RedWingz

LVMoneyGrub By RedWingz (Edited v2.0)

May 12th, 2012
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  1. ////////////////////////////////////////////////////////////////////////////////
  2. /////////////////////////////////Las Venturas///////////////////////////////////
  3. //////////////////////////////////MoneyGrub/////////////////////////////////////
  4. ////////////////////////////////////////////////////////////////////////////////
  5.  
  6. #include <a_samp>
  7. #include <core>
  8. #include <float>
  9.  
  10. #define COLOR_BASIC             0x0066FFAA
  11. #define COLOR_RED               0xCC0000AA
  12. #define COLOR_GREY              0xAFAFAFAA
  13. #define COLOR_GREEN             0x33AA33AA
  14. #define COLOR_YELLOW            0xFFFF00AA
  15. #define COLOR_WHITE             0xFFFFFFAA
  16. #define COLOR_BLUE              0x0000BBAA
  17. #define COLOR_LIGHTBLUE         0x33CCFFAA
  18. #define COLOR_ORANGE            0xFF9900AA
  19. #define COLOR_LIME              0x10F441AA
  20. #define COLOR_MAGENTA           0xFF00FFFF
  21. #define COLOR_NAVY              0x000080AA
  22. #define COLOR_AQUA              0xF0F8FFAA
  23. #define COLOR_CRIMSON           0xDC143CAA
  24. #define COLOR_FLBLUE            0x6495EDAA
  25. #define COLOR_BISQUE            0xFFE4C4AA
  26. #define COLOR_BLACK             0x000000AA
  27. #define COLOR_CHARTREUSE        0x7FFF00AA
  28. #define COLOR_BROWN             0xA52A2AAA
  29. #define COLOR_CORAL             0xFF7F50AA
  30. #define COLOR_GOLD              0xB8860BAA
  31. #define COLOR_GREENYELLOW       0xADFF2FAA
  32. #define COLOR_INDIGO            0x4B00B0AA
  33. #define COLOR_IVORY             0xFFFF82AA
  34. #define COLOR_LAWNGREEN         0x7CFC00AA
  35. #define COLOR_SEAGREEN          0x20B2AAAA
  36. #define COLOR_LIMEGREEN         0x32CD32AA
  37. #define COLOR_MIDNIGHTBLUE      0x191970AA
  38. #define COLOR_MAROON            0x800000AA
  39. #define COLOR_OLIVE             0x808000AA
  40. #define COLOR_ORANGERED         0xFF4500AA
  41. #define COLOR_PINK              0xFFC0CBAA
  42. #define COLOR_SPRINGGREEN       0x00FF7FAA
  43. #define COLOR_TOMATO            0xFF6347AA
  44. #define COLOR_YELLOWGREEN       0x9ACD32AA
  45. #define COLOR_MEDIUMAQUA        0x83BFBFAA
  46. #define COLOR_MEDIUMMAGENTA     0x8B008BAA
  47. #define PocketMoney 500000 // Amount player recieves on spawn.
  48. #define INACTIVE_PLAYER_ID 255
  49. #define GIVECASH_DELAY 5000 // Time in ms between /givecash commands.
  50.  
  51. #define NUMVALUES 4
  52.  
  53. forward MoneyGrubScoreUpdate();
  54. forward Givecashdelaytimer(playerid);
  55. forward SetPlayerRandomSpawn(playerid);
  56. forward SetupPlayerForClassSelection(playerid);
  57. forward GameModeExitFunc();
  58. forward SendPlayerFormattedText(playerid, const str[], define);
  59. forward public SendAllFormattedText(playerid, const str[], define);
  60.  
  61. //------------------------------------------------------------------------------------------------------
  62.  
  63. new CashScoreOld;
  64. new iSpawnSet[MAX_PLAYERS];
  65.  
  66. new Float:gRandomPlayerSpawns[23][3] = {
  67. {1958.3783,1343.1572,15.3746},
  68. {2199.6531,1393.3678,10.8203},
  69. {2483.5977,1222.0825,10.8203},
  70. {2637.2712,1129.2743,11.1797},
  71. {2000.0106,1521.1111,17.0625},
  72. {2024.8190,1917.9425,12.3386},
  73. {2261.9048,2035.9547,10.8203},
  74. {2262.0986,2398.6572,10.8203},
  75. {2244.2566,2523.7280,10.8203},
  76. {2335.3228,2786.4478,10.8203},
  77. {2150.0186,2734.2297,11.1763},
  78. {2158.0811,2797.5488,10.8203},
  79. {1969.8301,2722.8564,10.8203},
  80. {1652.0555,2709.4072,10.8265},
  81. {1564.0052,2756.9463,10.8203},
  82. {1271.5452,2554.0227,10.8203},
  83. {1441.5894,2567.9099,10.8203},
  84. {1480.6473,2213.5718,11.0234},
  85. {1400.5906,2225.6960,11.0234},
  86. {1598.8419,2221.5676,11.0625},
  87. {1318.7759,1251.3580,10.8203},
  88. {1558.0731,1007.8292,10.8125},
  89. //{-857.0551,1536.6832,22.5870},   Out of Town Spawns
  90. //{817.3494,856.5039,12.7891},
  91. //{116.9315,1110.1823,13.6094},
  92. //{-18.8529,1176.0159,19.5634},
  93. //{-315.0575,1774.0636,43.6406},
  94. {1705.2347,1025.6808,10.8203}
  95. };
  96.  
