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- # This is a template config file
- # define your parameter and its value like:
- ErrorMessage: "&c Some error occured."
- HelpMessages:
- banner:
- msg: "=== &e[&aCustom Enchantments&e] &r==="
- help:
- msg: "/te or /te help : display this help menu."
- reload:
- msg: "/te reload : reloads config file."
- permission: "tokenenchant.reload"
- set:
- msg: "/te set <name> <amount> : sets <name> <amount> tokens."
- permission: "tokenenchant.add"
- add:
- msg: "/te add <name> <amount> : adds <name> <amount> tokens."
- permission: "tokenenchant.add"
- remove:
- msg: "/te remove <name> <amount> : removes <name> <amount> tokens from <name>."
- permission: "tokenenchant.add"
- balance:
- msg: "/te balance [name] : displays the token balance of yourself or [name]."
- permission: "tokenenchant.balance"
- withdraw:
- msg: "/te withdraw <amount> : withdraws the specified amount of tokens from your account."
- permission: "tokenenchant.withdraw"
- expexchange:
- msg: "/te expexchange : exchanges the current EXP values to tokens."
- permission: "tokenenchant.expexchange"
- givetokens:
- msg: "&l/te givetokens <name> <amount> : gives <name> <amount> tokens."
- permission: "tokenenchant.expexchange"
- enchant:
- msg: "&l/te enchant <name> <enchant> [level] [cost:xxx] : enchants the item <name> is holding with <enchant>."
- permission: "tokenenchant.enchant"
- refund:
- msg: "/te refund <name> <enchant> : refund <name> for the enchantment <enchant>."
- permission: "tokenenchant.refund"
- givebp:
- msg: ""
- permission: "tokenenchant.givebp"
- #
- # if UseToken is true, the plugin use its own tokens, if it's false
- # it uses economy thorugh Vault
- UseToken: false
- EnchantSign: "[&9Enchant&8]"
- CostPlaceHolder: "{ench_cost}"
- #
- ExchangeSign: "[&9Exchange&8]"
- ExchangeRate: 1
- RatePlaceHolder: "{ex_rate}"
- #
- ExpExchangeSign: "[&9EXP Exch&8]"
- ExpExchangeRate: 20
- ExpRatePlaceHolder: "{exp_rate}"
- #
- WithdrawSign: "[&9Withdraw&8]"
- #
- RepairSign: "[&9Repair&8]"
- RepairBase: 1
- RepairDiscount: 0.05
- RepairRatePlaceHolder: "{rep_rate}"
- #
- #
- TokenItem: MAGMA_CREAM
- TokenItemName: "&aTokenItem"
- TokenItemLore: "&bClick to redeem &eTokens"
- #
- # Enchantment lore prefix
- EnchantmentLorePrefix: ""
- #
- Messages:
- SelfBalance: "&a You currently have &b%token% &atokens."
- NoOthersBalance: "&c You are not allowed to check other's balance."
- NoTargetPlayer: "&a A palyer needs to be specified."
- PlayerOffline: "&a &e%player% &ais currently offline."
- PlayerNotFound: "&a &e%player% &awas not found."
- Balance: "&a &e%player% &acurrently has &b%token% &atokens."
- SetSuccess: "&a You have set &e%token% &atokens to &e%player%&a."
- AddSuccess: "&a You have added &e%token% &atokens to &e%player%&a."
- Received: "&a You have received &e%token% &atokens."
- Deducted: "&a &e%token% &atokens have been deducted."
- RemoveSuccess: "&a You have removed &e%token% &atokens from &e%player%&a."
- NotEnoughTokens: "&c You do not have enough tokens. You need at least %needed% tokens."
- NotEnoughTokenItems: "&c You do not have enough token items. You need at least %needed% token item(s)."
- NotEnoughExpLevels: "&c You do not have enough EXP levels. You need at least %exp_needed% EXP level(s)."
- WithdrawSuccess: "&a You have withdrawn &e%tokens% &atokens."
