9507.  
  9508. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9509.  
  9510. LargeWorld: Loading world frame 1169
  9511.  
  9512. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9513.  
  9514. LargeWorld land == Voxeland (Voxeland)
  9515.  
  9516. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9517.  
  9518. LargeWorldStreamer::Deinitialize called, frame 1169
  9519.  
  9520. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9521.  
  9522. LargeWorldStreamer::Initialize frame 1169
  9523.  
  9524. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9525.  
  9526. Read streaming settings:
  9527. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9528.  
  9529. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9530.  
  9531. OutOfMemoryException: Out of memory
  9532. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9533.  
  9534. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9535.  
  9536. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9537.  
  9538. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9539.  
  9540. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9541.  
  9542. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9543.  
  9544. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9545.  
  9546. (Filename: Line: -1)
  9547.  
  9548. builders ready, building world..
  9549.  
  9550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9551.  
  9552. loading static world at SNUnmanagedData\Build18
  9553.  
  9554. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9555.  
  9556. SteamAuth: Steam checks ok
  9557.  
  9558. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9559.  
  9560. PAXTerrainController::MountWorld frame 1170
  9561.  
  9562. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9563.  
  9564. World in SNUnmanagedData\Build18 is from version 39
  9565.  
  9566. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9567.  
  9568. LargeWorld: Loading world frame 1170
  9569.  
  9570. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9571.  
  9572. LargeWorld land == Voxeland (Voxeland)
  9573.  
  9574. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9575.  
  9576. LargeWorldStreamer::Deinitialize called, frame 1170
  9577.  
  9578. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9579.  
  9580. LargeWorldStreamer::Initialize frame 1170
  9581.  
  9582. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9583.  
  9584. Read streaming settings:
  9585. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9586.  
  9587. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9588.  
  9589. OutOfMemoryException: Out of memory
  9590. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9591.  
  9592. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9593.  
  9594. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9595.  
  9596. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9597.  
  9598. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9599.  
  9600. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9601.  
  9602. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9603.  
  9604. (Filename: Line: -1)
  9605.  
  9606. builders ready, building world..
  9607.  
  9608. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9609.  
  9610. loading static world at SNUnmanagedData\Build18
  9611.  
  9612. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9613.  
  9614. SteamAuth: Steam checks ok
  9615.  
  9616. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9617.  
  9618. PAXTerrainController::MountWorld frame 1171
  9619.  
  9620. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9621.  
  9622. World in SNUnmanagedData\Build18 is from version 39
  9623.  
  9624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9625.  
  9626. LargeWorld: Loading world frame 1171
  9627.  
  9628. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9629.  
  9630. LargeWorld land == Voxeland (Voxeland)
  9631.  
  9632. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9633.  
  9634. LargeWorldStreamer::Deinitialize called, frame 1171
  9635.  
  9636. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9637.  
  9638. LargeWorldStreamer::Initialize frame 1171
  9639.  
  9640. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9641.  
  9642. Read streaming settings:
  9643. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9644.  
  9645. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9646.  
  9647. OutOfMemoryException: Out of memory
  9648. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9649.  
  9650. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9651.  
  9652. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9653.  
  9654. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9655.  
  9656. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9657.  
  9658. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9659.  
  9660. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9661.  
  9662. (Filename: Line: -1)
  9663.  
  9664. builders ready, building world..
  9665.  
  9666. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9667.  
  9668. loading static world at SNUnmanagedData\Build18
  9669.  
  9670. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9671.  
  9672. SteamAuth: Steam checks ok
  9673.  
  9674. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9675.  
  9676. PAXTerrainController::MountWorld frame 1172
  9677.  
  9678. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9679.  
  9680. World in SNUnmanagedData\Build18 is from version 39
  9681.  
  9682. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9683.  
  9684. LargeWorld: Loading world frame 1172
  9685.  
  9686. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9687.  
  9688. LargeWorld land == Voxeland (Voxeland)
  9689.  
