Guest User

Untitled

a guest
Feb 13th, 2017
337
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.37 KB | None | 0 0
  1. *
  2. Plugin generated by AMXX-Studio
  3.  
  4. - 10:37 | 26 January 2017
  5. - Started rebuild td_new
  6. - Working at loading configurations, upgrading 'DEBUG' mode [hihi]
  7. - Loading waves work fine, precaching models/sounds too.
  8. - Working at StartWave and Cvars
  9. - Working at Cvars, /respawn, Send Monster, Hud informations
  10. - REPAIRING BUGf
  11.  
  12. 02:56 | 29 JANUARY -
  13. FUC*ING BUG REPAIRED - entity_set_size
  14. - Chechking all is fine & go to sleep
  15. - Started adding healthbars
  16. - Adding cvars
  17. - Added noclip for special monsters
  18. - There is one bug on map td_big
  19. - Adding /menu
  20. - /givegold wokrs fine
  21. - /menu and player settings work fine
  22. - player skills work fine
  23.  
  24. - 30 January -
  25. - Fixing re-indexing
  26. - Adding skills
  27. - Repaired td_givegold
  28. - Added /shop, works fine
  29. - Changed unlimitedclip and no recoil delay to 4 minutes
  30.  
  31. - 31 Januray & 01 February -
  32. - Added VIP to main engine
  33. - Removed monster think added groupinfo to mosnter
  34. - Added StartZone with sprite
  35. - Added Fog
  36. - Added&fixed napalm grenade and frozen grenade
  37.  
  38. - 02 February -
  39. - Added auto reload in td_guns when clip ammo is 0 an player buyed ammo
  40. - Changed #pragma dynamic to 65536
  41. - Added repair zone!
  42. - Reconfig cvars file, improve #DEBUG stuff
  43.  
  44. - 04 February -
  45. - Added fully worked VoteMapZone
  46. - Added loading from file to VoteMapZone
  47. - Added new plugin, which shows best player of round / game
  48. - Added 2 forwards, td_game_ended/ td_wave_ended
  49. - Fixed Golden ammo bullets
  50. - Added HUD which shows no recoil & unlimited ammo time left
  51.  
  52. - 05 February -
  53. - Added wave HP multiplier
  54. - Added cvars
  55. - Fixed td_guns
  56. - Added defenders win / lose sound
  57. - Adedd right top info about who killed a monster
  58. - Added new grenade - stop grenade
  59.  
  60. - 06 January - 12 January -
  61. - Fixed td_guns again
  62. - Added right top info about who killed a monster[with turrets]
  63. - Added new working map - td_bunker
  64. - Fixed bugs in td_bestplayers
  65. - Add new cvars
  66. - Add new configuration file td_bunker.cfg for turrets
  67. - Edited cvars value
  68. - Edited turrets default config
  69. - Declare more allocation memory 131072 in main td_engine and td_turrets_engine // was 32768
  70. - Fixed bugs in td_turrets_engine with bad strings
  71. - Changed DEBUG mode -> now remove semicolon from plugins-td.ini where equali ;td_debug.amxx
  72. - Add new sounds, modified turrets config for better performancy
  73. */
Advertisement
Add Comment
Please, Sign In to add comment