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EpicFail42's Loot Filter v6

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Jul 4th, 2015
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  1. #EpicFail42's loot filter v6
  2.  
  3. # Sounds currently available for use in loot filters:
  4. # 1 - good, short, loud, 2 - bad, quiet, 3 - bad, quiet, 4 - ok, but too soft and smooth
  5. # 5 - good, like 4, but more sharp, 6 - ok, another "like 4", 7 - bad, very subtle
  6. # 8 - good, weird enough to notice, but too soft 9 - bad, like 8, but very subtle
  7. # I use 1 for best items, 5 for good ones, 8 for low-mid currency
  8.  
  9. # Section: currency
  10. Show
  11. #rare currency
  12. BaseType "Exalted Orb" "Divine Orb" "Mirror of Kalandra" "Eternal Orb" "Albino Rhoa Feather" "Fishing Rod"
  13. SetTextColor 240 200 150 255
  14. SetBorderColor 255 255 255 255
  15. SetBackgroundColor 0 0 0 255
  16. SetFontSize 60
  17. PlayAlertSound 1 100
  18.  
  19. Show
  20. #scrolls
  21. BaseType "Scroll of Wisdom" "Portal Scroll"
  22. SetTextColor 135 120 90
  23. SetBorderColor 0 0 0 255
  24.  
  25. Show
  26. #all other currency
  27. Class Currency
  28. SetTextColor 190 170 150 255
  29. SetBackgroundColor 0 0 0 255
  30. SetBorderColor 80 60 40 255
  31. SetFontSize 40
  32. PlayAlertSound 8 100
  33.  
  34. # Section: gems
  35. Show
  36. Class Gem
  37. Quality > 0
  38. SetBackgroundColor 0 30 20 255
  39. SetBorderColor 0 50 160
  40. SetFontSize 40
  41. PlayAlertSound 5 100
  42.  
  43. Show
  44. Class Gem
  45. BaseType "Empower" "Enhance" "Enlighten" "Portal" "Detonate Mines" "Spell Echo" "Multistrike" "Greater Multiple Projectiles"
  46. SetBackgroundColor 0 30 20 255
  47. SetBorderColor 0 50 160
  48. SetFontSize 40
  49. PlayAlertSound 5 100
  50.  
  51. Show
  52. Class Gem
  53.  
  54. # Section: chisel hammers
  55. Show
  56. #Normal Chisel Hammers
  57. Rarity = Normal
  58. BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  59. SetTextColor 190 190 190
  60.  
  61. Show
  62. #Magic Chisel Hammers need quality
  63. Rarity Magic
  64. Quality >= 14
  65. BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  66. SetTextColor 120 120 230
  67.  
  68. # Section: 5 and 6 links
  69. Show
  70. LinkedSockets >= 5
  71. SetBackgroundColor 20 20 20 255
  72. SetBorderColor 180 180 180
  73. SetTextColor 255 255 255
  74. SetFontSize 60
  75. PlayAlertSound 1 100
  76.  
  77. # Section: 6 socket and white sockets
  78. Show
  79. SocketGroup W
  80. SetBorderColor 40 40 40
  81. SetTextColor 255 255 255
  82. SetFontSize 40
  83. PlayAlertSound 5 100
  84.  
  85. Show
  86. Sockets = 6
  87. SetTextColor 255 255 255
  88. SetBackgroundColor 0 0 0 255
  89. SetBorderColor 40 40 40 255
  90. SetFontSize 40
  91. PlayAlertSound 5 100
  92.  
  93. # Section: Misc items of very high interest
  94. Show
  95. #Misc good stuff
  96. Class Card Jewel "Map Fragment" Quest "Hideout" "Micro" "Map"
  97. SetBackgroundColor 0 0 0 255
  98. SetBorderColor 255 255 255 255
  99. SetFontSize 60
  100. PlayAlertSound 5 100
  101.  
  102. # Section: rarities
  103. Show
  104. Rarity Unique
  105. SetFontSize 60
  106. PlayAlertSound 1 100
  107.  
  108. Show
  109. Rarity Rare
  110.  
  111. # Section: RGB
  112. Show
  113. SocketGroup RGB
  114. SetBorderColor 255 255 255 255
  115.  
