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  1. [2016-08-30 10:26:21 PM.117] Started new log on 2016-08-30 10:26:21 PM.117
  2. [2016-08-30 10:26:21 PM.118] ====================================================================================================
  3. [2016-08-30 10:26:21 PM.114] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [2016-08-30 10:26:21 PM.119] Log verbosity: Verbose
  5. [2016-08-30 10:26:21 PM.120] Initializing input system
  6. [2016-08-30 10:26:21 PM.122] Initializing game console
  7. [2016-08-30 10:26:21 PM.126] Console key has been set to F4 (key code: 115)
  8. [2016-08-30 10:26:21 PM.170] Initializing console variable "ConsoleScrollAmount".
  9. [2016-08-30 10:26:21 PM.170] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  10. [2016-08-30 10:26:21 PM.172] Read value: <null>
  11. [2016-08-30 10:26:21 PM.173] Initializing console variable "DisableRenderVersionText".
  12. [2016-08-30 10:26:21 PM.173] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [2016-08-30 10:26:21 PM.176] Read value: False
  14. [2016-08-30 10:26:21 PM.176] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [2016-08-30 10:26:21 PM.176] Initializing console variable "ConsoleKey".
  16. [2016-08-30 10:26:21 PM.176] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [2016-08-30 10:26:21 PM.177] Read value: F5
  18. [2016-08-30 10:26:21 PM.177] Setting value of console variable "ConsoleKey" to stored value.
  19. [2016-08-30 10:26:21 PM.177] Console key has been set to F5 (key code: 116)
  20. [2016-08-30 10:26:21 PM.177] Initializing console variable "PluginTimeoutThreshold".
  21. [2016-08-30 10:26:21 PM.178] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [2016-08-30 10:26:21 PM.178] Read value: 10000
  23. [2016-08-30 10:26:21 PM.178] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [2016-08-30 10:26:21 PM.179] Initializing console variable "AlwaysShowConsoleOutput".
  25. [2016-08-30 10:26:21 PM.179] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [2016-08-30 10:26:21 PM.179] Read value: <null>
  27. [2016-08-30 10:26:21 PM.179] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  28. [2016-08-30 10:26:21 PM.180] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  29. [2016-08-30 10:26:21 PM.180] Read value: <null>
  30. [2016-08-30 10:26:21 PM.181] Initializing console variable "ShowOnScreenWarnings".
  31. [2016-08-30 10:26:21 PM.181] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  32. [2016-08-30 10:26:21 PM.181] Read value: <null>
  33. [2016-08-30 10:26:21 PM.181] Console initialized
  34. [2016-08-30 10:26:21 PM.181] Initializing forms manager
  35. [2016-08-30 10:26:21 PM.184] Version: RAGE Plugin Hook v0.45.1000.9441 PUBLIC ALPHA for Grand Theft Auto V
  36. [2016-08-30 10:26:21 PM.189] ================ RAGE Plugin Hook ================
  37. [2016-08-30 10:26:21 PM.192] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
  38. [2016-08-30 10:26:21 PM.196] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
  39. [2016-08-30 10:26:21 PM.198] Checking game support
  40. [2016-08-30 10:26:21 PM.375] Product name: Grand Theft Auto V
  41. [2016-08-30 10:26:21 PM.375] Product version: 1.0.791.2
  42. [2016-08-30 10:26:21 PM.376] Is steam version: True
  43. [2016-08-30 10:26:21 PM.377] Initializing DirectX
  44. [2016-08-30 10:26:21 PM.378] Initializing Direct3D
  45. [2016-08-30 10:26:21 PM.379] Loading C:\WINDOWS\system32\d3d11.dll
  46. [2016-08-30 10:26:21 PM.379] Loaded at 0x7FFE7E7E0000
  47. [2016-08-30 10:26:21 PM.379] D3D11CreateDeviceAndSwapChain at 0x7FFE7E7FA190
  48. [2016-08-30 10:26:21 PM.380] Creating Direct3D 11 device and swap chain
  49. [2016-08-30 10:26:21 PM.388] Swap Chain created: 0x26638C32D90
  50. [2016-08-30 10:26:21 PM.388] Swap Chain VTable: 0x26638C32D90
  51. [2016-08-30 10:26:21 PM.388] Swap Chain VTable_2: 0x7FFE51F865C8
  52. [2016-08-30 10:26:21 PM.389] 0xC74850EC83485641;0x48FFFFFFFE202444;0x246C894860245C89
  53. [2016-08-30 10:26:21 PM.389] D3D11Present: 0x7FFE51E79080
  54. [2016-08-30 10:26:21 PM.389] D3D11ResizeBuffers: 0x7FFE51E79410
  55. [2016-08-30 10:26:21 PM.389] D3D11ResizeTarget: 0x7FFE51E79A70
  56. [2016-08-30 10:26:21 PM.390] D3D11SetFullscreenState: 0x7FFE51E79260
  57. [2016-08-30 10:26:21 PM.392] Direct3D initialized
  58. [2016-08-30 10:26:21 PM.392] Initialized DirectX
  59. [2016-08-30 10:26:21 PM.392] Direct3D watcher thread spawned
  60. [2016-08-30 10:26:22 PM.230] Getting device
  61. [2016-08-30 10:26:22 PM.230] Retrieved device
  62. [2016-08-30 10:26:22 PM.231] Creating wrapper
  63. [2016-08-30 10:26:22 PM.290] Wrapper created
  64. [2016-08-30 10:26:22 PM.298] Effect created
  65. [2016-08-30 10:26:22 PM.298] Creating buffer
  66. [2016-08-30 10:26:22 PM.299] Created buffer
  67. [2016-08-30 10:26:22 PM.299] Creating blend state
  68. [2016-08-30 10:26:22 PM.299] Created blend state
  69. [2016-08-30 10:26:22 PM.299] Done with creation
  70. [2016-08-30 10:26:22 PM.329] Initializing texture system.
