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sam4log

Oct 30th, 2020 (edited)
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  1.  
  2.  
  3. -------- START OF LOG --------
  4.  
  5. 18:33:24 LOG: Core version: $Version: Sam4_dev; SeriousSam4-Windows-Final; 557897 2020-09-30 15:39:19 @builder28; Windows-x64-Static-Final-Default$
  6. 18:33:24 LOG: Command: $
  7. 18:33:24 LOG: Initializing timer.
  8. 18:33:24 LOG: QueryPerformanceFrequency: 10000000
  9. 18:33:24 LOG: Timestamp: 2020/10/30 18:33:24
  10. 18:33:24 LOG: Binary name: Sam4.exe
  11. 18:33:24 LOG: Binary soft path: Bin/x64/
  12. 18:33:24 LOG: Binary hard path: C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\
  13. 18:33:24 LOG: Application directory: C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\
  14. 18:33:24 LOG:
  15. 18:33:24 LOG: * OS...
  16. 18:33:24 LOG: Name: Windows 10
  17. 18:33:24 LOG: Kernel: WinNT (64-bit)
  18. 18:33:24 LOG: Version: 10.0, build 18363
  19. 18:33:24 LOG:
  20. 18:33:24 LOG: * CPU...
  21. 18:33:24 LOG: Vendor: GenuineIntel
  22. 18:33:24 LOG: Name: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
  23. 18:33:24 LOG: Type: 0, Family: 6, Model: 14, Stepping: 10
  24. 18:33:24 LOG: Clock: 2.81 GHz
  25. 18:33:24 LOG: Cores: 6/6
  26. 18:33:24 LOG: Invariant TSC: Yes
  27. 18:33:24 LOG:
  28. 18:33:24 LOG:
  29. 18:33:24 LOG: * Memory...
  30. 18:33:24 LOG: Total physical memory: 16304 MB
  31. 18:33:24 LOG: Free physical memory: 10196 MB
  32. 18:33:24 LOG:
  33. 18:33:24 LOG: Available network adapters:
  34. 18:33:24 LOG: 0: {90F145E7-DD5C-410C-AE2E-51AB43EEF01A}, Realtek PCIe GBE Family Controller, 6, 0000001f
  35. 18:33:24 LOG: Created thread 00002978(ResourceGeneration).
  36. 18:33:24 LOG: Created thread 000017C0(TexsMipUnloading).
  37. 18:33:24 LOG: Created thread 00000604(ResourceStreaming).
  38. 18:33:24 LOG: Created thread 00000874(ResourceFreeing).
  39. 18:33:24 LOG: Cached 2 new net descriptors for hinted classes (2 total).
  40. 18:33:24 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\GameEnv_Steam.dll".
  41. 18:33:24 LOG: Cached 1 new net descriptors for hinted classes (3 total).
  42. 18:33:24 LOG: Loaded "steam_api64.dll".
  43. 18:33:24 LOG: Steam config header not used.
  44. 18:33:24 INF: Encoded user ID = d0c6fbd8:b4882237
  45. 18:33:24 LOG: Created thread 000033F4(ResourceLoader).
  46. 18:33:24 LOG: Loading cvars from "Sources/SeriousSam4/Launcher/defaults.cfg".
  47. 18:33:24 LOG: Loading cvars from "$C:/Program Files (x86)/Steam/userdata/60863761/257420/local/SeriousSam4.ini".
  48. 18:33:24 ERR: Code guard was activated due to application malfunction.
  49. 18:33:24 DBG:
  50. 18:33:24 DBG: //=====================================================
  51. 18:33:24 DBG: Report generated at: 10/30/20 18:33:24
  52. 18:33:24 DBG: Version: $Version: Sam4_dev; SeriousSam4-Windows-Final; 557897 2020-09-30 15:39:19 @builder28; Windows-x64-Static-Final-Default$
  53. 18:33:24 DBG: Build type: Windows-x64-Static-Final-Default
  54. 18:33:24 DBG: Dump type: LogGuardBreach
  55. 18:33:24 DBG:
  56. 18:33:24 DBG: Dumping stack back trace:
  57. 18:33:24 DBG: 000000014110D32E 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:000000000110C32E
  58. 18:33:24 DBG: 00000001411177E2 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000011167E2
  59. 18:33:24 DBG: 00000001410C3A79 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C2A79
  60. 18:33:24 DBG: 00000001410C7AD0 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C6AD0
  61. 18:33:24 DBG: 00000001410C72CB 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C62CB
  62. 18:33:24 DBG: 000000014003BDB7 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:000000000003ADB7
  63. 18:33:24 DBG: 000000014003A14D 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:000000000003914D
  64. 18:33:24 DBG: 0000000140B43ED0 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:0000000000B42ED0
  65. 18:33:24 DBG: 00000001410C81C0 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C71C0
  66. 18:33:24 DBG: 00000001410C879B 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C779B
  67. 18:33:24 DBG: 00000001413D9FEE 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000013D8FEE
  68. 18:33:24 DBG: 00007FFFBABF7C24 00000001 $adr: "$C:/WINDOWS/System32/KERNEL32.DLL" 0001:0000000000016C24
  69. 18:33:24 DBG: 00007FFFBCB2CEA1 00000001 $adr: "$C:/WINDOWS/SYSTEM32/ntdll.dll" 0001:000000000006BEA1
  70. 18:33:24 DBG:
  71. 18:33:24 DBG: //=====================================================
  72. 18:33:24 DBG:
  73. 18:33:24 DBG:
  74. 18:33:24 LOG: Skipped assigning to vidc_strDisabledVideoCaptureDevices because the saved version (0) is different than the current version (3).
