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  1. #
  2. # These example files show you some of the basic attributes and
  3. # skills MythicMobs can use. Far more is possible!
  4. SkeletalKnight:
  5. Type: WITHER_SKELETON
  6. Display: '&2Skeletal Knight'
  7. Health: 40
  8. Damage: 8
  9. Drops:
  10. - gold_nugget 2 0.5
  11. DropsPerLevel:
  12. - gold_nugget 1 0.5
  13. LevelModifiers:
  14. - health 5
  15. - damage 0.5
  16. Options:
  17. MovementSpeed: 0.1
  18. StaticallyChargedSheep:
  19. Type: SHEEP
  20. Display: '&bStatically Charged Sheep'
  21. Health: 100
  22. Damage: 2
  23. Options:
  24. MovementSpeed: 0.3
  25. DamageModifiers:
  26. - LIGHTNING 0
  27. - FIRE 0.5
  28. Skills:
  29. - lightning @LivingInRadius{r=10} ~onTimer:100
  30. AngrySludge:
  31. Type: SLIME
  32. Display: Angry Sludge
  33. Health: 100
  34. Damage: 2
  35. Options:
  36. Size: 20
  37. MovementSpeed: 0.1
  38. PreventSlimeSplit: true
  39. PreventOtherDrops: true
  40. MaxCombatDistance: 30
  41. KnockbackResistance: 1
  42. Skills:
  43. - skill{s=AngrySludgePoison} 0.2
  44. SkeletonKing:
  45. Type: WITHER_SKELETON
  46. Display: '&6Skeleton King'
  47. Health: 500
  48. Damage: 10
  49. Skills:
  50. - message{cooldown=20;m="<mob.name><&co> None may challenge the Skeleton King!"} @PlayersInRadius{r=40} ~onCombat >0 0.2
  51. - message{m="<mob.name><&co> Ahahahahah! Die, <trigger.name>!"} @PlayersInRadius{r=40} ~onPlayerKill >0 1
  52. - skill{s=SummonSkeletons} @Self 0.1
  53. - skill{s=SmashAttack} @Target >0 0.2
  54. Equipment:
  55. - KingsCrown:4
  56. - SkeletonKingSword:0
  57. Drops:
  58. - SkeletonKingDrops
  59. Options:
  60. AlwaysShowName: true
  61. MovementSpeed: 0.2
  62. MaxCombatDistance: 25
  63. PreventOtherDrops: true
  64. SkeletalMinion:
  65. Type: SKELETON
  66. Display: '&2Skeletal Minion'
  67. Health: 10
  68. Damage: 2
  69. Options:
  70. MovementSpeed: 0.1
  71. B-ClassDragon:
  72. Mobtype: ENDER_DRAGON
  73. Display: '&bB-ClassDragon'
  74. Health: 70
  75. Damage: 5
  76. Equipment:
  77. Options:
  78. AlwaysShowName: true
  79. movementspeed: 1.5
  80. MaxCombatDistance: 10
  81. Disguise:
  82. AIGoalSelectors:
  83. - 0 clear
  84. - 1 meleeattack
  85. - 1 randomstroll
  86. AITargetSelectors:
  87. - 0 clear
  88. - 3 players
  89. C-ClassDragon:
  90. Mobtype: ENDER_DRAGON
  91. Display: '&1C-ClassDragon'
  92. Health: 60
  93. Damage: 5
  94. Equipment:
  95. Options:
  96. AlwaysShowName: true
  97. movementspeed: 1.0
  98. MaxCombatDistance: 10
  99. Disguise:
  100. AIGoalSelectors:
  101. - 0 clear
  102. - 1 meleeattack
  103. - 1 randomstroll
  104. AITargetSelectors:
  105. - 0 clear
  106. - 3 players
  107. A-ClassDragon:
  108. Mobtype: ENDER_DRAGON
  109. Display: '&5A-ClassDragon'
  110. Health: 80
  111. Damage: 13
  112. Equipment:
  113. Options:
  114. AlwaysShowName: true
  115. movementspeed: 1.5
  116. MaxCombatDistance: 10
  117. Disguise:
  118. AIGoalSelectors:
  119. - 0 clear
  120. - 1 meleeattack
  121. - 1 randomstroll
  122. AITargetSelectors:
  123. - 0 clear
  124. - 3 players
  125. S-ClassDragon:
  126. Mobtype: ENDER_DRAGON
  127. Display: '&4S-ClassDragon'
  128. Health: 90
  129. Damage: 17
  130. Equipment:
  131. Options:
  132. AlwaysShowName: true
  133. movementspeed: 2.0
  134. MaxCombatDistance: 10
  135. Disguise:
