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- Using configuration source: "C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
- Intel(R) Core(TM)2 Duo CPU T7250 @ 2.00GHz; 2045MB RAM, 4328MB pagefile
- OS: 32bit native mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 94.1 (OMP)
- Build date/time: Mar 26 2013 00:28:09
- Build environment: boost-105000, GNU libstdc++ version 20120920
- Compiler: gcc-4.7.2
- Using read-write data directory: C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\
- Using read-only data directory: C:\Users\110\Documents\My Games\Spring\
- Scanning: C:\Users\110\Documents\My Games\Spring\maps
- Scanning: C:\Users\110\Documents\My Games\Spring\packages
- Scanning: C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\maps
- Scanning: C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\base
- Scanning: C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\games
- Supported Video modes: 1440x900, 1360x768, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 720x576, 720x480, 664x528, 664x440, 640x480
- Video mode set to 1440x900/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.2
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce 8400M GT/PCI/SSE2
- [f=0000000] GLSL version: 1.20 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: unknown
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 8192, compress MIP-map textures: 1
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 15/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 0
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] [Sound] Available Devices:
- [f=0000000] CPU Cores: 2
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] Loading startscript from: C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\script.txt
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] Connecting to local server
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] Binding UDP socket to IP (v6) :: port 8452
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [UDPListener] successfully bound socket on port 8452
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] PreGame::StartServer: 145 ms
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] Using map: Small_Divide-Remake-v04
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] Using game: Conflict Terra test-1835
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Using game archive: ced0ba46979d0a7c6a9dbda5b391c721.sdp
- [f=0000000] recording demo: demos/20130507_193406_Small_Divide-Remake-v04_94.sdf
- [f=0000000] PreGame::GameDataReceived: 298 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] [Threading] Main thread CPU affinity mask set: 2
- [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.950000"! Clamping to 0..1 range!!
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] [weapondefs.lua] Error: removed pnradarvan_cannon weaponDef, missing model
- [f=0000000] [weapondefs.lua] Error: removed pntank_cannon weaponDef, missing model
- [f=0000000] [weapondefs.lua] Error: removed pnjumpjetmech_cannon weaponDef, missing model
- [f=0000000] [weapondefs.lua] Error: removed pnvlaunchmech_cannon weaponDef, missing model
- [f=0000000] [weapondefs.lua] Error: removed pnminer_cannon weaponDef, missing model
- [f=0000000] Loading all definitions: 0.345000
- [f=0000000] Game::LoadDefs (GameData): 468 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 5 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep4.wav
- [f=0000000] Game::LoadDefs (Sound): 133 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (25 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 84 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 12
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Error: Spring requires a NOWEAPON weapon type to be present as a placeholder for missing weapons
- [f=0000000] Error: Spring requires a NOWEAPON weapon type to be present as a placeholder for missing weapons
- [f=0000000] Loading Feature Definitions
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: 8ef4c1cb
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep6.wav
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] [Shader] Warning: [Link] linking-error-log in "SMFShaderGLSL":
- Link info
- ---------
- Vertex attribute output count exceeds hardware limits.
- [f=0000000] [Shader] Warning: [Link] linking-error-log in "SMFShaderGLSL":
- Link info
- ---------
- Vertex attribute output count exceeds hardware limits.
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 708 ms
- [f=0000000] [Sound] Error: Unable to open audio file: sounds/button9.wav
- [f=0000000] Game::LoadInterface (Console): 1 ms
- [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] spacerocks.lua: Small_Divide-Remake-v04_res.lua not found at all
- [f=0000000] tp_resourcespawner: Small_Divide-Remake-v04_res.lua not found at all
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- [f=0000000] Loaded SYNCED gadget: ScriptButtons <unit_scriptbutton.lua>
- [f=0000000] "Tech Trees" gadget managing the technologies: commander's presence, general's presence, raised strategic importance, ace pilot's presence.
- [f=0000000] Loaded SYNCED gadget: Tech Trees <multi_tech.lua>
- [f=0000000] Loaded SYNCED gadget: Attributes <unit_attributes.lua>
- [f=0000000] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded SYNCED gadget: Aura <unit_aura.lua>
- [f=0000000] Loaded SYNCED gadget: Decloak when damaged <unit_decloak_damaged.lua>
- [f=0000000] Loaded SYNCED gadget: Game End <game_end.lua>
- [f=0000000] Loaded SYNCED gadget: Jumpjets <unit_jumpjets.lua>
- [f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded SYNCED gadget: Mine Laying <mine_layer.lua>
- [f=0000000] Loaded SYNCED gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=0000000] Loaded SYNCED gadget: Space Rock <spacerocks.lua>
- [f=0000000] Loaded SYNCED gadget: Spawn <game_spawn.lua>
- [f=0000000] Loaded SYNCED gadget: UnitClone <unit_clone.lua>
- [f=0000000] Loaded SYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
- [f=0000000] Loaded SYNCED gadget: mex_spot_finder.lua <mex_spot_finder.lua>
- [f=0000000] Loaded SYNCED gadget: mining blabla2 <tp_mining.lua>
- [f=0000000] Loaded SYNCED gadget: object_statusbars_default.lua <object_statusbars_default.lua>
- [f=0000000] tp_resourcespawner: Game.mapName=Small_Divide-Remake-v04
- [f=0000000] Loaded SYNCED gadget: rock spawner <tp_resourcespawner.lua>
- [f=0000000] Loaded SYNCED gadget: Commander Options <commoption.locals.lua>
- [f=0000000] Loaded SYNCED gadget: SkeletonTransformCommand.lua <unit_burrow.lua>
- [f=0000000] KTAI: not used, bye bye.
