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NeexT

Sistema de Creditos em textdraw

Feb 28th, 2014
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  1. /*
  2.  
  3. FS CRIADO POR [0P_][_NeexT_][L] = N3XTMapper, Forum sa-mp. 2014 (c)
  4. Não remova os créditos !
  5.  
  6. */
  7.  
  8. #define FILTERSCRIPT
  9.  
  10. #include <a_samp>
  11.  
  12.  
  13. new PlayerText:Textdraw0;
  14. new PlayerText:Textdraw1;
  15. new PlayerText:Textdraw2;
  16. new PlayerText:Textdraw3;
  17. new PlayerText:Textdraw4;
  18. new PlayerText:Textdraw5;
  19. new PlayerText:Textdraw6;
  20. new PlayerText:Textdraw7;
  21. new PlayerText:Textdraw8;
  22.  
  23. #if defined FILTERSCRIPT
  24.  
  25.  
  26.  
  27. #else
  28.  
  29. main()
  30. {
  31.     print("\n----------------------------------");
  32.     print(" nada aqui ho3ho3");
  33.     print("----------------------------------\n");
  34. }
  35.  
  36. #endif
  37.  
  38. public OnPlayerConnect(playerid)
  39. {
  40.  
  41.  
  42. Textdraw0 = CreatePlayerTextDraw(playerid,314.000000, 124.000000, "~w~~h~::: ~b~~h~~h~exibindo os creditos ~w~~h~::::");
  43. PlayerTextDrawAlignment(playerid,Textdraw0, 2);
  44. PlayerTextDrawBackgroundColor(playerid,Textdraw0, 51);
  45. PlayerTextDrawFont(playerid,Textdraw0, 3);
  46. PlayerTextDrawLetterSize(playerid,Textdraw0, 0.400000, 1.100000);
  47. PlayerTextDrawColor(playerid,Textdraw0, -1);
  48. PlayerTextDrawSetOutline(playerid,Textdraw0, 1);
  49. PlayerTextDrawSetProportional(playerid,Textdraw0, 1);
  50. PlayerTextDrawUseBox(playerid,Textdraw0, 1);
  51. PlayerTextDrawBoxColor(playerid,Textdraw0, 136);
  52. PlayerTextDrawTextSize(playerid,Textdraw0, 0.000000, 270.000000);
  53. PlayerTextDrawSetSelectable(playerid,Textdraw0, 0);
  54.  
  55. Textdraw1 = CreatePlayerTextDraw(playerid,314.000000, 139.000000, "Nome do servidor aqui ~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~");
  56. PlayerTextDrawAlignment(playerid,Textdraw1, 2);
  57. PlayerTextDrawBackgroundColor(playerid,Textdraw1, 51);
  58. PlayerTextDrawFont(playerid,Textdraw1, 2);
  59. PlayerTextDrawLetterSize(playerid,Textdraw1, 0.259999, 0.899999);
  60. PlayerTextDrawColor(playerid,Textdraw1, -1);
  61. PlayerTextDrawSetOutline(playerid,Textdraw1, 1);
  62. PlayerTextDrawSetProportional(playerid,Textdraw1, 1);
  63. PlayerTextDrawUseBox(playerid,Textdraw1, 1);
  64. PlayerTextDrawBoxColor(playerid,Textdraw1, 68);
  65. PlayerTextDrawTextSize(playerid,Textdraw1, 0.000000, 270.000000);
  66. PlayerTextDrawSetSelectable(playerid,Textdraw1, 0);
  67.  
  68. Textdraw2 = CreatePlayerTextDraw(playerid,234.000000, 159.000000, "~g~~h~~h~Dono (s) ~>~");
  69. PlayerTextDrawAlignment(playerid,Textdraw2, 2);
  70. PlayerTextDrawBackgroundColor(playerid,Textdraw2, 51);
  71. PlayerTextDrawFont(playerid,Textdraw2, 2);
  72. PlayerTextDrawLetterSize(playerid,Textdraw2, 0.300000, 0.899999);
  73. PlayerTextDrawColor(playerid,Textdraw2, -1);
  74. PlayerTextDrawSetOutline(playerid,Textdraw2, 1);
  75. PlayerTextDrawSetProportional(playerid,Textdraw2, 1);
  76. PlayerTextDrawUseBox(playerid,Textdraw2, 1);
  77. PlayerTextDrawBoxColor(playerid,Textdraw2, 136);
  78. PlayerTextDrawTextSize(playerid,Textdraw2, 0.000000, 109.000000);
  79. PlayerTextDrawSetSelectable(playerid,Textdraw2, 0);
  80.  