  9690. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9691.  
  9692. LargeWorldStreamer::Deinitialize called, frame 1172
  9693.  
  9694. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9695.  
  9696. LargeWorldStreamer::Initialize frame 1172
  9697.  
  9698. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9699.  
  9700. Read streaming settings:
  9701. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9702.  
  9703. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9704.  
  9705. OutOfMemoryException: Out of memory
  9706. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9707.  
  9708. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9709.  
  9710. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9711.  
  9712. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9713.  
  9714. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9715.  
  9716. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9717.  
  9718. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9719.  
  9720. (Filename: Line: -1)
  9721.  
  9722. builders ready, building world..
  9723.  
  9724. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9725.  
  9726. loading static world at SNUnmanagedData\Build18
  9727.  
  9728. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9729.  
  9730. SteamAuth: Steam checks ok
  9731.  
  9732. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9733.  
  9734. PAXTerrainController::MountWorld frame 1173
  9735.  
  9736. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9737.  
  9738. World in SNUnmanagedData\Build18 is from version 39
  9739.  
  9740. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9741.  
  9742. LargeWorld: Loading world frame 1173
  9743.  
  9744. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9745.  
  9746. LargeWorld land == Voxeland (Voxeland)
  9747.  
  9748. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9749.  
  9750. LargeWorldStreamer::Deinitialize called, frame 1173
  9751.  
  9752. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9753.  
  9754. LargeWorldStreamer::Initialize frame 1173
  9755.  
  9756. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9757.  
  9758. Read streaming settings:
  9759. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9760.  
  9761. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9762.  
  9763. OutOfMemoryException: Out of memory
  9764. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9765.  
  9766. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9767.  
  9768. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9769.  
  9770. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9771.  
  9772. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9773.  
  9774. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9775.  
  9776. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9777.  
  9778. (Filename: Line: -1)
  9779.  
  9780. builders ready, building world..
  9781.  
  9782. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9783.  
  9784. loading static world at SNUnmanagedData\Build18
  9785.  
  9786. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9787.  
  9788. SteamAuth: Steam checks ok
  9789.  
  9790. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9791.  
  9792. PAXTerrainController::MountWorld frame 1174
  9793.  
  9794. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9795.  
  9796. World in SNUnmanagedData\Build18 is from version 39
  9797.  
  9798. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9799.  
  9800. LargeWorld: Loading world frame 1174
  9801.  
  9802. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9803.  
  9804. LargeWorld land == Voxeland (Voxeland)
  9805.  
  9806. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9807.  
  9808. LargeWorldStreamer::Deinitialize called, frame 1174
  9809.  
  9810. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9811.  
  9812. LargeWorldStreamer::Initialize frame 1174
  9813.  
  9814. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9815.  
  9816. Read streaming settings:
  9817. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9818.  
  9819. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9820.  
  9821. OutOfMemoryException: Out of memory
  9822. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  9823.  
  9824. at VoxelandData.ClearOctrees () [0x00000] in <filename unknown>:0
  9825.  
  9826. at VoxelandData.ClearToNothing (Int32 newX, Int32 newY, Int32 newZ, Int32 newMaxNodeSize) [0x00000] in <filename unknown>:0
  9827.  
  9828. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9829.  
  9830. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9831.  
  9832. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9833.  
  9834. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9835.  
  9836. (Filename: Line: -1)
  9837.  
  9838. builders ready, building world..
  9839.  
  9840. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9841.  
  9842. loading static world at SNUnmanagedData\Build18
  9843.  
  9844. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9845.  
  9846. SteamAuth: Steam checks ok
  9847.  
  9848. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9849.  
  9850. PAXTerrainController::MountWorld frame 1175
  9851.  
  9852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9853.  
  9854. World in SNUnmanagedData\Build18 is from version 39
  9855.  
  9856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9857.  
  9858. LargeWorld: Loading world frame 1175
  9859.  
  9860. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9861.  