  116. # Section: Quality
  117. Show
  118. #perfect quality
  119. Rarity Normal
  120. Quality = 20
  121. SetTextColor 255 255 255
  122. SetBorderColor 255 255 255 255
  123.  
  124. Show
  125. #Flasks - quality
  126. Class Flask
  127. Quality >= 1
  128.  
  129. Show
  130. #Flasks - utility
  131. Class "Utility Flask"
  132.  
  133. # Section: Chance items
  134. ### To show various items (for chancing, vendor recipes, or whatever), add
  135. ### them to the following blocks.
  136. ### One space between each item and use quotation marks as shown.
  137. Show
  138. #Any kind of Sacrificial Garb
  139. BaseType "Sacrificial Garb"
  140.  
  141. Show
  142. #Only normal Items for chancing and/or alching - TODO: expand
  143. Rarity Normal
  144. BaseType "Gold Ring" "Gold Amulet"
  145.  
  146. #Also some bases for self-crafted leveling weapons/armors
  147.  
  148. Show
  149. #Just in case - any small items (jewelry, anything small missed somewhere)
  150. Width 1
  151. Height 1
  152.  
  153. # Section: Exception to ItemLevel filtering - up to level 20 show all "small" magic items
  154. Show
  155. ItemLevel < 20
  156. Rarity Magic
  157. Height < 3
  158.  
  159. Show
  160. ItemLevel < 20
  161. Rarity Magic
  162. Width < 2
  163.  
  164. # Section: Quartz Sceptres while leveling
  165. Show
  166. BaseType "Quartz Sceptre" "Crystal Sceptre"
  167. ItemLevel < 25
  168.  
  169. Show
  170. BaseType "Quartz Sceptre" "Crystal Sceptre"
  171. ItemLevel < 45
  172. LinkedSockets 3
  173. SetBorderColor 80 60 40 255
  174. SetFontSize 40
  175.  
  176. # Section: hide obsolete flasks
  177. Hide
  178. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  179. ItemLevel > 12
  180. DropLevel <= 6
  181.  
  182. Hide
  183. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  184. ItemLevel > 18
  185. DropLevel <= 12
  186.  
  187. Hide
  188. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  189. ItemLevel > 24
  190. DropLevel <= 18
  191.  
  192. Hide
  193. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  194. ItemLevel > 30
  195. DropLevel <= 24
  196.  
  197. Hide
  198. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  199. ItemLevel > 45
  200. DropLevel <= 40
  201.  
  202. Hide
  203. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  204. ItemLevel > 50
  205. DropLevel < 45
  206.  
  207. Hide
  208. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  209. ItemLevel > 65
  210. DropLevel < 60
  211.  
  212. Hide
  213. #only first level of maps shows normal flasks
  214. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  215. ItemLevel > 68
  216.  
  217. Show
  218. #show all of them if not hidden above (at the very start of the game)
  219. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  220.  
  221. # Section: Exceptions to ItemLevel filtering for Linked Sockets
  222. Show
  223. ItemLevel < 65
  224. ItemLevel >= 50
  225. DropLevel > 40
  226. LinkedSockets = 4
  227.  
  228. Show
  229. ItemLevel < 50
  230. ItemLevel >= 40
  231. DropLevel > 27
  232. LinkedSockets = 4
  233.  
  234. Show
  235. ItemLevel < 40
  236. ItemLevel >= 30
  237. DropLevel > 15
  238. LinkedSockets = 4
  239.  
  240. Show
  241. ItemLevel < 30
  242. ItemLevel >= 20
  243. LinkedSockets = 4
  244.  
  245. Show
  246. ItemLevel < 20
  247. LinkedSockets >= 3
  248.  
  249. Show
  250. #very early leveling - show everything
  251. ItemLevel < 6
  252.  
  253. # Section: Removing all the rest (exceptions above are enough)
  254. Hide
  255. Rarity <= Magic
  256.  
  257. # Section: default - show as "error" (I missed something, or GGG added something new)
  258. Show
  259. SetFontSize 70
  260. SetBackgroundColor 255 0 0 255
  261. SetBorderColor 0 0 255 255
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