  97. new Float:gCopPlayerSpawns[2][3] = {
  98. {2297.1064,2452.0115,10.8203},
  99. {2297.0452,2468.6743,10.8203}
  100. };
  101.  
  102. //Round code stolen from mike's Manhunt :P
  103. //new gRoundTime = 3600000;                   // Round time - 1 hour
  104. //new gRoundTime = 1200000;                 // Round time - 20 mins
  105. //new gRoundTime = 900000;                  // Round time - 15 mins
  106. //new gRoundTime = 600000;                  // Round time - 10 mins
  107. //new gRoundTime = 300000;                  // Round time - 5 mins
  108. //new gRoundTime = 120000;                  // Round time - 2 mins
  109. //new gRoundTime = 60000;                   // Round time - 1 min
  110.  
  111. new gActivePlayers[MAX_PLAYERS];
  112. new gLastGaveCash[MAX_PLAYERS];
  113.  
  114. //------------------------------------------------------------------------------------------------------
  115.  
  116. main()
  117. {
  118.         print("\n----------------------------------");
  119.         print("  Las Venturas Moneygrub\n");
  120.         print("         Coded By");
  121.         print("            Jax");
  122.         print("         Edited By");
  123.         print("          RedWingz");
  124.         print("----------------------------------\n");
  125. }
  126.  
  127. //------------------------------------------------------------------------------------------------------
  128.  
  129. public OnPlayerRequestSpawn(playerid)
  130. {
  131.     //printf("OnPlayerRequestSpawn(%d)",playerid);
  132.     return 1;
  133. }
  134.  
  135. //------------------------------------------------------------------------------------------------------
  136.  
  137. public OnPlayerPickUpPickup(playerid, pickupid)
  138. {
  139.     //new s[256];
  140.     //format(s,256,"Picked up %d",pickupid);
  141.     //SendClientMessage(playerid,0xFFFFFFFF,s);
  142. }
  143.  
  144. //------------------------------------------------------------------------------------------------------
  145.  
  146. public MoneyGrubScoreUpdate()
  147. {
  148.     new CashScore;
  149.     new name[MAX_PLAYER_NAME];
  150.     //new string[256];
  151.     for(new i=0; i<MAX_PLAYERS; i++)
  152.     {
  153.         if (IsPlayerConnected(i))
  154.         {
  155.             GetPlayerName(i, name, sizeof(name));
  156.             CashScore = GetPlayerMoney(i);
  157.             SetPlayerScore(i, CashScore);
  158.             if (CashScore > CashScoreOld)
  159.             {
  160.                 CashScoreOld = CashScore;
  161.                 //format(string, sizeof(string), "$$$ %s is now in the lead $$$", name);
  162.                 //SendClientMessageToAll(COLOR_YELLOW, string);
  163.             }
  164.         }
  165.     }
  166. }
  167.  
  168. //------------------------------------------------------------------------------------------------------
  169.  
  170. /*public GrubModeReset()
  171. {
  172.     for(new i=0; i<MAX_PLAYERS; i++)
  173.     {
  174.         if (IsPlayerConnected(i))
  175.         {
  176.             SetPlayerScore(i, PocketMoney);
  177.             SetPlayerRandomSpawn(i, classid);
  178.         }
  179.     }
  180.  
  181. }*/
  182.  
  183. //------------------------------------------------------------------------------------------------------
  184.  
  185. public OnPlayerConnect(playerid)
  186. {
  187.     SendClientMessageToAll(0xFFFFFFFF,"A Player Has Joined the Server!");
  188.     gActivePlayers[playerid]++;
  189.     gLastGaveCash[playerid] = GetTickCount();
  190.     return 1;
  191. }
  192.  
  193. //------------------------------------------------------------------------------------------------------
  194. public OnPlayerDisconnect(playerid)
  195. {
  196.     gActivePlayers[playerid]--;
  197. }
  198. //------------------------------------------------------------------------------------------------------
  199.  
  200. public OnPlayerCommandText(playerid, cmdtext[])
  201. {
  202.     new string[256];
  203.     new pName[MAX_PLAYER_NAME];
  204.     new playermoney;
  205.     new sendername[MAX_PLAYER_NAME];
  206.     new giveplayer[MAX_PLAYER_NAME];
  207.     new cmd[256];
  208.     new giveplayerid, moneys, idx;
  209.  
  210.     cmd = strtok(cmdtext, idx);
  211.  