- InventoryFull: "&a Inventory is full! &e%tokens% &atokens could not be withdrawn!"
- ExchangeSuccess: "&a &e+ %token% &atoken(s) has been added to your account."
- NeedToHoldItem: "&c You need to hold an item to enchant."
- CannotEnchantThis: "&c You cannot enchant the item you're holding."
- CannotRepairThis: "&c You cannot repair the item you're holding."
- EnchantSuccess: "&a &e+ 1 &d%enchant% &aenchantment level. %token% tokens have been deducted."
- RepairSuccess: "&a &eThe item repaired. %token% tokens have been deducted."
- MaxedOut: "&c Your item has already maxed out on &e%enchant% &cenchantment."
- NoPermission: "&c You don't have a permission for this!"
- NoSuchEnchant: "&c[TE-Admin] That is not a valid enchant. Please specify the enchant listed in the config file."
- TokenItemsGiven: "&a &e%tokenitems% &atoken items were given to &e%player%&a."
- NoPriceSet: "&a Price is not set for this."
- CommandSuccess: "&a &e%command%&a was executed, and it cost &e%token% tokens."
- NeedPermission: "&a You need a permission &etokenenchant.alias.command.%command% &ato use this command &e%command%&a."
- CannotRefundThis: "&c We cannot refun the item you're holding."
- RefundSuccess: "&a &e- 1 &d%enchant% &aenchantment level. %token% tokens have been refunded."
- BackPackGiven: "&a %player% has given a backpack and %token% toknes has been deducted."
- VKBackPackNotFound: "&a VKBackPack plugin was not found."
- #
- #
- # option to force remove potion effects at the login
- ForceRemovePotionAtJoin : false
- #
- #
- UseRomanNumeral: true
- # if PureRomanNumeral is true, 1 - 3998 will be converted to RomanNumeral
- PureRomanNumeral: false
- #
- # Use WorldGuard's new block-break flag, otherwise, use canBuild check instead
- UseWorldGuardNewFlag: true
- #
- UseEnchantGlowForPotion: true
- #
- MaxEnchantLevel: 100
- #
- # fly permission node
- # if a player has the following permission node, his fly own't be turned off
- FlyPermissionNode: "essentials.fly"
- #
- TokenFormula:
- # Valid values are: LINEAR and EXPONENTIAL
- # If an invalid value is entered, this will reset to the default setting, which is LINEAR
- # CONSTANT: price
- # LINEAR: price + (level * price)
- # EXPONENTIAL: price + price * level ^ exponent
- # EXPONENTIAL2: price * 2 ^ (level - 1)
- Curve: Linear
- Constant:
- Linear:
- Exponential:
- exponent: 1.80
- # Refund related
- AllowRefund: false
- RefundRate: 0.8
- # default values
- DefaultPotionDuration: 200
- DefaultPotionAmplifier: 2
- #
- # Command execution with token
- # This format is from a plugin called Aliazes.
- # default permission for each command te.command.<cmd>
- # If you crate an alias "cmd:" as shown beloe, you need to give a permission
- # node "tokenenchant.alias.command.cmd" to a player
- #
- #cmd: <-- The command.
- # price: 20 <-- The amount of toke a player needs to execute this command.
- # permission: <-- Permissions section, if this section is not defined, individual permission system will be used, e.g. "te.command.cmd"
- # - te.command.user <-- For users, this permission should be added as default.
- # - te.command.mod <-- For mods, this permission should be added as default.
- # - te.command.admin <-- For admins, this permission should be added as default.
- # alias: <-- Additional aliases section.
- # - cmd2 <-- Additional aliases 1, can be as many as you want.
- # default: <-- Default meaning anything below will be ran for the player in all worlds.
- # - "!te_rawmessage %p &aHello" <-- To Print this message.
- # - "@who" <-- Will run /who command as player.
- # - "!give %p 1 32" <-- Will run command as console to give player 32 stone.
- # - ">give %p 1 32" <-- Will run command as op to give player 32 stone.
- # - if %# = 0 !te_rawmessage %p &aUse '&e/g <name&a' to check user's group.
