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- #include<stdio.h>
- #include<math.h>
- int main()
- {
- int x1,x2,x3,x4,y1,y2,y3,y4; //koordinate prascica i vuka(x4,y5)
- printf("Unesite koordinate prascica i vuka:\n");
- scanf("%d %d %d %d %d %d %d %d",&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4 );
- float ud1,ud2,ud3;
- ud1=sqrt((x4-x1)*(x4-x1)+(y4-y1)*(y4-y1));//udaljenost između dvije točke
- ud2=sqrt((x4-x2)*(x4-x2)+(y4-y2)*(y4-y2));
- ud3=sqrt((x4-x3)*(x4-x3)+(y4-y3)*(y4-y3));
- if (ud1<ud2 && ud1<ud3 ){
- printf("Najblizi prasicic vuku je prascic 1 udaljen %lf", ud1);
- }
- if(ud2<ud1 && ud2<ud3){
- printf("Najblizi prasicic vuku je prascic 2 udaljen %lf", ud2);
- }
- if(ud3<ud1 && ud3<ud2){
- printf("Najblizi prasicic vuku je prascic 3 udaljen %lf", ud3);
- }
- return 0;
- }
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