  212.     if(strcmp(cmd, "/help", true) == 0) {
  213.         SendPlayerFormattedText(playerid,"Las Venturas Deathmatch: Money Grub Coded By Jax, The SA-MP Team and Edited by RedWingz",0);
  214.         SendPlayerFormattedText(playerid,"Type: /objective : to find out what to do in this gamemode.",0);
  215.         SendPlayerFormattedText(playerid,"Type: /givecash [playerid] [money-amount] to send money to other players.",0);
  216.         SendPlayerFormattedText(playerid,"Type: /tips : to see some tips from the creator of the gamemode.", 0);
  217.         SendPlayerFormattedText(playerid,"Type: /credits : to see who scripted the server.", 0);
  218.         return 1;
  219.     }
  220.     if(strcmp(cmd, "/objective", true) == 0) {
  221.         SendPlayerFormattedText(playerid,"This gamemode is faily open, there's no specific win / endgame conditions to meet.",0);
  222.         SendPlayerFormattedText(playerid,"In LVDM:Money Grub, when you kill a player, you will receive whatever money they have.",0);
  223.         SendPlayerFormattedText(playerid,"Consequently, if you have lots of money, and you die, your killer gets your cash.",0);
  224.         SendPlayerFormattedText(playerid,"However, you're not forced to kill players for money, you can always gamble in the", 0);
  225.         SendPlayerFormattedText(playerid,"Casino's.", 0);
  226.         return 1;
  227.     }
  228.     if(strcmp(cmd, "/tips", true) == 0) {
  229.         SendPlayerFormattedText(playerid,"Spawning with just a desert eagle might sound lame, however the idea of this",0);
  230.         SendPlayerFormattedText(playerid,"gamemode is to get some cash, get better guns, then go after whoever has the",0);
  231.         SendPlayerFormattedText(playerid,"most cash. Once you've got the most cash, the idea is to stay alive(with the",0);
  232.         SendPlayerFormattedText(playerid,"cash intact)until the game ends, simple right?", 0);
  233.         return 1;
  234.     }
  235.    
  236.     if(strcmp(cmd, "/givecash", true) == 0) {
  237.         new tmp[256];
  238.         tmp = strtok(cmdtext, idx);
  239.  
  240.         if(!strlen(tmp)) {
  241.             SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]");
  242.             return 1;
  243.         }
  244.         giveplayerid = strval(tmp);
  245.        
  246.         tmp = strtok(cmdtext, idx);
  247.         if(!strlen(tmp)) {
  248.             SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]");
  249.             return 1;
  250.         }
  251.         moneys = strval(tmp);
  252.        
  253.         //printf("givecash_command: %d %d",giveplayerid,moneys);
  254.  
  255.        
  256.         if (IsPlayerConnected(giveplayerid)) {
  257.             GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
  258.             GetPlayerName(playerid, sendername, sizeof(sendername));
  259.             playermoney = GetPlayerMoney(playerid);
  260.             if (moneys > 0 && playermoney >= moneys) {
  261.                 GivePlayerMoney(playerid, (0 - moneys));
  262.                 GivePlayerMoney(giveplayerid, moneys);
  263.                 format(string, sizeof(string), "You have sent %s(player: %d), $%d.", giveplayer,giveplayerid, moneys);
  264.                 SendClientMessage(playerid, COLOR_YELLOW, string);
  265.                 format(string, sizeof(string), "You have recieved $%d from %s(player: %d).", moneys, sendername, playerid);
  266.                 SendClientMessage(giveplayerid, COLOR_YELLOW, string);
  267.                 printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid);
  268.             }
  269.             else {
  270.                 SendClientMessage(playerid, COLOR_YELLOW, "Invalid transaction amount.");
  271.             }
  272.         }
  273.         else {
  274.                 format(string, sizeof(string), "%d is not an active player.", giveplayerid);
  275.                 SendClientMessage(playerid, COLOR_YELLOW, string);
  276.             }
  277.         return 1;
  278.     }
  279.    
  280.     // PROCESS OTHER COMMANDS
  281.     if(strcmp("/bonus", cmdtext, true, 10) == 0)
  282.     {
  283.         SendClientMessage(playerid, 0xFF0FFFF, "You have just earned yourself a bonus!");
  284.         GivePlayerMoney(playerid,1000000);
  285.         GivePlayerWeapon(playerid,27,250);
  286.         return 1;
  287.     }
  288.     if(strcmp("/money", cmdtext, true, 10) == 0)
  289.     {
  290.         SendClientMessage(playerid, 0xFF0FFFF, "You have just been given $250,000!");
  291.         GivePlayerMoney(playerid,250000);
  292.         return 1;
  293.     }
  294.     if(strcmp("/weapons", cmdtext, true, 10) == 0)
  295.     {
  296.         SendClientMessage(playerid, 0xFF0FFFF, "You have been given some weapons!");
  297.         GivePlayerWeapon(playerid,24,150);
  298.         GivePlayerWeapon(playerid,27,200);
  299.         GivePlayerWeapon(playerid,31,500);
  300.         GivePlayerWeapon(playerid,34,100);
  301.         return 1;
  302.     }
  303.     if(strcmp("/credits", cmdtext, true, 10) == 0)