- # - if %# = 1 >pex user %1 group list
- # world_nether: <-- The world you wish commands below to be shown in.
- # - "!te_rawmessage %p &aHello, you are in the nether." <-- This message will only be seen if player is in the nether.
- Commands:
- # supported potion effects:
- # Haste (Bukkit name: FAST_DIGGING)
- # Speed (Bukkit name: SPEED)
- # Nightvision (Bukkit name: NIGHT_VISION)
- # Jump (Bukkit name: JUMP)
- # Regeneration (Bukkit name: REGENERATION);
- # FireProtection (Bukki name: FIRE_RESISTANCE)
- # DamageResist (Bukkit name: DAMAGE_RESISTANCE
- # Aqua (Bukkit name: WATER_BREATHING)
- # Saturation (Bukkit name: SATURATION)
- # HealthBoost (Bukkit name: HEALTH_BOOST)
- # Strength (Bukkit name: INCREASE_DAMAGE)
- # Blindness (Bukkit name: BLINDNESS)
- # Confusion (Bukkit name: Confusion)
- # Harm (aka Instant Damage, Bukkit name: HARM)
- # Hunger (Bukkit name: HUNGER)
- # Poison (Bukkit name: POISON)
- # Slow (Bukkit name: SLOW)
- # Weakness (Bukkit name: WEAKNESS)
- # Wither (Bukkit name: WITHER)
- # Molten (custom : attacker catches fire)
- # Fly (custom effect : item holder can fly)
- # Explosive : this is a custom effect, which will blow up surrounding blocks. It has an option of auto smelt. This Explosive effect works with MineResetLitePlus's mined block counting as well as Lucky Block feature!
- # Excavation : this is a custom effect, It is just like Explosive but it will remove entire cuboid
- # Sphered : this is a custom effect, It is just like Explosive but it will remove entire sphere
- # BedrockBreaker (custom: allow you to break a bedrock block)
- #
- # You can set the duration to -1 to give infinite potion effects.
- #
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- # occurence: random
- #
- Potions:
- Haste:
- duration: 200
- amplifier: 2
- alias: FeatherWeight
- price: 10
- max: 10
- duration_multiplier: -1
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: always
- Speed:
- alias: &6Gears
- price: 10
- max: 3
- level_multiplier: 1
- duration_multiplier: -1
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: always
- Nightvision:
- alias: &7Nightvision
- price: 10
- max: 1
- duration_multiplier: -1
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: always
- Molten:
- alias: &aMolten
- price: 10
- max: 4
- duration_multiplier: 5
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Hunger:
- alias: &bHunger
- price: 10
- max: 3
- level_multiplier: 1
- duration_multiplier: -1
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Wither:
- alias: &eWither
- price: 10
- max: 5
- level_multiplier: 20
- duration_multiplier: 3
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- DamageResist:
- alias: &bValor
- price: 10
- max: 5
- level_multiplier: 1
- duration_multiplier: 15
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Jump:
- alias: &bSprings
- price: 10
- max: 5
- level_multiplier: -1
- duration_multiplier: -1
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: always
- Poison:
- alias: &ePoison
- price: 10
- max: 3
- level_multiplier: 1
- duration_multiplier: 5
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Weakness:
- alias: &cWeakness
- price: 10
- max: 1
- level_multiplier: 1
- duration_multiplier: 15
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Slow:
- alias: &bFreeze
- price: 10
- max: 1
- duration_multiplier: 5
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Harm:
- alias: &cWrath
- price: 10
- max: 2
- #
- # level_multiplier * the level of potion will be used as
- # the level of Harm potion.
- level_multiplier: 1
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Confusion:
- price: 10
- max: 4
- #
- # level_multiplier * the level of potion will be used as
- # the level of Harm potion.
