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- // Flags for A_PainAttack
- const int PAF_NOSKULLATTACK = 1;
- const int PAF_AIMFACING = 2;
- const int PAF_NOTARGET = 4;
- // Flags for A_VileAttack
- const int VAF_DMGTYPEAPPLYTODIRECT = 1;
- // Flags for A_Saw
- const int SF_NORANDOM = 1;
- const int SF_RANDOMLIGHTMISS = 2;
- const int SF_RANDOMLIGHTHIT = 4;
- const int SF_RANDOMLIGHTBOTH = 6;
- const int SF_NOUSEAMMOMISS = 8;
- const int SF_NOUSEAMMO = 16;
- const int SF_NOPULLIN = 32;
- const int SF_NOTURN = 64;
- // Flags for A_CustomMissile
- const int CMF_AIMOFFSET = 1;
- const int CMF_AIMDIRECTION = 2;
- const int CMF_TRACKOWNER = 4;
- const int CMF_CHECKTARGETDEAD = 8;
- const int CMF_ABSOLUTEPITCH = 16;
- const int CMF_OFFSETPITCH = 32;
- const int CMF_SAVEPITCH = 64;
- const int CMF_ABSOLUTEANGLE = 128;
- // Flags for A_CustomBulletAttack
- const int CBAF_AIMFACING = 1;
- const int CBAF_NORANDOM = 2;
- const int CBAF_EXPLICITANGLE = 4;
- const int CBAF_NOPITCH = 8;
- const int CBAF_NORANDOMPUFFZ = 16;
- // Flags for A_GunFlash
- const int GFF_NOEXTCHANGE = 1;
- // Flags for A_FireBullets
- const int FBF_USEAMMO = 1;
- const int FBF_NORANDOM = 2;
- const int FBF_EXPLICITANGLE = 4;
- const int FBF_NOPITCH = 8;
- const int FBF_NOFLASH = 16;
- const int FBF_NORANDOMPUFFZ = 32;
- // Flags for A_SpawnItemEx
- const int SXF_TRANSFERTRANSLATION = 1 << 0;
- const int SXF_ABSOLUTEPOSITION = 1 << 1;
- const int SXF_ABSOLUTEANGLE = 1 << 2;
- const int SXF_ABSOLUTEMOMENTUM = 1 << 3; //Since "momentum" is declared to be deprecated in the expressions, for compatibility
- const int SXF_ABSOLUTEVELOCITY = 1 << 3; //purposes, this was made. It does the same thing though. Do not change the value.
- const int SXF_SETMASTER = 1 << 4;
- const int SXF_NOCHECKPOSITION = 1 << 5;
- const int SXF_TELEFRAG = 1 << 6;
- const int SXF_CLIENTSIDE = 1 << 7; // only used by Skulltag
- const int SXF_TRANSFERAMBUSHFLAG = 1 << 8;
- const int SXF_TRANSFERPITCH = 1 << 9;
- const int SXF_TRANSFERPOINTERS = 1 << 10;
- const int SXF_USEBLOODCOLOR = 1 << 11;
- const int SXF_CLEARCALLERTID = 1 << 12;
- const int SXF_MULTIPLYSPEED = 1 << 13;
- const int SXF_TRANSFERSCALE = 1 << 14;
- const int SXF_TRANSFERSPECIAL = 1 << 15;
- const int SXF_CLEARCALLERSPECIAL = 1 << 16;
- const int SXF_TRANSFERSTENCILCOL = 1 << 17;
- const int SXF_TRANSFERALPHA = 1 << 18;
- const int SXF_TRANSFERRENDERSTYLE = 1 << 19;
- const int SXF_SETTARGET = 1 << 20;
- const int SXF_SETTRACER = 1 << 21;
- const int SXF_NOPOINTERS = 1 << 22;
- // Flags for A_Chase
- const int CHF_FASTCHASE = 1;
- const int CHF_NOPLAYACTIVE = 2;
- const int CHF_NIGHTMAREFAST = 4;
- const int CHF_RESURRECT = 8;
- const int CHF_DONTMOVE = 16;
- // Flags for A_LookEx
- const int LOF_NOSIGHTCHECK = 1;