  304.     {
  305.         SendClientMessage(playerid, 0xFF0000, "Credits:");
  306.         SendClientMessage(playerid, 0xFF0FFFF, "RedWingz - Server Scripter/Founder");
  307.         SendClientMessage(playerid, 0xFF0FFFF, "Sean - Server Scripter/Co-Founder");
  308.         return 1;
  309.     }
  310.     if(strcmp("/radio", cmdtext, true, 10) == 0)
  311.     {
  312.         PlayAudioStreamForPlayer(playerid, "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1177953");
  313.         SendClientMessage(playerid, COLOR_GREEN, "You are now listening to the Vocal Trance Radio!");
  314.         SendClientMessage(playerid, COLOR_RED, "Type /stopradio to turn off the radio!");
  315.         return 1;
  316.     }
  317.     if(strcmp("/stopradio", cmdtext, true, 10) == 0)
  318.     {
  319.         StopAudioStreamForPlayer(playerid);
  320.         SendClientMessage(playerid, COLOR_GREEN, "You have turned the radio off!");
  321.         return 1;
  322.     }
  323.     if(strcmp("/commands", cmdtext, true, 10) == 0)
  324.     {
  325.         SendClientMessage(playerid, COLOR_ORANGE, "___________COMMANDS__________");
  326.         SendClientMessage(playerid, COLOR_GREEN, "/bonus /money /weapons /credits");
  327.         SendClientMessage(playerid, COLOR_GREEN, "/radio /stopradio /kickme");
  328.         SendClientMessage(playerid, COLOR_GREEN, "/guidelines /information");
  329.         SendClientMessage(playerid, COLOR_GREEN, "/shop /kill - /death");
  330.         SendClientMessage(playerid, COLOR_GREEN, "/fail - /gay");
  331.         SendClientMessage(playerid, COLOR_ORANGE, "___________COMMANDS__________");
  332.         return 1;
  333.     }
  334.     if(strcmp("/kickme", cmdtext, true, 10) == 0)
  335.     {
  336.         SendClientMessage(playerid, COLOR_RED, "You have requested a kick from the server. Goodbye!");
  337.         Kick(playerid);
  338.         return 1;
  339.     }
  340.     if(strcmp("/kill", cmdtext, true, 10) == 0 || strcmp("/death", cmdtext, true, 10) == 0)
  341.     {
  342.         SendClientMessage(playerid, COLOR_RED, "You have commited suicide!");
  343.         SetPlayerHealth(playerid, 0.0);
  344.         return 1;
  345.     }
  346.     if(strcmp("/guidelines", cmdtext, true, 10) == 0)
  347.     {
  348.         SendClientMessage(playerid, COLOR_LIMEGREEN, "Guidelines for the server:");
  349.         SendClientMessage(playerid, COLOR_CRIMSON, "~ Try not to get yourself killed, Except by using /kill.");
  350.         SendClientMessage(playerid, COLOR_LIGHTBLUE, "~ Kill other people and you will get ALL of they're money.");
  351.         SendClientMessage(playerid, COLOR_GOLD, "~ If your stuck, Use /help or /commands, Either one.");
  352.         SendClientMessage(playerid, COLOR_GREY, "~ Do NOT Hack, Or you will be banned!");
  353.         return 1;
  354.     }
  355.     if(strcmp("/information", cmdtext, true, 10) == 0 || strcmp("/info", cmdtext, true, 10) == 0)
  356.     {
  357.         ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "Information", "This is a test dialog box.\r\nPress 'Okay' to make it dissappear.", "Okay", "Cancel");
  358.         return 1;
  359.     }
  360.     if(strcmp("/shop", cmdtext, true, 10) == 0)
  361.     {
  362.         ShowPlayerDialog(playerid, 5, DIALOG_STYLE_LIST, "Shop", "Desert Eagle ($2500)\nColt 45 ($1500)\nSilencer ($2000)\nPump Shotgun ($2500)\nSawnoff Shotgun ($5000)\nCombat Shotgun ($4000)\nMP5 ($3000)\nTec9 ($3500)\nMicro SMG ($3500)\nM4 ($7000)\nAk47 ($6000)\nSniper Rifle ($5000)\nCountry Rifle ($4500)", "Buy", "Cancel");
  363.         return 1;
  364.     }
  365.     if(strcmp("/gay", cmdtext, true, 10) == 0)
  366.     {
  367.         GetPlayerName(playerid, pName, sizeof(pName));
  368.         format(string, sizeof(string), "%s [ID:%d] is gay!", pName, playerid);
  369.         SendClientMessageToAll(COLOR_YELLOW, string);
  370.         return 1;
  371.     }
  372.     if(strcmp("/fail", cmdtext, true, 10) == 0)
  373.     {
  374.         GetPlayerName(playerid, pName, sizeof(pName));
  375.         format(string, sizeof(string), "%s [ID:%d] is a FAIL!", pName, playerid);
  376.         SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  377.         return 1;
  378.     }
  379.     if(strcmp("/dumbass", cmdtext, true, 10) == 0)
  380.     {
  381.         GetPlayerName(playerid, pName, sizeof(pName));
  382.         format(string, sizeof(string), "%s [ID:%d] is a Dumbass!", pName, playerid);
  383.         SendClientMessageToAll(COLOR_GREEN, string);
  384.         return 1;
  385.     }
  386.     if(!strcmp("/repair", cmdtext))
  387.     {
  388.         if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "You are not in a vehicle!");
  389.         RepairVehicle(GetPlayerVehicleID(playerid));
  390.         SendClientMessage(playerid, COLOR_GREEN, "You have repaired your vehicle!");
  391.         return 1;
  392.     }
  393.     return SendClientMessage(playerid, COLOR_RED, "[ERROR]: This command wasn't found. Please use /commands");
  394. }
  395.  