  81. Textdraw3 = CreatePlayerTextDraw(playerid,330.000000, 172.000000, "Nome do(s) dono(s) aqui !");
  82. PlayerTextDrawAlignment(playerid,Textdraw3, 3);
  83. PlayerTextDrawBackgroundColor(playerid,Textdraw3, 51);
  84. PlayerTextDrawFont(playerid,Textdraw3, 2);
  85. PlayerTextDrawLetterSize(playerid,Textdraw3, 0.259999, 0.899999);
  86. PlayerTextDrawColor(playerid,Textdraw3, -1);
  87. PlayerTextDrawSetOutline(playerid,Textdraw3, 1);
  88. PlayerTextDrawSetProportional(playerid,Textdraw3, 1);
  89. PlayerTextDrawSetSelectable(playerid,Textdraw3, 0);
  90.  
  91. Textdraw4 = CreatePlayerTextDraw(playerid,234.000000, 188.000000, "~g~~h~~h~Criador (es) ~>~");
  92. PlayerTextDrawAlignment(playerid,Textdraw4, 2);
  93. PlayerTextDrawBackgroundColor(playerid,Textdraw4, 51);
  94. PlayerTextDrawFont(playerid,Textdraw4, 2);
  95. PlayerTextDrawLetterSize(playerid,Textdraw4, 0.300000, 0.899999);
  96. PlayerTextDrawColor(playerid,Textdraw4, -1);
  97. PlayerTextDrawSetOutline(playerid,Textdraw4, 1);
  98. PlayerTextDrawSetProportional(playerid,Textdraw4, 1);
  99. PlayerTextDrawUseBox(playerid,Textdraw4, 1);
  100. PlayerTextDrawBoxColor(playerid,Textdraw4, 136);
  101. PlayerTextDrawTextSize(playerid,Textdraw4, 0.000000, 109.000000);
  102. PlayerTextDrawSetSelectable(playerid,Textdraw4, 0);
  103.  
  104. Textdraw5 = CreatePlayerTextDraw(playerid,360.000000, 202.000000, "Nome do (s) criador (es) aqui !");
  105. PlayerTextDrawAlignment(playerid,Textdraw5, 3);
  106. PlayerTextDrawBackgroundColor(playerid,Textdraw5, 51);
  107. PlayerTextDrawFont(playerid,Textdraw5, 2);
  108. PlayerTextDrawLetterSize(playerid,Textdraw5, 0.259999, 0.899999);
  109. PlayerTextDrawColor(playerid,Textdraw5, -1);
  110. PlayerTextDrawSetOutline(playerid,Textdraw5, 1);
  111. PlayerTextDrawSetProportional(playerid,Textdraw5, 1);
  112. PlayerTextDrawSetSelectable(playerid,Textdraw5, 0);
  113.  
  114. Textdraw6 = CreatePlayerTextDraw(playerid,234.000000, 218.000000, "~g~~h~~h~Agradecimentos ~>~");
  115. PlayerTextDrawAlignment(playerid,Textdraw6, 2);
  116. PlayerTextDrawBackgroundColor(playerid,Textdraw6, 51);
  117. PlayerTextDrawFont(playerid,Textdraw6, 2);
  118. PlayerTextDrawLetterSize(playerid,Textdraw6, 0.230000, 0.799998);
  119. PlayerTextDrawColor(playerid,Textdraw6, -1);
  120. PlayerTextDrawSetOutline(playerid,Textdraw6, 1);
  121. PlayerTextDrawSetProportional(playerid,Textdraw6, 1);
  122. PlayerTextDrawUseBox(playerid,Textdraw6, 1);
  123. PlayerTextDrawBoxColor(playerid,Textdraw6, 136);
  124. PlayerTextDrawTextSize(playerid,Textdraw6, 0.000000, 109.000000);
  125. PlayerTextDrawSetSelectable(playerid,Textdraw6, 0);
  126.  
