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Mar 25th, 2017
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  1. con_enable "1" //Enables Console
  2.  
  3. // Crosshair Settings (Delete this and viewmodel if you want to keep your own)
  4. cl_crosshair_drawoutline "0"
  5. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  6. cl_crosshair_dynamic_splitalpha_innermod "1"
  7. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  8. cl_crosshair_dynamic_splitdist "7"
  9. cl_crosshair_outlinethickness "1"
  10. cl_crosshair_sniper_show_normal_inaccuracy "0"
  11. cl_crosshair_sniper_width "1"
  12. cl_crosshairalpha "255"
  13. cl_crosshaircolor "2"
  14. cl_crosshaircolor_b "255"
  15. cl_crosshaircolor_g "255"
  16. cl_crosshaircolor_r "0"
  17. cl_crosshairdot "0"
  18. cl_crosshairgap "-2"
  19. cl_crosshairgap_useweaponvalue "0"
  20. cl_crosshairscale "600"
  21. cl_crosshairsize "3.000000"
  22. cl_crosshairstyle "4"
  23. cl_crosshairthickness "1.000000"
  24. cl_crosshairusealpha "1"
  25. cl_fixedcrosshairgap "3"
  26.  
  27. // Viewmodels
  28. cl_viewmodel_shift_left_amt "0"
  29. cl_viewmodel_shift_right_amt "0"
  30. viewmodel_fov "68"
  31. viewmodel_offset_x "2.5"
  32. viewmodel_offset_y "0"
  33. viewmodel_offset_z "-1.5"
  34. viewmodel_presetpos "3"
  35.  
  36. // Remove bobbing of weapon
  37. cl_bob_lower_amt "0"
  38. cl_bobamt_lat "0"
  39. cl_bobamt_vert "0"
  40. cl_bobcycle "1"
  41.  
  42. // Bindings
  43. bind "v" "+voicerecord" //You can communicate with the V key instead of K
  44. bind "f" "+lookatweapon" //Inspect your weapon with F
  45. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  46.  
  47. // No Tutorial or Info Messages (FPS BOOST)
  48. gameinstructor_enable "0" //Removes in game lessons
  49. cl_showhelp "0" //Removes on-screen help
  50. cl_autohelp "0" //Removes automatic help
  51. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  52. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  53.  
  54. // Rates (Settings are optimized for best networking experience)
  55. rate "786432" //Max bytes per second the host can receive data. 786432 is the max.
  56. cl_cmdrate "128" //Max number of command packets sent to server per second
  57. cl_updaterate "128" //Number of packets per second you are requesting from the server
  58. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  59. cl_interp "0" //Sets the interpolation amount, always set this to 0
  60. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  61. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  62. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  63.  
  64. // Video
  65. mat_monitorgamma "1.6" //Brightness, use this value for best brightness
  66. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode
  67.  
  68. // Sound
  69. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  70. snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
  71. snd_musicvolume "0" //Turns off all music, easier to focus
  72.  
  73. // Net
  74. fps_max "300" //Setting this to 300 for the general gamers
  75. net_graph "1" //Shows my network usage data
  76. net_graphheight "0" //Changes height
  77. net_graphmsecs "400" //The latency graph represents this many milliseconds
  78. net_graphpos "1" //Positioning of Net Graph
  79. net_graphproportionalfont "0" //Makes font smaller
  80. net_graphshowinterp "1" //Shows interpolation value
  81. net_graphshowlatency "1" //Shows latency value
  82. net_graphsolid "1" //Solid Net Graph
  83. net_graphtext "1" //Shows text fields
  84. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  85. net_scale "5" //Makes font smaller
  86.  
  87. //FPS Boost
  88. mat_queue_mode "2"
  89. r_drawtracers_firstperson "0"
  90. r_eyegloss "0"
  91. r_eyemove "0"
  92. r_eyeshift_x "0"
  93. r_eyeshift_y "0"
  94. r_eyeshift_z "0"
  95. r_eyesize "0"
  96.  
  97. // Other
  98. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  99. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  100. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  101. cl_autowepswitch "0"
  102.  
  103. // Mouse
  104. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  105. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  106. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  107. m_customaccel "0" //Custom mouse acceleration disabled
  108.  
  109. // Hud Modification
  110. hud_showtargetid "1" //Enables display of target names, important
  111. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  112. cl_hud_color "5" //HUD colour
  113. cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
  114. cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
  115. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  116. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  117. cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
  118. cl_hud_healthammo_style "0" //Simplified information on HP/AP and ammo
  119. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  120. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  121. cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
  122. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  123. hud_scaling "0.95" //Scales hud elements to maximum value
  124. safezonex "1" //Centers the hud closer to the middle
  125. safezoney "1" //Centers the hud closer to the middle
  126.  
  127. // Jump Throw Script 100% consistent
  128. alias "+jumpthrow" "+jump;-attack"
  129. alias "-jumpthrow" "-jump"
  130. bind "mouse5" "+jumpthrow" //Bind Mouse5 to whatever you prefer
  131.  
  132. // Toggle in-game voice + no rebinds needed
  133. alias "disablevoice" "voice_chat"
  134. alias "voice_chat" "chat_1"
  135. alias "chat_1" "voice_scale 0.5; playvol buttons\blip1 0.5; alias voice_chat chat_0"
  136. alias "chat_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias voice_chat chat_1"
  137.  
  138. //Inferno's Key Binds (Delete if you don't want them)
  139. bind "mwheelup" "+jump"
  140. bind "mwheeldown" "+jump"
  141. bind "mouse4" "slot1"
  142. bind "mouse5" "slot2"
  143. bind "Q" "use weapon_knife"
  144. bind "F" "use weapon_flashbang"
  145. bind "C" "use weapon_smokegrenade"
  146. bind "T" "use weapon_incgrenade; use weapon_molotov"
  147. bind "4" "use weapon_hegrenade"
  148. bind "X" "+lookatweapon"
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