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- 0.003 2016-07-24 15:50:22; Factorio 0.13.5 (build 23107, win64, steam)
- 0.003 Operating system: Windows 10
- 0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.003 Write data path: C:/Users/Arkavile/AppData/Roaming/Factorio
- 0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.042 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 0] [DXT: false]
- 0.072 Available display adapters: 2
- 0.072 [0]: \\.\DISPLAY1 - NVIDIA GeForce 9500 GT {0x05, [0,0], 1600x900, 32bit, 60Hz}
- 0.072 [1]: \\.\DISPLAY2 - NVIDIA GeForce 9500 GT {0x01, [-1280,0], 1280x1024, 32bit, 60Hz}
- 0.073 Create display on adapter 0. Size 1280x720 at position [150, 72].
- 0.144 Initialised Direct3D:[0] NVIDIA GeForce 9500 GT; driver: nvd3dumx.dll 9.18.13.4195
- 0.154 Video memory size (dedicated video/dedicated system/shared system/available): 480/0/3583/4058 MB
- 0.237 Desktop composition is active.
- 2.115 Loading mod core 0.0.0 (data.lua)
- 2.127 Loading mod base 0.13.5 (data.lua)
- 2.368 Loading mod Advanced-Electric 0.1.2 (data.lua)
- 2.501 Loading mod Aircraft 1.0.7 (data.lua)
- 2.637 Loading mod PowerAndArmor 1.0.8 (data.lua)
- 2.771 Loading mod robotarmy 0.2.0 (data.lua)
- 2.927 Loading mod ShuttleTrain 1.1.2 (data.lua)
- 3.064 Loading mod Tank Wagon 1.0.0 (data.lua)
- 3.221 Loading mod tankwerkz 0.6.0 (data.lua)
- 3.365 Loading mod WaiTex_Full 1.1.0 (data-final-fixes.lua)
- 3.795 Checksum for core: 714099156
- 3.796 Checksum for mod base: 2397217527
- 3.796 Checksum for mod Advanced-Electric: 1348850227
- 3.796 Checksum for mod Aircraft: 1002147606
- 3.796 Checksum for mod PowerAndArmor: 345117215
- 3.796 Checksum for mod robotarmy: 2391337320
- 3.796 Checksum for mod ShuttleTrain: 2089345603
- 3.796 Checksum for mod Tank Wagon: 65541355
- 3.796 Checksum for mod tankwerkz: 311215346
- 3.796 Checksum for mod WaiTex_Full: 1500055275
- 6.606 Initial atlas bitmap size is 8192
- 6.618 Created atlas bitmap 8192x8188
- 7.126 Created atlas bitmap 8192x8178
- 7.947 Created atlas bitmap 8192x8186
- 8.968 Created atlas bitmap 8192x8169
- 9.803 Created atlas bitmap 8192x8189
- 10.790 Created atlas bitmap 8192x4976
- 11.454 Created atlas bitmap 4096x1104
- 61.654 Sprites loaded
- 61.655 Convert atlas 4096x1104 to: trilinear-filtering
- 63.648 Loading sounds...
- 66.970 Custom inputs active: 0
- 67.048 Factorio initialised
- 67.051 Game is running on selected version branch on Steam.
- 73.681 Loading map C:/Users\Arkavile\AppData\Roaming\Factorio\saves\Modded Maham.zip
- 73.739 Info Scenario.cpp:129: Map version 0.13.5-8
- 74.833 Checksum for script C:/Users/Arkavile/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
- 74.841 Checksum for script __robotarmy__/control.lua: 4219419030
- 74.845 Checksum for script __ShuttleTrain__/control.lua: 1448967903
- 74.847 Checksum for script __Tank Wagon__/control.lua: 3426064618
- 74.849 Checksum for script __tankwerkz__/control.lua: 2349797476
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-vdk5hi\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-vdk5hi\src\util\logger.cpp (328): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-vdk5hi\src\util\logger.cpp (382): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-vdk5hi\src\surface\chunk.cpp (564): Chunk::Chunk
- c:\cygwin64\tmp\factorio-vdk5hi\src\surface\surface.cpp (846): Surface::collideWithTile
- c:\cygwin64\tmp\factorio-vdk5hi\src\entity\entity.cpp (388): Entity::changePosition
- c:\cygwin64\tmp\factorio-vdk5hi\src\entity\unit.cpp (132): Unit::changePosition
- c:\cygwin64\tmp\factorio-vdk5hi\src\entity\unit.cpp (118): Unit::moveSmooth
- c:\cygwin64\tmp\factorio-vdk5hi\src\ai\gotobehavior.cpp (686): GotoBehavior::execute
- c:\cygwin64\tmp\factorio-vdk5hi\src\ai\groupbehavior.cpp (151): GroupBehavior::execute
- c:\cygwin64\tmp\factorio-vdk5hi\src\ai\commandable.cpp (113): Commandable::runBehavior