  9862. LargeWorld land == Voxeland (Voxeland)
  9863.  
  9864. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9865.  
  9866. LargeWorldStreamer::Deinitialize called, frame 1175
  9867.  
  9868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9869.  
  9870. LargeWorldStreamer::Initialize frame 1175
  9871.  
  9872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9873.  
  9874. Read streaming settings:
  9875. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9876.  
  9877. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9878.  
  9879. Crash!!!
  9880. SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Subnautica;C:\Program Files (x86)\Steam\steamapps\common\Subnautica;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Robert Butler'
  9881. OS-Version: 6.2.9200 () 0x300-0x1
  9882. C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (00C80000), size: 12283904 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 4.6.3.21464
  9883. C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (77200000), size: 1499136 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.3.9600.17668
  9884. C:\Windows\SYSTEM32\KERNEL32.DLL:KERNEL32.DLL (74BE0000), size: 1310720 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\KERNEL32.DLL', fileVersion: 6.3.9600.17415
  9885. C:\Windows\SYSTEM32\KERNELBASE.dll:KERNELBASE.dll (76800000), size: 880640 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\KERNELBASE.dll', fileVersion: 6.3.9600.17415
  9886. C:\Windows\system32\apphelp.dll:apphelp.dll (72010000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.3.9600.17415
  9887. C:\Windows\SYSTEM32\HID.DLL:HID.DLL (72D90000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\HID.DLL', fileVersion: 6.3.9600.17415
  9888. C:\Windows\SYSTEM32\WS2_32.dll:WS2_32.dll (76A70000), size: 327680 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WS2_32.dll', fileVersion: 6.3.9600.17415
  9889. C:\Windows\SYSTEM32\USER32.dll:USER32.dll (76AC0000), size: 1388544 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\USER32.dll', fileVersion: 6.3.9600.17415
  9890. C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (746A0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\VERSION.dll', fileVersion: 6.3.9600.17415
  9891. C:\Windows\SYSTEM32\ole32.dll:ole32.dll (77000000), size: 1212416 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ole32.dll', fileVersion: 6.3.9600.17415
  9892. C:\Windows\SYSTEM32\SHLWAPI.dll:SHLWAPI.dll (76E30000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SHLWAPI.dll', fileVersion: 6.3.9600.17415
  9893. C:\Windows\SYSTEM32\ADVAPI32.dll:ADVAPI32.dll (75090000), size: 507904 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ADVAPI32.dll', fileVersion: 6.3.9600.17415
  9894. C:\Windows\SYSTEM32\GDI32.dll:GDI32.dll (74A70000), size: 1105920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\GDI32.dll', fileVersion: 6.3.9600.17415
  9895. C:\Windows\SYSTEM32\SHELL32.dll:SHELL32.dll (75290000), size: 19578880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SHELL32.dll', fileVersion: 6.3.9600.17680
  9896. C:\Windows\SYSTEM32\OPENGL32.dll:OPENGL32.dll (5EC60000), size: 909312 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\OPENGL32.dll', fileVersion: 6.3.9600.17415
  9897. C:\Windows\SYSTEM32\WINMM.dll:WINMM.dll (72B90000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINMM.dll', fileVersion: 6.3.9600.17415
  9898. C:\Windows\SYSTEM32\OLEAUT32.dll:OLEAUT32.dll (76C20000), size: 610304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\OLEAUT32.dll', fileVersion: 6.3.9600.17560
  9899. C:\Windows\SYSTEM32\MSACM32.dll:MSACM32.dll (63D00000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSACM32.dll', fileVersion: 6.3.9600.17415
  9900. C:\Windows\SYSTEM32\IMM32.dll:IMM32.dll (76D20000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\IMM32.dll', fileVersion: 6.3.9600.17415
  9901. C:\Windows\SYSTEM32\DNSAPI.dll:DNSAPI.dll (74260000), size: 516096 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DNSAPI.dll', fileVersion: 6.3.9600.17415
  9902. C:\Windows\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (74380000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.3.9600.17415
  9903. C:\Windows\SYSTEM32\WINHTTP.dll:WINHTTP.dll (742E0000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINHTTP.dll', fileVersion: 6.3.9600.17415