  136. AIGoalSelectors:
  137. - 0 clear
  138. - 1 meleeattack
  139. - 1 randomstroll
  140. AITargetSelectors:
  141. - 0 clear
  142. - 3 players
  143. SS-ClassDragon:
  144. Mobtype: ENDER_DRAGON
  145. Display: '&6SS-ClassDragon'
  146. Health: 100
  147. Damage: 20
  148. Equipment:
  149. Options:
  150. AlwaysShowName: true
  151. movementspeed: 2.5
  152. MaxCombatDistance: 10
  153. Disguise:
  154. AIGoalSelectors:
  155. - 0 clear
  156. - 1 meleeattack
  157. - 1 randomstroll
  158. AITargetSelectors:
  159. - 0 clear
  160. - 3 players
  161. SaintDragon:
  162. Mobtype: ENDER_DRAGON
  163. Display: '&eSaintDragon'
  164. Health: 110
  165. Damage: 25
  166. Equipment:
  167. Options:
  168. AlwaysShowName: true
  169. movementspeed: 2.5
  170. MaxCombatDistance: 10
  171. Disguise:
  172. AIGoalSelectors:
  173. - 0 clear
  174. - 1 meleeattack
  175. - 1 randomstroll
  176. AITargetSelectors:
  177. - 0 clear
  178. - 3 players
  179. DeathDragon:
  180. Mobtype: ENDER_DRAGON
  181. Display: '&0DeathDragon'
  182. Health: 200
  183. Damage: 60
  184. Equipment:
  185. Options:
  186. AlwaysShowName: true
  187. movementspeed: 3.0
  188. MaxCombatDistance: 10
  189. Disguise:
  190. AIGoalSelectors:
  191. - 0 clear
  192. - 1 meleeattack
  193. - 1 randomstroll
  194. AITargetSelectors:
  195. - 0 clear
  196. - 3 players
  197. Igneel:
  198. Mobtype: ENDERDRAGON
  199. Display: '&4Igneel'
  200. Health: 1000
  201. Damage: 40
  202. KillMessages:
  203. - '<target.name> did not have the power to defeat the Fire Dragon'
  204. - '<target.name><&sq>s power was not enough to destroy Igneel'
  205. Options:
  206. AlwaysShowName: true
  207. MovementSpeed: 1.6
  208. MaxCombatDistance: 200
  209. Skills:
  210. - message 20:'$boss; &4Nothing can survive my Flames!' >0 0.2
  211. - effect:flames @target
  212. - sound{s=mob.dragon.roar} @self
  213. - basedamage{m=1.5} @target ~onDamaged
  214. - explosion{yield=4} @target
  215. - shootfireball{y=1;v=4} @target
  216. - delay 10
  217. - shootfireball{y=1;v=4} @target
  218. - delay 10
  219. - shootfireball{y=1;v=4} @target
  220. AIGoalSelectors:
  221. - 0 clear
  222. - 1 meleeattack
  223. - 2 randomstroll
  224. AITargetSelectors:
  225. - 0 clear
  226. - 1 players
  227. - 2 golems
  228. - 1 monsters
  229. Deliora:
  230. Mobtype: GIANT
  231. Display: '&1Deliora'
  232. Health: 80
  233. Damage: 3
  234. KillMessages:
  235. - '<target.name> did not have the power to defeat Deliora'
  236. - '<target.name><&sq>s power was not enough to slay the Demon, Deliora'
  237. Options:
  238. AlwaysShowName: true
  239. MovementSpeed: 1.0
  240. MaxCombatDistance: 200
  241. Skills:
  242. - message 20:'$boss; &cI just love a good fight! I love to see someone suffer!' >0 0.2
  243. - effect:explosion @Self
  244. - damage{amount=10} @PlayersInRadius{r=5}
  245. - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}
  246. AIGoalSelectors:
  247. - 0 clear
  248. - 1 meleeattack
  249. - 2 randomstroll
  250. AITargetSelectors:
  251. - 0 clear
  252. - 1 players
  253. - 2 golems
  254. UndeadQueen:
  255. Mobtype: WITCH
  256. Display: '&0UneadQueen'
  257. Health: 50
  258. Damage: 5
  259. KillMessages:
  260. - '<target.name> did not have the power to slay The Unead Queen'
  261. - '<target.name><&sq>s strength couldn't match the strength of the Unead Queen'