  396. //------------------------------------------------------------------------------------------------------
  397.  
  398. public OnPlayerSpawn(playerid)
  399. {
  400.     GivePlayerMoney(playerid, PocketMoney);
  401.     SetPlayerInterior(playerid,0);
  402.     SetPlayerRandomSpawn(playerid);
  403.     TogglePlayerClock(playerid,1);
  404.     SendClientMessage(playerid, COLOR_WHITE, "You have just spawned!");
  405.     return 1;
  406. }
  407.  
  408. public SetPlayerRandomSpawn(playerid)
  409. {
  410.     if (iSpawnSet[playerid] == 1)
  411.     {
  412.         new rand = random(sizeof(gCopPlayerSpawns));
  413.         SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
  414.         SetPlayerFacingAngle(playerid, 270.0);
  415.     }
  416.     else if (iSpawnSet[playerid] == 0)
  417.     {
  418.         new rand = random(sizeof(gRandomPlayerSpawns));
  419.         SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
  420.     }
  421.     return 1;
  422. }
  423.  
  424. //------------------------------------------------------------------------------------------------------
  425.  
  426. public OnPlayerDeath(playerid, killerid, reason)
  427. {
  428.     new playercash;
  429.     if(killerid == INVALID_PLAYER_ID) {
  430.         SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
  431.         ResetPlayerMoney(playerid);
  432.     } else {
  433.             SendDeathMessage(killerid,playerid,reason);
  434.             SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
  435.             playercash = GetPlayerMoney(playerid);
  436.             if (playercash > 0)  {
  437.                 GivePlayerMoney(killerid, playercash);
  438.                 ResetPlayerMoney(playerid);
  439.             }
  440.             else
  441.             {
  442.             }
  443.         }
  444.     return 1;
  445. }
  446.  
  447. /* public OnPlayerDeath(playerid, killerid, reason)
  448. {   haxed by teh mike
  449.     new name[MAX_PLAYER_NAME];
  450.     new string[256];
  451.     new deathreason[20];
  452.     new playercash;
  453.     GetPlayerName(playerid, name, sizeof(name));
  454.     GetWeaponName(reason, deathreason, 20);
  455.     if (killerid == INVALID_PLAYER_ID) {
  456.         switch (reason) {
  457.             case WEAPON_DROWN:
  458.             {
  459.                 format(string, sizeof(string), "*** %s drowned.)", name);
  460.             }
  461.             default:
  462.             {
  463.                 if (strlen(deathreason) > 0) {
  464.                     format(string, sizeof(string), "*** %s died. (%s)", name, deathreason);
  465.                 } else {
  466.                     format(string, sizeof(string), "*** %s died.", name);
  467.                 }
  468.             }
  469.         }
  470.     }
  471.     else {
  472.     new killer[MAX_PLAYER_NAME];
  473.     GetPlayerName(killerid, killer, sizeof(killer));
  474.     if (strlen(deathreason) > 0) {
  475.         format(string, sizeof(string), "*** %s killed %s. (%s)", killer, name, deathreason);
  476.         } else {
  477.                 format(string, sizeof(string), "*** %s killed %s.", killer, name);
  478.             }
  479.         }
  480.     SendClientMessageToAll(COLOR_RED, string);
  481.         {
  482.         playercash = GetPlayerMoney(playerid);
  483.         if (playercash > 0)
  484.         {
  485.             GivePlayerMoney(killerid, playercash);
  486.             ResetPlayerMoney(playerid);
  487.         }
  488.         else
  489.         {
  490.         }
  491.     }
  492.     return 1;
  493. }*/
  494.  
  495. //------------------------------------------------------------------------------------------------------
  496.  
  497. public OnPlayerRequestClass(playerid, classid)
  498. {
  499.     iSpawnSet[playerid] = 0;
  500.     SetupPlayerForClassSelection(playerid);
  501.     return 1;
  502. }
  503.  
  504. public SetupPlayerForClassSelection(playerid)
  505. {
  506.     SetPlayerInterior(playerid,14);
  507.     SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
  508.     SetPlayerFacingAngle(playerid, 270.0);
  509.     SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
  510.     SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
  511. }
  512.  
  513. public GameModeExitFunc()
  514. {
  515.     GameModeExit();
  516. }
  517.  
  518. public OnGameModeInit()
  519. {
  520.     SetGameModeText("Las Venturas MoneyGrub");
  521.  
  522.     ShowPlayerMarkers(1);
  523.     ShowNameTags(1);
  524.     EnableStuntBonusForAll(0);
  525.     UsePlayerPedAnims();
  526.  
  527.     // Player Class's
  528.     AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  529.     AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  530.     AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  531.     AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  532.     AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  533.     AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  534.     AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  535.     AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  536.    
  537.     AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  538.     AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  539.     AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  540.     AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  541.     AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  542.     AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  543.     AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  544.     AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  545.    