  9904. C:\Windows\SYSTEM32\msvcrt.dll:msvcrt.dll (76D50000), size: 798720 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\msvcrt.dll', fileVersion: 7.0.9600.17415
  9905. C:\Windows\SYSTEM32\NSI.dll:NSI.dll (75110000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\NSI.dll', fileVersion: 6.3.9600.17415
  9906. C:\Windows\SYSTEM32\RPCRT4.dll:RPCRT4.dll (74EB0000), size: 761856 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\RPCRT4.dll', fileVersion: 6.3.9600.17415
  9907. C:\Windows\SYSTEM32\combase.dll:combase.dll (768F0000), size: 1560576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\combase.dll', fileVersion: 6.3.9600.17415
  9908. C:\Windows\SYSTEM32\sechost.dll:sechost.dll (74A20000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.3.9600.17415
  9909. C:\Windows\SYSTEM32\GLU32.dll:GLU32.dll (64CC0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\GLU32.dll', fileVersion: 6.3.9600.17415
  9910. C:\Windows\SYSTEM32\DDRAW.dll:DDRAW.dll (57E80000), size: 966656 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DDRAW.dll', fileVersion: 6.3.9600.17415
  9911. C:\Windows\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (72B60000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINMMBASE.dll', fileVersion: 6.3.9600.17415
  9912. C:\Windows\SYSTEM32\MSCTF.dll:MSCTF.dll (74F70000), size: 1122304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSCTF.dll', fileVersion: 6.3.9600.17664
  9913. C:\Windows\SYSTEM32\WINNSI.DLL:WINNSI.DLL (73FF0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINNSI.DLL', fileVersion: 6.3.9600.17415
  9914. C:\Windows\SYSTEM32\SspiCli.dll:SspiCli.dll (74A00000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SspiCli.dll', fileVersion: 6.3.9600.17415
  9915. C:\Windows\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (64CB0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DCIMAN32.dll', fileVersion: 6.3.9600.17415
  9916. C:\Windows\SYSTEM32\cfgmgr32.dll:cfgmgr32.dll (76E80000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\cfgmgr32.dll', fileVersion: 6.3.9600.17415
  9917. C:\Windows\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (729E0000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DEVOBJ.dll', fileVersion: 6.3.9600.17415
  9918. C:\Windows\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (749F0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CRYPTBASE.dll', fileVersion: 6.3.9600.17415
  9919. C:\Windows\SYSTEM32\bcryptPrimitives.dll:bcryptPrimitives.dll (74990000), size: 344064 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\bcryptPrimitives.dll', fileVersion: 6.3.9600.17415
  9920. C:\Program Files (x86)\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (54B70000), size: 1372160 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer.dll', fileVersion: 2.70.82.9
  9921. C:\Windows\SYSTEM32\psapi.dll:psapi.dll (76EC0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\psapi.dll', fileVersion: 6.3.9600.17415
  9922. C:\Windows\SYSTEM32\shcore.dll:shcore.dll (72F20000), size: 569344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\shcore.dll', fileVersion: 6.3.9600.17666
  9923. C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll:mono.dll (10000000), size: 2289664 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll'
  9924. C:\Windows\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (72420000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSWSOCK.dll', fileVersion: 6.3.9600.17415
  9925. C:\Windows\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (724D0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\kernel.appcore.dll', fileVersion: 6.3.9600.17415
  9926. C:\Windows\system32\uxtheme.dll:uxtheme.dll (726E0000), size: 970752 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.3.9600.17415
  9927. C:\Windows\system32\dwmapi.dll:dwmapi.dll (71E80000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.3.9600.17415
  9928. C:\Windows\SYSTEM32\d3d11.dll:d3d11.dll (54990000), size: 1937408 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\d3d11.dll', fileVersion: 6.3.9600.17415
  9929. C:\Windows\SYSTEM32\dxgi.dll:dxgi.dll (5EF80000), size: 430080 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dxgi.dll', fileVersion: 6.3.9600.17415