  75. 18:33:24 INF: Executing user startup config from UserCfg.lua
  76. 18:33:24 LOG: Processing file UserCfg.lua
  77. 18:33:24 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SeriousSam4_Project.dll".
  78. 18:33:24 LOG: Content/SeriousSam4/00_All.gro: 34774 files, signature: OFFICIAL
  79. 18:33:24 LOG: Content/SeriousSam4/50_557897_00_All.gro: 454 files, signature: OFFICIAL
  80. 18:33:24 LOG: Zip file system updated in 0.36 seconds.
  81. 18:33:25 LOG: 1 dependency databases loaded and merged in 0.36 seconds.
  82. 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\CodecAudio_Vorbis.dll".
  83. 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  84. 18:33:25 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
  85. 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\CodecVideo_Null.dll".
  86. 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  87. 18:33:25 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
  88. 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\Input.dll".
  89. 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  90. 18:33:25 LOG: Loaded "xinput1_4.dll".
  91. 18:33:25 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad0
  92. 18:33:25 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad1
  93. 18:33:25 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad2
  94. 18:33:25 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad3
  95. 18:33:25 LOG: Module 'Bin/Input.module' loaded in '0.04' seconds.
  96. 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\ProcRender.dll".
  97. 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\Shaders.dll".
  98. 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  99. 18:33:25 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
  100. 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  101. 18:33:25 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
  102. 18:33:25 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
  103. 18:33:25 LOG: Cached 519 new net descriptors for hinted classes (522 total).
  104. 18:33:25 LOG: Skipped assigning to con_strLastLinesFilter because the saved version (0) is different than the current version (1).
  105. 18:33:25 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (2).
  106. 18:33:25 LOG: Skipped assigning to prf_strActionProfilerNodes because the saved version (0) is different than the current version (2).
  107. 18:33:25 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
  108. 18:33:25 LOG: Enumerating available gametitles...
  109. 18:33:25 LOG: Content/Empty.gtitle
  110. 18:33:25 LOG: Content/SeriousSam4.gtitle
  111. 18:33:25 LOG: Locale: enu
  112. 18:33:25 LOG: Processing file Content/SeriousSam4/Config/autoexec.cfg
  113. 18:33:25 LOG: Module 'Bin/SeriousSam4_Project.module' loaded in '0.94' seconds.
  114. 18:33:25 LOG: Trying to set display mode 1920x1080(fullscreen)...
  115. 18:33:25 INF:
  116. 18:33:25 INF: * Desktop settings...
  117. 18:33:25 INF: Color depth: 32-bit
  118. 18:33:25 INF: Desktop resolution: 1920 x 1080
  119. 18:33:25 INF: Virtual screen: 3200 x 1088
  120. 18:33:25 INF: Monitors attached: 2
  121. 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\GfxD3D11.dll".
  122. 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  123. 18:33:25 LOG: Content/SeriousSam4/00_All.gro: 34774 files, signature: OFFICIAL
  124. 18:33:25 LOG: Content/SeriousSam4/50_557897_00_All.gro: 454 files, signature: OFFICIAL
  125. 18:33:26 LOG: Content/CachedShaders_VLK.gro: 44860 files, signature: OFFICIAL
  126. 18:33:27 LOG: Content/CachedShaders_D3D11.gro: 44868 files, signature: OFFICIAL
  127. 18:33:27 LOG: Content/CachedShaders_D3D12.gro: 44869 files, signature: OFFICIAL
  128. 18:33:28 LOG: Zip file system updated in 3.39 seconds.
  129. 18:33:29 LOG: Loaded "D3DCompiler_47.dll".
  130. 18:33:29 LOG: Loaded "D3D11.dll".
  131. 18:33:29 LOG: Loaded "DXGI.DLL".
  132. 18:33:29 LOG: [D3D11] Using DXGIFactory1 interface.
  133. 18:33:29 LOG: GPU #1: NVIDIA GeForce GTX 1080 from nVidia
  134. 18:33:29 LOG: GPU #2: Intel(R) UHD Graphics 630 from Intel
  135. 18:33:29 INF: [D3D11] Detected devices:
  136. 18:33:29 INF: #1: (10DE; 1B80:33671462.00A1) NVIDIA GeForce GTX 1080 (8079, 0/8152 MB)
  137. 18:33:29 INF: #2: (8086; 3E92:7B481462.0000) Intel(R) UHD Graphics 630 (128, 0/8152 MB)
  138. 18:33:29 INF: Using device #1...
  139. 18:33:29 INF:
  140. 18:33:29 INF: Direct3D 11.1:
  141. 18:33:29 INF: Deferred contexts: emulated by API
  142. 18:33:29 INF: Concurrent resource creation: supported
  143. 18:33:29 INF: Extended constant buffers: supported (but not used)
  144. 18:33:29 INF: Discard render-targets: supported
  145. 18:33:29 INF: Clear views: supported
  146. 18:33:29 INF:
  147. 18:33:29 INF: Resolution: 1920 x 1080
  148. 18:33:29 INF: Driver: Direct3D 11 (11.1 features)
  149. 18:33:29 INF: Vendor: nVidia (0x10DE)
  150. 18:33:29 INF: Renderer: NVIDIA GeForce GTX 1080 (0x1B80)
  151. 18:33:29 INF: Version: 0.0.316.54453
  152. 18:33:29 INF: Video memory size: 8079 MB
  153. 18:33:29 INF: Driver version: 45709
  154. 18:33:29 INF: Active GPU(s): 1
  155. 18:33:29 INF: Memory used for texture streaming: 2048.0 MB
  156. 18:33:29 LOG: Processing file Content/SeriousSam4/Config/CheckDriver.lua
  157. 18:33:29 INF: Driver version: 45709 (required: 30600)
  158. 18:33:29 LOG: Processing file Content/SeriousSam4/Config/SystemCompatibility.lua
  159. 18:33:29 INF: CPU efficiency: 2807 MHz * 6 usable cores = 9229
  160. 18:33:29 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SfxXAD28.dll".