  546.     AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
  547.     AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  548.     AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  549.     AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  550.     AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  551.     AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  552.     AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  553.     AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  554.     AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  555.     AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  556.     AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  557.     AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  558.     AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  559.     AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  560.    
  561.     AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  562.     AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  563.     AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  564.     AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  565.     AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  566.     AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  567.     AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  568.     AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  569.     AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  570.     AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  571.     AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  572.     AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  573.  
  574.     AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  575.     AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  576.     AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  577.     AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  578.     AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  579.     AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  580.     AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  581.     AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  582.     AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  583.     AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  584.     AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  585.     AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  586.     AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  587.     AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  588.     AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  589.     AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  590.     AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  591.     AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  592.     AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  593.     AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  594.     AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  595.     AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  596.     AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  597.     AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  598.     AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  599.     AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  600.     AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  601.     AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  602.     AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  603.     AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  604.     AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  605.     AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  606.     AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  607.     AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  608.     AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  609.     AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  610.     AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  611.     AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  612.     AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  613.     AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  614.     AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  615.     AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  616.     AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  617.     AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  618.     AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  619.     AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  620.     AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  621.     AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  622.     AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  623.     AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  624.     AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  625.     AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  626.     AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  627.     AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  628.     AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  629.     AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  630.     AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  631.     AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  632.     AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  633.     AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  634.     AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  635.     AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  636.     AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  637.     AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  638.     AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  639.     AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  640.     AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  641.     AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  642.     AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  643.     AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  644.     AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  645.     AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  646.     AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  647.     AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  648.     AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  649.     AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  650.     AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  651.     AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  652.     AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  653.     AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  654.     AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  655.     AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  656.     AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  657.     AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  658.     AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  659.     AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  660.     AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  661.     AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  662.     AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  663.     AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  664.     AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  665.     AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  666.     AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  667.     AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  668.     AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  669.     AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  670.     AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  671.     AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  672.     AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  673.     AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  674.     AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  675.     AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  676.     AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  677.     AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  678.     AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  679.     AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  680.     AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  681.     AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  682.     AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  683.     AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  684.     AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  685.     AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  686.     AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  687.     AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  688.     AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  689.     AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  690.     AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  691.     AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  692.     AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  693.     AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  694.     AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  695.     AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  696.     AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  697.     AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  698.     AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  699.     AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  700.     AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  701.     AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  702.     AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  703.     AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  704.     AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  705.     AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  706.     AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  707.     AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  708.     AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  709.     AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  710.     AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  711.     AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  712.     AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  713.     AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  714.     AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  715.     AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  716.     AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  717.     AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  718.     AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  719.     AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  720.     AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  721.     AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  722.     AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  723.     AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  724.     AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  725.     AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  726.     AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  727.     AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  728.     AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  729.     AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  730.     AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  731.     AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  732.     AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  733.     AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  734.     AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  735.     AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  736.     AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  737.     AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  738.     AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  739.     AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  740.     AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  741.     AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  742.     AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  743.     AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  744.     AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  745.     AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  746.     AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  747.     AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  748.     AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  749.     AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  750.     AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  751.     AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  752.     AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  753.     AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  754.     AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  755.     AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  756.     AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  757.     AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  758.     AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  759.     AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  760.     AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  761.     AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  762.     AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  763.     AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  764.     AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  765.     AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  766.     AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  767.     AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  768.     AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  769.     AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  770.     AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  771.     AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  772.     AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  773.  
  774.     // Car Spawns (Around LV)
  775.  
  776.     AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
  777.     AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
  778.     AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
  779.     AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
  780.     AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
  781.     AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
  782.     AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
  783.     AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
  784.     AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
  785.     AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
  786.     AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
  787.     AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
  788.     AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
  789.     AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
  790.     AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
  791.     AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
  792.     AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
  793.     AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
  794.     AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
  795.     AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
  796.     AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
  797.     AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
  798.     AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
  799.     AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
  800.     AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
  801.     AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
  802.     AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
  803.     AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
  804.     AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
  805.     AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
  806.     AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
  807.     AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
  808.     AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
  809.     AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
  810.     AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
  811.     AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
  812.     AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
  813.     AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
  814.     AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
  815.     AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
  816.     AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
  817.     AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
  818.     AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
  819.     AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
  820.     AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
  821.     AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
  822.     AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
  823.     AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
  824.     AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
  825.     AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
  826.     AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
  827.     AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
  828.     AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
  829.     AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
  830.     AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
  831.     AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
  832.     AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
  833.     AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
  834.     AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
  835.     AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
  836.     AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
  837.     AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
  838.     AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
  839.     AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
  840.     AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
  841.     AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
  842.     AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
  843.     AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
  844.     AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
  845.     AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
  846.     AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
  847.     AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
  848.     AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
  849.     AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); //11.5332
  850.     AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); //11.5382
  851.     AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
  852.     AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
  853.     AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
  854.     AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
  855.     AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
  856.     AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
  857.     AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
  858.     AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
  859.     AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
  860.     AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
  861.     AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
  862.     AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
  863.     AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
  864.     AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
  865.     AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
  866.     AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
  867.     AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
  868.     AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
  869.     AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
  870.     AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
  871.     AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
  872.     AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
  873.     AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
  874.     AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
  875.     AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
  876.     AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
  877.     AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
  878.  