  9930. C:\Windows\SYSTEM32\aticfx32.dll:aticfx32.dll (70FF0000), size: 1122304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\aticfx32.dll', fileVersion: 8.17.10.1315
  9931. C:\Windows\SYSTEM32\atiuxpag.dll:atiuxpag.dll (54960000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\atiuxpag.dll', fileVersion: 8.14.1.6398
  9932. C:\Windows\SYSTEM32\atidxx32.dll:atidxx32.dll (54090000), size: 9216000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\atidxx32.dll', fileVersion: 8.17.10.569
  9933. C:\Windows\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (71110000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MMDevAPI.DLL', fileVersion: 6.3.9600.17415
  9934. C:\Windows\SYSTEM32\wdmaud.drv:wdmaud.drv (64750000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\wdmaud.drv', fileVersion: 6.3.9600.17415
  9935. C:\Windows\SYSTEM32\ksuser.dll:ksuser.dll (64910000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ksuser.dll', fileVersion: 6.3.9600.17415
  9936. C:\Windows\SYSTEM32\AVRT.dll:AVRT.dll (649F0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\AVRT.dll', fileVersion: 6.3.9600.17415
  9937. C:\Windows\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (71170000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\AUDIOSES.DLL', fileVersion: 6.3.9600.17415
  9938. C:\Windows\SYSTEM32\powrprof.dll:powrprof.dll (73530000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\powrprof.dll', fileVersion: 6.3.9600.17415
  9939. C:\Windows\SYSTEM32\msacm32.drv:msacm32.drv (64C00000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\msacm32.drv', fileVersion: 6.3.9600.17415
  9940. C:\Windows\SYSTEM32\midimap.dll:midimap.dll (63CF0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\midimap.dll', fileVersion: 6.3.9600.17415
  9941. C:\Windows\SYSTEM32\dsound.dll:dsound.dll (63D20000), size: 528384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dsound.dll', fileVersion: 6.3.9600.17415
  9942. C:\Windows\SYSTEM32\clbcatq.dll:clbcatq.dll (76540000), size: 577536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\clbcatq.dll', fileVersion: 2001.12.10530.17415
  9943. C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17415_none_a9ed7f470139b3c1\comctl32.dll:comctl32.dll (71610000), size: 2121728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17415_none_a9ed7f470139b3c1\comctl32.dll', fileVersion: 6.10.9600.17415
  9944. C:\Windows\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0ECA0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
  9945. C:\Windows\SYSTEM32\SETUPAPI.dll:SETUPAPI.dll (765D0000), size: 1773568 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SETUPAPI.dll', fileVersion: 6.3.9600.17415
  9946. C:\Windows\SYSTEM32\WINTRUST.dll:WINTRUST.dll (76790000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINTRUST.dll', fileVersion: 6.3.9600.17415
  9947. C:\Windows\SYSTEM32\CRYPT32.dll:CRYPT32.dll (74D20000), size: 1605632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CRYPT32.dll', fileVersion: 6.3.9600.17475
  9948. C:\Windows\SYSTEM32\MSASN1.dll:MSASN1.dll (767D0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSASN1.dll', fileVersion: 6.3.9600.17415
  9949. C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmod.dll:fmod.dll (53E90000), size: 2048000 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmod.dll', fileVersion: 0.1.5.2
  9950. C:\Windows\SYSTEM32\WSOCK32.dll:WSOCK32.dll (746B0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WSOCK32.dll', fileVersion: 6.3.9600.17415
  9951. C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll:fmodstudio.dll (53C80000), size: 2125824 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll', fileVersion: 0.1.5.2
  9952. C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (53C50000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll', fileVersion: 1.9.0.0
  9953. C:\Program Files (x86)\Steam\steamapps\common\Subnautica\steam_api.dll:steam_api.dll (53C20000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\steam_api.dll', fileVersion: 2.37.91.26
  9954. C:\Program Files (x86)\Steam\steamclient.dll:steamclient.dll (38000000), size: 9928704 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient.dll', fileVersion: 2.70.82.9