- level_multiplier: 1
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Regeneration:
- alias: &cRegeneration
- price: 10
- max: 2
- duration_multiplier: 10
- #
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- FireProtection:
- alias: &eObsidianShield
- price: 10
- max: 1
- duration_multiplier: -1
- occurrence: always
- Strength:
- alias: &cStrength
- price: 10
- max: 8
- duration_multiplier: 3
- occurrence: random
- Aqua:
- alias: &aAqua
- price: 10
- max: 1
- duration_multiplier: -1
- occurrence: always
- Saturation:
- price: 10
- max: 3
- duration_multiplier: -1
- occurrence: always
- HealthBoost:
- alias: &6Overload
- price: 10
- max: 3
- duration_multiplier: -1
- occurrence: always
- Blindness:
- alias: &eBlind
- price: 10
- max: 3
- duration_multiplier: 10
- occurrence: random
- Lightning:
- alias: &7Lightning
- price: 10
- max: 10
- use_for_mining: false
- need_sneak: false # use sneak to strike!
- need_sneak_message: "&a You need to sneak (Shift-key) to use this!"
- cooldown: 0
- cooldown_message: "&a You have to wait for &b%remaining% &aseconds."
- occurrence: random
- TNT:
- price: 10
- max: 10
- use_for_mining: true
- cooldown: 0
- cooldown_message: "&aYou have to wait for &b%remaining% &aseconds."
- occurrence: random
- Inquisitive:
- alias: &eInquisitive
- price: 10
- max: 4
- multiplier: 1.5 # amount of orbs = ex_drop * level * multiplier
- cooldown: 0
- cooldown_message: "&aYou have to wait for &b%remaining% &aseconds."
- occurrence: random
- LuckyMining:
- alias: Lucky
- price: 10
- max: 2 #this number should be same as the highest level in levels: section
- occurrence: always
- effect: MOBSPAWNER_FLAMES
- sound: AMBIENCE_THUNDER
- levels:
- 1:
- chance: 0.10 # 10% chance!
- # '!' -> console, '>' -> op, '@' -> player
- commands:
- - "!eco give %player% 1000"
- - "!eco give %player% 1000"
- 2:
- chance: 0.01 # 2% chance!
- commands:
- - "!eco give %player% 50000"
- - "!eco give %player% 300000;broadcast &f%player% Just Won $350000 With the &eLucky &fEnchant!"
- Decapitate:
- price: 10
- max: 5
- drop_player_head: true
- drop_mob_head: false # if this is true friendly mobs drops their head
- drop_hostile_mob_head: true # this is for hostile mobs.
- killed_message: "Killed by %killer%"
- head_message: "%killed%'s Head"
- decapitated_message: "&b%killed% was beheaded by %killer%"
- occurrence: random
- GrapplingBow:
- price: 10
- max: 1
- fall_damage: false
- sound: MAGMACUBE_JUMP
- cooldown: 0 # 0 = no cooldown
- cooldown_message: "&a You have to wait for &b%remaining% &aseconds."
- occurrence: always
- Expelliarmus:
- alias: &6Disarm
- price: 10
- max: 4
- distance_multiplier: 2
- max_distance: 100
- need_sneak: false
- need_sneak_message: "&a You need to sneak (Shift-key) to use this enchant!"
- cooldown: 0
- cooldown_message: "&a You have to wait for &b%remaining% &aseconds."
- occurrence: random
- Blast:
- alias: &eBlast
- price: 10
- max: 3
- radius_multiplier: 3
- velocity: 0.2
- vertical_offset: 2.0
- cooldown: 0
- cooldown_message: "&a You have to wait for &b%remaining% &asec\
- onds."
- occurrence: random
- AntiKnockback:
- alias: &bBlock
- price: 10
- max: 1
- occurrence: random
- Piercing:
- alias: &ePiercing
- price: 10
- max: 10
- cooldown: -1
- cooldown_message: "&a You have to wait for &b%remaining% &aseconds"
- occurrence: random
- Vampire:
- alias: &bVampire
- price: 10
- max: 3
- occurrence: random
- ShotGun:
- alias: &6Sniper
- price: 10
- max: 5
- radiation_angle: 30.0
- cooldown: 0
- cooldown_message: "&a You have to wait for &b%remaining% &aseconds."