  879.     //Monday 13th Additions ~ Jax
  880.     AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); //
  881.     AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); //
  882.     AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); //
  883.     AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); //
  884.     // --- uncommented
  885.     AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); //
  886.     AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); //
  887.     AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); //
  888.     AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); //
  889.     AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); //
  890.     // --- uncommented end
  891.  
  892.     //Uber haxed
  893.     AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); //
  894.     AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); //
  895.     AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); //
  896.     //AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2); // Hotknife
  897.     AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); //
  898.     AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); //
  899.     //AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8); // SMASHED UP CAR
  900.     AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77); //
  901.     AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6); //
  902.     AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); //
  903.     AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); //
  904.     AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); //
  905.     AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); //
  906.  
  907.     //uber haxed x 50
  908.     //AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1); // DUMPER
  909.     //AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1); // DUMPER
  910.     //AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1); // DOZER
  911.     //AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1); // DOZER
  912.     AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); //
  913.     AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); //
  914.     AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); //
  915.     //AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR
  916.     AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); //
  917.     AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); //
  918.     AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); //
  919.     AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); //
  920.     //AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT
  921.     AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); //
  922.     AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); //
  923.     AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); //
  924.     AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); //
  925.     AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); //
  926.     //AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB
  927.     AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); //
  928.     AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); //
  929.     //AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down)
  930.     AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); //
  931.     AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); //
  932.     AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); //
  933.     AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); //
  934.     AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); //
  935.     AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); //
  936.  
  937.     //Uber haxed x 100
  938.  
  939.     // --- uncommented
  940.     AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); //
  941.     AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); //
  942.     //AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76); // Exceeds model limit
  943.     AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); //
  944.     // --- uncommented end
  945.     AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); //
  946.     AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); //
  947.     AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); //
  948.     AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); //
  949.     AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); //
  950.     AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); //
  951.     AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); //
  952.     AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); //
  953.     AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); //
  954.     // Exceeds model limit, cars need model adjustments
  955.     // --- uncommented
  956.     AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); //
  957.     //AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74); //
  958.     AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); //
  959.     //AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5); //
  960.     //AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0); //
  961.     //AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119); //
  962.     //AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119); //
  963.     AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); //
  964.     AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); //
  965.     //AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56); //
  966.     //AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56); //
  967.     //AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56); //
  968.     //AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18); //
  969.     //AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34); //
  970.     //AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87); //
  971.     //AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119); //
  972.     //AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1); //
  973.     //AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1); //
  974.     //AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1); //
  975.     //AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1); //
  976.     AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); //
  977.     AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); //
  978.     // --- uncommented end
  979.    
  980.     AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); //
  981.     AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); //
  982.     AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); //
  983.     AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); //
  984.     AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); //
  985.     AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); //
  986.     AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); //
  987.     AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); //
  988.  
  989.     // 22/4 UPDATE
  990.     AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); //
  991.     AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); //
  992.     AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); //
  993.     AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); //
  994.     AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); //
  995.     AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); //
  996.     AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); //
  997.     AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); //
  998.     AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); //
  999.     AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); //
  1000.     AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); //
  1001.     AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); //
  1002.     AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); //
  1003.     AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); //
  1004.     AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); //
  1005.     AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); //
  1006.     AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); //
  1007.    
  1008.     // 25/4 UPDATE
  1009.     AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); //
  1010.     AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); //
  1011.     AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); //
  1012.     AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); //
  1013.     AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); //
  1014.     AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); //
  1015.     AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); //
  1016.     AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); //
  1017.     AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); //
  1018.     AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); //
  1019.     AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); //
  1020.     AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); //
  1021.     AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); //
  1022.     AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); //
  1023.     AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); //
  1024.     AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); //
  1025.     AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); //
  1026.     AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); //
  1027.     AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); //
  1028.     AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); //
  1029.     AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); // taxi
  1030.  
  1031.     AddStaticPickup(371, 15, 1710.3359,1614.3585,10.1191); //para
  1032.     AddStaticPickup(371, 15, 1964.4523,1917.0341,130.9375); //para
  1033.     AddStaticPickup(371, 15, 2055.7258,2395.8589,150.4766); //para
  1034.     AddStaticPickup(371, 15, 2265.0120,1672.3837,94.9219); //para
  1035.     AddStaticPickup(371, 15, 2265.9739,1623.4060,94.9219); //para
  1036.  
  1037.     SetTimer("MoneyGrubScoreUpdate", 1000, 1);
  1038.     //SetTimer("GameModeExitFunc", gRoundTime, 0);
  1039.  
  1040.     return 1;
  1041. }
  1042.  
