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- #
- # Modify this file to change the available spells.
- # New spells can be added, existing spells modified or removed (disabled)
- #
- #
- # This is the Spell configuration file for the Magic plugin.
- #
- # Here you may alter default spell behavior, or add and remove spells.
- #
- # See https://github.com/elBukkit/MagicPlugin/blob/master/SPELLS.md for more information.
- #
- # To see the default spells and configurations, look in defaults/spells.defaults.yml
- #
- # The name, description, and usage of a spell should be defined in messages.yml as
- # messages.spells.<spellkey>.name
- # messages.spells.<spellkey>.description
- # messages.spells.<spellkey>.usage
- # messages.spells.<spellkey>.cast
- # ... etc.
- #
- # General format:
- #
- # <spellkey>:
- # icon: <material name>
- # category: <anything>
- # class: <Must be a class from the spells package.>
- # costs:
- # xp: <xp/mana amount>
- # <material_name>: <reagent amount>#
- # parameters:
- # <specific spell parameters- TODO: list common ones>
- #
- absorb:
- enabled: true
- blob:
- enabled: true
- rollback:
- enabled: true
- torch:
- enabled: true
- levitate:
- enabled: true
- arrow:
- enabled: true
- blink:
- enabled: true
- disarm:
- enabled: true
- gather:
- enabled: true
- heal:
- enabled: true
- time:
- enabled: true
- fling:
- enabled: true
- curse:
- enabled: true
- frost:
- enabled: true
- shrink:
- enabled: true
- push:
- enabled: true
- missile:
- enabled: true
- recall:
- enabled: true
- arrow_rain:
- enabled: true
- counter:
- enabled: true
- camera
- enabled: true
- stash:
- enabled: true
- portal:
- enabled: true
- mount:
- enabled: true
- flare:
- enabled: true
- pull:
- enabled: true
- force:
- enabled: true
- herd:
- enabled: true
- familiar:
- enabled: true
- wither:
- enabled: true
- tag:
- enabled: true
- toss:
- enabled: true
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