  161. 18:33:29 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  162. 18:33:29 LOG: Loaded "XAudio2_9.dll".
  163. 18:33:29 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SfxSWM.dll".
  164. 18:33:29 LOG: Initialized mixer output with 2 output channels.
  165. 18:33:29 LOG: Created thread 00000748(SoftwareMixer).
  166. 18:33:29 INF:
  167. 18:33:29 INF: Sfx API: XAudio2 2.9
  168. 18:33:29 INF: Software mixer: enabled
  169. 18:33:29 INF: Current device: Динамики (Realtek(R) Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{1d992705-46ce-4a6e-a228-6dbddd6b3c01}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  170. 18:33:29 INF: Available devices:
  171. 18:33:29 INF: 0: Headset Earphone (HyperX Cloud Flight S Chat) (\\?\swd#mmdevapi#{0.0.0.00000000}.{34bc3626-6e46-42cd-bc17-47837857cdb9}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  172. 18:33:29 INF: 1: Динамики (Realtek(R) Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{1d992705-46ce-4a6e-a228-6dbddd6b3c01}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  173. 18:33:29 INF: 2: Динамики (HyperX Cloud Flight S Game) (\\?\swd#mmdevapi#{0.0.0.00000000}.{2a863c1a-9feb-4ac1-89f2-873ccd49e751}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  174. 18:33:29 INF: 3: VG259 (2- NVIDIA High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{2c9d02fa-5a5e-454c-ba71-cdd6c8c62bb6}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  175. 18:33:29 INF: Mixer frequency: 44100 Hz
  176. 18:33:29 INF: Mixer voices: 0
  177. 18:33:29 INF: Max sound sources: 25
  178. 18:33:29 INF: Max total volume: 3
  179. 18:33:29 INF: Speaker config: stereo
  180. 18:33:29 INF: Environment FX: enabled
  181. 18:33:29 INF: Current environment: Padded cell
  182. 18:33:29 INF:
  183. 18:33:29 LOG: Created thread 000032B8(WorkerThreadPool).
  184. 18:33:29 LOG: Created thread 00001C5C(WorkerThreadPool).
  185. 18:33:29 LOG: Created thread 00002764(WorkerThreadPool).
  186. 18:33:29 LOG: Created thread 00001D04(WorkerThreadPool).
  187. 18:33:29 LOG: Created thread 0000214C(WorkerThreadPool).
  188. 18:33:29 LOG: Created thread 000008E4(JobPool Worker).
  189. 18:33:29 LOG: Created thread 00003454(JobPool Worker).
  190. 18:33:29 LOG: Created thread 00001E50(JobPool Worker).
  191. 18:33:29 LOG: Created thread 0000043C(JobPool Worker).
  192. 18:33:29 LOG: Created thread 000014E4(JobPool Worker).
  193. 18:33:29 LOG: cvarShowDiffs()
  194. 18:33:29 LOG: dbr_ctMaxDebrisEffectsPerModel = 20 (30)
  195. 18:33:29 LOG: dcl_ctMaxNewTrianglesPerFrame = 1536 (2048)
  196. 18:33:29 LOG: dcl_ctMaxTrianglesPerGroup = 2048 (4096)
  197. 18:33:29 LOG: efx_bChannelOffset = 0 (1)
  198. 18:33:29 LOG: efx_bDepthOfField = 0 (1)
  199. 18:33:29 LOG: efx_bSubSurfaceScattering = 0 (1)
  200. 18:33:29 LOG: efx_iLensFlareQuality = 2 (3)
  201. 18:33:29 LOG: efx_iLightStreaksQuality = 1 (2)
  202. 18:33:29 LOG: efx_iMaxRippleSources = 5 (10)
  203. 18:33:29 LOG: efx_iSSAOQuality = 1 (2)
  204. 18:33:29 LOG: efx_iZoomBlurQuality = 1 (2)
  205. 18:33:29 LOG: gam_bAllowArmorItems = 1 (-1)
  206. 18:33:29 LOG: gam_bAllowHealthItems = 1 (-1)
  207. 18:33:29 LOG: gam_bAllowJoinInProgress = 0 (-1)
  208. 18:33:29 LOG: gam_bAllowPowerupItems = 1 (-1)
  209. 18:33:29 LOG: gam_bAllowSeriousBombItems = 1 (-1)
  210. 18:33:29 LOG: gam_bAmmoStays = 1 (-1)
  211. 18:33:29 LOG: gam_bArmorStays = 1 (-1)
  212. 18:33:29 LOG: gam_bAutoCycleMaps = 0 (-1)
  213. 18:33:29 LOG: gam_bCustomizedDifficulty = 0 (-1)
  214. 18:33:29 LOG: gam_bExtraMPEnemies = 1 (-1)
  215. 18:33:29 LOG: gam_bFlatFriendlyMode = 1 (0)
  216. 18:33:29 LOG: gam_bFriendlyFire = 0 (-1)
  217. 18:33:29 LOG: gam_bHealthStays = 1 (-1)
  218. 18:33:29 LOG: gam_bInfiniteAmmo = 0 (-1)
  219. 18:33:29 LOG: gam_bPowerupsStay = 1 (-1)
  220. 18:33:29 LOG: gam_bRankedMatch = 0 (-1)
  221. 18:33:29 LOG: gam_bRespawnInPlace = 1 (-1)
  222. 18:33:29 LOG: gam_bWeaponsStay = 1 (-1)
  223. 18:33:29 LOG: gam_ctFragsLimit = 20 (-1)
  224. 18:33:29 LOG: gam_ctGoalsLimit = 10 (-1)
  225. 18:33:29 LOG: gam_ctMaxPlayers = 1 (-1)
  226. 18:33:29 LOG: gam_ctMinPlayers = 1 (-1)