- const int LOF_NOSOUNDCHECK = 2;
- const int LOF_DONTCHASEGOAL = 4;
- const int LOF_NOSEESOUND = 8;
- const int LOF_FULLVOLSEESOUND = 16;
- const int LOF_NOJUMP = 32;
- // Flags for A_Respawn
- const int RSF_FOG = 1;
- const int RSF_KEEPTARGET = 2;
- const int RSF_TELEFRAG = 4;
- // Flags for A_JumpIfTargetInLOS and A_JumpIfInTargetLOS
- const int JLOSF_PROJECTILE = 1;
- const int JLOSF_NOSIGHT = 2;
- const int JLOSF_CLOSENOFOV = 4;
- const int JLOSF_CLOSENOSIGHT = 8;
- const int JLOSF_CLOSENOJUMP = 16;
- const int JLOSF_DEADNOJUMP = 32;
- const int JLOSF_CHECKMASTER = 64;
- const int JLOSF_TARGETLOS = 128;
- const int JLOSF_FLIPFOV = 256;
- const int JLOSF_ALLYNOJUMP = 512;
- const int JLOSF_COMBATANTONLY = 1024;
- const int JLOSF_NOAUTOAIM = 2048;
- // Flags for A_ChangeVelocity
- const int CVF_RELATIVE = 1;
- const int CVF_REPLACE = 2;
- // Flags for A_WeaponReady
- const int WRF_NOBOB = 1;
- const int WRF_NOSWITCH = 2;
- const int WRF_NOPRIMARY = 4;
- const int WRF_NOSECONDARY = 8;
- const int WRF_NOFIRE = WRF_NOPRIMARY | WRF_NOSECONDARY;
- const int WRF_ALLOWRELOAD = 16;
- const int WRF_ALLOWZOOM = 32;
- const int WRF_DISABLESWITCH = 64;
- // Morph constants
- const int MRF_ADDSTAMINA = 1;
- const int MRF_FULLHEALTH = 2;
- const int MRF_UNDOBYTOMEOFPOWER = 4;
- const int MRF_UNDOBYCHAOSDEVICE = 8;
- const int MRF_FAILNOTELEFRAG = 16;
- const int MRF_FAILNOLAUGH = 32;
- const int MRF_WHENINVULNERABLE = 64;
- const int MRF_LOSEACTUALWEAPON = 128;
- const int MRF_NEWTIDBEHAVIOUR = 256;
- const int MRF_UNDOBYDEATH = 512;
- const int MRF_UNDOBYDEATHFORCED = 1024;
- const int MRF_UNDOBYDEATHSAVES = 2048;
- // Flags for A_RailAttack and A_CustomRailgun
- const int RGF_SILENT = 1;
- const int RGF_NOPIERCING = 2;
- const int RGF_EXPLICITANGLE = 4;
- const int RGF_FULLBRIGHT = 8;
- const int RGF_CENTERZ = 16;
- // Flags for A_Mushroom
- const int MSF_Standard = 0;
- const int MSF_Classic = 1;
- const int MSF_DontHurt = 2;
- // Flags for A_Explode
- const int XF_HURTSOURCE = 1;
- const int XF_NOTMISSILE = 4;
- // Flags for A_RadiusThrust
- const int RTF_AFFECTSOURCE = 1;
- const int RTF_NOIMPACTDAMAGE = 2;
- const int RTF_NOTMISSILE = 4;
- // Flags for A_Blast
- const int BF_USEAMMO = 1;
- const int BF_DONTWARN = 2;
- const int BF_AFFECTBOSSES = 4;
- const int BF_NOIMPACTDAMAGE = 8;
- // Flags for A_SeekerMissile
- const int SMF_LOOK = 1;
- const int SMF_PRECISE = 2;
- const int SMF_CURSPEED = 4;
- // Flags for A_CustomPunch
- const int CPF_USEAMMO = 1;
- const int CPF_DAGGER = 2;
- const int CPF_PULLIN = 4;
- const int CPF_NORANDOMPUFFZ = 8;
- // Flags for A_CustomMissile
- const int FPF_AIMATANGLE = 1;
- const int FPF_TRANSFERTRANSLATION = 2;
- // Flags for A_Teleport
- const int TF_TELEFRAG = 1;const int TF_RANDOMDECIDE = 2;