- [f=0000000] Loaded SYNCED gadget: KTAI <tp_ktai.lua>
- [f=0000000] --printing stages table *START*--
- [f=0000000] stages [1]
- [f=0000000] skipMetal=+inf
- [f=0000000] unitNumbers:kgrounddronestructure - 1
- [f=0000000] unitNumbers:kdroneengineer - 2
- [f=0000000] stages [2]
- [f=0000000] skipMetal=500
- [f=0000000] unitNumbers:kdroneminingtower - 2
- [f=0000000] stages [3]
- [f=0000000] skipMetal=1000
- [f=0000000] unitNumbers:kdroneminingtower - 3
- [f=0000000] unitNumbers:kdronewarrior - 3
- [f=0000000] stages [4]
- [f=0000000] skipMetal=1000
- [f=0000000] unitNumbers:kairdronestructure - 1
- [f=0000000] unitNumbers:kdroneminingtower - 4
- [f=0000000] stages [5]
- [f=0000000] skipMetal=+inf
- [f=0000000] unitNumbers:kdiairdrone - 5
- [f=0000000] stages [6]
- [f=0000000] skipMetal=+inf
- [f=0000000] unitNumbers:kgrounddronestructure - 3
- [f=0000000] stages [7]
- [f=0000000] skipMetal=+inf
- [f=0000000] unitNumbers:kdroneminingtower - 10
- [f=0000000] stages [8]
- [f=0000000] skipMetal=+inf
- [f=0000000] unitNumbers:ktriairdrone - 10
- [f=0000000] unitNumbers:kdronewarrior - 10
- [f=0000000] stages [9]
- [f=0000000] skipMetal=+inf
- [f=0000000] unitNumbers:ktridroneroller - 1
- [f=0000000] --printing stages table *DONE*--
- [f=0000000] Loaded SYNCED gadget: SchwarmAI <tp_schwarmai.lua>
- [f=0000000] Loaded SYNCED gadget: YMSAI_stable <tp_ymsai_stable.lua>
- [f=0000000] Loaded SYNCED gadget: YMSAI_test <tp_ymsai_test.lua>
- [f=0000000] Loaded UNSYNCED gadget: Tech Trees <multi_tech.lua>
- [f=0000000] Loaded UNSYNCED gadget: Attributes <unit_attributes.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded UNSYNCED gadget: Aura <unit_aura.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitClone <unit_clone.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
- [f=0000000] Loaded UNSYNCED gadget: mex_spot_finder.lua <mex_spot_finder.lua>
- [f=0000000] Loaded UNSYNCED gadget: mining blabla2 <tp_mining.lua>
- [f=0000000] Loaded UNSYNCED gadget: Commander Options <commoption.locals.lua>
- [f=0000000] Loaded UNSYNCED gadget: SkeletonTransformCommand.lua <unit_burrow.lua>
- [f=0000000] KTAI: not used, bye bye.
- [f=0000000] Loaded UNSYNCED gadget: KTAI <tp_ktai.lua>
- [f=0000000] Loaded UNSYNCED gadget: SchwarmAI <tp_schwarmai.lua>
- [f=0000000] Loaded UNSYNCED gadget: YMSAI_stable <tp_ymsai_stable.lua>
- [f=0000000] Loaded UNSYNCED gadget: YMSAI_test <tp_ymsai_test.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] [widgets.lua] Error: Failed to load: gui_chili_integral_menu.lua (Include() could not load 'LuaUI/Configs/integral_menu_commands.lua')
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- [f=0000000] [widgets.lua] Error: Failed to load: unit_customrings.lua ([string "LuaUI/Widgets/unit_customrings.lua"]:55: attempt to index field 'pnengineer' (a nil value))
- [f=0000000] tp_ressourcedisplay.lua: type /resbar 1 to get the engines resource bars back
- [f=0000000] Volume = 60
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Warning: Couldn't find texture "LuaUI/Images/AlliedCursors.png"!
- [f=0000000] Reloaded ctrlpanel from file: modpanel.txt
- [f=0000000] Connection attempt from invalid
- [f=0000000] Music: desert by yoni luria
- [f=0000000] -> Version: 94.1 (OMP)
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Spectator invalid finished loading and is now ingame
- [f=0000000] GameID: 828f8951850be9f26774e88ac841a909
- [f=0000000] tp_resourcespawner: Hey I am the resource spawn gadget
- [f=0000000] tp_resourcespawner: gamesettings==nil
- [f=0000000] tp_resourcespawner: placing resources by metal map
- [f=0000000] tp_resourcespawner: placed 37 resources by metal map
- [f=0000000] [Shader] Warning: [Link] linking-error-log in "SMFShaderGLSL":
- Link info
- ---------
- Vertex attribute output count exceeds hardware limits.
- [f=0000019] Skirmish AI "Bot1" (ID:0, Short-Name:"RAI", Version:"0.601") took over control of team 0
- [f=0000019] Skirmish AI "Bot2" (ID:1, Short-Name:"RAI", Version:"0.601") took over control of team 1
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