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- #
- # Criado por dima_raposa90 {DimaBR}
- # DrSwordLvL v1.0
- options:
- Prefix: &6[Servidor]
- UpouLvL: &eVoce upou mais 1 level de sua espada!
- UpouLvLMax: &eVoce upou sua espada ao LvL MAX!
- #| CODIGO FONTE |#
- on damage:
- add 1 to {LvL.Espada.%attacker%}
- on damage:
- if {LvL.Espada.%attacker%} is 1000:
- set the 1st line of the item's lore to "&9Level: &f1"
- set the 2st line of the item's lore to "&cDano: &58"
- send "{@Prefix} {@UpouLvL}" to attacker
- set damage to 8
- if {LvL.Espada.%attacker%} is 2000:
- set the 1st line of the item's lore to "&9Level: &f2"
- set the 2st line of the item's lore to "&cDano: &59"
- send "{@Prefix} {@UpouLvL}" to attacker
- set damage to 9
- if {LvL.Espada.%attacker%} is 3000:
- set the 1st line of the item's lore to "&9Level: &f3"
- set the 2st line of the item's lore to "&cDano: &510"
- send "{@Prefix} {@UpouLvL}" to attacker
- set damage to 10
- if {LvL.Espada.%attacker%} is 4000:
- set the 1st line of the item's lore to "&9Level: &f4"
- set the 2st line of the item's lore to "&cDano: &511"
- send "{@Prefix} {@UpouLvL}" to attacker
- set damage to 11
- if {LvL.Espada.%attacker%} is 5000:
- set the 1st line of the item's lore to "&9Level: &f5"
- set the 2st line of the item's lore to "&cDano: &512"
- send "{@Prefix} {@UpouLvL}" to attacker
- set damage to 12
- if {LvL.Espada.%attacker%} is 6000:
- set the 1st line of the item's lore to "&9Level: &f6"
- set the 2st line of the item's lore to "&cDano: &513"
- send "{@Prefix} {@UpouLvL}" to attacker
- set damage to 13
- if {LvL.Espada.%attacker%} is 7000:
- set the 1st line of the item's lore to "&9Level: &f7"
- set the 2st line of the item's lore to "&cDano: &514"
- send "{@Prefix} {@UpouLvL}" to attacker
- set damage to 14
- if {LvL.Espada.%attacker%} is 8000:
- set the 1st line of the item's lore to "&9Level: &f8"
- set the 2st line of the item's lore to "&cDano: &515"
- send "{@Prefix} {@UpouLvL}" to attacker
- set damage to 15
- if {LvL.Espada.%attacker%} is 9000:
- set the 1st line of the item's lore to "&9Level: &f9"
- set the 2st line of the item's lore to "&cDano: &516"
- send "{@Prefix} {@UpouLvL}" to attacker
- set damage to 16
- if {LvL.Espada.%attacker%} is 10000:
- set the 1st line of the item's lore to "&9Level: &f10 (MAX)"
- set the 2st line of the item's lore to "&cDano: &517 (MAX)"
- send "{@Prefix} {@UpouLvLMax}" to attacker
- set damage to 17
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