- // Flags for A_WolfAttack
- const int WAF_NORANDOM = 1;
- const int WAF_USEPUFF = 2;
- // Flags for A_RadiusGive
- enum
- {
- RGF_GIVESELF = 1,
- RGF_PLAYERS = 2,
- RGF_MONSTERS = 4,
- RGF_OBJECTS = 8,
- RGF_VOODOO = 16,
- RGF_CORPSES = 32,
- RGF_NOTARGET = 64,
- RGF_NOTRACER = 128,
- RGF_NOMASTER = 256,
- RGF_CUBE = 512,
- };
- // Activation flags
- enum
- {
- THINGSPEC_Default = 0,
- THINGSPEC_ThingActs = 1,
- THINGSPEC_ThingTargets = 2,
- THINGSPEC_TriggerTargets = 4,
- THINGSPEC_MonsterTrigger = 8,
- THINGSPEC_MissileTrigger = 16,
- THINGSPEC_ClearSpecial = 32,
- THINGSPEC_NoDeathSpecial = 64,
- THINGSPEC_TriggerActs = 128,
- };
- // Shorter aliases for same
- const int AF_Default = 0;
- const int AF_ThingActs = 1;
- const int AF_ThingTargets = 2;
- const int AF_TriggerTargets = 4;
- const int AF_MonsterTrigger = 8;
- const int AF_MissileTrigger = 16;
- const int AF_ClearSpecial = 32;
- const int AF_NoDeathSpecial = 64;
- const int AF_TriggerActs = 128;
- // Flags for A_TakeInventory and A_TakeFromTarget
- const int TIF_NOTAKEINFINITE = 1;
- // constants for A_PlaySound
- enum
- {
- CHAN_AUTO = 0,
- CHAN_WEAPON = 1,
- CHAN_VOICE = 2,
- CHAN_ITEM = 3,
- CHAN_BODY = 4,
- CHAN_5 = 5,
- CHAN_6 = 6,
- CHAN_7 = 7,
- // modifier flags
- CHAN_LISTENERZ = 8,
- CHAN_MAYBE_LOCAL = 16,
- CHAN_UI = 32,
- CHAN_NOPAUSE = 64
- };
- // sound attenuation values
- const float ATTN_NONE = 0;
- const float ATTN_NORM = 1;
- const float ATTN_IDLE = 1.001;
- const float ATTN_STATIC = 3;
- // For SetPlayerProprty action special
- Const Int PROP_FROZEN = 0;
- Const Int PROP_NOTARGET = 1;
- Const Int PROP_INSTANTWEAPONSWITCH = 2;
- Const Int PROP_FLY = 3;
- Const Int PROP_TOTALLYFROZEN = 4;
- Const Int PROP_INVULNERABILITY = 5; // (Deprecated)
- Const Int PROP_STRENGTH = 6; // (Deprecated)
- Const Int PROP_INVISIBILITY = 7; // (Deprecated)
- Const Int PROP_RADIATIONSUIT = 8; // (Deprecated)
- Const Int PROP_ALLMAP = 9; // (Deprecated)
- Const Int PROP_INFRARED = 10; // (Deprecated)
- Const Int PROP_WEAPONLEVEL2 = 11; // (Deprecated)
- Const Int PROP_FLIGHT = 12; // (Deprecated)
- Const Int PROP_SPEED = 15; // (Deprecated)
- Const Int PROP_BUDDHA = 16;
- // Line_SetBlocking
- Const Int BLOCKF_CREATURES = 1;
- Const Int BLOCKF_MONSTERS = 2;
- Const Int BLOCKF_PLAYERS = 4;
- Const Int BLOCKF_FLOATERS = 8;
- Const Int BLOCKF_PROJECTILES = 16;
- Const Int BLOCKF_EVERYTHING = 32;
- Const Int BLOCKF_RAILING = 64;
- Const Int BLOCKF_USE = 128;
- // Pointer constants, bitfield-enabled
- Const Int AAPTR_DEFAULT = 0;
- Const Int AAPTR_NULL = 0x1;
- Const Int AAPTR_TARGET = 0x2;
- Const Int AAPTR_MASTER = 0x4;
- Const Int AAPTR_TRACER = 0x8;
- Const Int AAPTR_PLAYER_GETTARGET = 0x10;
- Const Int AAPTR_PLAYER_GETCONVERSATION = 0x20;