- multiplier: 3 # arrow number = level * multiplier
- occurrence: always
- RetainEXP:
- alias: KeepXP
- price: 10
- max: 5
- occurrence: random
- FakeLag: #Decreases your lag, placing it on your opponent
- alias: Lag
- price: 10
- max: 2
- duration_multiplier: 1.0
- occurrence: random
- QuickTrap:
- alias: &bTrap
- price: 10
- max: 7
- cooldown: -1
- sneak: true
- time_multiplier : 1 # duration = level * time_multiplier seconds
- occurrence: random # you can set it to random as well.
- Trickster:
- alias: &aTrickster
- price: 10
- max: 8
- support_projectile: false # if it's true, projectile attack will also teleport you.
- offset: 4.0 # distance from your opponent when you get teleported.
- occurrence: random
- Hardened:
- alias: &bHardened
- price: 10
- max: 3
- max_protection: 0.95 # maximum up to this percentage will be reduced.
- occurrence: always # you can also make it occur randomly
- Rage:
- alias: &6Rage
- price: 10
- max: 6
- expire: 10000 #combo data will expire in this seconds.
- maximum_combo: 15
- damage_multiplier: 1.1 # final damage = original * (1 + combo* multiplier * level)
- combo_message: ""
- occurrence: always
- DeathBringer:
- alias: &6DeathBringer
- price: 10
- max: 3
- occurrence: random
- Enlightened:
- alias: &6Enlightened
- price: 10
- max: 3
- occurrence: random
- Curse:
- alias: &aCurse
- price: 10
- max: 5
- duration_multiplier: 4 # duration = level * multiplier seconds.
- occurrence: random
- Implants:
- alias: &bImplants
- price: 10
- max: 3
- gain: 1 # the amount of health/food recovery per one duration.
- duration_multiplier: 4 # duration = max/lvl * duration seconds to recover.
- occurrence: random
- #
- # Supported Enchantment:
- # Sharpness (Bukkit name: DAMAGE_ALL)
- # Baneofarthropods (Bukkit name: DAMAGE_ARTHROPODS)
- # Smite (Bukkit name: DAMAGE_UNDEAD)
- # Efficiency (Bukkit name: DIG_SPEED)
- # Unbreaking (Bukkit name: DURABILITY)
- # Fireaspect (Bukkit name: FIRE_ASPECT)
- # Knockback (Bukkit name: KNOCKBACK)
- # Fortune (Bukkit name: LOOT_BONUS_BLOCKS)
- # Looting (Bukkit name: LOOT_BONUS_MOBS)
- # Respiration (Bukkit name: OXYGEN
- # Protection (Bukkit name: PROTECTION_ENVIRONMENTAL)
- # Blastprotection (Bukkit name: PROTECTION_EXPLOSIONS)
- # Featherfall (Bukkit name: PROTECTION_FALL)
- # Fireprotection (Bukkit name: PROTECTION_FIRE)
- # Projectileprot (Bukkit name: PROTECTION_PROJECTILE)
- # Silktouch (Bukkit name: SILK_TOUCH)
- # Aquaaffinity (Bukkit name: WATER_WORKER)
- # Flame (Bukkit name: ARROW_FIRE)
- # Power (Bukkit name: ARROW_DAMAGE)
- # Punch (Bukkit name: ARROW_KNOCKBACK)
- # Infinity (Bukkit name: ARROW_INFINITE)
- # Thorns (Bukkit name: THORNS)
- #
- Enchants:
- Fortune:
- price: 10
- max: 10
- Silktouch:
- price: 10
- max: 10
- Efficiency:
- price: 10
- max: 10
- Unbreaking:
- price: 10
- max: 10
- Power:
- price: 10
- max: 10
- Conflicts:
- 1:
- - Explosive
- - Excavation
- - Sphered
- - Disk
- - Tile
- 2:
- - Silktouch
- - Fortune
- # list of items players are allowed to enchant
- Items:
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