- c:\cygwin64\tmp\factorio-vdk5hi\src\entity\unit.cpp (242): Unit::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\surface\chunk.cpp (471): Chunk::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\surface\surface.cpp (905): Surface::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\map\map.cpp (1095): Map::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\game.cpp (141): Game::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\scenario\scenario.cpp (773): Scenario::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\mainloop.cpp (337): MainLoop::gameUpdateStep
- c:\cygwin64\tmp\factorio-vdk5hi\src\mainloop.cpp (472): MainLoop::updateLoop
- c:\program files (x86)\microsoft visual studio 14.0\vc\include\functional (214): std::_Func_impl<std::_Binder<std::_Unforced,void (__cdecl&)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool,enum MainLoop::HeavyMode),ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool & __ptr64,enum MainLoop::HeavyMode & __ptr64>,std::allocator<int>,void>::_Do_call
- c:\cygwin64\tmp\factorio-vdk5hi\src\util\thread.cpp (34): Thread::loop
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF65F7B39B3)
- 00007FF65F7B39B3 (Factorio): (filename not available): boost::thread::start_thread_noexcept
- d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB5E9C8102)
- 00007FFB5E9C8102 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB5EC3C5B4)
- 00007FFB5EC3C5B4 (ntdll): (filename not available): RtlUserThreadStart
- 3311.321 Error Chunk.cpp:564: Trying to make chunk at unreasonable position [-262144, 262141]
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-vdk5hi\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-vdk5hi\src\util\logger.cpp (328): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-vdk5hi\src\util\logger.cpp (382): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-vdk5hi\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-vdk5hi\src\util\crashhandler.cpp (186): CrashHandler::SignalHandler
- d:\th\minkernel\crts\ucrt\src\appcrt\misc\signal.cpp (516): raise
- d:\th\minkernel\crts\ucrt\src\appcrt\startup\abort.cpp (71): abort
- c:\cygwin64\tmp\factorio-vdk5hi\src\surface\chunk.cpp (564): Chunk::Chunk
- c:\cygwin64\tmp\factorio-vdk5hi\src\surface\surface.cpp (846): Surface::collideWithTile
- c:\cygwin64\tmp\factorio-vdk5hi\src\entity\entity.cpp (388): Entity::changePosition
- c:\cygwin64\tmp\factorio-vdk5hi\src\entity\unit.cpp (132): Unit::changePosition
- c:\cygwin64\tmp\factorio-vdk5hi\src\entity\unit.cpp (118): Unit::moveSmooth
- c:\cygwin64\tmp\factorio-vdk5hi\src\ai\gotobehavior.cpp (686): GotoBehavior::execute
- c:\cygwin64\tmp\factorio-vdk5hi\src\ai\groupbehavior.cpp (151): GroupBehavior::execute
- c:\cygwin64\tmp\factorio-vdk5hi\src\ai\commandable.cpp (113): Commandable::runBehavior
- c:\cygwin64\tmp\factorio-vdk5hi\src\entity\unit.cpp (242): Unit::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\surface\chunk.cpp (471): Chunk::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\surface\surface.cpp (905): Surface::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\map\map.cpp (1095): Map::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\game.cpp (141): Game::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\scenario\scenario.cpp (773): Scenario::update
- c:\cygwin64\tmp\factorio-vdk5hi\src\mainloop.cpp (337): MainLoop::gameUpdateStep
- c:\cygwin64\tmp\factorio-vdk5hi\src\mainloop.cpp (472): MainLoop::updateLoop
- c:\program files (x86)\microsoft visual studio 14.0\vc\include\functional (214): std::_Func_impl<std::_Binder<std::_Unforced,void (__cdecl&)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool,enum MainLoop::HeavyMode),ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool & __ptr64,enum MainLoop::HeavyMode & __ptr64>,std::allocator<int>,void>::_Do_call
- c:\cygwin64\tmp\factorio-vdk5hi\src\util\thread.cpp (34): Thread::loop
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF65F7B39B3)
- 00007FF65F7B39B3 (Factorio): (filename not available): boost::thread::start_thread_noexcept
- d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB5E9C8102)
- 00007FFB5E9C8102 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB5EC3C5B4)
- 00007FFB5EC3C5B4 (ntdll): (filename not available): RtlUserThreadStart
- 3313.514 Error CrashHandler.cpp:85: Map tick at moment of crash: 811626
- 3313.514 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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