- Const Int AAPTR_PLAYER1 = 0x40;
- Const Int AAPTR_PLAYER2 = 0x80;
- Const Int AAPTR_PLAYER3 = 0x100;
- Const Int AAPTR_PLAYER4 = 0x200;
- Const Int AAPTR_PLAYER5 = 0x400;
- Const Int AAPTR_PLAYER6 = 0x800;
- Const Int AAPTR_PLAYER7 = 0x1000;
- Const Int AAPTR_PLAYER8 = 0x2000;
- Const Int AAPTR_FRIENDPLAYER = 0x4000;
- Const Int AAPTR_LINETARGET = 0x8000;
- // Pointer operation flags
- Const Int PTROP_UNSAFETARGET = 1;
- Const Int PTROP_UNSAFEMASTER = 2;
- Const Int PTROP_NOSAFEGUARDS = PTROP_UNSAFETARGET|PTROP_UNSAFEMASTER;
- // Flags for A_Warp
- Const Int WARPF_ABSOLUTEOFFSET = 0x1;
- Const Int WARPF_ABSOLUTEANGLE = 0x2;
- Const Int WARPF_USECALLERANGLE = 0x4;
- Const Int WARPF_NOCHECKPOSITION = 0x8;
- Const Int WARPF_INTERPOLATE = 0x10;
- Const Int WARPF_WARPINTERPOLATION = 0x20;
- Const Int WARPF_COPYINTERPOLATION = 0x40;
- Const Int WARPF_STOP = 0x80;
- Const Int WARPF_TOFLOOR = 0x100;
- Const Int WARPF_TESTONLY = 0x200;
- Const Int WAPRF_ABSOLUTEPOSITION = 0x400;
- // flags for A_SetPitch/SetAngle
- const int SPF_FORCECLAMP = 1;
- const int SPF_INTERPOLATE = 2;
- // flags for A_CheckLOF
- enum
- {
- CLOFF_NOAIM_VERT = 0x1,
- CLOFF_NOAIM_HORZ = 0x2,
- CLOFF_JUMPENEMY = 0x4,
- CLOFF_JUMPFRIEND = 0x8,
- CLOFF_JUMPOBJECT = 0x10,
- CLOFF_JUMPNONHOSTILE = 0x20,
- CLOFF_SKIPENEMY = 0x40,
- CLOFF_SKIPFRIEND = 0x80,
- CLOFF_SKIPOBJECT = 0x100,
- CLOFF_SKIPNONHOSTILE = 0x200,
- CLOFF_MUSTBESHOOTABLE = 0x400,
- CLOFF_SKIPTARGET = 0x800,
- CLOFF_ALLOWNULL = 0x1000,
- CLOFF_CHECKPARTIAL = 0x2000,
- CLOFF_MUSTBEGHOST = 0x4000,
- CLOFF_IGNOREGHOST = 0x8000,
- CLOFF_MUSTBESOLID = 0x10000,
- CLOFF_BEYONDTARGET = 0x20000,
- CLOFF_FROMBASE = 0x40000,
- CLOFF_MUL_HEIGHT = 0x80000,
- CLOFF_MUL_WIDTH = 0x100000,
- CLOFF_JUMP_ON_MISS = 0x200000,
- CLOFF_AIM_VERT_NOOFFSET = 0x400000,
- CLOFF_SKIPOBSTACLES = CLOFF_SKIPENEMY|CLOFF_SKIPFRIEND|CLOFF_SKIPOBJECT|CLOFF_SKIPNONHOSTILE,
- CLOFF_NOAIM = CLOFF_NOAIM_VERT|CLOFF_NOAIM_HORZ
- };
- // Flags for A_Kill (Master/Target/Tracer/Children/Siblings) series
- const int KILS_FOILINVUL = 1;
- const int KILS_KILLMISSILES = 2;
- const int KILS_NOMONSTERS = 4;
- // Flags for A_Damage (Master/Target/Tracer/Children/Siblings/Self) series
- const int DMSS_FOILINVUL = 1;
- const int DMSS_AFFECTARMOR = 2;
- const int DMSS_KILL = 4;
- const int DMSS_NOFACTOR = 8;
- // Flags for A_AlertMonsters
- const int AMF_TARGETEMITTER = 1;
- const int AMF_TARGETNONPLAYER = 2;
- const int AMF_EMITFROMTARGET = 4;
- // Flags for A_Remove*
- enum
- {
- RMVF_MISSILES = 1 << 0,
- RMVF_NOMONSTERS = 1 << 1,
- RMVF_MISC = 1 << 2,
- RMVF_EVERYTHING = 1 << 3
- };
- // This is only here to provide one global variable for testing.
- native int testglobalvar;
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