  262. Options:
  263. AlwaysShowName: true
  264. MovementSpeed: 1.6
  265. MaxCombatDistance: 200
  266. Skills:
  267. - summon{type=WITHER_SKELETON;amount=5;radius=4} @PIR{r=20}
  268. - shootskull{y=1;v=4} @target
  269. - delay 10
  270. - shootskull{y=1;v=4} @target
  271. - delay 10
  272. - shootskull{y=1;v=4} @target
  273. AIGoalSelectors:
  274. - 0 clear
  275. - 1 meleeattack
  276. - 2 randomstroll
  277. AITargetSelectors:
  278. - 0 clear
  279. - 1 players
  280. - 2 golems
  281. B-ClassBeast:
  282. Mobtype: GHAST
  283. Display: '&bB-ClassBeast'
  284. Health: 70
  285. Damage: 5
  286. Equipment:
  287. Options:
  288. AlwaysShowName: true
  289. movementspeed: 1.0
  290. MaxCombatDistance: 10
  291. Disguise:
  292. AIGoalSelectors:
  293. - 0 clear
  294. - 3 meleeattack
  295. - 0 randomstroll
  296. AITargetSelectors:
  297. - 0 clear
  298. - 3 players
  299. C-ClassBeast:
  300. Mobtype: ENDERMITE
  301. Display: '&1C-Beast'
  302. Health: 60
  303. Damage: 5
  304. Equipment:
  305. Options:
  306. AlwaysShowName: true
  307. movementspeed: 1.0
  308. MaxCombatDistance: 10
  309. Disguise:
  310. AIGoalSelectors:
  311. - 0 clear
  312. - 3 meleeattack
  313. - 0 randomstroll
  314. AITargetSelectors:
  315. - 0 clear
  316. - 3 players
  317. A-ClassBeast:
  318. Mobtype: SHULKER
  319. Display: '&5A-ClassBeast'
  320. Health: 80
  321. Damage: 13
  322. Equipment:
  323. Options:
  324. AlwaysShowName: true
  325. movementspeed: 1.0
  326. MaxCombatDistance: 10
  327. Disguise:
  328. AIGoalSelectors:
  329. - 0 clear
  330. - 3 meleeattack
  331. - 0 randomstroll
  332. AITargetSelectors:
  333. - 0 clear
  334. - 3 players
  335. S-ClassBeast:
  336. Mobtype: PIG_ZOMBIE_VILLAGER
  337. Display: '&4S-ClassBeast'
  338. Health: 90
  339. Damage: 17
  340. Equipment:
  341. Options:
  342. AlwaysShowName: true
  343. movementspeed: 1.5
  344. MaxCombatDistance: 10
  345. Disguise:
  346. AIGoalSelectors:
  347. - 0 clear
  348. - 3 meleeattack
  349. - 0 randomstroll
  350. AITargetSelectors:
  351. - 0 clear
  352. - 3 players
  353. SS-ClassBeast:
  354. Mobtype: BLAZE
  355. Display: '&6SS-ClassBeast'
  356. Health: 100
  357. Damage: 20
  358. Equipment:
  359. Options:
  360. AlwaysShowName: true
  361. movementspeed: 1.5
  362. MaxCombatDistance: 10
  363. Disguise:
  364. AIGoalSelectors:
  365. - 0 clear
  366. - 3 meleeattack
  367. - 0 randomstroll
  368. AITargetSelectors:
  369. - 0 clear
  370. - 3 players
  371. SaintBeast:
  372. Mobtype: GIANT
  373. Display: '&eSaintBeast'
  374. Health: 110
  375. Damage: 25
  376. Equipment:
  377. Options:
  378. AlwaysShowName: true
  379. movementspeed: 1.5
  380. MaxCombatDistance: 10
  381. Disguise:
  382. AIGoalSelectors:
  383. - 0 clear
  384. - 3 meleeattack
  385. - 0 randomstroll
  386. AITargetSelectors:
  387. - 0 clear
  388. - 3 players
  389. DeathBeast:
  390. Mobtype: WITHER
  391. Display: '&0DeathBeast'
  392. Health: 200
  393. Damage: 60
  394. Equipment:
  395. Options:
  396. AlwaysShowName: true
  397. movementspeed: 1.5
  398. MaxCombatDistance: 10
  399. Disguise:
  400. AIGoalSelectors:
  401. - 0 clear
  402. - 3 meleeattack
  403. - 0 randomstroll
  404. AITargetSelectors:
  405. - 0 clear
  406. - 3 players
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