  71. [2016-08-30 10:26:22 PM.329] Initializing texture system; phase 1
  72. [2016-08-30 10:26:22 PM.330] Initializing texture system; phase 2
  73. [2016-08-30 10:26:22 PM.336] Initializing texture system; phase 3
  74. [2016-08-30 10:26:22 PM.337] Initializing texture system; phase 4
  75. [2016-08-30 10:26:22 PM.346] Initializing texture system; phase 5
  76. [2016-08-30 10:26:22 PM.348] Initializing texture system; phase 6
  77. [2016-08-30 10:26:22 PM.349] Initializing texture system; phase 7
  78. [2016-08-30 10:26:22 PM.351] Initializing texture system; phase 8
  79. [2016-08-30 10:26:22 PM.353] Initializing texture system; phase 9
  80. [2016-08-30 10:26:22 PM.353] Initializing texture system; phase 10
  81. [2016-08-30 10:26:22 PM.356] Initializing texture system; phase 11
  82. [2016-08-30 10:26:22 PM.357] Initializing texture system; phase 12
  83. [2016-08-30 10:26:22 PM.358] Initializing texture system; phase 13
  84. [2016-08-30 10:26:22 PM.359] Initializing texture system; phase 14
  85. [2016-08-30 10:26:26 PM.394] Direct3D watcher thread ended
  86. [2016-08-30 10:26:53 PM.478] LoadingScreenMsg: Initializing game support
  87. [2016-08-30 10:26:53 PM.729] Initializing game support
  88. [2016-08-30 10:26:54 PM.219] LoadingScreenMsg: Velocity limit removed
  89. [2016-08-30 10:26:54 PM.470] Compatibility level: 0
  90. [2016-08-30 10:26:54 PM.470] Supported version detected
  91. [2016-08-30 10:26:54 PM.470] ==================================================
  92. [2016-08-30 10:26:54 PM.471] LoadingScreenMsg: Patching code
  93. [2016-08-30 10:26:54 PM.721] LoadingScreenMsg: Waiting for game initialization
  94. [2016-08-30 10:26:54 PM.972] Waiting for game initialization
  95. [2016-08-30 10:26:55 PM.073] LoadingScreenMsg: Initializing core
  96. [2016-08-30 10:26:55 PM.324] Initializing hook
  97. [2016-08-30 10:26:55 PM.324] LoadingScreenMsg: Completing interoperability
  98. [2016-08-30 10:26:55 PM.575] Completing interoperability
  99. [2016-08-30 10:26:55 PM.576] Initialization code 1.
  100. [2016-08-30 10:26:55 PM.576] Initialization code 2.
  101. [2016-08-30 10:26:55 PM.576] Initialization code 3.
  102. [2016-08-30 10:26:55 PM.584] 1 Address: 0x00007FF73B3E955C
  103. [2016-08-30 10:26:55 PM.585] Calling func 1
  104. [2016-08-30 10:26:55 PM.600] 2 Address: 0x00007FF73BEAC832
  105. [2016-08-30 10:26:55 PM.601] 3 Address: 0x00007FF73AA15C76
  106. [2016-08-30 10:26:55 PM.629] Address: 0x00007FF73BEAC7D0
  107. [2016-08-30 10:26:55 PM.629] Unknown var: 0x00007FF73CD9F590
  108. [2016-08-30 10:26:55 PM.630] Initialization code 4.
  109. [2016-08-30 10:26:55 PM.630] Initialization code 5.
  110. [2016-08-30 10:26:55 PM.630] Completing interoperability, phase 1
  111. [2016-08-30 10:26:55 PM.630] Completing interoperability, phase 2
  112. [2016-08-30 10:26:55 PM.631] Completing interoperability, phase 3
  113. [2016-08-30 10:26:55 PM.631] Completing interoperability, phase 4
  114. [2016-08-30 10:26:55 PM.632] Completing interoperability, phase 5
  115. [2016-08-30 10:26:55 PM.632] Completing interoperability, phase 6
  116. [2016-08-30 10:26:55 PM.632] Completing interoperability, phase 7
  117. [2016-08-30 10:26:55 PM.632] LoadingScreenMsg:
  118. [2016-08-30 10:26:55 PM.884] LoadingScreenMsg: Loading Story Mode
  119. [2016-08-30 10:27:09 PM.844] LoadingScreenMsg: Loading and Populating Game World
  120. [2016-08-30 10:27:10 PM.094] LoadingScreenMsg:
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