  227. 18:33:29 LOG: gam_ctPrivateSlots = 0 (-1)
  228. 18:33:29 LOG: gam_ctRoundLimit = 10 (-1)
  229. 18:33:29 LOG: gam_ctTimeLimit = 10 (-1)
  230. 18:33:29 LOG: gam_gdDifficulty = 5 (0)
  231. 18:33:29 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
  232. 18:33:29 LOG: gam_iExtraEnemyStrength = 0 (-1)
  233. 18:33:29 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
  234. 18:33:29 LOG: gam_iInvulnerableAfterSpawning = 5 (-1)
  235. 18:33:29 LOG: gfx_bLastGoodFullScreen = 1 (0)
  236. 18:33:29 LOG: gfx_bRequiredShaderReload = 1 (0)
  237. 18:33:29 LOG: gfx_bRequiredTextureReload = 1 (0)
  238. 18:33:29 LOG: gfx_iFullscreenMonitor = 0 (-1)
  239. 18:33:29 LOG: gfx_pixLastGoodResHeight = 1080 (480)
  240. 18:33:29 LOG: gfx_pixLastGoodResWidth = 1920 (640)
  241. 18:33:29 LOG: gfx_pixLastGoodWinHeight = 1080 (480)
  242. 18:33:29 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
  243. 18:33:29 LOG: gfx_pixResHeight = 1080 (0)
  244. 18:33:29 LOG: gfx_pixResWidth = 1920 (0)
  245. 18:33:29 LOG: gfx_pixWinHeight = 1080 (480)
  246. 18:33:29 LOG: gfx_pixWinWidth = 1920 (640)
  247. 18:33:29 LOG: hud_bShowTime = 1 (0)
  248. 18:33:29 LOG: mmp_pixMaxSize = 1024 (16384)
  249. 18:33:29 LOG: plr_fFOVOverride = 90 (-1)
  250. 18:33:29 LOG: plr_iHealthBarOption = 1 (2)
  251. 18:33:29 LOG: prf_bShowFPS = 1 (0)
  252. 18:33:29 LOG: prj_bDebrisCastShadow = 0 (1)
  253. 18:33:29 LOG: prj_bSimpleCharacterDestructions = 1 (0)
  254. 18:33:29 LOG: prj_ctMaxCorpses = 13 (25)
  255. 18:33:29 LOG: prj_ctMaxDebris = 600 (1000)
  256. 18:33:29 LOG: prj_fDebrisScreenSizeRatioCull = 0.02 (0.01)
  257. 18:33:29 LOG: prj_iCPUSpeed = 1 (2)
  258. 18:33:29 LOG: prj_iFlashlightType = 1 (2)
  259. 18:33:29 LOG: prj_iGPUSpeed = 1 (2)
  260. 18:33:29 LOG: prj_strLastAutoDetectSetup = ""sys_strCPUVendor=GenuineIntel,sys_iCPUMHz=2807,sys_strPlatform=Win64,sys_iCPUFamily=6,sys_iGPUVendorID=4318,sys_ctCPUCores=6,sys_iGPUDeviceID=7040,sys_slRAMPhysMB=16304,gfx_ulVideoMemoryMB=8079,"" ("""")
  261. 18:33:29 LOG: prt_fDampingFactor = 0.8 (1)
  262. 18:33:29 LOG: ptt_strDefault = ""0c44a000435ab8b2b5592ff38a56632af4c65c1ae0ff2906b4ffd8660fe15a00"" (""bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf"")
  263. 18:33:29 LOG: ren_bHeatShimmer = 0 (1)
  264. 18:33:29 LOG: ren_bMirrorReflections = 0 (1)
  265. 18:33:29 LOG: ren_fCullDistanceBias = 1.5 (1)
  266. 18:33:29 LOG: ren_fLODBias = 1.5 (1)
  267. 18:33:29 LOG: ren_fMax3DRenderingMPix = 1.5 (0)
  268. 18:33:29 LOG: ren_fMirrorBias = 3 (2)
  269. 18:33:29 LOG: ren_fMirrorQuality = 0.75 (0.5)
  270. 18:33:29 LOG: ren_iMirrorFastLights = 0 (1)
  271. 18:33:29 LOG: ren_iMirrorLevelBias = -1 (0)
  272. 18:33:29 LOG: ren_iRescalingFilter = 1 (5)
  273. 18:33:29 LOG: res_fBigResourcesLimit = 2048 (3072)
  274. 18:33:29 LOG: sfx_fMasterVolume = 0.32999998 (0.9)
  275. 18:33:29 LOG: sfx_iMaxActiveSounds = 25 (30)
  276. 18:33:29 LOG: sha_bAllowRefractions = 0 (1)
  277. 18:33:29 LOG: sha_bShadowTrilinearDithering = 1 (0)
  278. 18:33:29 LOG: sha_fFilledHighlightingDistance = 15 (30)
  279. 18:33:29 LOG: sha_fShadowDithering = 0.75 (0)
  280. 18:33:29 LOG: sha_fShadowTrilinearSpan = 0.25 (0.5)
  281. 18:33:29 LOG: sha_iMaxShockwaves = 4 (8)
  282. 18:33:29 LOG: sha_iParallaxMappingMethod = 0 (2)
  283. 18:33:29 LOG: sha_iParallaxMappingQuality = 1 (2)
  284. 18:33:29 LOG: sha_iZoomBlurQuality = 1 (2)
  285. 18:33:29 LOG: shb_bSoftShadows = 0 (1)
  286. 18:33:29 LOG: shb_fDynamicShadowDistance = 1000 (2000)
  287. 18:33:29 LOG: shb_pixShadowDensity = 32 (128)
  288. 18:33:29 LOG: snd_fEffectsVolume = 0.32999998 (0.8)
  289. 18:33:29 LOG: snd_fMusicVolume = 0.21 (0.7)
  290. 18:33:29 LOG: snd_fVoiceCommVolume = 0.7 (1)
  291. 18:33:29 LOG: snd_fVoiceoverVolume = 0.22999998 (0.60000004)
  292. 18:33:29 LOG: str_strGenvAutoLocale = ""enu"" ("""")
  293. 18:33:29 LOG: tex_iFiltering = 21 (22)
  294. 18:33:29 LOG: tex_pixArrayMaxSize = 2048 (16384)
  295. 18:33:29 LOG: tex_pixMaxSize = 2048 (16384)
  296. 18:33:29 LOG: trn_ctColorCachingLimitPerFrame = 3 (5)
  297. 18:33:29 LOG: trn_fMaxZoomFactorCpu = 2.5 (6)
  298. 18:33:29 LOG: trn_fMaxZoomFactorGpu = 2.5 (6)
  299. 18:33:29 LOG: trn_fTreeRenderingDistance = 1024 (2000)
  300. 18:33:29 LOG: trn_iAtlasTileSizesPreset = 2 (-1)
  301. 18:33:29 LOG: trn_iCastShadowsImpostersMinCascade = 1 (-1)
  302. 18:33:29 LOG: trn_slARMFBorderlessTileSize = 128 (256)
  303. 18:33:29 LOG: trn_slColorBorderlessTileSize = 256 (512)
  304. 18:33:29 LOG: Scheduling loading of default game title: Content/SeriousSam4.gtitle
  305. 18:33:29 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
  306. 18:33:29 INF: AutoDetect: Hardware values unchanged, nothing to do.
  307. 18:33:29 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3Controller.xml.
  308. 18:33:29 LOG: Icons file loaded successfuly.
  309. 18:33:29 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4Controller.xml.
  310. 18:33:29 LOG: Icons file loaded successfuly.
  311. 18:33:29 LOG: Loading gamepad icons file Content/Shared/Textures/Input/SteamController.xml.
  312. 18:33:29 LOG: Icons file loaded successfuly.
  313. 18:33:29 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XBox360Controller.xml.
  314. 18:33:29 LOG: Icons file loaded successfuly.
  315. 18:33:29 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxOneController.xml.
  316. 18:33:30 LOG: Icons file loaded successfuly.
  317. 18:33:30 LOG: Loading gamepad icons file Content/Shared/Textures/Input/NXController.xml.
  318. 18:33:30 LOG: Icons file loaded successfuly.
  319. 18:33:30 LOG: Loading gamepad icons file Content/Shared/Textures/Input/StadiaController.xml.
  320. 18:33:30 LOG: Icons file loaded successfuly.
  321. 18:33:30 LOG: Created thread 000022B4(SyncWorkshop).
  322. 18:33:30 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\VoiceRecorder_Wvi.dll".
  323. 18:33:30 LOG: Steam workshop sync operation finished in 0.00 seconds.
  324. 18:33:30 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  325. 18:33:30 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\VoiceCodec_Speex.dll".
  326. 18:33:30 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  327. 18:33:30 LOG: Initialized voice recorder
  328. 18:33:30 LOG: Initialized voice codec
  329. 18:33:35 INF: Resizing atlas 'HUD' from 2048x2048 to 4096x2048.
  330. 18:33:35 LOG: Created thread 00002E0C(GameDataJobs).
  331. 18:33:39 LOG: Created thread 000020E4(ShaderCompiler).
  332. 18:33:39 LOG: Created thread 00000734(ShaderCompiler).
  333. 18:33:39 LOG: Created thread 00002290(ShaderCompiler).
  334. 18:33:39 LOG: Created thread 000025C4(ShaderCompiler).
  335. 18:33:39 LOG: Created thread 00003580(ShaderCompiler).
  336. 18:33:43 LOG: 14506 shaders loaded in 4.3 seconds
  337. 18:33:43 LOG: Found 0 script(s) in 'Content/SeriousSam4/Scripts/Startup/'.
  338. 18:33:43 TRC: Callback boot stage "TouchAllMenuStreamingResources1" took 0.03 seconds.
  339. 18:33:43 TRC: Callback boot stage "verification" took 0.00 seconds.
  340. 18:33:43 LOG: Preloading 0 script(s) in 'Content/SeriousSam4/Scripts/CommandTable/'.
  341. 18:33:43 LOG: Preloading 0 script(s) in 'Content/SeriousSam4/Scripts/DefaultBindings/'.
  342. 18:33:43 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld"
  343. 18:33:43 LOG: Finished loading world. (process memory: 6902 MB)
  344. 18:33:43 LOG: Preparing world to start...
  345. 18:33:43 LOG: Created thread 00002124(WorldStart).
  346. 18:33:43 LOG: Adjusting class CLeggedCharacterEntity for scripted net sync.
  347. 18:33:43 LOG: Adjusting class CScriptedGenericProjectileEntity for scripted net sync.
  348. 18:33:43 LOG: Adjusting class CScriptedLeggedCharacterEntity for scripted net sync.
  349. 18:33:43 LOG: Timestamp: 2020/10/30 18:33:43
  350. 18:33:43 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld' in 0.12 seconds.
  351. 18:33:43 INF: Starting Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld took 0.13 seconds.
  352. 18:33:43 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld"
  353. 18:33:43 LOG: Finished loading world. (process memory: 6907 MB)
  354. 18:33:43 LOG: Preparing world to start...
  355. 18:33:43 LOG: Created thread 00001C78(WorldStart).
  356. 18:33:44 LOG: Timestamp: 2020/10/30 18:33:44
  357. 18:33:44 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld' in 0.08 seconds.
  358. 18:33:44 INF: Starting Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld took 0.19 seconds.
  359. 18:33:44 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/IntroLogo01.wld"
  360. 18:33:44 LOG: Finished loading world. (process memory: 6935 MB)
  361. 18:33:44 LOG: Preparing world to start...
  362. 18:33:44 LOG: Created thread 00003658(WorldStart).
  363. 18:33:44 LOG: Timestamp: 2020/10/30 18:33:44
  364. 18:33:44 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/IntroLogo01.wld' in 0.16 seconds.
  365. 18:33:44 INF: Starting Content/SeriousSam4/Levels/Menu/IntroLogo01.wld took 0.18 seconds.
  366. 18:33:44 TRC: Callback boot stage "TouchAllMenuStreamingResources2" took 0.03 seconds.
  367. 18:33:44 LOG: User interaction stage reached in 14.45 seconds.
  368. 18:33:45 TRC: 1 sound channels reinitialized.
  369. 18:33:45 INF: Using 5 threads for rendering.
  370. 18:33:45 LOG: Created HDR render-target of 1632x918.
  371. 18:33:45 INF: Using 5 threads for prepare rendering.
  372. 18:33:45 LOG: Timestamp: 2020/10/30 18:33:45
  373. 18:33:45 LOG: Stopping simulation (duration: 0.4606438).
  374. 18:33:45 LOG: Timestamp: 2020/10/30 18:33:45
  375. 18:33:45 LOG: Stopping world 'Content/SeriousSam4/Levels/Menu/IntroLogo01.wld'.
  376. 18:33:45 LOG: World deleted in 0.00 sec.
  377. 18:33:45 LOG: World stopped in 0.00sec.
  378. 18:33:45 LOG: Process memory: 7080 MB
  379. 18:33:45 LOG: Created thread 00001640(Aura manager thread).
  380. 18:33:45 LOG: Aura Manager: Failed to initialize Aura SDK.
  381. 18:33:45 LOG: Error getting microphone line controls (1025). Will not be able to control microphone.
  382. 18:33:45 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld"
  383. 18:33:45 LOG: Finished loading world. (process memory: 7081 MB)
  384. 18:33:45 LOG: Preparing world to start...
  385. 18:33:45 LOG: Created thread 00000294(WorldStart).
  386. 18:33:45 LOG: Timestamp: 2020/10/30 18:33:45
  387. 18:33:45 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld' in 0.10 seconds.
  388. 18:33:45 INF: Starting Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld took 0.11 seconds.
  389. 18:33:51 LOG: Starting level: "Content/SeriousSam4/Levels/01_PB/01_Forum.wld"
  390. 18:33:51 LOG: Player profile saved with size 4.08kB(4.08kB) at 2020/10/30 18:33:51.
  391. 18:33:51 LOG: Started loading world "Content/SeriousSam4/Levels/01_PB/01_Forum.wld"
  392. 18:34:10 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  393. 18:34:10 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  394. 18:34:10 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  395. 18:34:30 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 11 slices).
  396. 18:34:30 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
  397. 18:34:30 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
  398. 18:34:31 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 5 slices).
  399. 18:34:31 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 31 slices).
  400. 18:34:31 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 31 slices).
  401. 18:34:31 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 31 slices).
  402. 18:34:31 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 29 slices).
  403. 18:34:31 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 29 slices).
  404. 18:34:31 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 29 slices).
  405. 18:34:31 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 24 slices).
  406. 18:34:31 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 24 slices).
  407. 18:34:31 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 24 slices).
  408. 18:34:32 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 21 slices).
  409. 18:34:32 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 21 slices).
  410. 18:34:32 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 21 slices).
  411. 18:34:32 INF: Painted material information reinitialized in 13.98 ms.
  412. 18:34:33 LOG: Edited node boxes init time: 1.4381624
  413. 18:34:33 INF: Painted material information reinitialized in 13.72 ms.
  414. 18:34:33 INF: Resizing atlas 'Forest' from 8192x4096 to 4096x4096.
  415. 18:34:33 INF: Resizing atlas 'ForestNormal' from 8192x4096 to 4096x4096.
  416. 18:34:33 INF: Resizing atlas 'Plants_AO' from 4096x4096 to 4096x2048.
  417. 18:34:34 INF: Resizing atlas 'Plants_Color' from 4096x4096 to 4096x2048.
  418. 18:34:34 INF: Resizing atlas 'Plants_Normal' from 4096x4096 to 4096x2048.
  419. 18:34:34 INF: Resizing atlas 'Plants_Subsurface' from 4096x4096 to 4096x2048.
  420. 18:34:34 LOG: Finished loading world. (process memory: 10039 MB)
  421. 18:34:34 LOG: Preparing world to start...
  422. 18:34:34 LOG: Created thread 00000F84(WorldStart).
  423. 18:34:34 INF: Painted material information reinitialized in 13.62 ms.
  424. 18:34:34 LOG: Prepared explicit instancing for net sync of 3694 instances using 16 sync entities (starting with ID 398271).
  425. 18:34:34 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
  426. 18:34:34 LOG: Light weight save: delete entities and states scheduled for deletion...
  427. 18:34:34 LOG: Light weight save: saving simulation...
  428. 18:34:34 LOG: Simulation light weight save took 0.31 milliseconds.
  429. 18:34:34 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
  430. 18:34:34 LOG: Game successfully saved with size of 0.00MB(0.00MB) at 2020/10/30 18:34:34. (steamcloud:/SavedGames/0000005565_QuickSave.sav)
  431. 18:34:34 LOG: Timestamp: 2020/10/30 18:34:34
  432. 18:34:34 INF: Started simulation on 'Content/SeriousSam4/Levels/01_PB/01_Forum.wld' in 43.74 seconds.
  433. 18:34:34 LOG: Save game created in 0.26228588 seconds.
  434. 18:34:34 INF: Starting Content/SeriousSam4/Levels/01_PB/01_Forum.wld took 43.87 seconds.
  435. 18:34:35 TRC: 4 sound channels reinitialized.
  436. 18:34:35 TRC: Kenny is being spawned at #WorldLocation(93.387328, 0.20428086, -306.89838)
  437. 18:34:37 LOG: Created thread 000023C8(WorldStart).
  438. 18:34:37 LOG: Light weight save: delete entities and states scheduled for deletion...
  439. 18:34:37 LOG: Light weight save: saving simulation...
  440. 18:34:37 LOG: Pluto call took 11.23 milliseconds (23 realloc calls, 4065142 bytes).
  441. 18:34:37 LOG: Lua state serialization took 11.75 milliseconds.
  442. 18:34:37 LOG: Simulation light weight save took 14.92 milliseconds.
  443. 18:34:37 LOG: renFinishRender with light weight save in parallel took 15.39 milliseconds (regular 3.27)
  444. 18:34:38 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:38. (steamcloud:/SavedGames/0000005566_QuickSave.sav)
  445. 18:34:38 LOG: Save game created in 0.28267852 seconds.
  446. 18:34:38 LOG: Light weight save: delete entities and states scheduled for deletion...
  447. 18:34:38 LOG: Light weight save: saving simulation...
  448. 18:34:38 LOG: Pluto call took 10.57 milliseconds (22 realloc calls, 4065142 bytes).
  449. 18:34:38 LOG: Lua state serialization took 11.43 milliseconds.
  450. 18:34:38 LOG: Simulation light weight save took 13.93 milliseconds.
  451. 18:34:38 LOG: renFinishRender with light weight save in parallel took 13.99 milliseconds (regular 3.32)
  452. 18:34:39 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:39. (steamcloud:/SavedGames/0000005567_QuickSave.sav)
  453. 18:34:39 LOG: Save game created in 0.3233738 seconds.
  454. 18:34:40 LOG: Light weight save: delete entities and states scheduled for deletion...
  455. 18:34:40 LOG: Light weight save: saving simulation...
  456. 18:34:40 LOG: Pluto call took 11.15 milliseconds (22 realloc calls, 4065142 bytes).
  457. 18:34:40 LOG: Lua state serialization took 11.59 milliseconds.
  458. 18:34:40 LOG: Simulation light weight save took 13.83 milliseconds.
  459. 18:34:40 LOG: renFinishRender with light weight save in parallel took 13.89 milliseconds (regular 2.89)
  460. 18:34:40 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:40. (steamcloud:/SavedGames/0000005568_QuickSave.sav)
  461. 18:34:40 LOG: Save game created in 0.72486296 seconds.
  462. 18:34:41 LOG: Light weight save: delete entities and states scheduled for deletion...
  463. 18:34:41 LOG: Light weight save: saving simulation...
  464. 18:34:41 LOG: Pluto call took 12.48 milliseconds (22 realloc calls, 4065142 bytes).
  465. 18:34:41 LOG: Lua state serialization took 13.06 milliseconds.
  466. 18:34:41 LOG: Simulation light weight save took 17.15 milliseconds.
  467. 18:34:41 LOG: renFinishRender with light weight save in parallel took 37.15 milliseconds (regular 9.43)
  468. 18:34:42 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:42. (steamcloud:/SavedGames/0000005569_QuickSave.sav)
  469. 18:34:42 LOG: Save game created in 0.64433068 seconds.
  470. 18:34:42 LOG: Light weight save: delete entities and states scheduled for deletion...
  471. 18:34:42 LOG: Light weight save: saving simulation...
  472. 18:34:42 LOG: Pluto call took 8.83 milliseconds (23 realloc calls, 4065142 bytes).
  473. 18:34:42 LOG: Lua state serialization took 9.40 milliseconds.
  474. 18:34:42 LOG: Simulation light weight save took 12.36 milliseconds.
  475. 18:34:42 LOG: renFinishRender with light weight save in parallel took 12.43 milliseconds (regular 1.62)
  476. 18:34:43 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:43. (steamcloud:/SavedGames/0000005570_QuickSave.sav)
  477. 18:34:43 LOG: Save game created in 0.30780568 seconds.
  478. 18:34:43 LOG: Light weight save: delete entities and states scheduled for deletion...
  479. 18:34:43 LOG: Light weight save: saving simulation...
  480. 18:34:43 LOG: Pluto call took 11.39 milliseconds (22 realloc calls, 4065142 bytes).
  481. 18:34:43 LOG: Lua state serialization took 11.84 milliseconds.
  482. 18:34:43 LOG: Simulation light weight save took 14.05 milliseconds.
  483. 18:34:43 LOG: renFinishRender with light weight save in parallel took 14.12 milliseconds (regular 2.61)
  484. 18:34:44 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:44. (steamcloud:/SavedGames/0000005571_QuickSave.sav)
  485. 18:34:44 LOG: Save game created in 0.28296428 seconds.
  486. 18:34:44 LOG: Light weight save: delete entities and states scheduled for deletion...
  487. 18:34:44 LOG: Light weight save: saving simulation...
  488. 18:34:44 LOG: Pluto call took 11.12 milliseconds (22 realloc calls, 4065142 bytes).
  489. 18:34:44 LOG: Lua state serialization took 11.87 milliseconds.
  490. 18:34:44 LOG: Simulation light weight save took 14.25 milliseconds.
  491. 18:34:44 LOG: renFinishRender with light weight save in parallel took 14.31 milliseconds (regular 3.07)
  492. 18:34:45 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:45. (steamcloud:/SavedGames/0000005572_QuickSave.sav)
  493. 18:34:45 LOG: Save game created in 0.3028818 seconds.
  494. 18:34:46 LOG: Light weight save: delete entities and states scheduled for deletion...
  495. 18:34:46 LOG: Light weight save: saving simulation...
  496. 18:34:46 LOG: Pluto call took 11.33 milliseconds (22 realloc calls, 4065142 bytes).
  497. 18:34:46 LOG: Lua state serialization took 11.81 milliseconds.
  498. 18:34:46 LOG: Simulation light weight save took 15.10 milliseconds.
  499. 18:34:46 LOG: renFinishRender with light weight save in parallel took 15.18 milliseconds (regular 2.36)
  500. 18:34:46 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:46. (steamcloud:/SavedGames/0000005573_QuickSave.sav)
  501. 18:34:46 LOG: Save game created in 0.70708592 seconds.
  502. 18:34:47 LOG: Light weight save: delete entities and states scheduled for deletion...
  503. 18:34:47 LOG: Light weight save: saving simulation...
  504. 18:34:47 LOG: Pluto call took 10.92 milliseconds (23 realloc calls, 4065142 bytes).
  505. 18:34:47 LOG: Lua state serialization took 11.88 milliseconds.
  506. 18:34:47 LOG: Simulation light weight save took 15.27 milliseconds.
  507. 18:34:47 LOG: renFinishRender with light weight save in parallel took 15.35 milliseconds (regular 2.75)
  508. 18:34:47 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:47. (steamcloud:/SavedGames/0000005574_QuickSave.sav)
  509. 18:34:47 LOG: Save game created in 0.2964528 seconds.
  510. 18:34:48 LOG: Light weight save: delete entities and states scheduled for deletion...
  511. 18:34:48 LOG: Light weight save: saving simulation...
  512. 18:34:48 LOG: Pluto call took 10.05 milliseconds (22 realloc calls, 4065142 bytes).
  513. 18:34:48 LOG: Lua state serialization took 10.80 milliseconds.
  514. 18:34:48 LOG: Simulation light weight save took 13.67 milliseconds.
  515. 18:34:48 LOG: renFinishRender with light weight save in parallel took 13.73 milliseconds (regular 2.76)
  516. 18:34:48 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:48. (steamcloud:/SavedGames/0000005575_QuickSave.sav)
  517. 18:34:48 LOG: Save game created in 0.3286759 seconds.
  518. 18:34:49 LOG: Light weight save: delete entities and states scheduled for deletion...
  519. 18:34:49 LOG: Light weight save: saving simulation...
  520. 18:34:49 LOG: Pluto call took 8.91 milliseconds (22 realloc calls, 4065142 bytes).
  521. 18:34:49 LOG: Lua state serialization took 9.39 milliseconds.
  522. 18:34:49 LOG: Simulation light weight save took 12.73 milliseconds.
  523. 18:34:49 LOG: renFinishRender with light weight save in parallel took 12.80 milliseconds (regular 2.11)
  524. 18:34:49 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:49. (steamcloud:/SavedGames/0000005576_QuickSave.sav)
  525. 18:34:49 LOG: Save game created in 0.26944462 seconds.
  526. 18:34:50 LOG: Light weight save: delete entities and states scheduled for deletion...
  527. 18:34:50 LOG: Light weight save: saving simulation...
  528. 18:34:50 LOG: Pluto call took 9.06 milliseconds (22 realloc calls, 4065142 bytes).
  529. 18:34:50 LOG: Lua state serialization took 9.76 milliseconds.
  530. 18:34:50 LOG: Simulation light weight save took 12.56 milliseconds.
  531. 18:34:50 LOG: renFinishRender with light weight save in parallel took 12.62 milliseconds (regular 4.19)
  532. 18:34:51 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:51. (steamcloud:/SavedGames/0000005577_QuickSave.sav)
  533. 18:34:51 LOG: Save game created in 0.70382336 seconds.
  534. 18:34:51 LOG: Light weight save: delete entities and states scheduled for deletion...
  535. 18:34:51 LOG: Light weight save: saving simulation...
  536. 18:34:51 LOG: Pluto call took 9.22 milliseconds (23 realloc calls, 4065142 bytes).
  537. 18:34:51 LOG: Lua state serialization took 9.73 milliseconds.
  538. 18:34:51 LOG: Simulation light weight save took 14.18 milliseconds.
  539. 18:34:51 LOG: renFinishRender with light weight save in parallel took 14.24 milliseconds (regular 3.37)
  540. 18:34:52 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:52. (steamcloud:/SavedGames/0000005578_QuickSave.sav)
  541. 18:34:52 LOG: Save game created in 0.29847508 seconds.
  542. 18:34:52 LOG: Light weight save: delete entities and states scheduled for deletion...
  543. 18:34:52 LOG: Light weight save: saving simulation...
  544. 18:34:52 LOG: Pluto call took 8.89 milliseconds (22 realloc calls, 4065142 bytes).
  545. 18:34:52 LOG: Lua state serialization took 9.49 milliseconds.
  546. 18:34:52 LOG: Simulation light weight save took 11.96 milliseconds.
  547. 18:34:52 LOG: renFinishRender with light weight save in parallel took 12.02 milliseconds (regular 4.33)
  548. 18:34:53 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:53. (steamcloud:/SavedGames/0000005579_QuickSave.sav)
  549. 18:34:53 LOG: Save game created in 0.2902031 seconds.
  550.  
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