  9955. C:\Windows\SYSTEM32\imagehlp.dll:imagehlp.dll (767E0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\imagehlp.dll', fileVersion: 6.3.9600.17415
  9956. C:\Program Files (x86)\Steam\tier0_s.dll:tier0_s.dll (64790000), size: 724992 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s.dll', fileVersion: 2.70.82.9
  9957. C:\Program Files (x86)\Steam\vstdlib_s.dll:vstdlib_s.dll (62F50000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s.dll', fileVersion: 2.70.82.9
  9958. C:\Windows\SYSTEM32\Secur32.dll:Secur32.dll (724E0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\Secur32.dll', fileVersion: 6.3.9600.17415
  9959. C:\Program Files (x86)\Steam\steam.dll:steam.dll (53B40000), size: 872448 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steam.dll'
  9960. C:\Program Files (x86)\Steam\Steam2.dll:Steam2.dll (53870000), size: 2887680 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\Steam2.dll', fileVersion: 2.0.2117.156
  9961. C:\Program Files (x86)\Steam\DbgHelp.dll:DbgHelp.dll (53750000), size: 1134592 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\DbgHelp.dll', fileVersion: 6.7.5.0
  9962. C:\Program Files (x86)\Steam\CSERHelper.dll:CSERHelper.dll (60000000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\CSERHelper.dll', fileVersion: 4.50.0.0
  9963. C:\Windows\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (72260000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 6.3.9600.17415
  9964. C:\Windows\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (72240000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dhcpcsvc.DLL', fileVersion: 6.3.9600.17415
  9965. C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (723B0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 6.3.9600.17415
  9966. C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (723C0000), size: 286720 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.3.9600.17415
  9967. C:\Windows\SYSTEM32\D3DCompiler_47.dll:D3DCompiler_47.dll (6BE60000), size: 3596288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\D3DCompiler_47.dll', fileVersion: 6.3.9600.17672
  9968. C:\Windows\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (73CF0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CRYPTSP.dll', fileVersion: 6.3.9600.17415
  9969. C:\Windows\system32\rsaenh.dll:rsaenh.dll (1C6C0000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.3.9600.17415
  9970. C:\Windows\SYSTEM32\bcrypt.dll:bcrypt.dll (20210000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\bcrypt.dll', fileVersion: 6.3.9600.17415
  9971. C:\Windows\SYSTEM32\profapi.dll:profapi.dll (10EB0000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\SYSTEM32\profapi.dll', fileVersion: 6.3.9600.17415
  9972. C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (71E60000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.3.9600.17415
  9973. C:\Windows\SYSTEM32\wbemcomn.dll:wbemcomn.dll (0F620000), size: 417792 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\wbemcomn.dll', fileVersion: 6.3.9600.17415
  9974. C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (70E60000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.3.9600.17415
  9975. C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (12D90000), size: 802816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.3.9600.17415
  9976. C:\Windows\system32\napinsp.dll:napinsp.dll (724B0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\napinsp.dll', fileVersion: 6.3.9600.17415
  9977. C:\Windows\system32\pnrpnsp.dll:pnrpnsp.dll (72490000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\pnrpnsp.dll', fileVersion: 6.3.9600.17415
  9978. C:\Windows\system32\NLAapi.dll:NLAapi.dll (72470000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NLAapi.dll', fileVersion: 6.3.9600.17415
  9979. C:\Windows\System32\winrnr.dll:winrnr.dll (72410000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\winrnr.dll', fileVersion: 6.3.9600.17415
  9980. C:\Program Files (x86)\Steam\steamapps\common\Subnautica\UnityUWE.DLL:UnityUWE.DLL (13930000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\UnityUWE.DLL'
  9981. C:\Program Files (x86)\Steam\steamapps\common\Subnautica\MSVCR120.dll:MSVCR120.dll (53350000), size: 974848 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\MSVCR120.dll', fileVersion: 12.0.21005.1
  9982.  