  127. Textdraw7 = CreatePlayerTextDraw(playerid,312.000000, 238.000000, "agradecemos a voce por ter escolhido o nosso servidor~n~obrigado pela preferencia~n~volte sempre");
  128. PlayerTextDrawAlignment(playerid,Textdraw7, 2);
  129. PlayerTextDrawBackgroundColor(playerid,Textdraw7, 51);
  130. PlayerTextDrawFont(playerid,Textdraw7, 2);
  131. PlayerTextDrawLetterSize(playerid,Textdraw7, 0.189999, 0.699998);
  132. PlayerTextDrawColor(playerid,Textdraw7, -1);
  133. PlayerTextDrawSetOutline(playerid,Textdraw7, 1);
  134. PlayerTextDrawSetProportional(playerid,Textdraw7, 1);
  135. PlayerTextDrawSetSelectable(playerid,Textdraw7, 0);
  136.  
  137. Textdraw8 = CreatePlayerTextDraw(playerid,312.000000, 280.000000, "~y~] ~w~~h~fs criado por n3xtmapper - forum sa-mp 2014 ~y~]");
  138. PlayerTextDrawAlignment(playerid,Textdraw8, 2);
  139. PlayerTextDrawBackgroundColor(playerid,Textdraw8, 51);
  140. PlayerTextDrawFont(playerid,Textdraw8, 2);
  141. PlayerTextDrawLetterSize(playerid,Textdraw8, 0.189999, 0.699998);
  142. PlayerTextDrawColor(playerid,Textdraw8, -1);
  143. PlayerTextDrawSetOutline(playerid,Textdraw8, 1);
  144. PlayerTextDrawSetProportional(playerid,Textdraw8, 1);
  145. PlayerTextDrawSetSelectable(playerid,Textdraw8, 0);
  146.  
  147.  
  148.  
  149. return 1;
  150. }
  151. public OnPlayerCommandText(playerid, cmdtext[])
  152. {
  153.     if (strcmp("/creditos", cmdtext, true, 10) == 0)
  154.     {
  155.         SendClientMessage(playerid, -1, "{FF0000}[INFO]: {FFFFFF}Mostrando os crédios, para destrui-los, /creditosoff");
  156.         PlayerTextDrawShow(playerid, PlayerText:Textdraw0);
  157.         PlayerTextDrawShow(playerid, PlayerText:Textdraw1);
  158.         PlayerTextDrawShow(playerid, PlayerText:Textdraw2);
  159.         PlayerTextDrawShow(playerid, PlayerText:Textdraw3);
  160.         PlayerTextDrawShow(playerid, PlayerText:Textdraw4);
  161.         PlayerTextDrawShow(playerid, PlayerText:Textdraw5);
  162.         PlayerTextDrawShow(playerid, PlayerText:Textdraw6);
  163.         PlayerTextDrawShow(playerid, PlayerText:Textdraw7);
  164.         PlayerTextDrawShow(playerid, PlayerText:Textdraw8);
  165.  
  166.         return 1;
  167.     }
  168.    
  169.     // sumir textdraw
  170.    
  171.         if (strcmp("/creditosoff", cmdtext, true, 10) == 0)
  172.     {
  173.         SendClientMessage(playerid, -1, "{FF0000}[INFO]: {FFFFFF}Creditos apagados !" );
  174.         PlayerTextDrawHide(playerid, PlayerText:Textdraw0);
  175.         PlayerTextDrawHide(playerid, PlayerText:Textdraw1);
  176.         PlayerTextDrawHide(playerid, PlayerText:Textdraw2);
  177.         PlayerTextDrawHide(playerid, PlayerText:Textdraw3);
  178.         PlayerTextDrawHide(playerid, PlayerText:Textdraw4);
  179.         PlayerTextDrawHide(playerid, PlayerText:Textdraw5);
  180.         PlayerTextDrawHide(playerid, PlayerText:Textdraw6);
  181.         PlayerTextDrawHide(playerid, PlayerText:Textdraw7);
  182.         PlayerTextDrawHide(playerid, PlayerText:Textdraw8);
  183.         return 1;
  184.     }
  185.     return 0;
  186. }
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