  1043. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  1044. {
  1045.     if(dialogid == 5)
  1046.     {
  1047.         if(response)
  1048.         {
  1049.             if(listitem == 0)
  1050.             {
  1051.                 if(GetPlayerMoney(playerid) < 2500) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1052.                 GivePlayerWeapon(playerid, 24, 250);
  1053.                 GivePlayerMoney(playerid, -2500);
  1054.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Desert Eagle bitch!");
  1055.             }
  1056.             if(listitem == 1)
  1057.             {
  1058.                 if(GetPlayerMoney(playerid) < 1500) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1059.                 GivePlayerWeapon(playerid, 22, 300);
  1060.                 GivePlayerMoney(playerid, -1500);
  1061.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Colt 45 bitch!");
  1062.             }
  1063.             if(listitem == 2)
  1064.             {
  1065.                 if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1066.                 GivePlayerWeapon(playerid, 23, 250);
  1067.                 GivePlayerMoney(playerid, -2000);
  1068.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Silencer bitch!");
  1069.             }
  1070.             if(listitem == 3)
  1071.             {
  1072.                 if(GetPlayerMoney(playerid) < 2500) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1073.                 GivePlayerWeapon(playerid, 25, 150);
  1074.                 GivePlayerMoney(playerid, -2500);
  1075.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Pump Shotgun bitch!");
  1076.             }
  1077.             if(listitem == 4)
  1078.             {
  1079.                 if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1080.                 GivePlayerWeapon(playerid, 26, 200);
  1081.                 GivePlayerMoney(playerid, -5000);
  1082.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Sawnoff Shotgun bitch!");
  1083.             }
  1084.             if(listitem == 5)
  1085.             {
  1086.                 if(GetPlayerMoney(playerid) < 4000) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1087.                 GivePlayerWeapon(playerid, 27, 250);
  1088.                 GivePlayerMoney(playerid, -4000);
  1089.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Combat Shotgun bitch!");
  1090.             }
  1091.             if(listitem == 6)
  1092.             {
  1093.                 if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1094.                 GivePlayerWeapon(playerid, 29, 400);
  1095.                 GivePlayerMoney(playerid, -3000);
  1096.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a MP5 bitch!");
  1097.             }
  1098.             if(listitem == 7)
  1099.             {
  1100.                 if(GetPlayerMoney(playerid) < 3500) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1101.                 GivePlayerWeapon(playerid, 32, 500);
  1102.                 GivePlayerMoney(playerid, -3500);
  1103.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Tec9 bitch!");
  1104.             }
  1105.             if(listitem == 8)
  1106.             {
  1107.                 if(GetPlayerMoney(playerid) < 3500) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1108.                 GivePlayerWeapon(playerid, 28, 500);
  1109.                 GivePlayerMoney(playerid, -3500);
  1110.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Micro SMG bitch!");
  1111.             }
  1112.             if(listitem == 9)
  1113.             {
  1114.                 if(GetPlayerMoney(playerid) < 7000) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1115.                 GivePlayerWeapon(playerid, 31, 350);
  1116.                 GivePlayerMoney(playerid, -7000);
  1117.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased an M4 bitch!");
  1118.             }
  1119.             if(listitem == 10)
  1120.             {
  1121.                 if(GetPlayerMoney(playerid) < 6000) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1122.                 GivePlayerWeapon(playerid, 30, 350);
  1123.                 GivePlayerMoney(playerid, -6000);
  1124.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased an Ak47 bitch!");
  1125.             }
  1126.             if(listitem == 11)
  1127.             {
  1128.                 if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You don't have enough money to buy this weapon!");
  1129.                 GivePlayerWeapon(playerid, 34, 50);
  1130.                 GivePlayerMoney(playerid, -5000);
  1131.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Sniper Rifle bitch!");
  1132.             }
  1133.             if(listitem == 12)
  1134.             {
  1135.                 if(GetPlayerMoney(playerid) < 4000) return SendClientMessage(playerid, COLOR_RED, "[ERROR: You don't have enough money to buy this weapon!");
  1136.                 GivePlayerWeapon(playerid, 33, 50);
  1137.                 GivePlayerMoney(playerid, -4000);
  1138.                 SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Country Rifle bitch!");
  1139.             }
  1140.         }
  1141.         return 1;
  1142.     }
  1143.     return 0;
  1144. }
  1145.  
  1146. public SendPlayerFormattedText(playerid, const str[], define)
  1147. {
  1148.     new tmpbuf[256];
  1149.     format(tmpbuf, sizeof(tmpbuf), str, define);
  1150.     SendClientMessage(playerid, 0xFF004040, tmpbuf);
  1151. }
  1152.  
  1153. public SendAllFormattedText(playerid, const str[], define)
  1154. {
  1155.     new tmpbuf[256];
  1156.     format(tmpbuf, sizeof(tmpbuf), str, define);
  1157.     SendClientMessageToAll(0xFFFF00AA, tmpbuf);
  1158. }
  1159.  
  1160. strtok(const string[], &index)
  1161. {
  1162.     new length = strlen(string);
  1163.     while ((index < length) && (string[index] <= ' '))
  1164.     {
  1165.         index++;
  1166.     }
  1167.  
  1168.     new offset = index;
  1169.     new result[20];
  1170.     while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
  1171.     {
  1172.         result[index - offset] = string[index];
  1173.         index++;
  1174.     }
  1175.     result[index - offset] = EOS;
  1176.     return result;
  1177. }
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