  9983. ========== OUTPUTING STACK TRACE ==================
  9984.  
  9985. (0x768B8EF2) (KERNELBASE): (filename not available): DebugBreak + 0x2
  9986. (0x1010A2E0) (mono): (filename not available): mono_gc_max_generation + 0x12ba
  9987. (0x1010A826) (mono): (filename not available): mono_gc_max_generation + 0x1800
  9988. (0x101097D4) (mono): (filename not available): mono_gc_max_generation + 0x7ae
  9989. (0x10109A12) (mono): (filename not available): mono_gc_max_generation + 0x9ec
  9990. (0x10109B70) (mono): (filename not available): mono_gc_max_generation + 0xb4a
  9991. (0x1005EF74) (mono): (filename not available): mono_array_new_specific + 0xac
  9992. (0x055505CB) (Mono JIT code): (filename not available): (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int) + 0x2b (055505A0 055505F2) [04CA4E70 - Unity Root Domain] + 0x0
  9993. (0x27842BAF) (Mono JIT code): (filename not available): VoxelandData:ClearOctrees () + 0x6f (27842B40 27842C08) [04CA4E70 - Unity Root Domain] + 0x0
  9994. (0x27842B34) (Mono JIT code): (filename not available): VoxelandData:ClearToNothing (int,int,int,int) + 0xdc (27842A58 27842B3D) [04CA4E70 - Unity Root Domain] + 0x0
  9995. (0x278419E6) (Mono JIT code): (filename not available): LargeWorldStreamer:Initialize (Voxeland,string,string) + 0x496 (27841550 2784238B) [04CA4E70 - Unity Root Domain] + 0x0
  9996. (0x27840555) (Mono JIT code): (filename not available): LargeWorld:MountWorld (string,string,LargeWorldStreamer,Voxeland) + 0x165 (278403F0 27840C01) [04CA4E70 - Unity Root Domain] + 0x0
  9997. (0x27840331) (Mono JIT code): (filename not available): PAXTerrainController:MountWorld () + 0x89 (278402A8 27840388) [04CA4E70 - Unity Root Domain] + 0x0
  9998. (0x2780DA95) (Mono JIT code): (filename not available): PAXTerrainController:Update () + 0x25d (2780D838 2780DB77) [04CA4E70 - Unity Root Domain] + 0x0
  9999. (0x0555E571) (Mono JIT code): (filename not available): (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x41 (0555E530 0555E5C5) [04CA4E70 - Unity Root Domain] + 0x0
  10000. (0x100F0542) (mono): (filename not available): mono_set_defaults + 0x22cb
  10001. (0x1005D7F4) (mono): (filename not available): mono_runtime_invoke + 0x51
  10002. (0x00D966FE) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x28bbe
  10003. (0x00E36EBA) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0xc937a
  10004. (0x00E36975) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0xc8e35
  10005. (0x00D89071) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x1b531
  10006. (0x00D890A4) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x1b564
  10007. (0x00E016C0) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x93b80
  10008. (0x00E7B19B) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x10d65b
  10009. (0x00E7CC85) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x10f145
  10010. (0x010EEA18) (Subnautica): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x123178
  10011. (0x011238F0) (Subnautica): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x158050
  10012. (0x74BF7C04) (KERNEL32): (filename not available): BaseThreadInitThunk + 0x24
  10013. (0x7725B54F) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x8f
  10014. (0x7725B51A) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x5a
  10015.  
  10016. ========== END OF STACKTRACE ===========
  10017.  
  10018. **** Crash! ****
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement