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- -------- START OF LOG --------
- 18:33:24 LOG: Core version: $Version: Sam4_dev; SeriousSam4-Windows-Final; 557897 2020-09-30 15:39:19 @builder28; Windows-x64-Static-Final-Default$
- 18:33:24 LOG: Command: $
- 18:33:24 LOG: Initializing timer.
- 18:33:24 LOG: QueryPerformanceFrequency: 10000000
- 18:33:24 LOG: Timestamp: 2020/10/30 18:33:24
- 18:33:24 LOG: Binary name: Sam4.exe
- 18:33:24 LOG: Binary soft path: Bin/x64/
- 18:33:24 LOG: Binary hard path: C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\
- 18:33:24 LOG: Application directory: C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\
- 18:33:24 LOG:
- 18:33:24 LOG: * OS...
- 18:33:24 LOG: Name: Windows 10
- 18:33:24 LOG: Kernel: WinNT (64-bit)
- 18:33:24 LOG: Version: 10.0, build 18363
- 18:33:24 LOG:
- 18:33:24 LOG: * CPU...
- 18:33:24 LOG: Vendor: GenuineIntel
- 18:33:24 LOG: Name: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
- 18:33:24 LOG: Type: 0, Family: 6, Model: 14, Stepping: 10
- 18:33:24 LOG: Clock: 2.81 GHz
- 18:33:24 LOG: Cores: 6/6
- 18:33:24 LOG: Invariant TSC: Yes
- 18:33:24 LOG:
- 18:33:24 LOG:
- 18:33:24 LOG: * Memory...
- 18:33:24 LOG: Total physical memory: 16304 MB
- 18:33:24 LOG: Free physical memory: 10196 MB
- 18:33:24 LOG:
- 18:33:24 LOG: Available network adapters:
- 18:33:24 LOG: 0: {90F145E7-DD5C-410C-AE2E-51AB43EEF01A}, Realtek PCIe GBE Family Controller, 6, 0000001f
- 18:33:24 LOG: Created thread 00002978(ResourceGeneration).
- 18:33:24 LOG: Created thread 000017C0(TexsMipUnloading).
- 18:33:24 LOG: Created thread 00000604(ResourceStreaming).
- 18:33:24 LOG: Created thread 00000874(ResourceFreeing).
- 18:33:24 LOG: Cached 2 new net descriptors for hinted classes (2 total).
- 18:33:24 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\GameEnv_Steam.dll".
- 18:33:24 LOG: Cached 1 new net descriptors for hinted classes (3 total).
- 18:33:24 LOG: Loaded "steam_api64.dll".
- 18:33:24 LOG: Steam config header not used.
- 18:33:24 INF: Encoded user ID = d0c6fbd8:b4882237
- 18:33:24 LOG: Created thread 000033F4(ResourceLoader).
- 18:33:24 LOG: Loading cvars from "Sources/SeriousSam4/Launcher/defaults.cfg".
- 18:33:24 LOG: Loading cvars from "$C:/Program Files (x86)/Steam/userdata/60863761/257420/local/SeriousSam4.ini".
- 18:33:24 ERR: Code guard was activated due to application malfunction.
- 18:33:24 DBG:
- 18:33:24 DBG: //=====================================================
- 18:33:24 DBG: Report generated at: 10/30/20 18:33:24
- 18:33:24 DBG: Version: $Version: Sam4_dev; SeriousSam4-Windows-Final; 557897 2020-09-30 15:39:19 @builder28; Windows-x64-Static-Final-Default$
- 18:33:24 DBG: Build type: Windows-x64-Static-Final-Default
- 18:33:24 DBG: Dump type: LogGuardBreach
- 18:33:24 DBG:
- 18:33:24 DBG: Dumping stack back trace:
- 18:33:24 DBG: 000000014110D32E 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:000000000110C32E
- 18:33:24 DBG: 00000001411177E2 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000011167E2
- 18:33:24 DBG: 00000001410C3A79 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C2A79
- 18:33:24 DBG: 00000001410C7AD0 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C6AD0
- 18:33:24 DBG: 00000001410C72CB 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C62CB
- 18:33:24 DBG: 000000014003BDB7 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:000000000003ADB7
- 18:33:24 DBG: 000000014003A14D 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:000000000003914D
- 18:33:24 DBG: 0000000140B43ED0 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:0000000000B42ED0
- 18:33:24 DBG: 00000001410C81C0 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C71C0
- 18:33:24 DBG: 00000001410C879B 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C779B
- 18:33:24 DBG: 00000001413D9FEE 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000013D8FEE
- 18:33:24 DBG: 00007FFFBABF7C24 00000001 $adr: "$C:/WINDOWS/System32/KERNEL32.DLL" 0001:0000000000016C24
- 18:33:24 DBG: 00007FFFBCB2CEA1 00000001 $adr: "$C:/WINDOWS/SYSTEM32/ntdll.dll" 0001:000000000006BEA1
- 18:33:24 DBG:
- 18:33:24 DBG: //=====================================================
- 18:33:24 DBG:
- 18:33:24 DBG:
- 18:33:24 LOG: Skipped assigning to vidc_strDisabledVideoCaptureDevices because the saved version (0) is different than the current version (3).
- 18:33:24 INF: Executing user startup config from UserCfg.lua
- 18:33:24 LOG: Processing file UserCfg.lua
- 18:33:24 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SeriousSam4_Project.dll".
- 18:33:24 LOG: Content/SeriousSam4/00_All.gro: 34774 files, signature: OFFICIAL
- 18:33:24 LOG: Content/SeriousSam4/50_557897_00_All.gro: 454 files, signature: OFFICIAL
- 18:33:24 LOG: Zip file system updated in 0.36 seconds.
- 18:33:25 LOG: 1 dependency databases loaded and merged in 0.36 seconds.
- 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\CodecAudio_Vorbis.dll".
- 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 18:33:25 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
- 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\CodecVideo_Null.dll".
- 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 18:33:25 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
- 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\Input.dll".
- 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 18:33:25 LOG: Loaded "xinput1_4.dll".
- 18:33:25 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad0
- 18:33:25 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad1
- 18:33:25 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad2
- 18:33:25 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad3
- 18:33:25 LOG: Module 'Bin/Input.module' loaded in '0.04' seconds.
- 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\ProcRender.dll".
- 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\Shaders.dll".
- 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 18:33:25 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
- 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 18:33:25 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
- 18:33:25 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
- 18:33:25 LOG: Cached 519 new net descriptors for hinted classes (522 total).
- 18:33:25 LOG: Skipped assigning to con_strLastLinesFilter because the saved version (0) is different than the current version (1).
- 18:33:25 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (2).
- 18:33:25 LOG: Skipped assigning to prf_strActionProfilerNodes because the saved version (0) is different than the current version (2).
- 18:33:25 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
- 18:33:25 LOG: Enumerating available gametitles...
- 18:33:25 LOG: Content/Empty.gtitle
- 18:33:25 LOG: Content/SeriousSam4.gtitle
- 18:33:25 LOG: Locale: enu
- 18:33:25 LOG: Processing file Content/SeriousSam4/Config/autoexec.cfg
- 18:33:25 LOG: Module 'Bin/SeriousSam4_Project.module' loaded in '0.94' seconds.
- 18:33:25 LOG: Trying to set display mode 1920x1080(fullscreen)...
- 18:33:25 INF:
- 18:33:25 INF: * Desktop settings...
- 18:33:25 INF: Color depth: 32-bit
- 18:33:25 INF: Desktop resolution: 1920 x 1080
- 18:33:25 INF: Virtual screen: 3200 x 1088
- 18:33:25 INF: Monitors attached: 2
- 18:33:25 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\GfxD3D11.dll".
- 18:33:25 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 18:33:25 LOG: Content/SeriousSam4/00_All.gro: 34774 files, signature: OFFICIAL
- 18:33:25 LOG: Content/SeriousSam4/50_557897_00_All.gro: 454 files, signature: OFFICIAL
- 18:33:26 LOG: Content/CachedShaders_VLK.gro: 44860 files, signature: OFFICIAL
- 18:33:27 LOG: Content/CachedShaders_D3D11.gro: 44868 files, signature: OFFICIAL
- 18:33:27 LOG: Content/CachedShaders_D3D12.gro: 44869 files, signature: OFFICIAL
- 18:33:28 LOG: Zip file system updated in 3.39 seconds.
- 18:33:29 LOG: Loaded "D3DCompiler_47.dll".
- 18:33:29 LOG: Loaded "D3D11.dll".
- 18:33:29 LOG: Loaded "DXGI.DLL".
- 18:33:29 LOG: [D3D11] Using DXGIFactory1 interface.
- 18:33:29 LOG: GPU #1: NVIDIA GeForce GTX 1080 from nVidia
- 18:33:29 LOG: GPU #2: Intel(R) UHD Graphics 630 from Intel
- 18:33:29 INF: [D3D11] Detected devices:
- 18:33:29 INF: #1: (10DE; 1B80:33671462.00A1) NVIDIA GeForce GTX 1080 (8079, 0/8152 MB)
- 18:33:29 INF: #2: (8086; 3E92:7B481462.0000) Intel(R) UHD Graphics 630 (128, 0/8152 MB)
- 18:33:29 INF: Using device #1...
- 18:33:29 INF:
- 18:33:29 INF: Direct3D 11.1:
- 18:33:29 INF: Deferred contexts: emulated by API
- 18:33:29 INF: Concurrent resource creation: supported
- 18:33:29 INF: Extended constant buffers: supported (but not used)
- 18:33:29 INF: Discard render-targets: supported
- 18:33:29 INF: Clear views: supported
- 18:33:29 INF:
- 18:33:29 INF: Resolution: 1920 x 1080
- 18:33:29 INF: Driver: Direct3D 11 (11.1 features)
- 18:33:29 INF: Vendor: nVidia (0x10DE)
- 18:33:29 INF: Renderer: NVIDIA GeForce GTX 1080 (0x1B80)
- 18:33:29 INF: Version: 0.0.316.54453
- 18:33:29 INF: Video memory size: 8079 MB
- 18:33:29 INF: Driver version: 45709
- 18:33:29 INF: Active GPU(s): 1
- 18:33:29 INF: Memory used for texture streaming: 2048.0 MB
- 18:33:29 LOG: Processing file Content/SeriousSam4/Config/CheckDriver.lua
- 18:33:29 INF: Driver version: 45709 (required: 30600)
- 18:33:29 LOG: Processing file Content/SeriousSam4/Config/SystemCompatibility.lua
- 18:33:29 INF: CPU efficiency: 2807 MHz * 6 usable cores = 9229
- 18:33:29 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SfxXAD28.dll".
- 18:33:29 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 18:33:29 LOG: Loaded "XAudio2_9.dll".
- 18:33:29 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SfxSWM.dll".
- 18:33:29 LOG: Initialized mixer output with 2 output channels.
- 18:33:29 LOG: Created thread 00000748(SoftwareMixer).
- 18:33:29 INF:
- 18:33:29 INF: Sfx API: XAudio2 2.9
- 18:33:29 INF: Software mixer: enabled
- 18:33:29 INF: Current device: Динамики (Realtek(R) Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{1d992705-46ce-4a6e-a228-6dbddd6b3c01}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 18:33:29 INF: Available devices:
- 18:33:29 INF: 0: Headset Earphone (HyperX Cloud Flight S Chat) (\\?\swd#mmdevapi#{0.0.0.00000000}.{34bc3626-6e46-42cd-bc17-47837857cdb9}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 18:33:29 INF: 1: Динамики (Realtek(R) Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{1d992705-46ce-4a6e-a228-6dbddd6b3c01}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 18:33:29 INF: 2: Динамики (HyperX Cloud Flight S Game) (\\?\swd#mmdevapi#{0.0.0.00000000}.{2a863c1a-9feb-4ac1-89f2-873ccd49e751}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 18:33:29 INF: 3: VG259 (2- NVIDIA High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{2c9d02fa-5a5e-454c-ba71-cdd6c8c62bb6}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 18:33:29 INF: Mixer frequency: 44100 Hz
- 18:33:29 INF: Mixer voices: 0
- 18:33:29 INF: Max sound sources: 25
- 18:33:29 INF: Max total volume: 3
- 18:33:29 INF: Speaker config: stereo
- 18:33:29 INF: Environment FX: enabled
- 18:33:29 INF: Current environment: Padded cell
- 18:33:29 INF:
- 18:33:29 LOG: Created thread 000032B8(WorkerThreadPool).
- 18:33:29 LOG: Created thread 00001C5C(WorkerThreadPool).
- 18:33:29 LOG: Created thread 00002764(WorkerThreadPool).
- 18:33:29 LOG: Created thread 00001D04(WorkerThreadPool).
- 18:33:29 LOG: Created thread 0000214C(WorkerThreadPool).
- 18:33:29 LOG: Created thread 000008E4(JobPool Worker).
- 18:33:29 LOG: Created thread 00003454(JobPool Worker).
- 18:33:29 LOG: Created thread 00001E50(JobPool Worker).
- 18:33:29 LOG: Created thread 0000043C(JobPool Worker).
- 18:33:29 LOG: Created thread 000014E4(JobPool Worker).
- 18:33:29 LOG: cvarShowDiffs()
- 18:33:29 LOG: dbr_ctMaxDebrisEffectsPerModel = 20 (30)
- 18:33:29 LOG: dcl_ctMaxNewTrianglesPerFrame = 1536 (2048)
- 18:33:29 LOG: dcl_ctMaxTrianglesPerGroup = 2048 (4096)
- 18:33:29 LOG: efx_bChannelOffset = 0 (1)
- 18:33:29 LOG: efx_bDepthOfField = 0 (1)
- 18:33:29 LOG: efx_bSubSurfaceScattering = 0 (1)
- 18:33:29 LOG: efx_iLensFlareQuality = 2 (3)
- 18:33:29 LOG: efx_iLightStreaksQuality = 1 (2)
- 18:33:29 LOG: efx_iMaxRippleSources = 5 (10)
- 18:33:29 LOG: efx_iSSAOQuality = 1 (2)
- 18:33:29 LOG: efx_iZoomBlurQuality = 1 (2)
- 18:33:29 LOG: gam_bAllowArmorItems = 1 (-1)
- 18:33:29 LOG: gam_bAllowHealthItems = 1 (-1)
- 18:33:29 LOG: gam_bAllowJoinInProgress = 0 (-1)
- 18:33:29 LOG: gam_bAllowPowerupItems = 1 (-1)
- 18:33:29 LOG: gam_bAllowSeriousBombItems = 1 (-1)
- 18:33:29 LOG: gam_bAmmoStays = 1 (-1)
- 18:33:29 LOG: gam_bArmorStays = 1 (-1)
- 18:33:29 LOG: gam_bAutoCycleMaps = 0 (-1)
- 18:33:29 LOG: gam_bCustomizedDifficulty = 0 (-1)
- 18:33:29 LOG: gam_bExtraMPEnemies = 1 (-1)
- 18:33:29 LOG: gam_bFlatFriendlyMode = 1 (0)
- 18:33:29 LOG: gam_bFriendlyFire = 0 (-1)
- 18:33:29 LOG: gam_bHealthStays = 1 (-1)
- 18:33:29 LOG: gam_bInfiniteAmmo = 0 (-1)
- 18:33:29 LOG: gam_bPowerupsStay = 1 (-1)
- 18:33:29 LOG: gam_bRankedMatch = 0 (-1)
- 18:33:29 LOG: gam_bRespawnInPlace = 1 (-1)
- 18:33:29 LOG: gam_bWeaponsStay = 1 (-1)
- 18:33:29 LOG: gam_ctFragsLimit = 20 (-1)
- 18:33:29 LOG: gam_ctGoalsLimit = 10 (-1)
- 18:33:29 LOG: gam_ctMaxPlayers = 1 (-1)
- 18:33:29 LOG: gam_ctMinPlayers = 1 (-1)
- 18:33:29 LOG: gam_ctPrivateSlots = 0 (-1)
- 18:33:29 LOG: gam_ctRoundLimit = 10 (-1)
- 18:33:29 LOG: gam_ctTimeLimit = 10 (-1)
- 18:33:29 LOG: gam_gdDifficulty = 5 (0)
- 18:33:29 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
- 18:33:29 LOG: gam_iExtraEnemyStrength = 0 (-1)
- 18:33:29 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
- 18:33:29 LOG: gam_iInvulnerableAfterSpawning = 5 (-1)
- 18:33:29 LOG: gfx_bLastGoodFullScreen = 1 (0)
- 18:33:29 LOG: gfx_bRequiredShaderReload = 1 (0)
- 18:33:29 LOG: gfx_bRequiredTextureReload = 1 (0)
- 18:33:29 LOG: gfx_iFullscreenMonitor = 0 (-1)
- 18:33:29 LOG: gfx_pixLastGoodResHeight = 1080 (480)
- 18:33:29 LOG: gfx_pixLastGoodResWidth = 1920 (640)
- 18:33:29 LOG: gfx_pixLastGoodWinHeight = 1080 (480)
- 18:33:29 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
- 18:33:29 LOG: gfx_pixResHeight = 1080 (0)
- 18:33:29 LOG: gfx_pixResWidth = 1920 (0)
- 18:33:29 LOG: gfx_pixWinHeight = 1080 (480)
- 18:33:29 LOG: gfx_pixWinWidth = 1920 (640)
- 18:33:29 LOG: hud_bShowTime = 1 (0)
- 18:33:29 LOG: mmp_pixMaxSize = 1024 (16384)
- 18:33:29 LOG: plr_fFOVOverride = 90 (-1)
- 18:33:29 LOG: plr_iHealthBarOption = 1 (2)
- 18:33:29 LOG: prf_bShowFPS = 1 (0)
- 18:33:29 LOG: prj_bDebrisCastShadow = 0 (1)
- 18:33:29 LOG: prj_bSimpleCharacterDestructions = 1 (0)
- 18:33:29 LOG: prj_ctMaxCorpses = 13 (25)
- 18:33:29 LOG: prj_ctMaxDebris = 600 (1000)
- 18:33:29 LOG: prj_fDebrisScreenSizeRatioCull = 0.02 (0.01)
- 18:33:29 LOG: prj_iCPUSpeed = 1 (2)
- 18:33:29 LOG: prj_iFlashlightType = 1 (2)
- 18:33:29 LOG: prj_iGPUSpeed = 1 (2)
- 18:33:29 LOG: prj_strLastAutoDetectSetup = ""sys_strCPUVendor=GenuineIntel,sys_iCPUMHz=2807,sys_strPlatform=Win64,sys_iCPUFamily=6,sys_iGPUVendorID=4318,sys_ctCPUCores=6,sys_iGPUDeviceID=7040,sys_slRAMPhysMB=16304,gfx_ulVideoMemoryMB=8079,"" ("""")
- 18:33:29 LOG: prt_fDampingFactor = 0.8 (1)
- 18:33:29 LOG: ptt_strDefault = ""0c44a000435ab8b2b5592ff38a56632af4c65c1ae0ff2906b4ffd8660fe15a00"" (""bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf"")
- 18:33:29 LOG: ren_bHeatShimmer = 0 (1)
- 18:33:29 LOG: ren_bMirrorReflections = 0 (1)
- 18:33:29 LOG: ren_fCullDistanceBias = 1.5 (1)
- 18:33:29 LOG: ren_fLODBias = 1.5 (1)
- 18:33:29 LOG: ren_fMax3DRenderingMPix = 1.5 (0)
- 18:33:29 LOG: ren_fMirrorBias = 3 (2)
- 18:33:29 LOG: ren_fMirrorQuality = 0.75 (0.5)
- 18:33:29 LOG: ren_iMirrorFastLights = 0 (1)
- 18:33:29 LOG: ren_iMirrorLevelBias = -1 (0)
- 18:33:29 LOG: ren_iRescalingFilter = 1 (5)
- 18:33:29 LOG: res_fBigResourcesLimit = 2048 (3072)
- 18:33:29 LOG: sfx_fMasterVolume = 0.32999998 (0.9)
- 18:33:29 LOG: sfx_iMaxActiveSounds = 25 (30)
- 18:33:29 LOG: sha_bAllowRefractions = 0 (1)
- 18:33:29 LOG: sha_bShadowTrilinearDithering = 1 (0)
- 18:33:29 LOG: sha_fFilledHighlightingDistance = 15 (30)
- 18:33:29 LOG: sha_fShadowDithering = 0.75 (0)
- 18:33:29 LOG: sha_fShadowTrilinearSpan = 0.25 (0.5)
- 18:33:29 LOG: sha_iMaxShockwaves = 4 (8)
- 18:33:29 LOG: sha_iParallaxMappingMethod = 0 (2)
- 18:33:29 LOG: sha_iParallaxMappingQuality = 1 (2)
- 18:33:29 LOG: sha_iZoomBlurQuality = 1 (2)
- 18:33:29 LOG: shb_bSoftShadows = 0 (1)
- 18:33:29 LOG: shb_fDynamicShadowDistance = 1000 (2000)
- 18:33:29 LOG: shb_pixShadowDensity = 32 (128)
- 18:33:29 LOG: snd_fEffectsVolume = 0.32999998 (0.8)
- 18:33:29 LOG: snd_fMusicVolume = 0.21 (0.7)
- 18:33:29 LOG: snd_fVoiceCommVolume = 0.7 (1)
- 18:33:29 LOG: snd_fVoiceoverVolume = 0.22999998 (0.60000004)
- 18:33:29 LOG: str_strGenvAutoLocale = ""enu"" ("""")
- 18:33:29 LOG: tex_iFiltering = 21 (22)
- 18:33:29 LOG: tex_pixArrayMaxSize = 2048 (16384)
- 18:33:29 LOG: tex_pixMaxSize = 2048 (16384)
- 18:33:29 LOG: trn_ctColorCachingLimitPerFrame = 3 (5)
- 18:33:29 LOG: trn_fMaxZoomFactorCpu = 2.5 (6)
- 18:33:29 LOG: trn_fMaxZoomFactorGpu = 2.5 (6)
- 18:33:29 LOG: trn_fTreeRenderingDistance = 1024 (2000)
- 18:33:29 LOG: trn_iAtlasTileSizesPreset = 2 (-1)
- 18:33:29 LOG: trn_iCastShadowsImpostersMinCascade = 1 (-1)
- 18:33:29 LOG: trn_slARMFBorderlessTileSize = 128 (256)
- 18:33:29 LOG: trn_slColorBorderlessTileSize = 256 (512)
- 18:33:29 LOG: Scheduling loading of default game title: Content/SeriousSam4.gtitle
- 18:33:29 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
- 18:33:29 INF: AutoDetect: Hardware values unchanged, nothing to do.
- 18:33:29 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3Controller.xml.
- 18:33:29 LOG: Icons file loaded successfuly.
- 18:33:29 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4Controller.xml.
- 18:33:29 LOG: Icons file loaded successfuly.
- 18:33:29 LOG: Loading gamepad icons file Content/Shared/Textures/Input/SteamController.xml.
- 18:33:29 LOG: Icons file loaded successfuly.
- 18:33:29 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XBox360Controller.xml.
- 18:33:29 LOG: Icons file loaded successfuly.
- 18:33:29 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxOneController.xml.
- 18:33:30 LOG: Icons file loaded successfuly.
- 18:33:30 LOG: Loading gamepad icons file Content/Shared/Textures/Input/NXController.xml.
- 18:33:30 LOG: Icons file loaded successfuly.
- 18:33:30 LOG: Loading gamepad icons file Content/Shared/Textures/Input/StadiaController.xml.
- 18:33:30 LOG: Icons file loaded successfuly.
- 18:33:30 LOG: Created thread 000022B4(SyncWorkshop).
- 18:33:30 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\VoiceRecorder_Wvi.dll".
- 18:33:30 LOG: Steam workshop sync operation finished in 0.00 seconds.
- 18:33:30 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 18:33:30 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\VoiceCodec_Speex.dll".
- 18:33:30 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 18:33:30 LOG: Initialized voice recorder
- 18:33:30 LOG: Initialized voice codec
- 18:33:35 INF: Resizing atlas 'HUD' from 2048x2048 to 4096x2048.
- 18:33:35 LOG: Created thread 00002E0C(GameDataJobs).
- 18:33:39 LOG: Created thread 000020E4(ShaderCompiler).
- 18:33:39 LOG: Created thread 00000734(ShaderCompiler).
- 18:33:39 LOG: Created thread 00002290(ShaderCompiler).
- 18:33:39 LOG: Created thread 000025C4(ShaderCompiler).
- 18:33:39 LOG: Created thread 00003580(ShaderCompiler).
- 18:33:43 LOG: 14506 shaders loaded in 4.3 seconds
- 18:33:43 LOG: Found 0 script(s) in 'Content/SeriousSam4/Scripts/Startup/'.
- 18:33:43 TRC: Callback boot stage "TouchAllMenuStreamingResources1" took 0.03 seconds.
- 18:33:43 TRC: Callback boot stage "verification" took 0.00 seconds.
- 18:33:43 LOG: Preloading 0 script(s) in 'Content/SeriousSam4/Scripts/CommandTable/'.
- 18:33:43 LOG: Preloading 0 script(s) in 'Content/SeriousSam4/Scripts/DefaultBindings/'.
- 18:33:43 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld"
- 18:33:43 LOG: Finished loading world. (process memory: 6902 MB)
- 18:33:43 LOG: Preparing world to start...
- 18:33:43 LOG: Created thread 00002124(WorldStart).
- 18:33:43 LOG: Adjusting class CLeggedCharacterEntity for scripted net sync.
- 18:33:43 LOG: Adjusting class CScriptedGenericProjectileEntity for scripted net sync.
- 18:33:43 LOG: Adjusting class CScriptedLeggedCharacterEntity for scripted net sync.
- 18:33:43 LOG: Timestamp: 2020/10/30 18:33:43
- 18:33:43 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld' in 0.12 seconds.
- 18:33:43 INF: Starting Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld took 0.13 seconds.
- 18:33:43 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld"
- 18:33:43 LOG: Finished loading world. (process memory: 6907 MB)
- 18:33:43 LOG: Preparing world to start...
- 18:33:43 LOG: Created thread 00001C78(WorldStart).
- 18:33:44 LOG: Timestamp: 2020/10/30 18:33:44
- 18:33:44 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld' in 0.08 seconds.
- 18:33:44 INF: Starting Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld took 0.19 seconds.
- 18:33:44 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/IntroLogo01.wld"
- 18:33:44 LOG: Finished loading world. (process memory: 6935 MB)
- 18:33:44 LOG: Preparing world to start...
- 18:33:44 LOG: Created thread 00003658(WorldStart).
- 18:33:44 LOG: Timestamp: 2020/10/30 18:33:44
- 18:33:44 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/IntroLogo01.wld' in 0.16 seconds.
- 18:33:44 INF: Starting Content/SeriousSam4/Levels/Menu/IntroLogo01.wld took 0.18 seconds.
- 18:33:44 TRC: Callback boot stage "TouchAllMenuStreamingResources2" took 0.03 seconds.
- 18:33:44 LOG: User interaction stage reached in 14.45 seconds.
- 18:33:45 TRC: 1 sound channels reinitialized.
- 18:33:45 INF: Using 5 threads for rendering.
- 18:33:45 LOG: Created HDR render-target of 1632x918.
- 18:33:45 INF: Using 5 threads for prepare rendering.
- 18:33:45 LOG: Timestamp: 2020/10/30 18:33:45
- 18:33:45 LOG: Stopping simulation (duration: 0.4606438).
- 18:33:45 LOG: Timestamp: 2020/10/30 18:33:45
- 18:33:45 LOG: Stopping world 'Content/SeriousSam4/Levels/Menu/IntroLogo01.wld'.
- 18:33:45 LOG: World deleted in 0.00 sec.
- 18:33:45 LOG: World stopped in 0.00sec.
- 18:33:45 LOG: Process memory: 7080 MB
- 18:33:45 LOG: Created thread 00001640(Aura manager thread).
- 18:33:45 LOG: Aura Manager: Failed to initialize Aura SDK.
- 18:33:45 LOG: Error getting microphone line controls (1025). Will not be able to control microphone.
- 18:33:45 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld"
- 18:33:45 LOG: Finished loading world. (process memory: 7081 MB)
- 18:33:45 LOG: Preparing world to start...
- 18:33:45 LOG: Created thread 00000294(WorldStart).
- 18:33:45 LOG: Timestamp: 2020/10/30 18:33:45
- 18:33:45 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld' in 0.10 seconds.
- 18:33:45 INF: Starting Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld took 0.11 seconds.
- 18:33:51 LOG: Starting level: "Content/SeriousSam4/Levels/01_PB/01_Forum.wld"
- 18:33:51 LOG: Player profile saved with size 4.08kB(4.08kB) at 2020/10/30 18:33:51.
- 18:33:51 LOG: Started loading world "Content/SeriousSam4/Levels/01_PB/01_Forum.wld"
- 18:34:10 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 18:34:10 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 18:34:10 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 18:34:30 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 11 slices).
- 18:34:30 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
- 18:34:30 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
- 18:34:31 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 5 slices).
- 18:34:31 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 31 slices).
- 18:34:31 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 31 slices).
- 18:34:31 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 31 slices).
- 18:34:31 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 29 slices).
- 18:34:31 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 29 slices).
- 18:34:31 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 29 slices).
- 18:34:31 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 24 slices).
- 18:34:31 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 24 slices).
- 18:34:31 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 24 slices).
- 18:34:32 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 21 slices).
- 18:34:32 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 21 slices).
- 18:34:32 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 21 slices).
- 18:34:32 INF: Painted material information reinitialized in 13.98 ms.
- 18:34:33 LOG: Edited node boxes init time: 1.4381624
- 18:34:33 INF: Painted material information reinitialized in 13.72 ms.
- 18:34:33 INF: Resizing atlas 'Forest' from 8192x4096 to 4096x4096.
- 18:34:33 INF: Resizing atlas 'ForestNormal' from 8192x4096 to 4096x4096.
- 18:34:33 INF: Resizing atlas 'Plants_AO' from 4096x4096 to 4096x2048.
- 18:34:34 INF: Resizing atlas 'Plants_Color' from 4096x4096 to 4096x2048.
- 18:34:34 INF: Resizing atlas 'Plants_Normal' from 4096x4096 to 4096x2048.
- 18:34:34 INF: Resizing atlas 'Plants_Subsurface' from 4096x4096 to 4096x2048.
- 18:34:34 LOG: Finished loading world. (process memory: 10039 MB)
- 18:34:34 LOG: Preparing world to start...
- 18:34:34 LOG: Created thread 00000F84(WorldStart).
- 18:34:34 INF: Painted material information reinitialized in 13.62 ms.
- 18:34:34 LOG: Prepared explicit instancing for net sync of 3694 instances using 16 sync entities (starting with ID 398271).
- 18:34:34 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
- 18:34:34 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:34 LOG: Light weight save: saving simulation...
- 18:34:34 LOG: Simulation light weight save took 0.31 milliseconds.
- 18:34:34 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
- 18:34:34 LOG: Game successfully saved with size of 0.00MB(0.00MB) at 2020/10/30 18:34:34. (steamcloud:/SavedGames/0000005565_QuickSave.sav)
- 18:34:34 LOG: Timestamp: 2020/10/30 18:34:34
- 18:34:34 INF: Started simulation on 'Content/SeriousSam4/Levels/01_PB/01_Forum.wld' in 43.74 seconds.
- 18:34:34 LOG: Save game created in 0.26228588 seconds.
- 18:34:34 INF: Starting Content/SeriousSam4/Levels/01_PB/01_Forum.wld took 43.87 seconds.
- 18:34:35 TRC: 4 sound channels reinitialized.
- 18:34:35 TRC: Kenny is being spawned at #WorldLocation(93.387328, 0.20428086, -306.89838)
- 18:34:37 LOG: Created thread 000023C8(WorldStart).
- 18:34:37 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:37 LOG: Light weight save: saving simulation...
- 18:34:37 LOG: Pluto call took 11.23 milliseconds (23 realloc calls, 4065142 bytes).
- 18:34:37 LOG: Lua state serialization took 11.75 milliseconds.
- 18:34:37 LOG: Simulation light weight save took 14.92 milliseconds.
- 18:34:37 LOG: renFinishRender with light weight save in parallel took 15.39 milliseconds (regular 3.27)
- 18:34:38 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:38. (steamcloud:/SavedGames/0000005566_QuickSave.sav)
- 18:34:38 LOG: Save game created in 0.28267852 seconds.
- 18:34:38 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:38 LOG: Light weight save: saving simulation...
- 18:34:38 LOG: Pluto call took 10.57 milliseconds (22 realloc calls, 4065142 bytes).
- 18:34:38 LOG: Lua state serialization took 11.43 milliseconds.
- 18:34:38 LOG: Simulation light weight save took 13.93 milliseconds.
- 18:34:38 LOG: renFinishRender with light weight save in parallel took 13.99 milliseconds (regular 3.32)
- 18:34:39 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:39. (steamcloud:/SavedGames/0000005567_QuickSave.sav)
- 18:34:39 LOG: Save game created in 0.3233738 seconds.
- 18:34:40 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:40 LOG: Light weight save: saving simulation...
- 18:34:40 LOG: Pluto call took 11.15 milliseconds (22 realloc calls, 4065142 bytes).
- 18:34:40 LOG: Lua state serialization took 11.59 milliseconds.
- 18:34:40 LOG: Simulation light weight save took 13.83 milliseconds.
- 18:34:40 LOG: renFinishRender with light weight save in parallel took 13.89 milliseconds (regular 2.89)
- 18:34:40 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:40. (steamcloud:/SavedGames/0000005568_QuickSave.sav)
- 18:34:40 LOG: Save game created in 0.72486296 seconds.
- 18:34:41 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:41 LOG: Light weight save: saving simulation...
- 18:34:41 LOG: Pluto call took 12.48 milliseconds (22 realloc calls, 4065142 bytes).
- 18:34:41 LOG: Lua state serialization took 13.06 milliseconds.
- 18:34:41 LOG: Simulation light weight save took 17.15 milliseconds.
- 18:34:41 LOG: renFinishRender with light weight save in parallel took 37.15 milliseconds (regular 9.43)
- 18:34:42 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:42. (steamcloud:/SavedGames/0000005569_QuickSave.sav)
- 18:34:42 LOG: Save game created in 0.64433068 seconds.
- 18:34:42 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:42 LOG: Light weight save: saving simulation...
- 18:34:42 LOG: Pluto call took 8.83 milliseconds (23 realloc calls, 4065142 bytes).
- 18:34:42 LOG: Lua state serialization took 9.40 milliseconds.
- 18:34:42 LOG: Simulation light weight save took 12.36 milliseconds.
- 18:34:42 LOG: renFinishRender with light weight save in parallel took 12.43 milliseconds (regular 1.62)
- 18:34:43 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:43. (steamcloud:/SavedGames/0000005570_QuickSave.sav)
- 18:34:43 LOG: Save game created in 0.30780568 seconds.
- 18:34:43 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:43 LOG: Light weight save: saving simulation...
- 18:34:43 LOG: Pluto call took 11.39 milliseconds (22 realloc calls, 4065142 bytes).
- 18:34:43 LOG: Lua state serialization took 11.84 milliseconds.
- 18:34:43 LOG: Simulation light weight save took 14.05 milliseconds.
- 18:34:43 LOG: renFinishRender with light weight save in parallel took 14.12 milliseconds (regular 2.61)
- 18:34:44 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:44. (steamcloud:/SavedGames/0000005571_QuickSave.sav)
- 18:34:44 LOG: Save game created in 0.28296428 seconds.
- 18:34:44 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:44 LOG: Light weight save: saving simulation...
- 18:34:44 LOG: Pluto call took 11.12 milliseconds (22 realloc calls, 4065142 bytes).
- 18:34:44 LOG: Lua state serialization took 11.87 milliseconds.
- 18:34:44 LOG: Simulation light weight save took 14.25 milliseconds.
- 18:34:44 LOG: renFinishRender with light weight save in parallel took 14.31 milliseconds (regular 3.07)
- 18:34:45 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:45. (steamcloud:/SavedGames/0000005572_QuickSave.sav)
- 18:34:45 LOG: Save game created in 0.3028818 seconds.
- 18:34:46 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:46 LOG: Light weight save: saving simulation...
- 18:34:46 LOG: Pluto call took 11.33 milliseconds (22 realloc calls, 4065142 bytes).
- 18:34:46 LOG: Lua state serialization took 11.81 milliseconds.
- 18:34:46 LOG: Simulation light weight save took 15.10 milliseconds.
- 18:34:46 LOG: renFinishRender with light weight save in parallel took 15.18 milliseconds (regular 2.36)
- 18:34:46 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:46. (steamcloud:/SavedGames/0000005573_QuickSave.sav)
- 18:34:46 LOG: Save game created in 0.70708592 seconds.
- 18:34:47 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:47 LOG: Light weight save: saving simulation...
- 18:34:47 LOG: Pluto call took 10.92 milliseconds (23 realloc calls, 4065142 bytes).
- 18:34:47 LOG: Lua state serialization took 11.88 milliseconds.
- 18:34:47 LOG: Simulation light weight save took 15.27 milliseconds.
- 18:34:47 LOG: renFinishRender with light weight save in parallel took 15.35 milliseconds (regular 2.75)
- 18:34:47 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:47. (steamcloud:/SavedGames/0000005574_QuickSave.sav)
- 18:34:47 LOG: Save game created in 0.2964528 seconds.
- 18:34:48 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:48 LOG: Light weight save: saving simulation...
- 18:34:48 LOG: Pluto call took 10.05 milliseconds (22 realloc calls, 4065142 bytes).
- 18:34:48 LOG: Lua state serialization took 10.80 milliseconds.
- 18:34:48 LOG: Simulation light weight save took 13.67 milliseconds.
- 18:34:48 LOG: renFinishRender with light weight save in parallel took 13.73 milliseconds (regular 2.76)
- 18:34:48 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:48. (steamcloud:/SavedGames/0000005575_QuickSave.sav)
- 18:34:48 LOG: Save game created in 0.3286759 seconds.
- 18:34:49 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:49 LOG: Light weight save: saving simulation...
- 18:34:49 LOG: Pluto call took 8.91 milliseconds (22 realloc calls, 4065142 bytes).
- 18:34:49 LOG: Lua state serialization took 9.39 milliseconds.
- 18:34:49 LOG: Simulation light weight save took 12.73 milliseconds.
- 18:34:49 LOG: renFinishRender with light weight save in parallel took 12.80 milliseconds (regular 2.11)
- 18:34:49 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:49. (steamcloud:/SavedGames/0000005576_QuickSave.sav)
- 18:34:49 LOG: Save game created in 0.26944462 seconds.
- 18:34:50 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:50 LOG: Light weight save: saving simulation...
- 18:34:50 LOG: Pluto call took 9.06 milliseconds (22 realloc calls, 4065142 bytes).
- 18:34:50 LOG: Lua state serialization took 9.76 milliseconds.
- 18:34:50 LOG: Simulation light weight save took 12.56 milliseconds.
- 18:34:50 LOG: renFinishRender with light weight save in parallel took 12.62 milliseconds (regular 4.19)
- 18:34:51 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:51. (steamcloud:/SavedGames/0000005577_QuickSave.sav)
- 18:34:51 LOG: Save game created in 0.70382336 seconds.
- 18:34:51 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:51 LOG: Light weight save: saving simulation...
- 18:34:51 LOG: Pluto call took 9.22 milliseconds (23 realloc calls, 4065142 bytes).
- 18:34:51 LOG: Lua state serialization took 9.73 milliseconds.
- 18:34:51 LOG: Simulation light weight save took 14.18 milliseconds.
- 18:34:51 LOG: renFinishRender with light weight save in parallel took 14.24 milliseconds (regular 3.37)
- 18:34:52 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:52. (steamcloud:/SavedGames/0000005578_QuickSave.sav)
- 18:34:52 LOG: Save game created in 0.29847508 seconds.
- 18:34:52 LOG: Light weight save: delete entities and states scheduled for deletion...
- 18:34:52 LOG: Light weight save: saving simulation...
- 18:34:52 LOG: Pluto call took 8.89 milliseconds (22 realloc calls, 4065142 bytes).
- 18:34:52 LOG: Lua state serialization took 9.49 milliseconds.
- 18:34:52 LOG: Simulation light weight save took 11.96 milliseconds.
- 18:34:52 LOG: renFinishRender with light weight save in parallel took 12.02 milliseconds (regular 4.33)
- 18:34:53 LOG: Game successfully saved with size of 0.46MB(0.46MB) at 2020/10/30 18:34:53. (steamcloud:/SavedGames/0000005579_QuickSave.sav)
- 18:34:53 LOG: Save game created in 0.2902031 seconds.
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